#also the potential implications in character drive me insane even further
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something about how phil has missa’s volume turned up because of the time missa was playing on a laptop at a hotel with a low volume mic, something about how despite his mic being normal now phil hasn’t turned his volume down not even one bit despite always changing everyone else’s volumes when needed, something about how regardless of how many people are in the room missa is always the loudest in phil’s pov, always the easiest to hear, something about how you can always hear missa over everyone else from phil’s pov, something about how that doesn’t bother phil in the slightest, something about this never being aknowledged by phil and something about it not needing to be, for it’s how it’s supposed to be
#qsmp#death duo#deathduo#qsmp philza#qsmp missa#pissa#every time phil and missa are in the same room with others#you can always hear missa over everyone else phil’s pov#in phil’s pov*#and i find it so fascinating#like it’s so obvious and i’m always surprised phil does nothing about it#he’s adjusted volumes while missa is talking and yet he never even touches missa’s volume slider#doesn’t even glance at it#like it feels purposeful almost and that drives me insane /positive#also the potential implications in character drive me insane even further#it’s like qphil sees qmissa as the persob in the room he never wants to miss a single word from#person*#he always wants to hear what he has to say over everyone else#goddd#anyway#this post was prompted by me seeing clip of the deathduo hug before they got yeeted into purgatory#and it feeling so off that missa’s ’hug me’ wasn’t loud and clear#because the clip was from missa’s pov and not phil’s#anyway ignore the typos it’s such an ungodly hour that i refuse to say it and i’m on mobile
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Stephen King Villains: Most Evil to Least Evil
Stephen King is considered the master of horror best known for his prolific writing career that in itself takes place in a multiverse of sorts. Besides monsters and supernatural beings, there are also very, very evil humans that also antagonize the protagonists.
Most Evil
Most Evil would go to Randall Flagg. He is probably the closest thing to the Devil that exists in King's works, though Nyarlathotep is also said to be one of his many titles. He appears in several of King's novels sowing chaos wherever possible. He was apart of many violent tragedies such as race riots, lynchings, you name them. In The Stand, he sets himself up as some sort of god for those who also had penchants for violence. In The Dark Tower series, he works alongside the Crimson King and gets into even more acts like destroying a city and driving a woman insane by having a dead man recount to her what he had seen in the afterlife. Ultimately, his plan is to topple the Dark Tower itself which would spell destruction for the multiverse.
Bronze goes to It. An ancient, primordial evil, It was originally from the Macroverse before crash landing to the area that would eventually become Derry, Maine where it establishes a cycle of awakening every 27 years to kill and devour Derry's children even though it is implicated that It doesn't need to consume the flesh of its prey as it could live off their fear alone. But it is their fear that makes their meat tastier to It. It is an egotistical, narcissistic being who views itself as being superior above humans and its archenemy Maturin the Turtle. It is first defeated by the Losers Club back in the 1950s after it had killed the young brother of Bill Denbrough only to return 27 years later to settle the score.
Silver...it's a tough one, but I ultimately decided that William Wharton from The Green Mile earns this spot. He is not the most powerful being in the books nor is he anywhere close to the first two's level. Simply put, he is a disgusting piece of human garbage that should've gotten fried to death in the electric chair for what he had done. He is first taken to the Mile after killing two people, one of which was a pregnant woman. When he arrives, he pretends to be in a near-drunken state only to then attempt to strangle one of the wardens. That in itself is bad, but what pushes him further is the fact that he was the one who raped and killed those two girls that John Coffey is being sentenced to death over. He used the sisters' love for each other to coerce them not to scream lest he kill one of them before leading them out of their house.
Patrick Hockstetter. A pure solipsistic psychopath, Patrick was a member of Henry Bowers's gang but he was especially nasty. He took perverse delight at killing animals but that is not his main claim to infamy. As a solipsist, he believes that no one exists aside from himself...essentially the world revolved around him. When he learned that his mother had given birth, Patrick felt threatened. So much so, he smothered the baby to death with a pillow.
Norman Daniels, the main antagonist of Rose Madder. A corrupt cop, he domestically abuses his wife Rose and in one instance sexually assaulted her and later caused her to suffer a miscarriage. When she leaves him, Norman pursues her, murdering and torturing those in his way his preferred method being biting them to death.
Leland Gaunt of Needful Things sets up a novelty shop in Castle Rock where he has his victim's greatest desires in stock, but they had to pay a sum and additionally stage a prank. A magical charm that drives the residents to madness one instance being when two women killed themselves in a madness-inducing stupor leading to a young boy killing himself.
Rose the Hat. A little lower on the list. A True Knot (quasi-immortal vampiric beings), she feeds on steam, as in the dying breath of children who have "the Shining." This is of course done through torturing children to death. Despite committing serial murders, plausibly in the hundreds depending on how long she and her clan were operating, she nevertheless greatly cares for her fellow True Knots and becomes increasingly incensed by Danny Torrance and Abra Stone killing them.
Going to King's first novel Carrie, we have several trash. Chris Hargensen bullies Carrie White relentlessly climaxing in her staging a terrible prank where she drops a bucket full of pig's blood on Carrie's head at the prom after forging fake votes for Carrie. Following her is Margaret White , Carrie's mother. An insane religious zealot, she emotionally and psychologically abuses her daughter as she saw it as her fault that Carrie received telekinetic powers because of her perceived mistake. After the massacre, Margaret attempts to kill Carrie.
