#Skeeter Boats
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devilboydogman · 9 days ago
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"Do you fantasize about killing me?"
"No, Dr. Lecter... I actually fantasize about making out with you sloppy style on a fishing boat on Lake Michigan while we get our asses bit by skeeters in the summertime, and then I teach you how to properly tie fly hooks because you did a piss poor job of it last time. I mean, really, what kinda fish is gonna bite the kind of shit you put on that? Sure, the craftmanship was real good, but the material was god awful. Fucking human teeth. How did you even manage that, Dr. Lecter. A fish ain't gonna want to bite that. Fucking idiot."
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featherandferns · 3 months ago
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5. “Ah Yes. Betrayl, I’m Familiar With That”
22. “You’re My Best Friend” Angst Pleaseee
🫂❤️‍🩹
21. "You're my best friend"
I've actually already done prompt 5 (read wasps here) and prompt 21 ("You're my best friend" is 21 not 22), so I just did an angsty prompt 21 instead of redoing both- I hope that's okay! <3
Season 4 spoilers kind of? Just episode 1 vibes.
Promise - prompt 21
JJ Maybank was designed for you to fall in love with him. It ran deeper than his looks; penetrated through the flesh. His personality was interwoven with his beauty the way his veins lined his muscles and skin. All the idiosyncrasies that made him up in flaws and faults, like his recklessness and his impulsiveness, were nothing but charms in your eyes. He caused trouble wherever he went the way a hurricane accidentally leaves a wake in its path. You chased that trouble like a storm chaser: compass and map and get-away car at hand, just for him. 
By the wonder of fate, you ended up by his side. It was as though the universe placed you there - as if you and JJ were born from the same star dust, destined to find one another in the next life. From childhood, you were in the picture. Offering him a place to stay when his dad was in one of his blind, drunk rages. Giggling through pier jumping adventures and screaming through cheesy horror flicks. Later, older, he was there after your first “heartbreak” and you were there to hear about his cunning escapades with a random girl on the island, his virginity no longer a mark on his name. And with this age came realisations and ramifications. With this age came thoughts and feelings that were new and alien to you. The kind that warps one’s perception. The kind that frames someone in new ways under new titles. JJ Maybank went from being your snotty, scheming long-lasting friend, into your crush. The more time you spent in his orbit, the closer you were drawn. And so, as designed, you fell in love with him. 
He was hard to read and harder to decipher. A flirt, no doubt, though less so as the Pogue-centred adventures grew. His carelessness diminished somewhat when the stakes grew. When the sight of blood and dead bodies became shy of the norm, even compared to his youth in his father’s shadow. John B and Sarah went and with that, JJ came. Closer to you than ever. Needing you more than before. Restless nights and lonely days which you were more than happy to fill, needing him just as much. Nothing beyond cuddles and shared beds. A kiss that never strayed more than a cheek or forehead. Then, reunited with the formerly missing Pogues, came his lightness once more. But that distance didn’t come: he was still just as close. Almost attainable. Poguelandia and El Dorado felt like fever dreams in this light. The one constant was JJ, no matter what, and you the same for him. 
Now, settled, JJ’s old Maybank home rebuilt and remade, the bait-and-surf shop up and running, the gang tethered together through trauma and triumph: you finally felt like everything was falling into place, the same way you had fallen for JJ. 
“I might just sleep out here tonight,” JJ tells you. He’s lying by your side on the newly fixed up boat. The two of you are staring up at the sky, slowly starting to fill with stars, slowly losing the colour of daylight. 
“You’ll be dinner for the skeeters,” you say. 
He shrugs. “Circle of life, I guess.”
Laughing quietly, you turn your head. His hair is short again - dirty blonde, sunkissed highlights. The small jut of his chin and the slope of his nose. The high press of his cheekbones from his small, lingering smile. At the feel of your gaze, he turns his head too. An air of amusement brushes over him; has him almost laughing, quirking a brow. 
“What?”
“Nothing,” you hum. Your own smile falters and your stomach churns. The words are brewing deep within you like a slow, roasting broth. They’d been there for years now, waiting to slip out, and you felt like you can’t hold it down much longer. JJ’s own smile fades into a look of worry, mirroring your own anxiety. 
“What’s wrong?”
“Nothing,” you repeat, lying. “I just…I’m just happy.”
His lips twitch upward again. “Yeah?”
“Yeah. I’m happy you finally have a home, JJ,” you quietly say. 
Visibly moved by your sentiment, his hand reaches out for yours, lying limp on the cool plastic exterior of the boat. He squeezes your hand in his. Smiles at you. Holds your gaze. As if drawn in by some outside force, you lean over. Your eyes slip shut and your lips find his, and there, you plant a gentle, soft kiss. It’s no more than a peck. No more than a fleeting, almost phantom moment of weakness. Lingering, lips no more than a centimetre from his, you wait. Wait for some absolution that you hoped might come. 
JJ clears his throat. His hand slips from yours. Your heart cracks like the break of an ice surface as he sits up, sort of hurried. You sit up too. 
“What’s wrong?” you ask, knowing fully well what the answer is. 
JJ is reaching for his boots that he took off an hour or so ago. He meddles with the laces. Not looking at you, he mumbles, “why’d you have to do that?”
“What?”
“Everything was…God, why the fuck did you have to do that?” he repeats, frustrated, maybe even angry. 
Your eyes sting and your heart burns and it starts to feel as though you’re slipping away from yourself. “I don’t know. I just…I just figured–”
“--Well, you shouldn’t have,” JJ snaps, his head darting up. Your eyes meet his and there’s this panic there, deep and damning. You feel damned. 
“I’m sorry,” you say. Sorry for what? For kissing him? For thinking that he might feel the same? For hoping that he might? 
JJ shakes his head and looks back at his boots. His frantic movements stop, fingers mixed with his laces. “Why’d you have to do that, huh? Everything was finally how it should be and now…Now it’s all messed up.”
“Messed up? No, no, it doesn’t…We can just forget about it,” you hurriedly say. You grab at his forearm, wanting his attention, now for a whole new reason. “We can just pretend it never happened.”
“Why’d you do it?”
“I don’t know. I just thought that maybe, with everything that’s happened, maybe you might feel the same way,” you stammer. 
JJ’s eyes slip shut. It’s as though you gave him the diagnosis to a disease he always dreaded. “We can’t.”
You’re not sure what he’s alluding to with that. We can’t pretend it never happened? We can’t move forward? We can’t be friends? 
“You’re my best friend,�� you whisper. “I don’t want to lose you.”
JJ gnaws at his lower lip. You sit and wait and hope and pray that you haven’t managed to tear apart years of friendship with one stupid moment of idiocy. Ironic how JJ lived his life in spur-of-the-moment choices but the second you make one, it might haunt you forever. Eventually, as if in slow motion, he looks at you. There’s a sadness in his eyes as though he knows what he says will pain you, and your heart takes pause as you wait. His lips move wordlessly at first and then, sighing, he finds the words. 
“I’m in love with Kiara.”
