#also random but the new mobile tag system is actually pretty good for a lot of long tags
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AAAAAAHHHH!!!!!!!!!!!!!!!!!!!!!!! AAAAAAAAAAAAAAAAAAAAAAAHHHHH!!!!!!!!!!
AAAAAAAAAAAAAAAAAAHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#personal#everything is so frustrating…………..when i’m not there……………#so much has fucking happened…………………..#a part of me is glad but like oh my god………………………….#i wanna like talk/warn my sister abt it but AKFJKSFKSHFJ I CANT#WHO AM I TO SAY BE CAREFUL#her sibling BUT THIS PART OF HER LIFE DOES NOT CONCERN ME AND I FEEL I WOULD BE OVERSTEPPING………..#but i also could be completely wrong !!!!!!!!!!!!! i don’t wanna sound like a smart ass !!!!!!!!!!!!!!!! bc she knows our mother as good#as i do but !!!!!!!! does she ?!?!?!?!?!?!?#AAAAAAAAAAAHHHHHKFJFHGJDHGJHS#AND MY DOG !!!!!!!!!!! i’m gonna faint#everything around me is falling apart…………… and they barely have anything to actually do w me………..#it’s just cuz i’m gone……………. i’m freaking out………………#i cant micromanage algjkshfkdh LOL#also random but the new mobile tag system is actually pretty good for a lot of long tags#anyway
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1, 2, 3, 7, 9, 13, 17, 23 (some of these are random and some aren't)
Thanks for the many questions, Socks! Sorry I didn’t answer them earlier; I decided answering asks on mobile sucks. ALSO, this is going to be super long haha sorry. 1. Tell us about your current project(s) – what’s it about, how’s progress, what do you love most about it? Well, my most current project is one I just started brainstorming. It’s (hopefully gonna be) a Fallout 3 series, with my latest fic being the starting point. LW/Fawkes is a ship I liked immediately when I played the series some years ago, but I never got around to writing for it, probably in part because there��s already a super good longfic about them, and I just didn’t think there was much else I could say. But my LW is different from Choco’s LW, and lately I wanted to start something self-indulgent. Although I have enough ideas for this to maybe be a single 30k fic, I’m choosing to do a series of shortfics instead, so that I’m not burdening myself with another long project. Fic series are great in that way, because it’s basically complete with every new fic. On top of that, I have... probably 3 other things I want to make significant progress on this year. First is another Fallout fic: Same Heart. I’ve posted 8 chapters already and have almost 2 more done, but due to the slow-build nature of it (and my tagging) I don’t expect to have almost any readers until at least chapter 10 (when the ship characters finally meet). I’d like to at least get that far this year. A project I’d love to finish by fall is the unreleased “The Wilderness”, a Venom zombie AU that I started for NaNoWriMo 2 years ago. It’s about 55% written, and my goal is to have as much of it done as possible before the sequel movie comes out. If it’s not done by then, I still plan to post whatever I have. And lastly-ish, my novel... thing. Rogue. I’m in the process of editing it, although I’ve taken kind of a break lately. And as soon as I’m done with the edits and can get a couple of people to read it (just so they can tell me if certain parts are stupid and need changed) I plan to start the next book in the series... which will probably end up being book #1, actually, if I do them modern-era chronologically. It’s... gonna be a process. ^^; 2. Tell us about what you’re most looking forward to writing – in your current project, or a future project. In my upcoming FO3 fic series, I’m honestly just kind of weirdly looking forward to... how do I put this? Exploring my own vaguely-traumatic experiences through fic. I’ll always do a happy ending, if possible, but before we get there I really want to run these two through the ringer of... being given something they were led to believe was impossible, being judged for it, having it taken away, and then being told “well maybe it’s for the best”. When it comes to future projects, I guess I’m really excited about writing the new Rogue book. “Reaper”, I guess, is its unimaginative working title. I’m anxious about it, because I thought Rogue had some really deeply emotional scenes, and I’m not sure if I’m going to be able to accomplish that as well with this new one, simply because the characters don’t have the same level of desperation about each other. I need to figure out what’s unique about their dynamic and push that. I guess I’m looking forward to the challenge. 3. What is that one scene that you’ve always wanted to write but can’t be arsed to write all of the set-up and context it would need? (consider this permission to write it and/or share it anyway) Hmm gosh. Technically there’s a scene in the later chapters of Mobius that I already wrote, but it wouldn’t take place until probably chapter 3 or later, and I just lost all steam on that fic, sadly. But every time I poke through my notes I make myself cry reading it. It’s a scene where one character knows it’s going to be the last time he sees the person he loves most, and he can’t explain his pain to anyone. I really just want to get there so I can see if it makes other people cry like babies haha. But on a completely unrelated note, there’s also this ZADR fic I started writing in like 2009, and I absolutely didn’t want to do the work to get to the fun middle scenes, but basically it was an AU where young adult Dib went to live/work in the thriving multi-species space community, where he’s... I dunno, studying alien biology I think?, and he ends up with Zim as a roommate. The scenes I really wanted to write were about the two of them getting into like a bar fight with some tough types, and Zim gets his pak ripped off/damaged in the process, and Dib has to sort of take care of him through a horrible fever. But then it turns out that the pak was not a life-support system like they thought, but actually a growth inhibitor so they (the people in charge of the Irkens) could choose who became the Tallest (the leaders). (And also it hindered reproduction, etc.) So basically the two of them accidentally start to unravel a galactic conspiracy which also involves corruption in the Earth government, etc, and Zim gets taller but spoiler alert, he still doesn’t get tall enough to challenge the Tallest lol. Sadly, I doubt I’ll ever actually write that fic. Sounds like too much effort lol. 7. What do you think are the characteristics of your personal writing style? Would others agree? That’s such a hard question. Ummm. How do I put any of that into words? ...I think one of the things about my writing is that a lot of the time nothing really happens in a scene, and the story mostly focuses on a character thinking. Like, enough happens so there’s something for them to think about, but I think I tend to put a lot of emphasis on POV character’s thoughts, to the point of sometimes seeming stream-of-consciousness. I’ve been told that this makes my stories feel alive though? So I think it appeals to some people, though I’m sure others would find such stories boring. Oh also, somewhat along these lines, I like to add commentary that is only somewhat relevant, usually in parenthesis at the end of a sentence or paragraph. (Honestly, it’s not unusual to see one in every paragraph if I’m writing something slightly humorous.) 9. Are you more of a drabble or a longfic kind of writer? Pantser or plotter? Do you wish you were the other? I would LOVE to write primarily longfics! However, I just don’t have the time or energy for it, and I don’t write fast enough. So I end up with a lot of oneshots under 10k. I had to challenge myself to learn to write short things though, and then it’s really about writing something short, not about writing a specific story. Generally, I’m both pantster and plotter. I tend to write the first chapter/few scenes/maybe as much as 10k, just by the seat of my pants. After that, I look at what I’ve got and write out a plot to continue from there. Plotting everything out before I start just doesn’t work for me, but if I try “pantsing” anything longer than 15k I know I’m gonna have an absolute torturous hell of a time. 13. Do you share your writing online? (Drop a link!) Do you have projects you’ve kept just for yourself? Lol I think anyone who’s reading this knows I share my stuff online. Primarily on my AO3, though there’s some other stuff floating around here on tumblr too. Most of the time if I keep something to myself it’s only because it’s not finish enough to share. So, sure, there’s plenty of that, but the goal is always to share it eventually. If I ever get around to finishing a novel, those will probably be the only things I don’t just post online. (Though I do post most of my OC stuff currently.) 17. Do you think readers perceive your work - or you - differently to you? What do you think would surprise your readers about your writing or your motivations? I think that inevitably my readers will always perceive me and my writing a bit differently than I do. That’s just... interacting with people. Nobody knows you entirely. However, I am as open and honest in my writing as possible, and I actually think that reading my fic is the best way to get to know me. I like to hope that I am an open book to anyone who has read many of my words. =] While you may not know the details of my life, I think you would have a good insight into my personality. 23. What’s the story idea you’ve had in your head for the longest? Like... my oldest fic/story that I’ve never written or posted? Not counting stuff I’ve consciously abandoned (things from middle school, mostly), my original fic series, “Damsel and Company in Distress” aka DamselCo. is definitely my oldest story. I think I started fiddling with it in 2006-- which makes it pretty disappointing that it’s gotten next to nowhere. XD; But the story is my baby, and it’s been my baby for so long that anyone who’s followed me ever is probably at least vaguely familiar with a few of the characters. Now maybe one day I’ll actually give it the attention it deserves, though I’m sure it’ll need significant revamping. After all, a lot has changed in 14+ years. Ideas that were new and subversive then are probably already stale.
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I know what you like from Dick (your post are really extensive and detailed, which is great because I love seeing people talk about what they’re passionate about) but is there any type of arc, friend expansion or themes you’d like to see with other robins like Damian or Jason?
Jason, definitely. I actually talk a lot about possibilities for him unrelated to things involving Dick - I’ve got lots of thoughts and feelings about what if he’d had a bigger support system when he was a teen, and how that could have led away from his inevitable death. Like how there was always that age group of YJ and Titans members who were just a couple of years older than Tim so never quite meshed with his YJ crew, but not as old as Dick and his friends....the Ray, Damage, Anima, etc. Like there’s more than enough there for Jason’s own Titans lineup of in-betweeners. I also have a lot of thoughts about Jason and Damage being potential BFFs, and also the idea of Jason dating Tom Bronson aka Tomcat, the werepanther son of Wildcat, Ted Grant.
And post death and return, I think Jason, Obsidian and Damage could make a great trio of misunderstood (and horrifically misused by DC) friends who’ve been through hell and back and toe the line between hero and anti-hero, but often not even so much because of their own choices but because of how they’re inevitably perceived due to things outside their own actions (like Obsidian often assumed the worst of because people are afraid of his shadow powers, and Damage has a long history of being demonized for the destructive nature of his powers by people in universe, etc).
So like, I definitely have those posts, I just suck at tagging....like search my blog on mobile for those characters’ names and posts with them should come up fairly easily.
My thoughts on expansion for Damian at the moment are currently consumed by GIVE HIM BACK HIS FRIENDS DC, WTF, FIRST COLIN, THEN MAYA, NOW JON, WHY WON’T YOU LET HIM KEEP ANY OF HIS FRIENDS EVER.
And with Tim they’re mostly like.....give Young Justice to anyone but Bendis, who I can’t stand, lol, but otherwise I’d be interested. Like, I know ppl don’t believe me lol but I genuinely don’t inherently dislike Tim, as long as he’s not being written as what I perceive to be at Dick’s expense, like, people getting pissed at Dick on Tim’s behalf for something that I will always maintain was not as cut and dried as people make it. But like, separate of stuff like that....I loved the YJ book from the nineties and was a big fan and so I’m actually really glad to have all of those characters back and reunited, its basically what I would have wanted and done with them myself all along, its just....Bendis. Why. Stop.
Also, Tim’s new superhero name will never not be the dumbest thing ever, there are SO MANY CHOICES you could go with instead and you have him like...Fail at Secret Identities AND Striking Fear Into The Heart Of His Enemies all at the same time. Good plan.
Like, when you need your hero to stop and explain to the bad guys that no, actually, his namesake is actually a pretty bad-ass bird in real life, honest, like...that’s not good. I don’t know who said that was good but like. They lied.
Cass and Duke, I just need more of together. Them in Batman & The Outsiders is again, actually a canon thing I really enjoy, even though the insistence on Cass’ broken English can go die in a fire any day now, seriously. But I love the two of them together and think they’re such an underrated dynamic and they play off each other well, and I would love to see them explore the hidden aspects of both their backgrounds together....like there’s still so much Cass doesn’t know about Lady Shiva and her intentions for Cass like what she even wants from her, and literally everything Duke learned about/from Gnomon in Batman & The Signal needs following up on STAT, even if its just to say Gnomon was full of shit and Duke should not listen to him about anything.
I also have some older posts about the possibilities of tying Duke’s powers and his family tree into the emotional entity of hope that empowers the Blue Lantern Corps, like the same way Jade - Alan Scott’s daughter - is connected to the green lantern energy and powers without actually needing to be one herself. Like, some of that meta needs tweaking because later stories I read with Duke made certain things about that not work, but like...there’s stuff there that I still would love to see played with even if just in fic, because I love the Lantern CONCEPT as a whole, and also I’m really really in love with the idea of one of Duke’s direct ancestors having maybe been an avatar of hope at some point like Kyle was for Ion, and Duke’s powers were derived from that....like we know his mom Elaine had some kind of powers as well, with the implication IMO being that they were light connected, and that’s why Gnomon was fixated on her in the first place, even if he’s lying about being Duke’s biological father....anyway, like I said, there’s definitely stuff about that lurking around my blog, I just....desperately need to get better about tagging, but also I say that a lot and then it never happens. LOL. Like I’m great at remembering to tag for trigger warnings, but tagging for organizational purposes? My brain’s like lol why would we ever do that.
