#The lighting in this game is awful
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impossiblefeat · 23 days ago
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Espio opens his mouth so wide compared to everyone else... He's so happy to surprise Sonic!!!
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radiojamming · 22 days ago
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I tell you what, living in the Kansas City metro while being almost completely football-unaware, right now it feels like I'm going about all my silly little tasks while watching my neighbors succumb to grief in real time
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lizzybeeee · 3 months ago
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DATV Mini-Rant about the lack of Lyrium Potions in this Game
A small thing that immediately made my stomach drop when playing DATV was the fact that there are no lyrium potions.
I did an elective on game design in university and chose Origins as my game of choice for my final essay because I always loved how much the game incorporated the world/lore in its game mechanics! Call it pathetic or sad (I won't blame you lmao) but this series was the first video game that engaged me so deeply with its story-telling that I wanted to dissect it. That's why I'm focusing on the lack of magical cocaine in a fantasy game series.
Lyrium is a substance that serves as a game mechanic and a major lore/world-building element. It's use is essential if you play the game as a mage or have party members that are mages - it replenishes mana in game, its use is central to being a mage within the story (harrowing, rituals, etc...), and it's a major export/plot relevant resource that is important to the world at large.
So imagine my surprise when I boot up DATV for the first time and there's no lyrium potions as a mage character. My main interest in the game series was for its lore and story (RIP) so I didn't look too hard into developer interviews or videos about the combat itself - it would either be good or bad, but that wasn't my main draw to the game. I kept playing, wondering if I would ever unlock another slot for potions, perhaps, but then it was abundantly clear that it wasn't the case.
It's a small thing, but popping a lyrium potion mid-combat has the same effect that hearing people say 'Maker's breath' and 'Thank the Maker' does. It's this little bit of world-building that reminds me that I'm playing a Dragon Age game. It's not just a 'mana potion' or some other glowy blue magic vial...it's this substance that's important to the world and that has a reason to be there beyond rejuvenating my mage.
It's the major export of Orzammar -> the pillar of its economy.
It's the substance that allows waking mages to enter the Fade -> it allowed me to save Connor Guerrin with the aid of other mages.
It's the substance that the Chantry uses to leash it's templars through addiction -> an addiction I encouraged Cullen to overcome in DAI.
It's the substance used in the Rite of TRANQUILITY.
It's the substance that allows my warrior character to take on the templar specialization in each game -> Alistair and Ser both talk about lyrium and its relevance to training (in DA2 you just do it lmao)
It's the substance burned into Fenris's skin by Danarius.
It's the literal blood of the Titans -> lyrium veins are literal veins (such a cool design choice in DAI to make them look like blood capillaries!)
And all the time in DAO, DA2, and DAI my mage characters were downing this substance like there was no tomorrow.
Even though the combat changed in DA2 and DAI they still kept lyrium potions for mages. Even though they simplified herbalism from DAO in the next two games, they still required the player to interact with the world and find the ingredients for these potions. It was this gameplay mechanic that linked the player to the world -> I know that I need blood lotus to set shit on fire, elfroot for healing potions/lyrium potions, etc... It was cool game design, having game mechanics and lore interconnected like this.
(Not saying that picking up dozens of elfroots was fun or the best game design, btw -> but it's just an example of how they linked the world and game mechanics together, and I like the intent behind it! Cool design does not equal effective design lmao)
What do we get in DATV? No lyrium, whatsoever, just healing potions.
Potions we don't even have to work to find or get crafted! Just break some green shit and there it is! We don't pick up ingredients or discover unique flora to each of these Northern Areas for our own use. We don't loot potions or ingredients from corpses, sacks, boxes, chests (etc...) to replenish our own stock. A healing potion in this game is not a potion you craft, made from ingredients you found, it's a button I press on my controller. It's lost that immersive link - especially when your companions can toss another one at you while being effectively immortal in combat.
The only new flora we hear of is Broma's Bloom which I did like the lore behind! It's used in dye to colour the Warden's armour and its growth is a sign that the damage of the Blight is lessening. I love that! That's a cool bit of lore! Especially since it's named after Andraste's mother in a land that is supposed to be extremely religious. Geographically unique flora and fauna (biodiversity) is just as important as architectural design when designing an area - DAI did this amazingly well with the different creatures and plants we could run into in each area!
The first time we meaningfully talk about lyrium is when we go to Kal Sharok for the first time - a decent amount of game time since the beginning of the game, depending how fast you play. And then, when we get there, the lyrium looks like a bunch of crystals from a 'grow your own lyrium' kit. The absence of lyrium from the game world and mechanics is something that was very hard for me to overlook considering its importance to every previous entry. Especially since in this game we address the fucking Titan's and what the fuck happened to them.
