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Undefeatable - Tomoya Ohtani feat. Kellin Quinn (from Sonic Frontiers)
Mabinogi R1 Composition MML code under the cut
I'm hanging on to the other side
I won't give up 'til the end of me
I'm what you get âš when the stars collide âš
Now face it you're just an enemy
Melody - 1144
t200v6l8r>d<b-b->d<b-b-b-raaa>c&dr<f&g>d<gg>d<gg>d<rb->cdfr<b-b- r>d<b-b->d<b-b-b-raaa>c&dr<f&g>d<gg>d<gg>dr<b->cdfr<b-b- o2v8g<grgrgrgab->c<gab-ag>g<grgrgrg>c+c+c+c+<g+g+g+g+ g<grgrgrgab->c<gab-ag>g<grgrgrgb-b-b-b->cc<g+g+ >g<grgrgrgab->c<gab-ag>g<grgrgrg>c+c+c+c+<g+g+g+g+ g<grgrgrgab->c<gab-ag>g<grgrgrgb-b-b-b->cc<g+g+ >g<grgrgrgab->c<gab-ag>g<grgrgrg>c+c+c+c+<g+g+g+g+ g<grgrgrgab->c<gab-ag>g<grgrgrgb-b-b-b->cc<g+g+ >g<grgrgrgab->c<gab-ag>g<grgrgrg>c+c+c+c+<g+g+g+g+ g<grgrgrgab->c<gab-ag>g<grgrgrgb-b-b-b->cc<g+g+ g2f+2r4f+rrf+r4f+rrf+rf+f+f+>g2f+2r4<f+rrf+r4 f+rrf+r>g+d<f+g2f+2r4f+rrf+r4f+rrf+rf+f+f+>g2f+2r4<f+rrf+r4 f+rrf+rf+f+f+o3e-e-e-e-ffffgggggggggggggggg e-e-e-e-e-e-e-e-e-e-e-e-ddddcccccccc ccccccccffffffffddddddddgggggggg ggggffffe-e-e--e-e-e-e-e-e--e-e-e-dddd ccccccccccccccccffffffffdddddddd e-4e-e-e-e-e-e-ffffffffg4b-gab-gg&ggb-gab-g4 e-4e-e-e-e-e-e-ffffffffg4b-gab-gg&ggb-gab-g4 e-4e-e-e-e-e-e-ffffffffg4b-gab-gg&ggb-gab-g4 e-4e-e-e-e-e-e-ffffffffg4b-gab-gg&ggb-gab-g4 e-4e-4r<e-4.>f4f4r<e-4.>g4gggggf+4f+f+f+f+f+f+4e-4e-4r<e-4. f4f4r<f4.>g4gggggf+4f+f+f+f+f+f+4e-e-e-e-e-e-e-e- ffffffffggggggggf+f+f+f+f+f+f+f+e-2<b2f4.c16c16cccc>g4<cg4g4g&g1
Harmony 1 - 540
t200v10r2d2g2a+2a2agagd2&d2d2g2a+2 a2agagga+2r2rr1r1r2r<<gr1 r1r1r1r1r1 r1r1r1r1r1 o4r1r2g8g8g8g8gg8g8g8g8grgggfga-g r2g8g8g8g8g8g8g8g8g8g8grgggfga-gr2g8g8g8g8 gg8g8g8g8grggg>dcc<b-rb-b->cd-ccr r<b-b->cd-ccv12<b-b-r8b-r8a&a2.rr1r1r1r1b-r8b-r8a&a2.rr1 r1r1rv9dfgv10a+2v11a2v12g1 rfgaa+2a2f.gr8a&a1rfgaa+2>c2 <a2ga+&a+1rfgaa+2a2f.a+r8>d&d1 rdc<b->c.c.c&c8<a+.g2r2v10d2g2b-2a2ag agd2&d2d2g2b-2a2agaggb-&b-rd2 g2b-2>c2c<b->d<b-b-2r2>d2<g2a+2a2ag a2gb-&b-rv8>b-g&grb-g&gr2<v10b-aagb-grv8>b-g&grb-g&gr2< v10b-aagb-grv8>b-g&grb-g&gr2<v10b->dc<b->c1&c2.d<b-2.r2r1
Harmony 2 - 423
t200v6b-.a.b->d2<a2g1a1b-.a.b->d2f2 <l1g1a1rrrrrrrrrrrrrrrrrrrrrrrr l8r2a+a+a+a+ a+4a+a+a+a+l4a+rdddaggfrggab-aar rggab-aagd-r8d-r8d-&d-2.rl1rr rrl4d-r8d-r8d-&d-2.rl1r rrl4r<a>cde-2v7c2v8<b-1 rfgaa+2a2f.gr8a&a1rfgaa+2>c2 <a2gd&d1rfgaa+2a2f.a+r8>d&d1 rdc<b->c.c.c.<b-.g2r2d2g2a+2a2ag agd2&d2d2g2a+2a2aga2ga+2rd2 g2a+2>c2c<b->c<b-l2b->rd<ga+al4ag a2ga+2>rb-g2rb-g2r2<b-aagb-gr>b-g2rb-g2r2< b-aagb-g>rb-g2rb-g2r2<b->fe-<b->c1&c2.d<b-2.r2r1
#mabinogi#nexon#mml#music macro language#midi music#sonic the hedgehog#sonic frontiers#kellin quinn#undefeatable
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UGHHH I LOVE THE COLORS AND THE CONTRAST AND THE COMPOSITION AND I DONT USUALLY LIKE HUMAN BILL DESIGNS YHAT MUCH BUT THIS MAKES IT WORK SO WELL AAGD IM IN LOVE W THE ART
âšWAIT A MINUTEâïž this lil comic is inspired by that one song from Willow :)
I did a lil comic with them! I SHIP THEM BUT IN A TOXIC YAOI WAY (idk how you describe it) but bill is just using ford for his own gain and he sees that ford really has feelings for himâŠso heâs uses it for his own advantage đ
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Instead of having 12 wishes for 2023 I want to thank 12 things from 2022.
