#a story focused on Hijikata and Chizuru without directly involving them
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nalufever · 7 years ago
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Hope and Despair
@hijichiweek ~ June 24th prompt, hope/despair ~ a hopefully amusing drabble with understated nsfw connotations. :P
"No more." Wild eyed, running a shaking hand through already disheveled hair, the elder of two college students spoke to his roommate. "Geeze, I thought living in the dorms was rough."
"Maybe it'll get better."
Disgust and anger in equal measure in his voice, the senior snapped back, "Every damn night like clockwork!"
"I spoke with our landlady and she said they're in the honeymoon phase."
"I don't begrudge anyone happiness, but how can I study with such noises?"
"You're not the only one who has trouble concentrating."
"Then we're agreed." Nodding firmly, the senior college student slammed his fist into his palm. "We're gonna break our lease and move."
"Can we do that?"
"Can we afford not to? I'm gonna flunk every damn class if I don't have quiet time at night to study."
"Our landlady also mentioned how much breaking the lease would cost. I'm already eating ramen for every meal to make my money stretch to the end of the month." His despair was almost comical to his roommate. "What can we do?"
Hope lit the senior's face as inspiration struck. "Earplugs!"
Buoyed by the other's enthusiasm, Souji clapped his hands. "And if that doesn't work Harada, I know a guy! Kazama can break up their marriage!"
"You're delirious from lack of sleep." Harada rolled his eyes and rubbed his forehead furiously. "Obviously, we need to speed Chizuru's conception. Once she's pregnant, Hijikata will stop with the nightly assaults."
"What if his kink is pregnant women?"
"We're both gonna flunk, aren't we?"
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shenanigumi · 8 years ago
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So I finished Kyoto Winds…
Here’s the comprehensive review I promised!! Keep in mind that I haven’t always paid the closest attention (as my first priority eventually shifted to managing the walkthroughs, since I can replay them anytime), but I’ll do my best to be accurate.
As usual, I’m biased as hell so you’ll want to take a lot of this with a grain of salt, but here we go, with the longest post ever…
Overall
On the gameplay – having been expecting to get to choose the route at the beginning, the fact that I had to navigate all the options and pick accordingly was a surprise, but not an unwelcome one. I’ve always been a fan of choice-based gameplay, so really, the only sticking point I hit was Souma’s route. As you may have noticed, I had a bit of trouble figuring out which system of choices was required for me to get to his second appearance. Other than that, everything turned out fine, although the sheer number of options was a little bit overwhelming at first. | 4/5
On the art – fantastic, as always, although there are a couple CGs that look a little funny to me (for instance, I don’t think Kazama’s Ikeda CG looks much like him). I am admittedly also not a fan of the costume recolors in most cases, but it’s not like it gets in the way of my enjoying the game. Additionally, Demons’ Bond also seems to have influenced the Yase backgrounds. We all know how I feel about Demons’ Bond as it relates to Hakuōki, so I’m not too enthusiastic about the parallels, but that’s an entirely different story. | 5/5 – odd-looking CGs and a palette swap I don’t particularly like aren’t enough to knock a point off
On the translation – …ouch. Noticed a huge amount more typos, clumsily written phrases (like using ‘gruff’ to describe someone’s hands), faulty formatting, incorrect dialogue tags, out-of-place swearing (particularly concerning the word ‘bitch’), and plain OOC dialogue (especially from Amagiri) compared to the original. I also hear that Iba’s dialogue wasn’t well-handled either, and it makes me wonder about the accuracy of the ‘new’ lines as well. I don’t have a lot of faith in this one, so I’m going to say the original translation was definitely, and markedly, better. In part because it distinguished between “the Demon” (Hijikata) and “the demon” (Kazama) instead of inexplicably capitalizing the common noun ‘demon’ so it’s possible to confuse the two. Or ‘fury’, for that matter. Yeah, that just makes no sense to me. | 2/5
On the soundtrack – a few tracks are good, and most unremarkable, but on the whole I’d rank it roughly equivalent with the original. I am also a fan of the soundfont; electric acoustic is my jam. I’m also getting a distinctly Demons’ Bond vibe from a lot of them, which isn’t necessarily a bad thing, but it does tend to melt into the background so that I can’t really tell the difference between several tracks at first listen. Not that it’s a big deal, but the original stood out a little more to me, I guess. | 3/5
Now, onto the routes! Please note that though the ratings I give the new routes are based exclusively on this game, the ratings I give the six old routes are in comparison to the same routes in the original game, with 1/5 being much worse; 3/5 being about the same; and 5/5 being much better.
