#Three loot bugs
Explore tagged Tumblr posts
Text
Love when we forget abt turrets existing
#lethal company#lethal company clips#games#video game#pc games#horror games#omg#we had some bad luck today#Three loot bugs#A coil head#And a maneater#It was so bad
12 notes
·
View notes
Note
I wanna know what starscream, soundwave, and Megatron planned for the Readers mother's day or are they even know about it?
I can't imagine the chaos for Reader of the Insecticons a whole armada of bug children greeting them just after waking up.
Soundwave is most likely to figure out about the day and try to do something nice. And as soon as Megs finds out, he makes it a competition. Better present, more (overwhelming) attention.

Carrier
Megatron x Reader, Starscream x Reader, Soundwave x Reader
• That’s a lot. Staring at the rose bushes and azaleas that Megatron has uprooted from who knows where to the little mountain of boxes of chocolates and a glass display case full of expensive looking jewelry, you’re not sure what to make of his apparent crime spree. Because he looks really proud of himself, staring at you expectantly. “Thank you?” You say, not at all sure you should be thanking him for looting stores because it’s probably only going to encourage him.
• Shouldering past Megatron, wings trembling in outrage, Starscream’s furious. Can barely keep his temper in check, painfully aware of his own gifts versus Megatron’s over the top need to outdo him. Trying to ignore the warlord’s smirking, he lays the racks of soft coverings at your feet, wings flicking uncertainly as you blink at his offering and smile, still looking puzzled even as you thank him.
• How much stuff did they just steal? Because you’re pretty sure both of them just kicked holes in the walls of different stores and grabbed whatever they could reach for you. And you still have no idea why. Sure, you definitely need more clothes, but why candy, jewelry, and flowers? “I feel like I’m missing something here,” you admit, trying to not worry about your alien husbands committing grand larceny or getting caught on camera. Because surely they disabled the security cameras? Though, looking at Megs, you’re not too hopeful.
• Venting as he surveys the other offerings, Soundwave carries over the tiny, little tray. It had taken three tries to get it right. At least, he hopes it’s right. The first attempt had caught on fire. The second he couldn’t figure out how to not get bits of shells in the skillet when he’d broken the eggs, his servos too big for such tiny things even mass displaced. And you just stare at the tray, a small, amused smile on your face as he offers you breakfast in bed after your people’s traditions. “Happy carrier’s day,” he says and you freeze, lips parting in understanding.
Bonus Insecticon Swarm
• Venting as you sleep, tangled in your blankets and pillows, Bombshell decides you look peaceful. Relaxed. His happy, little queen resting after tending to their young all day. You must be exhausted. “Go get your carrier,” he growls, grinning behind his battle mask as the sparklings swarm you and you yelp as you’re buried in warbling younglings, chirping demands for you attention and your heads comes up, hair in disarray as you glare at him, little servos grabbing at you. Laughing when you make your rude little human finger gesture at him before the swarm drags you down, demanding their carrier. You wanted to spoil them, after all.
#transformers x reader#starscream x reader#megatron x reader#soundwave x reader#soundwave#starscream#megatron
253 notes
·
View notes
Text
Puda
daryl x hispanic!reader
thank you guys so much for the support on the first one! :)
p.s i included translation on this one so you can learn spanish too!
⸻
The Alexandria library wasn’t exactly Barnes & Noble material, but you’d managed to clear out a table near the back, stacking a few Spanish workbooks, a translation dictionary, and of course, a notebook with sparkly pink hearts doodled all over it. You’d told Daryl it was for note-taking. He’d said it looked like it belonged to Judith. You’d said “Well Judith learns better than you, so maybe take notes.”
Now, you sat across from him, legs curled under your chair, twirling a pen and watching as Daryl squinted down at the flashcard in his hand like it had insulted his mother.
“Conejo,” (bunny) you said slowly. “Like… bunny. Rabbit.”
Daryl grunted, eyes narrowing.
“Co…co…najo?”
“Conejo.” You leaned forward with a smile. “Try again.”
“Co-ne-jo,” he mumbled under his breath, like the word physically hurt him to say. “Shit sounds fake.”
You laughed, nudging his boot under the table.
“It’s not fake Daryl, it’s a real word. You’re just mad ‘cause it has a ‘j’ in it and your southern ass can’t handle it.”
“Ain’t got nothin’ to do with my ass,” he grumbled.
“Oh? I like your ass.” You leaned over the table, resting your chin in your palm. “Your accent? I dunno… a little sketchy.”
He glared at you, flipping through the flashcards like they personally betrayed him. You were biting back your grin when you saw him mouth “Hola,” then grimace like he’d swallowed a bug.
“Language is romantic,” you said, spinning your pen between your fingers. “I just want you to know my world too.”
“Your world’s full’a words I can’t say.”
“But you’re tryin’ baby,” you cooed, leaning in to kiss his cheek. “And that’s why I love you.”
He softened instantly. You watched his ears turn pink. Victory.
A few hours later, the two of you were bumping down a backroad in a dusty old truck, out on a mission to scout a potential supply stash just outside town. Carol had mentioned a rundown gas station near the old highway that no one had touched yet.
You had your boots on the dashboard, fingers tapping to some faint music you’d found on an old CD.
“How do you say gas station?” he asked suddenly.
You smiled.
“Estación de gasolina.”
He blinked at you. “Estawhatnow?”
“Don’t worry about it.”
The gas station was mostly looted and falling apart, but you spotted a half-crushed magazine rack wedged behind a toppled soda fridge. And there they were—three beat-up, barely-holding-together comic books.
“Carl is gonna lose his mind,” you whispered, clutching them to your chest like gold.
You didn’t hear the walker until it was too late. It had been jammed between the cooler and the wall, half-smashed, but not dead. Its arm shot out, grabbing your wrist with a sickening crack of its rotted bones. You let out a scream, twisting, nearly falling backwards,
And then Daryl’s knife came down.
Straight into its skull.
You stumbled back, panting hard, clutching the comics with trembling hands. Daryl stood over the body, chest heaving, face twisted in fury.
“TAKE THAT YOU DAMN… PUDA!!”
Silence.
You blinked.
“…What?”
He straightened up, all proud and puffed-up, like he’d just done something impressive.
“That’s right. I know a lil’ Spanish.”
You stared at him.
And then you burst out laughing. Like full on, tears down yourface, doubled over kind of laughing. The kind that made your ribs ache and your knees go weak.
“Puda?” you wheezed.
Daryl scowled. “That’s what I said.”
“You said puda. That’s not even a word Daryl!”
“Well, whatever it means, she’s dead.”
You were crying-laughing now, trying not to drop the comics, still trembling from the adrenaline.
“Ay Dios mío…” (Oh my Goodness…) you muttered, wiping your eyes. “You can’t just yell fake cuss words at walkers Daryl.”
“Can if they’re tryin’ to eat you,” he muttered, walking ahead like he wasn’t secretly flustered.
You jogged after him, tucking the comics into your bag, still giggling.
That night back in Alexandria, you curled up with him in your shared bed, legs tangled, soft pillows around you, and a warm, beat up old Spanish textbook on your lap.
You pointed to a sentence.
“Okay, this one says: ‘Quiero estar contigo para siempre.’ Know what that means?”
“Mm…” He squinted. “Somethin’ about wantin’ to eat rabbits forever?”
You snorted, smacking his shoulder gently.
“It means I want to be with you forever, Dixon.”
Daryl gave a soft little hum and kissed your temple.
“Yeah? Well, I ain’t goin’ nowhere.”
And he wasn’t. Not even if the pudas came back.
⸻
a/n okay so this was supposed to be posted days ago i actually forgot this was in my drafts MY DEEPEST APOLOGIES DARYL NATION
#daryl dixon#the walking dead#twd daryl#daryl dixon imagines#daryl dixon x reader#daryl x reader#norman reedus
176 notes
·
View notes
Text
Hello, my little woodland critters. Today just for fun I'm going to walk you through the process of generating a character for the original 1974 edition of Dungeons & Dragons. I'm just going to use Men & Magic for this one but might do another one later with the supplements!
First, we get some dice. Three six-sided ones to be exact. I'm actually going to grab some with pips rather than numbers because that feels more authentic. Then, we roll and record their sum, repeating five more times, generating six ability scores. Here we go!
Strength 9 Intelligence 17 Wisdom 12 Constitution 16 Dexterity 13 Charisma 13
Yippee! As a witch these make me very happy indeed.
Next, we'll pick a class to play. Based on the abilities I rolled I'm of course going to pick the magic-user (the witch class didn't exist yet, alas). And as a magic-user, I'm actually allowed to futz with the numbers a bit, removing two points from Wisdom to gain an extra point in Intelligence. This gives us our finalised array, and we can now know the effects of each ability on the character.
Strength 9: no effect Intelligence 18: +10% to earned experience, eight extra languages Wisdom 10: no effect Constitution 16: +1 to each hit die, 100% chance to survive certain spells Dexterity 13: +1 to missile fire Charisma 13: maximum of 5 hirelings with +1 loyalty
Okay, languages. The character speaks the common tongue of the continent she lives in, along with an alignment language. I'm going to pick Neutral as my alignment so that's the language I speak. I also speak eight creature languages, which I'm going to pick later.
For equipment, we're going to grab our trusty 3d6 again, roll them, and mulitply by ten to find out how many gold pieces we have. I rolled 10, so I have 100 GP. I'm going to buy a dagger, the only weapon a magic-user is allowed. In addition I will buy 50' of rope, a large sack (for treasure), a leather back pack, a water skin, six torches, a flask of oil, a small silver mirror, a bunch of wolvesbane (in case of werewolves), a bunch of belladonna, and a bug of garlic (in case of vampires, or pizza). Not sure what the belladonna is useful for but you can never be too sure. This leaves me with 48 gold pieces that I will use to buy rations when I'm heading on an expedition of some sort. To calculate my encumbrance, I add my dagger's weight in gold pieces (20) to that of my miscaellanoues equipment (always 80, though a referee is allowed to make sure this stays within reason), for 100 GP of weight. I'm well within the limit for light foot movement, which will likely mean I'll have the responsibility of hauling loot out of the dungeon. Maybe I should invest in a second sack…
As a magic-user of the 1st level, I am titled a Medium, and will require 2,500 experience points to reach 2nd level (Seer). I roll 1 die (six-sided), adding +1 for my Constitution getting a total of 2… Tha'ts how many hits my magic-user can take before death. Let's hope she rolls better on the next level, assuming she survives. She fights with the strength of one man!