1. AMH -- Having the chance of knowing you has been great, I thank you for your support and advice, for making me dream big and be better. I am only sorry for not having been able to repay you. I hope someone I will be able to do so.
2. AAQC -- I have to thank you for always being there, for supporting me whenever I needed, I am sorry for unloading the weight onto you and hope to make it up to you. You have shown me friendship as I don't remember having ever experienced.
3. My parents -- for letting me be in my own space and supporting me when I needed, for not pushing, for your love.
4. OTGA -- For keeping in touch, for your friendship, although we have parted ways we still are trying to remain close. For trusting me.
5. AGGD -- For giving me advice whenever I needed it, for being my confident and guide.
6. SL & GC -- For giving me confidence in who I am and which is my potential. For showing me what hard work and a vision can achieve.
7. HDG -- For giving me advice and help, for allowing me to be myself in a place where I felt secure, we haven't seen each other for years but thanks to you I had a home where I spent my years in college.
8. HTT -- I still remember you, even now, after 6 years, you still provide me with support, wherever you are thank you, I thank your protection and blessing.
9. SCG -- I have to thank you for your tolerance and your regard for our different lifestyles, I thank you.
10. AAGD -- For taking care of my parents, for being there while I am not, for taking the load I have forgotten, I thank you and appologize.
11. TGG -- For remaining a symbol, of what I am, of what I've been. Of what the future holds, of what my past was. A companion for life in spirit if not in physical form. I will continue to love you and care for you.
12. To God -- For everyone that tou have put in my path, for every opportunity you have given me, for every wish you have granted me, for every gift you gave me. I thank you and hope you forgive me, for I have made wrong for many people, for I have made mistakes for I haven't done what I should have.
To finish it all, I want to use this energy of change, of renewal, of growth to make it better, for everyone I have mentioned, for those I haven't. I want to make it upo to you, to reaffirm your trust and help those who need it.
I know I said I didn't want any wishes but I found one, one that is everything I need, please, if there is someone there give the people above health, happiness and prosperity. They deserve it and I want it to happen. I hope they fit.
2022-12-31
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Wala akong ginawa sa tao na to kundi painitin ulo niya haha the moment na umalis siya, miss na miss ko na aagd. đ„ș
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#aagfashionweek#aagd#womenswear#fashionblog#red coat#nyfw2019#nyc#newyork#nyc fashion#street style#street fashion
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Have you got any advice on finding a mentor? What kind of mentor should I be looking for? How can I ask them to be my mentor? How can I meet potential mentors in the post covid society?
The best advice I have is to be honest, be open, and put yourself out there. Rejection can be scary, but what is most likely to happen is that the potential mentor says "no" and your situation is unchanged. It is highly unlikely that anyone will retaliate for being asked for mentorship. If such a thing does happen, please let me know directly so that I can help amplify that signal - that sort of thing should not be tolerated.
When you approach a potential mentor, follow Inigo Montoyaâs example. You generally want to approach someone with four major steps:
Greeting - Hello.
Introduction - My name is Inigo Montoya.
Relevant link - You killed my father.
Manage Expectations - Prepare to die.
So, for example, I would feel comfortable reaching out to someone withÂ
âHi there. Iâm AAGD, a game design student. I am looking for an experienced game designer to answer some questions about game design as a career. Could I ask you some of those questions, please?â
If the person I ask is unwilling or unable to help, I would continue looking elsewhere. I might ask a follow up question if they lack the bandwidth, such as âCould you refer me to someone who could answer my questions?â As long as youâre polite, respectful, and to-the-point, you will likely get a polite and reasonable response.
