#Virtual Reality for Marketing India
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Virtual reality companies in India offer a wide range of services, including:
VR Development: Creating custom virtual reality applications for various platforms, such as Oculus, HTC Vive, and mobile devices.
360-Degree Video Production: Producing immersive 360-degree videos for various industries, including entertainment, tourism, and education.
#Virtual Reality Companies in India#VR Development Services India#Immersive VR Solutions India#Virtual Reality Application Development#VR Game Development India#AR/VR Companies India#VR Training Solutions India#Virtual Reality Simulation India#Custom VR Solutions India#VR for Business India#VR App Development India#VR Content Creation India#Virtual Reality for Education India#VR for Healthcare India#Virtual Reality for Marketing India#VR for Manufacturing India#VR Experience Design India#Enterprise VR Solutions India#Virtual Reality for Retail India#Virtual Reality Startups India
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Holidays 11.23
Holidays
Arethusa Asteroid Day
Armed Forces Day (Lithuania)
Asian Corpsetwt Day [Every 23rd]
Big Help Day
Can You Find Your Old Rubik’s Cube and Still Work It Day
Chicory Day (French Republic)
Color Photos Day
Cutty Sark Day
Doctor Who Day
Do What the Heck You Want Day (Oklahoma)
Family Volunteer Day
Felt Day
Fibonacci Day
Flag Day (Niger)
Flipbook Day
Giorgoba (St. George's Day; Georgia)
Hadakambo Festival (Japan)
International Day of the Word
International Day to End Impunity
International Image Consultant Day
International Polyamory Day
Jukebox Day
Kinrō Kansha no Hi (Labor Thanksgiving Day; Japan)
Life Magazine Day
Madison Beer Day (New York)
Monkey Banquet (Thailand)
National Adoption Day
National Day to Combat Child & Youth Cancer (Brazil)
National Margaret Day
National Polyamory Day (Canada)
National Survivors of Suicide Loss Day
Nursing Support Workers Day (UK)
Old Clem’s Night (Blacksmith Festival)
One Cup of Tea Day (Japan)
Paranoia Day
Pencil Sharpener Day
Repudiation Day (Maryland)
Rudolf Maister Day (Slovenia)
Seng Kut Snem (Meghalaya, India)
TARDIS Day (Dr. Who)
Thankful For My Dog Day
Thespius' Day (Greek Mischief Ghost)
Traffic Police Day (Kazakhstan)
Virtual Reality Day
Wolfenoot
World Watercolor Day
Food & Drink Celebrations
Eat a Cranberry Day
National Bar Day
National Cashew Day
National Espresso Day
Independence & Related Days
Luxembourg (Separated from Netherlands; 1890)
St. Charlie (Declared; 2008) [unrecognized]
4th Saturday in November
Holodomor Remembrance Day (Ukraine) [4th Saturday]
International Aura Awareness Day [4th Saturday]
Salacious Saturday [4th Saturday of Each Month]
Sandwich Saturday [Every Saturday]
Sausage Saturday [4th Saturday of Each Month]
Six For Saturday [Every Saturday]
Spaghetti Saturday [Every Saturday]
Weekly Holidays beginning November 23 (3rd Full Week of November)
Sherlock Holmes Wekend (thru 11.24)
Festivals Beginning November 23, 2024
Burbank Winter Wine Walk (Burbank, California)
Cheese and Chocolate Weekend (Chisago City, Minnesota) [thru 11.24]
Cheese & Meat Festival (Portland, Oregon)
Festival of Trees (Methuen, Massachusetts) [thru 12.7]
Holiday Celebration and Winter Market (Rapid City, South Dakota)
Holiday Fineries at the Wineries (New Paltz, New York) [thru 11.24]
Holiday Light Parade (Baraboo, Wisconsin)
Jingle Bell Chocolate Tour (Jackson, New Hampshire) [thru 12.22]
Magnificent Mile Lights Festival (Chicago, Illinois)
Maine Harvest Festival (Bangor, Maine) [thru 11.24]
Monkey Buffet Festival (Lopburi, Thailand) [thru 11.24]
Mount Clemens Santa Parade (Mount Clemens, Michigan)
Natchitoches Christmas Festival (Natchitoches, Louisiana) [1.6.2025]
New York Craft Brewers Festival (Syracuse, New York)
Serbian Food Festival & Bazaar (Lenexa, Kansas)
Stockholm Christmas Market (Stockholm, Sweden) [12.23]
Tokyo Filmex (Tokyo, Japan) [thru 12.1]
Wi-Does Wine Walk (Eagle River, Wisconsin)
Yankeetown Art, Crafts & Seafood Festival (Yankeetown, Florida) [thru 11.24]
Feast Days
Alexander Nevsky (Repose, Russian Orthodox Church)
Amphilochius, Bishop of Iconium (Christian; Saint)
Chiron’s Day (Pagan)
Clement I, Pope (Roman Catholic Church, the Anglican Communion, and the Lutheran Church)
Columbanus (Christian; Saint)
Daniel (Christian; Saint)
D'Aranda (Positivist; Saint)
Derek Walcott (Writerism)
Erté (Artology)
Feast of Qawl (Speech; Baha'i)
Feast of the Wizard-Blacksmith (Saxon; Everyday Wicca)
Felicitas of Rome (a.k.a. Felicity; Christian; Saint)
Fountain of Riddles (Muppetism)
Frederick Nietzsche Day (Church of the SubGenius; Saint)
Fred Wah (Writerism)
General Debauchery Day (Pastafarian)
Gregory of Girgenti (Christian; Saint)
José Clemente Orozco (Artology)
Konstantin Korovin (Artology)
Marc Simont (Artology)
Mary Brewster Hazelton (Artology)
Miguel Agustín Pro, Blessed (One of Saints of the Cristero War; Roman Catholic Church and the Lutheran Church)
Niiname-Sai (Japanese Grain Festival)
Paulinus of Wales (Christian; Saint)
Shinjosai Festival (Rice Harvest; Celebrating Granddaughter Goddess of Solar Deity Amaterasu; Japan)
Stendahl (Writerism)
Trudo (a.k.a. Trond or Troll; Christian; Saint)
Wilfetrudis (a.k.a. Vulfetrude; Christian; Saint)
Woofenoot (Pastafarian)
Lucky & Unlucky Days
Lucky Day (Philippines) [64 of 71]
Tomobiki (友引 Japan) [Good luck all day, except at noon.]
Premieres
Against the Grain, by Bad Religion (Album; 1990)
Areopagitica, by John Milton (Pamphlet; 1644)
Another Brick in the Wall (Part 2), by Pink Floyd (Song; 1979)
Arthur Christmas (Animated Film; 2011)
The Artist (Film; 2011)
The Atrocity Exhibition, by J.G. Ballard (Novel; 1970)
Charlie and the Chocolate Factory, by Roald Dahl (Novel; UK 1964)
Chinese Democracy, by Guns ’N’ Roses (Album; 2008)
The Dance Contest (Fleischer Popeye Cartoon; 1934)
Devotion (Film; 2022)
Doctor Who (UK TV Series; 1963)
Doggystyle, by Snoop Doggy Dogg (Album; 1993)
The Expanse (TV Series; 2015)
The Exterminator (Terrytoons Cartoon; 1945)
The Favourite (Film; 2018)
Fish and Chips (Chilly Willy Cartoon; 1962)
Flying Colours, by C.S. Forester (Novel; 1938)
For Those About To Rock We Salute You, by AC/DC (Album; 1981)
G.I. Blues (Film; 1960) [Elvis Presley #5]
Glass Onion (Film; 2022)
Hugo (Film; 2011)
Inner Workings (Disney Cartoon; 2016)
It’s Only a Flesh Wound or Better Lead Than Dead (Rocky & Bullwinkle Cartoon, S6, Ep. 322; 1964)
Just Friends (Film; 2005)
The Lonesome Stranger (MGM Cartoon; 1940)
Love in a Cold Climate, by Nancy Mitford (Novel; 1949)
Moana (Animated Disney Film; 2016)
Mouse Trouble (Tom & Jerry Cartoon; 1944)
The Muppets (Film; 2011)
Mrs. Parker and the Vicious Circle (Film; 1994)
My Sweet Lord, by George Harrison (Song; 1970)
No Smoking (Disney Cartoon; 1951)
Pretty Peaches (Adult Film; 1978)
Of Mice and Men by John Steinbeck (Novel; 1937)
Pride & Prejudice (Film; 2015)
Scrooged (Film; 1988)
Small Fry (Pixar Cartoon; 2011)
Strange World (Animated Disney Film; 2022)
Tampopo (Film; 2016)
Tea For The Tillerman, by Cat Stevens (Album; 1970)
The Ten Commandments (Film; 1923)
Terms of Endearment (Film; 1983)
The Three Musketeers (Hanna-Barbera Animated TV Special; 1973)
Tito’s Guitar (Color Rhapsody Cartoon; 1942)
Wednesday (TV Series; 2022)
The Worrying’ of the Green or The Look of the Irish (Rocky & Bullwinkle Cartoon, S6, Ep. 321; 1964)
Today’s Name Days
Clemens, Columban, Detlef (Austria)
Aleko, Aleksandar, Aleksandra (Bulgaria)
Klement, Kolumban, Lukrecija (Croatia)
Klement (Czech Republic)
Clemens (Denmark)
Kleement, Leemet, Leemo (Estonia)
Ismo (Finland)
Clément (France)
Clemens, Columbia, Detlef, Salvator (Germany)
Amfilohios, Elenos (Greece)
Kelemen, Klementina (Hungary)
Clemente, Colombano (Italy)
Zigfrīda, Zigrīda, Zigrids (Latvia)
Adelė, Doviltas, Klemensas, Liubartė (Lithuania)
Klaus, Klement (Norway)
Adela, Erast, Felicyta, Klemens, Klementyn, Orestes, Przedwoj (Poland)
Antonie (Romania)
Klement (Slovakia)
Clemente, Lucrecia (Spain)
Klemens (Sweden)
Augusta, Augustina (Ukraine)
Clem, Clemence, Clement, Clementina, Clementine, Crecia, Lucrecia (USA)
Today is Also…
Day of Year: Day 328 of 2024; 38 days remaining in the year
ISO: Day 6 of Week 47 of 2024
Celtic Tree Calendar: Hagal (Hailstone) [Day 28 of 28]
Chinese: Month 10 (Yi-Hai), Day 23 (Xin-Mao)
Chinese Year of the: Dragon 4722 (until January 29, 2025) [Wu-Chen]
Hebrew: 22 Heshvan 5785
Islamic: 21 Jumada I 1446
J Cal: 28 Wood; Sevenday [28 of 30]
Julian: 10 November 2024
Moon: 43%: Waning Crescent
Positivist: 20 Frederic (12th Month) [Campomanes / Turgot]
Runic Half Month: Is (Stasis) [Day 2 of 15]
Season: Autumn or Fall (Day 62 of 90)
Week: 3rd Full Week of November
Zodiac: Sagittarius (Day 2 of 30)
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In the early weeks of 2023, as worry about ChatGPT and other artificial intelligence tools was ratcheting up dramatically in the public conversation, a tweet passed through the many interlocking corners of Book Twitter. “Imagine if every Book is converted into an Animated Book and made 10x more engaging,” it read. “AI will do this. Huge opportunity here to disrupt Kindle and Audible.”
