#also apologies for the tag spam -- i'd like this to reach other devs and idk what the common tags are on here
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Fellow game devs who are fleeing Unity, what are your thoughts on Godot vs Unreal for making 2D games? I know Unreal is pretty over-powered for most 2D development, but given I'm used to Unity, how is Godot feature-wise? Are there any features it's noticeably lacking?
#basically my question is whether the added annoyance of unreal is worth it#because i can code in c++ well enough but csharp and python are my languages of choice#so i am not loving this unity change!#especially given how much time i've poured into learning how to use it effectively#i have libraries that i reuse in my games!!#argh#idk i will obviously be looking into this more on my own but any insight would be lovely#also apologies for the tag spam -- i'd like this to reach other devs and idk what the common tags are on here#game development#game dev#indie dev#unity#unreal#godot#unity engine
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