I can memorise one 1st level spell for my journey. Not knowing what I might face in the dungeon, I pick something witchy that I think can really save the group's butts: Sleep. All level 1 spells are in my spellbook so I don't need to worry about which ones I can memorise.
And that's pretty much it! Now we just give the character an imaginative name… How about Naiviv?
Onwards to adventure and glory, Naiviv the Medium!
150 notes
·
View notes
Text

The Rescue Mission
02. Blue Medallions
No use of y/n, lowk may be a little bit rushed so I may rewrite it later, things are indeed happening
There was a path to the side of a tall tower. You followed the arrow sign, finding another gate. You opened it, entering another part of the village. There were a few blue medallions hanging on tree branches, but some were broken on the ground. Shot down, by the looks of it.
You hoped that meant that Leon had been here. That could mean the trail wasn’t completely cold.
A blue piece of paper was stapled onto a tree. You hopped over the fence, tearing it off. It was mostly illegible, but what you could make out said that there were 15 blue medallions, 7 in the farm and 8 in the cemetery. 10 or more shot down resulted in some kind of award.
You folded up the paper, pocketing it. It could be useful, maybe.
You walked through the area, finding a few hostile villagers that ran at you with pitchforks. A few knife swipes was enough to take them down, which was useful to know since ammo was precious in a place like this. You shot down the remaining blue medallions, counting five. There didn’t seem to be that much in the area, aside from a few yellow herbs, chicken eggs, and pistol ammo. A few cabinets contained sparkly gems, which you took like a raven attracted by something sparkly.
Once you looted the houses (well, that was practically what you were doing), you continued to the next gate you saw. You walked out, only for three villagers to push down a boulder in your direction from above.
“Fuck!” You yelled, bursting into a run. You just narrowly avoided getting crushed like a bug by jumping out the way the moment you could, the boulder crashing into the side of a mountain by a tunnel.
“Jesus…” you panted, standing back up. You checked to make sure your transmitter was okay, before radioing in.
“Hunnigan, bad news.” You panted, trying to catch your breath, “I’ve confirmed the body of an officer, and something is seriously wrong with the people here.”
“Your intel matches what Leon told me.” Hunnigan said, “where are you now?”
“I just left the village, I’m by a tunnel.”
“Get out of there as fast as you can,” Hunnigan worriedly said, “find Leon and Ashley, don’t engage more than necessary.”
“Roger that.” You said, before ending the transmission.
You armed yourself with your pistol, walking through the tunnel. You groaned when you saw more houses, you knew this wouldn’t be easy but this mission was taking years off your lifespan. Hopefully not literally, you wanted to take a long bath after all of this was over.
You saw what could only be described as a trap, a wire held up by two explosives. You shot one of the bombs, making everything in its vicinity explode. You backed away, covering your face.
“¡No los dejes escapar!” (Don’t let them escape!) One of the villagers yelled. This one was different; instead of pitchforks, they had molotov cocktails. You quickly jumped back, narrowly avoiding the explosive before firing at the villager. He fell down, but two more took his place. ‘At what point does this become annoying?’ You pondered, firing at them. They moved slowly, before falling like flies
Soon enough, the hostiles were all dead. You walked through the empty houses, taking whatever useful items you found. There was a rather large house, two stories tall with a lock on the door. You broke it with the butt of your pistol, and surveyed the interior before finding no hostiles. It was dusty, and looked almost deserted.
Almost.
You entered a real fancy living room, finding a bookshelf pushed out the way of a secret doorway. It was empty, and a broken closet sat in the corner.
“Nothing here,” you quietly mumbled, turning around to leave. You screamed when you saw a tall man at the doorway behind you. He had a black eye and a red eye, bald but with a long, black beard. He wore a black trench coat and you could see black pants and combat boots. He looked like he’d seen better days.
You immediately began firing bullets, but he advanced like they were nothing. You backed up, continuing to shoot, until he got close enough to disarm you and throw you against the wall like you weighed nothing.
You tried to catch your breath, but your ears were ringing and everything hurt so bad.
“No pensé que enviarían a otro agente…” the man said, before your world went dark completely. (I didn’t think they would send another agent…)
You woke up in a new room, your hands held together by a shackle connected to a chain. But, it wasn’t just you.
Because you could feel two other pairs of hands rubbing against your skin.
One of them, a man, woke up. He struggled against his binding, shifting you and the other person in the process.
“Hey, hey. Are you awake?” He asked, and you looked to your side to see the man you were looking for. Well, at least he wasn’t dead.
“Leon Scott Kennedy?” You asked, and you felt him tense up next to you.
“Whos asking?”
“I’m Special Agent ___ ___.” You introduced yourself, “I was sent on a rescue mission by the D.S.O. after you went twelve hours without making contact. I’m supposed to get you and the Baby Eagle home.”
“A rescue mission?” Leon asked, “I don’t need rescuing.”
“Look at the situation we’re in right now and tell me that again.” You retorted, and he fell silent.
The third person, also a man from what you could deduce, groaned and awoke from his slumber.
“Ay yai yai,” he muttered, “don’t be so rough, whoever you are.”
“What’s going on here?” You immediately asked.
“Americanos? Figures.” The mystery man said, “what brings you two here?”
“I’m— we’re—“ Leon corrected himself, “looking for this girl.” He weasled a picture of Ashley out from his pocket, showing the man, “seen her?”
“You two police?” The man asked.
“We’re not.” You said.
The man hummed.
“Let me guess… is that the president’s daughter?”
You and Leon both paused.
“One hell of a guess.” Leon spoke first, “start talking.”
“I’m a psychic,” the man joked, but after he gained no positive reaction, he awkwardly said “just kidding.”
“How do you know about her?” You asked him.
“Overheard some of the villagers talking about her, guess she’s in the church.” He explained.
“And who exactly are you?” You pressed.
“Me llamo Luis Serra.” Luis introduced himself, “used to be a cop in Madrid, but now I’m a good-for-nothing ladies’ man. And you?” (I’m called Luis Serra.)
“I’m Special Agent ___.” You said, and Leon introduced himself as well.
“Why’d you quit?” Leon asked Luis.
“Bah, policía.” Luis grumbled, “you put your life on the line and no one really appreciates you! Being a hero isn’t what it’s cracked out to be.”
Leon was silent for a moment, before he spoke again, “I used to be a cop. Only for a day, though.”
“And I thought I was bad.” Luis teased.
“Managed to get myself involved in the Raccoon City incident,” Leon said, and you began listening intently.
“Oof, qué suerte.” Luis said, “you know, I think I—“ (What luck.)
The door suddenly opened, and a bloody villager weilding an axe entered.
“Te voy a matar.” He hissed, approaching. Like chickens with their head cut off, the three of you began scrambling. (I’m going to kill you.)
“Do something, cop!” Luis exclaimed at Leon.
“You first!” Leon retorted.
“Either of you do something!” You yelped.
“What about you, special agent?!” Luis yelled.
The villager pulled the axe back, and by some stroke of luck, the three of you managed to move in a position where the axe hit the shackles that bound you. You all rolled away. The man moved toward Leon, who managed to kick him in the abdomen and send him crashing into the wall. He died with a sickening crack, his neck snapped in half.
Luis took this opportunity to run off, and you considered following but decided that Leon was much more of a priority. You got up, before extending a hand out to him.
“Alright?” You asked. He nodded, taking your hand and getting up with your help. Your transmitter beeped.
“Hunnigan, I got good news.” You said, “I’ve found Leon.”
“Really? Oh, that’s great.” She said, “is he with you right now?”
“He is. We also have an idea of where Ashley is. A male civilian held captive told us that she was being kept in an old church.”
“Is the civilian alright?”
“He escaped fine. We’re gonna head back to the village, apparently there’s a secret path that leads there.”
“Be safe.” She said, before the transmission ended.
Leon armed himself with his pistol, and you went to do so as well until you remembered that the man with the trench coat had tossed your’s away back in that old house.
“Damn.” You muttered.
“You alright?” Leon asked.
“No. Some fucking guy in a black trench coat disarmed me, I don’t have my pistol.” You said.
“You have a knife and a shotgun, though.” He said.
“…Touché.”
You decided to use your knife for the time being, and the two of you walked out the room you were originally kept in. In the hallway, a man appeared just outside the window.
“Over here, strangers.” He said, mouth covered by a purple cloth with a silver design and a hood covering his head. You and Leon shared a look before heading out the small house.
It was windy out, more so than when you first arrived in Valdelobos. From what you could tell, you were high up because the clouds were close and you could see mountain peaks clearly. You and Leon moved slowly, checking for any villagers and not finding anyone. Around the back of the house was the man from earlier, who chuckled when he saw the two of you approach and opened up his trench coat to reveal a mini arsenal.
“What’re you buying?” He said, and Leon was the only one who actually seemed interested. He assessed a pistol and a rifle the Merchant was selling, before giving him many gold coins (maybe you should’ve paid more attention to those little boxes…)
“Yer business is appreciated.” He said, and Leon turned around towards you.
“Here,” he held out the pistol. You blinked.
“You didn’t have to buy me a new one.” You said, taking the weapon into your hands.
“I wanted to. I don’t need anyone slowing me down.” Leon said, which killed the mood completely. Does he remember you’re here to save him?
And, well, Ashley too. But you’re sure she actually has manners.
To make matters worse:
“You know, you’re pretty cute.” Leon said, “maybe after all of this is over, we could get dinner?”
“We’re on duty.” You immediately shut him down.
“Story of my life.” He muttered, walking alongside you to the gate leading out. It would only go downhill from here, you should’ve left Leon S. Kennedy alone.
#fic: the rescue mission#fanfiction#x gn reader#x reader#yandere resident evil#resident evil fic#yandere leon kennedy#leon kennedy x reader#effiewrites#yandere x reader
51 notes
·
View notes
Note
So, I went to a game store, and I asked if there were any good beginner games for someone who tried the DnD Essentials Kit and found it too complicated, and you'll never guess what one singular game they suggested!
THEME: Simpler Games than DND.
My friend, I’m not a very good guesser, but I hope that I am able to present you with some games that will give you what you’re looking for.
