#Viktor madness combat
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2bcringe · 7 months ago
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Heyyyy arena mode faaaaans
@capribornio you are absolutely right, those two are theatre kids. Idk how I didnt see it before
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iminyourwallsbabe · 3 months ago
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Arcane incorrect quotes AGAIN
Jinx: Pilties be wanting to fuck with Zaun women and be expecting paragraphs BITCH SHE CAN'T SPELL
Vi: Dassa fack
Viktor: Not my reincarnated ass forgetting desire is the root of all suffering lol
Jayce: That wasn't very "we're just friends of us"
Heimerdinger: But soft! What soulja boy through yonder window cranks
Vi: She's evil manipulative two sided and cold to YOU. To ME that's my wife
Caitlyn: She let me hit because I say stuff like goodness gracious
Jayce: "I can fix him" "I can make him worse" pathetic. I can love him so much that it changes the course of the entire narrative
Mel: I tried to tell my boyfriend he looked hot by saying "watch out he's a lady killer" and he got sad voice, made a frownie face and said "I don't do that I don't kill ladies"
Ambessa: I'm sorry I wiggled your skinny boyfriend like a sheet of metal *insert sheet metal sounds*
Jinx: I suffer everyday for what? Girlish whimsy
Sevika: You have something much more sinister going on
Silco: Are you being a good girl?
Jinx: No I'm chewing on electrical cords
Jinx: 🔨
Ekko: I don't think you understand how much I love you
Jinx: Hamber
Ekko: like... it is... Indescribable
Jinx: Your honor, in my defense who cares like omfggggggg who cares????????? Like. Come on.
Young Vi: Where are you hearing this what is your source?
Young Ekko: I lurk in a lot of places
Mel: His big wet eyes and loser boy personality have captivated me
Ekko: Shawty bad, like morally
Jinx: I wasn't loved as a child now I'm evil and don't go to bed on time
Mel: I'm definitely the disappointment of the family but I'm also the hottest so I can see why I got them pressed
Viktor: Sorry for being a dark sorcerer, as if that's my fault
Viktor: You know, my favorite kind of science is the kind that starts with "I wonder what happens if..."
Heimerdinger: What did you do
Silco: I'm a goth girl on the inside. On the outside? A father figure
Sevika: Would it be inappropriate to wear my combat boots with formal attire?
Viktor: I promise I won't make a pact with a demon
Jayce: I don't completely believe you but that's okay
Viktor: The psychiatrist diagnosed me with divine madness
Mel: Any other diagnosis you'd like to share?
Viktor: Autism
Caitlyn: My plastic vampire fangs thay ON during thex!
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izziessogay · 6 months ago
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y'all I'm so mad with you Jayvik shippers. I get it, it was gay, I thought they were super fruity in season 1 already as well, but please have a critical thought. their arc in act 3 coopted the ENTIRE story including their storyline (referencing the last post I reblogged here): arcane is about classist oppression, Viktor got to suffer it firsthand as a Zaunite on Topside. this never was about an evil god, or the arcane, Zaun has been in shit since forever as far as I'm concerned. Viktor only started ascending to evil godhood in act 2 of this season. to make him or his delusion out as the real evil that needs to be combatted in order to fix everything is batshit. the villain isn't Viktor or Ambessa or Silco or Mel or Singed or whoever IT'S PILTOVER AS A SYSTEM. and I thought we were all agreeing on this already, but so many of you saw the poor gay Zaunite who just wanted to help turn evil and gobbled it up. Piltover got away without any blame, since Viktor wasn't even one of their people. Besides, I cannot be the only one who thinks that this all is incredibly out of character for Viktor and needed more explanation.
and don't get me wrong, the jayvik scene looked amazing and if my two faves astrally conected through divine bleach and tones while being existential about their relationship I'd also jump, trust me, I've watched she ra. and I can't even say I'd like it to be different, but it is taking up too much importance. it could've been a catalyst to unite Zaun and Piltover through a common cause and get them to work some systematic issues out, it could have been anything but this. none of Piltovers crimes were addressed, Zaun is still in poverty and the only systematic change that happened was one (1) Zaunite being allowed in the council, which really means nothing, because the council decides by vote and there is like seven Topside council members.
I'm very much disappointed by a show who I thought was really in synch with today's systematic issues up until now (and I'm mad at all you jayvik people for clogging up the tag, when there is so much to discuss) and that doesn't even take into account that they made the mentally ill character that most unstable and suicidal people relate to A LOT kill herself??
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hyperfixationcritter · 4 months ago
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Thinking again about Sky and Viktor's wasted potential cuz they could've done SOMETHING with associating the botanical with Sky and the mechanical with Viktor; how they can potentially clash but also work together as well as their similarities despite one being natural and the other artificial (circuitry/wires vs root systems and what not).
Like in s1, I was kinda skeptical about the direction they had Viktor and Jayce going with Hextech with their new inventions for Progress Day. Like others have pointed out before, there could've/should've been a lot more emphasis on environmental classism based on what was already set up and how different Zaunite characters combat that and Sky would've been a perfect candidate to do that with on Piltover's side. I'm also still mad about Ekko's tree mission going nowhere.
And like, it's one thing if they framed the Progress Day inventions as them being pushed to create tools for the mining industry (and how that industry is so integral to the class divide) to incentivize the initial funding for hextech in order to build the projects they actually wanted to but that wasn't the case. It was framed as something they did of their own volition and narratively done for the purpose of setting up for the league gear/weapons that Viktor and Vi use later on. And while I can see Jayce, as a person from a lower noble house whose money was built on making tools, thinking that's a good invention, I have mixed feelings about what would be in character for Viktor to think is actually helpful for the Undercity that balances how removed he is from it and the compromises that could arise from his place in Piltover vs his clearly established goals to help the Undercity.
Bringing environmental classism to the front and center of the story could've done wonders for Sky and Viktor and where their characters could've gone in s2 instead of making them "Fridged 2.0" and "OOC Eugenicist Cult Leader" who killed a chunk of the poor-disabled population through his hive mind.
While I personally would've liked to see Viktor, along with Sky, bring up projects related to civil engineering to improve the environmental conditions of the undercity and have more pushback on his part against certain things like the where the hex vault was built, it's fine to have him be blinded by his ambitions (and trying to not die, in part for the sake of his ambitions) from what's really important like they were trying to set up in s1. It would make him a flawed and nuanced character who has to learn from his mistakes. It would also tie into how Sky could've/should've become a prominent character through her own scientific contributions (and not post-humously from being fridged) which were canonically related to plants and the hexcore.
Like, to see the two of them go back to Zaun as equal partners, with Sky taking the lead, instead of being assistant to Viktor and Jayce (paralleling Viktor's own comment about not just wanting to be an assistant) and doing things to improve the environment with their combined skill set would've been awesome. Seeing them in sync together in s2 instead of unintentionally clashing in s1 would've been a cool parallel to have. Also have them team up with Ekko and Sevika :>
I'm having trouble wording my thoughts here but does anybody see the vision?????????