The Overlook Hotel. At first it seems odd that I would include what is basically an inanimate object. But in the book The Shining, it is made apparent that the hotel is alive and is greatly evil. It drives those who visit it to madness ultimately resulting in them killing their families and then themselves. Once it completely possesses Jack Torrance, it fully has its malevolent intentions out in the open.
The Shawshank Redemption. Kind of more leaning towards the film adaptation, but here goes: Samuel Norton is the warden of the Shawshank prison. Initially coming off as a kind man with that rich Southern Christian rhetoric, Norton is truly a greedy man ruling Shawshank with an iron fist allowing rapes and other evils to happen on his grounds. He uses the prisoners for cheap labor in a money laundering scheme which he forces Andy to assist him with. Unlike in the book, when Tommy has information proving Andy's innocence, Norton sends for Captain Byron T. Hadley to kill Tommy.
Next would be Bogs Diamond. The leader of a group of men called The Sisters, he enjoys violently raping his victims one of his favorite being Andy. But it isn't because he's gay, but more because he derives disgusting glee from raping them when they were at their lowest state.
Henry Bowers, the secondary antagonist of It, is a racist, Anti-Semitic, misogynistic, fat-shaming lunatic who graduates to murdering his own father before deciding to go to kill the Losers Club when they enter the sewer system to face off against It/Pennywise. But it is shown that his father was abusive and he likely learned a lot of his prejudices from him. But he also stands as a trope of King's where you have insane bullies.
Lastly, we get to Percy Wetmore the secondary antagonist of The Green Mile. Somehow coming off as more reprehensible than the real villain of the book, Wetmore is a low-functioning sociopath who primarily came to the Cold Mountain Penitentiary to watch the death row inmates die.
Especially despising Delacroix, he kills Mr. Jingles by stepping on him out of spite, and he later deliberately leaves the sponge dry leading to Delacroix's excruciatingly botched, prolonged execution where he literally cooks in Old Sparky. He's kind of lower on the list mostly because of his film counterpart looking horrified. Something tells me that he probably was only thinking that by not wetting the sponge it would give Delacroix a little more pain, but he wasn't anticipating for the events to ensue the way they did. Though him being forced to watch is cathartic as was what became of him in the ending.
Least Evil
Cujo takes the first spot. All he wanted was to be a good boy, but all that changed when he was bitten by a rabid bat. Now he kills those that he miscontrues as being responsible for his pain.
Carrie White was the protagonist of Stephen King's first book. Born with telekinetic powers, Carrie was bullied by her peers; mistreated by her fundamentalist mother...ultimately she was driven insane when that horrible prank at the prom befell her. She committed horrible acts, but ultimately, it is understandable. It was only a matter of time for her to snap.
Jack Torrance: While he tries to kill his wife and son, part of it largely falls on the Overlook corrupting him. He was abused by his father ultimately becoming an alcoholic who unwittingly dislocated Danny's arm. At the least before the Overlook's destruction he had a moment of clarity.
Christine: A sapient possessed 1958 Plymouth Fury vintage vehicle who acts like a envious girlfriend when it comes to its owners. Worse, it is fully able of numping people off if need be.
The Wendigo: In Pet Sematary, it is a wendigo that is responsible for the cursed grounds that whatever was buried in its soils, an evil, undead version arises. This happens to Church the cat and especially to Gage. However, the Wendigo is presented more as a force of nature than truly evil.
Annie Wilkes: After saving Paul, it seems at first Annie was a kind woman...at least until she found out that Paul killed off her favorite character and becomes hellbent on forcing him to rewrite the ending where she was alive again. She holds him hostage and even breaks his legs as punishment (though it's much worse in the novel). Worse, it is revealed that Annie is a serial killer with a body count in potentially the 70s with multiple infants dying under mysterious circumstances while under her care. More patients end up dying but they were mostly ignored as the patients were already deathly sick prior. But with all that being said, Annie does have severe mental issues to the point where she is unable to discern reality from fiction.
#stephen king#stephenking#it stephen king#pennywise#pennywise the dancing clown#carrie#carrie white#christine#wendigo#pet sematary#the shining#jacktorrance#jack torrance#The Green Mile#greenmile#percy wetmore#william wharton#cujo#shawshank re#samuel norton#warden samuel norton#evil#wickedbinge#rose madder#the overlook hotel#overlook#overlook hotel#green mile#patrick hockstetter#anniewilkes
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So, I'm writing this because I'm trying to understand psychological horror, focusing on two animes from last year: Angels of Death and Happy Sugar Life. I wanted to write this because I got inspired by discussions on the Netflix's Ted Bundy show, Explanation Point's video on HSL (which made me watch it), and because I made the mistake of reading AoD's prequel manga Episode 0. Spoilers abound.
Due to way I was raised, I have difficulty in understanding stories that villains are the protagonists. Why would anyone cheer for them? Sure, there are many logical arguments, like the attempt to understand how his mind works and the cathartic feeling of being able to do feelings you know you'd be wrong. I have a RP blog and I once talked to with a friend on trying to understand how musing an utterly despicable muse could be so cathartic and she wondered if it's because it allows her to vent her stress and negative feelings on fictional characters, instead of real people. Logically, it makes sense, but I still feel odd about it.