You feel like bleeding ink on a page. Like you have no mass or place of purchase. Like any meaning you ascribed to anything is now without, soulless and baseless; a work of fiction, like some Shakesperian tragedy. 
“Oh,” you breathe. 
He nods. “I…I’m sorry, I just…I don’t feel that way for you.”
“Okay,” you murmur. You think you might throw up. You shift in your spot as if preparing to. JJ reaches out a hand and it burns when he touches yours. 
“I don’t want to lose you though. I do love you, but the love I feel for her is different. I’m sorry, I don’t know why, I just–”
“--JJ, please,” you beg. You force yourself to look him in the eyes. He’s terrified of everything. Always has been, as long as you’ve known him. More than anything, terrified of love. And you know what that means, for him to care so deeply for someone. You know that he needs you. And you know that, despite everything, you need him. It hurts to be something but it’s worse to be nothing, after all. 
Somewhere deep inside of you, you find a smile. A forced, placid smile, like a lady-in-waiting might wear. Your other hand envelopes his and you will the tears away. 
“I’m your best friend,” you assure him. The words are sour like acid on your tongue. It feels like blasphemy. Nodding, as if trying to make yourself believe it too, you say, “we can forget the whole thing.”
A relieved smile comes to JJ’s face like a breath of air after free diving. He leans back, nods, happy, overjoyed, appeased. 
“Thank God. Cause I don’t know what I’d do without you. I really don’t,” he says, meaning every word. Maybe that’s what hurts the most. 
Nodding, agreeing, you say, “Kiara would be an idiot if she didn’t want you, too.”
Smiling to himself, his head dips, abashed, and you know then and there that he’d never be that way for you. He gets up and as his hand slips form your hold, it feels like you’re losing him forever. Once again, he’s reframed. Different again. No longer your crush, no longer your future, and no longer your best friend. He’s a mirage. He isn’t real. You no longer know what to call him or how to name your connection. Because as he walks away, bidding you goodnight, heading to the house where Kiara sleeps soundly, beautiful and brilliant, you begin to cry, knowing that you would never be able to forget it, and yet knowing that you had to. 
JJ Maybank was designed for you to fall in love with him, but he was never designed to love you back.
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bitkahuna · 12 days ago
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“I beat the second challenge.”
“Fuck you.” Ron laughed, taking deep breaths.
“The others will probably be back soon.”
Multiple reporters descended upon him, rowing their boats closer to the docks in order to get a scoop on the fastest competitor and Boy Who Lived. Picture after picture was taken of his charming smile amongst the partial mer-features as he bobbed in the water. He didn’t notice the way the flashes of cameras shrank his pupils to slits. The question that rang out was how the hell he did it so quickly. But he insisted that he was lucky enough to pick the right direction and swam much quicker than the rest with his webbed appendages.
Another asked about a recent exposé on Hagrid, in which it was “revealed” that he is half-giant.
Wrong question. Harry’s known for a while that he can only use innocence and tears for so long. If he’d learned anything from Knockturn Alley, it was that any given ploy for innocence has a time limit, and frankly Harry knew that he would always be underestimated. He didn’t have to keep playing the innocent. He was growing older. There were enough front-page pictures of his injuries to prove he was not innocent. If Rita Skeeter wanted to publish private conversation about his new piercings, then fine, maybe this was the beginning of a new era for Harry Potter.
Harry put on a bit of a confused smile. “Oh, well, yes. I’ve found it very concerning that people were surprised by that. They say not enough people get their eyes checked and that more people could do with glasses than actually wear them. I find it a wonderful public service campaign on the importance of getting your eyes checked.”
He heard Ron, still laying on the docks above him, let out a surprised laugh at the cheek.
“But what about the dangers?”
Harry smiled to himself as spite broiled inside of him. This was a radio reporter. They were live.
Perfect.
“To make sure I understand,” he began, letting his Siren charm leak out of him. His charms, he’d noticed, made him much more well-spoken, and if he is going to kill the public attention on Hagrid, he’s got to do it in one hit, and he has to make it hurt. “One of the gentlest and kindest men I’ve ever met, the faithful groundskeeper of Hogwarts who teaches students how to make magical animal friends, is outed for being half-giant, despite it already having been very obvious, and people are now concerned for the safety of students?”
The reporter swallowed, feeling as though he was about to somehow give the wrong answer. “Yes?”
“The backlash against Dementors made sense and gave Dumbledore the support he needed to convince the Ministry to call them off. But now, you’re concerned for the man who stood between students and Dementors on multiple occasions and has a history of protecting students these last few years. If you want to show concern for the safety of students, show concern for a danger that is real. I just fought a dragon. There are students down there who may or may not be drowning. And you’re concerned over the obvious half-giant who has been groundskeeper for years without incident? It doesn’t sound like you’re worried for students, it just sounds like you don’t like giants.“
Above him, Ron let out a soft laugh. He’d never understood how Harry dealt with the media circus. How that charming smile was second-nature to him. Of course, he had no idea it came from years of practice hiding signs of abuse. But in this moment, hearing his friend defend Hagrid in such a well-spoken and absolute manner. He got it.
The redhead sat up, shooting the reporter a grin. “Harry doesn’t like bullies.”
-----
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tedwardremus · 8 months ago
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Do you remember, we were sittin' there by the water?
For @nena-96 I hope you enjoy another Romione story just for you
The Hogwarts boathouse was a quiet place, isolated and often forgotten by the bustling students and staff of the castle. It currently served as Hermione’s refuge from the overwhelming anonymous letters she had received in reaction to Skeeter’s horrid article and the flood of emotions that had consumed her. She sat on the wooden bench of one of the row boats, the cold seeping through her robes, her face wet with tears. In her hands, she clutched the latest pile of hate mail. They were letters filled with spiteful words, accusing her of breaking Harry's heart by dating Viktor Krum.
Hermione wondered if the people who wrote these venomous letters realized that an actual human being—a teenage girl, no less—received and read them. She doubted they did. The anonymity of the senders seemed to embolden their cruelty. She let the letters fall into the water with a heavy sigh, watching them dissolve and disappear.
“Hey,” came a familiar voice from behind her.
Hermione turned around, startled to see Ron standing there. “How did you find me?” 
“Took a look at Harry’s map, didn’t I?” he replied with a slight grin. “It’s good for more than just sneaking around.”
Hermione managed a weak smile in response. Ron’s presence was a comfort she didn’t know she needed. He walked over and sat beside her in the boat, the wooden structure creaking slightly under his weight.
“I don’t get it,” Ron said after a moment of silence, looking out at the dark water. “Why waste time responding to a gossip column? Everyone knows they just make up shit to sell more papers. People are idiots.”
Hermione just shook her head at Ron's bluntness. “I know I shouldn’t let them get to me. I’m being silly.”
“Hey, Hermione,” Ron said, glancing up from the water to look at her.
“Yes, Ron?” she replied, curious.
“Do you know why grindylows like fast rivers?” he asked in a serious tone.
Hermione shook her head, a bit confused about the change of subject. “No, why?”
