#Sonic's GameWorld
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'Sonic's GameWorld' was released on the SEGA PICO 30 years ago today in Japan. Support us on Patreon
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AI Prompt: Write an entry in Dr. Eggman's diary about Gameworld.
Dear Diary,
I recently unveiled my latest creation - Gameworld! It's a virtual reality theme park where people can experience all sorts of video game worlds. Why, you ask? Well, why not? I'm not just a mad scientist, I'm also a mad entrepreneur.
I have to admit, it's been a hit so far. People are flocking to Gameworld, eager to experience the adventures that they've only ever dreamt of. It's a little strange seeing people enjoy themselves in something I created, but hey, I guess it beats being hated all the time.
The best part? I made sure to insert a few traps and obstacles in some of the worlds, just to keep things interesting. It's like my own personal amusement park ride. Watching people get frustrated and struggle to get through a stage is just...heavenly.
Of course, I couldn't resist putting a Sonic stage in there. It's just too perfect. Watching people get stuck in some of my maze-like levels instead of breezing through them like Sonic just makes me giddy with delight.
I even have some Egg robots roaming around as part of the "experience." It's like a little bonus feature - dodge the robots as you make your way through the levels. It's really quite fun to watch.
All in all, I'm pretty pleased with Gameworld so far. It's just another step towards my ultimate goal of world domination. Hey, maybe I'll even theme one of the levels after myself. The Eggman Experience, anyone?
Until next time,
Dr. Eggman
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HO-HO-HO, MOTHERFU-
Check out what I made in GameWorld
#Cosmicsponge-art#Art#Artists on Tumblr#Sonic#Sonic the Hedgehog#SegaSonic#Sonic Fanart#Christmas#Xmas#santa outfit#feliz navidad#Sonic the Hedgehog's GameWorld#SEGA Pico#christmas eve#christmas season#christmas time
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Most Sonic Game Plots are Good:
The best writer of the games is SA1’s writer Akinori Nishiyama. The worst writer who always has actual control over the plots as a whole is Yasushi Otake.
39 are at least okay-written plots, outta 64 actual stories. 64/39=1.64, meaning usually the plots are fine, I like most of the series content-wise.
Sonic Game Plots:
1: Sonic 1 (Genesis): Okay plot. Any plot with this foundation is great in a vacuum because of how creative the concept of animal-powered robots is. I'll rate these stories as if they exist in a vacuum, otherwise a lot of them would be called bad for being too much like this and that'd be kind of unfair.
2: Sonic 1 (Master System/Game Gear): Okay plot.
3: Sonic 2 (Master System/Game Gear): Okay plot. Better because at least it does something new by having Tails get kidnapped.
4: Sonic 2 (Genesis): Okay plot.
5: SegaSonic the Hedgehog: Okay plot, better than most 2D Sonics.
6: Sonic CD: Okay plot.
7: Sonic Chaos: Great plot.
8: Sonic Spinball (Genesis): Okay plot.
9: Dr. Robotnik’s Mean Bean Machine: Okay plot.
10: Sonic 3 & Knuckles: Okay plot.
11: Sonic Drift: Bad. Why was Eggman driving a car in the first place, which caused everyone else to race?
12: Sonic Gameworld: Okay plot.
13: Sonic Spinball (Game Gear): Okay plot.
14: Sonic Triple Trouble: Okay plot.
15: Sonic Drift 2: Bad.
16: Knuckles Chaotix: Okay plot.
17: Tails Adventure: Okay plot.
18: Sonic Labyrinth: Okay.
19: Dr. Robotnik’s Mean Bean Machine (Game Gear): Okay plot.
20: Sonic the Fighters: Bad. They’re friends, why would they fight each other and risk killing each other?
21: Sonic 3D Blast: Okay plot.
22: Sonic Blast: Okay plot.
23: Sonic R: Great plot.
24: Sonic Adventure 1: Great plot.
25: Sonic Pocket Adventure: Okay plot.
26: Sonic Shuffle: Boring.
27: Sonic Adventure 2: Okay plot. Only thing that keeps me from rating it a fantastic is that it's not always explained well enough, mainly, why was Gerald able to enact his plan?
28: Sonic Advance: Okay plot.
29: Sonic Advance 2: Okay plot.
30: Sonic Pinball Party: Okay plot.
31: Sonic Battle: Bad. Friends are fighting, exaggerated characterizations for most, good otherwise.
32: Sonic Heroes: Okay plot.
33: Sonic Advance 3: Okay plot.
34: Sonic Rush: Okay plot barely.
35: Shadow the Hedgehog: Bad because the world is invaded, which is hard on most of its denizens.
36: Sonic Riders: Great.
37: Sonic 06: Bad, Silver’s future is ruined and the scepter’s not buried after the time travel.
38: Sonic Rivals: Bad.
39: Sonic and the Secret Rings: Bad. Derivative, shock value dark moments every time, Shahra’s a nag.
40: Sonic Rivals 2: Bad.
41: Sonic Rush Adventure: Bad from Marine.
42: Sonic Chronicles: Bad, contrived with good concepts. The bad ending was forced from an Idiot Ball.