The tweet’s author, Gaurav Munjal, cofounded Unacademy, which bills itself as “India’s largest learning platform”—and within the edtech context, where digitally animated books can be effective teaching tools, his suggestion might read a certain way. But to a broader audience, the sweeping proclamation that AI will make “every” book “10x more engaging” seemed absurd, a solution in search of a problem, and one predicated on the idea that people who choose to read narrative prose (instead of, say, watching a film or playing a game) were somehow bored or not engaged with their unanimated tomes. As those who shared the tweet observed, it seems like a lot of book industry “disruptors” just don’t like reading.
Munjal is one of many tech entrepreneurs to ping the book world’s radar—and raise its collective hackles—in recent months. Many were hawking AI “solutions” they promised would transform the act of writing, the most derided among them Sudowrite’s Story Engine (dubbed in a relatively ambivalent review by The Verge’s Adi Robertson as “the AI novel-writing tool everyone hates”). Story Engine raised frustrations by treating writers as an afterthought and, by its very existence, suggesting that the problems it was trying to bypass weren’t integral to the act of writing itself.
Last month, Justine Moore, a partner at Andreessen Horowitz, provided a sort of bookend to Munjal’s “AI-animated books” proposal. “The three largest fanfic sites—[Archive of Our Own], Fanfiction.net, and Wattpad—get 3 billion-plus annual visits in the US alone,” she wrote. “Imagine how much bigger this market could be if you could chat with characters vs. reading static stories?” The thread was likely a reference to Character.ai, a startup that lets users chat with fictional heroes and villains; Andreessen Horowitz led a $150 million funding round for the company in March. The comment also came after the revelation that large language models (LLMs) may have scraped fanfiction writers’ work—which is largely written and shared for free—causing an (understandable) uproar in many fan communities.
Setting aside the fact that fandom role-playing has been a popular practice for decades, Moore’s statements felt like a distillation of tech’s tortured relationship with narrative prose. There are many kinds of fanfiction—including an entire subgenre in which “you” are a character in the story. But those are still stories, sentences deliberately written and arranged in a way that lets you lose yourself in an authored narrative. “Imagine having such a fundamental misunderstanding of the appeal of reading fanfiction—let alone reading fiction more broadly,” I wrote in response to her thread. What’s so wrong with people enjoying reading plain old words on a page?
The tech world has long been convinced that it understands the desires of readers better than they do themselves. For years, VCs have promised to upend books and the structures around their creation and consumption. Some came from within the publishing industry, but like their counterparts “disrupting” other sectors, including film and TV, many more did not. And for the most part, despite tech’s sometimes drastic (and often negative) effects on other industries, book- and reading-related startups failed to alter much at all. People are still buying books—in fact, they’re buying more than ever. Pandemic lockdowns brought a perhaps unsurprising boom in sales, and even though numbers slipped as restrictions lifted, print sales were still nearly 12 percent higher in 2022 than they were in 2019, and sales of audio books continue to increase dramatically year over year.
One reason books haven’t been particularly disruptable might be that many of the people looking to “fix” things couldn’t actually articulate what was broken—whether through their failure to see the real problems facing the industry (namely, Amazon’s stranglehold), or their insistence that books are not particularly enjoyable as a medium. “It’s that arrogance, to come into a community you know nothing about, that you might have studied as you study for an MBA, and think that you can revolutionize anything,” says writer and longtime book-industry observer Maris Kreizman. “There were so many false problems that tech guys created that we didn’t actually have.”
Take, for example, the long string of pitches for a “Netflix for books”—ideas that retrofitted Netflix’s original DVDs-by-mail model for a different medium under the presumption that readers would pay to borrow books when the public library was right there. Publisher’s Weekly keeps a database of book startups that now numbers more than 1,300; many of them are marked “Closed,” alongside a graveyard of broken URLs. There were plenty of practical ideas—targeting specific demographics or genres or pegged to more technical aspects, like metadata or production workflows. But many more proposed ways to alter books themselves—most of which made zero sense to people who actually enjoy reading.
“I don’t think they’re coming to that with a love of fiction or an understanding of why people read fiction,” Kreizman says. “If they were, they wouldn’t make these suggestions that nobody wants.”
The “10x more engaging” crowd has come in waves over the past two decades, washed ashore via broader tech trends, like social media, tablets, virtual reality, NFTs, and AI. These tech enthusiasts promised a vast, untapped market full of people just waiting for technology to make books more “fun” and delivered pronouncements with a grifting sort of energy that urged you to seize on the newest trend while it was hot—even as everyone could see that previous hyped ventures had not, in fact, utterly transformed the way people read. Interactive books could have sound effects or music that hits at certain story beats. NFTs could let readers “own” a character. AI could allow readers to endlessly generate their own books, or to eschew—to borrow one particular framing—“static stories” entirely and put themselves directly into a fictional world.
AI isn’t remotely a new player in the book world. Electronic literature artists and scholars have worked with various forms of virtual and artificial intelligence for decades, and National Novel Generation Month, a collaborative challenge modeled after NaNoWriMo, has been around since 2013. Even now, as much of the book world loudly rejects AI-powered writing tools, some authors are still experimenting, with a wide range of results. But these bespoke, usually one-off projects are a far cry from the tech industry’s proposals to revolutionize reading at scale—not least because the projects were never intended to replace traditional books.
“A lot of interactive storytelling has gone on for a very long time,” says Jeremy Douglass, an assistant professor of English at the University of California, Santa Barbara, citing everything from his early career work on hypertext fiction to the class he’ll teach next year on the long history of the pop-up book to centuries-old marginalia like the footnote and the concordance. “These fields are almost always very old, they’re almost always talked about as if they’re brand-new, and there haven’t really been a lot of moments of inventing a new modality.”
To VC claims that AI will totally alter books, Douglass takes what he calls a “yes, and” stance. “What people are actually doing is creating a new medium. They’re not actually replacing the novel; they created a new thing that was like the novel but different, and the old forms carried on. I’m still listening to the radio, despite the film and game industries’ efforts.”
Tech entrepreneurs rarely pitch “yes, and” ideas. In their view, new technologies will improve on—and eventually supplant—what exists now. For all of his interest in the many forms of interactive fiction, Douglass doubts that most books would benefit from an AI treatment.
“There are extremely pleasurable aesthetic systems that aren’t intentional,” he says. “But how often when I’m reading The Autobiography of Malcolm X or The Joy of Cooking do I think, ‘If only a chatbot could augment this on the fly’? And it’s partly the fact that some communication is deeply intentional, and that’s part of the pleasure. It’s handcrafted, it’s specific, there’s a vision.”
That isn’t to say that Douglass thinks there’s zero appetite for AI in literature—but it’s “probably a very small slice of the pie. So when you say ‘all books’? Almost certainly not. For the same reason that we’re not reading 100 percent pop-up books, or watching all of our books on YouTube, or anything else you can imagine. People are doing that too, but it’s extra.”
The exact size of that small pie slice remains to be seen, as does the general public’s appetite for instant novels, or chatting with characters, or hitting a button that will animate any book in your digital library. But those desires will likely need to come from readers themselves—not from the top down. “If you just give the tools to everybody, which is happening in spite of venture capital, as well as because of it, people will figure out what they want it for—and it’s usually not what the inventors and the investors think,” Douglass says. “It’s not even in their top-10 list of guesses, most of the time. It’s incredibly specific to the person and genre.”
The recent history of publishing has plenty of examples in which digital tools let people create things we couldn’t have predicted in the analog days: the massive range of extremely niche self-published romance, for example, or the structural variation and formal innovation within the almost entirely online world of fanfiction.
But when the tech industry approaches readers with ways to “fix” what isn’t broken, their proposals will always ring hollow—and right now, plain old reading still works for huge numbers of people, many of whom pick up books because they want to escape and not be the main character for a while. “That’s a good thing,” Kreizman says. And as AI true believers sweep through with promises that this technology will change everything, it helps to remember just how many disruptors have come and gone. “In the meantime, tech bros will still find VCs to wine and dine and spend more money on bullshit,” Kreizman predicts. But for the rest of us? We’ll just keep on reading.
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Tourism Market: Trends, Growth, and Industry Players
Introduction
The global tourism market is a dynamic sector that continually evolves in response to changing consumer preferences, technological advancements, and global events. As we delve into the current landscape, it is crucial to explore the tourism market size, growth patterns, industry trends, and key players that shape the sector's trajectory.
Tourism Market Size and Growth
The tourism market has witnessed remarkable growth over the past decade. According to the latest data the global international tourist arrivals reached 1.5 billion in 2022, marking a 4% increase from the previous year. The tourism industry's robust growth is attributed to factors such as increased disposable income, improved connectivity, and a growing middle class in emerging economies.