I first watched Angels of Death because I really enjoyed the portrayal one of my best friends in the RPC had of the protagonist, Rachel Gardner. I honestly think it was a well-written anime, Rachel telling Zack that they weren't tools and the climax with the building on fire were my favorite moments. AoD also had a great advantage because it was self-aware, the banter between Rachel and Zack was pretty hilarious, and Cathy and Danny were also evilly funny. I always wondered how AoD managed to get to be an anime and Ib not...
Also, another thing that AoD makes sure to show is that every single named member of the cast is a murderer, and the man behind everything judges himself God for the sake of an experiment. It shows Zack murdering people in flashbacks and enjoying every single minute of it. In fact, the biggest plot twist is that the apparently innocent Rachel is probably the most dangerous murderer of them, the moment when she tries to kill Zack in her floor was a moment that actually got me on the edge of my seat (said event was properly foreshadowed).
When I say all characters of AoD are well-written, I say this in a "technical" sense - given their backstories, they act in a way consistent to what they are. Zack had a really crappy childhood and turned into a murderer; Danny was bullied and indirectly caused his mother's suicide; Cathy is subconsciously guided by a desire to punish sinners that caused her parents' death; Eddie was rejected so hard that he saw killing what he liked as the only way to preserve; and Rachel also had a crappy childhood, but parents who hated each other and killing her father in self-defense just broke her, her emotionless insanity is what guides her death wish (funnily enough, it doesn't seem that Gray has anything but a god complex). In other words, while they might be nearly a caricature, they still show to act on motives that make sense for them.
The question that guides the series is "what does it mean to be human?" In the end, we all want to avoid loneliness, as Gray says to Danny while the building explodes. Danny had a really pathetic death - he was a "love to hate" villain, even if he had a childhood excuse, nowhere implies that we should sympathize with him, on the contrary, he's one of the creepiest waste of air type of characters - if we showed his portrait in the game, one could put a sub "Most Likely to be a Pedophile").
But then I decided to read the prequel manga. I hated it. A lot. The characters are nothing but violent dicks to each other, in a grand scheme to get the role of "angel" in Gray's experiment (I used to muse Dr. Danny in my RP blog, it was fun to protray him as a pathetic peepermaniac, but I lost my drive after it). It doesn't try to be nuanced or anything else, but I guess if the objective was to remind us that the characters were murderous scum, it succeeded. The effect was so bad on me, that made me question the entire point of AoD itself.
I thought about this for a while. In Aod, we're basically siding with two murderers and Zack's popularity is immense, he's a Chad of murderers. The question is why?
It would be easy to dismiss his popularity as an example of the "bad boy fantasy", mostly associated with women who latches on a "bad boy" type in hopes of "fixing him", but that alone is insufficient to explain (and although it's usually recognized as a 'feminine fantasy', I want to avoid any implication of sexism, even though I don’t doubt this has been discussed in woman’s studies).
At point a friend of mine linked me Explanation Point's video on Happy Sugar Life. Why is Satou, a murderer and near pedophile (near pedophile because she doesn't engage in actual sexual activities with Shio, but it's not less disturbing), a sympathetic character? I won't recap the entire video here, but Satou is sympathetic because of many factors, such as the fact almost everyone around her is worse (arrogant rapist manager, sadomasochist actual ebebophile Danny's long lost brother, lolicon, an actual succubus in human form, obssessed copycat stalker, mad artist - the only developed characters that save themselves are Shoko and Asahi (and not 100% in his case, his determination was his downfall) - I honestly dislike Shio because she's annoying), had a crappy childhood, and that she seems sincere in her feelings for Shio.
The issue, in the end, it's about the way it's framed. Lindsay Ellis has a pretty good video on framing, on explaining how Mikaela actually had potential to be a well-written character in the first Michael Bay’s Transformers movie, but it was ruined by the way she was framed - as mere fanservice, instead of a strong character. The same principle applies to Happy Sugar Life, just pay attention to the way Satou is framed, as a strong character, in “pure” love, flowers appears on the screen when she’s thinking of Shio.
Framing is one reason why HSL failed or, at least, lost a part of its power as a cautionary tale. In the last episode, the way her imagination exploded with images of what her happy life with Shio could be, sprinkled by sappy imagery. Even if Satou killed herself to save Shio as a way to defy her aunt, it still gives a mixed message.
If we apply EP’s argument on Satou to Zack, I think we have even better “case” for Zack. Let’s count the reasons why one should sympathize with Zack:
Antagonists (Danny and Cathy) are worse people
Strong and powerful, to the point of turning into a shonen protagonist when cutting rocks in the last episode
Has a code of honor, only kills people who are laughing
Has standards, refuses to accept godhood from Rachel
Enjoys what he does, he’s probably the most sincere character of the cast
Has a twisted sense of humor
Has a sad backstory, that offered the chance of following another path (but the old man died)
Recognizes he’s messed up
Ridiculously loyal to Ray in the end
We never get to see the PoV of his victims and when we do, the frame actually makes Zack sympathetic - for example, the woman in his flashback, we see her lying to him and him killing her for it - it’s a bad thing, but the scene is framed in a way that Zack is the offended party (it was his PoV anyway)
He’s hot - granted this only works for the anime, because in the game he was some sort of tall mummy gremlin
As another friend of mine said, when I brought this to her, in the end you’re kind of cheering for them to escape police and continue murdering others. And, in the end, they do get away - Zack (and Ray, to some extent) is never punished for his crimes, even though the ending is ambiguous most people believe they escaped anyway.