But yeah, I for sure have lots of thoughts and ideas for all the family members at various times, but there’s not a whole lot of rhyme or reason to when they pop into my head or when I shift to one in specific....just that inevitably, I always shift back to being Dick Grayson hour, lol. I even have some broader Batfam/franchise posts like.....there’s one I wrote about how I’d give other Rogues than the Joker a derivative character or sidekick, like Mister Freeze, the Riddler and Poison Ivy (I think I named them Kid Chill/Tundra, the Memetic and Hemlock).
And there’s one I keep meaning to revisit about how I’d love to see the Batfamily go up against...a whole rival family, like if a branch of the Falcones returned to Gotham to try and retake power in secret, and they had a matriarch kinda like how Bruce is the patriarch of the Batfam, and then various kids and cousins to act as foils for the Batkids. Like a hacker named Smokescreen to work on hiding their activities from Oracle’s eyes, or a rival to Jason called Red Herring who like, pits the family against each other by framing crimes on various members of the family and testing their trust in each other.
Stuff like that. So I’m not a totally one track mind. Just 90%! LOLOL.
I occasionally remember to take longer meta or ficbits and put them in this sorta catch-all fic posting I have here:
https://archiveofourown.org/works/18557212/chapters/43986025
But like, by occasionally I mean I’ve remembered a grand total of four times, but hey, whatever. I’m a WIP. The first one is an old magic AU I’m pretty fond of....it was mostly focused on how Dick, Jason and Tim might grow up if they’d been adopted by Zatanna instead of Bruce....though Bruce ends up adopting Cass, Steph and still has Damian. Unfortunately it was written before I got caught up on DC stuff so it doesn’t have Duke in that one....though he’s in two of the others which are more just general Batfam shenanigans.
*Shrugs* Basically I’m random as fuck and hop around a lot, but I’m definitely interested in all the various Batkids, so can happily ramble about any of them with the right prompt, whether a reblog or an ask - just assuming I have the time or energy or am not being a cranky asshole at a particular character because I’m overprotective of my personal chosen fave and not above admitting it. LOL. Quelle problematique.
Like, this is a bit broader of a question then I typically know what to do with, other than just like...point to other things I’ve written that are related, lol, because like....there’s SO MANY thoughts I have or ways I could answer that, I generally don’t know where else to start haha. The more specific you are with an ask or a debate point, the better your chances of getting something definitive from me, lmao.
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I JUST SAW HTTYD 3 TODAY
Un. Follow. Me now, this is going to be the only thing I post about for weeks.
Please, please do not read this if you haven’t been a lucky bastard of an Australian. Do not click read more on pc, go back to your blog and block the tag httyd 3 spoilers on mobile, unfollow me if you want to.
There was no assigned seat system so I sat in front of the door to go in first and get a good one, but two guys (as in, fandom age) beat me. I wonder if they have tumblr...
Things I loved (prepare for a long list):
THAT OPENING SCENE
Hiccup boards a ship to free dragons and swordfights this guard dude. Guard knocks over a lamp, setting the deck on fire and Hiccup and a blue glowing Toothless deadass walk through it. Boi that was awesome
This is Berk.
Lots of action scenes in general. Hiccup with a sword is my new aesthetic. I did not pay a lot of attention, but I think he fought left handed.
The visuals.
Hot.
Damn.
Thought httyd 2 Berk was impressive? I think not.
THAT NEW BERK ISLAND
THE CAMP
THE WATERFALL
THE CLOUDS
SNOWY NEW BERK ISLAND
THE SAND
Oh boy the sand. Because there are no places like that waterfall or new Berk island it is obviously fake, but the clouds and sand... If you took a screenshot and said it was a photo I’m pretty sure 99% of the people would believe you.
All the decors. Dreamworks made So. Many. Environments. I don’t think I’ve ever seen an animated movie with this level and amount of sets and details. This beats Finding Dory, Big Hero 6, httyd 2 by far. Maybe Zootopia and Moana reached this level, but never on this scale.
The composition. Whoever did the cinematography, kudos to you. The fight scenes were awesome, actually, most of the shots were.
The music. John Powell amirite??? When Hiccup sits there with his map. When they introduce Grimmel’s fort. When they go into the waterfall. Test flight when Light Fury saves Hiccup...
Drago’s fleet was cool, but Grimmel has a freaking aircraft/helicopter thing. Who does this guy think he is? Norbert the Nutjob?
Speaking of Grimmel HE SAID IT HE SAID IT WHEN HE BROKE INTO HICCUP’S HOUSE
“You wish for a world where humans and dragons live as equals? That will be the end of civilization.” Or something like that. Can you hear my book fandom heart beating faster? There was even a faintly recognizable ‘history repeats itself’.
The entirety of Berk on the move. Dragons carrying bags, entire ships with stuff and lots and lots of citizens. I don’t know when Hiccup acquired all this power to make people listen to him immediately, but he’s owning it.
The gang, minus Snotlout, had an actual part in the plot, unlike httyd 1 and 2 where they were mainly background characters. Gobber had a running gag with funny round dragons. I LOVE THEM OK they are so round.
TINY HICCUP IN THE FLASHBACKS Stoick was so sweet on him, and the way he speaks about Valka.... Take notes Disney, that’s a declaration of love.
No hate on Light Fury. She was the amazing ball of feral sass that I hoped she would be. She noped out when Toothless tried to flirt and yeeted Hiccup off his back. You go girl.
Toothless being a Skrill.
Toothless being da king. I got chills. Toothless my baby you are so amazing
That scene where Grimmel symbolically rips off Hiccup’s dragon-y wings, night fury pauldron and leg... Cressida Cowell would be proud of that.
“The world if not ready for dragons. Yet”
HICCUP TRULY SAID IT CAN I GET ALL BOOK FANS TO SAY IT WITH ME?
At the last hand thing where Hiccup slowly takes his hand off Toothless, I swear I heard someone cry softly. I don’t blame them.
Have I mentioned the visuals yet?
Things that I thought were very good, but not True Perfection My Life Is Complete 10/10 level good:
The ending was kind of sudden. Grimmel is defeated and then Hiccup decides to let Toothless go free? And then the entirety of Berk unsaddles their dragons to let them go? Yes, I understand, but I thought it would have taken an ENTIRE movie for him to do that. It WAS there throughout the movie, but it was never the main focus (the way Tadashi’s death was in BH6). The attention was always on either Grimmel or the Light Fury.
This in general. The emotions were the subplots instead of the main ones.
The whole “What is Hiccup without Toothless?” was a most perfect plot that kind of.... was resolved far easier than I hoped. It was still good, just not “hero the hard way”-level good.
“Hiccup makes Toothless a self-flying tail fin while that was a major point of their soulmate-ness” was missing some emotional weight. Hiccup was clearly super distressed, it was just not addressed a lot.
The Hiccstrid wedding plot was nice and I suspect lots of shippers will have their funerals in theatre, however, I think that too was not “companions of the Dragonmark”-level good. BUT THEY ARE SO CUTE! THEY ARE SUCH A REALISTIC AND GOOD COUPLE LIKE THEY WERE IN HTTYD 2. No mushy romance, just two badass Vikings who are so comfortable around each other it can only be true love.
Random stuff:
Eret might be gay for Gobber.
Snotlout might have slapped Hiccup’s butt.
Valka beat Spitelout (voiced by David Tennant despite not having any real lines) in arm wrestling.
Ruffnut annoying Grimmel the way only she can.
Valka has bits of grey in her hair, but her face still looks super young.
The whole gang has flight suits
Things I did not like:
Toothless fell in love too fast. He ditched Hiccup’s flirting tactics and made her a drawing. Cool. He got mad when she stepped on the lines. Cool. But then she got mad as well and Toothless just.... left it at that. Apparently he was so lovestruck he let Light Fury trample his art. No.
Things I hated with every inch of my being (that is not a lot of inches by the way):
Snotlout flirting with a Valka.
Gods... He is younger than Hiccup. Valka is Hiccup’s mom. Blergh.
Things I understand and fit the movie verse but annoyed me because it killed the entire meaning of Cressida Cowell’s conclusion (yes this is very specific):
The ending.
The dragons leave. Hiccup smiles through his tears because he knows this is the best thing to do. Toothless becomes king of the dragon world. Light Fury is his queen. Hiccup and Astrid marry and have cute children. Hiccup grows a beard. So far so good. Very good ending.
But then. Then Toothless reappears and meets Hiccup’s son and daughter. -_-
I don’t know about you, but wasn’t the whole point that dragons went into the hidden world to hide from humans? Wasn’t the whole point that ‘great things are only made out of love and pain’ and that doing the good thing also meant letting Toothless go? I wanted a heartbreaking ending. The bittersweet one from book 12. And this just felt like a fairytale that was too good to be true.
Yet at the same time, I like this ending. Toothless has his own life. Hiccup is his own person without Toothless. He’s a good chief and everyone is generally happy. The world does not believe dragons exist. Except for Berk.
Berk is this special place that dragons sometimes visit before returning back to the hidden world because Berlin’s do love dragons.
And come on. Kids and parents would riot if Hiccup and Toothless did separate for good.
Things that whacked me in the face like
"There were dragons when I was a boy"
BUT HE DID NOT ONLY SAY THAT HE SAID THE ENTIRE THING
THE ENTIRE THING from ‘There were dragons when I was a boy’ TO ‘leaving not a bone, not a fang, in the earth for the men of the future to remember them by.’
I died.
#httyd 3#httyd 3 spoilers#httyd 3 the hidden world#httyd#how to train your dragon#httyd 3 the hidden world spoilers#how to train your dragon spoilers#httyd spoilers#mine
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XVG Wallet Download
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There are sixteen. 5 million, that's right Thousand with a N, Verge gold coins. There is a 0. 1 XVG cost per transaction which usually goes in order to pay miners. Verge statements a 5-10 subsequent financial transaction time with a throughput of 100 transactions for each second. We am uncertain if this is a consequence of to the relatively little size of the Verge system, the 5 criteria proof of work system, or even other technological advantage regarding Verge, yet My partner and i uncertainty it is exclusive to help this coin. Overall, the number of Verge coins is substantial, nonetheless there is a fixed give. I considered Verge was typical in this category, and I provided them a 5/10. a few. Competition This classification is pretty do it yourself informative. I actually found a terrific Steemit article here the fact that specifics all the different level of privacy coins and their skills and flaws. I is not going to go into the facts in this posting, yet it can be apparent to my opinion that a lot of projects are really trying to tackle typically the issue of unknown purchases on the Blockchain. Due to the fact Monero also uses typically the core Stealth Address technological innovation found in Verge, it is hard to offer Baguette a great score with this category. I ended up offering Verge the 4/10 or even slightly under common scores in the competitors category.
six. Price That is probably going to be the most popular class in this whole evaluation. "Why do the basics associated with some sort of coin matter when you might get rich off of the idea anyways? inches Smh... I want to go alongside with this thinking trying to examine the greatest prospective cost Verge could see. Below is a overview of coinmarketcap. com regarding today. six. PNG Most of us can see Dash (another level of privacy coin) is rated on #8 with the worth of just over $9 Billion. Currently, Edge is rank #20 with some sort of valuation of $2. a couple of Billion. Let's point out that Verge became typically the top privacy tableau, in addition to it has the valuation grew to $10 Billion. This would drive Verge just earlier mentioned Rush in terms of market place limit. That would turn out to be a jump around 450%, which is not necessarily unprecedented in the crypto globe. Provided that Verge's current price tag is about 15 dollars, this would insert Edge at 60 pence for each coin. This is rarely the next Bitcoin. In Windows Verge Core Wallet Download with most of my questions about the principles regarding the project, I find out the industry is irrational, in addition to Baguette could pass Sprinkle with regard to market cap. A 4x return is rather delicious, thus i gave Brink a slightly above average score in the price group 6/10. 7. Community In this particular category, We will become assessing the size, understanding, and way of thinking of the Verge area. Please don't crucify me personally! For the analysis in this category, I generally looked at typically the sub-reddit sizes for this particular coin. three or more, 300 Readers - https://www.reddit.com/r/verge/ 29, 000 Subscribers -- https://www.reddit.com/r/vergecurrency/ These kinds of are pretty mean in the crypto world. For a coin that is normally being hyped like goofy. The overall know-how plus mindset of a community is very hard in order to judge, and so take this specific with a grain regarding salt. But the general sensation I had after reading some posts inside these communities was that individuals were getting in on this coin to chase profits. It doesn't inspire very much self-confidence through me, individually. Overall, Fence earned a good 3/10 in the neighborhood group. 6. Reputation Standing, or maybe how the larger Blockchain community views this task, is definitely also largely the summary category. If you perform not feel I i am being fair, I actually welcome you to score these kind of categories for yourself. From our experience, the standing of this Verge venture is slightly below working. If you were being in order to ask a random person on Blockchain message boards about Verge, they would possibly explain to you the idea was over-hyped and that the technology doesn't deliver for the project's promises. We was depressing to look for that was the situation during my research. Verge received a a little below regular 4/10 within the reputation category. 9. Partnerships It is definitely not really uncommon to get Blockchain projects under growth in order to not have virtually any partnerships with other companies, as those usually form following your project finishes developing modern technology. Verge has little or no meaningful partnerships to speak involving, outside of a small number of providers that accept their very own currency: 8. PNG But , My partner and i can not hold this particular towards the project as well a lot of. Verge earns the working 5/10 in the relationship category. 10. Risk The particular final class We consider when looking in spending in a cryptocurrency is usually the risk profile. To be able to accurately rating some sort of piece in this type, anyone must consider the opportunity on the project (how really hard it will be to complete), competition, plus the talent of the team working away at the project. Successfully doing Verge can take important advancement, plus from the previous segments, it is apparent this development workforce for Edge is nearly non-existent. For this reason, I take into account Verge to be above average with regard to its chance. Verge brings in a 3/10 in the threat type. Total Score: 45/100 Typically, I like to devote in projects around this 80+ variety. I assume it goes without saying 45 significantly falls beneath my conditions for investment. I hope anyone observed the article helpful, and perhaps learned a bit concerning the Baguette project. Usually do your own personal due persistance before making any expenditure! If you desire observing my own review, as well as just simply want to listen to the lovely voice, check out our video review in this article:
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lcaito
Mmmmmm… a friend got me O ctopat h traveler as a...
