#and also they can both be so fucking serious and stoic and badass and tragic
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vash truly is one of the most characters ever. like. he's a normal guy. he's a gunslinger. he barely uses his gun. he's lame. he's a dork. he's the most badass character ever. there are two (2) different instances of him barking in the anime. he has an evil brother. he's cain and also abel. he's an angel. also an alien. he's good with kids. he's a staunch pacifist. he's naive. but also he's aware of how inconvenient his views can be. he's a staunch pacifist. and he's killed before. and he's everything to me <3
#he's just. so incredibly nuanced its incredible. i love him i'm picking him up by the scruff and shaking him#i just love how he's legit so badass. and also the most lame pathetic man youve ever seen. and these r not mutually exclusive things#jc.txt#trigun#vash and wolfwood r just such fucking insane characters 2 me theyre both so goofy and dorky#and also they can both be so fucking serious and stoic and badass and tragic#theyre insane 2 me. they r buzzing like flies in my brain#anyways. god. when they're narrative foils
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Just wanted to weigh in (belatedly) on your DA2 pt and say I started in the same boat. Played immediately after DA:O (like, 3 days?) and felt like it was trying too hard to be what O had achieved. Not as funny or compelling. But, like everyone else has said- it really is more relationship driven, and if you try to appreciate it as Origins, it really does feel lacking, doesn’t it? Love everything you’re sharing to this point on character analysis and broader POV on familial expectation 1/?
Oh, and also, my first pt I completely skipped Fenris, too. I was aiming to get enough gold to go on the expedition and by the time his quest came around I was like, “Nah, I’m good. I don’t need to go do this umpteenth side job.” See ya! And thus had a gap in my loading party screen the whole game XDDDD. Feel free to take a phone pic of your Hawke and share it with us if you’d like :D Also you should definitely consider doing some DA2 art :D
Thank you! I’m so glad you’re liking the rambling. It’s been an interesting experiment.
Oh, you too had the Mysterious Gap? *laugh* I did a lot of squinting and head-tilting my first playthrough, wondering if it was just my imagination or weird design.
I would definitely say that trying to make it fit my image of Origins meant it was doomed for me. It has its own charms, narrative and mechanics-wise. I will always be fond of it for introducing melee-mages as a thing.
One of the things I really enjoy in DA2 that isn’t explored nearly as much in Origins or Inquisition is how the companions in DA2 have been through A Lot, and the narrative is often quite unflinching about that. Trauma isn’t just portrayed as an angsty backstory you can infodump about and then go back to laughing with friends. Sure, they go for drinks and they make roots and they’re all badasses and a lot of them have a great sense of humour, but... they’re all bitter, and most importantly, they’re all allowed to be, which is not something I see in this genre much. (I need to make a separate post about that sometime.) They’re... difficult, at times, and obviously in pain, and not condemned for that.
I’d also forgotten how much I loved Anders - I really do, and this is going to hurt, and I’m still angry about how fandom treated Jennifer Hepler. I like healers and hurting, sarcastic characters (who knew?). And blonds. *cough* Do I think some of the mental illness metaphor is a tad heavyhanded and tasteless? Oh, fuck yes, that’s never been something I was comfortable with. Do I like him as a character? Yes.
Oh, also Fenris is not the way I thought he’d be at all, and he’s a lot more fun than I expected. I didn’t expect to like him, but I wanted to keep an open mind, and I’m warming fast. (And Emery’s voicing decisions with him are not what I expected, either. I really like that the guy who’s usually hired as muscle and spent years as a bodyguard has fancy enunciation, clearly got sick of hiding his intelligence when he was captive and refuses to do it anymore, and chooses his words so carefully. And then comes out with some of the most ridiculous jokes, even moreso than Anders - still utterly deadpan. “Smell the oppression,” dear god, man. Also that his voice is about six foot four and he’s about five-ten.)
Also, finally getting to high approval with Isabela and Fenris and taking them around has been delightful. I absolutely understand why some people find their banters uncomfortable, and I might yet run into something that changes my mind - Isabela is unrepentantly pervy about some of the most inappropriate things - but it’s shown that she’ll back off if she’s asked to - see Varric’s objectification banter - and he seems to find her lack of pity refreshing and enjoyable. I love how she can almost always make him laugh, and how much they genuinely seem to enjoy each other’s company. Neither of them wants to be pitied for the pain in their pasts, and they both value freedom in very different ways. She’s also one of the few companions who he actually reaches out to, when he gets prickly. When they’re talking about the issue of mage freedom, she says, quite earnestly, “Let’s not fight,” and it’s him who makes a tentative quip about her guessing the colour of his underwear again and lets her change the subject. It’s an unusual, weirdly sweet moment. Despite making some decisions that may be selfish, Isabela is one of the most matter-of-factly kind, conciliatory companions in DA2, and that is an unexpected delight. And he’s one of the few companions who pays that back in spades (other than Varric and sometimes Anders).
On the other hand, I don’t miss the grimdarkness. You’re right, DA2 is less funny than DAO - and that’s because it’s less often allowed to be. They definitely had a tone they were going for, and sometimes that falls into Narm Charm with just how grim it is. Sometimes it feels like companions’ anger with each other is a tad arbitrary and inserted for the sake of Conflict(TM). And also, while I know for a fact he can do serious, stoic writing very well, there’s something tragic about having David Gaider in your team and not letting him go full-snark with his characters, even if he was head writer and I’m sure that was his tonal choice. I miss the “snarky and sometimes prickly but so often compassionate and rarely intentionally cruel unless you poke ’em” feel he brings that’s one of my favourite things about Dragon Age (Zevran, Alistair, Cassandra, Dorian). Sheryl Chee is pretty great at that, too. Inquisition, I felt, got the balance about perfect, and was noticeably lighter and sweeter than Origins or, especially, 2.
And I would rather not have more quests with murdered women as a background narrative event. (At least in The Witcher, which is not immune to this, it became a full-on investigation and examination of the tropes rather than just a mood-setter that would be something to beat the protag round the head with later.)
It was a great delight to me when I was wandering round the Deep Roads, ominous music and all, and got the Varric and Fenris, “What do you do in that big mansion all day?” / “I dance” banter. Because God, I needed that. (One of my favourite moments in Origins was exploring the seemingly endless, dark Deep Roads, and getting into a chat with Leliana about silk shoes by accident. That was when it truly felt like she and my Warden were friends.) I feel like Inquisition has a better balance that way; it has so many wonderful, absolutely brutal moments (I still find the “sometimes love isn’t enough” banter bloody hard to listen to), and so many wonderful palate-cleansers (arse-arrows).
This is actually one of the few games my mid-good PC can run! Pre-2013 there’s a half-decent chance. I doubt I could run Inquisition well. So here’s some Guin:
Kirkwall: A Summary.
And yes, I may... already be doodling. *cough*
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