24XX: Chaos Unit, by polyhedralmice
Deep under the busy streets of Sapien City is the headquarters of the Vermin Squad, the espionage wing of a secret organization of urban animals known as the CHAOS Unit. They capitalize on the fact that vermin are virtually invisible human inhabitants of the city and use they use their street smarts to run vital missions for the unit. Raccoons, opossums, pigeons and squirrels each play specific roles and together form teams that take on the most vital of missions. From intercepting life-saving pizza orders to rescuing their colleagues from the dastardly Animal Control, there is no task too daunting for the brave animals of the Vermin Squad. Every night teams are sent out on their missions, and this is the story of one of those teams. Nothing will stop these brave agents from successfully completing their tasks (except maybe a humane trap baited with peanut butter).
CHAOS Unit is a spy themed hack based on Jason Tocci’s 24XX.
24XX games are great for groups that love different-sided dice. In general, you only have a few skills for your character that are outside the normal parameters (upgraded to d8 - d12), and the success threshold is the same for pretty much every roll. The challenges and situations of any given scenario are typically presented as roll tables, allowing the GM to come up with an adventure just by rolling a few dice.
CHAOS Unit has just a few character options, some simple gear options, and a comparatively light-hearted premise. It’s a great introduction to the system, and learning how to play one 24XX game makes every other 24XX game a piece of cake to learn, even if they include new rules.
Loot, by Gila RPGs.
LOOT is a fantasy TTRPG by Gila RPGs that combines looter shooter mechanics with west marches vibes. When a rebellion toppled a lich overlord and torn down his city, the people were left with a lot of loot, and a lot of problems. That's where you come in.
Get some friends together, fight some monsters, deck your characters out in cool loot. Do it all over again.
Even though LUMEN uses grid-based combat, your character’s stats are simplified, reduced to a few things: health, armour, and three action types: force, flow & focus. Your stats themselves come from the items that your carry - your loot.
Your loot is organized through slots on your character sheet: you can only carry so much, so you’ll have to think carefully about what kind of stat bonuses and abilities you want. I find that a visual inventory can make it easier to keep track of everything you have, and can help some players learn how to think strategically. If you like the fantasy and strategy that exists in D&D but don’t want to do nearly as much math, you might be interested in LOOT - although the lack of dice is certainly a big change.
Slugblaster, by Wilkie’s Candy Lab.
In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever.
This is Slugblaster. A table-top rpg about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool.
Forged in the Dark games can be tricky to introduce to a new table, but Slugblaster is one of a few that I think can do the job. It’s a streamlined version of the system, that takes away a lot of the crunch that comes from Stats, Position, and Effect, and boils it all down to Kick and Boost. It also streamlines harm into 2 levels of slams, and keeps stress and downtime to a procedure that you can follow step-by-step when you finish a run. Finally character creation is very easy: you only make few choices in terms of abilities, and many of these choices are descriptive, rather than mechanical.
One thing I’ve noticed about games with “simpler” rules systems is that they typically do require a bunch of improv, which can be scary for new GMs. Slugblaster isn’t that different in this regard, but it does have a few things you as a GM can prepare beforehand if you want to make things easier for yourself. For example, you can set up your map of the different dimensions beforehand, including the doorways that the teens can get through. If you know that the teens get back to your home dimension without going through Operablum, then you can prepare a few location - specific threats to confound the teens as they try to get back in time for dinner.
Another strength of these games is that typically, if a player wants to do something, they just have to be able to describe how they’d do it - you can then work backwards using the gear & resources on your sheet to give you some dice to roll, as well as the logic of the game world, to figure out what happens next.
Lady Blackbird, by John Harper
Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover: the pirate king Uriah Flint.
Lady Blackbird is the first game I ever played, and it’s a game I fell for - hard. It involves rolling pools of dice that you pull from descriptive collections of tags assigned to pre-generated characters. It simplifies game-play by taking away the step of character creation, and gives the group a pretty solid story to pick up and follow wherever your heart may lead.
While the rules of the game are fairly simple, I think that as a GM, you’re going to need to be comfortable with a fair bit of improv to make this work. The game has some excellent pieces of advice on how to come up with scenes for the characters, and even includes some example complications to throw at the party. I’m really glad this was my first game because from the beginning, it affirmed that roleplaying games are a communal experience, and even if the characters and the starting scenario are already written for the group, the players have a lot of freedom to decide who their characters are, and what they’re going to value.
Liminal Horror, by Goblin Archives.
There’s a strange comfort to ambiguity. To stand at the threshold between states of what was and what’s next, to inhabit the places of transition. But you’re never truly alone here. There are things that hunger within the dark places. Strange creatures and mysteries lie in wait and tumbling into the wrong place at the wrong time may put you on the path towards doom.
Grab your flashlights and blood splattered jackets as you try to make it through the night. Beware, snapping bone and rending flesh are often the simplest outcome. While there may be great power within these places… not all mysteries can be solved and not everyone can be saved. Above all, there are fates far worse than death.
LIMINAL HORROR is a rules-lite, adaptable Survival-Horror roleplaying game about normal characters and their struggles against the things that go bump in the night. The game focuses on surviving the weird and Investigating horrors while blending simple, old-school inspired rules with modern, narrative first principles. Survival is not guaranteed and those that do make it through the night are often forever changed.
In Liminal Horror, character creation is rather quick, often easily generated using a few dice rolls. For most tasks, your characters will roll a d20 and try to get a number lower than one of their three stats, so when you get started, teaching the game should be pretty simple. Of course, since it’s a horror game, there’s more than just trying to roll under a stat: characters will find themselves subject to the consequences of being exposed to horrors that are far beyond the limits of human experience. As a result, characters will find themselves dealing with two different kinds of harm: stress & fallout. These two harm systems will make the stakes feel real, and they’ll also inflict changes on your characters as you play.
Liminal Horror has a few things going for it. The basic rules are fairly straightforward, but they’re also free. The game is meant to be paired with pre-written adventures, which often include place descriptions, NPCs, and adventure-specific consequences to torture the characters with. A lot of the adventures available come with a price tag, but if you want to try out the system, there’s a couple of free ones out there - I recommend Messenger National Park, by capacityforwonder.
For the Ship And Its Crew, by Adeline Fowl Games.
We've crewed this Ship for years together. We've seen wondrous sights, gotten ourselves into seemingly insurmountable trouble, and have owed our fair share of creds to the wrong people. And yet, still, we fly. But after all these years, our past may be catching up with us. As the missiles tear across starlit space, we'll be forced to ask ourselves: What will we do, for the Ship and its Crew?
This is a hack of For the Queen, which mostly involves answering prompts, using something like a card deck, or in this case, a digital hosting service. Your group is telling a story by taking turns answering questions, which makes the game fairly easy to teach, even to people who don’t have a lot of roleplaying experience.
These kinds of games can also be played very quickly, which might also make it easier to introduce to folks who aren’t used to sitting around a grid and calculating resources for 2+ hours.
Other Recommendation Posts To Check Out…
Easy To Teach Recommendation Post
First Time GMs Recommendation Post
Little Reading or Writing Required Recommendation Post
101 notes
·
View notes
Text
Shining Armor

Pairing: Knight! Jongho x fem! reader
Summary: Your village gets attacked in the middle of the night. Unlucky for you, Jongho decides to take you with him.
Word count: 2.2k
Disclaimer: I'm in no way condoning, justifying, encouraging nor promoting this kind of behavior. This is not supposed to represent Jongho in any way.
Warning: kidnapping, blood, murder, pillaging, a little bit of physical violence against the reader
◇◇◇
It was the middle of the night when you were woken up by the sound of snorting horses and their hooves that stomped over the gravel path of your village. The voices of men mixed together with the noises of the horses. You sat up in your bed, your heart was hammering against your ribcage. A group of men showing up in the middle of the night was never a good sign, especially in times of war.
As quiet as possible, you sneaked into the living area of the house. Your parents were already standing there together and peaked out of a small gap of the shutters. Your father turned his head when he heard you approach and then looked back at your mother. "You two, go hide, I'll deal with anyone who comes in." He tried to guide you both to a somewhat safe spit, but it was already too late.
The door of your small home swung open, and three men invaded your family's living space. One of the three stood out especially. His armor was pitch black, while the metallic armor of the other two were silver. The only thing they had in common was the blazon of the neighboring kindom on the right side of their chest. "One more move, and your heads are going to roll." The man in the black armored spoke before ordering the two men by his side to search the house for valuables and money. Your parents stood in front of you, trying to hide you away from the strangers eyes.
"Get out of my home!" Your father barked at the intruders, but the three of them were unimpressed by his order, they didn't even bother to turn their heads and just continued looting. It took just one stern glance from the black armored warrior to make anyone freeze up, including your Dad.
Their metallic armor was rustling while they moved around. You kept your eyes on the man who was still standing in the doorway. His hand was resting on the hilt of his sword while he made sure that his men didn't miss a single nook or cranny. From outside, you started to hear screams of women and men alike. From the gap between the shutters, you could see the neighboring house. The thatched roof was currently going up into bright red flames. The dry material was easy feeding material for the fire to grow.
You turned your attention back to the men in your home. The tension was unbearable. The three of you hoped that they would just take what they wanted and leave again. At first, it looked like you were one of the lucky few who would get away, as the men finished plundering your home and moved to leave. The two men left first, and the man in black armor was about to follow before he turned around again. His gaze traveled over your small family before his eyes caught you through a small gap between your parents' bodies. His eyes narrowed at your parents before piercing right through you. "I'm taking the girl with me." It wasn't a question. It wasn't a request. It was a fact, an order.
Your mother's gaze turned fearful, she quickly searched for eye contact with your father, but he wasn't even looking at her. Your father had puffed his chest out and protectively stood before you and your mother. He might have let this man silence him, but he wouldn't give up his family without a fight. Anger burned in his gaze, with which he fixated the intruder. "You already took everything we have. Leave my home, now!"
The warrior grimaced his face, his eyes were cold, and his stance unwavering he was looking at your father like he did when he looked at bugs he was about to squish between his fingers A few unlucky ladybugs had already shared this fate. Deserved, as he would say, because how dare them stain his flawless armor with their red color? The only color he allowed was the red blood he drew from his enemies.
You had never seen brown eyes that managed to look so cold, to the point your whole body began to shiver. "Took what exactly?" He spat out with as much disdained as he could muster. It was his mission to show everyone in his way how little he thought of them. His hand that was previously just resting on the hilt of his sword now gripped it instead, ready to draw if he had to. "There's barely anything in this shithole. Do you think that's going to satisfy anyone?"
