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#add some new content to the game
ct-multifandom · 11 months
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Forever lamenting that YTTD chapter 1 dropped during the Trump presidency because this meme wasn’t invented yet
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Spent the entire Sara minisode going “it’s joever” over and over again in my head
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ellraiser · 5 months
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new friends!
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sunsetzer · 4 months
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After seeing your post I think I will probably start my game over in Stardew Valley. I have 200+ mods and that's a lot of updating 😣
Many of my mods are framework for other mods to function (and a couple of those are outdated enough to not work right now before the update even happens) and most of them do single things, but I have some mods that change animal sprites, add recipes, change interiors, and add new content entirely that have me like 😬 maybe starting a modded save a month before the update was unwise. I've heard that Stardrop is helpful for managing mods but I haven't figured out how to use it yet, maybe that will make some easier to update? But yeah it's really easy to get carried away down the nexus rabbit hole because there's just so many delightful mods out there.
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arolesbianism · 5 months
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I've been playing the new cotl update and I generally like it but god do I fucking hate like all of the balance changes just let things be strong man
#rat rambles#like Im ok with the dice relics getting nerfed because they were pretty rediculous before#but making them fragile relics is absolutely terrible and unacceptable#I dont wanna be mean abt it but like time and time again theyve nerfed things way too fucking hard and only some of them get unfucked#like I am not even slightly exaggerating when I say this one change has made all of the dice the worst relics in the game#making them a one time use just completely fucked up the balance of them especially when theres other relics that are also deeply powerful#for getting health And are good damage dealers#it also showcases that they do not understand just how bad most of the fragile relics already are#like genuinely I am baffled by this decision its been making this update so much harder to enjoy#also apparently they massively lowered the level cap which? sucks so fucking bad?#like there's ways to let things be strong without being overpowered#like literally just make it harder to level up followers as they get to the stupid high levels thatd be a much better way to go about it#because lemme tell you its obnoxious to go out of your way to pour that much attention into a follower but rewarding#and for the dice and similarly broken relics just add an extra slow charge speed#you can throw kalamars ear into that pile too along with the bomb one since it's never worth picking up as a fragile relic#like I do genuinely like this new update and what it adds so far its just that the actual yknow gameplay got a smidge bit worse#and since I like the combat in this game any negative changes on it hit much harder than most quality of life stuff#also for the actual new content I do like it but I do hope this is the last big content update at least for a while#I worry abt the game becoming too crowded with mechanics to the point it stops feeling like a coherent game#and to be clear in my personal opinion this update is already bluring the lines of those fronts#again I do genuinely rly like this update it just makes me worry abt the future of this game#I hope if they do make another larger update they focus more on expanding upon already existing mechanics instead of making new ones#like I think sin could rly use more things to do with it#like with how many ways there are to generate it its strange that almost all of the things you do with it are cosmetic#although tbf I havent been dungeoning much today so maybe theres some hidden stuff to use sin for there lol#also one huge thing that Im confused by is the choice to put the sewing building on the first tier of the inspiration tree#cause it uses silk. aka the stuff from the last dungeon most players unlock#I feel like itd be more appropriate to put it as an ofbranch of the housing tree#so basically my review of this update is that its fun and I like the new mechanics but they do feel a bit half baked#and Im not a fan of the balance changes and Im also not a fan of the gun but thats more of a me problem
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vaugarde · 1 year
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pokemon has jaded me so much that when i go to kirby (which id easily claim is the special interest directly behind pokemon in my brain) im like automatically not expecting that much and im actually amazed in the end when it delivers like every time. man i really do need to play more video games. its hard when the only thing i have is a mac and a switch tho :(
#i think the one time i can say i was really disappointed was kirby battle royale bc it wasnt fun#thats like. it. i havent tried many of the side games that have come out like fighters 2#but even with stuff people didnt care for in general like star allies? i cant say i was disappointed at all i have good memories w that game#dream friend wave hype was so much fun for me at the time and i love the lore that came with it#and playing as all the fan favorites is fun. its not my favorite and yeah the balancing was pretty bad but like#i sure as hell enjoy it more than the pokemon games that came around around that time#like i was honestly paranoid that rtdl dx would be a soulless cash grab with no new content and just a bit of pandering to appease ppl#but its not they honestly went all out with it and the magolor epilogue isnt devoid of content at all#or an attempt to cash in on magolor being a fan favorite it feels like a genuine tribute to him and an attempt to redeem him#sure it didnt add quite as much as super star ultra did to super star#but that feels hard to compare bc super star was in need of a remaster and had a lot of room for more content#bc it was framed as a pack of games instead of one long one so they added some more short games#while rtdl is two full length games already in one with like two subgames and the arenas#so epilogue and merry magoland are more than enough for me#i was expecting there to be like nothing and a noticeable downgrade in quality from the original and its not#see pokemon is a good interest to have. it makes me appreciate other games more.#echoed voice
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nekoprankster218 · 1 year
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Random Thoughts on CounterSide Origin update
So I don't follow news and updates on my games that often, so I was completely blindsided that this recent CounterSide update was gonna be reworking the entire game basically. Definitely spending a bit more time than usual tonight getting used to what's been moved, what's been changed, and what's been removed. I can certainly see why a lot of this has been controversial with the playerbase.