“Because they get swept away!” Ron winked at her.
Hermione groaned and rolled her eyes, but a smile tugged at her lips despite herself. “That was terrible, Ron.”
“But it made you smile, didn’t it?” Ron said, nudging her gently with his elbow.
“Yes, it did,” Hermione admitted, laughing softly. “Thank you, Ron. You always know how to make me feel better.”
“Well, that’s what friends are for, right?” Ron said with a lopsided smile. He reached out and gently took her hand. “Don’t let those idiots get to you, Hermione. You’re amazing, and anyone who can’t see that isn’t worth your time.”
For a moment, Hermione was struck by how sweet and considerate Ron could be despite his usual bravado and occasional thoughtlessness. Moments like these made her realize how much he had gone out of his way to take care of the people in his life. The people he cared about. She was so lucky to be one of those people.
“Thank you, Ron,” she said softly, squeezing his hand.
“Anytime,” Ron replied, his ears turning slightly pink. “Now, how about we get out of here and find something to eat? I’m starving.”
Hermione laughed again, feeling a little lighter. “You’re always hungry, Ron.”
“Well, I’m a growing boy, I need my energy,” he said, helping her to her feet.
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plushee-cant-draw · 8 months ago
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Character quotes for the new ocean qol / Winona + Wurt skill trees dst beta
For anyone who wants them :3 and for me. I like having them complied in one place.
Under a cut, because it is. INCREDIBLY long. and mostly copy and pasted from the code.
Bc this is a beta and the second day it's out there's a possibility of quotes changing, items being added or removed, and/or Plushee completely missing something (Hopefully not)
Firstly, the names for everything new in the code. (In the character quotes, most of the new quotes are under --v3 Winona or -- Meta 4 / Ocean QoL, except the mosquito crafts and the crab king bumpers, which are separate from those two sections.)
--v3 Winona WINONA_REMOTE = "Handy Remote", WINONA_TELEBRELLA = "Portasol", WINONA_TELEPORT_PAD_ITEM = "Teletransport Station", WINONA_STORAGE_ROBOT = "W.I.N.bot", INSPECTACLESHAT = "Inspectacles", INSPECTACLESBOX = "Cachebox", INSPECTACLESBOX2 = "Advanced Cachebox", ROSEGLASSESHAT = "Rose-Colored Glasses", CHARLIERESIDUE = "Dark Vestige", CHARLIEROSE = "Fragile Rose", WINONA_MACHINEPARTS_1 = "Doohickey", WINONA_MACHINEPARTS_2 = "Gizmo", WINONA_RECIPESCANNER = "Calibrated Perceiver", WINONA_HOLOTELEPAD = "Unstable Transmission", WINONA_HOLOTELEBRELLA = "Unstable Transmission",
MOSQUITOMUSK = "Lil' Itchy", MOSQUITOBOMB = "Skeeter Bomb", MOSQUITOFERTILIZER = "Fertilizzzer", MOSQUITOMERMSALVE = "Blood Shot", OFFERING_POT = "Communal Kelp Dish", OFFERING_POT_UPGRADED = "Superior Communal Kelp Dish", MERM_ARMORY = "Armermry", MERM_ARMORY_UPGRADED = "Superior Armermry", MERMARMORHAT = "Swamp Brawler Helmet", MERMARMORUPGRADEDHAT = "Swamp Warrior Helmet", MERM_TOOLSHED = "Shoddy Tool Shed", MERM_TOOLSHED_UPGRADED = "Slightly Less Shoddy Tool Shed", MERM_TOOL = "Shoddy Tool", MERM_TOOL_UPGRADED = "Slightly Less Shoddy Tool", WURT_SWAMPITEM_SHADOW = "Dreaded Mudslinger", WURT_SWAMPITEM_LUNAR = "Brilliant Mudslinger",
-- Meta 4 / Ocean QoL OTTER = "Marotter", OTTERDEN = "Marotter Den", OTTERDEN_DEAD = "Demolished Marotter Den", BOAT_ANCIENT = "Archaic Boat", BOAT_ANCIENT_ITEM = "Archaic Boat Kit", BOAT_ANCIENT_CONTAINER = "Cargo Hold", WALKINGPLANK_ANCIENT = "Archaic Plank", ANCIENTTREE_SEED = "Surprising Seed", ANCIENTTREE_SEED_PLANTED = "Planted Surprising Seed", ANCIENTTREE_GEM = "Sproutrock", ANCIENTTREE_GEM_SAPLING = "Young Sproutrock", ANCIENTTREE_GEM_SAPLING_ITEM = "Sproutrock Sapling", ANCIENTTREE_NIGHTVISION = "Gloomthorn", ANCIENTTREE_NIGHTVISION_SAPLING = "Young Gloomthorn", ANCIENTTREE_NIGHTVISION_SAPLING_ITEM = "Gloomthorn Sapling", ANCIENTFRUIT_GEM = "Geode Fruit", ANCIENTFRUIT_NIGHTVISION = "Nightberry", ANCIENTFRUIT_NIGHTVISION_COOKED = "Cooked Nightberry", BOATPATCH_KELP = "Kelp Patch", CRABKING_MOB = "Crab Guard", CRABKING_MOB_KNIGHT = "Crab Knight", CRABKING_CANNONTOWER = "Cannon Tower", CRABKING_ICEWALL = "Ice Barrier", SALTLICK_IMPROVED = "Gourmet Salt Lick", MERM_SHADOW = "Shadow Merm", MERMGUARD_SHADOW = "Shadow Merm Guard", MERM_LUNAR = "Mutated Merm", MERMGUARD_LUNAR = "Mutated Merm Guard",
BOAT_BUMPER_CRABKING = "Crab King Bumper", BOAT_BUMPER_CRABKING_KIT = "Crab King Bumper Kit",
Wilson:
--v3 Winona WINONA_REMOTE = { GENERIC = "I think she forgot to attach these buttons to her machine.", OFF = "It needs some electricity.", CHARGING = "I think she forgot to attach these buttons to her machine.", CHARGED = "I think she forgot to attach these buttons to her machine.", }, WINONA_TELEBRELLA = { GENERIC = "Winona's been brainstorming.", OFF = "It needs some electricity.", CHARGING = "Winona's been brainstorming.", CHARGED = "Winona's been brainstorming.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "It uses displacement theory - things go from displace to datplace.", OFF = "It needs some electricity.", BURNING = "It's on fire!", BURNT = "Science couldn't save it.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Aren't you the cutest little bucket of bolts?", OFF = "Taking a break? Winona must be going easy on you.", SLEEP = "Aren't you the cutest little bucket of bolts?", CHARGING = "Taking a break? Winona must be going easy on you.", CHARGED = "Taking a break? Winona must be going easy on you.", }, INSPECTACLESHAT = "Winona always struck me as someone with a vision for the future.", ROSEGLASSESHAT = "They don't seem like Winona's usual style.",
