#and also to go back to murtaugh and liz from a more personal angle instead of just key players in the bigger scheme of things
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Submachine 2: the Lighthouse
#submachine#flash#pretty sure that was the first game i had to draw a map for lol#because of the pipes#of course it was big in general. i think it had the most rooms out of all the games til submachine 10#love how the previous game was just a game... but also clearly not since we have the crystal and note from it#and also how varied the rooms are from ruined basements to clean cold clinical corridors to more home-like parts#and also the lore!! oh i was so into the notes when i first played it. still am#it takes so long to find the second half of the kent note lol#i like how this part introduces many concepts vital to the game like different layers of reality and karma portals#and also introduces liz and tells us more about murtaugh#but then it takes so long for us to actually *see* any of that up close and personal#and also to go back to murtaugh and liz from a more personal angle instead of just key players in the bigger scheme of things#oh it also introduces secrets but i'm not that into pixel hunting ^^
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