I actually do think there have been some decent changes tho, like:
LOVE that Dives no longer cost Info (I was broke when it came to Info recently) and that I can do Dives while still having World Missions being done at the same time. Also love getting to grind Dives again without having to wait for the next time I can reset them. Edit: OH AND I SOMEHOW FORGOT! But the new system of how they do the Dive squads- *chef kiss* I was also having a problem of my stronger squads getting burned out and failing the Dive because my weaker squads couldn't pull through, so the new system of a single squad just going until it dies before it cycles to the next squad is so far doing wonders for me. We'll see how I do once I get back to the higher coordinates.
LOVE a lot of the freebies they've been giving out for this update, and the special event giving the chance for free Awakened Units!? I'm already close to halfway for my first Awakened Unit testimonial and the time given for this event is REALLY generous for the pretty big rewards being offered. This is definitely a good time to login in for both new and old players just for collecting all the free stuff and promotional rewards.
I like that there's more space on the home screen to play around with when customizing. While I'll need to re-adjust on where I go to click certain stuff, it is nice that the UI isn't covering some of the characters and trophies I squeezed into my home screen (mainly those on the edges and the right half of the screen).
And I'm so far kinda neutral on how they changed the Dupe system and Limit Fusion system, as well as most of the UI changes. I might need a few more days of play before it gets to me or something. I'm mainly neutral rn since a lot of my units were already pretty upgraded before the update so for the time being Limit Fusion (and by extension Skill leveling) won't be so costly for me.
Oh but I do have a few issues still.
WHY would they think that getting rid of Unit EXP in battles was a good idea. That was how I was leveling most of my units at this point. Not just because of Salary Negotiation mats, but also leveling Units starts to get expensive with Coins! And I liked leveling most units that I'd never use via farming battles since I'd get free Quartz without having to invest mats (beyond the Eternium used for those battles obviously).
The current UI does mean that farming the daily limited battles gets a tad bit longer and more tedious, although that is countered a little if one uses the new "Favorite" feature to pin battles. However, the new UI also generally makes the organization of all the side stories and events messy. I like the timeline idea to illustrate when each story is taking place in connection to the Main Story, but it is annoying to scroll through and some of the branches start to get confusing and messed up.
I'm also a bit confused if Limited Time Event stories are still going to be a thing, and if so, where they are going to be located? I saw some previous LTE stories on the timeline UI, but I'm not sure if that means they've been added as permanent side stories as they are currently locked for me; and if so, if LTE stories going forward will be added to the timeline permanently after their run, or if LTE stories are being retired as a feature as a whole and they're adding all the past LTE stories as permanent content now because of that.
So in summary, pretty monumental update that, while having its downsides and areas of needing to get adjusted to, I don't necessarily think it'll be the doomsday others have been complaining about (although this is coming from someone who is currently not too big on PVP, wasn't too deep in Challenge mode or Shadow Palace when it was still around, and doesn't really understand stats, min-maxing, and the technical aspects of gameplay that much).
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shadowedresolve · 2 months
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anyway i am SO ready to add her to my muselist. p5x global release when..........
