#Wardens rebelled against a tyrant and fought a grand battle and they summoned demons and used blood magic and were thrown out of Ferelden
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thefatfemme · 2 months ago
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(hope you don't mind OP, just wanted to include your tags for context)
I love this take. I don't entirely believe Bioware fully realizes it at this point, or at least they haven't verbalized the series' overarching themes in this way, but they need to so they can do it better. This is a series about the inevitable march forward, empires rise and fall and change the world and in the end no one really remembers, life just keeps going until the moments you thought etched in stone are less than specks on the horizon. Your choices matter within each game, in the immediacy of the moment, but like all history they are flattened and forgotten as time moves on. Nothing matters but it *all* matters, you understand? Dragon Age is about how one person or one small group can simultaneously do so much, have such an impact on the world, and yet barely leave a scuff behind. Bioware just needs to listen to Dolly Parton and do it on purpose.
Mfw the game about the futility of choice and the horror of living in an oppressive system where individual actions can do very little even when well intentioned isn't narratively important in its minutae a decade+ after its close
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