43: Sonic Riders Zero Gravity: Bad. Too much exposition we don’t care about. Another MacGuffin plot.
44: Sonic Unleashed Wii: Bad. Chip is out of place, the premise is too dark and confusing. Boring.
45: Sonic Unleashed: Bad.
46: Sonic and the Black Knight: Good mostly.
47: Sonic 4 Episode 1: Good.
48: Sonic Free Riders: Bad.
49: Sonic Colors: Bad. It’s mostly talking and if you don’t think it’s funny it’s boring, but cool premise.
50: Sonic Colors DS: Good.
51: Sonic Generations: Bad.
52: Sonic Generations 3DS: Bad.
53: Mario and Sonic London 3DS: Bad plot. The most boring plot ever. Not enough character/interaction.
54: Sonic 4 Episode 2: Good.
55: Sonic Lost World: Bad.
56: Sonic Lost World 3DS: Bad.
57: Sonic Boom Rise of Lyric: Kinda bad from main cast’s apathy/Knux, actually mediocre. Lyric’s cool.
58: Sonic Boom Shattered Crystal: Bad.
59: Sonic Boom Fire and Ice: Bad barely. Sticks’ OOC, bad jokes, boring progression, too much talking.
60: Sonic Mania: Okay.
61: Sonic Forces. Bad. Why does Eggman have the Phantom Ruby that caused the dark plot? The premise is also not taken advantage of to make up for its darkness, Eggman didn’t need to take over the world.
62: Team Sonic Racing. Bad.
63: Frontiers. Bad. Repetitive, it’s Generations but pointlessly bleak & more dragged out, it's all talking.
64: Sonic Superstars: Good.
Gameplay-wise, I played and liked only 28 of them, 29 at best if I include Unleashed Wii, even less if I exclude the 20 2D Sonic style games for having a zoomed in camera. Another thing for Frontiers, if you accept the idea that Eggman could think of a creation of his as his daughter and be fond of her for that, then by that logic you should also be just as accepting of the idea that Starline grew to see Surge and Kit as his children and were fond of them for that, it’s the same thing. And he spent even more time with them.
Sonic 1’s plot is great by Sonic game standards because of how many flaws it lacks. Every new repeat of this basic plot, like 2 and 3, isn’t creative anymore, so it’s boring and lazy, but in a vacuum, the plot of Eggman captured animals in robots and the heroes have to fight his Eggmobile a lot is unique and keeps it simple. 1 8 bit’s plot, is good, but any game with Sonic 1’s plot is only impressive in its lack of flaws and the uniqueness of badniks outside of Sonic, because it was already done. Sonic 2 8-bit’s plot is great because this was the first time Tails got kidnapped in the franchise let alone for a whole game.
SegaSonic the Hedgehog’s plot is great because its premise is unique and you can just assume Mighty and Ray got captured with Sonic accidentally while hanging out with him. Spinball great. Spinball 8-bit same intense plot as it. Sonic 3 great for introducing the Master Emerald. Tails and the Music Maker bad. Gameworld alright barely, new at least. Fighters’ plot is bad because the reasoning for why the heroes fight each other is stupid making them look like they’re idiots and don’t care about each other. Battle’s plot is bad as a whole for the same reason, and it exaggerates most of its characters, but is great if you ignore that.
The worst writer who always has control over the plots as a whole is Yasushi Otake, who came up with the stories of Sonic Free Riders, Colors and the London 3DS story campaign. It’s too hard to figure out who wrote the stories of the 2D games because their credits and wikis don’t mention a writer. So sometimes I have to assume the game director wrote it, because directors can determine the premise of a game. I can’t find out who wrote the manuals. Game planners didn’t plan the stories, I looked up game planners and it didn’t mention story or plot.
Amounts of stories written by the writers who wrote more than once:
Ken Pontac and Warren Graff: 7; Colors, Generations, Lost World, Shattered Crystal, Fire and Ice, Forces, Team Sonic Racing. Other people wrote the actual plots except LW. Akinori Nishiyama: 6; Sonic Adventure 1, Advance, Advance 2, Pinball Party, Advance 3, Rush. Katsuhiro Hasegawa: 5; Sonic Drift, Sonic Triple Trouble, Sonic Drift 2, Tails Adventure, Dr. Robotnik’s Mean Bean Machine Game Gear. Shirō Maekawa: 5; Sonic Adventure 2, Heroes, 06, Riders Zero Gravity, Sonic and the Black Knight. Yasushi Otake: 4; Free Riders, Colors, Colors DS, Mario and Sonic London 3DS. Naoto Ohshima: 3; Sonic 1 both versions, CD. Takashi Iizuka: 3; Shadow the Hedgehog, Rivals 2, Superstars. Alan Denton: 2; Rise of Lyric and Fire and Ice. Bill Freiberger: 2; Rise of Lyric and Fire and Ice. Greg Hahn: 2; Rise of Lyric and Fire and Ice. Hiroshi Miyamoto: 2; Riders, Riders Zero Gravity. Kazuyuki Hoshino: 2; Mania, CD. Masanobu Tsukamoto: 2; Dr. Robotnik’s Mean Bean Machine 16 and 8-bit. Tin Guerrero: 2; Shattered Crystal & Fire and Ice.