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sonoda-oomers · 2 months
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i discovered stardew valley mods pretty early on playing (but i think i already finished the community center by then) and it irreversibly changed my experience and i still can't tell if it was for the worse or not. like i used the cjb item spawner to get so much gold and got endgame items with it... a few years later i would use the same cheat commands on the same save to have. less gold. to actually have to work towards goals
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goldieclaws · 6 months
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I'm only a few steps away from the longest section for my horde survival game (1 hour and 36 minutes) but once I'm past that the only other section that's daunting is 58 and 43 minutes and this project will be complete~
The final product will have 8 playable characters (but I would like to add extras ofc) but I'll still want more enemy variation and to add extra levels (potentially even based on scenes from these characters' respective stories) but I do at least have an idea for a demo I could share until I feel it's a project worth selling (especially as I am quite particular about that for any game).
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yae-35 · 10 months
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The ch0ices fandom is trending for the first time in like what years? and one of the first things I see is bootlicker discourse yuck
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joyceisfox · 4 months
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Forever Autumn Part 4
Hello!! hope you guys everything is well:)
This time it's a special restroom, suitable for corridors and separate wet and dry bathrooms. 
The Sink needs to match the original animation, so its position is not accurate. please use the "ALT" key to move them. 
Because this month is too busy, I can only bring you these;)
Next month, I will add some bathroom content,
anyway, I hope you like it! 
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Search Forever Autumn or Joyce to find the items
Some items  share the same textures,  please ensure that there is a file ending with 'texture' in your Mods folder
new 21 items
Base Game
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Early Access on March 27th
DL(Patreon): Forever Autumn 4
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TOU:
Please do not claim as your own.
请勿声称创作者是你自己
Please do not re-upload.
请勿重新上传
Please do not re-edit.
请勿重新编辑我的网格
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foxstens · 1 year
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rain world has a snow area now...
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blacktabbygames · 18 days
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youtube
We're thrilled to announce that we've wrapped principal development work on Slay the Princess — The Pristine Cut. We'll be releasing it this Fall (date TBD) so we can simultaneous ship the update with both the game's console release (surprise!) as well as official subtitling support for 11 new languages, all with the help of our wonderful new partners at Serenity Forge (who you might know from their publishing work on Doki Doki Literature Club Plus!)
There's a lot for us to share about The Pristine Cut, but before we get into the details, please check out our new trailer!
Here's what we've got coming for you: Content
For those of you who are just now hearing about The Pristine Cut, it's an entirely free director's cut of the game that adds about 35% more content on top of the initial release.
This includes massive expansions to The Den, The Apotheosis, and The Fury routes, each of which is over three times bigger than their release versions, with tons of variations to discover across multiple playthroughs.
On top of this, we're adding three brand new chapter three routes that will add even more depth to your stories with The Damsel, The Prisoner, and The Spectre.
And we're adding a new ending.
All in all, these additions come to over 2,500 new voice lines, over 1,200 new hand-drawn illustrations, and over 15 new tracks of music.
We're also adding an extensive CG gallery with over 400 unlocks to help all you completionists track your progress, complete with cryptic hints to help you discover some of the game's more obscure and buried interactions.
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Languages
And all of this is coming with a giant wave of localization support, covering the following languages: Simplified and Traditional Chinese, Korean, Japanese, French, German, Russian, Spanish (Latin American), Brazilian Portuguese, Italian, and Polish. These localizations are just going to cover subtitles, so we can be as thorough as possible about maintaining the quality of Jonny and Nichole's performances.
Consoles, Physical Release and New Merch
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With the help of Serenity Forge, we’re bringing Slay the Princess — The Pristine Cut to every major current console — Nintendo Switch, PS4 + 5, and Xbox.
And these won’t just be available as digital downloads. You’ll also be able to pick up a physical edition for the Switch and PS5, with an exclusive sticker sheet and a download code for the game’s soundtrack.
And if that’s not enough we’re also doing a Collector’s Edition, complete with a 7 inch statue of the Princess, a mirror with a lenticular lens, an acrylic standee, and more.