In HSL we have a similar situation: even though Satou killed herself, Shio is still irreparably damaged, preferring to live her “happy sugar life” in her head than the real world. In fact, HSL’s ending is one of the most hopeless that I’ve ever seen recently, that the entire surviving cast is apparently beyond repair (as worse as Shio worse is Taiyo - it’s quite rare to portray female on male abuse on such a realistic way, any other anime would make a semi-hentai scenario on him, but here, I wouldn’t be surprise if he died starving himself to death in his room). HSL’s ending managed to be much more hopeless than AoD’s ending.
But, returning to Zack, the way his story is framed makes him a sympathetic character. However, while I argue that Zack is a well-written character, he’s not a very realistic one for one simple reason: he’s too conspicuous to be a successful serial killer, he’s too loud and messy; actual serial killers are methodic people, they plan a lot to not leave clues. Meanwhile, Zack is dumb as a rock, which might add him being an escapist character another trait of him.
And that’s where the comparison with Ted Bundy enters. It might be a stretch comparing a fictional character with a real person, but I still think it has some merit. While I haven’t seen the Netflix series, I read the debate on whether it glorifies Bundy or not. Basically the way the series frames Bundy is an argument for the glorification, but the interview with the victims who escaped him and loved ones of his victims is an argument against it. But the fact remains that both have their fans.
If we criticize Bundy’s fans for not noticing how much of a pathetic and deranged person he actually was, why can’t we do the same for Zack’s fans? Well the fact that one is real and the other fictional might be one reason, and being fictional he acts as an outlet for our own frustrations and tendencies just as I discussed with my friend above, but I feel that alone is insufficient, there must be a further reason... but I can’t think of anything else. Otherwise an argument has the danger of turning into the fallacy “videogames make kids violent” sort of thing.
One thing that has to consider is that both AoD and HSL are psychological thriller/horror series. If Zack, Ray and Satou got caught, the shows would be lesser works of art, because one function of psychological horror is to challenge our perceptions of justice.
Horror challenges our perceptions of safety and we are used to the bad guys being punished in the end, it’s a safe assumption. Instead, in horror, the bad guys get away and might be sympathetic, making us sympathetic to their getaway. It’s horror in the sense our own safe perceptions of morality and justice are twisted upside down.
I could go on and approach the thorny question of whether AoD glorifies murderers and HSL glorifies yanderes with children, but this essay is already getting too big, so I leave it for another occasion.
#satsuriku no tenshi#happy sugar life#psychological horror#explanation point#more to the ted bundy debate
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Voltron On Ice!!! or: How I Learned to Stop Worrying and Love Season 4
So, unlike last season, this season I’m going a bit more in depth with my reaction. And a lot more meta. (A bit like the show, I guess.) There will be two posts to this review/analysis: this post, which is a more general reaction/analysis regarding particular things; and the second post, which will delve into the characters from team Voltron and how this season has affected/developed them.
There will be three parts to this post: a general look at the structure of season 4 in relation to the whole series, discussion about Lotor (and the other main antagonists) and a more analytical look at episode 4, since I actually really liked it and everyone else seems to hate it.
TL;DR: I really liked this season and think we are in for a fantastic ride with the rest of the show. It is kind of all action, little progress this season, but there is still quite important plot and character development and also great insight into world building.
Let’s dig in!
(Fair warning, this is actually quite long for a discussion post (2k words!). And there are no images to break it up. Sorry!)
First up, let me get the whole reaction to the seasonal structure out of the way.
This season, much like season 3, works on its own as a whole. But there is merit to the argument that they should have been released together. For season 1 and 2, structurally, we seemed to have more character/lighthearted episodes in the first half of the season and the back half of the season was faster and more plot-heavy. Structurally, season 3 mimics that character-heavy beginning of a “full” season and season 4 mimics the plot-heavy “back end”. This definitely plays havoc on the pacing of both seasons. However, unlike the earlier seasons, there are two distinct plot arcs which separate the seasons and also a major time gap that separates them (during which some plot and character development happens which I will mention in the second post). Also, in terms of overall focus, they are actually quite distinct. So, while there probably was some fiddling up at a higher level coming into play with the releasing of the episode like this, I still think it works.
Getting into more of a discussion about the focus/driving force of each season, Season 1 was an introductory/training season where we got to know the characters and see them develop their skills and bond with each other so they could challenge the big boss at the end. The overarching goal of the season was to get to Zarkon and fight (and lose, and learn from that loss to come back stronger). Season 2 was about muddying the waters a bit and introducing new elements/allies - it’s sowing the seeds for the rebellion/alliance. It was building up a stronger force to come back to fight the big boss again and actually win this time because the team had learned and knew what they were doing now and had support. Season 3, in a way, mirrored season 1 in that the team was unsettled after a major change to the status quo and they had new members and new positions and new responsibilities. It was about them coming together to form a new team and taking on a new boss (and losing again, sort of; they definitely didn’t win) and learning more about each other and themselves in the process. Season 4 mimics season 2 in that they have to build up their alliance and strengths again, but unlike season 2 (in the same way that season 3 doesn’t completely mirror season 1) the destabilisation of the team that happened at the beginning of the season was not fixed and, as a result, they almost lost completely to the big boss of the season (survived only due to an outside force - kind of like Thace’s intervention in season 1, but far more sinister in implication).