As for the kind of mentor you should be looking for, it depends on what you want to do. Game designers can teach you a lot about game design. Programmers can teach you a lot about coding. Artists will teach you about art. Producers can teach you about managing schedules and tasks. Find someone with experience doing the thing you want to know about and ask them about it. If you arenât sure what to ask, you can start with âIâm so new I donât even know what to ask. What do you wish you knew when you were starting out?â and move on from there.
Remember - mentorship is not about validation, itâs about learning. You donât want to argue with a mentor, get defensive, or take any criticism personally. Instead, you should carefully consider their because they have experience you lack and often see things that you donât. Itâs ok to move on if a potential mentor doesnât have the kind of approach or people skills you feel comfortable with - not every teaching method works for everybody and what works for a veteran like me wonât necessarily work for you. However, I suggest you take what you can learn because all experience is valuable, even if itâs only to learn what not to do.Â
As for where to meet mentors, I suggest looking into game dev communities on social media. I have answered plenty of questions myself, either through the blog, on twitter, or via my [Nuanced Gaming Discord] server - there are a variety of industry professionals who hang out there and can answer any questions you might have. Alternatively, [Joe Hobbs], an experienced game artist, curates a [spreadsheet of game developers] across a variety of development disciplines who have all volunteered to give advice to students and juniors. You can try reaching out to anyone on that list as well. That should be enough to get you started in your search for a mentor. If you canât find someone from those resources, try reaching out to me directly and I will do what I can to track someone down. I wish you good luck.
[Join us on Discord] and/or [Support us on Patreon]
The FANTa Project is being rebooted. [What is the FANTa project?]
Got a burning question you want answered?
Short questions: Ask a Game Dev on Twitter
Long questions: Ask a Game Dev on Tumblr
Frequent Questions: The FAQ
#getting started with game design#getting started with game programming#mentorship#things to do on your own to get started#game career advice#getting a job in the game industry
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Todo lo que debes saber antes de iniciar los trĂĄmites de divorcio en caso de estar embarazada.
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>> January 28 was my birthday and honestly, I didnât do anything to celebrate which is why this weekend more than made up for it as I got to see Brent Spiner on his 70th birthday at the @hollywoodshow1 Data is my favorite character in all of Star Trek and it was awesome that I got to wish him a happy birthday. âThank you. Thereâs no place Iâd rather be...well...except maybe Paris.â I told Brent that years ago, I saw him in a live stage reading of the Frankenstein radio drama where he played Dr. Frankenstein. Brent told me that that was one of his favorite experiences because after the show, he stayed backstage talking to filmmaker Roger Corman. Heâs apparently a living encyclopedia of Cormanâs films and regretted that no one filmed his conversation. Overall, this was a great experience and I wore my Starfleet uniform for the first time. More than made up for my boring birthday. #hollywoodshow #startrek #tng #startrekthenextgeneration #startrektng#brentspiner #data #startrekcosplay  <<
https://www.instagram.com/p/BtbMkW-AagD/
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Aagde Lighthouse and semaphore. Epinal, ca. 1900. Built by DAdB
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Spruce Awarded Supplier Partner Company of The Year by The Apartment Association of Greater Dallas
Spruce Awarded Supplier Partner Company of The Year by The Apartment Association of Greater Dallas
DALLAS (PRWEB) November 08, 2021 Spruce, the leading provider of lifestyle services to the multifamily sector, recently announced that it has won the Supplier Partner Company of the Year award as a result of its nomination by national partner American Landmark. The Apartment Association of Greater Dallas (AAGD) awarded Spruce with the title as a result of the companyâs success in lifting localâŠ
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do aoog aagd aoog aa
#a good letter about boundaries and expectations#tumblr literally would not let me fix the message above so
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2-10PCS/lot MAX6708SKA+T SOT-23-8 AAGD New original IC
2-10PCS/lot MAX6708SKA+T SOT-23-8 AAGD New original IC
2-10PCS/lot MAX6708SKA+T SOT-23-8 AAGD New original IC
Price
5 Catch me HERE
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#kitchendesign #architecture and #interiordesign by #insonduboiswood #insonwood - #cleanlines matter #kitchendecor can make a #kitchen https://www.instagram.com/p/CNF2rk-AAGd/?igshid=9bds3g2yi0l9
#kitchendesign#architecture#interiordesign#insonduboiswood#insonwood#cleanlines#kitchendecor#kitchen
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#womenswear#aagfashionweek#aagd#street fashion#street style#fashion#nycfashion#70-200mm#ootd#nyfw2019#newyork#ny#fashionweek2019
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Some game developer companies shut down fan projects that didn't do the right legal thing, which was getting permission. But Valve seems to be very lenient with mods and fan games alike. They blessed and even sold Half-Life mods made back in the 1999s, and they even blessed the fan-made Black Mesa remake game to become commercial. How and why is it than Valve can do these things and not everyone else like Nintendo with fan projects (mods and fan games)?