And finally (for now), we’re launching the first wave of new line of sticker sheets, featuring chibi art of the Princesses as seen in The Pristine Cut’s new gallery. Pre-order them now at Topatoco!
Alongside these developments, we've also launched a new website for the game: check out slaytheprincess.com where you can order the physical editions, check out merch, and more!
Thank you so much for your patience while we've worked to make The Pristine Cut the definitive version of Slay the Princess. We can't wait to share all of the game's new stories with you this Fall.
Until then, we're back to working full-time on the next Episode of Scarlet Hollow (and have been for about a few weeks now!)
Best, Abby and Tony
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fagtainsparklez · 20 days
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Hey I've been observing from afar through your reaction blogging, I haven't been in mcyt as much since the dsmp ended but I still care about a lot of the people in the mcyt circle and I'm interested in what goes on - care to give a rundown of what happened at this twitch rivals thing everyone keeps talking about? (no pressure only if you want to) Aside from the fact I'm sure it was terribly run like most twitch rival events are, but it sounds like there was more to it than that
okay so. i am going to be missing quite a few details because i missed a day myself + my streamer could not care less, so i heavily encourage others to add on stuff i missed
this was a multi-day competition, running for 5 days with prize rewards from 1k to 100k. it started with i think 150 players, with select numbers of people getting eliminated each round. day 1-2 are fairly normal, at least for twitch rivals. of all the games that got played through the whole event, i'd say like 1 was actually good, and maybe 2 were decent, at best. most are bad, poorly-executed, poorly thought out, or just boring in terms of both player enjoy-ability and content creation.
DAY 3 EDIT:
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now, sapnap's been sapnap for this entire event already. obnoxious, a bad sport, but most notably, playing DMCA'd songs. the event ran on proximity chat, so while he was unmuted, everyone around him would also be subject to said songs, which could mute vods at worst and terminate accounts at best. most people are fed up with him at this point. while everyone's trying to come up with solutions for the glitch, sapnap spams the discord with useless shit. couriway calls him out in the discord, calling him annoying and obnoxious, then later calling him a cunt in twitch chat. sapnap uses couriway and feinberg's name in his stream title for clickbait and talks shit about them + their friends (hbg/house builder gang). he also makes some weird comment asking if couri is homophobic because sap was talking about having skeppy's dick in his mouth?? or something?? i'm unsure exactly how day 3's issue of the glitch resolved.
day 4 is also your average experience with your usual range of average to horribly painful games. sapnap continues to be a bitch and not take responsibility for his stans attacking anyone in sight, but what else is new
day 5 is. bad. the game set for deciding the final competitors can be cheesed (if you let someone else do all the work, you can punch them in the last second and steal their win) and eliminates like 20 people at once. on top of that, a glitch happens that leaves the server on standby for at least 30 minutes while admins decide what to do. firebreathman sends a picture of a bare naked ass in the discord. someone else sends a photo of their debit card. streamers entertain themselves in various ways, including growing a cactus (fulham), playing osu (purpled), collecting other people's streams for their overlay (fruitberries), playing slime rancher (badboyhalo), and building real-life furniture (couriway). tubbo (who was already eliminated at this point) starts jumping between streams and asking in chat for the tea. the game is eventually replayed, deciding the final 4 players, but it's just as broken and at that point, no one wants to be there anymore. it's revealed through multiple streamers (purpled, i believe also feinberg) that twitch rivals games are not tested before being ran. the only testing done was a stress test to see if the server could handle all original 150-some players. this explains why the games are so bad and poorly organized (some games take over an hour, others barely 30 minutes).
the final four are sapnap, shadoune, sneegsnag, and i think feinberg. it's the most anticlimatic game of connect 4 you can imagine. sneeg eliminates sapnap, and shadoune eliminates fein. notably, fein's game glitches during a throw, which despite being obviously a glitch, the coordinators brush off as being "part of the game". fein and multiple other streamers spend time analyzing every pov frame by frame and all agree that yeah, that was a glitch. shadoune and sneeg are left for the finals. they come to an agreement that this is stupid and a horrible event. tired of this bullshit, they purposefully stall the games and run a podcast for approximately 2 hours, forcing the coordinators to bend to their commands hunger games-style. essentially since the first glitch of the day people were begging twitch to just split the money, something that wouldn't be easy according to tubbo, because everything is pre-signed and delegated before the event. sneeg and shadoune give no fucks, and force the coordinators to split the money anyway, winning the day through the power of friendship. i cannot stress enough how no one wanted to fucking be there by the end of all this.