Season 1 was about coming together and learning. Season 2 was about building strength and understanding. Season 3 was about rebuilding and moving forward.
Season 4 was all about deconstruction and expansion. Unlike other seasons, season 4 was not always positive or progressive and, narratively, that’s not a bad thing. In fact it’s very much needed, especially in a show like this. Our heroes need to be challenged and need to fail at times so they can come back stronger. Season 4 was actually quite dark in some ways and, despite it being very plot-driven, had some fantastic character developments which I will talk about below and more in my second post.
Okay! Next: let’s talk bad guys!
I enjoyed Lotor a lot more this season. I think in season 3, he managed to get everything he wanted far too easily. But this season was all about him hitting stumbling blocks and finding ways to get back up after being knocked from his path. I think that determination to succeed at his goals whatever the cost was actually shown properly and seeing him forced to react and think on his feet (and his utter ruthlessness in his actions) was brilliant. I’m really intrigued where they’re going to go with him from after the end of the season and how team Voltron will react to him and his offer of “discussion”.
Just as a further point though, I do not believe Lotor is getting a redemption arc (or, at the very least, this is not the start of a potential redemption arc). Just because he might be more sympathetic to the audience does not mean he will be redeemed. He is not joining team Voltron for altruistic reasons, nor is it some aim at self-improvement or a desire to change. He didn’t see the actions of his side as horrendous or too much for him to handle, he just saw an opportunity to get back at Haggar and maybe get some (disposable) allies on side at least temporarily while he gets back up from the fall from his/the generals’ actions and get some distance between him and Zarkon. The middle of camp Voltron is probably the safest place for him given he is now enemy number 1 in the Galra Empire (and if he can convince a few gullible people to sacrifice themselves/turn to team Lotor for his sake, then all the better for his end goal). Lotor had a setback but he is conniving and holds his own self-interest above all else. If helping team Voltron helps him then he’ll do it for as long as it serves his purpose; if he helps them in spite of his own self-interest, only then will it be the first step. But, as at the end of season 4, there is (barely) a potential opportunity for that first step towards redemption (or an opportunity for Lotor to kill everyone in their sleep and steal away with the castle and the lions - whatever gets him what he wants). I just don’t see it happening and think it would be a waste of a rather effective and three-dimensional villain.
Honestly, and very unexpectedly, the one I’m rooting for to get a (semi-)redemption arc is Haggar. Though, redemption may be the wrong word for it. That scene at the beginning of episode 3 where she’s looking at Honerva’s face was haunting and I feel a great foreboding in regards to her overall character arc/endgame. She definitely is the one holding way more cards than anyone else regarding the corruption of quintessence and I genuinely believe that she will be key to the final endgame climax regarding dealing with that major plot point. She’s important - way more important than Zarkon and even Lotor - to the final showdown and overarching plot.
Zarkon is still kind of one-note, though (but it’s a very menacing note) and I’m interested to see how far this further “de-humanisation” (for lack of a better word) is going to affect his existence and goals. How much of the Zarkon we saw in flashback is even still in this being?
I’m not sure how to take the actions of Lotor’s (former) generals. As with Lotor, it’s interesting to see them showing fear and weakness as well as solidarity in the face of what seems like their leader’s insanity. But surely they had to know the kind of person Lotor was when they joined up with him. Maybe they did romanticise him too much (Acxa certainly did) so I really want to see how they’re dealing with, essentially, all of their hopes and futures destroyed. (I mean, good decision making on their part to not stay with the guy who might turn on them at any point without warning. At least their survival instincts are intact if nothing else.)
Finally on this post, a look at a particularly hated aspect of the season (that I actually liked).
Now, I didn’t want to delve into the episodes individually too much given that I was really looking to analyse the season as a whole through the characters in my second post, but I did want to have a brief (ha!) discussion about episode 4 just to finish off this first general post.
Just as a quick note: I am not trying to present anyone’s thoughts/opinions/feelings about this episode as invalid. I’m just presenting my personal thoughts on the episode and explaining why I actually like it. You are under no obligation to agree with my reading of the text; I do understand and sympathise with why people don’t like this episode.
So, in saying that: unlike basically everyone else in the fandom, I genuinely loved this episode. I thought it was funny and entertaining and it was also one of the most uncomfortable episodes of the series so far. It is fantastic metatextual presentation of the show’s interaction with both the execs/TPTB and the more inflexible and outspoken fans. It’s about breaking expectations through self-parody while also presenting a really powerful message about the power of propaganda. You are meant to feel uncomfortable about this episode; it’s designed to make you think critically about the show and how you watch/interact with it. For all that, it’s surprisingly less judgemental than I’d expected (given how I’ve seen this play out in other shows/fandoms before) and presents more of a criticism of the actual construction/distribution of the show than the reception/fandom. In some ways it’s a lighthearted joke at itself and the various criticisms of the show (Hunk being portrayed as a joke was meant to be uncomfortable - the distillation of the characters down to one-note ideas is meant to be a commentary on marketing and mass-production and the way the execs push certain agendas despite good and effective storytelling *cough*Shiro’s early return and toy sales*cough*).