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sanguine-salvation · 2 years ago
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13. how does your muse outwardly express their anger? 
[ sad headcanon q’s… - ACCEPTING ]
13. how does your muse outwardly express their anger? 
Oh, when Viktor is angry, you will know it. Where they are usually serene and eerie, when they're mad, their eyes get sharper, their lip twitches a little, their shoulders get tense and they will generally stop smiling. Their voice becomes measured; they'll enunciate words very firmly and lowly, but will very suddenly break into shouting if they get frustrated enough. If they're enraged during combat, they start attacking harder, faster, and more brutally, going for cheaper shots or unnervingly close physical contact. And if they're pushed further into being really really upset/frustrated, or if something cuts deeper, they can even be pushed to furious tears, but they often don't even notice when it starts happening and will otherwise keep shouting.
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the-outer-topic · 6 days ago
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Battletech: Viktor Starkov, Military Life (5)
Commando and SAFE Service (3002–3005)
Personal Life Note: Isolated by covert raids deep into Federated Suns territory, far from the Free Worlds League, Starkov formed no lasting relationships during this period. His personal needs were met through brief but frequent liaisons with prostitutes.
3002 (Loric) Unit: 82nd Ranger Battalion Action: In March 3002, Starkov took part in the ill-fated Loric campaign. His storm troop suffered devastating losses under sustained Steiner artillery at the industrial city of Tromorth. As the senior surviving NCO, he assumed command of a shattered platoon and led a vertical assault—modeled on WWII’s Pointe du Hoc—scaling sea cliffs under fire to destroy a hidden Long Tom artillery battery within a coastal cave complex. The mission succeeded, neutralizing the guns and enabling a strategic withdrawal. Promotion: Sergeant → Lieutenant Junior Grade (field promotion) Award Citation: Mention in Dispatches (3002) – “For conspicuous gallantry on Loric, Lieutenant Viktor Starkov scaled cliffs under fire, leading the 82nd Rangers to destroy a Steiner artillery battery, saving countless lives.” Award Citation: Crest of the Eagle (3002, Loric) – “For bravery, Lieutenant Viktor Starkov’s raid on Loric secured victory for the 82nd Rangers.” War Diary Excerpt (3002, Loric): “Tromorth’s cliffs loomed like judgment, shells screaming as men fell around me. My hands bled on the rocks, but I climbed, driven by some mad fire to end those Long Toms. We blew them to hell, saved the line. The dead haunt my dreams, their faces etched in the dark. I wonder if I’m still human.”
3002 (Solaris Offensive) Action: In September, six months after Loric, Starkov participated in the Solaris raid—another disaster. With the campaign stalled, his unit was withdrawn and reassigned. During transit, he led a zero-G defense of the DropShip Albert David Leroy, repelling boarders in brutal close-quarters combat using a naval cutlass and gyrojet pistol. He saved the crew and prevented the vessel’s capture. The mission ended in disillusionment as General Crawford was court-martialed and executed. Award Citation: Mention in Dispatches (3002) – “For extraordinary valor on 9 October 3002 during the Solaris Offensive, Lieutenant Viktor Starkov led his 82nd Rangers in repelling a hostile boarding attempt on the DropShip Albert David Leroy in zero-G combat. With cutlass and gyrojet pistol, he fought hand-to-hand amidst the chaos of breached corridors, securing the vessel and saving the crew, reflecting the highest traditions of the Free Worlds League.” War Diary Excerpt (3002, Solaris): “The Albert David Leroy’s corridors were a nightmare—zero-G, blood floating like mist. My cutlass bit deep, gyrojet rounds punching through boarders. We saved the ship, but Solaris broke us. Crawford’s execution was a gut punch. This war’s a machine, and we’re its fuel.”
3003 (Menkalinan) Unit: 82nd Rangers (scout platoon) Action: On 17 May 3003, during fighting on the Capellan front, Starkov’s commando platoon rescued Duke Anton Marik, recently appointed Duke of Procyon and commander-in-chief, after his mobile HQ was ambushed by Liao partisans. Starkov’s decisive action saved the Duke’s life. In gratitude, Anton gifted him a gold signet ring (still worn in 3025) and approved his request for transfer to SAFE scout duty. The mission earned him the enmity of Captain Viktor Stransky, Anton’s aide, who later sabotaged Starkov’s promotions. Promotion: Lieutenant Junior Grade → Lieutenant Senior Grade (by direct order of Duke Anton Marik) Award Citation: Mention in Dispatches (3003) – “For exceptional bravery on 17 May 3003 at Menkalinan, Lieutenant Viktor Starkov led his 82nd Rangers platoon to rescue a high-ranking officer from a Liao partisan ambush, ensuring his safety under intense enemy fire.” Award: Menkalinan Conquest Ribbon (3003) – Campaign medal, no citation. Award: Crest of the Eagle (3003, Menkalinan) – No citation. War Diary Excerpt (3003, Menkalinan): “The Liao ambush was a slaughter, Anton’s convoy pinned in the dust. My scouts moved like ghosts, striking before the enemy could blink. We pulled His Grace out, but Stransky’s glare cuts deeper than any blade. I’ve earned a ring and a duke’s thanks, but that snake’s made me an enemy for life.”
3003–3005 (Federated Suns Raids) Action: Transferred from infantry to intelligence, Starkov joined SAFE black ops. Between 3003 and 3005, he conducted numerous covert raids and sabotage missions against Davion supply lines in reprisal for the Kalidasa raid. Official records remain classified. He was awarded four Raid Ribbons. The strain took its toll; he was treated for battle fatigue in 3005. Award: Raid Ribbons (3003–3005, x4) – “For distinguished service, Lieutenant Viktor Starkov’s covert operations crippled Federated Suns logistics.”
3005 (Tellman’s Mistake, Periphery) Unit: 5th Regulan Hussars (recon platoon) Action: On 12 July 3005, Starkov’s squad supported MechWarrior Peter Chandler during a pirate raid. While Chandler’s Trebuchet prepared for combat, Starkov led a jeep team to strafe pirate ammo convoys, coordinated SRM fire, and ultimately drove a fuel truck into a Thunderbolt BattleMech, detonating it to overheat the enemy and enable Chandler to destroy it. He was wounded and placed in a coma. Chandler received public credit due to House Chandler editing battle footage. Starkov’s honors were minimized by Stransky, though Anton Marik secured a ceremonial award. Promotion: Lieutenant Senior Grade → Captain Award Citation: Regulan Ankh (3005) –
“The Principality of Regulus, at the behest of the Duke of Procyon, Anton Marik, hereby awards the Regulan Ankh to Captain Viktor Starkov, 5th Regulan Hussars, for gallantry in action on 12 July 3005 at Tellman’s Mistake. During a pirate raid on an undefended base by a lone pirate Thunderbolt and accompanying transports, Captain Starkov led his squad in a jeep armed with a machine gun to strafe the ammunition-loaded enemy transports, destroying them and gaining precious time. This allowed the base’s sole defending ���Mech — a Trebuchet piloted by Peter Chandler — to power up its fusion reactor and engage the enemy. Under withering fire from the Thunderbolt’s machine guns, Captain Starkov and his team continued to harass the enemy with portable rocket launchers and guided fire support, spotting through the flames and smoke for Chandler’s ’Mech. With all his comrades dead or wounded and the Trebuchet severely damaged, Captain Starkov, with reckless disregard for his life, drove a fuel truck directly into the Thunderbolt and detonated it, causing a critical heat spike that enabled Chandler to deliver the decisive blow. His selfless and daring actions preserved critical supplies and reflect great credit upon himself, the 5th Regulan Hussars, and the Free Worlds League.”