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charliemwrites · 2 months
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Part 4
Mister(s) Steal Your Girl is, somehow, now the official title. Congratulations you little shits (affectionate).
Content: Toxic Behavior, Brief Weight Shaming, Hurt/Comfort
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You didn’t expect to see Johnny much after that one night - or possibly ever again. Kyle introduced you two, it was a lot of fun, but you figure that’ll be the end of it. Like introducing a new man to your girlfriends (not that you can really introduce Kyle to yours) you passed the vibe check and now Kyle will keep you and Johnny separate.
That’s how it’s been with Brandon’s friends. (Granted, you don’t really care for Brandon’s friends. And you figure it’s mutual based on the “uptight” comments they pretended to think you couldn’t hear.)
You’re starting to realize that Kyle is always going to subvert your expectations.
Johnny becomes a fixture - a welcome one. While you and Kyle still have your date nights and privacy, Johnny joins you two at least once a week for movies, drinks, dinner, or just silly adventures out and about.
You’re surprised that you don’t mind. Johnny is fantastic company, always respectful, funny, and friendly. Whenever the two of you are left alone, there’s no dead air. In fact, sometimes you could almost swear there’s electricity. Which is… well. It makes it hard to look him in the eye sometimes - and looking at Kyle even harder.
Guilt nips at your stomach until one of them distracts you with another story you’re 70% sure they shouldn’t tell you.
You and Johnny play a game with pub napkins, doodling something on one folded half, then passing it over for the other to scribble on the second half. The trick is not cheating and seeing the first half, then unfolding it to a complete (and usually silly) picture. Gaz always gets to name whatever monstrosity has been created.
You get a month of that good company. Then Kyle sighs at his phone one night.
“Shipping out again,” he explains when you glance at him.
“Will you be gone long?” you ask, shifting.
His brow furrows. “Not sure. They can’t tell us much over the phone.”
You hum in understanding. Still new to this whole military thing, the redacted danger of it all, but you think you’re getting the hang of it. At least, Kyle never seems annoyed when he can’t answer you, only apologetic.
“Is it gonna be the whole team?” you ask.
“Nah, just me and the cap.” He rubs his palm along your calf, a gesture that you suspect is self-soothing rather than for your benefit. “Probably not too dangerous, then.”
You make a noise of protest, nudging at his thigh with your foot. “Bad luck!”
“Sorry, sorry!” he chuckles, tapping his knuckles on the wooden end table. “You’re right.”
You crawl from your side of the couch to his, nuzzling up under his arm. He trails kisses along the side of your face as you snuggle in.
“I’ll miss you,” you mumble into his neck. Still a little embarrassed to be so needy, but you want him to feel appreciated.
“I’ll miss you too, chickadee. I’ll call if I can, yeah?”
You hum in agreement, squeezing an arm around his middle.
“While I’m gone, if you need anything - even some company - you ought to call Soap,” he adds.
The idea is tempting but… “I don’t want to bother him.”
“I promise you won’t,” he laughs. You don’t know what’s so funny, but hearing his voice rumble in his chest like this is always a treat.
“Maybe,” you allow.
“We’ll take it.” Before you can ask what that means, he loops an arm around your waist and scoops you into his lap. “Now then, about my send off.”
Your giggle turns into a moan as his mouth slants over yours.
Kyle’s only been gone three days. You’ve occupied yourself with cleaning up the flat you share with Brandon. Dust has been collecting since you’ve been out and about so much - and god knows Brandon hardly does more than load the dishwasher. Besides, a good bit of spring cleaning is a pleasant enough distraction, humming as you toss out old things to make more room for the new stuff you’ve been collecting.
“Good to see you getting back to normal,” Brandon says cheerfully. You glance up from the laundry you’re folding. He continues, “I was worried with how behind you got on things, but I knew you just needed some time. I told you this would be better for us both.”