The COVID-19 pandemic, however, significantly impacted the industry in 2020 and 2021. International tourist arrivals plummeted by 74% in 2020, representing the largest decline in the industry's history. As the world recovers from the pandemic, tourism is experiencing a resurgence. The UNWTO estimates that international tourist arrivals will surpass pre-pandemic levels by 2023, emphasizing the sector's resilience.
Tourism and Hospitality Industry Trends
The tourism and hospitality industry is undergoing transformative changes driven by technological advancements and shifting consumer behaviors. One notable trend is the rise of sustainable tourism. Travelers are increasingly prioritizing destinations and businesses that adopt eco-friendly practices. Hotels, airlines, and tour operators are responding by implementing sustainable initiatives to meet the demands of environmentally conscious travelers.
Another trend shaping the industry is the integration of technology. From mobile apps for seamless bookings to virtual reality experiences, technology is enhancing the overall travel experience. The use of artificial intelligence and big data analytics is also becoming prevalent, enabling businesses to personalize services, predict consumer preferences, and optimize operations.
Tourism Industry Players
The tourism market is comprised of a diverse range of players, including governments, international organizations, tour operators, airlines, hotels, and online travel agencies (OTAs). Notable industry players such as Airbnb, Expedia, and Booking. com have disrupted traditional hospitality models, offering travelers a wide array of accommodation options and personalized experiences.
Governments play a crucial role in shaping the tourism landscape through policies, infrastructure development, and destination marketing. Collaborations between public and private sectors are essential to foster sustainable growth and address challenges such as over-tourism and environmental impact.
Tourism Market Analysis
A comprehensive analysis of the tourism market involves assessing key factors such as market dynamics, competitive landscape, and regulatory environments. The Asia-Pacific region has emerged as a powerhouse in the tourism sector, with countries like China, India, and Japan experiencing substantial growth. In contrast, established destinations in Europe and North America continue to attract millions of tourists annually.
The post-pandemic recovery has prompted a shift in travel preferences, with a surge in demand for domestic and outdoor experiences. Travelers are seeking off-the-beaten-path destinations, contributing to the diversification of the tourism market.
Travel and Tourism Industry Outlook
Looking ahead, the outlook for the travel and tourism industry is optimistic. The industry is expected to rebound strongly, driven by pent-up demand, increased vaccination rates, and the easing of travel restrictions. The global tourism market is projected to reach $11.38 trillion by 2027, growing at a CAGR of 6.1% from 2020 to 2027.
In conclusion, the tourism market is a vibrant and resilient sector that continues to adapt to changing circumstances. Understanding the market size, growth trends, industry players, and emerging dynamics is crucial for stakeholders navigating the evolving landscape. As the world reopens for travel, the industry's ability to innovate and embrace sustainable practices will play a pivotal role in shaping its future success.
#market research#business#ken research#market analysis#market report#market research report#travel and tourism sector#travel and tourism market#travel and tourism industry#tourism sector#tourism market trends#tourism market size#tourism market players#tourism market forecast
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Game Development Cost in Bangalore
In the bustling tech hub of Bangalore, the cost of game development has become a topic of keen interest for startups, entrepreneurs, and established companies alike.
As the city cements its position as a leading center for innovation and technology in India, understanding the financial implications of game development projects is crucial for anyone looking to enter or expand within this dynamic sector.
Game development, a multidisciplinary endeavor that merges creativity with technology, encompasses various stages including concept development, design, coding, testing, and launch.
The cost associated with bringing a game from an idea to a market-ready product can vary widely, influenced by a myriad of factors such as game complexity, platform, development time, team size, and the specific services required.
In Bangalore, the heart of India's tech revolution, the cost of developing a game can range from a few lakh rupees for a simple mobile game developed by a small team, to several crore rupees for a high-end game designed for consoles or PCs, developed by a larger, more experienced game developers. This wide range reflects the diverse nature of the gaming industry, where independent developers can make a significant impact with innovative ideas, while larger studios may invest heavily in blockbuster titles.
One of the key factors influencing game development cost is the choice of platform. Mobile games, for example, are generally less expensive to develop than console or PC games due to the simpler graphics and mechanics involved.
However, developing a game that runs smoothly across different devices and operating systems can add complexity and, therefore, cost.
Another crucial component is the game's complexity. A game with intricate gameplay mechanics, high-quality graphics, and multiplayer features requires more resources and time to develop, driving up the cost.
The choice of technology and tools also plays a role; utilizing cutting-edge game engines or incorporating virtual reality (VR) or augmented reality (AR) experiences can enhance the game but also adds to the development budget.
The development team's size and expertise are also pivotal in determining the overall cost. A larger team with specialized skills in areas such as graphic design, coding, and audio production can deliver a more polished product, but also increases labor costs.
In Bangalore, where there is a vast pool of talented developers, game development companies have the advantage of accessing skilled professionals, but must also compete in a market that values talent highly.
Outsourcing certain aspects of the game development process to specialized studios, such as Juego Studios, can be a cost-effective strategy. Juego Studios, with its extensive experience in game development, offers a range of services from concept art and design to development and post-launch support. Partnering with such studios allows companies to leverage expertise and technology that might be too expensive or time-consuming to develop in-house, potentially reducing overall project costs while ensuring high-quality results.
Moreover, the marketing and distribution of the game represent additional costs that must be considered. In today's digital age, creating a game that stands out in a crowded market requires effective marketing strategies and platforms, which can significantly affect the total investment required for a game's success.
In conclusion, the cost of game development in Bangalore, as in other major tech hubs, is influenced by a complex interplay of factors including the game's scope, platform, development timeline, team expertise, and marketing efforts. For those looking to navigate this exciting but challenging field, understanding these cost drivers and exploring partnerships with established game development services like Juego Studios can provide a solid foundation for success. As the gaming industry continues to evolve, so too will the strategies for developing and launching games in a cost-effective manner, making it an ongoing journey of innovation and financial planning.
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Answer: to a pre-emptive Russian Strategic Nuclear attack on the Continental United States
Once my televised interviews are posted by the hosts on their websites and Twitter accounts, I often take a look at the Comments from viewers to better understand the audience and its mood. After my first appearance on one of India’s largest circulation English-speaking news channels with global reach, I was amused to see the remark: “hey, the old guy isn’t saying what they expected him to say!” A bit further down the Comments column was the remark that the viewer was delighted to see an unusual point of view presented on the channel.�� Perhaps the general management also reads the Comments, because I have been invited back on their various programs repeatedly since then.
Regrettably, not every “old guy” in public view says what is not expected of him. A case in point is the very hawkish and reckless position aired by Senators Lindsey Graham (R-SC) and Richard Blumenthal (D-CT) at their news conference a few days ago when they explained the Resolution they have introduced in the Upper House on a bipartisan basis.
I say that their position was expected of them because as longstanding pillars of the Neoconservative majority in Congress they advocate a foreign policy that is ‘as American as apple pie.’ That is to say it is based entirely and exclusively on domestic political considerations.. They say in the Resolution that they want the warning to reach the ears of Putin and his military generals, but they are really focused on rallying their peers on Capitol Hill for further military aid to Ukraine, meaning further billions to the military industrial complex that is building or replacing that hardware.
Their message will, of course, be reported to Putin. Indeed it is already the subject of the day on Russian state television and social media. But the good Senators misjudge entirely what the Russian reaction will be, and they misjudge because they do not listen to Russian opinions and military doctrine that has been revised and clarified over the past year as the war evolved. Nor do they begin to understand the strength of Russian military forces at both conventional and nuclear arms, the strength of the Russian economy and the relevance of Russia’s being aligned with more than half of the world’s population and with producers enjoying a greater share of global GDP than the USA and its G7 allies today.
Unfortunately virtual reality, which is the space in which Blumenthal and Graham apparently reside, is not just a marketing gimmick of Zuckerberg and his peers in the entertainment industry. Virtual reality is the only reality that the American political Establishment knows. External, objective reality simply does not exist for these people. All the more so that we are living in a post-truth world ushered in by Donald Trump.
I take a special interest in the ‘old guy’ Richard Blumenthal, because he was a classmate of mine in Harvard ’67, one of at least four classmates who rose high in their respective professional fields of government or news media and have, over the course of several decades, done their absolute best to bring the United States into a kinetic war with Russia.
About my Gang of Four classmates I will write below, but now let us look at the pending Resolution in the Senate.
The Resolution states how the United States should respond to Russia’s possible use of tactical nuclear weapons in the Ukrainian war theater plus one other nuclear scenario. Of course, the chance of the Russians resorting to tactical nuclear weapons in Ukraine is nil, given they are doing splendidly at present batting away the Ukrainian counter-offensive with conventional weapons and are enjoying a 10:1 kill ratio while destroying the latest Western tanks, armored personnel carriers and artillery units almost as quickly as they are delivered to Ukraine by the NATO countries. The authors of the Resolution surely know this. Talk about tactical nuclear weapons is merely the cover for the real thrust of the Resolution: to make an awaited Russian attack on the Zaporozhie nuclear power plant a casus belli.
Implementation of any of these dastardly acts by the Russians would spread nuclear clouds into neighboring NATO nations and still further afield. Under the terms of the Resolution they could thereby trigger implementation of the famous Article 5 of the North Atlantic Alliance treaty.
The problem with the last named red line is that an attack on the nuclear plant is now being planned and may be implemented in the coming days by the Kiev regime under the “false flag” scenario that the United States and its vassals have perfected over the years in operations ranging from the alleged chemical attacks on civilian populations blamed on Bashar al Assad in Syria, to the MH-17 downing over Ukraine and on to the staged Bucha massacre in Ukraine that Russia is said to have perpetrated. Since Graham was in Kiev colluding with Zelensky and his circle of war criminals a couple of weeks ago, there is good reason to suppose that he is a co-author of the plan to attack the nuclear power station.
Russian social media and even Russian state television news today speak of a Ukrainian strike on the power station at any time from tonight, 5th July through 9th July. The cut-off date would leave sufficient time to draft and pre-approve among NATO members their collective response to the alleged Russian crime for an official vote at the gathering on the 12th.