This episode as a whole is meant to leave a sour taste in your mouth - the propaganda (critical reception/fan interaction) worked; Coran doing drugs to ensure the show/war effort’s success was ultimately given a retroactive pass given that the end (disturbingly) seemed to justify the means; they didn’t even really defeat the monster, just kicked it away to not even deal with later. Everyone (aside from Lance maybe) was exhausted by the whole situation but did it just to get the numbers they needed for the rebellion and it worked. Rising body count in this season aside, this episode really pushed home that they are fighting a war and they will use every weapon in their arsenal to win. War is just as much manipulation of news and images and facts as it is killing people. Coran’s story (the Legend of Voltron) is what people will remember, not the actual facts. This is the truth of their rebellion now and they’re going to have to live with this presentation of their struggle in the future no matter how (seemingly) benign the exaggeration. The episode’s overly humorous (almost frenetic) tone strikes a completely discordant note with the rest of the (actually quite dark and serious) season. The contrast between the laser shows/ice skating/Lance’s aerial acrobatics and the fact that we saw actual on screen deaths throughout the season and witnessed Voltron being particularly brutal while fighting in the season finale just makes it all the more striking. The deaths and seriousness hold more weight because of this contrast but the laughter is also far brighter in turn. Because, despite the fact that (as we are very aware) propaganda can be used for terrible purposes, this episode proves that Voltron is the greatest symbol for hope for the universe and has been sorely needed.
Now, I’m not trying to present this episode as perfect or argue that you have to like it. This episode is disliked by many people for many reasons and everyone’s feelings about it are valid. I just wanted to present an alternate viewpoint. You don’t have to agree with me or take anything I’ve said as gospel truth. Even if you read this and think I have a point but you still don’t like the episode: thank you for at least reading this far.
So, these are just a few things that I wanted to discuss before getting to the character stuff in my next post I really wanted to delve into after season 4. I hope people enjoyed reading it (even if you disagree with everything I said). Feel free to message me/reblog/comment if you like. (I’m a little unsure how to end this - I tend not to start discussions; usually I’m just sliding over some fic and then scuttling back to my hiding place.)
See you in the next post!
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My fannish feelings (let me show you them)
Man, fandom really alienates me in 28846851 ways, as I often say. And it's funny 'cause I really admire it. I admire the transformative nature of fandom... from afar. But comparing Johnlock to transformative ships like Harry/Draco or Sherlock/anyone else (hah!) or saying we're 'free to engage however we wish' misses the point. Personally, I know I'm free, but then I always felt free. Canon always feels like home, not a prison, no matter what happens. I just don't want to 'break free', unlike Moriarty. Like, I understand that people write these things because others or they themselves are really upset and/or looking for something to cling to or believe in in a cold, hard universe or what have you. You gotta find your comfort where you can. But that's why I said fandom frequently alienates me-- conspiracies, fake-out episode theories and even fanfiction in general has never been even close to 'enough'. It just... doesn't help. It doesn't work at all, haha. I understand why people react the way they do, but sometimes I think I have an innately different idea of what fanfiction is for.
It's true that Series 4 didn't fulfill all my hopes and wishes, and obviously I was wrong about the direction of the Authorial Intent, and I still think that's a crying shame even though I understand the limitations of thinking about that in the context of textual interpretation. But like I said in that meta yesterday, issues of intent have to do with the social aspects of fandom, not fanfiction (obviously). But of course, turning to fanworks to fix or somehow escape canon (whether it's speculative meta or fanfic) is part of the fundamental nature of fandom. I just... don't do that. At all. And I've never particularly enjoyed fanworks that willfully refused to follow canon in any obvious way instead of integrating (because that tends to read as OOC to me). Just for example, I may not be crazy excited about something like Sherlock/Mycroft, which is clearly acanonical, but normally it genuinely doesn't bother me. But if I see a ship like that combined with Johnlock so that it replaces it, where Sherlock chooses Mycroft over John, then I get pissed. And it's not because I'm a shipper (or not just) but because it's so blatantly not only OOC but transformative in a way that's anti-canon. Like, you really cannot sell that after the scene in TFP where Sherlock seriously considered shooting Mycroft, and in fact, it's clear that this writer didn't want to consider it. They were disregarding canon reality and substituting their own, and that sort of thing drives me batty with fic. You can always tell when the fic is going out of its way to misread the characters and/or rebelling against canon, and it never once worked for me in all my years of reading oodles of fanfic. I was never even tempted by 'Epilogue What Epilogue' fics in HP (needless to say, breaking up Harry's marriage held even less appeal). So yeah, I definitely can't look forward to years of doing that post-S4, haha. Not that... I think I'd have to, 'cause the door to Johnlock is wide open after TFP (and unfortunately, so is the door to other ships.... And hell yeah, that's pretty unfortunate, seeing as the very existence of straight!Sherlock seems like an abomination to me, honestly).
My reasoning for why explicitly canon Johnlock was definitely important and necessary goes like this: 1) it's the natural conclusion to Sherlock's arc and the emotional resolution to unresolved developments in Series 3, beginning in TRF; 2) representation and avoiding queerbaiting. But there's definitely also 3) cutting off straight-washing of Sherlock and John in the fandom and vindicating/establishing our understanding of his characterization as canon. I don't apologize for that. I still firmly stand for that. Straight or bisexual Sherlock is not something I calmly accept in the context of his BBC incarnation, not least because it's ridiculous and OOC, and you have to do some serious mental gymnastics to justify it canonically. But I also honestly simply find it harmful in the context of fandom as well as being queerbaiting in canon.
