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Photos from the Armored Core VI: Fires of Rubicon 1st Anniversary Pop Up Shop Sources: https://www.facebook.com/share/p/CFbGt85mpRBJ9BaV/
#armored core#armored core legacy#ACVI#AC6#Armored Core 6#Armored Core VI: Fires of Rubicon#aclegacy#pilot's internal organization#acl#アーマード・コア#アーマードコア#armoredcore#pio#FromSoftware#fromsoft#fromsoft games
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Armored Core: Verdict Day released in North America 11 years ago today - September 24th 2013. Happy Birthday ACVD!
#armored core#armored core legacy#acvd#pio#pilot's internal organization#aclegacy#acl#アーマード・コア#アーマードコア#armoredcore
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Resident community member and modder extraordinaire Extra Crispy has found some more great stuff hidden in Armored Core: Verdict Day, including the unused Multiweapon (seen in a destroyed form in the Emapolice map) and more!
Unused Map: https://youtube.com/watch?v=ZjBACfsfKhQ Unused multiweapon: https://youtube.com/watch?v=Wm5exeUivFk Original Source: https://discord.com/channels/275811274804428801/1121528668884324362/1248634148613259294
#pilot's internal organization#aclegacy#acl#アーマードコア#pio#armoredcore#アーマード・コア#armored core legacy#acvd#armored core
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Here's part 2 of FromCheng's archive of all builds seen on Armored Core: Verdict Day over its lifespan. Link: https://flic.kr/s/aHBqjBPu4e
#armored core#armored core legacy#acvd#pio#pilot's internal organization#aclegacy#acl#アーマード・コア#armoredcore#アーマードコア
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Armored Core: Verdict Day's NA release date Anniversary is tomorrow, and to celebrate a little bit early ACL is announcing Part VII of "The Legacy" giveaway. Fill out the link below for the change to win some great prizes! https://forms.gle/QJNfPmJT5eoERrDR8
#armored core#armored core legacy#acvd#pio#アーマードコア#pilot's internal organization#aclegacy#acl#アーマード・コア#armoredcore
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Armored Core Legacy had a chance to go to the Armored Core VI Event at San Diego Comic-Con. Check out the AC design they had on site!
#armored core#armored core legacy#acvd#pio#pilot's internal organization#aclegacy#アーマード・コア#acl#アーマードコア#armoredcore#ACVI#Fires of Rubicon#Armored Core VI#Armored Core VI: Fires of Rubicon
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Thanks to everyone who came out to today's GAME TIME for Armored Core: Verdict Day! We had a max of 10 people (9 in a room simult). Here's also some of the builds people used.
#armored core#armored core legacy#acvd#pio#aclegacy#acl#アーマード・コア#pilot's internal organization#アーマードコア
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A look at the DECOCTION MODELS Rayleonard 03-AALIYAH Supplice by viewers Sources:https://twitter.com/strayed153/status/1672119846207918080
https://twitter.com/RayN58925043/status/1672236861992075264https://twitter.com/ms14g2/status/1672197040829530113 https://twitter.com/yzv_bn/status/1672218274581594112/photo/1 https://twitter.com/Soshi_Nagai/status/1672128487833100288 https://twitter.com/strayed153/status/1672120493217038336 https://twitter.com/GOTH96927009/status/1672053881709404160 https://twitter.com/zama1126225/status/1672189366285004802
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1 Year Ago, Bandai Namco brought in Armored Core Legacy, VampyBitMe, Oroboro, & Fightin Cowboy to Show the world PvP in ARMORED CORE VI FIRES OF RUBICON for the first time.
An unplanned 1v1 took place between Oro & Cowboy, but it was not enough. Both Pilots had more to give, more to prove, and so, on the 1 year anniversary of this legendary bout, we are bringing them back.
On August 17th, at 2PM CST, Fightin Cowboy & Oroboro will return to the Battlefield of Armored Core VI.