Russian social networks tell us that the Ukrainians will use one or more Soviet vintage Tochka-V missiles to hit the power plant. We saw them in action at the very start of the Ukraine war when the Kiev forces struck downtown Donetsk with such missiles. It is doubtful that a normally configured Tochka missile would have the force to seriously damage the reactors. But it is assumed that the missiles will be fitted with warheads containing radioactive spent fuel, of which there is a vast quantity available in Ukraine. In that case, a missile striking the reinforced concrete shell covering the reactors would upon explosion release radioactive dust suitable for the purposes of a false flag operation against Russia.
The news conference of Blumenthal and Graham was rich in material incriminating them both as war mongers. Here is a brief sampling from the C-Span printed record:
Quote
I applaud President Biden for putting on the table that the threat of Putin using a nuclear weapon in Ukraine is real and our message is to those around Putin that if you do this, if you follow his order, if he ever gives it, you can expect a massive response from NATO and you will be at war with NATO.
I put everybody in this body and this Congress on notice that the threat of use of a nuclear device by Russia is real and the best way to deter it is to give them clarity…..if they do that, they will be in a war with NATO.
It’s based on fact and science and it is meant to send a message to Vladimir Putin and even more directly to his military, they will be destroyed, they will be eviscerated if they use tactical nuclear weapons or if they destroy a nuclear plant in a way that threatens surrounding NATO nations.
{Putin] has committed industrial level war crimes thinking he will eventually get away with it. His goal now is to wear the west out. Slow down the counter offensive. Get people in Washington and other capitals of the world to just break and offer and offer him some face saving deal…If he gets away with this, Putin, there goes Taiwan.
If you think Putin will stop in Ukraine, you’re not listening to what he’s saying. This is a moment in world history to stop one of the most aggressive, brutal people on the planet, send a signal to China.
Unquote
The total indifference of these Senators to the situation on the ground in Ukraine, not to mention to the real persona and public speaking record of Vladimir Putin speaks for itself. Their understanding of the Russian leader is at the level of juvenile caricature, or to put it in terms all too familiar to Americans – at the level of one of the last dunces in the White House, George W. Bush, who once upon a time sought to punish Vladimir Vladimirovich by disinviting him to a Fourth of July hotdog party on the White House lawn. Now the stakes for this kind of kindergarten level statecraft have risen to the point of declaring war on Russia for crimes that our vassal in Kiev may commit.
The latest thinking of the Russian leadership on the use of nuclear weapons as set out in its public pronouncements is that a pre-emptive strike can be envisioned if there is an imminent threat of nuclear attack from abroad. This is not about some tactical weapons being used against troop concentrations in Ukraine, or even about their being used against the Ramstein air force base in Germany should it be the starting point of F-16s sent against Russian forces in Ukraine. No, it is about striking the puppet master behind the entire show, namely Washington and the Continental USA if anything like the Blumenthal-Graham Resolution is passed and put into action following the false flag operation described above.
Heaven help us all!
*****
As I noted at the outset, Richard Blumenthal has long been a voice against coexistence with Russia on Capitol Hill. He exemplifies how the Neocon ideology that was spawned by disaffected Leftists in the 1970s and ‘80s and won over Republican adherents like Senator John McCain, aided and abetted by one of the movement’s theoreticians, Robert Kagan, eventually took hold in the Democratic Party, including its entire Progressive wing.
Other portraits from my Harvard Class of 1967 which hang in my gallery of rogues and would-be war criminals are those of Richard Morningstar, Tom Ridge and Serge Schmemann.
Morningstar made his move into government during the Clinton Administration thanks to his big financial contributions to the party. He was given important assignments by Madeleine Albright to sabotage the Russian network of active and planned gas and oil pipelines to Europe with the objective of destroying the Russian economy. It was a close race, but the prize in those contests went to the better man, Vladimir Putin, and Morningstar’s efforts against the South Stream and other projects uniformly failed. He ended his public career as ambassador to one of the countries in which he was active from the beginning, Azerbaijan.
Tom Ridge moved from state level politics to the federal level after George W. Bush appointed him as the country’s first Secretary of Homeland Security. In that capacity, Ridge was responsible for implementing the Freedom Act which was part and parcel of the suppression of all civil liberties in the USA for purposes of furthering the War on Terror. In this way, Ridge had personal responsibility for choking off free speech and free thinking in the USA, thereby preparing the country for the brain dead present half of the population that supports Biden and the war.
Finally, I mention once again classmate Serge Schmemann, member of the editorial board of the New York Times, who over the course of decades in various journalistic positions has been venomously anti-Putin and essentially anti-Russian.
And who says that ‘old guys’ from Harvard do not count in American politics?
©Gilbert Doctorow, 2023
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The Future of Experiential Design: Exploring Emerging Technologies and Trends
Since the advent of technology, there has been an astounding degree of advancement that surpassed the expectations of even the most eminent minds. Out of a myriad of industries, one domain that has excelled at a significant pace is experiential design. For more than a decade, experiential brand marketing has emerged as a pioneering alternative in contrast to the traditional or conventional approaches. It has been a game-changer for several brands that yearn to construct an emotional connection between their potential customers and their products with technology and creativity at their back.
However, it does beg the question, what exactly is Experiential design, and what future does it hold for every experiential design company?
Experiential Design is an orchestra of multisensory environments born from extraordinary creativity fused with advanced technology. It teleports a participant beyond passive observation by creating interactive engagements and compelling narratives from spaces. This endeavour aims to evoke the participants' emotions and inquisitiveness, where the entire narrative revolves around them. Herein, Tagbin, which is often hailed as the best tech experiential company in India, has created several benchmarking projects that make every pair of eyes marvel at its grandeur.
The Emerging Technologies
While advanced technologies, such as Artificial Intelligence and Machine Learning, are deemed fashionable concepts in the modern world for many, for every experiential design company, they serve as an indispensable tool in their arsenal. These technologies are the very source of driving captivating narratives by analyzing the visitor’s behaviour, preferences, etc. As a result, every engagement experienced by a visitor is not identical to the other, but rather it is the content that is personalized and adjusted to create an enthralling experience.
One of the pillars that steered Tagbin toward being the best tech experiential company in India is their efficiency in utilizing technological prowess to craft lasting memories in the minds of a visitor. One such emerging technology wielded by Tagbin in its projects that has redefined the boundaries of possibilities is spatial transformation. Herein, the physical spaces are interchanged by transporting visitors to new dimensions through interactive projections and a dynamic environment. It makes one rethink the feats that could be achieved through the optimal exercising of technology, wherein every space is an interactive canvas meant for exploration, transcending passive observation.
How Experiential Marketing is Driving Sales and Leads
Gone are the days when consumers were mere passive recipients of advertising; today's audiences and brands seek never-seen-before experiences that stretch their eyes with wonder and touch their emotions. Experiential brand marketing companies utilize state-of-the-art technologies to deliver a whole new meaning and perception toward marketing and the brand's presence in the market. One such prime example is hologram projections, wherein projecting lifelike images and scenes doesn't just engage the senses; they spark conversations and leave unforgettable memories
Tagbin, being an experiential design company, goes beyond the ordinary and facilitates an engaging environment that not only speaks length about the brand’s product but also immerses the visitors to a degree where they themselves become the brand’s advocates. Experiential brand marketing is a beacon of innovation in a world disbursed with information, offering a path to authentic connections and meaningful engagement.
Live Spectator Events & Art Installations
Various technologies are a requisite for making live spectator events a great success. In addition to resorting to AI, ML, and spatial transformation, Augmented Reality and Virtual reality are the architects of alternate realities, which is crucial for every live spectator event. The harmonizing of the virtual and real world makes the experience surreal, which speaks to the gravity of the future that experiential design holds in engagement and marketing.
Before the era of experiential technology, art installations were merely perceived as visually appealing. However, owing to leading companies, such as Tagbin, they are also narratives told through innovative mediums, making powerful statements and evoking emotions through storytelling. Herein, sculptures morph, transform, and interact with the audience, creating a convergence of physical and digital artistry that fosters a sense of participation and connectivity.
Why Tagbin Is Emerging As The Leading Experiential Design
Tagbin, an experiential design company that has surpassed both the expectations and the boundaries of experiential designing, has been a beacon light for several entities in determining the magnitude of experiential design and its future. Time and again, Tagbin has revolutionized different fields and a brand’s effectiveness with its innovative creations.
Pradhanmantri Sanghralaya
This remarkable project of Tagbin is a museum dedicated to the Prime Ministers of India. It exhibits India's journey of 75 years through the eyes of the Prime Ministers. Displaying art and history, an epic 7.5 hours of content is crafted using tech, such as AR, VR, and Robotics.
The entertainment zone, called Anubhuti and the AR-integrated exhibit are the special highlights of this project, wherein everything circles around the visitor, allowing them to engage and play. Several AR-integrated exhibits enable them to walk alongside their preferred Prime Ministers. Additionally, by using VR-integrated helicopter rides, people can glimpse the futuristic projects while also having the luxury of receiving a personalized letter signed by their favourite PM through an AI-built handwriting robot.
Tagbin Teleportation Bus
This bus provides a virtual experience facilitated by technologies such as Group Virtual Reality and 4K transparent screens powered by CPU and GPU systems that showcase 3D content on all four sides, including the sunroof.
G20 DEWG Digital Experience Centre
Tagbin conceptualized a Digital Experience Centre at the G20 DEWG meeting held in India. Herein, they showcased the key initiatives under the programme through several AI-based interactive installations. One such exhibit was 'Ask AI', wherein an interactive LED wall with the projection of an AI face answered the tech-based questions of the users.
Similarly, another interactive AI installation offered solutions to life-based crises, stretching to the spiritual levels. The most standing interactive was the AI avatar that enabled visitors to see themselves in avatars never imagined before. It also involved a mixture of advanced technologies, such as Augmented Reality, VR, ML, and so on, to create eleven knowledgeable experiences for the visitors.
With each innovation and project, such as those of Tagbin, we inch closer to environments that are not only informative but also transformative. The future of experiential design promises a symphony of imagination and technology where the boundaries of possibility are continually redefined. It is a strong message for industries to embrace emerging technologies and pioneer new frontiers. With Tagbin, the only limit that could ever be to experiential designing is the extent of one’s imagination.