I’d actually like your opinion on the game if you have time! I’ve been interested it, but not quite enough to buy it at the current price…
M’kay, this’ll be under a read more because it might get long and so people who like the game can choose to ignore this. I am also writing the name of the game as O ctopat h to at least try and avoid the tag, though I’m not sure how well it will work.
But in summary, I like the RPG elements, not so much the battle system, and the story and art is pretty generic.
Disclaimer: I only finished chapter 1 and started Therion’s chapter 2, so I can’t say if it gets better or worse later on.
The RPG elements are fun, kind of reminds me of the Pokemon Ranger series, with lots of sidequests that you can come back to at any time and don’t interrupt the main story. Each character also has a “Path action” that they can use on certain NPCs to various ends that adds an interesting dimension and elaborates on the stories of some of them; though the “reputation” mechanic for the “rogue” versions of the actions (stealing instead of buying, etc) is, as far as I can tell, more or less just a money penalty and a time waster.
I despise the battle system. It’s mostly the generic type of fantasy turn-based party battle you’d find in like an RPG maker kind of game with a few bells and whistles such as the “break” meter that is lowered by using super-effective attacks and renders the foe unable to attack for the rest of the turn and the next turn and lowers their defenses for that period as well. On the other hand, it means you’ll be doing pitiful damage most of the time for a turn or two of halfway decent damage at a time.
You can’t see the enemy’s HP unless one character uses up his turn, and even then you only see what it’s like at that moment, and apparently boss character’s names turn red when their HP gets low enough, but I never noticed it. This means that you can’t really judge if your strategy is working or not. In addition, the bosses can have like twenty times as much HP as your highest-HP characters if you’re at the recommended levels and do two to three times as much damage as you do, with their allies also being fairly more powerful than you. For me, coming off the various Pokemon games and sidegames, Fire Emblem, Ever Oasis, and recently, My Hero One’s Justice, where the challenge comes from the bosses’ strategies, skills, and slightly higher stats, this is really annoying. So far the bosses don’t really have any sort of skill or strategy, they just have huge stats and take forever to fight, even if the whole battle is going well, as a result. The difficulty feels more like a slog than a challenge. I’ve heard the postgame is especially bad about this.
The characters are... fine. Nothing you haven’t seen before if you’ve played a fantasy RPG, but executed competently. Same for the story. The only kind of unique thing is that all eight characters have equal focus and their stories are tangentially related. From the spoilers I’ve read, they could have done a lot more with the “eight intertwining stories” idea. The story and characters are the sort of thing that, if you haven’t played this kind of game before, there’s no reason not to start here, but there’s no particular reason to start here either. All the writing elements are competent, but not spectacular in any way, and most of the plot is fairly predictable if you know the tropes, and sometimes doesn’t even go as far as that and just takes the immediately obvious route (though, I tend to be particularly good at guessing plot twists, so this might be a me thing).
The art is absolutely standard JRPG, with slightly better environments. The enemies have way more detailed sprites than the playable characters get at any point. Personally, I find the “scale and detail to indicate power” for bosses kind of works against the game because it means that bosses that are specifically supposed to look huge lose their impact because human bosses are just as big. The character sprites also kind of remind me of Pokemon Ranger, but not as distinct, nor as easy to read against the backgrounds. The monster designs aren’t particularly original either.
The overworld also has a tilt-shift effect over it that makes the whole thing look like a miniature model and takes away from any sense of grandiosity the game might have had. It’s a cute effect for a game that wants to be serious. This is exacerbated by environment effects such as water being larger for the scale than they should be, and, unlike Ever Oasis, in which the characters are quite small, this doesn’t feel intentional.
Also, don’t play this game if you have serious problems with sexual abuse, forces sex work, or violence directed specifically against women, as it’s a major part of one character’s background and heavily features in her first chapter.
Aside from the difficulty, this is a fairly standard medieval fantasy JRPG. If you enjoy the genre, you’ll probably enjoy this. If you’re new to the genre, there’s no reason other than the difficulty not to start here, but no reason not to start anywhere else either.
I can’t really recommend any alternatives for this specific genre, as this is my first experience playing them, rather than watching let’s plays, but I can offer recommendations for games with similar styles or mechanics that I do enjoy.
For a medieval fantasy setting with multiple characters that have associated plots, there’s always the Fire Emblem series, with turn-based tactics on a map for the main series, and real-time strategy for FE Warriors. Pokemon Conquest has a similar playstyle to the main FE series, but is set in a mishmash of modern science fantasy, feudal Japan, and the Pokemon world. English language Fire Emblem games can be found for the GBA through 3DS eras of Nintendo consoles, as well as one each on the Gamecube and Wii, though be warned that games before the 3DS ones have a permanent death system for your characters, while this mode is optional for later games. A new game is set to come out at the end of 2019 for the Switch. Pokemon Conquest can be played on the DS line of handhelds.
For a JRPG with a main plot and fun little sidequests, the Pokemon Ranger series should work, with a capture mechanic rather than a battling mechanic. “Shadows of Almia” is probably the best one to start with, as it has a medium difficulty and is a bit less frustrating than the first one. The Pokemon Mystery Dungeon series also kind of fits the bill, and has a turn-based battle system on a map as well, though, as the title suggests, most of the gameplay is in long dungeons with limited save points, and it also doesn’t show enemy HP. “Explorers of Sky” is probably where you’d want to start for this series. The Pokemon Ranger series can be played on the DS line. The Pokemon Mystery Dungeon series has one game for the GBA, several for the DS, and a few for the 3DS.
For turn-based tactics in random and scripted encounters, the core Pokemon series should work fine, with varied strategies and a noticeable uptick in plot quality with each new generation. Games for this can be found on every handheld Nintendo console, and one for the Switch is coming out about a week after I write this, though with catching mechanics from the mobile game, rather than the rest of the series.
For the 3DS and I think on the Switch as well, I’d also recommend Ever Oasis as a game that doesn’t get as much attention as I feel it should. Ever Oasis is a fantasy game set in a desert, with heavy artistic influence from ancient Egypt. The gameplay is sort of like if you mixed Animal Crossing with Breath of the Wild, as is the art, honestly. The game is fairly short, but sweet and very cute.
And this concludes my thoughts (for now) on O ctopat h traveler and other game options. Remember that these are just my opinions, and it would probably be good to check out other people’s opinions to see what people do like about the game that I may not have covered here or that I personally disliked that others find fun.
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Wwe Raw 2007 Game Setup Download For Pc
Wwe Raw 2007 Game
Wwe Raw 2007 Game Setup Download For Pc Windows 7
Wwe Raw 2007 Game Setup Download For Pc Windows 10
I have to admit, I've never had sex with my sister. Neither have I ever had sex with my mum, auntie or my next-door neighbour's pet dog. I don’t drive a pick-up truck. My name isn't Cletus. I don’t spend my days drinking Boilermakers with 'mah burdies' down at Smokin' Joe's, and shooting cans off tree-stumps with 'mah pa’s shotgurn’. I don’t go home each day to my mobile home and toothless wife (who's also my first cousin) and throw out my eight in-bred children (Mary-Ellen, Cletus Junior, Ern, Vern, Pee-Wee, Brad, Chad and Maybell) so that I can dryhump the gummy bint. I don't possess a mullet, let alone a curly blond one which hangs rigidly down my neck like a cluster of crusty pubes. None of the above describe me or my life. I am, however, a pro wrestling fan.
Stereotypes And Men In Tights
Extract the file using winrar. (Download Winrar) Open “WWE SmackDown vs Raw 2007” “Game” folder. Double click on “Raw vs SmackDown” icon to play the game. Then Direct play without installation. (No Installation). WWE SmackDown VS Raw 2007 PC Game Screenshots The characters list including many superstars and that is the selecting menu of this installment and their publisher have made a lot of new installments, but they are available in Xbox 360 or PlayStation 2 operating systems that's why many guys also still playing this version of the series and it.
A bunch of incestuous rednecks. Either that, or kids. That's us wrestling fans. Apparently. With stereotypes like that, it's hardly surprising most people won’t admit to liking the violent soap opera that is the WWE. Does that include you? Does it? Come on, it’s only you and me here, no one will know if it does. It does? https://broblog635.tumblr.com/post/657990857411248128/fishing-planet-sport-bottom-pack-download-for-mac. Excellent. HEY EVERYONE, WE'VE GOT A PRO-WRESTLING FANOVER HERE, HA HA HA HA! Only joking.
So, WWE RAW then. Any good? Well surprisingly, yes, actually. Wanna make something of it? What initially appears to be little more than a random button pummelling no-brainer, soon reveals itself to be a pretty competent beat-’em-up. In fact, I'd go so far as to say that it’s the best beat-'em-up the PC has ever seen. And I should know. I’ve played some turds so big you’d get your whole forearm dirty trying to pick out all the peanuts.
Not that that is immediately apparent mind you. Oooooh nooooo. First you have to wade through a bog of console-styled menu screens which scream Shit Conversion’ louder than a baying rugby crowd at a clubfooted kicker. Assaulted by the mire of wacky beeps and whizzes which accompany each selection, you'll be cnnging in your Y-fronts at the apparent craaayyyyzeeeeness of it all. The match selections, single, tag, tornado tag, handicap, triple threat, fatal four-way, king of the ring and lesbo slap-up (all of the above just with females), however, are far from limited, as is the excellent wrestler editor which allows you to create your own monstrosity to fight for your cause in the squared circle.
Edit This
The editor actually proved a massive hit in the office, so much so that closet wrestling guru Anthony 'Hollywood Hulk’ Holden spent half a day gleefully perfecting a grappler more hideous-looking than something you’d find manning a check-out at a 24-hour service station, its head like an over-inflated basketball sporting a moustache lifted straight from a Greek paedophile's jawline. You can see my creation (strangely idolised in the office to the pointof cult status), in the Here’s One I Made Up Earlier panel. How we laughed.
However, facial hilarity aside, the editor is an excellent tool for creating a near-endless variety of wrestlers, meaning everyone can be catered for, whether you’re black, white, gay or straight. The sheer depth and attention to detail makes it a joy to try out your new creations, and you’ll soon find yourself dispensing with the dated list of 35 WWE superstars (well over a year out of date and missing many new stars) and opting for your configured creations instead.
Ultimate Fighting Engine
However, it's once the action kicks off that things really start to happen. Ring entrances are explosive, with each wrestler's strut to the ring recreated with spod-like attention to detail. Pyrotechnics pop, lights flash, music blares, people cheer and videos roll on the big arena screen, concocting a charged atmosphere of pure adrenaline-charged hype before the impending action. You can even rush your opponent as they enter the ring and pummel them with a variety of weapons, too. Which is nice.
The actual bouts are sheer en-tert-ain-ment. Victory requires you to not only beat seven shades of poo-poo out your opponent, but to win the crowd over and make sure you don’t spend all your energy in the process. The beauty of this three-pronged victory meter means you really have to put some thought into what you're doing. Repeat the same move over and over and the crowd will get bored of you. Fail to pace yourself, and you'll be beaten in minutes. The excellent fight engine, lifted from the award winning Dreamcast title Ultimate Fighting Championship, works like a wet dream you simply can’t wake from (OK, that might be taking it a bit far, but you get the idea). That’s if your machine is up to it, otherwise you’ll be watching in horror as the combatants jerk like epileptic whores across your screen. https://broblog635.tumblr.com/post/665050579585908736/download-arcsoft-totalmedia-3-5-serial-key.
