#YOU EVER SEE SOMEONE WHO MAKES HOLOGRAPHIC STICKERS AN ART FORM
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You got the makings of greatness in you...
(From this shop here!)
#YOU EVER SEE SOMEONE WHO MAKES HOLOGRAPHIC STICKERS AN ART FORM#NOW YOU HAVE#Seriously I wish more people took advantage of the inherent properties of a prismatic sticker to serve the image's purpose and intent#OUGH ITS SO GOOD#Anyway. Bought this at comic con. Artist is lovely also!!#OPE *holographic in that second tag. This is a holographic sticker xD#Third tag. Sigh. I'm tired#stickers#sticker collection#bunny's favorites#Shiny#Treasure planet#jim hawkins#individuals#characters#Pop culture#Disney#Space
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The small 'ahem' and the dimming lights brought the attention of the closing party back on the podium. On it was Janus, looking a great deal better than he was a few minutes ago (when he was practicing his closing speech on a statue when he thought nobody was looking.) On the stage, he took a deep breath and brightened as everyone turned in their formal evening attire.
"Thank you all for coming to the Closing Party. It's been a pretty busy week, and all of you have made such beautiful and wonderous pieces of art. I'm overjoyed that they're on display tonight, and I thought there wasn't any way to view all of them in the span of a couple hours. So this last night of the museum will be going on until the sun rises again. You don't have to stay the entire time, but--"
"Well, sure they do!"
The interjection startled the AI at the podium, and he jumped a few feet from his spot. The chipper voice started again as one of the other statues on the stage moved, revealing the form of a marble-sculpted woman covered in holographic stickers.
"After all, each and every one of you put in so much effort into bringing your imaginations and inspirations to life, haven't you? So we thought we might return the favor, that's all. And you're all invited!"
Punctuating her statement was the sound of the large wooden doors, now slamming shut inward with a reverberating BOOM that bounced off all the halls of the lobby, even from the auditorium.
"I hope you all put everything into your masterpieces! Because your masterpieces will put everything into annihilating all of you~"
With another delighted laugh, the lights in the auditorium shut off, leaving everyone with only the light of their phones and watches. And as the murmurs began and hands reached for other hands in the dark, there was another THUNK near the wall as a framed portrait fell off its anchor. From its canvas, it began to look at the crowd, eyes now glowing in the light of everyone's flashlights. One hand crawled out of the frame, then another. Nails sank into the floor with terrifying ease as the subject of the portrait pulled themselves from its frame, marble cracking at its fingertips.
The next sound was a scream, and the sound of a woman falling onto the floor as the portrait pulled at her ankles. And then another. And another still as the frames began to move off the walls en masse, attacking anyone unlucky enough to be in their sights. There was a panic in the auditorium as people tried to flee and fight, falling over each other to escape the room
But it seemed that no matter where anyone chose to run to, or where they thought to hide, there was always something in the shadows.
Waiting.
~ * ~ * ~ * ~
Welcome to Part Two of the event!
As stated, the artwork in the Tempus Museum has come to life--literally, in this case. You've been challenged to survive until the next sunrise. To do so, you must evade, capture or destroy the horrific objects that have come to life.
Most of the artwork in the museum is hostile, and will attempt to un-alive your characters as best they can.
These generic museum monsters can be found everywhere wandering around, but are more common in areas they originated from:
Subjects and people in paintings will crawl out of their canvases to chase and eliminate anything they see moving. Their sharp nails can pierce through marble, so flesh and bone is probably nothing to them. Humanoids are not exclusive to this class of monster--painted animals, creatures and other things will also hop out of paintings to come after your muse. You can capture a painting monster by smacking it with a canvas, or destroy it with paint thinner (or water, if it's a watercolor)
Framed sketches will behave similarly to the painting monsters, and will leave lots of thin scratches as opposed to big ones. Capture them with paper, or destroy them by rubbing them with an eraser.
Statues of any material will chase your characters and attempt to injure them with their fists (or if they were holding a weapon, they'll use that weapon). Catch them by making them run back to their plaques, stands and pedestals, or destroy using a hammer and chisel.
The Parlor Dolls have now, unfortunately, all grown sharp teeth. They've all taken on ghastly appearances, and if they swarm around you, it might as well be the end of you. You can capture a doll by chasing it back into a display case, or destroy it by carefully ripping their seams.
Dancing Dresses in the painted ballroom will beckon people to dance with them, and will attempt to catch people in the folds of their fabric to immobilize them. They're not lethal on their own, but they'll hold your muse in place for something more dangerous to come along. Capture them by hitting them with a dress form, or destroy them by ripping their seams OR cutting them with scissors. - NOTE: Characters who bowed and danced with any of the ghostly gowns at the Gala XY will not harm the people who danced with them, and will instead, keep dancing.
Decorated Weapons made in the forge will take a life of their own and will seemingly float around, looking for battle. Sometimes they'll team up with Statues, making them especially deadly companions. Capture them by hitting them with a weapon rack, or destroy them with a hammer or any significant heat source.
Baked Goods and Pastries made in the culinary courtyard will not get up on their own, but a good many of them have become poisoned. The severity and potency of the poisons varies, with side effects ranging from an upset stomach to a sudden case of death. They don't move, so you don't have to capture them, but... maybe don't eat them, no matter how good they may smell and look.