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By Elizabeth Minkel
In the early weeks of 2023, as worry about ChatGPT and other artificial intelligence tools was ratcheting up dramatically in the public conversation, a tweet passed through the many interlocking corners of Book Twitter. “Imagine if every Book is converted into an Animated Book and made 10x more engaging,” it read. “AI will do this. Huge opportunity here to disrupt Kindle and Audible.”
The tweet’s author, Gaurav Munjal, cofounded Unacademy, which bills itself as “India’s largest learning platform”—and within the edtech context, where digitally animated books can be effective teaching tools, his suggestion might read a certain way. But to a broader audience, the sweeping proclamation that AI will make “every” book “10x more engaging” seemed absurd, a solution in search of a problem, and one predicated on the idea that people who choose to read narrative prose (instead of, say, watching a film or playing a game) were somehow bored or not engaged with their unanimated tomes. As those who shared the tweet observed, it seems like a lot of book industry “disruptors” just don’t like reading.
Munjal is one of many tech entrepreneurs to ping the book world’s radar—and raise its collective hackles—in recent months. Many were hawking AI “solutions” they promised would transform the act of writing, the most derided among them Sudowrite’s Story Engine (dubbed in a relatively ambivalent review by The Verge’s Adi Robertson as “the AI novel-writing tool everyone hates”). Story Engine raised frustrations by treating writers as an afterthought and, by its very existence, suggesting that the problems it was trying to bypass weren’t integral to the act of writing itself.
Last month, Justine Moore, a partner at Andreessen Horowitz, provided a sort of bookend to Munjal’s “AI-animated books” proposal. “The three largest fanfic sites—[Archive of Our Own], Fanfiction.net, and Wattpad—get 3 billion-plus annual visits in the US alone,” she wrote. “Imagine how much bigger this market could be if you could chat with characters vs. reading static stories?” The thread was likely a reference to Character.ai, a startup that lets users chat with fictional heroes and villains; Andreessen Horowitz led a $150 million funding round for the company in March. The comment also came after the revelation that large language models (LLMs) may have scraped fanfiction writers’ work—which is largely written and shared for free—causing an (understandable) uproar in many fan communities.
Setting aside the fact that fandom role-playing has been a popular practice for decades, Moore’s statements felt like a distillation of tech’s tortured relationship with narrative prose. There are many kinds of fanfiction—including an entire subgenre in which “you” are a character in the story. But those are still stories, sentences deliberately written and arranged in a way that lets you lose yourself in an authored narrative. “Imagine having such a fundamental misunderstanding of the appeal of reading fanfiction—let alone reading fiction more broadly,��� I wrote in response to her thread. What’s so wrong with people enjoying reading plain old words on a page?
The tech world has long been convinced that it understands the desires of readers better than they do themselves. For years, VCs have promised to upend books and the structures around their creation and consumption. Some came from within the publishing industry, but like their counterparts “disrupting” other sectors, including film and TV, many more did not. And for the most part, despite tech’s sometimes drastic (and often negative) effects on other industries, book- and reading-related startups failed to alter much at all. People are still buying books—in fact, they’re buying more than ever. Pandemic lockdowns brought a perhaps unsurprising boom in sales, and even though numbers slipped as restrictions lifted, print sales were still nearly 12 percent higher in 2022 than they were in 2019, and sales of audio books continue to increase dramatically year over year.
One reason books haven’t been particularly disruptable might be that many of the people looking to “fix” things couldn’t actually articulate what was broken—whether through their failure to see the real problems facing the industry (namely, Amazon’s stranglehold), or their insistence that books are not particularly enjoyable as a medium. “It’s that arrogance, to come into a community you know nothing about, that you might have studied as you study for an MBA, and think that you can revolutionize anything,” says writer and longtime book-industry observer Maris Kreizman. “There were so many false problems that tech guys created that we didn’t actually have.”
Take, for example, the long string of pitches for a “Netflix for books”—ideas that retrofitted Netflix’s original DVDs-by-mail model for a different medium under the presumption that readers would pay to borrow books when the public library was right there. Publisher’s Weekly keeps a database of book startups that now numbers more than 1,300; many of them are marked “Closed,” alongside a graveyard of broken URLs. There were plenty of practical ideas—targeting specific demographics or genres or pegged to more technical aspects, like metadata or production workflows. But many more proposed ways to alter books themselves—most of which made zero sense to people who actually enjoy reading.
“I don’t think they’re coming to that with a love of fiction or an understanding of why people read fiction,” Kreizman says. “If they were, they wouldn’t make these suggestions that nobody wants.”
The “10x more engaging” crowd has come in waves over the past two decades, washed ashore via broader tech trends, like social media, tablets, virtual reality, NFTs, and AI. These tech enthusiasts promised a vast, untapped market full of people just waiting for technology to make books more “fun” and delivered pronouncements with a grifting sort of energy that urged you to seize on the newest trend while it was hot—even as everyone could see that previous hyped ventures had not, in fact, utterly transformed the way people read. Interactive books could have sound effects or music that hits at certain story beats. NFTs could let readers “own” a character. AI could allow readers to endlessly generate their own books, or to eschew—to borrow one particular framing—“static stories” entirely and put themselves directly into a fictional world.
AI isn’t remotely a new player in the book world. Electronic literature artists and scholars have worked with various forms of virtual and artificial intelligence for decades, and National Novel Generation Month, a collaborative challenge modeled after NaNoWriMo, has been around since 2013. Even now, as much of the book world loudly rejects AI-powered writing tools, some authors are still experimenting, with a wide range of results. But these bespoke, usually one-off projects are a far cry from the tech industry’s proposals to revolutionize reading at scale—not least because the projects were never intended to replace traditional books.
“A lot of interactive storytelling has gone on for a very long time,” says Jeremy Douglass, an assistant professor of English at the University of California, Santa Barbara, citing everything from his early career work on hypertext fiction to the class he’ll teach next year on the long history of the pop-up book to centuries-old marginalia like the footnote and the concordance. “These fields are almost always very old, they’re almost always talked about as if they’re brand-new, and there haven’t really been a lot of moments of inventing a new modality.”
To VC claims that AI will totally alter books, Douglass takes what he calls a “yes, and” stance. “What people are actually doing is creating a new medium. They’re not actually replacing the novel; they created a new thing that was like the novel but different, and the old forms carried on. I’m still listening to the radio, despite the film and game industries’ efforts.”
Tech entrepreneurs rarely pitch “yes, and” ideas. In their view, new technologies will improve on—and eventually supplant—what exists now. For all of his interest in the many forms of interactive fiction, Douglass doubts that most books would benefit from an AI treatment.
“There are extremely pleasurable aesthetic systems that aren’t intentional,” he says. “But how often when I’m reading The Autobiography of Malcolm X or The Joy of Cooking do I think, ‘If only a chatbot could augment this on the fly’? And it’s partly the fact that some communication is deeply intentional, and that’s part of the pleasure. It’s handcrafted, it’s specific, there’s a vision.”
That isn’t to say that Douglass thinks there’s zero appetite for AI in literature—but it’s “probably a very small slice of the pie. So when you say ‘all books’? Almost certainly not. For the same reason that we’re not reading 100 percent pop-up books, or watching all of our books on YouTube, or anything else you can imagine. People are doing that too, but it’s extra.”
The exact size of that small pie slice remains to be seen, as does the general public’s appetite for instant novels, or chatting with characters, or hitting a button that will animate any book in your digital library. But those desires will likely need to come from readers themselves—not from the top down. “If you just give the tools to everybody, which is happening in spite of venture capital, as well as because of it, people will figure out what they want it for—and it’s usually not what the inventors and the investors think,” Douglass says. “It’s not even in their top-10 list of guesses, most of the time. It’s incredibly specific to the person and genre.”
The recent history of publishing has plenty of examples in which digital tools let people create things we couldn’t have predicted in the analog days: the massive range of extremely niche self-published romance, for example, or the structural variation and formal innovation within the almost entirely online world of fanfiction.
But when the tech industry approaches readers with ways to “fix” what isn’t broken, their proposals will always ring hollow—and right now, plain old reading still works for huge numbers of people, many of whom pick up books because they want to escape and not be the main character for a while. “That’s a good thing,” Kreizman says. And as AI true believers sweep through with promises that this technology will change everything, it helps to remember just how many disruptors have come and gone. “In the meantime, tech bros will still find VCs to wine and dine and spend more money on bullshit,” Kreizman predicts. But for the rest of us? We’ll just keep on reading.
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There is a strong need for digital transformation in the construction business
With rising demand for homes and building supplies, the Indian construction industry is anticipated to expand at a 6.2% annual pace in the next years. Construction materials, which make up two-thirds of the overall cost of building, will become more expensive as a result of this rise in material costs, supply chain problems, and inflation. Consumers are unwilling to cut corners when it comes to the quality of the materials used, despite price rises. According to Ashish Aggarwal, Director, SpaceMantra, the building sector is embracing digital technologies like virtual design, VR home tours, cloud-based software, and big data analytics more and more to streamline the real estate process. Mr. Aggarwal discusses his thoughts on the real estate market's current status and how digitization might be a key factor in the future in an exclusive interview with Sanjeev Sinha. India's real estate development industry is booming as a result of the nation's record-high housing demand. How will this impact how construction materials required to develop this infrastructure are consumed and priced? The market dynamics have dramatically changed as of 2023. Since that materials make up around two thirds of the overall cost of building, developers will be forced to raise prices as a result of increased material costs. The supply side shocks, increasing inflation, and the frail global supply chain all contributed to a decline in raw material prices. Customers won't compromise on the quality of the building materials used, therefore a price increase to some level could have a detrimental impact on the fast expanding real estate market. Nowadays, consumers like to choose each component of their ideal home individually. How does it impact online purchasing habits in the digital age?” Allowing clients to hand-pick each component of their dream home helps to give customers the autonomy to decide how their dream home will look in today's increasingly digital world. Yet, doing so can cause the procurement process to go more slowly. Customers and businesses may now choose their preferences from a variety of raw material types, grades, and pricing online in just a few simple steps. With this kind of digital procurement, you may quickly and effectively get the precise materials your project needs. How is the real estate sector using technology to better serve their clients? Due to the increased disruption of the global supply chain, rising competitiveness, and labour shortages, there is an increasingly urgent need for digital transformation in the construction industry. An increasing number of innovative technologies are being incorporated into the building business. Virtual design and visualisation are common in these technologies. The real estate process is made more tech-savvy and results in a smooth experience thanks to virtual reality home tours, cloud-based software, smart contracts, and big data analytics. What are some trends and predictions we can look forward to for the construction sector this year as we usher in a brand-new year? A strong strategy of infrastructure projects in numerous industries is predicted to help the Indian construction industry grow at a 6.2% annual rate from 2023 to 2026. Investment in the construction sector will increase as a result of government initiatives like Atmanirbhar Bharat, which is anticipated to boost domestic industries and micro, small, and medium-sized enterprises (MSMEs), and the Pradhan Mantri Gati Shakti National Master Plan, which aims to drive economic growth through infrastructure development. What lies in store for SpaceMantra going forward in 2023? Building a one-stop eB2B platform is part of SpaceMantra's ambition to organise and unify the extremely dispersed and unorganised construction industry.