The warrior puffed out his chest just like your father did, but his heavy armor made him look more imposing, even causing your father to take a step back. "Hand me your daughter. Now! Unless you want me to paint the steel of my sword with your blood." A lazy smug smile spread on his face as he leaned forward, getting into your father's face. "And then I'll take her anyway."
Your father wanted to fight back. You could see it in his eyes, but what could he realistically do? He was huge, armored, and armed, and on top of that, he was not alone. His men were plundering the village in other houses, men and women were screaming alike, but you couldn’t worry about it right now, you had to worry about yourself.
The warriors eyes were on you again. His steely gaze caused you to flinch back and hide behind your mother like a scared child. He chuckled. "A little shy, are we?" His voice was a low murmur. He was seemingly satisfied by your reaction. Your body tensed, your throat tightened, you wanted to cry from being under so much stress. "Lucky. That's how I like 'em." He threw another cocky glance in your father's direction. He obviously wanted to provoke him, and he succeeded.
With an angry scream, your father attacked the armored warrior. His fist was closed tight to the point his knuckles turned white, but his resistance against the strangers' orders was short-lived. The warrior drew his sword, with such ease that one could think it weighted nothing more than a feather. The sight made you want to puke as your father got impaled on the sharp weapon. Time went by slowly, the event just barely registered in your brain as you had to watch your father stumble back, clutching his hand over the wound, choking up blood and eventually going down to the floor with a dull thud.
The world went silent for a second before your mother let out a gut-wrenching scream. She dropped to her knees and crawled over to her husband. She cradled his face, begging him not to die and to stand back up, but it was pointless. His heart had stopped beating shortly after being pierced by the sword. You were left standing on weak legs, wide-eyed and unprotected. Just what the warrior wanted.
He put his sword back into its scabbard before walking up to you to pull you against him. His arm was wrapped around your waste, the metal of his armor poked into your soft sides. He apparently didn't think you would struggle because his grip wasn't particularly tight. You began to squirm. "No, no, no! Let me go!" You yelled at him, put your hands on his shoulder, and tried to push him away.
The only thing your actions did was earn yourself an eye roll from him and a more firm grip on your waste. "Yes, yes, yes!" It was clear that he was mocking you. "Don't make it harder than it needs to be." He muttered as he roughly pulled you with him out of your home.
You screamed and wriggled in his hold, hitting him and trying everything to get out of his grip. You even yelled for your mother, but she didn't react. She was staring at your dead father. She was completely apathetic, to the point she didn't even notice the abduction of her own mother.
"Jongho! Did no one teach you that you don't drag the ladies screaming and kicking out of their house?" A male voice called out, followed by a hyena like laugh. You looked into the direction the voice came from. It was a man with blonde hair, a boyish grin decorating his lips, and blood was sprinkled all over his face and armor.
The man earned himself an angry glare from the one who dragged you out along with him. "Shut it, Wooyoung! How about you get your ass back on your horse? We're done here."
Jongho kept dragging you with him. Your resistance was useless. He managed to pull you with him with the same kind of ease he could draw his sword. He led you to a pitch-black horse. It looked just as mean as its rider. Tears of terror rolled down your face as your mind slowly began to process this quick follow-up of events. "Let go!" You whimpered, your voice was high-pitched and cracked occasionally.
The warrior stopped. His head turned toward you, but his eyes were still as cold and steely as before. "Why are you crying?" With his free hand, he gripped your face. The metal of his armor was now also poking into the skin of your face. He held you still and moved his face closer to yours. Unexpectedly, his tongue darted out and licked away the tears that had escaped your eyes. You flinched back as much as you could with his hold on you, your nose scrunched up, and your body shivered with disgust at the wet feeling of his tongue on your cheek. "Don't worry. Your life will be good as my wife." He murmured with a soft tone, but instead of soothing you, it only made the hairs on the back of your neck stand up.
"Oh come on Jongho, did you never learn -" The voice of the man from before was heard again, you remembered Jongho calling him Wooyoung. He never got to finish what he wanted to say because Jongho's head shot up and locked his burning gaze on the blonde. "One more word, and you'll join the peasants under the ground!" That was enough to make Wooyoung shut up, he just raised his hands to show that he had given up and walked to his horse to avoid Jongho's path.
Now that Wooyoung was dealt with, you were back in Jongho's fixation. You were still struggling, although your attempts seemed almost pathetic. That was what he was probably thinking too, because a mocking grin tugged at his lips while he watched you squirm like a worm in a bird's beak. "That's enough, settle down."
His patience with you was running out, and when you still resisted, despite his stern order to settle down, he backhanded you across the face. A few of his men turned their head to see what was happening before quickly turning away again to stow away their looted goods, deciding that it wouldn't be worth it to mingle with Jongho's business. Your cheek was left red and warm, pulsating with pain. His slap would have already been powerful in itself, but the metallic gloves of his armor intensified the impact even more.
You held your warm cheek and looked up to the warrior in shock. The stinging pain forced tears to well up in your eyes again. "You'll need to learn some manners before you can mother my future children." He saw the look of horror on your face when he mentioned having children and chuckled lowly. The only thing you would remember from this moment was how emotionless his eyes looked. His brown eyes seemed black, the light of the burning houses behind you reflected in his dark eyes. He took the opportunity of you freezing up again and hoisted you up on his horse.
He joined you behind you so he could wrap his arms around your waist while he held the reigns. With a whistle, he signaled his men to mount up and get ready to leave. As you were forcefully taken with them, you turned your head to see the destruction they had caused in your hometown. Several buildings were burning down, black smoke disappeared into the black night sky, and a few corpses were lying around, some of them you even knew.
"Why me?" You asked when you turned around and stared forward. You could imagine how your mother must be feeling right now. Just like you, she lost everything in just one night.
You heard his chuckle from behind you, but there wasn't any humor in it. "Why not?"
Outraged you snapped your head around, your eyes were blazing with fury. "What do you mean, 'why not'?
"I mean exactly what I said. Why not. Do I need a reason to take you with me?" He asked. The men that were riding behind him were as quiet as the night, trying to hear what their General was saying. "Good, you want a reason? I think you'd look pretty in my bed. Does that satisfy you?" You saw the dirty smirk on his lips and quickly turned away again. You pressed your lips into a thin line. You wanted to scream but held it in the back of your throat. Still, a small frustrated sound left your mouth that only earned yourself another chuckle from Jongho.
#ateez imagines#yandere ateez#ateez yandere#ateez x reader#yandere ateez x reader#jongho x reader#yandere jongho#ateez scenarios#ateez oneshot#yandere jongho x reader#jongho imagines#jongho oneshot
238 notes
·
View notes
Note
141 but playing lethal company. Imagine the the chaotic screaming and swearing from four grown men. Gaz being chase by a loot bug, Soap accidentally stepping a mine and die, Price getting alot of loot but also screaming from the thumper( poor peepaw), and Ghost already in the ship with alot of loot but is not fighting the urge to leave them.
It's not just chaotic, it's a nightmare and the best thing you've made them do so far.
it starts with you begging them to play the game. "Just, play, enjoy and I'll watch," you say and they just go for it.
"What is that-? Price! Price...it's chasing me!!!HELP!" Gaz's last famous words. Price is confused as he tries to help everyone but also does not want to.
"Do you guys think if I step on this-" Soap dead-ass dies and looks at his imaginary camera.
Ghost after three seconds of getting on the ship, deadass gets up from the sofa, looks at you, shakes his head and leaves the room.
#cod mw2#cod#cod x reader#mwii#ghost cod#cod 141#mw2 141#cod gaz#task force 141#141#141 x reader#cod modern warfare#cod ghost#cod mwii#cod price#cod soap#cod mw3#simon ghost riley#call of duty#call of duty modern warfare
211 notes
·
View notes
Text
Blue Lock Zombie Apocalypse Au
Hiyaaaa!!! I've never actually wrote a story before or whatever. But years of reading fanfics has kinda motivated me I guess.
I've notice a severe lack of blue lock zombie apocalypse AUs which is kinda sad cus I love ZA au's and theyre just too freaking cool.
I don't think I'll write a proper story with chapters and stuff but instead with different characters and oneshot type things ya know?
There's not gonna be much of a description but who cares. Sorry that it is short too. Just trying test my writing ability. If you have any tips or opinions or anything in general please comment!
Reader
Reo
Nagi
Hope you enjoy my first story 🫶🏾🫶🏾
Apocalypse Buddies!
Ft Nagi Seishiro, Reo Mikage and Gn Reader!
2 years. It has been 2 years since you last abandoned your own home to venture out into this rotting landscape that you now unfortunately find yourself in. Miles for miles of rotten corpses is all you see staggering around the desolate earth. Despite the feelings of exhaustion of evading death every single day, you push them aside as you focus on what is infront of you, or perhaps the treasuring site of your two best friends nagging at each other over the last chocolate granola bar.
In this so called office building, You, Nagi and Reo are camping for the night after a few tiresome days of scavenging for resources and avoiding becoming zombie food. Sitting in the middle of the depressing once called printer room are you three. Nagi crosses his legs and slouches as he sits on a small miserable pile of blankets, while Reo who is next to him also sits in discomfort due to the hard floor, the light of the makeshft lamp flickers, illuminating Reos dirtied skin. While you, sitting infront of them chewing on an bet before 5 month old oat bar. The expired groans of the undead are faint in the background, the thick walls of the office building filtering out some of the sound. The contents of your backpack scattered out in the middle of you 3.
"Is this all you could get (name)?
Nagi asked, in his regular boring, slightly raspy tone. His grey tired eyes flicked up to meet your (eye colour) coloured ones, his expression as careless as ever. For some reason the way Nagi asked you that question ticked you off. Maybe it's because of his judgmental emphasis on 'all'...or maybe it's due to his overall lackadaisical nature which bugs you from time to time despite it not being very convenient for the survival of the living dead.
Reo, slightly tired by Nagis insensitive antics sighs and give him a little nudge.
"Cmon Nagi, it's not that bad. They did a pretty good raid in my opinion, you just gotta look at it with a better perspective!"
Reo grinned with his signature smirk as his eyes darted from your tired state to Nagis slumped form.
"What are you on Nagi. Nothings wrong with a few granola bars and a magazine"
You spat back at Nagi. Not taking his stupid ignorant comment despite your exhausted state. You stretch your arms, small popping noises from the joints in your arms echo through the rather silent room, the only other noise emitting from the crackle of the flame from the d.i.y lamp that you spent all your time making to look appealing in contrast to the wrecked world you've sadly found yourself in.