Each wrestler has all their trademark moves accurately replicated, while fighting styles and tactics depend on their size and speed. They’re each blessed with a finishing move, which, when pulled off (by no means easy), is supremely satisfying. Don't get too buried in the role though, as you’ll do yourself a mischief climbing on the Chesterfield in mock celebration of your achievements. Remember, we’re gamers, not athletes.
Mastering RAW takes a long time. Every move can be countered, but timing and knowledge of key combinationsis essential if you want any chance of pulling this off. Leam the moves and you’ll soon be embroiled in 20-minute epics, as matches see-saw back and forth, with countless near-falls raising pulses to critical levels, and wrestlers staggering from exhaustion as they try to raise themselves for one last push towards victory.
Negative Bit
Wwe Raw 2007 Game
Of course, there are plenty of ’buts’ as well. GeForce 4 cards can cause ridiculous motion blur which spoil the action somewhat, while the clipping leaves a great deal to be desired. Al has the occasional suspect moment and wrestler collision detection is tenuous during some of the more acrobatic moments. But we’re talking fun here, and if you have the machine to do it justice, and the patience to leam the fight engine's subtleties, then that’s exactly what you’ll be getting, and all for a measly $19.99 to boot. In fact, it’s thanks to the low price that WWE RAW has scored as well as it has.
It may not be the next big thing in PC gaming, and it may be firmly entrenched in its console roots (RAW has already shipped on the Xbox), but it’s supremely entertaining, especially when played with friends - the deceptively deep combat engine appearing to suit the PC even more than its console counterpart. Best of all, though, you won’t have to change your name to Cletus to enjoy it, which I know will come as a huge relief to you all.
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Become An HTML Email Geek With These Videos From Rémi Parmentier
Become An HTML Email Geek With These Videos From Rémi Parmentier
Rachel Andrew
2019-11-14T12:00:00+00:002019-11-14T13:06:38+00:00
Creating an HTML email can feel like stepping back a few years as a web developer. All of our new layout functionality is unavailable to us &mdasj; email clients render the same layout in completely different ways. Just when we think we have it all fixed, another email client shows up with a new set of bugs.
Not too long ago, Rémi Parmentier, an HTML Email developer, ran a session with practical front-end techniques for building modern, cross-client emails. A few weeks later, he gave a wonderful talk at SmashingConf Freiburg highlighting some of the common struggles and shared useful strategies for avoiding problems in email development.
There was so much useful information contained in these sessions that we wanted to release them more widely — including the webinar transcript and references to slides and resources. If you have ever struggled with email development, these will give you a great starting point to understand why an email isn’t rendered properly, and how to squash those nasty bugs quickly.
If you enjoy learning from these videos, check out Smashing Membership. Starting from this month, we will be showing some of the live sessions we run every month to a wider audience — absolutely free of charge to view. However, if you’d like to join the discussion live and perhaps have your work reviewed by an expert, join Smashing Membership. For the price of one coffee a month, you can support the creation of more content like this.
Now get ready to learn everything you need to know about HTML email!
Webinar
Webinar resources and transcript
SmashingConf 2019 Presentation
Webinar: HTML Email with Rémi Parmentier
Resources And Transcript
Slides
Follow #emailgeeks Slack
#emailgeeks on Twitter
A huge list of resources maintained by Jason Rodriguez.
Rémi Parmentier: Thanks, everyone, for coming to my presentation. My name is Rémi Parmentier. Some of you might know me from Twitter or from my blog under the nickname hteumeuleu. I’ve been doing HTML emails for as long as I’ve been working in this industry. For the past few years, I’ve started to give training in HTML emails as well I am spending a lot of time online on Slack, on Twitter, on forums to help people find solutions for their email problems. This gave me a pretty good view of most of the coding problems that people have and how to actually solve them. I started working on this email coding guidelines project this year. This was greatly inspired by some of the work that’s been done on the web about I think a decade ago.
Rémi Parmentier: About a decade ago, there was a lot of trends of web guidelines being shared by people from many different companies. First one was the most famous one was this code guide by Mark Otto, who was then working at Twitter. The point of the document was to share a lot of guidelines about how HTML and CSS should be coded within the company. There was a lot of good practices shared in this document, like which doctype you should use or to close your tag and such. I think this is really interesting to have.
Rémi Parmentier: In the email world, Ted Goas from Stack Overflow actually made a very similar document with a lot of content as well about how they’re building the emails at Stack Overflow. This really gave me the lust to make a similar document that everyone could share within their company or everyone could pick good practices for building HTML emails. We’re going to see a few of these best practices and you’ll be able to see the document afterwards online. Let’s start ahead.
Rémi Parmentier: The first thing that I usually share is to use the HTML5 doctype. Whenever I help people online of open HTML email, it makes me sad to see that a lot of people are still using HTML4 doctype or XHTML 1. The first reason to use the HTML5 doctype is that it’s really nice. Actually, it’s very short. You can type it by hand, you can remember it, and that’s already a good reason to use it.
Rémi Parmentier: The most important reason to use the HTML5 doctype is that when an email is displayed in webmail, our doctype is usually removed and we inherit from the webmail’s doctype. Most webmails use the HTML5 doctype, so even for you wish you could use HTML1 or HTML4 doctype, this won’t work because webmails will remove it.
Rémi Parmentier: I made this little illustration of how this actually works. On the left, you can see an email address coded. It’s got a style tag and it’s got a div and an H1 inside. What happens when a webmail like Gmail, for example, wants to display this content, it will pick the style tags and pick the content within the body, and it will prefix the styles, it will remove all the styles that it won’t support, and then it will include this inside the HTML of the actual webmail, because webmails are actually just HTML and CSS. This means that even if I use an HTML4 doctype, because Gmail uses HTML5 doctype, my code will be random thanks to that doctype. This is a good thing to have in mind.
Rémi Parmentier: I made this about this, about which doctype you should use in HTML emails, about three years ago already, but what I saw back then was that most of the email clients already were using an HTML5 doctype. A few of them didn’t have a doctype at all, like on mobile apps sometimes, but a lot of them were on HTML5.
Rémi Parmentier: It’s important to know that you can end up on different doctypes because there can be differences. The first one is that HTML5 actually have spaces between images. If you slice some big image inside your email, you will see something like this if you try it with an HTML5 doctype.
Rémi Parmentier: Let me actually show you this with a little demo. Here, I have this … Oops, it’s the wrong one. Here I have this little demo of a T-Rex. It’s actually three images. Here with an HTML1 doctype, everything is working fine, but if I use an HTML5 doctype instead, boom, you have white lines appearing between each images.
Rémi Parmentier: Now, I’m not exactly sure why this happens, but I think it’s because when HTML5 upgraded, they cannot change some of the way that images are supposed to behave according to the specification, so now it looks more like a paragraph with text, so there are lines in between images.
Rémi Parmentier: Email Geeks have found very good solutions to the service. One of the solutions is to actually add a display block style to every images. Once you do this, it will remove the white lines between the images. Another solution to avoid this if you can’t use display block is to add a vertical align middle style and then you will remove these white lines as well.
Rémi Parmentier: This is a first quirk that you can encounter with HTML5 doctype, but there is another interesting case is that you can’t display block a table cell in WebKit without a doctype. This one is really interesting as well. I’ve got a table for this as well, which would be right here.
Rémi Parmentier: Here I’ve got a table with three little dinosaurs next to each others. Usually when we’ve got tables like this and we want to make our emails optimized for mobiles, what we can do is apply the display block to our TDs and then they will stack on each others like this.
Rémi Parmentier: As we can see here, we have an HTML5 doctype. This is working fine, but if I would ever end up in an image client that will remove the doctype, then this won’t work anymore in WebKit. As you can see now, it’s back to the regular pattern display.
Rémi Parmentier: I think this has to do with legacy websites and quirk modes and all of these things, but one solution that was found by the email community is to actually use TH tags instead of TD. If I remove every TD here by TH, you can see that, here, even without a doctype, it’s working again. This is some kind of the quirks that you have to deal with in HTML emails because of not only email clients behave but also rendering engines like WebKit here.
Rémi Parmentier: The second best practice I’d want to share with you today is to use the lang attributes. The lang attribute in HTML is to define the language of your document. This is very important for accessibility, and mostly this is because accessibility tools like screen readers will be able to pick the right voice for it.
Rémi Parmentier: Once again, let me show you a demo of this live, and hopefully it won’t crash. Here I have this very nice email from Mailchimp. As it was said before, I am French, so my computer is set in French. My screen reader is in French as well, so every time we’ll see some new content, it will try to read it in French. I will stop my screen reader now. You try to see when we’ll get to this paragraph and see how it will read it.
Rémi Parmentier: I know that I don’t really have a good English accent, but this is even worse than mine. If you don’t set the lang attributes, your content will be read on whatever default language is for your users. The quick phase here is to add the lang attributes, and then I can restart my screen reader.
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Rémi Parmentier: As you can hear, even for my screen reader, and my system is still set in French, once the screen reader is actually on HTML contents, it will use another voice, an English voice there, to read the content which makes the experience much, much better here.
Rémi Parmentier: One small difference that we have in HTML emails with the lang attribute is that, just like for the doctype, the doctype might not be picked up by webmails, because webmails will only take just styles and the content of the body. It’s usually a good practice to add the lang attribute as well on the wrapper that you have on your content inside your body, so you’ll make sure that this will get picked by webmails as well.
Rémi Parmentier: Now a third best practice that I like is to actually use styles over HTML attributes. This is really something that people hate about HTML emails because they feel that they have to use all the HTML attributes, they have to use all code, and this makes emails look very different from the web, but there is really no reason for this at all unless you need to support very old email clients like Lotus Notes 6 or similar.
Rémi Parmentier: In this example here, in the first example, you can see I’ve used valign, align and bgcolor attributes in HTML, but all of those can be very easily and robustly replaced by the corresponding styles. Here I only have one style attribute and inside I have the vertical align CSS property, text align and background color.
Rémi Parmentier: One reason I like to do this is because it makes go cleaner and more readable. All your presentational properties are grouped in a single style attribute instead of being all over the place with valign, align and all the stuff. This makes it, in my opinion, very, very better to read and to maintain.
Rémi Parmentier: There’s another reason I like to use styles over attributes is that it helps taking over email clients’ own styles. For example, on the French webmail of Orange, the webmail’s UI actually has a CSS that has a rule that sets every TD to vertical align top. Because of this rule, if you were to use only HTML attributes like valign=middle, the CSS role from the webmail would override with the HTML attributes because this is how the cascade works in HTML and CSS.
Rémi Parmentier: Instead, if we use an inline style with a vertical align property on the TD here, well, this style will take over the webmail style because inline styles are more important than external style sheets. Using styles over attributes is also a good way to fight other email clients’ and webmails’ default styles.
Rémi Parmentier: There are a few exceptions to the attributes that I still use. The first exceptions is to center a table in Outlook 2007 to 2019 on Windows, because as Scott said in the introduction, Outlook uses Word as a rendering engine in those versions and it’s not really good at understanding CSS, at least for some properties.
Rémi Parmentier: For example, here, it would understand the margin properties for pixel values, but it wouldn’t understand the margin zero auto value to center a table. We still need the align=center attribute to center elements and data, especially in Outlook, but we no longer need to use which attributes as in the first example here. This can be replaced by the width style instead.
Rémi Parmentier: Now other exception in Outlook as well is when you want to define a fluid image width. In the first example, I use a width attribute with 100% value. The thing is that Outlook actually doesn’t deal with percentage width for images the same way as it should be in CSS.
Rémi Parmentier: The percentage in Outlook is actually matching the physical image size and not the parent size in the HTML. If you’ve got an image that’s 600-pixel wide and you use a width=50%, then your image will actually be 300 pixels no matter what the size of your parent in HTML is.
Rémi Parmentier: Usually, to avoid any quirks with this is then I always define a fixed width in pixels for Outlook using the width attribute in HTML, and then using a style, I use a width with 100%. Outlook will only pick the attribute value here and not the style value.
Rémi Parmentier: Then, another exception I have when I use styles over attributes is to reset the default styles of the table. By default, the HTML tables have borders and padding inside and cells, et cetera. The proper way to do this in CSS is to set border zero, border spacing zero, our padding is zero, our border is zero, the first ones on the table, and expanding your border actually for each cell of your table.
Rémi Parmentier: This is pretty much why I don’t really like to do it the CSS way because you need to repeat the padding and border for every TD of your table, while if you use the attributes, you only need to use them on the table, and then you’re all set for any … no matter on any cells you have inside your table. This is probably something I will change my mind in a few years maybe, I hope, but for now, I’m still used and I prefer using the attribute way for resetting default styles on tables.