War Diary Excerpt (3005, Tellman’s Mistake): “Chandler’s Trebuchet needed eyes on the ground. I drove the jeep through hell, machine guns blazing, SRMs screaming. Blew their ammo transports, spotted that Thunderbolt through the inferno. The fuel tank blast was my gamble—cooked it good, let Chandler finish it. Those creatures bit deep; their venom’s in my veins, but I never felt so good. Stransky stole my glory, gave it to Chandler. The Ankh is all I’ve got, a hollow prize for a hollow victory.”
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gcballet · 2 months ago
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Reasons why Mad Hatter is the worst villain in Arkham City
His whole thing is getting a mind control (sex) slave and it makes him look way worse when his sidequest triggers right after Viktor Fries, Most Married Man in History
The annoying voice
Unskippable cutscene with the annoying voice
The combat section has this weird thing where the camera drifts into a top down position and adjusting it constantly is distracting from the actual fight
Batman only gets to punch him in the face like one time he needed hanging off the flagpole in front of the courthouse by his undies or smth
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cooledtured · 2 years ago
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Call of Duty Returns: Modern Warfare III’s Zombie Awakening and Multiplayer Tribute for Longtime Fans!
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Hey gamers, get ready to dive into the chaos because Call of Duty: Modern Warfare III officially landed on the gaming battlefield as of November 10, 2023. This isn’t just another Activision title; it’s shaping up to be one of the standout video game releases of the year, solidifying the MW trilogy that kicked off in 2019. Get ready for the dynamic collaboration between Sledgehammer Games and Infinity Ward — and spoiler alert, they didn’t just meet expectations; they dropped a bomb that’s grabbing the attention of FPS players everywhere. So, grab those controllers, and let’s dive into this gaming explosion together!
Picking Up the Epic Torch
Modern Warfare III takes the baton from where Modern Warfare II left off. Expect a darker and more intense narrative with the return of the mysterious Vladimir Makarov. The pre-release hype wasn’t just hype; it translated into heart-pounding missions and unexpected plot twists that exceeded expectations.
Open Combat Missions: Your Story, Your Way
Hold onto your controllers because Modern Warfare III introduces Open Combat Missions (OCMs), giving you the power to shape your gaming destiny. It’s not just playing a game; it’s creating your adventure. Stealth or full-frontal assault — the choice is yours. Say goodbye to linear narratives, in this entry you can choose the approach for each mission.
Multiplayer Chaos Unleashed
Now, let’s talk multiplayer madness. Modern Warfare III offers various ways to experience the game with friends, and all MW II unlocked content carries over. The developers listened to the community and brought back features like reload canceling, slide canceling, map voting, and red dots on the minimap. Remastered classics mingle with new maps, catering to diverse playstyles. Fan-favorite maps like Favela and Terminal have been remastered and adapted to the new movement and gameplay mechanics of MW III. Tactical Stance, evolving loadouts, and After-Market Parts add layers of strategy and customization, turning multiplayer into an ever-evolving spectacle.
The Return of the Zombies Mode
Modern Warfare III is set to redefine the Zombies experience, diverging from the traditional round-based format with an ambitious large-scale extraction gameplay. MW III introduces a thrilling fusion of Zombies and DMZ, designed for trios in a PvE environment. With up to eight squads of three players and the option for solo challenges, the open-world Urzikstan map becomes the largest Zombies map ever. Following the Dark Aether storyline, Operation Deadbolt unveils an undead outbreak orchestrated by Viktor Zakhaev, featuring classic features like the mystery box and the Pack-a-Punch machine.
Post-Launch Brilliance
But the excitement doesn’t stop after the release — Modern Warfare III keeps the thrill alive with regular post-launch content updates, including new maps, weapons, collaborations with other franchises, and limited in-game events.
Xbox Game Pass Dreams
Now, about Xbox Game Pass. While Modern Warfare III didn’t drop there right away, the Microsoft acquisition of Activision Blizzard hints at exciting possibilities. Imagine the blockbuster title making its way to the subscription service, opening doors and reaching an even wider audience.
Modern Warfare III is not just pixels on a screen; it’s a salute to the roots of Call of Duty’s legacy. As we all get sucked into the Modern Warfare III grind, keep those controllers warm, and let the gaming saga continue!
FERNANDO ORTIZ | Writer POP-COOLEDTURED SPECIALIST cooledtured.com | GROW YOUR COLLECTION
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FALLOUT OC LIST
Quick rundown of each and every one of my ocs. fair warning, there's...a lot.
starting with the protagonists
Alex Miller: vault dweller/fallout 1. librarian, poet/storyteller, singer. gets through the game with a silver tongue and the combat skills of other people.
Alexandria Miller: chosen one/fallout 2. almost identical in appearance to Alex, was raised on the belief that she was his reincarnation (she isn't). still kind, but slightly more prone to combat. fiercely loyal to her village.
Samael Rafferty: lone wanderer/fallout 3. rude and sarcastic but a good person. High INT/END, low CHA. has attracted the attention of multiple divine entities and does not want any of it.
Courier Six/Omen: courier/fallout new vegas. God of warnings, messengers, luck, death, rebirth, the desert, games, travelers.
Nathaniel Sol: fallout 4, mechanic, sweetheart, high agility.
Nora Sol: fallout 4, lawyer, distant but kind, good head for logistics.
Valory Hargrave: fallout 4, Nora's sister, hedonist, intense.
Roadkill: the prisoner/fallout van buren. former leader of the Bluecopper Bandits, neutral leaning evil karma, good with horses.
Viktor Darling: fallout 76; not a vault dweller, part of a scientist group that arrived in west virginia to study the wildlife.
and now everyone else:
Captain Deadlight: glowing one captain of the whaling ship Incessant
Marie: technically a canon character - baby from the Pitt. adopted by sam. psychic abilities allow her to inflict her emotions on nearby people.
Devilpunks/Hellpunks: a group of mostly teenagers inspired by Sam who posit themselves against basically everyone else in the wasteland. Members include: Dagger (their unofficial leader), Muerte (their radio DJ), Gabriel, Saint, Beel, Hare-trigger, Chitin, Hellhound, and Rowan.