We are working hard to strengthen our vendor base by developing close relationships with brands and manufacturers.
This will enable us to provide our product line to customers at lower pricing.
We are also attempting to address the industry's long-standing problems with procurement.
By providing a variety of integrated services that will help them overcome their operational issues, we intend to increase the number of customers we serve in the future.
#ashish aggarwal#ashish aggarwal acube venture#ashish aggarwal indo innovation#ashish aggarwal space mantra
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The rise of the Indian bottled water industry began with the economic liberalisation process in 1991. The market was virtually stagnant until 1991, when the demand for bottled water was less than two million cases a year. However, since 1991-1992 it has not looked back, and the demand in 2004-05 was a staggering 82 million cases.
Parle Bisleri continues to hold 40 per cent of the market share. Kinley and Aquafina are fast catching up, with Kinley holding 20-25 per cent of the market and Aquafina approximately 10 per cent. The rest, including the smaller players, have 20-25 per cent of the market share.
Consumption of bottled water in India is linked to the level of prosperity in the different regions. The western region accounts for 40 per cent of the market and the eastern region just 10. However, the bottling plants are concentrated in the southern region - of the approximately 1,200 bottling water plants in India, 600 are in Tamil Nadu. This is a major problem because southern India, especially Tamil Nadu, is water starved.
The majority of the bottling plants - whether they produce bottled water or soft drinks - are dependent on groundwater. They create huge water stress in the areas where they operate because groundwater is also the main source - in most places the only source - of drinking water in India. This has created huge conflict between the community and the bottling plants.
Private companies in India can siphon out, exhaust and export groundwater free because the groundwater law in the country is archaic and not in tune with the realities of modern capitalist societies.
The existing law says that "the person who owns the land owns the groundwater beneath". This means that, theoretically, a person can buy one square metre of land and take all the groundwater of the surrounding areas and the law of land cannot object to it. This law is the core of the conflict between the community and the companies and the major reason for making the business of bottled water in the country highly lucrative.
Even with the state-of-the-art treatment system with reverse osmosis and membranes, the cost of treatment is a maximum of 25 paise a litre (Rs.0.25/litre). Therefore, the cost of producing 1 litre of packaged drinking water in India, without including the labour cost, is just Rs.0.25. In a nutshell, in manufacturing bottled water, the major costs are not in the production of treated and purified water but in the packaging and marketing of it.
Take for instance the case of Coca-Cola's bottling plant in drought-prone Kala Dera near Jaipur. Coca-Cola gets its water free except for a tiny cess (for discharging the wastewater) it pays to the State Pollution Control Board - a little over Rs.5,000 a year during 2000-02 and Rs.24,246 in 2003. It extracts half a million litres of water every day - at a cost of 14 paise per 1,000 litres. So, a Rs.10 per litre Kinley water has a raw material cost of just 0.02-0.03 paise. (It takes about two to three litres of groundwater to make one litre of bottled water.)
The reason that companies do not have to bear the cost of the main raw material - water - has made this industry highly profitable. But the real cost of the industry is huge.
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Globally, the fields of augmented reality (AR) and virtual reality (VR) have experienced explosive growth, with India emerging as a major participant in this technological revolution. The need for augmented reality (AR) and virtual reality (VR) solutions is rising quickly as businesses all over the nation become aware of these technologies' revolutionary potential. At the vanguard of this shift are businesses like Simulanis Solutions, who are advancing innovation and offering cutting-edge AR and VR services to a range of industries.
#AR and VR Companies in India#Augmented Reality Solutions India#Virtual Reality Companies India#AR/VR Development India#AR/VR Solutions Provider India#AR and VR Technologies India#AR and VR Application Development India#AR and VR Training Solutions India#Immersive Technologies India#AR/VR for Business India#AR and VR Startups India#Custom AR and VR Solutions India#AR/VR for Healthcare India#AR/VR for Education India#Virtual Reality Experiences India#AR and VR Game Development India#AR/VR in Retail India#Enterprise AR/VR Solutions India#AR and VR Marketing India#Interactive AR/VR Experiences India
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Holidays 11.18
Holidays
Antibiotic Day (EU)
Army Day (Haiti)
Battle of Vertieres Day (Haiti)
Botox Cosmetic Day
Cabaret Day
Calvin & Hobbes Day
Chinita's Fair (Maracaibo, Venezuela)
Constitution Day (South Africa)
Day of Army and Victory (Haiti)
Day of Sergeants & Warrant Officers of the Armed Forces (Ukraine)
Did Moroz Day (Russia)
European Antibiotic Awareness Day
European Day on the Protection of Children Against Sexual Abuse & Sexual Exploitation
Family and Community Day (Australia)
Fish on Fridays OK Day
Flag Day (Solomon Islands; Uzbekistan)
Have Sex With A Guy With A Mustache Day [ website ]
Hel Anseilak (Elder Scrolls)
High Five a Librarian Day
Homeland War Victims Remembrance Day (Croatia)
International Cult Awareness Day
International Day for Child Sexual Abuse & Exploitation Prevention, Healing & Justice
International Day for the Elimination of Violence Against Men
International Day of Islamic Art
International Day of LGBTQ+ People in Science, Technology, Engineering & Maths
International Survivors of Suicide Loss Day
Lenny Face Day (a.k.a. ( ͡° ͜ʖ ͡°); Abeldane Empire)
Married To A Scorpio Support Day
Mickey Mouse Day
National Adoption Day
National Cash Back Day
National Day (Oman)
National Feline Infectious Peritonitis (FIP) Awareness, Research & Education Day
National Goodness Pays Day
National Injury Prevention Day
National Princess Day
Ned Ludd Memorial Machine-Smashing Day
Occult Day
Push-Button Phone Day
Quince Day (French Republic)
Rehang La Day (India)
Remembrance Day of the Sacrifice of Vukovar (Croatia)
Sergeant Day (Ukraine)
Sonic R Day
Standard Time Day (US)
Teddy Bear Day
Time Zones Day
Total Disregard for Taste Day
Vertieres Day (Haiti)
Virtual Reality Day
William Tell Day
World Adult Day (India)
World Day of the Anticoagulated Patent
World Day of Remembrance for Road Traffic Victims
World Day of Research for Health
World Fellowship Day
Food & Drink Celebrations
International Poitín Day
National Apple Cider Day
National I Can’t Believe It’s Not Butter Day
National Vichyssoise Day
Independence & Related Days
Belcity (Declared; 2019) [unrecognized]
Lanevinia (Declared; 2018) [unrecognized]
Latvia (from Russia, 1918)
Morocco (from France & Spain, 1956)
Western Sahara (from Morocco, 1976)
3rd Monday in November
American Education Day [3rd Monday]
Manic Monday [3rd Monday of Each Month]
Meatball Monday [3rd Monday of Each Month]
Meditation Monday [Every Monday]
Monday Musings [Every Monday]
Motivation Monday [Every Monday]
Odd Socks Day [3rd Monday]
Revolution Day (Mexico) [3rd Monday]
Weekly Holidays beginning November 18 (3rd Full Week of November)
American Education Week (thru 11.22) [M-F before Thanksgiving Week]
GERD Awareness Week [3rd Week]
National Bible Week [3rd Week]
National Family Week [3rd Week]
National Game & Puzzle Week [3rd Week]
National Global Entrepreneurship Week (thru 11.24)
National Hunger & Homeless Awareness Week [3rd Week]
World Antibiotic Awareness Week [3rd Week]
World Antimicobial Awareness Week (thru 11.24)
World Nursery Rhyme Week [3rd Week]
Festivals Beginning November 18, 2024
Cologne Christmas Market (Cologne, Germany) [thru 12.23]
MFBF [Montana Farm Bureau Federation] Convention (Billings, Montana) [thru 11.21]
Middle East Organic & Natural Products Expo (Dubai, UAE) [thru 11.20]
Feast Days
Abhai of Hach (Syriac Orthodox Church)
Alan Dean Foster (Writerism)
Aleister Crowley Day (Church of the SubGenius; Saint)
Alphaeus and Zacchaeus (Christian; Saint)
Angrboda’s Blot (Pagan)
Ardvi Suva (Mother of Stars; Ancient Persia)
Barulas (Christian; Saint)
Bon Om Touk begins (Water Festival; Cambodia)
Charles Fort Day (Church of the SubGenius; Saint)
Constant (Christian; Saint)
Cornelis Ruhtenberg (Artology)
David Wilkie (Artology)
Dedication of Saints Peter and Paul (Christian; Saints)
Dios (Festival to the Sun God; Ancient Rome)
Discussion Day (Starza Pagan Book of Days)
Dolores (Muppetism)
Elizabeth of Hungary (Church of England)
Embrace Chaos Day (Pastafarian)
Endre Rozsda (Artology)
Feast of the Dedication of the Basilica of St. Peter and of St. Paul (Roman Catholic)
Feast of the Virgen de Chiquinquirá or Chinita's Fair (Maracaibo, Venezuela)
Gabrielle (Muppetism)
Gaspar de Crayer (Artology)
Hap-Dancing and Tiger-Turning (Shamanism)
Hilda (a.k.a. Hild; Christian; Saint)
Jean Paul Lemieux (Artology)
Juthwara (Christian; Saint)
Lhabab Duechen (Descending Day of Buddha; Buddhism)
Louis Daguerre (Artology)
Mabyn (Roman Catholic Church and Anglicanism)
Margaret Atwood (Writerism)
Maudez (a.k.a. Mawes; Christian; Saint)
Nazarius (a.k.a. Nazaire; Christian; Saint)
Odo of Cluny (Christian; Saint)
Romanus of Caesarea (a.k.a. of Antioch; Christian; Saint)
Rose Philippine Duchesne (Christian; Saint)
Talk Like Donald Duck Day (Pastafarian)
William the Silent (Positivist; Saint)
Wyndham Lewis (Artology)
Lucky & Unlucky Days
Lucky Day (Philippines) [63 of 71]
Sakimake (先負 Japan) [Bad luck in the morning, good luck in the afternoon.]
