#Where we made Teridax and Makuta into separate beings
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One of my recurrent "G3" adjacent thoughts is making such a reboot basically Breath of the Wild but for Bionicle.
It's an unknown amount of time since the heyday of the revived Spherus Magna, Toa are functionally extinct, the events of the old canon are just legends and myths told around the campfire, and few people even believe or remember that the heroes were real.
And part of that vibe is that the major antagonist is eventually revealed to be Makuta in a Calamity Ganon-esque state, an echo or ghost of his power that grows and grows over time, until it becomes exactly what Teridax presented himself as during 2001: An eldritch force of destruction, an embodiment of the void.
Teridax died in 2010, but his power lives on, clinging to life the way he always did before, but devolving and decaying as it destroys itself.
Not to drag a Bionicle hot take out of the blue on y'all but maybe Makuta should have stayed an eldritch yet natural force of entropy and darkness instead of Satanic Archetype #663.
#Bionicle#Makuta#Teridax#Makuta Teridax#Also I was in a D&D game that took a lot of lore from Bonkle#Where we made Teridax and Makuta into separate beings#largely out of necessity since one of us based his character on Miserix#and I based mine on Ahkmou#and they had zero connection to each other#So we needed two Makutas#They ended up splitting so that Teridax was the ambitious schemer#and Makuta was the ancient god of destruction or whatever#But ask anyone involved in that game and they'll probably agree that our Terry wasn't exactly one of the greats#While Makuta benefitted majorly from having a sixth of his essence literally living in a main character's head
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