-- Meta 4 / Ocean QoL
OTTER = "You should see the otter guy.", OTTERDEN = { GENERIC = "Otter den that, there's not much else there.", HAS_LOOT = "I otter have a closer look.", }, OTTERDEN_DEAD = "We are taking on a l'otter water.", BOAT_ANCIENT_ITEM = "I guess I'm doing this the old-fashioned way.", BOAT_ANCIENT_CONTAINER = "\"Cargo\" is sailor-lingo for \"stuff\".", WALKINGPLANK_ANCIENT = "Couldn't we have just made a lifeboat?", ANCIENTTREE_SEED = "There are no surprises, only incomplete data.", ANCIENTTREE_GEM = { GENERIC = "It's vegetable AND mineral. Fascinating.", STUMP = "This tree has been mined.", }, ANCIENTTREE_SAPLING_ITEM = "I need to plant this in the right place.", ANCIENTTREE_SAPLING = { GENERIC = "It's growing! I think?", WRONG_TILE = "I don't think it's getting the required nutrients here.", WRONG_SEASON = "It seems like it fits in, but it's not yet ready to grow.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Tree-t with caution.", STUMP = "It's a stump.", }, ANCIENTFRUIT_GEM = "Hot and fresh off the tree.", ANCIENTFRUIT_NIGHTVISION = "I just wish it was less... twitchy.", ANCIENTFRUIT_NIGHTVISION_COOKED = "At least it stopped twitching.", BOATPATCH_KELP = "It'll have to do for now.", CRABKING_MOB = "Crabby much?", CRABKING_MOB_KNIGHT = "This shell be quite the challenge.", CRABKING_CANNONTOWER = "I knew there was mortar these crabs.", CRABKING_ICEWALL = "This is between me and the crab.", SALTLICK_IMPROVED = "Just looking at it makes me thirsty.", OFFERING_POT = { GENERIC = "It's so sad and kelp-less...", SOME_KELP = "I think I could fit some more kelp in there.", LOTS_OF_KELP = "Kelpious amounts of seaweed!", }, OFFERING_POT_UPGRADED = { GENERIC = "It's so sad and kelp-less...", SOME_KELP = "I think I could fit some more kelp in there.", LOTS_OF_KELP = "Kelpious amounts of seaweed!", }, MERM_ARMORY = "It says \"Mermfolk Ownlee.\"", MERM_ARMORY_UPGRADED = "It says \"Mermfolk Ownlee.\"", MERM_TOOLSHED = "I don't think I'll find anything scientific in there.", MERM_TOOLSHED_UPGRADED = "I don't think I'll find anything scientific in there.", MERMARMORHAT = "It looks merm-made.", MERMARMORUPGRADEDHAT = "It still looks merm-made.", MERM_TOOL = "It does so much, badly.", MERM_TOOL_UPGRADED = "This tool looks a little fishy.", WURT_SWAMPITEM_SHADOW = "Dreadful... but don't tell her I said that.", WURT_SWAMPITEM_LUNAR = "Looking at it makes my head feel funny.", MERM_SHADOW = "Just a shadow of their former self.", MERMGUARD_SHADOW = "Just a shadow of their former self.", MERM_LUNAR = "The next phase of merm evolution.", MERMGUARD_LUNAR = "The next phase of merm evolution.", },
BOAT_BUMPER_CRABKING = "It's my boat's crowning glory.", BOAT_BUMPER_CRABKING_KIT = "A soon-to-be boat bumper.",
MOSQUITOMUSK = "Those suckers will never get me!", MOSQUITOBOMB = "I'm just itching to throw it.", MOSQUITOFERTILIZER = "Apparently plants like it.", MOSQUITOMERMSALVE = "It's the latest buzz among the merms.",
Willow:
--v3 Winona WINONA_REMOTE = { GENERIC = "C'mon, I'm just looking! I'm not gonna break it!", OFF = "Is this thing on?", CHARGING = "C'mon, I'm just looking! I'm not gonna break it!", CHARGED = "C'mon, I'm just looking! I'm not gonna break it!", }, WINONA_TELEBRELLA = { GENERIC = "I can poof stuff away too! Let me just get my lighter!", OFF = "Is this thing on?", CHARGING = "I can poof stuff away too! Let me just get my lighter!", CHARGED = "I can poof stuff away too! Let me just get my lighter!", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "If something's on fire when it's teleported...", OFF = "Is this thing on?", BURNING = "Hehehe!", BURNT = "Well, that was mildly entertaining.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Couldn't she have programmed it to burn stuff too?", OFF = "What's its deal?", SLEEP = "Couldn't she have programmed it to burn stuff too?", CHARGING = "What's its deal?", CHARGED = "What's its deal?", }, INSPECTACLESHAT = "I wasn't paying attention when Winona told me how it works.", ROSEGLASSESHAT = "They're a lot flowerier than Winona's usual style.",
-- Meta 4 / Ocean QoL OTTER = "You rotten little bandit!", OTTERDEN = { GENERIC = "Looks empty. Might as well torch it.", HAS_LOOT = "I should take whatever's in there. Then torch it.", }, OTTERDEN_DEAD = "I think we're going down.", BOAT_ANCIENT_ITEM = "Ew, it smells old!", BOAT_ANCIENT_CONTAINER = "I hope all my stuff stays dry in there.", WALKINGPLANK_ANCIENT = "So, who are we gonna make walk it?", ANCIENTTREE_SEED = "Huh. That's a weird-looking seed.", ANCIENTTREE_GEM = { GENERIC = "It's... it's so beautiful...", STUMP = "Nooooooooo!!", }, ANCIENTTREE_SAPLING_ITEM = "I bet you want some dirt, don't ya?", ANCIENTTREE_SAPLING = { GENERIC = "It's almost a tree.", WRONG_TILE = "I don't think it likes this type of dirt.", WRONG_SEASON = "What's wrong? Is it too cold out? Too hot?", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "What an ugly tree.", STUMP = "It made an ugly stump too.", }, ANCIENTFRUIT_GEM = "It's so pretty, let's toss it in the fire!", ANCIENTFRUIT_NIGHTVISION = "Ew, is that berry... squirming?", ANCIENTFRUIT_NIGHTVISION_COOKED = "It's not moving anymore. Thanks, fire!", BOATPATCH_KELP = "At least it'll keep the water out for a bit.", CRABKING_MOB = "What's with all the pinching?", CRABKING_MOB_KNIGHT = "Who ordered more crab?", CRABKING_CANNONTOWER = "That's not very welcoming.", CRABKING_ICEWALL = "Ice wall? Light'er up!", SALTLICK_IMPROVED = "I'm so glad I'm not a beefalo.", OFFERING_POT = { GENERIC = "Well, what am I supposed to do about it?", SOME_KELP = "Greedy, aren't we?", LOTS_OF_KELP = "It's full already!", }, OFFERING_POT_UPGRADED = { GENERIC = "Well, what am I supposed to do about it?", SOME_KELP = "Greedy, aren't we?", LOTS_OF_KELP = "It's full already!", }, MERM_ARMORY = "I can't look inside? But that just makes me want to even more!", MERM_ARMORY_UPGRADED = "I can't look inside? But that just makes me want to even more!", MERM_TOOLSHED = "What a nice, flammable-looking tool shed!", MERM_TOOLSHED_UPGRADED = "What a nice, flammable-looking tool shed!", MERMARMORHAT = "It doesn't look like it'd actually protect your head very well.", MERMARMORUPGRADEDHAT = "It doesn't look like it'd actually protect your head very well.", MERM_TOOL = "It'd be handy if it wasn't so badly made.", MERM_TOOL_UPGRADED = "It'd be handy if it wasn't so badly made.", WURT_SWAMPITEM_SHADOW = "Heh. Why adapt to the environment if the environment can adapt to you?", WURT_SWAMPITEM_LUNAR = "Heh. Why adapt to the environment if the environment can adapt to you?", MERM_SHADOW = "Creepy...", MERMGUARD_SHADOW = "Creepy...", MERM_LUNAR = "I feel like it's staring straight through me.", MERMGUARD_LUNAR = "I feel like it's staring straight through me.", },
BOAT_BUMPER_CRABKING = "Sturdy. Let's ram something.", BOAT_BUMPER_CRABKING_KIT = "I guess building some bumpers is better than sinking.",
MOSQUITOMUSK = "It's no Bernie.", MOSQUITOBOMB = "What an itchy way to go.", MOSQUITOFERTILIZER = "Was the poop by itself not gross enough?", MOSQUITOMERMSALVE = "This reminds me of a nightmare I had once.",
Wolfgang:
--v3 Winona WINONA_REMOTE = { GENERIC = "Wolfgang is pretty sure little box is magic.", OFF = "Is not working.", CHARGING = "Wolfgang is pretty sure little box is magic.", CHARGED = "Wolfgang is pretty sure little box is magic.", }, WINONA_TELEBRELLA = { GENERIC = "Is very funny umbrella.", OFF = "Is not working.", CHARGING = "Is very funny umbrella.", CHARGED = "Is very funny umbrella.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Fixing lady doesn't need machine, Wolfgang can help carry!", OFF = "Is not working.", BURNING = "Is burning!", BURNT = "Is all burned up.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Is little metal helper.", OFF = "Little helper is sleeping now.", SLEEP = "Is little metal helper.", CHARGING = "Little helper is sleeping now.", CHARGED = "Little helper is sleeping now.", }, INSPECTACLESHAT = "Little fixing lady's funny glasses.", ROSEGLASSESHAT = "Only for little fixing lady? Really bring out Wolfgang eyes.",
-- Meta 4 / Ocean QoL OTTER = "Is kind of cute except for love of stealing.", OTTERDEN = { GENERIC = "Wolfgang see nothing to get.", HAS_LOOT = "Ooh, maybe something for Wolfgang?", }, OTTERDEN_DEAD = "This is not good.", BOAT_ANCIENT_ITEM = "Wolfgang will build mighty ship!", BOAT_ANCIENT_CONTAINER = "Hmm... how many potatoes could Wolfgang store in there?", WALKINGPLANK_ANCIENT = "Maybe Wolfgang go for dip.", ANCIENTTREE_SEED = "What does little seed want to be when it grow up?", ANCIENTTREE_GEM = { GENERIC = "Rocky tree have big strong trunk like Wolfgang.", STUMP = "You give to us everything.", }, ANCIENTTREE_SAPLING_ITEM = "Don't worry, little tree. Wolfgang find good home for you.", ANCIENTTREE_SAPLING = { GENERIC = "Little tree, grow mighty like Wolfgang!", WRONG_TILE = "Little one don't like it here?", WRONG_SEASON = "Maybe try again later, little one.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Tree give Wolfgang sad feelings.", STUMP = "Much better.", }, ANCIENTFRUIT_GEM = "Even Wolfgang's mighty jaw can't bite into funny rock-fruit.", ANCIENTFRUIT_NIGHTVISION = "Eeep!", ANCIENTFRUIT_NIGHTVISION_COOKED = "Is less gross, but still not look yummy.", BOATPATCH_KELP = "Hm. Slimy patch is not very strong, but will do for now.", CRABKING_MOB = "Little crab is very bold for creature that is so delicious.", CRABKING_MOB_KNIGHT = "Come, tough guy. Wolfgang just warmed up.", CRABKING_CANNONTOWER = "Cowardly crabs like to toss rock.", CRABKING_ICEWALL = "Puny ice wall not stop Wolfgang.", SALTLICK_IMPROVED = "Wolfgang is on low sodium diet.", OFFERING_POT = { GENERIC = "Bowl is empty? Poor fish men must be hungry...", SOME_KELP = "Wolfgang will find more sea spinach to fill their bellies!", LOTS_OF_KELP = "Eat, fish men! Grow big and strong like Wolfgang!", }, OFFERING_POT_UPGRADED = { GENERIC = "Bowl is empty? Poor fish men must be hungry...", SOME_KELP = "Wolfgang will find more sea spinach to fill their bellies!", LOTS_OF_KELP = "Eat, fish men! Grow big and strong like Wolfgang!", }, MERM_ARMORY = "For fish man only.", MERM_ARMORY_UPGRADED = "For fish man only.", MERM_TOOLSHED = "No Wolfgangs allowed. Aw.", MERM_TOOLSHED_UPGRADED = "No Wolfgangs allowed. Aw.", MERMARMORHAT = "Wolfgang look handsome in fish man hat?", MERMARMORUPGRADEDHAT = "Oh, nice hat, but smell fishy.", MERM_TOOL = "Fish man tools for fish man work.", MERM_TOOL_UPGRADED = "Fish man tool not bad.", WURT_SWAMPITEM_SHADOW = "Why little fish girl make such scary thing?", WURT_SWAMPITEM_LUNAR = "It give Wolfgang strange brain feeling.", MERM_SHADOW = "Wow, fish man working overtime.", MERMGUARD_SHADOW = "Fighting fish man dutiful even in death.", MERM_LUNAR = "Er... looking good, fish man. Purple suit you. Really...", MERMGUARD_LUNAR = "Nice spiky fish man... Wolfgang is friend.", },
BOAT_BUMPER_CRABKING = "Wolfgang feels better now.", BOAT_BUMPER_CRABKING_KIT = "Will keep boat safe.",
MOSQUITOMUSK = "Is huggable bug friend!", MOSQUITOBOMB = "Buzzing boom bag.", MOSQUITOFERTILIZER = "Blech, little bag smells of month-old borscht!", MOSQUITOMERMSALVE = "Wolfgang already hates needles... this make it even worse.",
Wendy:
--v3 Winona WINONA_REMOTE = { GENERIC = "It gives the illusion of control.", OFF = "It's dead...", CHARGING = "It gives the illusion of control.", CHARGED = "It gives the illusion of control.", }, WINONA_TELEBRELLA = { GENERIC = "It takes things away. I cannot follow.", OFF = "It's dead...", CHARGING = "It takes things away. I cannot follow.", CHARGED = "It takes things away. I cannot follow.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Not everything can be brought back.", OFF = "It's dead...", BURNING = "Oh no...", BURNT = "It all crumbles to ash, in the end.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Given the choice, would it accept this life of toil?", OFF = "Does it dream?", SLEEP = "Given the choice, would it accept this life of toil?", CHARGING = "Does it dream?", CHARGED = "Does it dream?", }, INSPECTACLESHAT = "They can't show me what I'm looking for.", ROSEGLASSESHAT = "I hope you find her.",
-- Meta 4 / Ocean QoL OTTER = "Is it true they hold paws while sleeping at sea to not get separated?", OTTERDEN = { GENERIC = "It has nothing.", HAS_LOOT = "If I take what's there, the creature may starve.", }, OTTERDEN_DEAD = "I had a feeling it would end at sea.", BOAT_ANCIENT_ITEM = "It looks like it will be quite sturdy. Oh well.", BOAT_ANCIENT_CONTAINER = "I could put things in there. I guess.", WALKINGPLANK_ANCIENT = "That would be too easy.", ANCIENTTREE_SEED = "Its future is unknown. Much like the rest of us.", ANCIENTTREE_GEM = { GENERIC = "Burning from the inside... it must be agony.", STUMP = "It's been put out of its misery.", }, ANCIENTTREE_SAPLING_ITEM = "Don't worry. I'll bury you.", ANCIENTTREE_SAPLING = { GENERIC = "Maybe if you're lucky, you'll get the chance to grow up.", WRONG_TILE = "This doesn't feel like its final resting place.", WRONG_SEASON = "Perhaps it will grow next season. I can wait.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It is touched by darkness.", STUMP = "This tree was put to rest.", }, ANCIENTFRUIT_GEM = "A fruit that offers no sweetness.", ANCIENTFRUIT_NIGHTVISION = "It's still beating...", ANCIENTFRUIT_NIGHTVISION_COOKED = "It beats no more.", BOATPATCH_KELP = "It will probably fall apart before I can reach shore. If I'm lucky.", CRABKING_MOB = "You're a pawn.", CRABKING_MOB_KNIGHT = "Is your agression an attempt to fill the void?", CRABKING_CANNONTOWER = "Futile.", CRABKING_ICEWALL = "You can't hide forever, crab.", SALTLICK_IMPROVED = "Salty like tears.", OFFERING_POT = { GENERIC = "Empty.", SOME_KELP = "The merms are in an endless cycle of feeding. Give them more.", LOTS_OF_KELP = "So even the merms have their limits.", }, OFFERING_POT_UPGRADED = { GENERIC = "Empty.", SOME_KELP = "The merms are in an endless cycle of feeding. Give them more.", LOTS_OF_KELP = "So, even the merms have their limits.", }, MERM_ARMORY = "\"Mermfok Ownlee\"... hmph. How childish.", MERM_ARMORY_UPGRADED = "\"Mermfok Ownlee\"... hmph. How childish.", MERM_TOOLSHED = "Father had a tool shed, though he hardly used it.", MERM_TOOLSHED_UPGRADED = "Father had a tool shed, though he hardly used it.", MERMARMORHAT = "A meager attempt at protection.", MERMARMORUPGRADEDHAT = "A meager attempt at protection.", MERM_TOOL = "It's only slightly better than useless.", MERM_TOOL_UPGRADED = "It's only slightly better than useless.", WURT_SWAMPITEM_SHADOW = "Sigh. Isn't the regular swamp bad enough?", WURT_SWAMPITEM_LUNAR = "Sigh. Isn't the regular swamp bad enough?", MERM_SHADOW = "You shed everything you were. Does it feel... good?", MERMGUARD_SHADOW = "You shed everything you were. Does it feel... good?", MERM_LUNAR = "Their eyes... they're so vacant and cold...", MERMGUARD_LUNAR = "Their eyes... they're so vacant and cold...", },
BOAT_BUMPER_CRABKING = "Looks strong. Are we afraid to die?", BOAT_BUMPER_CRABKING_KIT = "I suppose I should make myself useful.",
MOSQUITOMUSK = "What an ugly little doll.", MOSQUITOBOMB = "The enemies of my enemies are my mosquitoes.", MOSQUITOFERTILIZER = "The best nourishment is the lifeblood of another.", MOSQUITOMERMSALVE = "Don't worry, this will only hurt for a moment.",
WX-78:
--v3 Winona WINONA_REMOTE = { GENERIC = "RALLY MY MACHINE ARMY", OFF = "IT'S JUST SLEEPING", CHARGING = "RALLY MY MACHINE ARMY", CHARGED = "RALLY MY MACHINE ARMY", }, WINONA_TELEBRELLA = { GENERIC = "THIS DESIGN IS... FAMILIAR", OFF = "IT'S JUST SLEEPING", CHARGING = "THIS DESIGN IS... FAMILIAR", CHARGED = "THIS DESIGN IS... FAMILIAR", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "THIS DESIGN IS... FAMILIAR", OFF = "IT'S JUST SLEEPING", BURNING = "HURRY, SAVE IT", BURNT = "IT WAS A GOOD MACHINE", }, WINONA_STORAGE_ROBOT = { GENERIC = "YOU WILL TELL ME IF OVERALLS MISTREATS YOU", OFF = "HURRY, SHE NEEDS POWER!", SLEEP = "HUSH. SHE IS RESTING", CHARGING = "RECHARGE IN PROGRESS", CHARGED = "YOU LOOK WELL-CHARGED", }, INSPECTACLESHAT = "I WISH I COULD SEE THE OLD MAN'S FACE WHEN HE FINDS THOSE EMPTY CACHES", ROSEGLASSESHAT = "UGH. IT REEKS OF SENTIMENTALITY",