Nagi rubbed his nose with his long, slender index finger and lazily reaches to his disgusting state of a backpack. He carelessly shook out the contents, dropping a couple of torches, batteries, hooks an already used hammer and a small bottle of antiseptic.
"Nagi careful with that stuff. We're lucky to see such supplies like this without it already being wrecked."
You and Reo scan over the loot that came from Nagis bag. You pick a torch and fiddle with it, flicking the ON/OFF switch playfully.
"Atleast I got something that we can actually use"
"We can eat the granola bars and use the magazine. I think I was being pretty smart about this actually."
"None of us own a gun"
"Shut the Fuck up"
":x"
Nagi just looks at you, in sort of an inspecting manner. You notice his eye contact and stop what you're doing. You slowly but cautiously move the torch into Nagis face, your calloused fingers gripping onto the flash light tightly. Reo, still getting a sense of the valuable items that Nagi brought , mumbles to himself about the efficiency or some shit. Your eyes flick from the white-haired man's piercing gaze to the cylinder- shaped flash light in your grasp then to him again. You flick the switch but nothing seems to be happening. You open the back of the torch and replace the useless batteries with the new ones that Reo was inspecting, earning a small "Hey!" Of annoyance from him. You slap the back right on and point the torch at Nagis face.
"Don't point it in my face"
"it's not like it's gonna work anyway. We dont know if these batteries are dead or not,
Seeee."
A bright white light blinds Nagi as he winces and covers his eyes with his roughed up hands.
"My bad"
You mutter under your breath as you shamefully put away the flash light. You unravel the tough wrapper of the 5 month expired granola bar and take small bite out of it, trying to savour the taste of the bland but somehow comforting bar.
Half and hour later
You Reo and Nagi are feasting on the not so tasty granola bars but, it will make do. Reo, eyeing the last manky granola bar speaks up with pieces of the expired snack still being chewed up in his mouth
"Last bars mine"
With a look of pure disgust you speak up, only to be cut off by the white-haired slouching giant hastily swallowing his bar, replying in a stern tone.
"No it isn't. It's mine"
"Says who?"
"Says me."
The young purple haired man side eyes Nagi then lunges for the granola bar. Nagi, knowing his companion for far too long also lunges for the last granola bar. As the two young adults tackle each other over the small gold worth bar of nuts and all sorts you can't help but smile and watch them in awe.
Maybe leaving home wasn't so bad after all.
#bllk x reader#blue lock#blue lock x reader#zombie#zombie apocalypse#zombie apocalypse au#reo mikage#reo mikage x you#nagi seishiro#nagi seishiro x you#reader insert#x reader#gender neutral reader#gn reader#granola bars#hope you enjoyed#🫶🏾#random#story#oneshot#apocalypse au#first story
42 notes
·
View notes
Text
Chapter Five: Surprisingly Useful (Unfortunately)
The chaos had passed. No marines in sight. No alarms blaring. No one screaming about stolen limbs.
A miracle, honestly.
The Thousand Sunny glided peacefully over calm waters, sun high, wind warm, and—for once—no one was yelling your name in anger.
You were sprawled out under one of the lawn chairs, belly-up, sunglasses tilted askew, a piece of toast on your chest like a lazy offering to the gods.
“I think I’m finally relaxed enough to die,” you mumbled.
“No dying on the deck,” Sanji said as he passed with a tray. “It’s bad for morale.”
“You’d miss me.”
“I’d miss my silverware,” he muttered.
You waved lazily.
Luffy was napping in the Sunny’s figurehead hammock, mouth open. Usopp and Chopper were working on a bug-catching contraption, arguing over net sizes. Nami sunned herself with a book, and Robin sat nearby, quietly sketching…you. Again.
You noticed. She noticed you noticing. Neither of you commented.
Peace.
Until Franky came stomping across the deck holding the previously-stolen marine leg.
“Alright, fuzzball,” he said, dropping it next to you with a dramatic clank. “We’re gutting this thing today.”
You blinked. “…Is that a threat or an invitation?”
“Workshop. Now.”
Inside Franky’s workshop, you were surprisingly focused. Claws retracted, goggles down, fur singed in three different spots from minor malfunctions—but your tail wagged excitedly as you peeked into the guts of the high-tech prosthetic.
“Okay, so if we reroute the wiring here,” you mumbled, “and rework the piston seals, we could boost the force output by, like…twenty percent.”
Franky blinked. “You know how hydraulics work?”
You shot him a look. “Do I look like someone who doesn’t regularly take apart things I shouldn't?”
“…Fair.”
You held up a tiny bolt. “This little guy is stuck. Gimme your small drill.”
Franky handed it over automatically. “You even know which tool—”
VRRRRRRRRRRRRRRRRT—
Bolt popped off.
Franky stared.
You leaned back, wiped your hands, and said: “Chaotic doesn’t mean useless, baby.”
By midafternoon, word had spread.
You’d helped Chopper rewire one of his medical machines.
Tightened a screw on Zoro’s sword sheath without being asked.
Even fixed Nami’s compass after it had been slightly off.
(You may have also slightly broken it first, but no one needed to know.)
Usopp watched you tinker with a busted slingshot launcher and said slowly, “So…you’re like that one raccoon.”
You tilted your head. “Is that a compliment or…?”
“It’s absolutely a compliment,” he said, already handing you more parts.
Later, after dinner, you were curled up like a cat in one of the hammocks, tail twitching, grease still smeared on your cheek.
Robin passed by and handed you a cup of tea.
“I think they’re finally seeing your usefulness,” she said calmly.
You sipped it with a shrug. “Yeah, well. Can’t just be the chaotic loot gremlin every day.”
Then you reached into your shirt and pulled out Sanji’s fork.
“…Mostly.”
She smiled.
From the kitchen: “HEY! I JUST COUNTED THOSE!”
You sipped your tea again.
“Reflex.”
-------
The next island was quiet—just a sleepy port town with crumbling stone streets, salty air, and seagulls that sounded like they owed someone money. The Sunny docked without incident, the crew excited to restock, explore, and stretch their legs without immediate threat of capture, gunfire, or you stealing someone's pants.
(That happened once. They weren’t wearing them at the time, but still.)
You stuck close to the ship at first, lounging on a crate and watching as the others drifted into town. You picked at a loose screw from the dock, rolled it between your claws, then dropped it into your pouch—just in case.
Zoro passed by, sword slung over his shoulder, heading toward the edge of town.
“Oi. You coming?”
You blinked. “To… what? Watch you stare at walls and get lost?”
He stopped walking but didn’t turn. “Nami wants someone to keep me on track.”
“Ohhhh. Babysitting.”
“Optional,” he muttered, then added with mild annoyance, “You are the least annoying option today.”
You stretched, tail flicking. “That is both flattering and offensive.”
Still, you followed.
You ended up trailing him through back streets and alleyways, correcting his turns without saying a word. Occasionally, you pointed with your tail like a fleshy GPS. He grunted each time, stubborn, but never turned the wrong way after that.
Eventually, the two of you stopped at a little shop near the edge of town. Nothing fancy—mostly odds and ends, fishing gear, tools.
Zoro grabbed some oil for his blades. You, meanwhile, crouched near the back wall, inspecting a set of ancient navigational maps and a rusted compass tucked in a dusty corner.
“You’re wasting time,” Zoro said.
You didn’t answer right away. Your eyes traced the strange, uneven markings on the maps. Something about them itched at your brain.
“…These are coded,” you muttered. “Probably old smuggler routes. Look at the ink—these markings were added after the original cartography. Whoever used this didn't want just anyone following.”
Zoro stared. “How do you even know that?”
You shrugged. “I used to… read a lot. Before.”
“Before what?”
You paused. “Before I had to stop reading and start surviving.”
Zoro didn’t say anything for a while. Just watched as you traced a claw along one of the routes.
You glanced up. “What?”
“I think you’re smarter than you act.”
You blinked. “You think?”
He gave a faint, crooked smirk. “Well, you also shoved a fish into Luffy’s pants last night and yelled ‘BOUNTY BOOST.’ So.”
“It was funny.”
“It was chaos.”
You grinned, then gently rolled up the smuggler’s map and tucked it into your shirt.
“For research purposes,” you said.
He just snorted. “Don’t let Nami catch you.”
“She won’t. I’m subtle.”
CLANG.
A metal fishing rod fell behind you. Zoro sighed.
You shrugged. “Mostly subtle.”
Back on the Sunny that evening, as the sky went orange and Chopper proudly showed off new herbs, Nami counted the crew’s spending and Luffy tried to eat a barrel, you quietly unrolled the map on the deck under dim lantern light.
Robin walked by, glanced down, then did a double-take.
“…Where did you get that?”
“Little shop. Back alley. Guy didn’t even know what he had.”
She leaned closer. “You know what this is?”
You nodded. “Smuggler routes. Probably twenty years old, but some of the marked islands aren’t even on the current map logs. Could be lost ports. Maybe even a weapons stash.”
Robin looked at you with new eyes.
“You should show Nami.”
“…Maybe later,” you said, rolling it back up.
Robin smiled faintly. “Smarter than you act.”
You groaned. “Not you too.”
“You’re not fooling anyone,” she said, sipping her tea.
You flicked your tail and muttered, “I am a mysterious enigma, and you are all ruining it.”
From across the deck, Sanji shouted, “WHO TOOK MY SALT JAR?!”
You froze.
“…Unrelated.”
24 notes
·
View notes
Note
Lootbugs from Deep Rock Galactic (some kind of grub I think? There is a designated button to pet them)
Loot Bugs (Deep Rock Galactic)
I think this is supposed to be a beetle all things considered,,, cute attention to detail with the clusters of three eyes on each side of the face, but forgot to give this poor babby the sixth leg (as far as i can tell). unless it's got 10 arms (5x5)???? what
some matter of peast. shoutout to this thing. i cannot tell what you are but i hope you get all the pets
RATING: 🐛🐛🐛🐛 (A for Effort)
164 notes
·
View notes
Text
How to play Caravan (New Vegas)
While I was tryin to learn how to play Caravan I saw loads of guides were just explaining the win conditions and not the actual rules or controls. So this post'll explain everything about caravan from top to bottom. (The only reason to play Caravan is for the two achievements, win three times and win thirty times; I don't find it very fun, not the fastest way of making money, and has no bearing on any plot.)