Just...imagine playing a mage in Dragon Age and not using lyrium?
This game is a death of a thousand cuts - so many small, meaningful world-building elements and mechanics brushed off - before fucking godzilla comes along and nukes it all with the handling of the main story/lore.
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arckiaym · 3 months ago
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when ur hanging out with ur closest companion and suddenly he fucking beheads u and u turn into pudding
edit god dammit my pictures posted in the wrong order what the hell tumbler what are u on
any of y'all see sombritas-des' collection of shorts that have a name that I forgot? yeah me too, i've been thinking about them just hanging out for a while
kinda tangentially related but i just figured out what the "mission" of hld is lmao i'm so dense, but i don't think about things that matter in media, i think about stuff that doesn't matter. things like the ecology, anyone wanna talk about that? no, not really, because that's not interesting. it's interesting to me tho
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inkuboa · 8 months ago
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Even more tiny alefs. I keep finding more and more of them.
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writesology · 9 months ago
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𝓂𝒶𝓎 𝒾 𝒽𝒶𝓋𝑒 𝓉𝒽𝒾𝓈 𝒹𝒶𝓃𝒸𝑒, 𝓎𝑜𝓊𝓇 𝓂𝒶𝒿𝑒𝓈𝓉𝓎?
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robo-dino-puppy · 1 year ago
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horizontober 2023 | 31: future
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deltadescent · 21 days ago
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look at them!!!
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now look at them!!! my aroaces. witness them.
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harpyco · 1 year ago
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My dark child finally enters the world.
His name is Blueberry cuz why not?
He’s a softie and often sneaks out of his kin’s territory just for a walk (he doesn’t like to feel isolated).
Months ago i called darkkids “umbrums”
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brontios-helm · 7 months ago
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Destiny 2: At The Base
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astralprisms · 8 months ago
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Gith showcase ft all my current gith. Xa'rok, Skaro, Lii'r'ai, Kresh, and Kresh's unnamed Guardian who I will definitely name at some point.
Kresh is Skaro's brother, a githzerai monk. Githzerai don't hatch from eggs so they're blood related (and twins).
Lii'r'ai is a draconic sorlock githyanki who was hatched in Avernus and has dubious ties to an extraplanar entity that promised him power that could one day rival Vlaakith's.
Lii'r'ai and Kresh are multiplayer characters in ongoing and upcoming campaigns. Stay tuned for more lore.
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xbuster · 10 months ago
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Nobody can actually be this stupid, right?
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velvetjune · 11 months ago
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Spoilers for Alan Wake/Control games and DLCs: one of the things I really like in Alan Wake 2 is the confirmation that, no, Alan can’t create something out of nothing. There were implications in-story that supported that, but it was good to have that be a big part in the sequel. The AWE control dlc easily made it seem like Alan himself had a role in the events of the game and the formation of the FBC, and, personally, seeing it through that lens cheapened a lot of the game and Jesse’s story. Instead, having his writing influence the Hiss and try to manipulate (even out of desperation) Jesse/the FBC to end Hartman and get help, fit right into plot and conflicts of Alan Wake 2, with Alan being sympathetic, but also an asshole for trying to change and control people’s lives in his writing.
#since the awe dlc dropped I was slightly worried that it was going the meta route of Alan writing everything in control#but since Alan wake 2 I’ve been. thank god that wasn’t the case 😭#this way makes everything more complicated and mysterious. which I appreciate. makes everything creepier#will say. it’s still wild how much Alan can influence the narrative.#light spoilers for the final draft but—> makes me think of the writers room video where he doesn’t know what he’ll be at the spirals end#like I don’t think he’ll be Evil or anything. but it’s unnerving#might delete#Alan Wake 2 my beloved#so many times in that game it could’ve gone a direction that would’ve lessened or soured the story but somehow it didn’t lmao#more game spoilers but for ex: Alice coming back at the end instead of leaving it with her demise in the documentary#when I first saw that it was devastating. but also wasn’t sure what to feel if that’s how she’s gone from the story#having her actually manipulate her photos. become art to make Alan think she died. go to the dark place and help him and saga#that last video left me Speechless it was so good.#esp after how much I disliked Control (spoilers here) for quickly ending with Dylan in a coma and not much else.#could not be happier with how the AW2 ending played out and the clear love for all its characters#REALLY hope that Control 2 ends in a good or interesting place. give dylan some focus!#not tagging this bc I’m just yelling my thoughts. but knowing tumblr it will somehow be seen on every tag 😵‍💫
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lem-argentum · 4 months ago
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when the next patch comes out if any of the aether worlds become uncongested i'm going to make another alt character <) (<-EY SHOULD NOT BE DOING THAT)
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summertimemusician · 1 year ago
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Linktober Shadow Day 6
Shadow Beast
The Twilight Princess fan in me really came out on this one huh? I blame the sleep deprivation. We never quite addressed the effects of the Twili Magic on Twilight and how it's only sheer force of will and the fact he's so darn kind, Midna's influence and Time teaching him the Song of Healing first being the main factor in making sure he doesn't fall huh? Even more so than the One Cutscene. We also need to talk more about the fact we technically kill Midna's people and how by the end of it all Twi is so changed by the Twilight Realm who's it's own can of worms that, much like Time he can't quite go home as himself me thinks, as a treat to myself
Mostly Twilight x Reader, this goes out to all of the folks who never quite recovered from Twilight Princess and the fact we never got that sequel (I mean it gave us BOTW and TOTK and Wild, but at what cost?), but can be read as Link x Reader either on the platonic or romantic.