Premieres
Achtung Baby, by U2 (Album; 1991)
Adam’s Rib (Film; 1949)
And to Think That I Saw It on Mulberry Street, by Dr. Seuss (Children’s Book; 1937)
Ben-Hur (Film; 1959)
Blink-182, by Blink-182 (Album; 2003)
Brainwashed, by George Harrison (Album; 2002)
Britney, by Britney Spears (Album; 2001)
BURN-E (Pixar Cartoon; 2008)
Bushy Hare (WB LT Cartoon; 1950)
Calvin and Hobbes, by Bill Watterson (Comic Strip; 1985)
Cat and the Pinkstalk (Pink Panther Cartoon; 1978)
The Celebrated Jumping Frog of Calaveras County, by Mark Twain (Short Story; 1865)
A Christmas Story (Film; 1983)
A Date to Skate (Fleischer Popeye Cartoon; 1938)
Disenchanted (Film; 2022)
Dr. Schpritzer, I Presume? (George of the Jungle Cartoon; 1967) [#11]
The Edge of Seventeen (Film; 2016)
Fagin’s Freshman (WB MM Cartoon; 1939)
Fair Weather Fiends (Woody Woodpecker Cartoon; 1946)
Fantastic Beasts and Where to Find Them (Film; 2016)
The Fat Man (Super Chicken Cartoon; 1967) [#11]
The Froze Nose Knows (And and the Aardvark Cartoon; 1970)
Gidget Makes the Wrong Connection (Hanna-Barbera Animated TV Movie; 1972)
Gulliver’s Travels (Hanna-Barbera Animated TV Special; 1979)
Housewife Herman (Terrytoons Cartoon; 1938)
I Know What You Did Last Summer (2015)
Interplanet Janet (Science Rock Cartoon; Schoolhouse Rock; 1978)
It (TV Mini-Series; 1990)
I Tawt I Taw a Buddy Tat (WB LT Cartoon; 2011)
The Lamb Lies Down On Broadway, by Genesis (Album; 1974)
The Land Before Time (Animated Film; 1988)
Léon: The Professional (Film; 1994)
Made in Heaven, by Queen (Album; 1995)
Malcolm X (Film; 1992)
The Menu (Film; 2022)
Merlin the Magic Mouse (WB MM Cartoon; 1967)
Monkey Wretches (Oswald the Lucky Rabbit Cartoon; 1935)
MTV Unplugged in New York, by Nirvana recorded (Album; 1994)
Oedipus, by Voltaire (Play; 1718)
Oliver & Company (Animated Disney Film; 1988)
One Day in the Life of Ivan Denisovich, by Aleksandr Solzhenitsyn (Novella; 1962)
Pink Daddy (Pink Panther Cartoon; 1978)
Porky the Giant Killer (WB LT Cartoon; 1939)
Powderpuff Girls (Animated TV Series; 1998)
Radio, by LL Cool J (Album; 1985)
ReLoad, by Metallica (Album; 1997)
Star Trek: Generations (Film; 1994)
Steamboat Willie, featuring Mickey Mouse (Ub Iwerks Disney Cartoon; 1928) [1st Sound Cartoon]
The Swan Princess (Animated Film; 1994)
Unplugged in New York, recorded by Nirvana (Musical Concert; 1993)
Up All Night, by One Direction (Album; 2011)
Walk the Line (Film; 2005)
The Wall, by Jean-Paul Sartre (Short Stories; 1939)
The Winter of Our Discontent, by John Steinbeck (Novel; 1961)
Today’s Name Days
Odo, Philippine (Austria)
Leonard, Odo, Pavao, Petar, Roman (Croatia)
Romana (Czech Republic)
Hesychius (Denmark)
Ilo, Ilu (Estonia)
Jousia, Max, Tenho (Finland)
Aude (France)
Alda, Bettina, Odo, Roman (Germany)
Plato, Platonas (Greece)
Jenő (Hungary)
Aida, Oddone (Italy)
Aleksandrs, Brive, Doloresa (Latvia)
Ginvydas, Ginvydė, Otonas, Romanas, Salomėja (Lithuania)
Magne, Magny (Norway)
Aniela, Cieszymysł, Filipina, Galezy, Klaudyna, Odo, Otto, Roman, Tomasz (Poland)
Platon (Romania)
Eugen (Slovakia)
Odón, Román (Spain)
Lillemor, Moa (Sweden)
Roma, Roman, Romanna, Romona (Ukraine)
Odelia, Odell, Odo, Sutherland, Sutton (USA)
Today is Also…
Day of Year: Day 323 of 2024; 43 days remaining in the year
ISO: Day 1 of Week 47 of 2024
Celtic Tree Calendar: Hagal (Hailstone) [Day 23 of 28]
Chinese: Month 10 (Yi-Hai), Day 18 (Bing-Xu)
Chinese Year of the: Dragon 4722 (until January 29, 2025) [Wu-Chen]
Hebrew: 17 Heshvan 5785
Islamic: 16 Jumada I 1446
J Cal: 23 Wood; Twosday [23 of 30]
Julian: 5 November 2024
Moon: 89%: Waning Gibbous
Positivist: 15 Frederic (12th Month) Ximenes]
Runic Half Month: Nyd (Necessity) [Day 12 of 15]
Season: Autumn or Fall (Day 57 of 90)
Week: 3rd Full Week of November
Zodiac: Scorpio (Day 26 of 30)
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How will Digital Marketing Change in the Future ?
This is the era of digital marketing. With the rise of online shopping, every store requires an online marketing strategy to reach its audience and customers. From big organizations to small businesses and stores, everybody is venturing into the digital space to grow their business and reap the benefits of the online world in optimizing their reach, sales, and conversions. And with digitalization becoming more and more mainstream, the future of digital marketing in India is promising for brands and companies. Let us take a deeper dive into it!
In a country as densely populated as India and with millions of mobile phones and social media users, digital marketing is booming in the country. Everybody who wishes to scale their business and market their products and services far and wide needs to embrace digital marketing through the internet as this medium has no geographical barriers. The future of digital marketing in India is bright and promising. Digital marketing, as compared to traditional marketing, offers some key benefits that make it an effective and affordable strategy for marketing the brand.
The future of digital marketing looks promisingly bright and secure. The basic principle right now for every business is to make a place for themselves in the digital world with the help of digital marketers that are creative, innovative and updated. This upward trend of growth in digital marketing is here to stay. More and more opportunities are expected to keep coming in and catering to the new-formed demands of the consumers will become extremely essential. The future generation will grow up in this digital era, accustomed to doing everything online. In order to be able to cater to these future customers, organizations and businesses need to make digital marketing efforts today.
No business can stay ahead of the competition or completely flourish without a proper digital marketing strategy. While digital marketing is a boon for modern-day retailers, they must ensure the proper implementation of digital marketing tactics. Having a strong online presence using tools such as website design and development, search engine marketing, content marketing, email marketing, and social media marketing is crucial to make the most out of digital marketing and its various platforms and leverage the growth of your business or organization.
With the world adopting digitalization in business, Indians in even the most far-flung corners of the country have access to the best products and services from the best brands. This is the right time to reimagine the way you do business and engage customers. It is the right time to go beyond the traditional retail formats of marketing and television advertising to reach the digitally savvy modern customers of today.
While digital marketing is at a very early stage, it is presently one of the most powerful ways to market your retail brand and shall remain so in the future. However, it is interesting to understand the dynamics of this channel and how it is changing every day. The industry is constantly changing and evolving and having a professional who focuses on understanding and analyzing trends such as Voice Searches, Virtual Reality, Artificial Intelligence, etc., and helps the brand make the most out of it will continue to be a game-changer in the near future.
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Trends in Carpet Design: What Indian Manufacturers Are Creating in 2024
India's carpet industry is renowned for its rich heritage, intricate craftsmanship, and ability to adapt to global trends. In 2024, carpet manufacturers in India are redefining the landscape with innovative designs, sustainable practices, and a perfect balance between tradition and modernity. From the finest handwoven rugs to luxurious machine-made carpets, India is setting new benchmarks in the global market. Here’s a closer look at the latest trends shaping the carpet and rug industry in 2024.
1. Sustainable and Eco-Friendly Carpets
With increasing demand for environmentally conscious products, Indian carpet manufacturers are focusing on sustainable materials such as organic wool, jute, recycled fibers, and natural dyes. This trend aligns with global efforts to promote eco-friendly lifestyles while preserving the planet.
Key players, including best rugs manufacturers in India, are integrating innovative methods to reduce waste and carbon footprints, ensuring that sustainability is at the heart of their production processes.
2. Bold and Artistic Patterns
2024 is seeing a rise in carpets as statement pieces. Indian manufacturers are experimenting with bold, artistic designs that combine vibrant colors, geometric shapes, and cultural motifs. These carpets not only enhance home décor but also act as a reflection of one’s personality and taste.