Getting the Cards
The only way to get the Caravan Deck is from Ringo after completing Ghost Town Gunfight (or looting it off his body). You don't need this, but it gives you the minimum number of cards you need to play. If you don't take it you'll have to manually find enough cards for Caravan to be available for you You can get cards from vendors and merchants (~two caps per). Keep an eye out for 6's, 8's, 10's, and Kings (The strat I'll describe needs those cards). You can have multiple copies of the same card (i.e. more than one 6 of Spades)
I got the most cards from Lacey (the bartender) at the Mojave Outpost (anywhere from three to eight). Buy the cards you need and wait three days for her to restock. There's a semi-rare bug where she'll sell two of the exact same card (i.e. two Ultra Luxe 8 of Hearts): Buying both'll crash the game
Sierra Madre Cards
If you have Dead Money installed you can find additional cards for Caravan in and around the Sierra Madre. Below is all the cards you can find and where they are:
8 of Clubs - Sierra Madre Casino & Resort (Cantina Madrid): On the floor in front of a file cabinet to the right of the Cafe Madrid terminal and restaurant manager desk. King of Clubs - Medical District: Inside a 2nd floor room with an active electric hot plate, north of the Villa clinic and above a ground level cafe sign directly west across a courtyard from the room containing the 6 of Diamonds, on a round table in the northeast corner. 6 of Diamonds - Medical District: Inside a 2nd floor room northeast of the Villa clinic and directly east across a courtyard from the room containing the King of Clubs, on a wooden shelf in the southwest corner behind an orange chair. 10 of Hearts - Villa: Some distance north of the Villa police station and west of the room containing the 5 of Hearts, on the interior corner of a walkway to the southeast of a wall fountain. Going from the 5 of Hearts, out the door with a wall fountain, down the stairs, in the corner of the interior walkway on the left. 6 of Spades - Salida del Sol North: In the northwest corner of a small courtyard with three bear traps and a dead tree, on the ground between a wall and three pipes, just west of the stairs leading to a room containing Dean's Secret Stash, a radio and two pool tables. 8 of Spades - Villa police station: In the northwest corner of the cell Dog is located in.
Who can I play with?
You're never explicitly told who you can play with, you just have to ask around. Here's the full list; Limited: You can only play with them five times and then never again Restricted: You have to have good rep with their faction to play
Cliff Briscoe - Dino Bite gift shop - Limited Dale Barton - The Fort - Restricted Dennis Crocker - NCR Embassy Isaac - Gun Runners Jake Erwin - NCR Embassy Johnson Nash - Primm - Limited Jules - North Vegas Square Keith - Aerotech suite Lacey - Mojave Outpost - Limited Little Buster - Camp McCarran Q.Master Mayes - Camp Forlorn Hope - Limited - Restricted No-bark Noonan - Novac Ringo - Goodsprings/Crimson Caravan Camp Jed Masterson - Northern passage - Only available with Honest Hearts
Johnson Nash uses more face cards than other players which can break the strat I'll describe later. No-bark Noonan is the easiest to play against
Building your Deck
After offering to play with someone, and after setting your bet, you'll be shown two long rows of cards. The top row is the deck you'll play with in the game, the bottom row is the cards you won't be using
Use your arrow keys to move left and right, pressing W to add a card to your deck and A to remove it. Only select your 6's, 8's, 10's, and Kings. If you don't have enough of these to reach the 30 card minimum, add some Jacks or Queens. After that press F to play
The Controls
The descriptors of the controls listed along the bottom right can be a little vague or misleading, here's a better explanation;
Arrow keys to highlight a card in your available hand (these will be the cards revealed to you in a fan) W to select a card Q to discard a card (counts as a full turn) If you select a card and want to deselect it, press R. With no card selected, R is the forfeit button E lets you completely discard a caravan you've built
When you select a card it will move to the left side of the screen. This is where the game is played. Use the arrow keys to place your selected card in one of the six sections available (these are the caravans)
Number Cards and Face Cards
Ace - Value of 1 Number Cards - Value of 2-10
You can play face cards on your caravans or your opponents caravans, and they can do the same to you
Jack - When played on an Ace/Number Card, removes that card along with any card attached to it Queen - When played on an Ace/Number Card, supposedly reverses the direction of hand and changes suit of the hand. I'm not sure if it's just my game being buggy or if I'm using them wrong, but Queen cards don't seem to do anything for me. I use Queens as null cards: Just something to fill up my deck. If you know what they actually do I'll add a proper explanation here. King - When played on an Ace/Number card, doubles the value of that card. Multiple Kings can be attached to the same card Joker - When played on an Ace, removes all other non-face cards of the ace's suit from the table (except that card) When played on a Number Card, removes all other cards of that value from the table (except that card) You can place multiple Jokers on the same card to remove any card of that suit/value placed after you placed your initial Joker
Playing Caravan (6 8 10 K Strat)
This isn't a strategy I invented, I found it online. But I only every found it in posts that assumed I knew how to play already. So I wanted to put it here alongside a tutorial Also, just as a rule of measure for how weird this game is, we're only now getting to how to actually play the game ...
You're aiming to have the values of the bottom three card piles (your caravans) be higher than their matching top three values (your opponents caravans), while keeping your values between twenty and twenty-six (values outside of this are invalid).
You might notice that you can't place a card on a caravan that already has a card in it. This might be for a few reasons;
There's a difference between attaching a card to another, and stacking a card on top of another: Press the up and down keys to move along the various heights of a caravan. Face cards can only be attached, number cards can only be stacked
You can't place two number cards of the same value in the same caravan. But you can place as many of the same face card as you want in the same caravan
Place a 10 and a 6, or a 10 and an 8 in each caravan, attach a King to the 10 in 10/6 caravans, or to the 8 in 10/8 caravans. These will each bring your value up to 26. If you don't have any of the cards you need, discard something you don't want (like a Queen if you have any in your deck and are using them as null cards). It's worth having a handful of Jacks in your deck to use against your opponent
Beating No-Bark
I'm not certain, but I think No-Bark's deck has no 2's, Queens, or Jokers. He only has three to four Jacks, and two to three Kings. After you've placed your initial card in each of your caravans he'll use a Jack against you one or two times. Rarely three, very rarely none. After your first few moves he's very unlikely to use Jacks again. I only saw him using a king against three times out of thirty-five games. Sometimes he deliberately busts his caravans. I have no idea why he does this
The strat I use against him is to place 6's and 8's as my first card in each caravan, then replace any cards he removes. It's only after three to five moves that I actually start building my caravans. Unless he's particular nasty with his Jacks, or you're particularly unlucky with whichever cards you draw, you should be able to get to 26 in each of your caravans immediately. If not, don't forget to Jack or King any caravan of his that reaches 20
Conclusion
Caravan sucks
If I missed something or didn't explain something right I'll make edits
Peace and love
62 notes
·
View notes
Text
10 P.M.
Two Hours until Automated Take-Off.
He stared at Soul’s dead body from the hall, his hands shaking at his side, his eyes unable to look away from his teammate's bloodied, unmoving corpse. He took a deep breath in, trying not to cry as he approached the lifeless red and black suit, pocketing the brush he had picked up in a different room, the only thing he’d found so far. And he didn’t notice anything next to Soul’s body, either from one or two things. A hoarding bug, or he had just simply not found anything, although that’s not what Heart was worried about now.
He gently lifted the lifeless body, looking around. Nothing seemed to pop out at him that could’ve been the perpetrator, the cause of his teammates death. He couldn’t tell if that was a good or bad thing. He let out a shaky breath, trying to make his way to the fire exit he knew was somewhere around. He had passed it earlier, he knew that. But he couldn’t remember exactly where.
Mind had only opted to stay in the ship as it was the last day on a bigger quota, and if all three of them died, they would lose all of the loot in the ship, and Soul didn’t want to take the role of staying in the ship this time. He was typically placed there in a type of “time out�� in the ship, as outside he’d normally throw himself at danger and try his best to die. Although nothing really stopped him, because the man has a concerningly strong will to die. A determination, if you will. A beep came from the item lodged at his hip. Mind’s voice came through, crackled and slightly annoyed.
[Soul? Did Heart die again?]
Heart propped the body in his hands up against his knee, grabbing the walkie talkie.
(Nope... it’s me.) He noticed how his breath shook. He had to pause to breathe and try not to cry on radio- that would be embarrassing. (I, uh...Soul’s dead, yeah.)
[Oh. I’m surprised it’s not you.] Then, quietly added- [...this is why both of you shouldn’t go inside. Soul should’ve stayed at the ship again.]
Heart gulped slightly. The silence after the message seemed so loud, seemed to make his head hurt. He continued walking, his boots making the floor underneath him shake and thump against the metal grate flooring. He cursed quietly under his breath, walking into a room he definitely didn’t remember- he was lost. He continued walking around, stumbling and trying to find his way while carrying a dead body. He knew he had to rush, but he couldn’t exactly run with this dead weight in his hands. It was a miracle he could even carry it- Heart was not known for his strength.
[Are you lost?]
He cringed slightly. He would not need Mind’s help, he told himself. He did not need help. He could find his way by himself, because it had to be somewhere. The building couldn’t be infinite, right? It had to loop back somewhere. Somewhere, hopefully, near. He ignored the question, trying to avoid the vulnerability of asking for help in general- especially from Mind, who seemed to figure out that he needed help pretty quickly, and started to give him directions that ended up frustrating him even more. He didn’t need it, he was fine.
[It’s just up ahead. Keep going straight. Wait-]
Heart practically had a heart attack- pun intended -when he noticed a pink and purple box with human-like fleshy feet and one arm approaching him. It stood there, blocking his way, right in the doorway that he needed to go through. He stumbled backwards slightly, watching the jester stand still, as if deciding what to do. He put Soul down, yanking the walkie talkie out of its slot on his belt, his grip on the item almost causing it to be thrown against the wall.
(Shit, Mind- it’s a jester. I-I...I can’t get through.)
A quiet curse came through.
[Okay. Alright.] He paused. [Breathe. Let’s just go around. Leave Soul's body there- it’ll be fine, he’s just dead weight.]
Heart let out a nervous chuckle, the joke making him feel slightly better. He turned around into the darkness, glancing back at the jester every few seconds although he knew that it was passive...for now. He listened intently to Mind's directions, only really complying this time because he did not wanna die, although he didn’t have hope. Left, left, right, there’s a red dot behind him, keep going, left, right. He froze in place when he heard distant, quiet music, finding it harder to breathe as the almost soothing nursery melody entered his ears, processing what was happening. What was about to happen.