Rémi Parmentier: Now another best practice I’d like to share is, do not split the visuals. This was actually a very common practice maybe a decade ago. When we had large images, it was always better, at least it was always shared that you should split it to make download faster and things like that, but this is not true today.
Rémi Parmentier: Not splitting visual actually has a lot of benefits. The first one is that it’s easier to maintain. If you have a big visual in your email and it’s Friday night and your project manager comes at you and asks you to change it at the last minute, well, you don’t have to open Photoshop and slice your images again and where you’ve got everything. You can just replace that image and you’re done.
Rémi Parmentier: It’s also better for accessibility because you have a single image, you have a single element, so a single alt attribute. This is simpler and better for accessibility. One thing it’s also better for is for web performance, because downloading 100 kilobytes image is theoretically faster than downloading five image of 20 kilobytes.
Rémi Parmentier: That’s because for each image of 20 kilobytes, the request to the server needs to be made and we need to wait the answer five times. Even for the really small micro-transactions between the client and the server, this add up the more image you have, and it can slow down the download of your email image, so this is something to avoid.
Rémi Parmentier: Next, on the WebKit, there’s also a very weird behavior. Whenever you use a CSS transform on sliced images, WebKit will have very thin lines between split images. I would just show you a demo of this as well. Back to my first T-Rex image here, if I add a small transform here that will scale the image, here you can see that at this ratio, there are very small lines that appear within each slices of my image.
Rémi Parmentier: This is really due to WebKit not handling well the way they should scaled images like this. Maybe there’s a node size somewhere and it doesn’t compute properly, so you end up with small hair lines like this. Yes, the best practice here is to avoid to split your visuals.
Rémi Parmentier: This is actually something that will happen inside email clients because in Outlook.com, for example, if your email is bigger than the actual view of emails inside the clients, then your email will be resized using a CSS transform to feed the view port of the email client. This is something that you should be wary of.
Rémi Parmentier: Finally about splitting visual, I always try not to do it because this kind of things happens. This is something that was shared on Reddit almost 10 years ago. This is an email by LinkedIn and the face of this young lady, it was cut in half, maybe because some text was longer than expected or maybe because here the user chose to set up his email client with a bigger font than expected, so all kind of things can happen inside email clients, just like on the web. If you want to avoid these kind of strange situations, just don’t split visuals.
Rémi Parmentier: Next, this is a big one. This is tables for layouts. This surely is the most common thing that people think about when they think about HTML emails. It always annoys because we mostly don’t really need tables for layouts, except for one email client, and that is the Outlooks on Windows from 2007 to the latest 2019 version.
Rémi Parmentier: The reason of that, as we said before, is because all of those versions of Outlooks use Word as a rendering engine. Word is not really good in interpreting HTML and CSS. There is this documentation online about what it should be capable of, but it’s pretty hard to read and to make sense of, so I try to make this diagram to actually make sense of it.
Rémi Parmentier: From this documentation, what it says is that CSS supports in Outlook will actually vary from which elements you use CSS on. It will be different in body and span than in div and p and then all the other supported HTML tags.
Rémi Parmentier: First, if you have a body and span, you can only use what Microsoft calls Core CSS properties. That’s the color property, the font, text align and background color property. On the body element and the span element, you can only use those four CSS properties.
Rémi Parmentier: Then, on divs and paragraphs, you can use all those four properties from the Core level, but you can also use two new properties from what Microsoft calls the Coreextended level. In this level, you have two new properties, the text indent and margin properties.
Rémi Parmentier: Then, for all the other tags, you can use properties of the two previous levels, and you have what Microsoft calls the Full CSS support with many more CSS properties, but I think the most interesting are the width, height, padding, border and this kind of properties for defining elements.
Rémi Parmentier: This means here that if you want to use width and height properties and make it work in Outlook, you won’t be able to do this on a div because div only support Coreextended and Core CSS properties. You will need to use tables for those CSS properties, and the same thing for padding and border.
Rémi Parmentier: I usually narrow it down to the few following guidelines to use tables. I try to only use a table when I want to set a fixed width on an element. If I need an element to be a certain width, then I will use a table and define the width from that table.
Rémi Parmentier: Also, if I want to set two block elements side by side, because even Outlook doesn’t really support any advanced CSS layout property, so even float is not really well-supported, so if you need to have two elements side by side, then as you make a table with two cells, and those two elements will be next to each others then. Then I use tables whenever I need to set a padding, a background color or border style. This make it very reliant, very robust to use a table for those styles only.
Rémi Parmentier: Now a problem with tables is something we’ve learned in the way a long time ago is that tables are not made for presentation. They are made for actual data tables. This can be very problematic for screen readers especially. In order to improve accessibility here, we will use the role=presentation attribute whenever we will make a layout table.
Rémi Parmentier: Let me show you a quick example of how this will change the way your email is interpreted by a screen reader. I will take a new demo here. I’ve got this email from Jacadi, which is a French children clothing brand. They have this table here with different sizes of products. This is actually a table inside the code. I’ve pre-recorded a video here to show you how this is read by a screen reader.
Screenreader: Counting pairs, web content. Blank, blank, blank. Table 1 column. Nine rows. Blank. Column 1 of 1. Row 2. Nine Level 2 tables, seven columns. One row, Column 1 of 1. Blank. Column 3 of 7. Blank. Column 4 of 7. Blank. Column 5 of 7. Blank. Column 7 of 7. End of table. Row 3 of 9, blank. Column 1 of 1. Row 4 of 9, Row 2 table, seven columns, one blank. Column 1 of 7. Blank. Blank. End of table. Row 5 of 9, blank. Row 6 of 9, blank. Column, blank, blank, column end of table. Row 7 of 9, blank. Row 8 of 9 Row 2 table, blank. Column 1, blank. Column end of table. Row 9 of 9 blank. Column end of table.
Rémi Parmentier: This is terrible. This is so annoying. Now let’s see how we can fix these cells. The way we can fix this is by adding the role=presentation attributes. This is not something that it reads from tables to tables, so we need to add this attribute whenever we’ll have a new table. We have a few nested tables here, so we’ll add a few. Here is how the results sound.
Screenreader: Blank. Blank. Voice-over off.
Rémi Parmentier: This is so much better. This is so much smoother and it makes for much nicer experience. I hope this convinced you that you should always use as less tables as you can, but if you do, use role=presentation attributes on those tables.
Rémi Parmentier: Now, one step that we can take even further is that since tables are mostly for Outlook, we can use conditional comments to make those tables only visible on Outlook. Conditional comments are actually something that was available in Internet Explorer as well until I think I9. With these, if MSOs are in text, we can tell the borders that all the following contents within that conditional comment will be available only for MSO clients, so that’s mostly Outlook.
Rémi Parmentier: Then, between those opening and closing tables comments, we can have a div with a role or stuff that will come just like for a regular web border, although webmails will pick the div and Outlook will pick the table. This is video how I got most of my emails.
Rémi Parmentier: Now another small good practice to have is to use margin or padding for spacing. This is mostly to avoid empty containers, empty cells like this where we have a role within a cell with a height of 20 and then we have TDs with width of 20 to create margin all along with this content. I still see this done a lot, and this make your code really, really heavy. It’s less readable and it’s really bad in my opinion.
Rémi Parmentier: The proper way to do something like this would be to use a table as well if you want and have the padding style on the first TD, and then inside use margin to space tags between each others. This works again really well in every popular image client and in Outlook as well.
Rémi Parmentier: Now the small quirk that can happen in the Outlook and Windows is that there is the background color. If you use the background color on any of these elements with margin, it actually bleeds through the margin. Here’s an example where I should have a margin between the red background and blue background, but in Outlook, the margin is actually the same color of the background of that element. In those cases, then the solution is to maybe use another table and nest your content like this to space elements, but if you don’t use background, then margin is really safe even in Outlook.
Rémi Parmentier: Finally, this is perhaps my favorite recommendation. It’s to make it work without style tags. It’s not necessarily about having this raw HTML rendering, but thinking about progressive enhancements and graceful degradation and about how your emails will look without this guideline. This is something pretty unusual in cooperation of the web because it doesn’t happen on the web, but not having a style tag actually happens a lot on email clients.
Rémi Parmentier: First, not all email clients support style tags. Perhaps one of the most common example I see is Gmail on its mobile applications on iOS and Android lets you configure a third-party email address. You can use your Yahoo or Outlook.com address inside the Gmail app. If you do so, then every emails that you check won’t have support for style tags. This is what Email Geeks have nicknamed GANGA for Gmail apps with non-Gmail accounts. This is a very common occurrence that you can have.
Rémi Parmentier: Then you have a lot of cases for smaller or local or international email clients like SFR in France or Yandex and Mail.ru in Russia, et cetera. Even to this day, there are a lot of email clients that don’t support style tag, so if you want to make your code more robust, make sure that it can work without style tag.
Rémi Parmentier: Sometimes it’s also temporary. For example, in the past year or so, Gmail has had two days where style tags were completely removed from every email on every one of their email clients. We don’t know why this happened. There has been zero communication on that, but there’s a good chance that maybe they detected some kind of attacks that use certain styles, and so they needed to remove it very fastly and secure their users, so they removed style tag support for a few hours or almost a day. If you were to send a campaign that day, you were out of luck if your emails required style tags to work.
Rémi Parmentier: Sometimes also it’s contextual. For example, in Gmail, when you forward an email to someone, then you won’t have any style tags anymore, or when an email is viewed in its unclean version, you know when you have a view entire messaging at the bottom of your email because it was too long, if you view your email in that window, you won’t be able to have a style tag.
Rémi Parmentier: Then finally, sometimes it’s buggy. For example, in Yahoo Android in the app, the head is removed, so every style tag inside it are removed as well, but only the first head. We don’t really usually think as HTML documents are in multiple heads, but you can actually totally do this.
Rémi Parmentier: This has been pretty much a common practice now for a few years to deal with this bug in Yahoo. If you have a second head with your style with it, then it will work fine in Yahoo Android and in most email clients as well. We have just this empty head first so that Yahoo will strip it, and this will work.
Rémi Parmentier: Now, what I mean by making an email works is that the email should adjust its layer to any width without horizontal scroll and the email should reflect the branding of the sender. This can be colors often, this can be fonts or whatever, but make sure that it works without styles.
Rémi Parmentier: In order to do this, we can use inline styles. This is why most emails still use inline style, and I really recommend to do this for most of your styles. Make sure that the brand, the colors and everything can come up with just inline style.
Rémi Parmentier: Then, to tackle mobile emails to make sure that your emails can work fine from desktop to mobile, we have different solutions. The first one is to make your email fluid. I’ve got a little demo here as well, which I will show you right now.
Rémi Parmentier: This is an email that I’ve worked on almost four years ago for a French magazine, GEO. It’s got a lot of interesting things here. The first one is this grid here. If I try to resize it to make it responsive, you can see that it’s 100% fluid and it will scale accordingly to whatever the width for the image client is.
Rémi Parmentier: This works absolutely well without even a single style tag. This is just two tables on top, one for each lines, and we’ve got image inside it and the image are set with a fluid width, and so this works well enough even without style tags. This is good to have elements like this that can scale accordingly.
Rémi Parmentier: Now, this might not be the most optimal for every email, so another technique is to make your content hybrid. “Hee-breed,” or “hi-breed,” I’m not sure how you pronounce it, sorry for that, hybrid comes from the fact that you can still use media queries, but only as progressive enhancements, and then you need to make sure that your layout can fall back gracefully even without styles.
Rémi Parmentier: I would go back to this exact same email that I just showed you. A little bit lower here, we’ve got this gallery of user portraits. We can scale it as well. We have three columns here and then it will get on to two columns, and then only to one column.
Rémi Parmentier: The way this works here is using div width display in my block. We’ve got actually three divs like this next to each others and they all have a width of 33%. They will set so three can sit next to each others. They all have a minimum width of 140 pixels, so if there is no longer enough room to fit all those three elements because they’re in display inline block, they will naturally match even CSS flow down next to each others. This is a pretty good way to make it work like this.
Rémi Parmentier: I also use CSS and media queries here to make it a little bit more graceful when you have content here. If I disable the styles here, if I remove all of this, you can see that the layout has changed a little bit. We still have two columns, but they’re more stuck together. The layout still works appropriately where we can go from three to two to one layouts even without any styles, just with both div display and line blocks.
Rémi Parmentier: Then, perhaps the final, most popular way to make your emails work on mobiles is to make them mobile-first, to code them mobile-first. I will once again go back to that exact same email. You can see here that … Oops, it’s not fitting. I’ve got these two email columns next to each others. If I resize my window a little bit smaller, they will stack on each others.
Rémi Parmentier: Now because this is coded mobile-first, it means that this is actually the default layout for this zoom. On them, I use a min-width media query to change the layouts on desktop, on larger window sizes to make this work. If I remove all the styles here, just like I did before, you can see that now, our images are stacked on each others just like on mobile. This is what you’ll get when you code mobile-first. You get mostly your mobile view, but larger on desktop. This is really a lot of considerations to have when you’re coding emails for mobiles and for every email clients.