The use of hand-knotting techniques by traditional artisans ensures that each piece stands out as a work of art, making India a hub for unique, high-quality creations.
3. Minimalistic and Neutral Tones
While bold patterns are trending, minimalism is equally in demand. Neutral tones like beige, ivory, and gray with subtle textures are gaining popularity, especially in urban homes and offices. This trend highlights the versatility of Indian manufacturers who cater to diverse global preferences.
Top carpet exporters from India are leveraging this trend to expand their reach in international markets.
4. Modern Meets Traditional
Indian carpet manufacturers are embracing a fusion of traditional techniques and modern aesthetics. Classic patterns inspired by Mughal, Persian, and Kashmiri art are being reimagined with contemporary elements such as abstract designs and pastel color palettes.
This blend ensures that Indian carpets appeal to both heritage enthusiasts and modern homeowners.
5. Customization and Personalized Carpets
Customization is a game-changer in the carpet industry. From size and color to intricate patterns, Indian manufacturers now offer personalized solutions to meet specific client needs. This service has boosted the global appeal of Indian carpets, positioning them as bespoke luxury items.
The best rugs exporter in India are capitalizing on this trend by partnering with international designers and retailers to deliver unique, tailored products.
6. Technological Integration in Design
The integration of technology, such as digital printing and automated weaving, has enabled Indian manufacturers to produce intricate designs at a faster pace. This innovation is particularly appealing to buyers looking for high-quality carpets at competitive prices.
Additionally, virtual showrooms and augmented reality tools allow clients to visualize carpets in their spaces, enhancing the overall shopping experience.
7. Revival of Regional Craftsmanship
Indian carpet manufacturers are reviving regional crafts, including Bhadohi hand-knotted carpets, Jaipur’s block-printed rugs, and Kashmir’s silk carpets. By highlighting these traditional techniques, manufacturers not only preserve cultural heritage but also cater to global markets seeking authenticity.
This revival has also contributed to India’s reputation as one of the best rugs manufacturers in India and a key player in the global carpet industry.
8. Export Excellence: India’s Global Footprint
India remains a dominant force in carpet exports, with its products reaching markets in the USA, Europe, and the Middle East. The reputation of Indian carpets for durability, beauty, and affordability ensures a growing demand worldwide.
As the best rugs exporters in India, many companies are enhancing their supply chains, focusing on timely delivery and consistent quality to maintain their global leadership.
Why Choose Indian Carpets in 2024?
Unmatched Craftsmanship: Centuries-old weaving techniques ensure superior quality.
Sustainable Options: Eco-conscious designs that meet global standards.
Customization: Tailored carpets for homes, offices, and luxury spaces.
Global Appeal: A perfect blend of tradition and modernity to suit every taste.
Whether you’re a homeowner, an interior designer, or a retailer, carpet manufacturers in India offer unparalleled options to meet your needs.
Conclusion
In 2024, India’s carpet industry is thriving with creativity, sustainability, and innovation. The country continues to solidify its position as a global leader in carpet and rug manufacturing, thanks to its skilled artisans, advanced technologies, and commitment to excellence. If you are looking for timeless designs, eco-friendly options, or personalized carpets, Indian manufacturers and exporters are the ultimate destination. Explore the finest offerings from carpet exporter from India, and elevate your spaces with exquisite craftsmanship!
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Why Choosing a Web Development Company in Bangalore Can Elevate Your Business
In today's digital landscape, having a strong online presence is more crucial than ever. Businesses are no longer confined to brick-and-mortar establishments; they thrive in the vast realm of the internet. This shift has given rise to an increasing demand for skilled web development companies that can transform ideas into engaging websites and applications. Bangalore, often dubbed the Silicon Valley of India, is home to numerous talented professionals and innovative agencies ready to take your business to new heights. But what makes choosing a web development company in Bangalore so advantageous? Let’s explore how partnering with these experts can enhance your brand's visibility and drive growth like never before.
Benefits of Choosing a Web Development Company in Bangalore
Choosing a web development company in Bangalore offers numerous advantages for businesses aiming to establish a strong online presence. Bangalore is known as the Silicon Valley of India, brimming with tech-savvy professionals. This vibrant ecosystem fosters innovation and creativity, ensuring that your project benefits from cutting-edge solutions. Collaborating with local companies means you can tap into their knowledge of regional market trends. They understand what resonates with Indian consumers, giving you an edge over competitors. Cost-effectiveness is another significant benefit. Companies in Bangalore offer high-quality services at competitive rates compared to global counterparts. You get value without compromising quality. Additionally, proximity facilitates seamless communication and collaboration throughout your project lifecycle. Real-time feedback leads to quicker adjustments and more refined outcomes. Many firms specialize in various niches—from e-commerce to mobile applications—allowing you to find tailored expertise for unique business needs.
Introduction to web development and its importance in the business world
Web development is the backbone of any online presence. It encompasses everything from designing user-friendly interfaces to ensuring smooth functionality on websites and applications. In today's digital landscape, having a strong web presence is crucial for businesses. A well-developed website serves as a virtual storefront, offering customers instant access to products and services. Moreover, effective web development enhances user experience. This leads to higher engagement rates, which can significantly boost conversions. As competition intensifies, companies must leverage cutting-edge technologies in their web strategies. Responsive design, e-commerce capabilities, and SEO optimization are key components that attract potential clients. Investing in robust web development not only elevates brand image but also solidifies customer trust. In essence, it transforms how businesses communicate with their audience while driving growth in an increasingly digital world.
Advantages of choosing a web development company in Bangalore
When you choose a web development company in Bangalore, you're investing in more than just a website; you're investing in your business's future. The city is known for its vibrant tech ecosystem and skilled professionals who understand the latest trends and technologies. This makes it an ideal location to find partners who can translate your vision into reality. A major advantage of working with local companies is their familiarity with the regional market dynamics. They know what resonates with customers in India, allowing them to create tailored solutions that appeal directly to your target audience. Additionally, collaborating within the same time zone fosters smoother communication and quicker project turnaround times. Bangalore-based developers often have diverse portfolios showcasing projects across various industries, which means they bring valuable insights from different sectors. This experience helps them implement best practices that enhance user experience on your site—vital for retaining visitors and converting leads into customers. Budget considerations are also crucial when selecting a web development partner. Companies in Bangalore typically offer competitive pricing without compromising quality due to lower operational costs compared to other metropolitan areas worldwide. Thus, you get value for money while benefiting from top-notch services. Partnering with a web development company in Bangalore opens doors to innovation and growth opportunities for businesses looking to thrive online. With their expertise at hand, elevating your brand presence becomes not only feasible but also exciting as you embark on this digital journey together.
For more details, you can visit us:
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The Rise of AR Mobile Apps in India: Transforming User Experiences
Augmented Reality (AR) technology is no longer a futuristic concept confined to sci-fi movies. It has found its way into our everyday lives, especially through mobile applications. India, with its burgeoning smartphone user base and a thriving tech-savvy population, is witnessing a significant surge in the adoption of AR mobile apps in India. These apps are transforming how businesses interact with consumers and how people experience digital content.
The Growing Market for AR in India
India's AR market is expanding rapidly, fueled by a combination of factors:
Widespread Smartphone Adoption: India is home to one of the world's largest smartphone markets, with affordable devices and increasing internet penetration driving growth.
5G Rollout: The introduction of 5G in India is set to boost AR app performance, offering faster and more seamless user experiences.
Startups and Innovation: Indian startups are leveraging AR to create innovative solutions across various sectors, from retail to education.
Supportive Policies: Initiatives like Digital India and Startup India are fostering a conducive environment for AR technology development.
Key Sectors Leveraging AR Mobile Apps in India
1. E-Commerce and Retail
E-commerce giants like Flipkart and Amazon have integrated AR features to enhance online shopping. Virtual try-ons for apparel, accessories, and furniture allow users to visualize products before purchase. For instance, Lenskart's AR-powered "3D Try On" lets customers try glasses virtually, driving confidence in online buying decisions.
2. Education and EdTech
AR is revolutionizing learning by making it immersive and interactive. Apps like Byju's and Extramarks are integrating AR to teach complex concepts visually, keeping students engaged and improving retention. The potential for AR in rural India is immense, bridging the gap between traditional and modern education systems.
3. Gaming and Entertainment
The success of AR-based games like Pokémon GO has inspired Indian developers to create localized AR experiences. From treasure hunts in heritage sites to interactive Bollywood-themed games, AR is creating unique entertainment opportunities.
4. Real Estate
AR mobile apps are transforming the real estate sector by enabling virtual property tours. Prospective buyers can explore homes and apartments from their smartphones, saving time and effort.
5. Healthcare
Indian healthcare startups are using AR for patient education, surgical simulations, and diagnostics. AR apps enable healthcare professionals to visualize complex procedures, enhancing precision and patient outcomes.
Challenges in AR Adoption in India
While the AR ecosystem is thriving, there are challenges:
High Development Costs: Building AR apps requires significant investment in technology and talent.
Limited Awareness: Many users and businesses are still unaware of AR's potential.
Hardware Limitations: AR experiences are better on high-end devices, which are not accessible to all.
The Future of AR Mobile Apps in India
The future of AR in India is bright, with increased investments from tech giants and government initiatives to promote innovation. Upcoming trends include:
AR in Social Media: Platforms like Instagram and Snapchat already use AR filters extensively. Indian startups are exploring similar integrations for regional content.
AI-Powered AR: Combining AI and AR will create smarter and more personalized experiences, especially in retail and healthcare.
AR for Rural Development: AR applications in agriculture and rural education have the potential to address socio-economic challenges.
Conclusion
AR mobile apps in India are at the forefront of a digital revolution, offering immersive experiences across various domains. As technology advances and adoption increases, AR will undoubtedly reshape how Indians interact with the digital and physical worlds. For businesses, now is the time to explore the vast opportunities AR presents and become pioneers in this transformative journey.
India’s AR journey is just beginning, and the possibilities are as limitless as our imagination. Are you ready to be part of this exciting wave?
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