[Heart?]
(Mind, it’s fucking cranking- where’s the fucking exit, please, now-)
Mind gulped, his fingers tapping away at the keys on the terminal.
(Mind? M-Mind?)
He cleared his throat, talking into the walkie.
[Listen to me and listen carefully. You need to backtrack- the jester moved away from in front of the door. I don’t have sight on it now, but it’s no longer in the way. 180, then it’s left, right, left, right and right. I need to go silent because there are dogs nearby.] He frantically whispered into the walkie, his leaden eyes tracking the red dots doing circles around the ship on the monitor in front of him. [Do you need me to repeat?]
(Left, right, left, right and-)
[And right.] He nodded, the act purely for reassuring himself. [Good luck.]
(Thanks..?)
[You will need it.]
He turned the walkie off, the beep echoing through his ears. He climbed under the desk, squating and watching the door directly opposite of him. It was late, and all he could see was shadows walking, and he could hear the eyeless dogs growling and snarling. He could also smell their putrid, disgusting smell, and he covered his nose. He slowed his breathing as he heard something approaching, trying to minimize how much noise he was making while he waited for Heart to return, although he didn’t have his hopes up about that either.
#cccc lc au#lclore#lcwriting#I CANT COLOR CODE THEIR TALKING RIGHT NOW HELPPP#cccc hms#cccc soul#cccc mind#cccc heart#cccc#cccc au#cj soul#chonny jash#cj mind#cj heart
13 notes
·
View notes
Text
can someone help me brainstorm the next bit?
Danny was tired. More than tired, exhausted. Danny was the kind of tired that was so deep it looped right back around to constantly giddy. He sat in his chair at the Justice League meeting with a smile on his face and a vacant stare. The others were kinda giving him weird or concerned looks while he sang Twinkle Stars in his head cause the window kept distracting him.
He should be paying attention to Hal who was talking, but his inner thoughts kept asking him if he could ask to go to Oa with the Green Lantern sometime cause, while he has been up around Earth’s space plenty of times now he’s rarely gone on trips off planet with anyone. Just because he’s wandered off during the trips once or twice they don't like bringing him unless they can rope him in the Fenton Fishing Line(™) that Jazz converted into what was basically a baby leash. He was almost 17! An adult! He didnt need no leash!!
Well except for when that happened…But he was better at it!! He couldn’t help it.. It just seemed to happen when he used up his powers a lot with no time to sleep or snack. Especially when he was still a new death, and it hardly ever happened anymore now that he was more experienced in managing his output! No one needed to know what his true core ghost form really looked like.. It just reflected how young he was as a ghost compared to everyone else he knew is all.
Heck Youngblood was almost 100 years dead. And while YB was still physically younger, he was still considered older than Danny! Apparently being a child ghost wasn’t quite the same as being the ghost OF a child. Eventually his core form should even out to reflect his death age in time..
Speaking of which he was hungry too, maybe when he gets home he could ask Mom for some of those Ecto cookies she hid away. She’s been putting them in the new ghost proof safe so Danny can't eat them all before dinner. They weren't nearly as good as Grampa’s but she has gotten better at not turning the food into ghosts, the hot dogs attack anything that even begins to twitch so that helps.
Wait, when was the last time he’d been home? There’d been an invasion going on the last week and the League was still scrambling with all the little things that happened because of that, looting, Lex trying to kill Superman while he’s tired, Joker’s jealousy popping up in a new attention grabbing scheme, more looting from low risk villains cause no one was around to stop them. Then the Big Three plus Flash getting pulled into another dimension temporarily.
Lucky Danny was able to track them down and get them back home, though he missed the Watchtower by a longshot and landed somewhere in Kansas.. Future Master of Space and he still had trouble getting his Gate open to begin with sometimes. Though since it was so late when they came back they got to meet Superman's parents and spend the night. They were very nice, the mac n cheese they had for dinner that night was really good..
Maybe he should go home today, he didn't feel the giddy kind of tired anymore. He felt the bad kind of tired that happened just before that happened, he needed to go home to his family, his Mom would be happy to give him all the hugs he needed and Dad would sneak him snacks and Jazz and Sam and Tuck would let him nap and play all he wants until he feels ok enough to be his human age again. Maybe he could even go bug Dan for a bit.
He hasn't taken his meds lately either now that he thinks about it.. His travel box emptied a few days ago and he hasn't had time to get more, that's one good thing about being in the JL though, their own medical care and they actually had meds that work on weird metabolisms like his. Getting his anxiety and insomnia back under control had been a godsend after the two years he went without cause the accident made them not work anymore.
Just as this plan was finalized in his head the red lights and noise that mean bad things happening flashed and Danny loudly keens, curling into himself. Everyone is rushing off except for Superman and Batman who look at him worriedly. Tears prick his eyes and hands cover his ears, Superman obviously recognizes sensory overload with how strong the man's own are and Batman has so many Robins around Danny very much doubts he can miss an over tired teen nearing his limit.
But they have a job to do so with a deep breath Danny pulls himself together and takes off towards whatever is happening before the Justice Dads can call him out on it.
-
The fight itself shouldn't have been that hard especially since there were only a couple of them sent, the problem was that it was against one of the rarer rogues, and a magic one at that. Gentleman Ghost, he thinks? Which is why Danny got pulled along, cause of the power set. The guy might call himself a ghost but he didn't listen to Danny. Danny was the King! Danny was used to ghosts not listening, but most of the time that was his circle of frenemies who had known him since he was a new death, they claimed special rights as the ones who practically taught him ghost culture. They were more like extended aunts, uncles and siblings at this point. Except Spectra. Fuck Spectra..
This guy was more interested in his own shit and pissed at the fact that Batman outsmarted him on something again, what he didn’t know. The older ghost didn't even give him a second look, sure Danny didn't like flaunting his title and he wasn't able to fully use the Crown’s power for a few more centuries yet when he’d grown into it ghost wise but he was tired and getting pissed off. Mr Victorian is playing keep away and Danny is the only one that can keep up with him while Batman has to dodge things like walls and cars and the occasional blast of magic.
Things went to shit when he got hit. The magic hurt, he was used to being hurt seeing as fighting was practically socializing for a ghost, but there was just enough of the underlying feeling of electricity that made him tumble that last inch over the edge.
He screamed.
It wasn’t a long one. Not nearly enough to get the full power in, a yelp of surprise more than a wail. But it was enough to blast the ghost unconscious and throw a few cars down the street, he was able to cut it off before he did more damage but it still felt bad that it happened.
He felt bad that Batman had to arrest the ghost on his own, borrowing his thermos and catching the geezer so they could dump him on Constantine later, while Danny sat on the ground where he crashed, curled into himself and trying not to cry too loud.
He felt more than saw, Batman coming back over to him and petting his hair softly, he was talking into the coms to someone but Danny didn’t care right now he just wanted to sleep. Danny flails for the hand that starts to retreat from its comfort. It comes back immediately and holds his and Danny is too tired to hold on anymore so he doesn't.
-
To say Batman is scared when Phantom gets hit is one thing. He’d seen the halfa take worse, it was the noise more than anything that scared him. He’d seen what Phantom’s Wail could do. And whatever had caused him to unleash it had to be bad. But he was glad the kid had enough awareness to cut it off immediately, his lessons on fine control with Canary were paying off. The fact that Phantom had shown clear signs of an incoming meltdown just half an hour before would have been enough to bench the kid from coming out at all if it wasn't for Constantine offering this mission instead. While the rest of the big hitters were busy with some kaiju-like monster that popped up on the other side of the world
Constantine had probably sensed Phantom’s exhaustion if the sudden diversion meant anything, cranky as the mage was to the rest of them, he had a soft spot for the kid, him and Marvel both. The two were as strong as any of the League, but they were still kids with way too much weight on their shoulders.
It almost didn’t work, Phantom kept insisting he was fine and could help, when John saddled up next to Batman and said something about an old artifact of magic power going up in a museum today, one that could be tempting for a particular rouge to steal if the talk he heard was anything to go by. Yes Batman had faced him alone before just fine but since the kid had a similar powerset, Phantom would be a big help on getting things done faster.
And that had been the turning point there. He has talked to Phantom’s sister before. She had told him at length when Danny first joined, his little tells and how to handle them. She and (Jason?Dick?) had been dating for a while at that point and Phantom had recently been recruited. It wasn’t unusual for Batman to feel threatened, between corporate sharks and kidnappers as Bruce to the endless supervillains as Batman. But it was rare that he felt the threats against him were justified, she wanted to protect her brother, and he’d be a hypocrite if he tried to argue that.
Phantom had a dual Obsession of Protection and Space, but Protection can be interpreted and sub divided in many ways, ghosts were possessive in general to what they saw as theirs and that's where the confusion was. Danny would Protect with all his might if there was danger yes, but specifically he preferred being Helpful more than anything. Even if it was only upgrading their equipment and defenses or even just flitting around fetching them things. It satisfied him either way.
Batman took a second to assess Phantom, swiping the thermos from his belt to contain the Gentleman Ghost. Really he should ask for one for himself, intangible villains were pains in the ass to contain..
He walks back to Phantom and runs fingers through his hair, fully set in Batdad mode, but unsure if the kid would tolerate anymore until he’s calmed back down.
“Oracle?”
“Here B.”
“Can you contact Nightingale? I’m bringing Phantom back to the tower, unable to tell if he’s physically hurt. But he’s clearly having a breakdown.”
“Like mind control, or RR up way past his no-sleep threshold?”
“I’m leaning towards the latter.” Batman does not sigh, cause that wouldn’t be a Batman thing to do. He does however move his hands away to secure the thermos and hit the remote control on the Batmobile, only for Phantom to whine and latch onto his wrist.
Batman quickly goes back to soothing the teen. Getting into a position to hoist him up when he was blinded by a bright light.
When Batman blinked the sparks out of his vision Phantom was no longer sprawled on the ground, instead Batman held a handful of black coils with a tuft of white.
-
(jazz when she gets to the tower) “Why did you let him go out if you knew he wasn’t ok?!”
“It was either let Constantine insist on chasing a literal phantom thief under my supervision, or let him fight a giant sea monster close to Korea.”
“....Ok fair..”