Rémi Parmentier: That’s pretty much it for me. All those recommendations, all those guidelines, you can find them online on GitHub, where I have these documents available. I really strongly encourage you really to share it within your colleagues and also to contribute to it.
Rémi Parmentier: If you think you have good recommendations that could apply to every emails you will code, feel free to share with me, feel free to contribute to this document as well. Hopefully you will have some questions. You can find me on Twitter or on my blog or you can send me an email as well if you have any questions after this session. Thank you.
Scott: Thank you very much, Rémi. “Re-my.” That was really very good. I’ve had a lot of questions about … Oh, hey, Vitaly.
Vitaly: Hello. Hello, Rémi. I’m so sorry about being late. Hello, everybody, dear Smashing members. I had a train delay and all. Scott, you wanted to say something? Sorry I interrupted you.
Scott: No. There was just two questions I was going to get out of the way. One was from Pawan, who’s a very, very active member of the Smashing membership. He is asking us, any thoughts on applying fonts consistently through HTML email?
Rémi Parmentier: Sorry, can you repeat?
Scott: Do you have any thoughts about applying fonts consistently through HTML email?
Rémi Parmentier: Yes. Well, for fonts, I usually encourage my clients to use web fonts in emails because it’s always better when you can have your own brand fonts. Now the thing to have in mind is that it won’t work everywhere. When using web fonts, especially, it almost works nowhere. It works in Apple Mail and in Thunderbird and maybe a few local email clients, but that’s really it. It doesn’t work in Gmail, it doesn’t work in Yahoo. If you can adapt to that, if that’s good for you, then go ahead and do it.
Rémi Parmentier: Now, the problem that you can have with web fonts like this is that if you try to use really funky fonts like Lobster or Pacifico on Google fonts, if it falls back to something like Arial or Helvetica, your email will definitely look very, very different. If you can use Montserrat and it falls back to Helvetica, that’s less a problem in my opinion. It really depends on the fonts you want to use and how much you are ready to not have this font in the cases where it won’t work.
Scott: That’s a really good point. There’s Zach Leatherman, who’s a very active member with Smashing and a presenter at SmashingConf, he’s done a lot of presentations about the fallback on fonts, so that’s interesting to make that correlation between email and web-based fonts.
Scott: Before I hand it over to Vitaly, my other question is, a lot of people are talking about interactive emails. There was actually, not this past SmashingConf, I believe the SmashingConf before, there was a presentation about interactive emails where you can actually complete an action just with one click of a button in an email, and mostly it’s based on AMP email. I was just curious, what do you know, what is AMP email and what’s the support for it currently?
Rémi Parmentier: AMP for Email is still something relatively new. It was announced by Google about a year ago, but it was only made available in Gmail desktop webmail about a few months ago, I think, in maybe April or something. AMP for Email is basically bringing the AMP Javascript framework to HTML email so that now inside Gmail, you can use interactive components like carousels or accordions, and you’ve got also, more interestingly, in my opinion, have live data.
Rémi Parmentier: If you’re selling clothes, for example, you can make sure that the clothes you’re presenting in your email are available in stock and are the ones in the best interest for your customer that’s viewing this email. This brings a lot of new customizations and possibilities for emails like that.
Rémi Parmentier: The thing is that it’s very still in its infancy and it mostly only works on Gmail desktops so far. It should come in on Gmail mobiles in the coming months, but then, there is also Yahoo and Outlook.com I think who said they were interested in implementing it.
Rémi Parmentier: Maybe this is something that will actually grab attention and go in the future. Yes, this is something I’m looking into and I’m really interested in. It’s still very hard to say if it will work and be successful, but there are a lot of interesting things in it.
Scott: Definitely. That falls back on what I was asking at the beginning before you started the presentation is, is there going to be some sort of standard that comes across for email clients? That’s my dream is that that will happen. On that note, Vitaly, I’m going to hand over to you for some questions.
Vitaly: Excellent. Thank you so much, Scott. Actually, Rémi, that was a brilliant presentation. Thank you so much. I learned-
Rémi Parmentier: Oh, thank you.
Vitaly: … a lot. I was a little bit not shocked, but in a way, I felt like it’s just wrong that we’re preaching these best practices for email which are not necessarily best practices full stop in 2019. It’s really about time that web standards have evolved.
Vitaly: We do have an open question from Pawan. Just before we do that, I have a couple, but one thing I wanted to know from somebody who’s so deeply motivated by the beauty and horror of email, I do have to find out, do you sleep well at night?
Rémi Parmentier: Oh, yes.
Vitaly: Excellent.
Rémi Parmentier: It depends because I have two small children, so not every night, but it’s not because of email.
Vitaly: Okay. The thing is, if you look back, let’s say, over the last, I don’t know, how many years have you been now in this madness?
Rémi Parmentier: Almost 15 years, but I really started digging into emails maybe five years ago, or maybe a little bit more, but yeah, about five years.
Vitaly: I’m curious, then, do you see that there has been a lot of progress in terms of email client supporting new features, broadening CSS support, Gmail, support of media queries and all? Do you see that the differences have been remarkable over the last five years or is it a very slow progress? Just so we can set expectations of what we should be expecting coming up next on the platform.
Rémi Parmentier: I would say both. It’s been both slow, but there has been progress. If you look back five years ago, five years ago, Gmail didn’t support media queries, and neither did Yahoo, I think, and neither did Outlook.com. Media queries are a huge tool to make email works well on mobile. The simple fact that those emails were able to adapt and add this to their list of CSS properties and features supported is actually a very good thing.
Rémi Parmentier: Now, it’s always a bit frustrating because it definitely doesn’t move as fast as the web is moving nowadays where you can see new features added in Chrome or Firefox every week and new articles about it. Things are moving slowly for really unknown reasons. That’s perhaps the biggest problem of emails is that everything is really opaque.
Rémi Parmentier: We don’t know how things work within Gmail or within Outlook and we have a lot of advantages for the web, people from the Chrome team, from the Firefox team sharing all the new advances in their browsers, but this is not the case in email clients, and this is really perhaps the most frustrating thing is that if you see a bug, if you have a problem, you pretty much have no one to talk to.
Vitaly: It’s a little bit loud here. I’m just in a park, I promise. Pawan is wondering, do you have any thoughts on embedding HTML forms in emails? Is it a good idea or not?
Rémi Parmentier: It can work. This is actually something that’s done a lot by us in the presentation you mentioned. Mark Robbins was the godfather of interactive emails. A lot of people actually use form in emails. Just like everything, you just need to realize that this won’t work everywhere. You need to think about, what happens if my form doesn’t work? Do I show something different? Do I have a link that sets to a form on my website? This is perhaps the hardest part, when you try to think of advances in emails like that. Every time, you need to think about what happens if this doesn’t work and what will I show to the people when it won’t work.
Vitaly: That makes sense. Well, I have so many questions. If you do have a few minutes, I just wanted-
Rémi Parmentier: Yeah, sure.
Vitaly: Because just today, I had to send out a wonderful email to our wonderful Smashing subscribers. One thing that stuck with me, and I wasn’t really sure how to deal with it. Not every client who understand media queries. Gmail does. You will have the media rule and then it will be all fine, but then, for some reason, when we’re sending out with Mailchimp and we do inline styles, actually inline styles in the attributes, what happens is you have the inline styles say font size 21 pixel, let’s say, on H2. Then you have a media that overrides it with font size 28 or something else.
Vitaly: Am I correct to assume that it’s probably a good idea to avoid bang importance one way or the other, because it will override whatever you have in the inline styles? If you have a media rule, and then that media rule, you actually have font size 30 pixels importance, will it override inline styles or not in most-
Rémi Parmentier: Yeah, definitely importance will override inline style.
Vitaly: But then it’s included in the media rule, right? If a client doesn’t understand media, they wouldn’t know-
Rémi Parmentier: Yes, exactly. Yes, which is why you once again need to think what happens if media is not supported. There, your inline style will be picked up. Maybe you will need to have the mobile-first approach and have the smaller font size inline and then use a min-width media query to have the different font size on desktop.
Vitaly: Makes sense. When you start building, do you actually build mobile-first or do you build desktop-first?
Rémi Parmentier: Well, it really depends. As I just show in my last three examples between-
Vitaly: Oh, sorry, I must have missed a few things.
Rémi Parmentier: Yeah. Between the three examples or if we do mobile-first, these are different approaches that you can have and that makes sense, depending on the contents you have. Most of the time, I usually go mobile-first, but it really depends on how you want your fallback to display. Sometimes it makes sense to have more desktop layouts and sometimes it makes more sense to have more mobile layouts.
Vitaly: For testing, we’re using Mailchimp just to see how it looks in different clients, but Doug Working is asking, do you have any recommendations for tools to test email code to see how it looks in different email clients?
Rémi Parmentier: Yes. There are two very good and very popular email tools that will allow you to take screenshots of how your email render across many, many email clients. Those are Litmus and Email on Acid. They work really similarly for email testing.
Rémi Parmentier: You just import your code and you will get screenshots very fast of how your email looks. This is really how I recommend to test emails because, of course, you need to do some ports manually as well, but it’s so much faster when you have a tool like this that it’s really more professional and you will win a lot of time by working with tools like this.
Vitaly: But then, it basically takes screenshots that you have to analyze. If you discover something like a major bug, how do you debug? Any tools for remote debugging, so to say?
Rémi Parmentier: Yeah. Debugging is the hardest part. In webmails, actually, it’s pretty easy because since the webmail is just a webpage, you can fire up your browser inspector tools and inspect the webmail’s code. This is really something interesting to do. I encourage everyone to do it at least once in a while because you will see how the webmail transforms your code in ways that you maybe have never imagined, like prefixing and renaming the classes you can have in your code.
Rémi Parmentier: This is a good way to see if maybe an image client has removed some of your styles or maybe if you did a mistake somewhere. For webmail, this is the best way to debug. For other email clients like Outlook, this is really a try-and-retry approach where you just send a code, change something, resend the email-
Vitaly: It sounds like fun.
Rémi Parmentier: Yeah, this can be a bit irritating. With the experience, you do less and less of this, but yes, unfortunately, there are no developer to see in Outlook.
Vitaly: That makes sense. One more thing that actually came up as well, is it safe to use SVG in emails? Or if you’re having the same image, would you prefer to use SVG or would you recommend to stay away from SVG and use PNG or JPEG instead, or God forbid GIF?
Rémi Parmentier: GIFs are actually still very popular in email-
Vitaly: I know. I noticed.
Rémi Parmentier: … but there are actually no reason because PNG is just as well-supported as GIFs for that matter. Regarding SVGs, just as my previous answers, I will say do it if you can manage to make it fall back to something I think for other email clients.
Rémi Parmentier: I think SVG works very well in Apple Mail, in Mac OS and iOS. It might work in a few more email clients, but I don’t think it works well in webmails. If you can have a distant SVGs that you call maybe in … For example, if you use a picture tag, you can have a source with your SVG, so this will be picked up by Apple Mail. Inside this picture, you can have an image tag as a fallback with a regular PNG or JPEG. This will work in other email clients.
Rémi Parmentier: There are different ways to tackle this kind of things, but SVG is definitely not the first format for images that you were shown when you built emails, but this is definitely something you can use, even though it won’t work everywhere. If you can have the proper fallback, then go ahead and use it.
Vitaly: Willow Cheng is asking, would you have recommendation on design tools which could let you design and export email in HTML?
Rémi Parmentier: No. Unfortunately, nothing that I can think of right now. Because most of the time, tools that will offer you to generate your HTML from design tool will be really rubbish because it will be either completely outdated and not work well in most modern versions of email clients, so I would actually recommend to stay away from those tools. From design point of view, I’m not sure there are any tools that will let you export clean, proper HTML for emails.
Vitaly: That’s actually an answer I was expecting, to be honest. Maybe just one final question. I’m sure I’ll have more later, but I know you do also have family and all and it’s quite late as well, and I get to meet you in Freiburg, so this is just a couple of weeks from now, so at SmashingConf Freiburg. This is going to be exciting.
Vitaly: I do have a question, though, still. I remember for a while, maybe a year ago, maybe two years ago, I found these two resources which were great. One of them was responsiveemailpatterns.com. The other is responsiveemailresources, or something like that, .com. One of them has gone away. It’s just down I think at this point, but I will also post the link later. Can you recommend some websites, resources where you can get copy-pastes almost email codes, snippets or something that you can reuse on a daily basis? I have heard that you might be working on something. Was I wrong?
Rémi Parmentier: I’m not sure, but I won’t talk about this for now, but it’s always [inaudible 01:04:56] snippets of codes that you can share because there are a lot of factors inside an email that can make your code behave differently. Every time there’s a tool that says it makes bulletproof backgrounds or bulletproof buttons, for example, you can always very easily, very shortly find email clients in which this doesn’t work properly. This is always a problem.