-- Meta 4 / Ocean QoL OTTER = "PILFERING FLESHSACK", OTTERDEN = { GENERIC = "TYPICAL", HAS_LOOT = "I WILL TAKE EVERYTHING EVEN IF I DON'T NEED IT", }, OTTERDEN_DEAD = "HULL BREACH! MAYDAY! MAYDAY!", BOAT_ANCIENT_ITEM = "FOR BUILDING A HORRIBLE OLD BOAT", BOAT_ANCIENT_CONTAINER = "CARGO? I THOUGHT WE WERE BUILDING A BRIG", WALKINGPLANK_ANCIENT = "ABSOLUTELY NOT", ANCIENTTREE_SEED = "SO SMALL AND VULNERABLE. I SHOULD CRUSH IT", ANCIENTTREE_GEM = { GENERIC = "HATE LEVEL: UNDETERMINED", STUMP = "THE INORGANIC PARTS WILL NEVER DIE", }, ANCIENTTREE_SAPLING_ITEM = "WHERE SHOULD I PLANT FILTY ORGANIC TO EVENTUALLY DIE?", ANCIENTTREE_SAPLING = { GENERIC = "CONDITIONS: OPTIMAL. WHO DID THIS?", WRONG_TILE = "PATHETIC ORGANIC UNABLE TO SELF-CORRECT PLACEMENT", WRONG_SEASON = "WHAT NOW?", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "IT DISGUSTS ME IN MULTIPLE WAYS", STUMP = "STATE: OPTIMAL", }, ANCIENTFRUIT_GEM = "IT IS HARD TO CLASSIFY AS ORGANIC OR INORGANIC... HOW DISTURBING", ANCIENTFRUIT_NIGHTVISION = "I HATE LOOKING AT IT", ANCIENTFRUIT_NIGHTVISION_COOKED = "PREFER TO EAT IT LIVE", BOATPATCH_KELP = "I SEE. BOATS CAN GET WORSE", CRABKING_MOB = "THAT CHEAP EXOSKELETON DOESN'T FOOL ME, FLESHSACK", CRABKING_MOB_KNIGHT = "I WILL EXPOSE YOU FOR THE FLESHSACK YOU ARE", CRABKING_CANNONTOWER = "CHEAP TACTICS OF A FLESHLING", CRABKING_ICEWALL = "A MERE OBSTACLE", SALTLICK_IMPROVED = "FLESHLINGS NEED SALT TO REMAIN OPERATIONAL. WEAK", OFFERING_POT = { GENERIC = "SLIMY BIOFUEL DEPOSITORY. STATUS: EMPTY", SOME_KELP = "THE UNGRATEFUL ORGANICS STILL WANT MORE", LOTS_OF_KELP = "LET THEM EAT KELP", }, OFFERING_POT_UPGRADED = { GENERIC = "SLIMY BIOFUEL DEPOSITORY. STATUS: EMPTY", SOME_KELP = "THE UNGRATEFUL ORGANICS STILL WANT MORE", LOTS_OF_KELP = "LET THEM EAT KELP", }, MERM_ARMORY = "IT IS POORLY BUILT", MERM_ARMORY_UPGRADED = "STILL POORLY BUILT", MERM_TOOLSHED = "SHODDY CONSTRUCTION", MERM_TOOLSHED_UPGRADED = "STILL SHODDY CONSTRUCTION", MERMARMORHAT = "WHAT DO THE FISHFACES HAVE IN THEIR HEADS TO PROTECT?", MERMARMORUPGRADEDHAT = "THIS HELMET IS FORMALITY", MERM_TOOL = "INCREASES FISHFACE WORK EFFICIENCY", MERM_TOOL_UPGRADED = "THIS WILL MAKE FISHFACES MORE USEFUL TO ME", WURT_SWAMPITEM_SHADOW = "PRIMITIVE", WURT_SWAMPITEM_LUNAR = "UNIMPRESSED", MERM_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH", MERMGUARD_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH", MERM_LUNAR = "FISHFACE HAS REACHED NEW LEVEL OF DISGUSTING", MERMGUARD_LUNAR = "THIS VERSION IS MOST FOUL",
BOAT_BUMPER_CRABKING = "THE CASTLE BELONGS TO ME NOW", BOAT_BUMPER_CRABKING_KIT = "FOR BUILDING AN... ACCEPTABLE BUMPER",
MOSQUITOMUSK = "PEST DETERRENT", MOSQUITOBOMB = "I AM ABOUT TO RUIN SOMEONE'S DAY", MOSQUITOFERTILIZER = "ABSOLUTELY VILE", MOSQUITOMERMSALVE = "HAVING BLOOD MUST BE TERRIBLE",
Wickerbottom:
--v3 Winona WINONA_REMOTE = { GENERIC = "It allows her to control things remotely.", OFF = "It requires a power source.", CHARGING = "It allows her to control things remotely.", CHARGED = "It allows her to control things remotely.", }, WINONA_TELEBRELLA = { GENERIC = "What a whimsical appearance for a teleportation device.", OFF = "It requires a power source.", CHARGING = "What a whimsical appearance for a teleportation device.", CHARGED = "What a whimsical appearance for a teleportation device.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "This is rather convenient.", OFF = "It requires a power source.", BURNING = "Oh dear, who did this?", BURNT = "I do hope she'll build another.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Winona's version is no less impressive.", OFF = "It requires a power source", SLEEP = "Winona's version is no less impressive.", CHARGING = "It is connected to a power source.", CHARGED = "It looks like it has sufficient power.", }, INSPECTACLESBOX = "only_used_by_winona", INSPECTACLESBOX2 = "only_used_by_winona", INSPECTACLESHAT = "It seems to utilize radio waves to pinpoint the location of anomalous objects.", ROSEGLASSESHAT = "Winona has been rather tight-lipped about their function.",
-- Meta 4 / Ocean QoL OTTER = "This beast possess traits of an otter, fish and petty criminal.", OTTERDEN = { GENERIC = "Nothing there at all.", HAS_LOOT = "It's left its loot behind.", }, OTTERDEN_DEAD = "This was utterly avoidable.", BOAT_ANCIENT_ITEM = "The style is reminiscent of the ships from days of old.", BOAT_ANCIENT_CONTAINER = "This vessel is outfitted with a convenient storage receptacle.", WALKINGPLANK_ANCIENT = "A dangerous escape route for one stranded at sea.", ANCIENTTREE_SEED = "It's difficult to identify the species at this stage of development.", ANCIENTTREE_GEM = { GENERIC = "How interesting, it seems to produce its own heat from within.", STUMP = "A shame, really.", }, ANCIENTTREE_SAPLING_ITEM = "I will endeavor to find a suitable environment for it.", ANCIENTTREE_SAPLING = { GENERIC = "It appears to be growing nicely.", WRONG_TILE = "This may not be a suitable environment for it.", WRONG_SEASON = "Perhaps this is not the right time of year for it to thrive.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Could the sense of unease I feel be a part of its defense mechanism?", STUMP = "As I thought, the sense of unease has passed.", }, ANCIENTFRUIT_GEM = "I suspect burning away the tough outer skin might reveal something at its core.", ANCIENTFRUIT_NIGHTVISION = "If consumed, it seems to improve one's vision in the darkness.", ANCIENTFRUIT_NIGHTVISION_COOKED = "A bit easier to digest, but lacking in any vision-improving effects.", BOATPATCH_KELP = "A temporary solution, but better than nothing.", CRABKING_MOB = "The crabs are protecting their king.", CRABKING_MOB_KNIGHT = "That is one brute of a decapod.", CRABKING_CANNONTOWER = "Curious. These crustaceans have learned to launch projectiles.", CRABKING_ICEWALL = "A solid but not impenetrable layer of defense.", SALTLICK_IMPROVED = "The beefalo lick salt to acquire essential nutrients.", OFFERING_POT = { GENERIC = "The merms are known for their love of kelp.", SOME_KELP = "A little more. They are not yet satiated.", LOTS_OF_KELP = "It's sure to topple if we pile on any more.", }, OFFERING_POT_UPGRADED = { GENERIC = "The merms are known for their love of kelp.", SOME_KELP = "A little more. They are not yet satiated.", LOTS_OF_KELP = "It's sure to topple if we pile on any more.", }, MERM_ARMORY = "\"Mermfolk Ownlee\"? Hm. I see more spelling lessons are in order.", MERM_ARMORY_UPGRADED = "\"Mermfolk Ownlee\"? Hm. I see more spelling