In a rematch to end all rematches, Cleric Armored Core presents:
The Runback On Rubicon
This contest is a First to 10 Wins LOCKOUT Match. In order to win this contest, both competitors will bring 10 AC builds. A competitor must get 1 win with each of their builds. Once they win with a build, it cannot be used again, forcing them to switch to a new AC.
Who will be the first to assert their dominance with all 10 of their ACs? Will Oroboro get his redemption, or will Fightin Cowboy maintain his Crown?
Armored Core Legacy’s Zealous & Cleric will commentate the match!
Come Find out LIVE on Twitch & YouTube on August 17th!!! https://www.twitch.tv/cleric_armored_core
#armored core#armored core legacy#pio#pilot's internal organization#acl#aclegacy#アーマード・コア#アーマードコア#armoredcore#Armored Core VI#Armored Core 6#Armored Core VI: Fires of Rubicon#ACVIFOR
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ARMORED CORE VI FIRES OF RUBICON Story Trailer - w/ English subtitles
#armored core#armored core legacy#pio#pilot's internal organization#aclegacy#acl#アーマード・コア#アーマードコア#armoredcore#Armored Core VI#ACVI
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Notice for Armored Core: Verdict Day on PS3/360. As of May 14th, PVP via P2P for Playstation 3 is no longer available and the unavailability of Patch 1.03 (1.07 for Japan) for both consoles. Free Battle is still technically available on X360 side but is stuck on 1.00 (no patches).
-Armored Core: Verdict Day servers closed on March 31st 2024, but PVP Free Battle was still possible via P2P as long as players were logged into PSN. -Attempting to boot the game will revert it back to 1.00, and the Free Battle menu will be greyed out for PS3 players.
-on May 14th, patches no longer applied when booting up the game. This meant that when players booted up ACVD, even if they were logged into PSN they could not access Free Battle
-Patch 1.03 (Patch 1.07 for Japan) was also no longer available meaning players would be playing the game with stats from launch
-This also affects old versions of PCVD but has been fixed in newer ones
-Part of the issue arises from the fact that ACVD did not get EoL patches like ACV did, which included the patch data so players could still PVP via P2P even after the servers closed.
-Armored Core Legacy has reached out to Bandai Namco (who pinged From Software) and have indicated that the behavior experienced "is as expected based on the ways the separate consoles handle server closures on their respective platforms."
-Armored Core Legacy also reached out to members of the JP community who reached out to FromSoftware directly and received a similar response.
-Oddly enough, the X360 side is not affected and can still do PVP Free Battle via P2P but are stuck on 1.00. It is unknown how long it will stay available. We have reached out to Bandai Namco for comment, and also asked the Japanese community to reach out to From Software directly, and they have indicated this behavior is expected, and that there is no plan for a fix.
#pilot's internal organization#aclegacy#acl#アーマード・コア#アーマードコア#armoredcore#acvd#pio#armored core legacy#armored core
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Pilot’s Internal Organization (PIO) Special [6]: Armored Core VI November 21st to December 9th 2023 Recap - News and updates . See link for more details.
Reddit ver: https://reddit.com/r/armoredcore/comments/18eley6/pilots_internal_organization_pio_special_6/ RR Version: https://ravenrepublic.net/forums/showthread.php?tid=3597&pid=7889078#pid7889078
#armored core#armored core legacy#acvd#pio#pilot's internal organization#aclegacy#acl#アーマード・コア#armoredcore#アーマードコア#Armored Core VI#Armored Core 6#ACVI#AC6#Armored Core VI: Fires of Rubicon
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Reminder! Armored Core Verdict Day on console may be dead, but ACVD lives on through PCVD! Here's today's session where we had a full room almost instantly! Visit the Armored Core Discord for details and to meet other players, and watch this video for the setup steps: How to setup PCVD: https://www.youtube.com/watch?v=Y_K3b0686NE AC Discord: https://discord.gg/armoredcore
#armored core#armored core legacy#acvd#pilot's internal organization#アーマードコア#アーマード・コア#armoredcore#pio#aclegacy#acl
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Patch 1.03 has been released for Armored Core VI. Please note this patch is mainly minor bug fixes. Full patch notes can be viewed here: https://bnent.eu/AC6Patch103
Major Items Included in the Latest Update
Additions
When spectating an online match, the “QUIT SPECTATE” option has been added to the menu, allowing spectators to return to the multiplayer room.