#dc x dp prompt#silverlugia's free prompts#little baby man#ancient of balance and space due to halfa and gateway combined with obsessions#gatekeeper danny#banshee danny#ghost king danny
274 notes
·
View notes
Text
So I recently finally acquired a Playstation 5, which means that, in addition to things like finally being able to play the Burning Shores DLC for Horizon: Forbidden West (highly recommended game series, btw) and Maquette (which I've had on PSPlus for a while now and have wanted to try), I get to actually play Dragon Age: the Veilguard (hereafter referred to as Veilguard because the definite article shouldn't be there if you ask me).
And my hot take for Veilguard is that...I'm actually enjoying it so far.
Just finished recruiting all my companions, and while this might not be the exact game I wanted, I'm not mad at it. There's only one real gripe so far.
But the stuff I like?
There's actually a lot of little things that remind me of the previous games, not the least of which is hearing minstrels as I walk through the hubs, playing the tavern songs from Inquisition. And I'm pretty sure the background music in the character creator switched to Inquisition music when it was time to recreate my Inquisitor.
Just how lovely and plentiful the hair options are. No more do I have to put up with three styles of crappy pigtails and twenty flavors of bald!
It has an appearance option for clothing so I can keep "wearing" the same set of armor even as I switch to armor with better stats.
There's mantling (aka when you grab on to the edge of a ledge and pull yourself up in games, which the Inquisitor couldn't do but Rook can, making platforming a little more forgiving).
Interrupted party banter resumes after the interruption is resolved!
There's no trash loot that I have to manually move to my sellables category. Anything that's meant to be sold goes to "valuables" automatically, and everything else is gear I want to keep anyway because finding more copies of it upgrades it and adds bonuses, so even early gear can still be useful later on due to this system.
It has a photo mode that lets me hide the characters so I can pull my old Horizon stunt and just take screenshots of the pretty scenery (I foresee my computer wallpapers getting swapped from the Horizon photography to this in the near future).
I can use companions' traversal abilities without them needing to be in the party! (No more needing to always bring a mage and a warrior and a rogue with me just in case I run into something only that class can interact with.)
Sure, there are small things that bug me. It'd be nice if characters had better animations in conversations (Neve sits very stilted, with her hands tucked in her lap, no matter what she's saying or who she's looking at, for instance), for one. Or if I didn't feel like I was always running out of gold right before finding an upgrade to an item that I actually wanted (seriously sometimes the shops are a little too scattered).
But the only real gripe, one that I sincerely hope they fix with a patch in the nearish future, is the romance lockout for Lucanis early on.
Because you see, not too far into the game, you're made to choose between Minrathous and Treviso to defend against a dragon. Neve and Lucanis insist you choose theirs, and you send two companions to aid one while you and the remaining companion go to the other. Whoever you don't go to aid becomes Hardened.
That's all fine. I don't mind decisions like that.
The problem is that if you choose Minrathous, Lucanis is locked out as a romance option. This doesn't happen with Neve. She's still romanceable if you chose Treviso, it just takes a bit longer, apparently. Not only that, but Lucanis will still romance Neve, even though he won't romance you.
It's the lack of parity that bothers me.
Ideally, a potential patch would unlock Lucanis's Hardened romance. Failing that, they should lock him out of romancing Neve, and/or lock out Neve as a romance option if you chose Treviso, to match locking out Lucanis for choosing Minrathous.
But so far, that's the only real gripe. I'm still having fun with this. It still feels like a Dragon Age game to me so far.
No shade to anyone who doesn't like the game, btw.
#video games#Dragon Age#Dragon Age the Veilguard#Veilguard#DA:TV#DAV#hot takes#hot take is I like the game#that's it that's the take#but fix the Hardened Lucanis issue already!
10 notes
·
View notes
Note
okay so coming out of anon because I have been in your asks on anon so often lately it's frankly a little embarrassing-
so yeah, rant anon :D and a couple more anons that you got and that I'm really happy you answered!!! you're single-handedly feeding my growing interest in this game when I can't be playing it 'cause of school and stuff :D I just hope I'm not bothering youuu
(also warning, this is... longer than I thought it would be T-T please don't burn me at the stake)
How does your farmer feel about:
My farmer's name is Rome :) he/him
Farming: As soon as he got sprinklers, it got a lot more fun. He loves calculating the maximum amount of seeds that can be bought for all the money in his wallet and realizes only after what a chore it's gonna be to take care of all that every single day (unless it rains). But overall good vibes, farming is fun and he loves getting new seeds at Sam's and loves harvesting them even more - all good for artisan products or for gifting to the giants, who, alongside Wakuu and Mark, are his besties at the moment :D
Mining: LOVES the mines. Went through the silver, gold and osmium mine shaft in a single day each (upgraded pickaxe and explosives and 50% time speed :D) mostly because he felt really bad making the giants wait for their friends to be rescued - and also due to his own curiosity. and the rocks sounds. and loot. and monsters. Maybe he should have become a minor of coral island instead of farming? but then he wouldn't get to experience the joy of nursing seedlings to life, so farmer-miner life it is :D kinda like a double agent
Foraging: foraging is money, to be honest. Rome honestly just pairs foraging with catching bugs and exploring the island, his first day was exactly that - running around everywhere possibly and picking up stuff off the ground, and it paid off, so he just kept doing it. He likes gifting shiitake to Mark (the reason his friendship with Mark is so high) and has kept a secret stash of wasabi in a chest in his house because he had a strange hunch he would need it later for something but can't remember what (I honestly just had a really strong feeling I needed wasabi for something in a previous save and just kept every piece I found in this one just in case :D)
Catching: Rome loves catching bugs. Bugs are great. Sorry, Sunny, but your wife is right, bugs are the best and I love them and the moths on the island are just absolutely irresistible. There was a brief moment of frustration known as the Tiger Beetle Crisis, but thankfully, bug traps solved this issue and all is well now in bug-enthusiast land. Also, he looooves catching ocean critters. He loves the word critter. It's so cute.
Fishing: so far, Rome hates fishing due to reasons mentioned in the previous ask (rant). The fish are really pretty, but unfortunately, he just catches more trash than aquatic life, so he's waiting to give it another chance a little bit later :)
Ranching: Embarrassingly enough, as much as he loves animals (and has animals), Rome keeps *forgetting* he has animals due to the unfortunate placement of the barn and coop he chose on the other side of the farm, so he goes through about three heart-attacks a day when he can't remember if he petted his cows and chickens that day (he named all of them after characters from Greek mythology or plays). In theory, he loves ranching. In reality, he also loves ranching but is very, very forgetful about it
Combat: He's a combat lover - at first, he was driven by wanting to learn new stuff and fill the bestiary, but now that it's all filled up, his main motivation is fulfilling requests for B.O.S. or just the compulsion to play with a sword while in his beloved mines :) (Personally, I think the combat could be tweaked to work a little bit better, but honestly, it's not the main focus of the game, so I'm not mad about occasional jankiness)
Diving: Diving is a sort of 'in it for the long run' sort of affair for Rome. He refuses to dive without having an upgraded scythe, so when Ling talked to him for the first time, he really just waited to get a bronze scythe before even dipping a toe in the water, but now, he's a little ways into the gold kelp area and entering a state of 'going diving when there's extra time at the end of the day' rather than doing full-day diving trips, since he's not that much in a hurry to clear the entire ocean (don't get him wrong, he wants the roots gone as much as anybody else, but this is the one area where he kind of wants to take his time and focus on other things first
Interacting with the Islanders: Local cryptid extraordinaire, he usually emerges in the dead of night when everything else is done and runs around, giving often-not-so-thoughtful gifts to whoever he runs into. Unless it's Wakuu, in which case he usually spends a portion of his hard-earned cash to buy the object of his interest a muffin and see the smile on his face :) He tries to be nice but struggles a bit with dead-panning obvious things (as much as dialogue options in-game allow). Despite some initial awkardness, though, he's managed to make Mark warm up to him, and that's *got* to mean something, right?
He's also trying his best to befriend the giants :)
Other:
What is their favorite building material? Rome likes building with wood :) He has a pretty wooden fence + plank paths on his farm framing the tilled spaces and is pretty happy with that :) He changes things up here and there with stone
What is their decor style? It's a bit too early for Rome to really decide which decor style, so it's a bit of a mix, but his favorite items so far have come from the blossom festival, which I think is shoji? I really the screen and chair + paintings in the early game to make the little house look a little less depressing :D
Who's their love interest? as much as Rome wants to say he's not really in it for the romance or that he at least wants to explore all his options beforehand, he's really just head over heels crushing and pining after Wakuu. Maybe dyed hair is his type? He's got green hair himself :) (used to be white, but he's circulating between the two)
What's their favorite thing to grow? in terms of type, Rome loves growing the seasonal flowers because he gets to feed the bees on his farm with it (he already has eight bee houses and only plans to expand). Honeymaking is his favorite so far, probably mostly because the houses are so adorable, and the bees need a home after all :)
What's their favorite animal? In ranching, he prefers the ducks, especially his brown duck, Persephone, who has a white counterpart, Hades :D But his most favorite animal is of course his pet dog Sammy (spike bonkers) who he is slowly building a better relationship with
Bonus! What do you associate with your farmer in these categories:
Color: light blue
Season: spring
Metal: silver
I am going to burn you at the stake for not sending me more long rants!! I am so honored and grateful to get to be part of your interest in this game! And it's so great to share the love with people who also enjoy it!
Rome is a cool name, and we're green hair buddies! I do now need to request images, and of Persephone and Hades like COME ON!!! That's awesome!!!
Actually Rome and I are so oddly similar XD Totally forgetting the animals, big greek mythology nerd, refusing to do the big tasks without upgraded tools, unfounded hunch that Wasabi will somehow be important, enjoying the sound of Coral Island Rocks breaking...
I don't really care for combat though (not because of the jankiness, i just generally don't like fighting games), and I keep forgetting BOS quests are a thing! I've also only ever managed to do a single full shaft in one day, not THREE IN A ROW?!?!?! That is scarily impressive! So at least I'm not a Rome Clone XD
...what is the tiger beetle crisis???
#I KNEW IT WAS YOU I FEEL SO VINDICATED!!!#I don't actually know All of the anons you've been but I did guess for that last batch!#coral nerd#I Will be giving myself grace about my fatigue#it feels so Weird to be like. A key part of a fandom??#that other people know and care about??
6 notes
·
View notes