Rémi Parmentier: I remember the websites we were talking about, about responsive patterns, but I actually don’t know who were maintaining those. I don’t think they are ever really updated. As for websites, I can’t think of any right now. Maybe it will come later, that’s too bad, but the two things I will recommend is, if you’re into Twitter, follow the Email Geeks hashtag. That’s #emailgeeks, G-E-E-K-S. There are always a lot of people sharing good resources and the latest good articles that are always interesting.
Rémi Parmentier: The other thing I recommend is to join the Email Geeks at Slack channel. This is a really good community that’s growing a lot. There are all sorts of channels for marketing or for design or for code. People are really, really nice there and really always trying to help and almost available at any hours of the day, so this is incredible. If you look up for Email Geeks Slack on Google, you will see a subscription page that you can join. I hope you can join and just say “Hi” if you come.
Vitaly: Just one final, just the really, really last one, and then I’ll let you go. Sorry, excuse me if you mentioned it already in the session, but I’m wondering, as of today, as of 2019, looking at the best practices and the email clients, what are the baseline where you would say, let’s support this kind of client?
Vitaly: Because at this point, when we think about a 8, sometimes you obviously want to search something accessible to a 8, but you’re not going to optimize for a 8. We’re getting to the point where some companies can actually start dropping a 9 in the same way, but again, we’re quite far away yet.
Vitaly: When it comes to email clients, is Outlook 2013 still a thing? I remember the big update that Outlook brought in 2013 changed a lot of things in email, if I remember correctly. As of today, when we look into the landscape of email clients, what is the baseline we absolutely have to support at least?
Rémi Parmentier: I think the-
Vitaly: To support.
Rémi Parmentier: The others’ basis is Outlook 2007, because this is something actually pretty annoying is that this is used in a lot of big companies, and those big companies don’t pays new license for new versions of Outlook every year and they pay for a decade or so. There are still quite a lot of people I think using those older versions. This is still something that we have to account for.
Rémi Parmentier: Now, it’s not really that much a problem because between Outlook 2007 and Outlook 2019, unfortunately there weren’t that much of progress made because it’s still Word as a rendering engine. I think this is maybe the worst case we have to support mainly because, yes, we are not getting rid of those versions of Outlook anytime soon, I think.
Vitaly: That’s very optimistic, a bright outlook in life. I like that. I respect that. Thank you so much, Rémi, for being with us today and sharing all the wonderful insights.
Rémi Parmentier: Thank you for having me.
Vitaly: Of course. Will you be kind enough to share the slides of your presentation as well?
Rémi Parmentier: Yes, absolutely.
Vitaly: If you have any other resources that come to your mind, please send them over to us and we’ll publish them, too.
Rémi Parmentier: Sure.
Vitaly: All right? That’s been very exciting. It wasn’t actually as dirty as I thought it would be. Just humble in a way, even. I didn’t see anything that would screech and make me feel uncomfortable at night when I want to sleep. Thank you so much for that, Rémi.
Rémi Parmentier: Thank you.
Vitaly: On that note, Scott, any other updates we should keep in mind or anything we need to mention?
Scott: I was going to ask you, Vitaly. Tomorrow, we have another Smashing TV.
Vitaly: Yes. Friends, we’re trying something else and something new every time. Apparently, well, finally, today we got … I hope we received, because I didn’t get the confirmation yet, but we’re supposed to receive the first copies of the Smashing Print or our new printed magazine dedicated to topics that are often not covered well enough on the web, or maybe that just got lost in the myriad of workflows.
Vitaly: The first issue is dedicated to ethics and privacy. As a dedication to that, we’re going to have a live session, a live stream on Smashing TV tomorrow with five panelists, all contributors to this first issue of Smashing Print. It’s going to be broadcasted on YouTube. If you go on Smashing.TV, you’ll find the links, but we also will be publishing an article tomorrow featuring the links and everything.
Vitaly: The printed magazine, that by the way, Smashers, the ones with $9 plan are getting it for free, and the members with $5 plan are getting the ebook and the heavy discount on the ebook as well. Rémi is getting a printed magazine as well just because he’s so awesome.
Rémi Parmentier: Thank you.
Scott: Thanks, Rémi.
Vitaly: Beyond that, we also have a few more things coming up, I think.
Scott: On the 13th, Mr. Paul Boag, who has been a very prominent mentor in the Smashing community, many Smashing Conferences, many webinars, August 13th, Paul Boag is doing the customer journey mapping where UX and marketing meet.
Vitaly: Then we have Cassie Evans on August 20th exploring the interactive web animation with SVG. This is going to be fun as well. If you actually ever wanted to do a bit more or try to figure out a better workflow for SVG animation, that’s definitely a session not to miss, so looking forward to that.
Vitaly: All right, I think we’re good here. Any more announcements, major announcements, Scott, that we need to share with the world around us?
Scott: You’re making me feel like I’m forgetting something, but … SmashingConf Freiburg?
Vitaly: Yes, we do have a SmashingConf Freiburg, where Rémi is going to speak as well, but we also have the videos of Toronto conference which will be released today, or maybe tomorrow. Maybe they already released. See how well-prepared I am. Watch out for that and you’ll get them, you’ll find them also in your dashboard, so keep that in mind. All right. I think we’re good!
Scott: Okay. Thank you everybody for attending. Thank you-
Vitaly: Thanks, everyone, for attending.
Rémi Parmentier: Bye! Thank you and bye.
Vitaly: Thank you and see you next time. Thank you, Rémi. Bye-bye.
Rémi Parmentier: Thanks. Bye.
Vitaly: See you next time.
SmashingConf Freiburg Presentation “Think Like An Email Geek”
At the end of the Webinar, Vitaly mentions that Remi will be speaking at Freiburg. You don’t have to wait for that as we also have that video to share with you, along with the slides and resources.
We hope you enjoyed this look into HTML email. If you would like to enjoy more of this kind of content, plus the chance to interact with the presenters and other members while helping to support the creation of independent content for web designers and developers join us here.
(ra, vf, il)
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The company Of VBUCKS
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Web Design Basics: What Makes A Good Website
Are web design basics easy to follow? If you’ve taken a look at web design principles in the past period, you might be familiar with the “Web design is so easy today” state of mind.
You’ll find plenty of people saying that a website is nothing more than a designer’s canvas, and it’s pretty simple to create one today.
Sure, if someone is comfortable with the web design basics already, it might be so. But, if phrases such as “Google Web Fonts” or “CSS responsive grid” are something you’ve never heard of, getting into that “so easy” world might be a bit scary.
To help you with this, below you will find a set of web design basics, things that explain what makes a good website, and they’re all suited for beginners.
Now, even if you consider yourself an expert, reviewing the web design basics might be a good idea too, just as a reminder.
Making well designed websites isn’t all that hard, you just have to keep a couple of good web design principles and design elements in mind.
Regardless of whether you have a new website, or want a redesign of your current one, the principles of good website design are something that can make it much better.
Grid systems
The grid has determined how we read, ever since the codex was invented in the 1st century. Of course, over time, thousands of variants with different arrangements have appeared.
When you think of how the images and text are aligned in newspapers and magazines, or in books, you’ll find that the same principles were more or less completely carried over into the field of web design, and they work great. Sure, many designers tried to avoid them in the name of creativity, and most of those websites just go unread.
In a world where people are more likely to browse on a phone or tablet than on a traditional computer, there’s the issue of responsive design, which is a design that will completely translate to a smaller screen size in a manner that is intentional and smooth.
There are plenty of pre-made grid designs nowadays, that both make our lives easier, and are responsive, usually free to download, and compatible with the major coding languages.
Some of the more popular ones are 960.gs, or the Golden Grid System, or the Simple Grid, but you’ll find that the list of options, good ones, is truly enormous, and some are much more complex than others. Of course, if your project demands a solution that is truly unique, feel free to go ahead and create your own.
Visual hierarchy
It is a well-known fact that people usually read from the left, to the right, and top-down. However, within these parameters, the reading behavior actually follows a set of rules that is much more complex. And on the Internet, where people just scan a webpage, instead of reading it, this is especially true.
A good website is made in response to those patterns that are measured, by simply putting the important things, such as the logo, or a key image, or even a call to action, along the axes that the reader will usually scan. They’re usually in a “Z” or an “F” shape.
Aside from that, the visual hierarchy actually signals the readers what they should read first, and where to go next. This also involves much more than simple page placing, such as font size, direction, spacing, as well as typeface pairing or even color highlights.
Web-safe fonts
Back in the Internet’s early days, browsers actually supported just a couple of fonts, the ones that were typically installed in the people’s word processing software. If you used something else, a lot of visitors just ended up seeing random symbols instead of the text you intended them to see.
Nowadays, the fact that there are fonts that aren’t supported is still true, but thanks to the adoption of what’s known as @font-face embedding in most of the modern browsers, you will find that the number of web-safe fonts has pretty much exploded.
And, plenty of designers are now complaining that there is just too much choice. There are fee-based services, such as WebINK, or Typekit, and if you do a bit of searching through services like Google Web Fonts, you’ll find plenty of great free fonts as well.
Since you now know where to look, here are a few tips and tricks, that you should keep in mind:
Keep the fonts minimal
It’s best if you keep the number of different fonts to a minimum, as this greatly reduces clutter. Don’t go with more than two or three.
Serif fonts are used for headlines
Serif fonts are usually reserved for headlines in the field of web design. This is because at smaller sizes, they’re pretty hard to read. The body head, on the other hand, is usually sans-serif.
Don’t take up a lot of space
Some font files might be pretty big, and this may very well have an impact on your website’s loading times.
Images and colors
The principles for colors and images aren’t really unique for web design, so going into too much detail isn’t really necessary. The one important thing is not to overdo it.
For colors:
Consider color blindness
Around 5% of the male population is colorblind, and keeping this in mind is important, because you will need to be careful when you’re pairing your colors.
Keep them minimal
Just like with fonts, stick to two or three at the most. They will need to echo the host’s branding, and also serve to highlight important areas, something we discussed in the visual hierarchy section.
For images
Choose them carefully
Images aren’t just a thing to fill up space – your visitors will notice this immediately and you’ll see them losing interest in your page. Instead, use images that communicate information that is useful, like illustrating the accompanying text, or maybe explaining something about a product you’re describing.
Keep movement to a minimum
Resist that urge for flash, and avoid images that move. .gifs are also very questionable, unless you’re a master at executing them well. Generally, viewers prefer websites that keep still to ones that move constantly.
Abide by the stock image licensing restrictions
Many images have licensing restrictions, be aware of them. They may very well be copyrighted, and you, or your client, should pay a fee to use them. The fee varies according to your needs.
Keep the file sizes small
The web resolution is 72ppi, and you should make sure your image sizes are as low as possible. The images will often account for at least 60% of your page’s loading time and size.
Purpose
A good web design will always cater to the user’s needs. Are your visitors looking for entertainment, to transact with your business, or information? Each website should have a clear purpose, and it should fulfill one specific need for your users in a way that is extremely effective.
Navigation
Navigation is all about how easy people can move around your website and take action. A logical page hierarchy, clickable buttons, bread crumbs and following the “three click rule” (users should find the information they need within three clicks) are things that can help with this.
Communication
People want information, and they want it quickly. Therefore, making your information easy to read and digest, and making the communication clear, is something that is very important. You should use bullet points instead of long sentences, organize your content with headings and subheadings, and cut the waffle if you want to achieve good communication.
Grid-based layouts
When you’re just placing content randomly on your website, it may very well end up with an appearance that is very messy. A grid-based layout will arrange the content into sections that will feel balanced and line up, leading to a much better-looking website.
Load time
Nobody likes a website that takes forever to load. If you don’t want your website to be one of them, optimize the image sizes, combine your code into a single .JS or .CSS file, and minify the HTML, JS and CSS.
Mobile friendly
Accessing a website from multiple devices that have varying screen sizes is pretty common, and you must consider whether your website is mobile friendly. If it isn’t, you will either need to rebuild-it in a responsive layout, or you can build a completely different website that is optimized for mobile users.
Web design basics: What is HTML?
HTML, or Hyper Text Markup Language is the language that web pages read in order to display the content on your website. The HTML tags will format the page and add functionality, such as the headline using the headline tags.
Why learning HTML and CSS is something that makes sense
Sure, a web design app like Dreamweaver is fine, but if you want a modern, responsive HTML5 website, these apps will undoubtedly get in the way of you learning, because on top of the code, you also have to learn the app. This will end up slowing you down.
If you learn to build your own websites with HTML, you get a lot more control over the whole process, as well as your website. And, on top of that, you’ll have a much deeper understanding of the web, resulting in you making better websites, much quicker.
If you just learn all the HTML tags, you won’t become a good web designer. Anyone can do that and end up outputting rubbish. Below are a few things that you can do if you want to improve and get on the right path towards creating some great websites.