Obviously, I mean, fandom has but a fraction of the social power and cultural resonance that the hugely popular media property of BBC Sherlock does. But heteronormativity is always problematic and it's not more present in the media than in fandom in the sense that it's present everywhere equally, by its very nature. Obviously, we fight against it more here, so there's clearly less of it here in one sense, but heteronormativity always remains something to push back against with the intent to eradicate. And in the context of the canon characterization of BBC Sherlock, even reading Sherlock as bisexual (as in, displaying actual or potential attraction to women) is quite blatantly, extremely heteronormative, and so it's pretty distasteful to me. I do think it's that obvious that he's gay, yes. And so... a future of endless fanworks at this point is definitely a very mixed blessing.
No. Nope. Uh-uh. I didn't think that, and I didn't ignore or avoid willfully. I side-stepped and tried to build on canon while trying to integrate every bit of characterization possible. And further, I only started new Harry/Draco fanfic before Harry got together with Ginny permanently. He was together with Ginny at first in some of my fics, but I made up the characterization so it would fit; when I saw that he genuinely wanted her, I just wanted him to be happy (and I guess when I did take him away from her, it wasn't a happy story). Even before, I never wrote him as gay or tried to ignore his interest in Ginny (I just kind of wrote speculative Ginny characterization sometimes that took her down alternative paths... but I didn't think it was OOC at the time). The fact that people ignored or avoided canon and embraced OOCness to write an admittedly transformative slash ship used to drive me insane with constant, neverending frustration back when I was in HP fandom. It's also something that bothers me about the way people write Kavinsky in The Raven Cycle, too. People mess with characterization and the entirety of apparent canonical intent to write the stuff canon left unexplored on purpose, which is understandable... but not necessary.
I used to write lots of meta back in the day about how, you know, you can build on canon and do anything-- certainly, you can write redemption arcs and stuff-- if you're careful about starting where the characters really are. It's not like I was ever obsessed with JKR's intent regarding Draco Malfoy, but then neither did I ignore it, see. She said stuff to the effect of him being a 'little cockroach', as Hermione might say, and she warned about young women denying or ignoring that, but I didn't deny or ignore it! I thought that was important. He was a little prick in my fics, and I tried to work with that. I did my absolute best not to romanticize him and I constantly wrote metas imploring others not to, more or less; I wanted to let him grow up and develop, not deny he needs the development. This was not because JKR told me not to, of course. At the same time, I genuinely believe that if you read the text closely enough, you'll come pretty close to the perspective of the author anyway, given it's a good author and given you're not the sort of reader that has an agenda. And as for myself... I don't have an agenda, man.
I guess that could be hard to believe, if you thought of me only as a TJLCer (not that I'm aware of anyone doing that). I mean, people have certainly had a tendency of accusing us of projecting onto the text, though the aphorism about stones and glass houses definitely applies. But anyway, obviously I've never seen canon Johnlock as wish-fulfillment, and I get pretty incensed when I think people misunderstood that, not that it wasn't a wish to be fulfilled. Not only did I wish, I still fully and firmly believe it should have happened explicitly, even if I'm starting to understand where the misconceptions we had about Mofftiss were. Anyway, it's not that I don't see myself in the story or identify with characters. I just... don't really project. That's the source of my alienation, I think. I don't see a show or read a book I like, that's remotely internally consistent, and think, 'I know these characters better and I and/or fandom could have done better', the way so many people in fandom have done after Series 4 of Sherlock or the last book in The Raven Cycle. I mean, I get disappointed, but it's really been weird seeing people's issues with The Raven King. It's more understandable with Series 4 'cause they did drop an apparent arc, in the sense that they didn't actually fulfill it except by implication. That's not really what happened in TRK; all the arcs were completed, but many people complained about the stuff that was left out or not focused on that they wished would have been. That's really weird and unnatural to me, possibly 'cause I just really believe in the importance of reigning in self-indulgence.
Basically, the whole problem with TFP was essentially self-indulgence! Calling for more of it, or even critiquing Series 4 for essentially not having more of the right kind (and even accusing TJLCers of only wanting that and nothing else!) is hard for me to relate to. Alas, as usual.
#pointless rambles#me myself and i#sherlock feels#johnlock feels#oh fandom#fandom meta#hp feels#queerlock#tjlc
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Black Mirror: Bandersnatch review ֠The choice is a lie
[The following contains SPOILERS for Black Mirror: Bandersnatch]
About two decades ago, a much younger version of me saw an ad in the newspaper for a movie called Mr. Payback. The ad bragged that it was the first interactive movie ever devised. I asked my older cousin to take me to see it and shortly thereafter, we went to a Showcase Cinemas to check it out.
The plot of Mr. Payback (such as it was) centered around a cyborg named Mr. Payback who would use his special powers to get back at people for their sins. Every seat in the theater was outfitted with a controller and at key moments in the film, a set of three choices was presented to viewers. Whichever choice received more votes would be the one that the character on screen made, so button mashing was a must in order to get the outcome you were interested in.
At the time, I was dazzled by the technology, even though each “playthrough” of the film only lasted 20 minutes (and for a full price ticket, no less). I didn’t necessarily think that this would be the future of cinema (I wasn’t thinking in those terms back then), but I really appreciated the novelty of seeing movies and videogames collide in a big way.