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I did not include Wacky Worlds Creativity Studio because it appears to be a big Sega Crossover game.
I ran out of options, if you don't like the games and only like the comics/cartoons, don't vote, reblog, and say so in the tags!
RULES AND DISCLAIMERS:
If you don't see YOUR game here, it's probably on another poll. Please try to attempt to look at the other polls before saying "You forgot that one!" Because it's possible I didn't. Participate on this one anyway though! Consider it as your game of this particular grouping!
I'm gonna give all the polls the tag "Lea's Sonic Games Poll" to help us find them... But my blog is cursed and sometimes my posts fall into the void. Sorry about that if it happens to the poll with Your Game on it.
I'm gonna run all the winners against each other once this first round of polls ends.
If I lumped a series together, but you only like one of the titles (Example: I put Sonic Rush and Sonic Rush Adventure together, but you only like Sonic Rush), tell me in the tags! Also if you only prefer a specific console release and I didn't make it its own option (example: Dreamcast vs GameCube Sonic Adventure), tell me that in the tags too!
If you disagree with how I arranged these... 🤷 Run your own poll, IDK.
Play nice, guys! This is for fun and to satiate my curiosity. Thank you for participating!
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How does it feel being the #1 Sonic fan in the history of ever
how did you know about my secret...
how did you know i know about sonic the hedgehog's gameworld for the sega pico...
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whoever voiced her in Sonic Gameworld on the SEGA Pico
I was just thinking that we haven't had an Amy VA poll yet?
Your timing is amazing @echoingmemories - someone had just submitted this two asks before you, so I rolled them together. Thank you both.
Polls for the Sonic fandom on just about anything. Share polls you like to get more data. Asks and submissions always open.
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Tails and the Music Maker
Original platform: Sega Pico
Original release: 4th October 1994
Available to buy: No
Like Sonic the Hedgehog’s Gameworld, this is on an educational system based on the Mega Drive called the Pico.
Tails and the Music Maker isn’t so much a game you play from start to finish, but a collection of minigames and activities. The first page features a simple platformer game, across three short levels of a Green Hill Zone that turns more blue for each level. At the top of the screen are instructions for Tails to stop, tip-toe, jump or run. Tails will have to go slow to dodge coconuts and jump to make it over gaps (although if you fall, a spring will launch you back out. Also on this page is a simple game of musical chairs, played against frogs on lily pads.
Page 2 features a pinball game, where hitting instrument icons will cause the sound. Hitting the bell at the top seems to end the game. There’s also a minigame where you have to draw circles around notes. Page 3 features an extremely slow Arkanoid clone where you bounce tails around to break blocks of music.
Page 4 features a matching game. Click on an instrument and it will play the sound of another, click on the right one and they’ll vanish. This one doesn’t work well at all as the sounds don’t sound anything like each instrument, so instead you have to learn the tune played by each instrument. You can also play along (a few notes at a time) to a few nursery rhymes.
The final page features a simple drawing studio. You can click on colours on the book and draw whatever you choose, and add Sonic and Tails from the book as well. You can also visit a music studio and listen to the sounds of each instrument (the same as the ones from the previous game that don’t sound like the instrument) or to the nursery rhymes.
As an “edutainment” title, Tails and the Music Maker seems to be completely lacking on the “educational” side of things. The Pico seems like it’s aimed at slightly older children, whereas the functions of this game – at least the music-related ones – seem similar to most light up electronic keyboard toys that you can get for kids around the age of 1-2, and provide a more tactile feedback. And those ones usually have additional functions to teach colours, numbers and shapes.
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A section of ‘Sonic’s Gameworld’ on the SEGA PICO.
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"As a matter of fact," rubbing his nails against his shirt, tone leaving his throat smugly, he responds to the other, "I did. I'm surprised someone else knows that!"
Scott folds his arms over his chest, nose stuck up proudly. In his excitement to meet another superfan of the steadfast blue blur, he hadn't so much as opened his eyes.
"But did you know that in Sonic The Hedgehog's Gameworld, the toys..."
But then he does.
"...In the Toy Drop minigame were... modeled after the... real... set..." Visibly, he swallows a lump in his throat.
"Woah... are you... actually Tails?"
"Did you know Sonic The Hedgehog's first official appearance wasn't actually in one of his own games? He debuted as an air freshener in the front window of Rad Mobile. Isn't that weird? Can you imagine starting your career as an air freshener then becoming one of the most recognizable figures in the world? Anyways, I thought that was cool. Did you also know the flickies predate him by several years?"
#☆ bread makes you fat!? ; in character#☆ somewhere only we know ; main verse#oh my god this is going to be the best friendship#sonic's two biggest fans#ALSO THERE'S NO SHAME IN HAVING ZERO LOGIC IN AN RP IT MAKES IT FUN#skyfcx
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The Japanese cover for ‘Sonic’s Gameworld’ on the SEGA PICO.
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Sonic the hedgehog game world is a game for young kids and it was for the sega pico, it has some really cute art for it.
Also Is that litterly just Felix the cat?
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