You try not to let that sting. Even if things are better now, and continuing to get better, you can’t forget the pain that lingers from the beginning.
“Tell you what,” he adds, hands in his pockets. “When you finish cleaning up, I’ll take you out to the pub, yeah? Put on something pretty.”
You perk up, pleasantly surprised, though hesitant.
“We could leave earlier if you helped,” you point out, hoping for more than just dinner. “Maybe we could walk in the park or something before eating.”
He gives you a weak smile. One you recognize more than his real one by now. It’s almost apologetic, but not quite.
“I would but I’m bloody exhausted from this week, ya know? Big projects coming up at work.”
Your smile freezes. “And some late nights, I’m sure,” you try to joke.
He doesn’t laugh like you expect, but gives you an odd look. “Why would you say something like that?”
Baffled, you shrug. He shakes his head.
“I’m going to take a nap, come wake me up when you’re ready to go.”
You manage to finish the majority of your to-do list by 5. Shower, get dressed, do your hair and makeup with Brandon snoring in the background until 6. By then, he still hasn’t woken up from his nap, so you perch on the edge of the bed and gently nudge at him until he stirs.
“I’m ready to go, babe,” you murmur.
He scrunches up his face - you spare an affectionate thought for how cute it is. You’ve always found it cute.
“Five more minutes,” he grumbles.
You laugh a little. “It’s getting late, we should probably head out.”
He groans. “Five. Minutes.”
You huff in amusement and reach for his phone to set an alarm, but pause at all the notifications from dating apps crowding his screen. There are… a lot. And as you’re looking, a new message pops up, just labeled “blonde” with a peach emoji. Gross.
You set the alarm and slip away to the living room.
It takes him another half hour to finally rouse, shuffling into the living room with a groan.
“C’mon,” he yawns. “It’s going to be bloody crowded by now.”
You follow him quietly to the car, knowing he’s not chatty when he’s just woken up. Hunger only adds to his mood; you can practically see a cloud forming over his head. By the time he pulls up to the pub, he’s downright grumpy. He grumbles about shit parking, and the milling people outside. It looks busy.
“We could go somewhere else?” you suggest.
“This is fine,” he says.
He parks a block away and starts at a swift pace. You try to hold his hand, but halfway there, he pulls away to check his phone and doesn’t take it again.
Surprisingly, it’s only a twenty minute wait for a table - but Brandon sneers something like “of course it is” under his breath. You smile apologetically at the hostess and usher him away.
He doesn’t talk during the wait, at first. Until suddenly he blurts. “We wouldn’t have to wait if you’d woken me up.”
You blink at him. “I did. You asked for five more minutes.”
“Well, why didn’t you wake me up then?”
“I set an alarm?”
You don’t know why he’s so irritated, just that he seems tired and hungry.
“You know I don’t listen to alarms,” he complains, scowling at the sidewalk.
“Okay… I’ll wake you up next time,” you offer.
“Yeah, next time.”
Thankfully, the two of you are called a little early. The pub is indeed loud and crowded, and you’re definitely overdressed. But at least you know what you want - Brandon’s taken you here a million times before.
Wisely, you wait until he’s downed the texmex rolls before trying for conversation again. He hums along as you talk about work, about the books you’ve been reading, about the new movie you saw last week. You think it’s going pretty well, catching up on each other’s lives, when he interrupts you mid-sentence.
“Where was this?”
You frown. “At the grocery store…?”
“You’re still on that? Thought we moved on from that story.”
You don’t bother finishing it, just ask him about his work. It’s like pulling teeth. A lot of “good” and “busy” and “same as usual.” By the time your entree comes, you’ve given up, not sure if you want to cry or just walk away to see if he even notices. He keeps checking his phone. Your fingers twitch to text Kyle, but you don’t want to bother him while he’s working.
The end of dinner can’t come sooner. You decline dessert when the server asks.
“Probably for the better,” Brandon tells you lowly when they’re gone to get the check. “I think you’ve put on a bit of weight. You know how you get.”
You probably have - Kyle has a sweet tooth and practically begs you to split desserts with him. Johnny’s shares his food with you now too, grinning when you express approval for whatever high-protein dish he’s picked and shoving more at you.