Summer Tardigrade Choir: a gen12 synth anachorite (faction by @/calder) with the psychic ability to intuit an object's physical properties and 'memories'. has plants growing out of her and jokingly calls herself a dryad
Melissa Miller: Alex's great-grandmother, a pre-war actress who starred in schlocky sci-fi movies
Martin Miller: Melissa's husband, ran an auto shop
Jacob & Gwen Miller: Alex's parents
Lady Luck/Miss Fortune: Courier's mother, the previous god of the Mojave region, luck goddess (obviously). died when the bombs dropped but echoes of her remain.
Death of a Hero: Courier's 'father', runs the cafe of broken dreams.
Kaga: technically a cut fo2 character. Alexandria's younger brother who was sick of living in her shadow. Also Feargus's father.
Raziel Rafferty: Samael's adopted daughter. Most successful of the Enclave psyker experiments; has technokinesis.
Nihil: god of mass death (ex. you could see her in Nipton). more of a force of nature than a person.
Maul: raider, member of the Pack
Killjoy: the Pack's resident veterinarian/medic/animal wrangler. was a parahunter until a jetpack crash left him severely injured and his squad kinda abandoned him. bitter and cynical, usually hides away in his (heavily fortified) shack.
Transceiver: the first successful Enclave psyker experiment; heavily mutated; his powers basically act as a psychic beacon he can't turn off. leader of the capital wasteland super mutants.
Jeremiah: architect
Moses C Sharpe: gunsmith. made Courier's signature gun, Snakebite
Professor Paradox: purposely leans into the mad scientist aesthetic; Viktor's mentor
Dallian: parahunter
Scion-3: Shaun in my fo4 rewrite. third in a line of artificially created humans made with nate and nora's dna, set to take over the Institute when Scion-2 retires.
Revelation: god of the future and visions. Responsible for the gift of Sight. Associated with dogs, water, and the moon.
God of Capitalism: a rotting, parasitic thing, lashing out and dragging down those consumed by greed in a desperate attempt to save itself. toying with the idea of it taking the form of vaultboy.
Rusty: ex-forged raider who joins sanctuary with her dog Tetanus
Joy & Daisy: Alexandria's twin daughters
Canis, aka Caine: Daisy's son, Alexandria's grandson; head of the Arroyo wolf scouts, who ride repaired motorcycles.
Deer Crossing: con artist operating in the PNW with his border collie Lady
Crossbuck: gunslinger bounty hunter, childhood friend of Deer Crossing
Beau: Deer's kinda-sorta-maybe boyfriend who he definitely shouldn't be interacting with (Beau is the son of a wine baron)
Mars: god of war of the Legion, dies when they collapse. not the actual Mars from Rome, not really
Andraw Lovelock: technically not a fallout oc; ranger from Wasteland
Hellion (Perihelion/Aphelion): also not a fallout oc. character for Fallen Earth, a game i have not successfully played because my laptop hates it. determined to use her functional immortality to learn and experience as much as possible
Other potential couriers I haven't fleshed out: Augustus (Legion), Acetone (NCR), Lance (House)
Moose: super mutant in the PNW, manages a trading post out of a junkyard
L.K: member of a group descended from girl scouts with similar practices (modified for the wasteland, of course)
Topaz: flower child from a hippie commune type place
Sal: fur trapper/trader
Deadnettle and Henbit: ghoul wives who run a radio station in virginia, they're from the same group as Viktor (Reverent scientists)
Theodore Bones: god of whimsy and chaos. he's the guy who's posing all the mannequins and teddy bears
Cherry: Roadkill's girlfriend, lesbian cowboy explosives expert from Ontario
Purgatory: explosives dealer. has a bomb-sniffing dog who helps her recover mines
Karma: tattoo artist in Rivet City
Romeo: head of the guards in the Gomorrah after the change in management
Niko Avery: Viktor's husband, a surgeon
Jonas & Marten: other member's of Roadkill's gang. Grew up together in Reno.
Maisy Brewitt: prewar seamstress, self-assured and friendly, from the fan project fallout caldera
Daisy Belle: android, distant and protective, Maisy's partner; also from fallout caldera
Minerva aka Minnie: an intelligent deathclaw living in Arroyo
Horses: Biscuit & Strudel (Courier's), Marrow (Roadkill), Cider (Nate), Scotch (Val), Brandy (Nora), Belle (Preston), Bourbon (Nora & Val's childhood horse), Harbinger (Sam)
Other animals: Fishbone the Raycat (Sam), Maraca the Nightstalker (Courier), Spoodle the Rat (Alex), Vision the Borzoi (Viktor), Domino the Raycat (Easy Pete)
Final total: 83 (ish. i mighta miscounted)
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nevadancitizen · 3 years ago
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about me + rules + masterlist + request statuses
riptide, he/him, 20, stoner jew + proud texan transsexual
link to my ao3
currently working on: (♪ = priority)
the old soul of america -- arthur morgan/modern!reader ♪
the resurrection of an empty mind -- morgan yu/reader ♪
a blaze of arcane blue -- viktor/isekai!reader (arcane)
rules + masterlists below the cut!!!!!!
★ HEY! READ THIS REAL QUICK! EVERY Y/N IN MY FICS IS GENDER-NEUTRAL AND GOES BY THEY/THEM PRONOUNS! FEM PEOPLE CAN READ, JUST DON'T ADDRESS Y/N BY SHE/HER PRONOUNS! I AM A TRANSSEXUAL MAN AND MY FICS CATER TO NON-FEM PEOPLE AND OTHERS LIKE ME. RESPECT THAT OR BLOCK ME IDC
talking tags:
#riptide writes 🌊 (general writing tag)
#riptide’s asks 🤙 (all asks tag)
#riptide’s drawings ✏️ (art tag)
key:
💘 -- gender neutral
⛅️ -- fluff
🥀 -- angst
⚠️ -- depictions of obsessive/toxic behaviors
masterlists:
☆ art masterlist
✎ arcane masterlist
✎ detroit: become human masterlist
✎ call of duty masterlist
✎ madness combat masterlist
✎ one-off masterlist (obey me!, fallout: new vegas, in space with markiplier)
✎ red dead redemption masterlist
rules:
dni if: pro-shipper, terf, anti-black/latine/asian, anti-lgbt, pro-zionism, anti-palestine, other basic criteria of being a bad person etc etc
be respectful of my time and efforts. i am a college student and have a job that takes up a lot of my time.
only request from fandoms i'm actively writing for. check the masterlists if you're unsure of the status.
what not to request: anything obviously triggering (rape, self-harm, abuse), fem! reader, homophobia/transphobia (even as part of a hurt/comfort fic)
what you can request: fluff, angst, hurt/comfort, transgender/gender neutral/masc reader
note that i may write things i put under what not to request. it's just that i'm uncomfortable writing those things for others. thank you for understanding :)
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caspercryptid · 3 years ago
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Request: Silco/Viktor - A young Jinx and Silco don't always see Eye to.. Eyes. She runs to Viktor for reassurance/comfort.
as always, thank you for the request <3 this is probably not what you had in mind. But I think it's funny. This is actually set after this fic (context not necessary for anyone opening this fresh)
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There was a child in Viktor's apartment.
