#Sofia at least has weird stasis stuff as an excuse
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I’m not sure which is worse:
BioWare saying practically everything is “about a year ago” and not aging characters appropriately (*cough* Wynne, Loghain, Eamon, Teagan *cough*)
Or Bethesda setting things “after the Great War” which was 25-30 years ago but having characters talk like the event was less than a decade ago and only aging characters maybe 10 years. (*glares at Skyrim and Fallout 76… and a little bit at Fallout 4 too*)
#bioware#bethesda#i care very much about timelines and logic#skyrim#fallout 76#fallout 4#fallout#dragon age#mass effect#Skyrim: mostly thinking of some of Vilkas�� dialogue and other warriors in Skyrim#Fallout 4: mostly thinking about Deacon MacCready Hancock and Valentine I think#oh and Elder Maxson is part of my issues with time and Fallout 4#Fallout 76: Meg from Crater and Beckett have the primary dialogues that confuse me — implying they were adults Pre-War but don’t look 50#Sofia at least has weird stasis stuff as an excuse#hell the PC for FO76 either needs to be about 50 or born in the vault (but the game implies you’re young and prewar)#Mass Effect: the canon dates for each game just make zero sense to me#Dragon Age: same as Mass Effect the canon dates don’t make sense especially allowing for travel#but Dragon Age 2’s structure makes things especially wonky and finicky because of how it connects with DAO
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