Check the source code
If you want to pick up on some tricks and methods, you should look through other websites’ source code. Just click View, and then Source in your browser on any website, and you’ll see the code you created.
For a better viewing pleasure, open it in Notepad. See what part of the website you liked, and see how it was made. You can even copy code snippets into your own. You’ll learn a lot this way, or you can just grab a can of Coke and have a good read.
However, you should be careful about learning from code that is badly written. You’ll find plenty of websites that are awfully coded, and these are coding habits you shouldn’t be picking up. And, don’t take the design, scripts or graphics, or anything else that looks like it did take a lot of work. That’s something that is very irritating – just don’t do it.
Hand code
Unless you break out of that mentality of a WYSISWYG-user, you’ll be constantly restricted. A lot of beginners go straight to Dreamweaver or FrontPage, and never actually learn how to code and design. And, when things go wrong, they don’t know how to fix things, which ends up in them giving up.
Hand coding in something like Notepad++ or Sublime Text will mean that you actually know your code pretty well, and you can edit smaller things and find problems. You’ll have a lot more control over everything, and incorporating things such as CSS are much easier.
A visual editor will also output code that is bloated with unnecessary things like paragraphs and font tags. If you code efficiently, your websites will download much faster.
For the basic user, it isn’t something that you will really want to do, as it might seem like a slow and laborious way to design a website. However, you’ll actually come to enjoy all of the advantages hand-coding gives you.
Web design basics: Learning CSS
Cascading Style Sheets, or CSS, are among the most important tools of a webmaster. They let you change your entire website’s look by editing a single file, and let you design and format your website to look a lot better.
Now, if you’re using HTML well, CSS shouldn’t be too much of a problem. CSS is not just an extra skill you can have, but it will also be essential when you’re creating websites in the future. Getting a handle on them is something you should be doing and it represents one of the web design basics you should know.
Presentation
Structuring your page into blocks, regardless of whether you’re using tables, frames or layers, is a good thing to do. Have navigation, content and supplementary boxes that are clearly defined, if you want people to know where to look to find a specific part of your page.
Stacking up page elements on top of each other is a mistake, people don’t like to scroll too much. Make use of horizontal screen space as much as you can, and align navigation links and pictures to the side in order for the content to flow alongside.
Practice restraint
Those flashy special effects that you can get with JavaScript, Flash and Java Applets may get you excited, but readers aren’t really impressed with a fancy-looking system if it’s difficult to use. Simplicity is key here.
A basic text-based navigation system works much better to one that’s made with image rollovers. When you go straight to a homepage that is rich with content is much better than going to a showy Flash intro that doesn’t really have a point.
And, background sounds and similar things will get annoying after that first time.
If you want people to know you’re an amateur designer, use scrolling text and gifs. Therefore, don’t use them, they’re awful. Readers actually find special effects to be annoying and obnoxious, and a simple site will always prosper.
Basic promotion
Once your site is ready for the Internet, submit your pages to the search engines. For beginners, this will cause confusion, as search engines take a bit of time for your site to appear. You might be lucky, or very unlucky, but that’s pretty much it. If you aren’t in their index after two months, consider re-submitting their site.
Fundamental optimization
The need for optimization is something you should be aware of, as the Internet is slow very often. If a website doesn’t load quickly, it will seldom get read. People are impatient, and since they do have a lot of choice nowadays, if your reader doesn’t get what they want quickly, off they go to another site. Here are some of the most basic things to keep an eye out for:
Don’t use more than a few small images per page. If you’re putting large images, use thumbnails, or use one or two per page. Always use the width, height and alt attributes.
Optimize your graphics as much as possible. It’s much less advanced than it seems.
Don’t use an animated GIF when a static one does the same job. Animations are often elements that end up being distracted.
Split a long page into a few smaller ones.
Leave out most of the multimedia effects.
Ending thoughts on web design basics
There is one single thing that sums up the attitude you’ll need if you are to become a good web designer, and that’s whether you’re willing to learn and improve. You’ll never end up with a perfect site design, just like you’ll never make a perfect painting – you can always improve.
If you accept criticism and work to sort things out, you’ll be much better off. Care about your work’s quality, and update your site as often as possible. Continue learning, and stay on top of developments in the world of web design. Sketch down ideas, answer to your e-mail, and the most important thing – have fun at it.
If you liked this article on web design basics, you should check out these as well:
Web Safe Fonts To Use In HTML and CSS
Muted Colors: Definition and How to Use Them In Websites and Apps
Photography Website: Design, Ideas, How to Create One
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from Web Development & Designing http://www.designyourway.net/blog/web-design/web-design-basics/
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Easter at Oscar’s
My new goal while at Walt Disney World was to work “around the World”. The official rules of the goal were pretty simple.
- Work at least once in all four parks - Work at least once in Disney Springs - Work in at least one resort/hotel
I had navigated through Disney Springs and Magic Kingdom twice, so it was time to move on to another park. Hollywood Studios made me really nervous because I couldn’t imagine how backstage worked. The park itself is a really odd shape, so I didn’t understand if there was really a system backstage at all. Animal Kingdom could be somewhat confusing but in general it was just a giant circle around the outskirts of the park. EPCOT was similar in that regard (at least World Showcase was). Magic Kingdom obviously has the underground tunnels that are fairly easy to navigate. Hollywood Studios just seemed like a jumbled mess to me. I had actually been backstage there before when I picked up a shift for a Cast Member party, but it was all a really guided experience and I honestly was so focused on following the crowd that I didn’t really get my bearings of where we were backstage.
Then along came a shift at Oscar’s, the stroller location for Hollywood Studios. Getting there from the cast lot seemed super easy because the cast lot was at the front of the park and Oscar’s was part of the main entrance area. So, I picked it up on Easter Sunday.
I usually wait until the day of to get my costume for my shift, but because it was an opening shift, costuming wasn’t even going to be open early enough for me to go. This was decidedly a good thing, because I wanted to be sure I knew where I was going anyway. On a Saturday afternoon, I pulled up to the Hollywood Studios parking entrance and stayed to the left, following the signs for Cast Parking. I showed my Blue ID and stayed within the lines until I got to the lot. It was really just a continuation of the guest parking lot, much like Animal Kingdom but with an easier entrance. I found parking pretty easily and walked up to Cast Services, the very first building Cast Members have to walk to in order to get from the cast lot to backstage. So far, it was the simplest layout of any of the parks. The front of Cast Services had zoom gates so I had to scan my ID just to get into the building. That seemed weird to me because DAK’s Cast Services building is SO far backstage that you would have had to scan your ID long before you even saw the building.
In any case, I walked into the building. To the side was a room for costuming. Instead of having their own costuming building, it was an extension of Cast Services. I imagined that if that was available for DAK Cast, I would’ve opted to return my costume far more often.
Oscar’s costume is notoriously awful. I’d be lying though if I didn’t admit I was a little excited. Before getting to Walt Disney World, one of the things I was most excited for was outrageous costumes. I wanted flat out ugly costumes to rock. My wish came true when I was placed at DAK Strollers, but I was excited for more. Oscar’s gave me more. While completely fitting for the car service theme they were going for, the oddly colored striped overalls did no favors for anybody.
This fancy getup also came in a shorts option that was 100% no dice for me. If you think the pants version looks bad, you don’t even want to begin to imagine the shorts. Some people rock it. I’m not one of those people.
The good news was that the costume was comfy as heck. I’m the type of girl who lives in jeans, so anytime I wear pants that are softer than jeans, they might as well be pajama pants. That’s what these felt like to me. Big, fat, striped, pajamas. I honestly couldn’t wait to show my roommates.
After trying on a thousand and one pairs of overalls (I had gotten pretty good at guessing sizes but these things were a nightmare) I finally headed home. It was absolutely pouring rain outside and the bus stop for CP’s was starting to flood. My older sister worked at Hollywood Studios during her college program and relied solely on the bus transportation system to get her to and from work. She had told stories of being trapped in the rain waiting for the bus, and I finally understood just how bad it was. Hollywood Studios has the worst bus stop for CP’s. While conveniently located in front of Cast Services, it has no real overhang for CP’s to wait under. Most of the CP’s were hanging out in Cast Services, and then just made a mad dash for the bus when it finally got there.
I ran to my car in the rain with my new striped overalls. I couldn’t wait for the next morning.
When the morning came I was feeling pretty confident. I knew how to get to the cast parking lot and I knew how to get to Oscar’s from Cast Services. Before Hollywood Studios opened, I drove my car up to the parking lot entrance and showed my blue ID. Moments later I was waved by parking lot attendants to take a different route, behind Lights, Motors, Action, and to a random parking structure behind the park. I followed the line of cars and parked in the structure, apparently a rarity saved just for those few folks who opened the park. And, just like every other time I picked up a shift somewhere new, I found myself lost backstage.
I followed a group of people who seemed to really know where they were going out of the structure. I walked past buildings I had never seen before, nor knew existed. I walked past what I imagined would be where my older sister took breaks back when she did her college program in 2011. And then all of a sudden, I was on stage. I had managed to walk around Star Wars Launch Bay and right on stage without even realizing. Honestly, I can’t even imagine how many guests accidentally end up backstage in that area. A security guard on a bike was there and I asked for directions to Oscar’s. I was hoping for backstage directions because I definitely knew how to get there if I just walked on stage. The security guard though, insisted that I just walk on stage because it was easier and the park wasn’t open yet anyway. So, in my hideously striped overalls, I walked on over to Oscar’s through an empty Hollywood Studios.
Everybody was in a pretty good mood for having to be there on Easter morning. There were plastic Easter eggs in everybody’s lockers and everybody was making Easter buttons to put on the strollers so that everyone who got a stroller got a “Celebrating Easter” button. Even we were allowed to wear them. At my location, that would’ve been 100% forbidden. I really got intense about scrutinizing my location after working at Oscar’s because the biggest excuse my leaders gave for not having themed assignments or more magical moments was that strollers operations were significantly more complex than other merchandise locations. After working at Oscar’s, I truly believe my location had no excuse.
All assignments were centered around the idea that we worked at a car service location. Instead of pulling an assignment “Stack/Unstack” (stacking the strollers upon return and unstacking/cleaning strollers to prep them for pick up), it was themed to seem like you were servicing vehicles. Even “Tag/Receiver” (giving strollers to guests after they purchase them and retrieving them from guests when they’re done) had a themed name. It’s been over a year so I can’t really remember the specifics, but I remember being impressed.
I also learned how differently they operated. Their set up was slightly different which made for a more efficient opening shift, something I suggested to Animal Kingdom but was ultimately ignored. Their return process of ECV’s was also different and something I had to learn. What was most interesting to me though, was that they didn’t care I was “EHH” (extra hours). They were prepared to give me a brief training on renting out strollers, stacking strollers, renting out ECV’s, etc. I had assumed the only reason I was able to pick up the shift was because I was mobility trained, but it turns out that Animal Kingdom’s stroller location is incredibly more strict than the other stroller locations on property. At Animal Kingdom, if you’re EHH and you aren’t mobility trained, you’re placed at the shops, no questions asked. You can’t even rent out lockers for crying out loud. At Hollywood Studios they don’t really have a choice because the shops associated with Main Entrance have different costumes, so it’s not part of one huge rotation. But they could absolutely make it so that only those who are mobility trained pick up the shifts. Instead, they don’t care. Anybody who picks up a shift can learn how to clean and stack a stroller.
When I went on my break (another themed break), everybody was sitting at one small picnic table outside. They didn’t have an actual break room, and because I was back in Osceola County, it was back to 15 minute breaks. I actually didn’t mind the short break because the table was getting crowded and I didn’t want to just stand around.
My favorite place to work at Oscar’s was at Crossroads, which was the locker rental. Crossroads is the circular shop in the middle of Hollywood Studios, so when only one person was in there, you were managing two different sides. It was merchandise and locker rentals, which made it more fun than just selling lockers. Because of the central location, guests also treated it as the one-stop-shop for park information. So many people stopped for directions, recommendations, etc. This happens at any main entrance location but what I noticed was because most of the guests automatically went to Crossroads, the stroller location wasn’t bombarded with these questions and they could focus primarily on selling strollers. The other thing is that because of the nature of the booth, guests actually STOPPED to talk to you. I can’t tell you how many times guests at Animal Kingdom would just shout from across the Oasis, “SAFARIS??” as they were running, and you would have to yell the general directions back. It made the guest interactions so much more pleasant.
I truly loved spending Easter at Oscar’s. In most cases, if you have to work on a holiday, I’d recommend spending it with your work family. But this was a nice change of pace and I feel like they celebrated the holiday more than my home location would have. It turns out, I was right about that. When I got back, I heard that they hadn’t really done anything special. And even though the costume was terrible, I had a great time. With the Disney costumes, you have to learn how to laugh at yourself. I did, and it made for a fantastic shift.
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