This was particularly strange, because, well. A not insignificant number of reasons. The first of which being that he didn't have a child. The second of which being that he lived in a very nice house in piltover that was supposed to be fairly secure, given that he was the golden boy's partner. the third of which- no, actually, he reflected. The first two essentially summed it up. Any other points he could come back to would essentially be contained within those two ideas.
He moves into his living room with a certain degree of care, like he's approaching an experiment that might explode.
well, might explode in someone else's face. His own experiments he could be a little more enthusiastic with. He needn't have worried, because the girl looks up from where she's drawing on his table with markers and eyes him with the distrust of someone whose private space is being invaded, and Viktor thinks with amusement that he rather likes this child already.
"Hi." She says, without fanfare. "Dad's being a jerk."
Viktor blinks, because he wasn't entirely sure what he was expecting, but it wasn't that. "Fathers often are." he says. "Would you like some sweetmilk?" "--yeah." She says, setting her markers down.
As she stands, Viktor notes that she's in clothes that are new, but filthy- undercity money. A chem-baron, no one else could afford to keep their children in nice fabrics. No one got to keep their children clean. He's starting to get a sneaking suspicion, but he sets it down, keeps his expression mild as he leads the way to the kitchen, letting her trail after him. She hops up on his chair with confidence. "Why do you need a stick to walk?" She asks. "Why is your father mad at you?" Viktor counters, and she scowls, crossing her arms, but he just ignores the pout and goes to warm the milk.
"--He wasn't." She says, huffy. "Than what's wrong?" Viktor asks, tone soft, as he turns to look back at her.
She shifts in place, tugging at a small braid in her hair.
"-He wanted me to stop going on jobs." She says. "Jobs?" Viktor asks. "I make the bombs." She says. "I should get to go with them. It's not fair."
Ah, yes. Viktor knows exactly whose child this is.
"He probably just wants you safe." He says, stirring the pot on the stove. "I can be safe." She says, sulky. "I'm sure you can. But are you?"
She blinks at him, like she's never thought of it that way, and Viktor can feel the look even before he turns around. "I'm not very safe." He tells her, smiling a little. "Do you know who I am?" "Yeah." She says. "I found dad's file on you." Of course. Viktor silently drafts a note to Silco to send back with Jinx about keeping his files under better security. He knows she'll open it. Maybe some kind of cipher... "Well." he says. "I'm a scientist. I do very dangerous things every day. I handle explosives, too, of a kind." Her eyes are wide. "Dad's file didn't say that." He smiles. "They're not combat explosives. But anything can explode if you handle it-- right. you know that, i'm sure." "Of course I do." She says. "I'm an expert." "Of course you are."
Viktor pours two mugs of sweetmilk and brings one over to Jinx. He sits across from her. "Your father is afraid." he tells her. She looks shocked. "No he isn't." Viktor smiles a little. "Yes, he is. let me tell you a secret, Jinx. Everyone's afraid. All the time, at least a little. But real fear isn't fear for yourself, it's fear for other people. It's very easy to be brave when you can decide for yourself what to put at risk. Yourself, your limbs, your arms and legs. The latter can all be replaced. You can heal. Your father is afraid, because he cares about you." Jinx looks hesitant, a little scared, as she wraps her hands around her mug. "-I don't want to get left behind." She says.
Viktor nods. "I understand." he says. "Everyone runs ahead."
It's a second before he finds the words, but he gets there.
"Being safe isn't not going on the job." He says. "Or not doing the experiment. Everywhere in the world is dangerous. You simply need to learn to minimize your risks." She eyes him. "--How?" He smiles. "When you finish that, we're going to get you a disguise, and then you're going to come with me and we're going to learn about something Jayce likes to call basic lab safety."
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lovestruckay · 4 years ago
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Request: "Please make a fic where the reader (female or gn) is new to the Fire Force as an unpowered person and they become attached to Viktor"
Pairing: Viktor x Unpowered Fem!Reader
A/N: Thank you sm for the request, @thesolarflame​! I really flip-flopped on what position to give the reader considering she is unpowered. I thought about making her a member of the science team, a fighter like Obi, and even making her a sister. I think everyone will enjoy what I landed on though!
When Vulcan first joined Company 8, he had done an inspection of their matchbox and all of their fire fighting equipment. Once he had finished going through their arsenal, he had explained to Obi that there was just far too much for him to maintain on his own while simultaneously developing new technology to assist them in battle.
Just maintaining the matchbox was a task in and of itself, let alone the fleet of weapons and armor that Obi donned every time they were called to the scene of a fire. He was a talented engineer, surely, but there was only so much one man could do.
Vulcan’s solution: he knew a girl.
He had wasted no time in gathering up Lisa and Yu and going on a little “family outing” before returning with the mysterious mechanic in tow, the woman receiving a warm - if chaotic, as per Company 8’s usual demeanor - welcome.
She was an engineer just like Vulcan, a talented technician who was nearly as famous as he was in their close knit junk-rat community. While Vulcan was renowned for his skill at creating unique and nearly indestructible machines, she was famous for her ability to keep machines going far passed the point they should have fallen to pieces.
Vulcan frequently tried to pick her brain on her uncanny ability but her answers were something that befuddled him more than anything else.
“It’s love. You can spend years building the most flawless, indestructible machine the world has ever seen but, without love, she’ll break down as surely as the sun rises. Love keeps things going when they should fall apart.”
Vulcan scoffed at her sentimentality and she laughed at his stubbornness, the two always returning to their friendly rivalry despite their differences in opinions. They would rag on each other and goad each other on but, through it all, he respected her skill and she respected his ingenuity.
As for the rest of the company, she got along well with the crew of fire soldiers. Despite her easy comradery with the others, however, she always felt out of place. After all, she wasn’t a fire soldier or even a pyrokinetic so suddenly getting wrapped up in all this business with infernals and the White Clad was disarming.
She had gone from her humble machine shop to a Fire Force cathedral, surrounded by people who could control bullets, who could make swords out of plasma, and who could even fly. She was just an engineer - and unpowered at that - and, despite how fulfilling her work was, she felt like she had lost her anchor joining Company 8.
Initially, she had latched onto Vulcan and Lisa for some sense of normality but the feeling of being a third wheel quickly overcame any comfort that came from their companionship. After all, the two mostly stuck to themselves, the two very much in love. More than that, with Lisa still dealing with her trauma from her experiences with the White Clad, Vulcan was even more unavailable than ever.
Feeling lost and out of place, she was surprised to find an easy companionship with Company 8’s one and only science officer.
Viktor had been the one to initiate their first real conversation, the man as curious as he was out of the ordinary. He had approached her while she had been having a conversation with the matchbox, praising her girl for doing such a great job during their last mission.
“Do you think the matchbox understands you?” Viktor asked, peeking down into the inspection pit beneath the vehicle where she spent a fair amount of her time. Despite how bluntly he phrased his question, there was no judgement in his tone. Just simple curiosity.