As for “how you get”… Brandon’s mentioned in the past when you were heavier that you get mopey, aren’t much fun to be around.
(A small part of you wonders how that would even effect him at this point. He doesn’t spend enough time around you to notice if you’re mopey. Is that why tonight has been such a disaster…?)
You just collect your purse and lead the way out of the pub. It’s a quiet walk back to the car, even though Brandon seems to be in a better mood. He’s still texting, nearly bumps into an elderly couple along the way.
Back at the apartment, he runs his hand down your side, tugs at the lace hem of your shirt.
“Careful,” you chide.
He sucks his teeth and drops his hand. “I’m just trying to be playful.”
“I know, but I like this shirt.”
He rolls his eyes. “You’ve got three just like it.”
You don’t answer, know it’ll lead to more useless bickering. Just tug the stupid thing over your head, ready to go to bed.
“Hey now, that’s more like it,” he drawls, fingertips running down your spine.
You jump, surprised, but play it off that his hands are cold. He makes some crass comment about warming them up, reaching for your breasts, and your stomach churns.
“I-I think I ate something bad,” you lie, all but sprinting for the bathroom.
You close the door behind you - but don’t lock it. Just sit on the floor, the wall cold against your back, while you try to breathe through your spinning, conflicting thoughts.
He’s finally giving you attention, affection. Why aren’t you jumping at this opportunity to spend time with him? Not long ago, you would have been weeping with joy to have an iota of your normal relationship back. Maybe you really did eat something bad.
“Hey,” Brandon calls through the door, “I’m gonna stay somewhere else tonight.”
You stare at the blank white wood, aghast. “But I’m sick.”
“It’s not like I can do much, is there? Except listen to you be sick all night,” he reasons. “And who knows. Maybe it wasn’t something you ate. Maybe it’s contagious. I don’t want to spend the weekend ill.”
Your eyes burn. He didn’t even open the door to check. “Yeah,” you agree, voice robotic, “you’re right.”
Not even five minutes later, you hear the front door close. That almost, almost does you in. You manage to keep your lackluster dinner down, but not the tears.
You let yourself be pathetic for a few minutes, crying into your arms, folded over your knees. When you finally manage to get yourself together, it’s not Brandon you ache for. It’s Kyle. It’s not possible, you know. You just don’t want to be alone even though the nausea is dissipating.
Sighing, you remove your ruined makeup and wash your face, climb into one of Kyle’s jumpers. At least it still smells like him. It’s only as you’re trying to decide on a comfort show, huddled into a ball on the couch, that you remember his advice.
It takes all of fifteen seconds of debate before you scramble for your phone.
I know it’s late, but are you free, you text Johnny.
A response comes almost immediately.
Always for you, lass. You bite your lip on a tiny smile, already feeling better. Your phone buzzes again. What’s up?
Your thumbs hover over the keyboard for a moment as you figure out what to ask - then how to ask it.
Would you want to come to mine for movies? I don’t feel good…
He answers instantly again. Ice cream not-good or Theraflu not-good?
You sniffle when you remember that being sick was a dealbreaker for your night with Brandon.
Ice cream not-good, you reply.
Say no more, hen. Be there in fifteen. Pick a good one.
You watch TikTok’s until there’s a knock at the door. Upon answering, you’re swept up in a bear hug that lifts you off your socked feet.
“Johnny!” you cry, laughing a bit in shock.
“There she is!” he crows, swinging you around. “Been missin’ my best girl!”
You tell yourself the thrill in your stomach is just from him setting you down. (It’s a harder sell when it happens again seeing his wide smile and warm blue eyes.)
“You're ridiculous,” you huff, “I’m not your best girl.”
He arches his eyebrows. “Oh, yer keepin’ track, are ye?”
“C’mon, you must have a partner or something?” you prod as you usher him inside.
“Kyle must’ve told ye, hen, it’s hard in this line of work,” he explains, shrugging. “Tried before but… usually they just end up feeling neglected, ya ken.”
You hum. That’s why Kyle said you and he would work so well with the open relationship - that you’d still have someone at home while he was out. That you wouldn’t be alone if something happened to him.