Hijikata’s Route
Hijikata’s the same Demon Commander we all know and love, only his relationship and dynamic with Chizuru are fleshed out a little more. Chizuru’s role as his page is given a little more of a spotlight, as is her exact role as his page, and her place in the Shinsengumi as a whole feels a little more solid because of that development. Since the game ends before they reach Edo, they’re not exactly a couple, but since his Memories of Love are included, we see Hijikata’s feelings as well. Overall, this route strikes a good balance, and a believable platform for eventual romance. Which, of course, is ideal on any Implied Canon route. (I was Not Ok with Yamazaki’s death and burial at sea, though. Like… my heart.) | 4/5
Okita’s Route
Okita hasn’t changed a bit, but the reasoning behind his actions is made a little clearer, and his brotherly adoration for Kondou is also stressed a little more. As a character, he feels a little more complete, and I was able to understand his actions a little better without having to guess at his motives (for instance, he repeatedly asserts that he doesn’t like it when other people make inferences about how he or Kondou feels). Because of that, his dynamic with Chizuru also got a little more development, and although the game ends before they’re involved, I can already see the basis for their relationship in the sequel. While OkiChi admittedly felt a little bit sudden in the original, this half-route did a good job of slowing down and zooming in so we can see the shift a little more. Or at least, I could. Maybe it was because I was looking for it. | 4/5
Saito’s Route
THIS IS WHAT I’M TALKING ABOUT. This? Right here? Perfect improvement over the original route, adding to all the right places without taking anything away. It includes just enough extra background on Saito and Chizuru and how the two of them interact to make the ship believable. Their relationship is made softer without pulling either of them out of character, and the extent of their compatibility explored. Saito offers just enough reassurance, and Chizuru is just conscious enough of her place in the relationship and in the Shinsengumi, that their development reads as very natural. Excellent. Not much else to say, just like Saito. | 5/5
Heisuke’s Route
Hoo boy. Not a lot of new content and no new CGs, but it’s not like you can do much to improve on Heisuke’s route, anyway, since it was hands down the best in the original. The few things they did add fit in well with the original flow, nothing felt out-of-place, and I was actually enjoying myself quite a bit thanks to all that wonderful HeiChi… until Sen intervened in the conflict between Kazama and Heisuke. Rather than offer herself as the mother of Kazama’s children to spare Chizuru, like in the original, she instead threatens to banish him and his entire clan for interfering with the affairs of humans. However, quite generously, she offers him amnesty if he agrees to leave Heisuke and Chizuru alone. I was… angry. Still am, in fact.
But it’s not just because I ship KazaSen; really, it’s not. It’s because altering that scene threatens the integrity of the entire plot, when you consider that Kazama will eventually join Heisuke and Chizuru in rescuing Sen. Furthermore, her authority to banish an entire clan of demons is never explained, and her threat makes no sense anyway, considering that Yase has literally worked directly for the imperial court for centuries, so she has no business telling Kazama to stand down for allying with the Satsuma. Basically, retconning that scene makes no sense, and plotholes of that magnitude have never sat well with me. I had a bitter taste in my mouth for the rest of the route, which thankfully didn’t last much longer. | 3/5 – the adorableness of HeiChi barely manages to even out the fact that my faith in the plot has been materially damaged
Harada’s Route
Yes. Good. Wonderful development between the two of them, and although there aren’t too many additions until the route split, their relationship is more firmly established—and earlier on—which makes me a little bit more okay with the more mature direction their relationship is headed. Moreover, Harada’s reassurance that Chizuru is just a normal girl and not a monster was sorely needed in the original, and I’m relieved to see that kind of closure here. Otherwise, it was largely unremarkable (in a good way), other than the fact that Shiranui talks a bit more about Takasugi. Which, by the way, was awesome; I still consider TakaShira canon until proven otherwise. | 4/5
Nagakura’s Route
Definitely sweet and enjoyable! I played this one first, so I didn’t actually get all his scenes till I focused on the walkthrough, but there were so many d’aww moments, I lost count. Honestly, they really amped up the sweetness between the two of them (including modifying some of his In Days Past to be a little more romantic), and that kind of mutual innocence is really refreshing since Nagakura’s so… ya know… suggestive. But something feels like it’s missing, and I can’t quite put my finger on it. I think it might be Toba-Fushimi, honestly; I was fine up till then, but the last couple chapters feel kind of rushed in a way I can’t explain. Still a good route, though! | 4/5
Sanan’s Route
I… really don’t have a lot of feelings about this one. I wasn’t really expecting to, considering Sanan is my least favorite, but I expected my lack of feelings to be related more to that than the fact that there’s really not much to say about it. Like, there are still a lot of inconsistencies in his personality since so many of the scenes early on are accessible on all routes, and I can’t really get a solid grasp on who he is or what his relationship is to Chizuru. The best thing I can say about his route—other than that Kaoru makes an appearance—is that Chizuru’s feelings are at least clear. | 3/5
Yamazaki’s Route
He may not appear much in the beginning, but once he starts showing up a little more often, it’s priceless. Although the relationship doesn’t have a lot of time to develop, for some reason, it doesn’t feel rushed or incomplete. Somehow, they managed to devise a pairing that doesn’t need a lot of development to be believable; they’re simply naturally suited to one another from the beginning. The dialogue and narrative can get a little saccharine at times, but I was honestly eating it up. Especially when he was holding her hand. Who’d have thought that Yamazaki, of all people, gets the closest to becoming half of a legit couple with Chizuru within the span of the first game alone? | 5/5
Iba’s Route
I… ugh… just please get him away from me. As I’ve said, you’d have to work really hard to find someone with whom I’m less personally compatible, and because I already find it difficult to put myself in Chizuru’s tabi, I could not for the life of me get into his route at all. The man’s as Mary a Sue as you’ll find anywhere. The Long-Lost, Somehow-Forgotten Childhood Friend of Chizuru, whom she miraculously remembers throughout his route, Iba is Gallant and Pacifistic and Really Nice All the Time. In fact, he Can Do No Wrong, is Inhumanly Selfless, and wants nothing more than Chizuru’s safety and happiness at any given time. He’s also On Really Good/Personal Terms with All the Captains because he also used to frequent Shiei Hall for undisclosed reasons (other than being the son of a dojo master himself—oh yeah, and he’s a master at his style of swordplay, by the way, although he’s never killed anyone because of his Incorruptible Pure Pureness).