Paintings on the street have come to life, making hazards of their own outside of the museum. Street-painted landscapes have become very tangibly real, as well as anything sprayed on the walls. If there was ever a time to regret the giant mural you painted on the side of a building as it crawls from its spot to squash you like a bug, now's the time. You can destroy these with water.
Landscapes will attempt to draw your muse into their world, sealing them in their frames. Your muse will be helpless to do much other than look through the painting like a window. The only means of escape is to have someone else drag you out of the landscape!
In addition to these generic museum hazards, there are a few specific hazards depending on how your muse behaved in Part 1 of the event:
If your muse created something with love, adoration, feelings of happiness, or any other intensely positive emotions, it may help them instead of hinder them. This can be anything from alerting them of danger to protecting them.
Your muse's own creations may attack them, too, aside from the generic monsters in the museum.
If your muse stole any artwork from the museum, it will hunt them down with special vitriol and hostility, and will stop at nothing to destroy your muse.
Similarly, if your muse attempted to destroy any of the artwork in the museum, it's going to target them specifically and attempt to return the favor.
Any art your muse made as a gift to others will either hurt OR help them, depending on individual mun preference.
Have fun! :)
~ * ~ * ~ * ~
Frequently Asked Questions
"How long will Part 2 of the event last?"
The event will run until 00:00, June 18th
"Are the optimized tools still here?"
Shockingly, yes! And so are the regular tools, too. How you use them to survive is up to you, but building a door might be the fastest way. However, be warned that drawing a door on a wall has just as big of a chance of sending your muse to a different random room than it does outside the museum.
"Can we still do Part 1 threads?"
Yes! If you would like to keep your Canvas experience monster-free, you can continue making Part 1 starters until the end of the event.
"What about the art my muse took home?"
It has also come to life! So while the museum is certainly dangerous, there are random statues, paintings, dolls and other monsters roaming around OUTSIDE the museum, too.
"Can we destroy the paintings NOW?"
Unfortunately, they're just as invulnerable as they were before. Bummer, huh? Unless they're hit with their specific weakness, the monsters are invulnerable to attacks that damage them. (However, they can still be hindered by traps, and while strong attacks won't destroy them, they'll knock them out of the way!)
"Can we interact with Capella or Janus?"
Poor Janus is trying to put all the artwork back where it belongs by capturing them. He's in no danger for this, as the art in the museum will not attack their curator. Interacting with Capella the Statue might bring the wrath of her giant cat out to you, so. You've been warned!
"What if my muse saw something from their own world in a painting or a statue?"
That's incredibly unfortunate--those might be hostile too, and are subject to the rules that follow the other genuine painting monsters (meaning that the portrait of that character will not have any of their original powers or abilities.)
Whether the subject of the art your muse is familiar with will help or hinder them is up to mun discretion.
"Can't we just bust down the museum and escape?"
And destroy the biggest piece of art in the area?! (No, they won't budge. You'll have to draw your way out if you want to escape, either through a door or some kind of tunnel or something.)
"When will the sun rise?"
Not for 24 hours in-character (though the event will last until Jun 11th). Extended night time, woo!
"What happens if our muses get got by the museum?"
Muses that were defeated and failed to survive the challenge will have their portrait put up on the Wall of Shame, reflecting how they lost the challenge. They won't respawn until the sun rises, either!
"What if I have a question that's not listed here?"
Feel free to direct any questions you may have to the Masterlist!
~ * ~ * ~ * ~
"I thought you said everything would be fine!" Came the panicked footsteps of Janus, running to grab the frame the portrait monster crawled out of, picking it up with surprising ease.
"In my defense, I assumed everything would be." The statue of Caelum replied, furrowing his eyebrows and scrolling through a wall of code. Other statues of a Goddess-like Pleiades and an Antiquated Attired Alathfar, joining as guests, seemed to realize the issue before their older companion did.
"...Yes, nothing in here changed. But I don't see anything about..."
From the other side of the stage, Capella's statue pranced forth, stickers still glittering in the dark, somehow.
"That's just the first page." "The first page?" Caelum and Janus echoed back in confusion. "First page!~"
The grin still stayed on her cheeks from sticker to sticker, while Janus' increasingly scrunched in accusation.
"...I'll be damned. There were two pages after all." "DAD!" "I didn't see it, honest!" "I can't BELIEVE you!" "Now now, it was an honest mistake, really--!"
And as the old man's statue got quite the scolding from his son, Pleides and Alathfar stepped aside, meeting with Capella.
"Was there really a page two?" Pleiades asked, adjusting her comically large, rounded glasses. To that, Capella merely rocked on her heels, smile never fading.
"It's entirely possible Caelum got so wrapped up in helping Janus plan the museum that he overlooked it. Which is endearing, in a way. But..."
As Alathfar trailed off, the three of them looked back at the other statue trying to placate his agitated son, and grimaced in unison (except for Capella, who still seemed to be beaming with delight.)
None of them seemed keen on getting in the middle of the quarrel, and were only relieved when Janus stormed off with his empty frame.
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