“I’m not sure if she understands my words but I think she understands what I’m saying, if that makes sense,” she answered with a friendly smile, already used to conversations like this with Vulcan.
“So, it’s more of you trying to get across your message and your intentions rather than believing you are having an actual conversation with a machine?”
“You could say that, although it still is a conversation. I listen and she tells me what’s wrong, so I fix her. Then she listens to me when I praise her and ask her to keep going. We talk, just not like you and I talk,” she explained, pleasantly surprised when he simply nodded in understanding.
Their conversation continued well into the afternoon, to the point where - after she had finished her tune up - the two had perched themselves on the bumper of the matchbox to continue their chat. It wasn’t until Vulcan had come out to collect them for dinner that they realized how long they had been talking and laughing, a situation that they would find themselves repeating every day for weeks.
Sometimes their conversations took place with her down in the inspection pit under the matchbox or her in the equipment room maintaining all of Company 8’s gear.
Sometimes they talked for hours in Viktor’s admittedly messy room (he tried to clean up just for her) or even on the roof of the cathedral.
Sometimes they chatted for hours at the dining room table, the entire company coming and going for lunch and then dinner and leaving them to their conversation with knowing smiles and teasing giggles.
She found herself relieved to have someone who understood her, both as an engineer and as an unpowered person, and Viktor found himself curious about the kind-hearted mechanic who defied the laws of physics with love. The two talked not just about engineering and science but about music, anime, their hobbies, and even their dreams. 
As their conversations continued, they found themselves growing even closer than friends - casual flirts slipped into their conversations as readily as they talked about anything else. Teasing and blushing became as commonplace in their time together as mentions of physics and mechanics.
Despite how their relationship was slowly changing, she was always comfortable in Viktor’s company. He made her feel understood, safe, and anchored. He had become her port in the storm. She felt like she was at home when she was with him and, with the way he finally seemed to take a full breath when she was around, he felt the same.
One day, after being called to the scene of an infernalization, she had a close call with a first-generation pyrokinetic, the woman mad with pain and lashing out at anything that moved. It had been Viktor who had tackled her to the ground, covering her smaller body with his own and protecting her as the fireball rocketed through the space she had once occupied.
The rest of the crew had made short work of putting the woman to rest but Iris’ prayers had fallen on ringing ears as their engineer realized how close she had come to an agonizing death. It had put into perspective how truly dangerous these situations were for unpowered people like her and Viktor. They didn’t have the same fire resistance or combat training that the other members of Company 8 did and the very real peril left her shaken, even after they had returned to the cathedral.
It had been Viktor who had pulled her away from the rest of their company, guiding her into his quiet room so he could wrap his arms around her and pull her into his warm embrace. Her arms looped around his waist, the engineer settling against his solid chest and pressing her ear against his heartbeat.
It was a few minutes before they spoke but she felt no pressure from him to do so. Instead of pushing her, he quietly held her and stroked her back, her anxiety slowly settling as she was calmed by the warm embrace of the man she had fallen in love with.
“How do you do it? Go running into that every day? You’re unpowered too, doesn’t it scare you?” she finally asked, breaking the silence between them.
“Of course it does,” Viktor chuckled, his laughter vibrating in his chest as he rested his cheek against her hair, “I never know if today is going to be the last day I spend on this earth. But it’s worth it knowing that I’m actually learning something real about the world; that I’m where I should be.”
His next words were a bit quieter but no less passionate as he hummed them against her hair. “It’s worth it knowing you’re at my side.”
Pulling back, she looked up at him in surprise, and he gazed down at her with that same crooked smile. She was struck by the tenderness in his eyes and by the warmth in his expression - an affection that he only ever showed her. In that moment, she knew that she was also where she should be. That it was all worth it to her too, knowing that he was by her side.
Meeting Viktor's smile with one of her own, she stood on the tips of her toes, pressing a brief but sweet kiss to his cheek.
When she returned to her heels, gazing up at him with a gentle smile spread across her face, he stared back down at her in stunned wonder. A blush dusted his cheeks, his lips parted and his eyes rounded in surprise.
“Thank you for always being there with me, Viktor,” she thanked, feeling more at ease in his arms than she had ever felt anywhere else.
At her words, his smile returned, the corners of his lips quirking up although his blush remained. Reaching up, he cupped her cheeks in his broad hands before leaning down to press his lips to hers. Gently moving his lips against hers, they shared a tender, lingering kiss.
Just when she thought she might forget how to breathe, her heart swelling in her chest and stealing the air from her lungs, he pulled away.
“Always,” Viktor promised as he pressed his forehead to hers, gazing into her eyes with a loving expression.
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rpgsandbox · 4 years ago
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Forge your legacy in the award-winning setting of the Iron Kingdoms with the celebrated 5th edition roleplaying game rules.
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                                        (Delivering September 2021)
Embark upon a journey of adventure and intrigue in a world where steam power and gunpowder meet sword and sorcery. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the aftermath of the otherworldly invasion of the infernals.
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Take on the persona of unique character classes, like the gun mage, who combines powerful magic with a deadly acumen for firearms, or the steamjack-commanding warcaster, who can command 10-ton autonomous machines of war with just a thought. Explore a fantastic world rebuilding itself after an apocalypse as it marches onward with its industrial revolution.
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The Iron Kingdoms possess a rich history—and a tumultuous future—full of unique monsters, deities, heroes, and villains.
More than a thousand years ago, the land that is now called the Iron Kingdoms was western Immoren, a mire of warring human city-states. Then came the Orgoth, conquest-driven imperialists from beyond the sea who laid low the cities of man with forbidden magic and changed the face of western Immoren forever. The Orgoth Empire occupied the land for six hundred years before the people of Immoren banded together to defeat the invaders and drive them back across the sea from whence they came. While the rebel armies kept the peace, their leaders convened in a city called Corvis. This Council of Ten drafted the Corvis Treaties after weeks of furious debate, and the Iron Kingdoms were born.
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Strictly speaking, the term “Iron Kingdoms” refers to the lands of humanity, those five kingdoms that signed the Corvis Treaties: Cygnar, Khador, Llael, Ord, and the Protectorate of Menoth. Other nations of western Immoren are commonly included in that description, although they took no part in the treaties. In the frigid north is the dwarven kingdom of Rhul. To the northeast lies the mysterious homeland of the elves, Ios. The last kingdom informally included when speaking of the “Iron Kingdoms” is the hostile island nation of Cryx, ruled over by Lord Toruk, the Dragonfather. All these nations—and many more—share the continent of Immoren.
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The Orgoth were driven from western Immoren more than four hundred years ago, but the decisions made during the rebellion still echo through the world. There are many strange legends from the last days of that war—tales of dark, mysterious allies who helped drive off the invaders. Some say it would have been impossible to defeat the Orgoth without this help, that the rebel leaders had to make dangerous deals with infernal powers. These tales have proven true, and the Iron Kingdoms have recently been irrevocably changed by the Claiming, an attempt by these infernal creatures to take the payment they have long been owed—an unfathomable number of souls.