So basically, the dude’s already wormed his way into everyone’s hearts long before the route even starts, and that just strikes me as unfair. Basically, the route relies on their pasts to create chemistry and the foundation for a ‘believable’ relationship, instead of showing how they’re suited to one another in the present. Honestly, he creeps me out more than a little. Of course, independently of his character, the plot itself is fine—if a little bland at times. I don’t exactly appreciate the reused/paralleled backgrounds from Demons’ Bond, or the random demons’ arms that just kinda come out of nowhere and don’t seem to have an apparent purpose beyond being attached to Takeda and Iba (why are they even in Yase? how come they weren’t destroyed? what the fuck?), but those are personal grudges. Anyway, yeah, definitely not my favorite. | 2/5
Souma’s Route
After the amount of heartache I had trying to get his route, I remember swearing that he’d better be the best ever. I wasn’t particularly disappointed. Souma’s like… Heisuke’s mirror image, in a way. Both are awkward oblivious sweethearts, but Heisuke’s more fun-loving, while Souma is serious to a fault. In the same way I love Heisuke and HeiChi’s dynamic, Souma and SouChi strike me as very similar. They support one another, learning and growing together, throughout the route. It’s really refreshing to see Chizuru in a different ‘kind’ of relationship, too, considering that she’s Souma’s ‘senpai’ (well, his mentor in being a page) as opposed to being one of the captains’ inferiors. There are also quite a few backstory moments in this route, which I appreciated, although a few of them read as a little bit contrived; I’d have preferred they spread it out a bit. Also, Fuck-and-Run Miki makes a great antagonist, and I’m pleased to see more of him—although I was a bit disappointed to find Kazama once again assuming the same basic role as he does in Saito’s route. Like, can we have more Heisuke’s-route-esque ‘reluctant rivalrous allies’ banter? | 4/5
Sakamoto’s Route
Okay, so… I kinda love this guy, and it’s not all because he resembles Shiranui. He’s an interesting character, and it’s nice to have a route with someone who isn’t affiliated with the Shinsengumi but isn’t also trying to kidnap Chizuru. The thing is, although I wouldn’t say the ship feels forced, Sakamoto moves really fast, like probably faster than Harada fast, considering he’s technically got the first chronological kiss CG—just not on the lips. It’s also a little less clear how, when, and why Chizuru becomes interested in him. It might just be the fact that I like the character enough to let it slide, but I didn’t have any trouble suspending disbelief long enough to squeal at their cute moments. Even though I wouldn’t say it was an incredible route, it was honestly really interesting, because it follows a completely different path than I was used to, departing from the usual set of choices. (Also, any route with more Shiranui is fine by me. I’m a shallow girl with obvious motives; so sue me.) | 4/5
Kazama’s Route
Better than the original for sure, but that’s not exactly saying much. I do like that there are actual options for raising Kazama’s affection prior to the split, because it makes the entire concept of him having a route make much more sense. I can’t say that Chizuru’s reasoning in choosing to follow him specifically makes any more sense than it did before, especially considering that she could easily have chosen to accompany someone else (I’d have chosen Shiranui, to no one’s surprise). Speaking of which, I’m also not entirely sure how I feel about Sen taking them both to Yase without the slightest suspicion about Kazama’s prior intention to abduct her, or the fact that she doesn’t instruct Amagiri to chaperone, but I can live with it because it looks like there’ll be some semblance of an actual plot this time. Meaning that Kaoru and Kodo are in league to resurrect the Yukimura clan through furies, and Kazama and Chizuru are out to stop them. Considering that Kodo’s death felt like an afterthought in Kazama’s original route, I’m all for this change. I still don’t ship KazaChi in the slightest, though. I just… can’t. | 3/5
Final Assessment
Average Meta Score (art, OST, etc.): 3.5 / 5 Average Route Score: 3.75 / 5 Verdict: Pretty Damn Good Overall [Shenanigumi Approved – Except KazaSen’s De-Canonization]
From disappointment to elation, I’ve felt it all across the board, and shed more than a few tears at varying points (and this is before I even explore the bad endings). If you don’t have this game and you’re waiting to see whether you feel like getting it or not, I don’t have any advice for you. Whether or not it’s worth it to get the game or even the system is up to you, but I hope that was enlightening!
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