Don't think there's any warning this time but might edit later if needed.
Actually yeah there is one warning
TW:
References to body horror typical to Twilight Princess, though I recommend not reading it I'd you're squeamish period.
Even after so long, you and Twilight could still remember the beauty and solemnity of the Twilight Realm, with it’s zircon skies with clouds of trapped fire and rains of viper obsidian.
The silence of the infection upon the realm of light broken only by the echoes of the howling elegy of the Twili and Interlopers who came before creeping over the land like rot and wither over flowers, the lament of the lost spirits of the people and animals of Hyrule falling over your spirit like a shroud, a shared hymm from two worlds reality had been twisted, only both of it’s princess, one filled the luster of empyreal sorrow in her mind and one with the scorch abyssal fury in her heart knowing to see the reflective tragedy befallen to their people. With Link as the one who restored the memory of what once was in both worlds as divinity and calamity sang in his bones and you a witness to the restoration of harmony to the discordant symphony, the two different songs of light and shadow refusing to let go of either of you in an eternal duet.
(Once touched by magic, it shall never leave the one if holds onto Twilight may have been the one with the Beast in his soul, with the howl of a wolf, the bite of shades in his veins and the lament of innocents taking precedence over anything purely because he learned how to silence the whispers of the one’s who made a grab for heaven’s throat and we’re pushed in the cracks of reality for their prideful vánitas even as he could taste it in the back of his tongue, twining around his ribs and overgrowing into his shattered mirror heart like vines, flowering with the divinity and eternal nature of the Hero’s Spirit, already having the hunt of the Fierce Deity in it’s veins and the remains of cursed divinity welcoming the new aspect merrily so he could bear it. The song of the innocent wrongly punished among the sinners rang into your mind, scratched at your skin and dug it’s claws around your throat, chocking you with sorrow and regret, more willing to leave gouges than to let go of someone’s who’s looked into the reverse side of the sacred realm and wept with grief for it’s people and the curse of it’s beauty.
It would never leave you, Link or Zelda, who learned who love the darkness the way Midna did, madness and unsightly delight and all.)
While the people of Hyrule merely became trapped as observers at best, if they were lucky, Midna’s raging grief and resentment quickly became obvious, once she revealed that rotten Zant had done to her and her people, twisted into a new form, distorted in body and trapped in mind like the animals and beasts of Hyrule, their pain driving them in becoming feral attack hounds for the usurper, their howling screams as much sorrow, wailing in an attempt to let their agonized, tortured souls to escape from it’s mouth, a futile attempt to flee from the strain of reality forgetting their true form in favor of Zant’s twisted design, of being used as sentient canvases for cruelty and ruthlessness, of their will being stepped over in favor of corrupting recreation.
Of how it only didn’t quaff down at Midna’s mind because of the nature of her ephemerality, fully beloved by the Realm of Darkness, of how she loathed him for it and wouldn’t wish her fate of that of her people’s on any living or dead soul, once she came to love the Realm of Light through Zelda’s sacrifice.
Which was why, when you saw three of the victims of the telltale twisting from darkness utilized with the intent to drive one insane, a familiar looking plate of stone engraved on the remains of ashes from their identity, the curling of distorted, solid darkness making crooked mishapen manes, bent out of shape from their too long torso and long, long arms adorned with twitching, deformed claws, you feel very justified in way your blood froze, holding onto Wild’s arms and yanking with all you had so his shot will miss, his yelp of surprise swallowed by the bone cracking, blood curdling screech from one of the beasts as a Skyward Strike grazed it’s petrified flesh.