Added “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”.
Added “Scan Standby Time” parameter to head part specs shown via “Toggle Display”.
Bug Fixes
Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the mission “Intercept the Redguns”.
Fixed a bug that caused enemies to stop appearing when the player stands in a certain spot during the mission “Escort the Weaponized Mining Ship”.
Fixed a bug that caused defeated enemies to remain visible on radar during the mission “Breach the Karman Line”.
Fixed a bug that caused the second shot of certain burst fire weapons to veer heavily off target when fired while performing a drift turn on Tank legs.
Fixed a bug that caused boost to disable under certain conditions with Tetrapod legs equipped.
Fixed a bug that occurred with the “VP-66LS” laser shotgun equipped to the left hand, which caused a longer delay than intended between firing a charge shot and being able to fire a normal shot again.
Fixed a bug with the “VP-60LT” laser turret, where it would not respond to the sub-generators during the mission “Destroy the Weaponized Mining Ship”.
Fixed a bug that occurred while reloading the “Vvc-700LD” laser drone, which caused player AC orientation to lock to a target, even with Target Assist disabled.
Fixed a bug that caused incorrect icons to be displayed for intended damage type or reload type in the part specs for certain weapon parts.
Adjusted the timing window of being able to use repair kits while firing certain weapons.
Fixed a bug with certain melee weapons that caused the “Chg. Attack Power” parameter to display an unintended value in the part specs shown via “Toggle Display”.
Fixed a bug that occurred after firing a charge shot during assault boost, which caused a consecutive normal shot to fire unintentionally.
Fixed a bug that prevented damage caused by status effects from being displayed on the HUD.
Fixed a bug that caused the game to crash from the “AC Data” menu in certain situations.
Due to behavioural issues in photo mode, removed the “Motion Blur” option and added the “Camera Blur” option.
*NB: We plan to restore the Motion Blur option in a future update.
Fixed a bug that prevented Trophies/Achievements from unlocking under certain circumstances if unlock requirements involved acquiring parts.
*NB: If any of the following Trophies/Achievements fails to unlock, go to the Shop menu and sell any part from the relevant category. Buying the part back again will trigger the unlock.
“Weapon Collector”
“External Parts Collector”
“Internal Parts Collector”
Changed behavior in online match rooms, so that players are informed when the match is starting even while they have another menu open (e.g. Assembly).
Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invite.
Other performance improvements and minor bug fixes.
Steam
Fixed a bug that occurred when changing screen mode, which caused the HUD to render incorrectly.
Fixed a bug that caused the game to crash when changing graphics settings from the System menu while in a multiplayer room.
Share IDs are now recognized when entered in either upper or lower case.
Other Changes
Updated “Data Usage Agreement” text for the Japanese version.
*NB: After applying the update, the confirmation screen will appear once more for all players.
#armored core#armored core legacy#acvd#pio#pilot's internal organization#aclegacy#acl#アーマードコア#アーマード・コア#armoredcore#ArmoredCoreVI#ACVI#Armored Core VI: Fires of Rubicon#AC6#Armored Core 6
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GGs and thank you to everyone who joined our February 9th GAME TIME for Armored Core: Verdict Day! We had an almost full lobby and played for close to three hours. We hope to see you and others for the February 10th PCVD Game Time. Here are some screenshots of AC's we saw tonight!
#pilot's internal organization#armored core legacy#acvd#aclegacy#アーマード・コア#acl#pio#アーマードコア#armored core#armoredcore#Armored core verdict day#the final verdict
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Community member Shattered Skies has translated some charts from several Armored Core art books. Check out the link below and learn a bit more about AC lore with diagrams from from all the way back to AC1 up till Last Raven and For Answer! Link: https://drive.google.com/drive/u/1/folders/1Z-7hJ4-7Y7QudzXYLZ5MU0YHj0e1qW_9
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