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Inside this book you’ll find the history of the Iron Kingdoms and information describing the current state of the world following the Claiming. Alongside these chapters is an extensive gazetteer providing detailed information on the most notable of the world’s unique and fascinating locations.
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Alongside these options are new feats, spells, and backgrounds to make your characters feel even more a part of the world of the Iron Kingdoms.
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"Before the Iron Kingdoms became a land dominated by industry and machines, it was the monsters that defined it."
— Professor Viktor Pendrake, author of the Monsternomicon
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In the Iron Kingdoms peril lurks at every turn, as fearsome and terrifying creatures both great and small look to turn unwary adventurers into their next meal or enslave them beyond death. From ferocious packs of ravenous burrow-mawgs to deadly ethereal pistol wraiths that haunt the back roads and forgotten cemeteries, and the fiendish Infernals that still stalk the shadows, the Monsternomicon is filled with creatures both mundane and supernatural to challenge even the most experienced adventuring parties.
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A girl, a sword, and a secret...
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hyperfixationcritter · 5 months ago
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Ok so I rewatched some of the first few episodes of Soul Eater and I have more thoughts to share with the class lol XD about the au
I forgot that Death the Kid started to attend the DWMA after attempting to intervene on Maka, Black Star, Soul and Tsubaki's remedial lesson. Whether or not Mel is a child of death or blessed by death, I'd like her to have some connection to Kindred in this au. Because of this scene I thought it worth considering if she similarly, was doing some work on her own/directly with Kindred before taking an official position at the Academy. Mel's position in Piltover in canon was about her making a life for herself (in exile) based on her own principles, and I think it makes sense to have that sentiment to carry over into this au.
Ambessa's role in this au is hard for me to place because, like Death and Death the Kid in the manga, she dies and Mel takes her place but it makes more since to me to have Kindred, the actual death gods, be Death. I feel like Ambessa works better as a meister than a weapon (Rictus would be her weapon) but given her connection to Kindred and theories that came from her music video.... I could potentially see her as a death scythe and maybe the other Kindred blessed she fought in the music video could be death scythes as well????? I'm not sure just yet 🤔
On the note of Viktor, to keep some of the elements of his character in the show, I feel like it'd make sense for him to have worked at the DWMA in the past the same way he worked in Piltover in canon. Rewatching Stein's introduction to the cast made me think it's worth considering adding elements of his character to Viktor as well in this au, especially since his storyline later connects to Crona's. Also, ya know... the whole Frankenstein references both characters make.
So for right now, rather than being raised to be a weapon since birth like Crona, Viktor used to work at the academy but left, went missing or something of the sort. Like in canon, he could've known Singed as a kid and crossed paths with him again at that point but I'm still thinking about the details around their au dynamic beyond that. I can honestly see Singed as just a mad scientist like he is in canon/like Stein or a witch for the purposes of this au. It works either way for me right now.
I'm on the fence about whether or not Viktor has the level of wavelength control that Stein has because on the one hand, that'd just be cool and showcase a skill Viktor developed on his own that reflects his inventiveness. On the other hand, Stein's skill is set up to later be used as the best tool to combat Crona with at the time of their introduction after they overpower Maka and Soul. So I'd either not give him that skill or have him teach that to someone else/have someone else (maybe Sky as another genius from Zaun) figure that technique out on their own and, like in the show, use it against Viktor.
I can also see Mel, given her canon powers, having pretty good wavelength control as well. Since she's set up to be the silver bullet against Viktor, it would make sense for her to have a skill like that at hand to combat him. It could also be another cool parallel to have between them/show their similarities by having honed a similar skill.
There's room for some fun ot3 drama by having Viktor and Jayce once being meister and weapon partners before or simultaneously with Mel and Jayce. I like the idea of Jayce, working in the forge, being pretty versatile in what form he takes as a weapon like Tsubaki. Idk if he can match up with just about any meister the same way Stein can match up with just about any weapon but, Jayce would at the very least be compatible with both Mel and Viktor.
As for the black blood plotline, it made sense to connect that to shimmer somehow, which @xxxregulusblackxxx also pointed out/suggested (thank you for the comment :>, I appreciated it). I kind of wanna rewatch some more before I bring up more ideas around that but I will say that remembering the demon guy Soul starts seeing after his injury gave me the hilarious image of Jayce seeing Heimderinger in a dreamscape so there's that 😂🤦🏾‍♀️
Like I can't unsee this lol
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But yeah, that's it for now. This post is already kinda long. I'll probably make a separate post for my thoughts on what arcane characters would be weapons, meisters, witches, etc.. I'll try and post that in the next few days. But if you read all of this, thanks for listening ;)
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theuniverseisforgetting · 5 years ago
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Assassination Classroom
Genre: Action, Comedy, School, Sci-Fi, Offbeat
Episodes: 47
Information: A powerful creature claims that within a year, Earth will be destroyed by him, but he offers mankind a chance by becoming a homeroom teacher where he teaches his students about how to kill him. An assassination classroom begins!
Attack On Titan
Genre: Action, Drama, Fantasy, Horror
Episodes: 59
Information: After his hometown is destroyed and his mother is killed, young Eren Yeager vows to cleanse the earth of the giant humanoid Titans that have brought humanity to the brink of extinction.
Banana Fish
Genre:  Action, Drama, Mystery
Episodes:
Information: Nature made Ash Lynx beautiful; nurture made him a cold ruthless killer. A runaway brought up as the adopted heir and sex toy of "Papa" Dino Golzine, Ash, now at the rebellious age of seventeen, forsakes the kingdom held out by the devil who raised him. But the hideous secret that drove Ash's older brother mad in Vietnam has suddenly fallen into Papa's insatiably ambitious hands--and it's exactly the wrong time for Eiji Okamura, a pure-hearted young photographer from Japan, to make Ash Lynx's acquaintance
Junji Ito Collection
Genre: Horror
Episodes: 14
Information: A collection of animated horror stories based on the works of Japanese artist Junji Ito.
Bungo Stray Dogs
Genre: Action, Mystery, Supernatural
Episodes: 36 + OVA
Information: After young man Atsushi Nakajima saves a man from his wish of suicide, he and his friends join the "Arms Detective Company," a league of literary figures that also harness special powers.
Kamisama Kiss
Genre: Comedy, Romance, Slice Of Life, Kids
Episodes: 25
Information: Nanami Momozono is alone and homeless after her dad skips town to evade his gambling debts and the debt collectors kick her out of her apartment. So when a man she's just saved from a dog offers her his home, she jumps at the opportunity. But it turns out that his place is a shrine, and Nanami has unwittingly taken over his job as a local deity!
How NOT To Summon A Demon Lord
Genre: Action, Adventure, Comedy, Fantasy
Episodes: 12
Information: Takuma Sakamoto is famously known as Diablo throughout the MMORPG Cross Reverie. And although he’s a magical prodigy in-game, in reality, he’s a total social outcast. One day, in his video game body, Takuma is summoned to another world by two girls seeking to control him.