“Anyway, this is no kinda talk for a cozy night in, now is it?” Johnny says, cutting your melancholy musing short. “Come look at what I brought ya!”
You only notice then the two grocery bags in one hand. He herds you to the couch and sets them on the coffee table for you to root through.
“My favorite!” You exclaim when you extract the tub of ice cream.
The grin Johnny shoots you is proud. “Kyle said so.”
“You two,” you sigh happily.
He’s also brought a squishy stuffed animal, crisps, popcorn, soda, candy, and a small collection of self-care items. You hold the face-masks up with a questioning smile.
“Heard somewhere that it’s good for ye, when yer feelin’ down.” You try not to giggle when the last word comes out sounding like “doon.” He continues, blissfully ignorant. “Hope that’s the right shite, there was a lot to choose from.”
You throw your arms around him, chest warm. “Thank you, this is perfect, Johnny.”
He circles his arm around your waist, holding you close. “Anytime, bonnie,” he murmurs into your hair.
You squeeze his shoulders as you pull away, waving one of the mask packets with a wicked little smile.
“Wanna try this ‘shite’ with me?” you tease.
You expect a resounding and masculine-heavy no. Instead, Johnny tilts his head consideringly for a moment, then shrugs.
“Eh, why the hell not?”
You wake up the next morning to a mess of candy wrappers, discarded moisturizers, and an empty carton of ice cream. And the smell of eggs. Cartoons are playing quietly on the telly. When you yawn and sit up, you’re greeted by a cheerful Johnny at the stove, wearing your pink apron.
“Mornin’, sunshine,” he calls.
You flush and smile back, glad that you called him. “Mornin’!”
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Masterlist
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orteil42 · 11 months
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Cookie Clicker turns 10 today! Having outlived our enemies, let us celebrate with a fresh batch of announcements!
🍪First of all, Cookie Clicker is 40% off on Steam this week! The perfect gift for your loved and/or hated ones! (the web version is still free forever but you don't get Steam achievements or music by C418!)
🍪Secondly! The mobile version has been lagging behind the browser game for years and is in dire need of an update. I've been dedicating most of my time recently to bringing its content up to par! Here's a progress report:
Compared to the current version, this update adds back 284 upgrades and 179 achievements from the web game, which leaves 83 upgrades and 94 achievements still unimplemented plus a good amount of heavenly upgrades. I am determined to close that gap!
Seasons and the pet dragon are currently partially implemented. These are complicated, compound features with side-effects in all kinds of places so once the update gets an alpha release I'll likely be needing everyone's help to hunt for bugs and oversights. I'm being as thorough as possible but there's no way I didn't forget some obscure interplay somewhere!
I'm also updating the UI! Cookie Clicker's interface makes heavy use of woodwork, which is largely absent from the mobile version; I've been aiming to bring it back. Rather than recycling desktop assets, I'm looking to push the game's visual identity towards less "plain wooden boards" and more "victorian biscuit shop" (something I'd have liked to go for when I first made the game but didn't quite know how yet). Here's some early screenshots!
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I'm using Blender for the new assets, I might make a more in-depth post about my process in the future. Please note that these are experimental and I'm still fiddling with the look! Once I'm happy with it I'll ideally be giving the desktop game a similar makeover.
This update will hopefully come out later this year and will likely involve multiple rounds of alpha. Once stable, future updates will focus on adding sugar lumps and as many of the minigames as possible.
🍪Thirdly: the Makeship grandma plushie is real and we're doing a giveaway! Please read this twitter post to enter. Note that if the launch campaign succeeds we've got other plushies in mind! Maybe a wrinkler?
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🍪Fourthly - there was going to be a really cool announcement here but I've been informed I'm not yet at liberty to discuss it. It's sooooo cool tho trust me. things happening. u gotta take my word for it. tune in next time
🍪Lastly:
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i've got enough dough for like, idk 50 more? mom's recipe. white+dark+milk chocolate. they're very good thank you
PS. thank you for playing with us all these years! odds are some of you reading this have been here since the very start. that's mad to think about! Opti and I couldn't have done this for 10 whole years without all of you hyping us up. i want to see if we can do 10 more. get real freaky with it
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