Letâs take a step back for a moment to understand how companies make decisions. Companies are run by owners. If I am the only owner of Awesome Appetizer Gourmet Distribution Company, I own 100% of the company and make all of the decisions. But letâs say that axl99 and EDC are my equal partners; we each own 33.33% of AAGD Co. If I decide that I want AAGD Co to make ice cream but EDC wants AAGD Co to make crab cakes, we are at an impasse. Company decisions are majority rule, so axl99 is the deciding vote. As long as more than 50% of the total ownership of the company decide to make a decision, the company must carry out that decision. With me so far?
Now... letâs say that axl99, EDC, and I are all very busy people - too busy to run the day-to-day AAGD Co duties. EDC is starting a second company called European Dining Collective, axl99 has been called in to produce the next set of blockbuster superhero movies, and I have decided to pursue my love of fine ice creams and partner with Netflix for my own ice cream tasting show. We still own AAGD Co, but weâre all too busy to run the day-to-day affairs. Instead, we decide to hire Carrie Ellen Okonkwo to execute our wishes for us - a chief executive officer - who we trust to hire the necessary people and run the company as best she can. She will take care of the smaller stuff while leaving the company biggest decisions to us. We might even give her some stake in the company - axl99, EDC, and I each give her 3.33% of our stake in the company.
Carrie now owns 10% of AAGD Co while axl99, EDC, and I own 30% each. Any major decision still requires two of either myself, axl99, or EDC to agree for the company to do it because thatâs still necessary for >50% of the company ownership to decide. Even though Carrie owns part of the company, she doesnât own enough to make a difference in the decision voting. She shares in the success and failure of AAGD Co, but she must still act on our collective behalf. She is legally bound to make decisions that she believes would benefit us, or she can be dismissed and sued.Â
âBut Dev, what does all this have to do with fan games and permission?â you might ask.
In the case of Valve, the company is majority owned by Gabe Newell and his fellow founders and coworkers. GabeN and the other stakeholders make the decisions for Valve (the company) and Valve must abide by their decisions. If they decide to give permission to fan game devs, Valve is required to carry out their wishes. Getting more than 50% of the relevant stakeholders to agree is not that difficult. Nintendo, on the other hand, is publicly traded. This means that ownership is divided up among tens or even hundreds of thousands of people. Nintendoâs leadership isnât making the decisions for themselves. Theyâre making decisions on behalf of all of the shareholders (owners).Â
Company leadership makes these decisions based on what they think is best for the companyâs owners. They are legally bound to make choices they believe will benefit the companyâs owners. The default goal of any company is to make more money for the shareholders. For giving permission to something like a fan game, there absolutely must be some tangible benefit to the company in doing so. âIt would be nice of themâ isnât tangible enough - there needs to be some legitimate evidence that it has an actual positive dollar value involved, or enough of the owners (>50%) must decide that giving permission is more valuable or important than protecting the intellectual property the company has spent millions of dollars developing. Itâs a lot easier to convince a small number of company owners who are also game developers who like fan games to give permission than it is to convince tens of thousands of faceless shareholders of the same thing. Thatâs why Valve does it and Nintendo doesnât.
[Join us on Discord] and/or [Support us on Patreon]
The FANTa Project is being rebooted. [What is the FANTa project?]
Got a burning question you want answered?
Short questions: Ask a Game Dev on Twitter
Long questions: Ask a Game Dev on Tumblr
Frequent Questions: The FAQ
#the business of video games#corporate stuff#Executive Management#intellectual property#legal implications
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Awesome Games Done Quick 2021 recauda mĂĄs de $2.7 millones para la Prevent Cancer Foundation
#AwesomeGamesDoneQuick2021 recauda mĂĄs de $2.7 millones para la #PreventCancerFoundation - #AGDQ2021 #videojuegos #caridad #elmundotech
El evento Awesome Games Done Quick 2021 de una semana de duraciĂłn ha recaudado mĂĄs de USD$2.7 millones para la Prevent Cancer Foundation. SegĂșn las estadĂsticas vistas en su sitio web, la AAGD recaudĂł USD$2,764,162.03 de parte de 42,090 donaciones. La mayor donaciĂłn: USD$187.084,08 de la Games Done Quick. Al igual que muchos otros eventos, la ediciĂłn de este año se realizĂł en lĂnea debido a laâŠ
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