Of course, with the benefit of hindsight, it’s clear that Mr. Payback was a terrible film with awful characters. The acting and writing were subpar and meanspirited (despite Back to the Future screenwriter Bob Gale being involved in the film’s creation). Its method of storytelling never caught on for a variety of reasons, but one truth remained clear: It’s hard enough to do a good job of telling a single narrative with only one ending.
In the intervening years, interactive storytelling has thrived, but mostly not in movie theaters. PC games with FMV (full-motion video) on CD Rom and the Sega CD gave way to incredibly ambitious stories like Red Dead Redemption 2, Mass Effect, and the games of David Cage. The most successful of these limited the total number of potential outcomes. Sure, there might be minor differences in dialogue, or in which characters survived, but most great games stuck with only a few endings (As a recent example, see the hugely successful Red Dead Redemption 2, where your “honor” level dictates how some of the later sequences play out, but limits the outcome to 3-4 distinct endings with minor variations).
There’s a limit to how satisfying an ending can be if you can get to it by dumb luck. The laws of physics (and production schedules) dictate that the more endings there are, the less time and energy can be invested in each one.
Which brings us to this week. Netflix released the latest entry in the Black Mirror franchise, an interactive film called Bandersnatch. The story is about a game developer played by Fionn Whitehead who desperately struggles to ship a game he’s working on, Bandersnatch, before a holiday deadline. Admittedly, the tech behind how Netflix made and executed this is impressive (although bafflingly, newer devices like Apple TV and Netflix are unable to “play” Bandersnatch). But is the story any good?
Mirroring its branching structure, Bandersnatch is hugely ambitious, with threads splintering off the main storyline and increasingly widening its scope. Depending on which choices you make, there are philosophical ruminations about the nature of choice and free will, a stark depiction of burnout in the video game production process, a direct connection drawn between mental illness and creativity, and a protagonist who struggles with daddy issues and (dead) mommy issues. It’s all very Black Mirror-esque, but without any of the focus that make the commentary and satire land effectively in a regular episode of the show.
I found the experience of watching/playing Bandersnatch to be enormously frustrating. The film frequently presents you with two options without any sense of what outcome you’re even supposed to be interested in and which choice might lead you there. Am I supposed to want to drive the protagonist to the point of insanity, or am I supposed to want him to take a more healthy path? Should I nurture his relationship with his father or should I stoke the flames of familial discontent?
All of this would be fine if the endings were comparably interesting. However, not only do some choices lead to the film abruptly ending in an unsatisfying fashion, but Bandersnatch’s creators have already stated that there are certain endings that are “definitive,” with conventional credits to accompany them. By implication, many decisions lead you to “dead ends.” One of the endings even comments on how unsatisfying the outcome is (Note to filmmakers: Commenting on how bad an ending/joke/line of dialogue is doesn’t make it better). Thus, watching Bandersnatch is equivalent to being placed in a maze without an inkling of where the exit is, or if the exit is even a desirable destination.
I can already hear some readers responding, saying, “Why are you complaining? That’s the whole point!” Indeed, one of the main themes of Bandersnatch is the idea of free will. We believe we are driving the decisions of the protagonist but, in fact, it’s the filmmaker that dictates the outcome. We can decline to get high, but our drink will be drugged. We can try to avoid talking about the memories of our mother, only to be forced into it later. The filmmakers want us to consider the possibility that free will is an illusion, and that the forces driving us may not be ones that we know, understand, or can control.
If indeed this is one of the purposes of Bandersnatch, then I can say that it makes its point, but not in a way that I found to be particularly entertaining or enjoyable. “I’m going to make this decisionmaking process enormously frustrating and constraining for you, so that you may understand the pointlessness of all your actual real-life decisions!” is not a pitch that excites me for something to consume. In fact, it’s actively off-putting (Side bar: For an example of this type of commentary done well, see The Stanley Parable).
That said, Bandersnatch is not without merit. Previous Black Mirror director David Slade does a great job nailing the period look and surreal feel of the story, and Whitehead’s performance is a chilling depiction of a descent into madness. Bandersnatch also wants the viewer to consider the concept of technological enslavement. If there’s one theme to take away from the previous season of Black Mirror, it’s that we should consider if/when the technology we use might ever “suffer” in a way that we might understand that term.
In one of the more effective and mind-bending storylines, the viewer is able to inform the protagonist that they are controlling him via Netflix, and attempt to explain what all that means to a character who only has knowledge of 1980s technology. It’s a great meta moment that makes you as the viewer reconsider your relationship to the entertainment you consume. After all, everything you watch is ostensibly there to serve your viewing needs.
My first playthrough of Bandersnatch was only 30-40 minutes long, as I quickly made a choice that led to the Bandersnatch game being released in a poor state. Conveniently, the game allows you to rewind to previous decisions and, in an interesting twist, previous playthroughs can often impact the outcome and nature of future ones. I ended up spending around 1.5-2 hours with Bandersnatch before I realized that I had seen most of what it had to offer, and exploring further would necessitate wasting time re-watching a lot of content I’d already seen. The stories and their outcomes just weren’t interesting enough for me to further engage.
Bandersnatch is a mile wide and an inch deep. How you choose to get to the bottom of it is pretty much immaterial.
Disclosure: I currently work for Amazon Prime Video. The opinions expressed here are solely mine and do not represent those of my organization or company.
The post Black Mirror: Bandersnatch review – The choice is a lie appeared first on The Life and Times of David Chen.
https://davechen.net/2018/12/black-mirror-bandersnatch-review-the-choice-is-a-lie/
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