Toilet-Bound Hanako-Kun
Genre: Comedy, Supernatural, Romance
Episodes: 12
Information: It is said that "Hanako-san" lives in the girl's toilet on the 3rd floor in the old school building and will grant anyone a wish for a price. Yashiro Nene goes looking for "Hanako-san" in the hopes for a successful love encounter, but the one that she meets is completely different from what she imagined.
Puella Magi Madoka Magica
Genre: Action, Drama, Magical Girl, School
Episodes: 12
Information: In this world, there exists strange creatures who have the power to grant one wish to a chosen girl. However, in exchange, that girl must then become a magical girl and use her powers to fight against witches, evil creatures born from darkness that are responsible for murders and suicides. Madoka Kaname is one such candidate. Will she choose the path to become a magical girl? This is her story.
Stars Align
Genre: School, Sports
Episodes: 12
Information: The teen adolescence story revolves around the coming-of-age of boys in a junior high school's soft tennis club, which is on the verge of shutting down. Touma Shinjou asks Maki Katsuragi to join the team for his vaunted abilities, and mentions a summer competition. Katsuragi asks for money in return for joining the team.
Case File No 221: Kabukicho
Genre: Action, Mystery
Episodes: 24
Information: Shinjuku ward east side... The center of the street with most chaos, There's a Kabukicho full of neon lights. When the light is stronger, the shadow is deeper. The story begins when certain bizarre murder happens one night!
22/7
Genre: Drama, Slice Of Life
Episodes: 12
Information:
Miu Takigawa is a shy, introverted girl who one day receives an invitation from a talent agency. What doors might this invitation open for Miu?
The Hentai Prince and the Stony Cat
Genre: Comedy, Harem, Romance, Super Power, School
Episodes: 12
Information: It is said that a stony cat standing in a hill can make our dream come true. Asking for their wishes, the protagonists come to a hill and ask for their wishes to the cat. Then, for some reason or other, a high school boy loses the face he wears in public and his nickname becomes a pervert prince. A cute girl is deprived of her true feelings... The cat makes mischief to their relationship better and worse. What will become of them?
Shimoneta: A Boring World Where the Concept of Dirty Jokes Doesn’t Exist
Genre: Comedy, Fan Service, Harem, School, Off Beat
Episodes: 12
Information: It's 16 years since the "Law for Public Order and Morals in Healthy Child-Raising" banned coarse language in the country. When Tanukichi Okuma enrolls in the country's leading elite public morals school he is soon "invited" (see - blackmailed) into the Anti-Societal Organization (SOX) by its founder, Ayame Kajo. As a result Tanukichi is forced into taking part in obscene acts of terrorism against the talented student council president (AKA - the girl he has a major crush on).
Haikyuu!!!
Genre: Sports, Volleyball, School, Comedy
Episodes: 85 + 4 OVA
Information: Inspired by a small-statured pro volleyball player, Hinata creates a volleyball team in his last year of middle school. Unfortunately the team is matched up against the "King of the Court" Tobio Kageyama's team in their first tournament and inevitably lose. After the crushing defeat, Hinata vows to surpass Kageyama after entering high school, Hinata joins the volleyball team only to find that Tobio has also joined.
The Promised Neverland
Genre: Drama, Horror, Mystery
Episodes: 12
Information:  Emma, Norman, and Ray are the three most brilliant children the Grace Field House has produced in decades. Unlike in a typical orphanage, they, and their fellow children, eat well and are given an intensive education. However, despite living in a peaceful environment with fun games and a caring mother, there's something not quite right. When six year old Connie is "adopted" by foster parents, she forgets her favorite stuffed rabbit, and Emma and Norman sneak out to return it to her. When they arrive at the scene, the two realize exactly why they had always been isolated from the outside world.
Gamers!
Genre: Comedy, Romance
Episodes: 12
Information:  Keita Amano is a lonely young man who loves video games; Karen Tendō is the beautiful president of the video game club; Chiaki Hoshinomori constantly fights with Keita; and Tasuku Uehara puts on a facade of being satisfied with his life in the real world, but he in truth loves video games.
Kiznaiver
Genre: Comedy, Drama, Psychological, Romance, Science Fiction
Episodes: 12
Information:  The fictional Japanese city named Sugomori City is built on reclaimed land. But as the years go by, the city's population is decreasing. One day, Sonosaki tells her classmate Katsuhira: "You have been selected to be a Kiznaiver." The Kizuna System, which allows Katsuhira to share his wounds, connects him to the classmates whose lives and personalities completely differ from his. The Kizuna System is an incomplete system for the implementation of world peace that connects people through wounds. All those who are connected to this system are called Kiznaivers. When one Kiznaiver is wounded, the system divides and transmits the wound among the other Kiznaivers.
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chris-the-dragonslayer · 5 years ago
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Happy STS from your moral support dragon. How do your characters react in a confrontation? Which one is afraid of fighting, which one starts the fights they can’t win, and which one can win any fight wether the started it or not? Have a wonderful day!
Happy STS to you too!
So if all of my characters got into a fight it would be a big mess. Everybody shouting at somebody else and it wouldn’t end well for some.
But let’s start right at the beginning. Who started this fight?
Well... it probably was Viktor. As he sometimes doesn’t know when to shut up. Maybe he even just looked wrong at Liz. She’s easily provoked and can start a fight about anything.
Also she’d win because you don’t want to make her even angrier than she already is. So just let her win and be mad at you for a few hours. Better than her chasing you with a knife in her hand.
Because that’s not going to end well. Also don’t try to pick a physical fight with her. Her knifes are sharper and faster than you think.
So let’s switch sides and go to the good people. Max started the fight with Jennifer because he wouldn’t let her do something her way. She can go on for quite some time with ranting. She’ll always win because... you can’t outsmart her. She’s always one step ahead of you in any argument. Don’t even try. In physical fights she’ll almost definitely destroy you with weaponless combat. Jennifer takes your weapons M, makes them useless and then still kicks your a**.
Max and Michael try to win the fights, sometimes they succeed in their quests to get along with their girlfriends. But oh boy if they do something wrong they are screwed. It’s like a sitcom but they can’t laugh about the events. Better let the girls win. That’s all they can do.
Marie and Helena never ever get mad at each other. But Marie gets mad at Max quite some times. Just try to stay calm and don’t anger her more. She’ll not attack you but be mad at you for some time. Just apologize with some flowers. Surely that will help.
And then there’s Brianna. The most innocent of them all. She doesn’t want to fight anyone. Not that she’s too weak for it. But rather to innocent.a totally fluffy sparkling unicorn. She just wants to be girly sometimes but isn’t a weak woman. Just avoiding any form of combat is her preferred way of dealing with everything. Staying out of trouble in any way is just what she’s doing. If you get her into an argument, she’ll try to apologize to you even if you did something wrong and not she. Overall she’s too shy and innocent for that. Someone give her a hug!
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