You feel something warm drip down your ears, taste the promise of violence and the cry of lost souls on the back of your tongue and swallow it down as the memory of the Twilight Realm attempted to bite and crack your ribcage to quaff down your heart, to devour it bones and all, calling out in desperation, “Don’t! That’s a person!”
Sky freezes, as still as a statue, Legend curses the heavens crimson in a way you are so glad Wind isn’t around to hear as he retreats Twilight snarls, the wolf in him revolted and disgusted, you wonder if the Twilight is singing in his mind too as he restrains himself from reaching for the crystal as nails just a tad too sharp invite droplets of blood to one hand, grimm as a graveyard “We need to get them together anyway, felling just one won’t be enough.”
You grimace, releasing Wild, keeping your eye on the Shadow Beasts and another on your group, pointedly not mentioning the twitch in Four, amethyst clouding his gaze and the prism of his eyes turning gray with memories you and Twilight both knew all too well, of the grimace in Time’s otherwise stony countenance, you’d wished to avoid bloodshed of whoever was turned against their will, but you and Twilight both knew that might not be possible, death, unfortunately, might be the greatest mercy you can grant these poor souls.
(The Twilight is harmonizing in your ears, jeering, you feel the Interlopers insanity and the Twili’s lament on your teeth. As lovely as it could be cruel, the merry feeling upon meeting, the sorrow at a parting.
If you ever see the Shadow, you might just try indulging the echo by offering it’s blood as tribute. You'd make it hurt. The fact it learned the spell used to deform reality in such a way was cruel and vile.)
“Legend, how is your magic?” shoots Warriors, analyzing, calculating, it snaps the purple back into Four’s gaze, brings his mind back to focus as he reaches into his inventory for his Moon Pearl, Twilight is circling the beasts with single minded purpose, herding them together and prowling as he would as a wolf, Wild thankfully listened to your warning and had switched from the more destructive Flame and Lightning Arrows to ice ones. It doesn’t contain them for long but it gives a few precious seconds to strategize.
Legend catches on, switching to the Ice Rod on one hand and grasping his own Moon Pearl with the other, Sky has another Skyward Strike ready, but doesn’t release it, you switch from your sword to accepting a Magic Rod tossed at you from Wild, “Good enough.”
You breath in shakily, the symphony of the Twilight Realm has quieted, more lament than anthem as it’s Hero steps back, returning to your side, he nods grimly, “... Then, let’s end this quickly.”
You know your will boys will do their best to heal them, and failing that, you hope that they’ll hear the requiem of the Twili rather than the lament once they’re at peace, that they'll find some form of threnody.
It is a horrible thing, to be forced to die as a beast.
#linked universe x reader#linked universe twilight x reader#We really need to talk more about how the Twilight Realm sticks with Twilight and how it's magic never really leaves him#Heck I also want to know what it was like learning to turn into a wolf on his own. I bet that it was quite the process#friendly reminder that Time Twilight Midna and her people can all shake hands over identity and technical body horror#And how the Twilight Realm also likely has it's form of sentience due to the duality of both people like the Interlopers and the Twili#Something something how the difference between light magic dark magic is more about how willing much each reality changes you#and how Twilight more than anything and anyone who was with him on his journey would embody that fine line#Also the conflict between not wanting to kill the people that remind you of your old friend and the echoes all you have left of her realm#and knowing that their fate is so darn awful that death is a mercy#The reason Reader sees the Twilight as they do is because the dark magic latched onto them via association and Twilight's fondness#Maybe I'll elaborate on that later idk lol#Also the reason Dark Link knows the curse Zant used is both because of his nature and a reference to the TP Manga if you know you know#Hero's Shade mauls Zant in it. It's arguably the best thing in any manga I am begging any people who like Twilight and TP to go read it#summer writes linktober shadow 2023#summer writes#I could go on an entire essay about the relationship between the Realm of Darkness in each game and the Realm of Light and magic in loz#but I doubt anyone would want to hear about it lol
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leupagus · 9 months ago
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For real about the Besties. I feel like people are making a big deal over something super minor. "Oh my god, they released a more lighthearted trailer! Bioware and DA are dead :("
It's almost like the devs want to appeal to more than just diehard fans...
I have such a pet peeve over people making judgements about something before it's been released. Thanks for the warning about this week's Besties ep haha
It's hilarious because Dragon Age has not come out with a new game in TEN YEARS, and none of the first three games have been remastered/rereleased/revamped at ALL, so if you're looking for the original fans of this game...they're all old-ass adults who might not even have consoles/gaming computers anymore! This game will need new fans of all ages, not just the ones who are wildly misremembering the first three. It's bananapants.
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