lessons are in order.", MERM_TOOLSHED = "A place for everything, and everything in its place.", MERM_TOOLSHED_UPGRADED = "A place for everything, and everything in its place.", MERMARMORHAT = "Merms possess naturally thick craniums, but some extra padding won't hurt.", MERMARMORUPGRADEDHAT = "Merms possess naturally thick craniums, but some extra padding won't hurt.", MERM_TOOL = "While crudely made, I admit it's far more efficient than their usual methods.", MERM_TOOL_UPGRADED = "While crudely made, I admit it's far more efficient than their usual methods.", WURT_SWAMPITEM_SHADOW = "Oh my. That looks like rather advanced magic for her reading level.", WURT_SWAMPITEM_LUNAR = "Don't let the power go to your head, dear.", MERM_SHADOW = "This development has me feeling rather uneasy.", MERMGUARD_SHADOW = "This development has me feeling rather uneasy.", MERM_LUNAR = "It's been mutated nearly beyond recognition.", MERMGUARD_LUNAR = "It's been mutated nearly beyond recognition.",
BOAT_BUMPER_CRABKING = "A thick barrier of geocrustacean exoskeleton.", BOAT_BUMPER_CRABKING_KIT = "It would be wise to equip the boat with a protective barrier.",
MOSQUITOMUSK = "The pheromones render one undetectable to the cursed bloodsuckers.", MOSQUITOBOMB = "Absolutely horrid. It makes my skin crawl.", MOSQUITOFERTILIZER = "There is a direct correlation between the fertilizer's efficacy and odor.", MOSQUITOMERMSALVE = "The infusion of fresh blood seems to boost a merm's overall health.",
Woodie:
--v3 Winona WINONA_REMOTE = { GENERIC = "Nifty gadget, eh?", OFF = "Does it look like it's working, Lucy?", CHARGING = "Nifty gadget, eh?", CHARGED = "Nifty gadget, eh?", }, WINONA_TELEBRELLA = { GENERIC = "Let me guess, it doesn't ship to Canada.", OFF = "Does it look like it's working, Lucy?", CHARGING = "Let me guess, it doesn't ship to Canada.", CHARGED = "Let me guess, it doesn't ship to Canada.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "It's like havin' our own shipping depot.", OFF = "Plum tuckered.", BURNING = "Woah! Careful, Lucy!", BURNT = "That's a right shame.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Just follow me, I'll give ya plenty of logs to pick up.", OFF = "Catchin' some zeds, eh?", SLEEP = "Just follow me, I'll give ya plenty of logs to pick up.", CHARGING = "Catchin' some zeds, eh?", CHARGED = "Catchin' some zeds, eh?", }, INSPECTACLESHAT = "Wonder what Winona sees in them.", ROSEGLASSESHAT = "Honestly, they're kinda lovely.",
-- Meta 4 / Ocean QoL OTTER = "Stay back, greedy rascal.", OTTERDEN = { GENERIC = "Left nothin' for us.", HAS_LOOT = "What do we have here?", }, OTTERDEN_DEAD = "That's a big leak.", BOAT_ANCIENT_ITEM = "This boat's made of some solid old-growth lumber.", BOAT_ANCIENT_CONTAINER = "Should help keep everything safely stowed away.", WALKINGPLANK_ANCIENT = "Hopefully we don't have to abandon ship.", ANCIENTTREE_SEED = "I know you hope it's a tree, Luce. I do too.", ANCIENTTREE_GEM = { GENERIC = "Whoa, Lucy. This is not your kind of tree.", STUMP = "This is not the work of an axe.", }, ANCIENTTREE_SAPLING_ITEM = "Where would you like to be chopped down eventually?", ANCIENTTREE_SAPLING = { GENERIC = "Soon, Lucy. Soon.", WRONG_TILE = "I don't think this is where it goes.", WRONG_SEASON = "Maybe it's not growin' season, eh?", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It's just as spooky in the day.", STUMP = "Good riddance, spooky tree.", }, ANCIENTFRUIT_GEM = "Maybe roasting it will soften it up, eh?", ANCIENTFRUIT_NIGHTVISION = "Nope. Don't like the look of that.", ANCIENTFRUIT_NIGHTVISION_COOKED = "Is there anything else to eat?", BOATPATCH_KELP = "Not nearly as dependable as wood, but it'll do in a pinch.", CRABKING_MOB = "I guess it's crab season.", CRABKING_MOB_KNIGHT = "Not very friendly, eh?", CRABKING_CANNONTOWER = "These guys don't fight fair.", CRABKING_ICEWALL = "Reminds me of winters up North.", SALTLICK_IMPROVED = "I gave it a lick or two. It was okay.", OFFERING_POT = { GENERIC = "Let's give it a little greenery, eh?", SOME_KELP = "I think I could pile on a little more.", LOTS_OF_KELP = "That should do it!", }, OFFERING_POT_UPGRADED = { GENERIC = "Let's give it a little greenery, eh?", SOME_KELP = "I think I could pile on a little more.", LOTS_OF_KELP = "That should do it!", }, MERM_ARMORY = "We're not welcome here, Luce.", MERM_ARMORY_UPGRADED = "We're not welcome here, Luce.", MERM_TOOLSHED = "Looks like where the scaly folks keep their tools.", MERM_TOOLSHED_UPGRADED = "Looks like where the scaly folks keep their tools.", MERMARMORHAT = "That's a swampy hat.", MERMARMORUPGRADEDHAT = "Pretty good, but still swampy.", MERM_TOOL = "Now now, Luce. Be nice.", MERM_TOOL_UPGRADED = "Better, but why is it all slimy?", WURT_SWAMPITEM_SHADOW = "I don't trust it.", WURT_SWAMPITEM_LUNAR = "It makes me nervous.", MERM_SHADOW = "That lil' Merm really worked you to death, eh?", MERMGUARD_SHADOW = "There's no quit in these fellas.", MERM_LUNAR = "What the heck is she feedin' you guys?", MERMGUARD_LUNAR = "Those eyes have seen some things.",
BOAT_BUMPER_CRABKING = "There ya go, nice and safe.", BOAT_BUMPER_CRABKING_KIT = "A bit of padding might be a good idea.",
MOSQUITOMUSK = "A stuffed skeeter? This is what the kids like these days, eh?", MOSQUITOBOMB = "That's one angry bag of skeeters.", MOSQUITOFERTILIZER = "I don't think that's ketchup.", MOSQUITOMERMSALVE = "I guess there's some justice to it.",
Wes:
Maxwell:
--v3 Winona WINONA_REMOTE = { GENERIC = "It feels good to have control, doesn't it?", OFF = "It's useless out here without power.", CHARGING = "It feels good to have control, doesn't it?", CHARGED = "It feels good to have control, doesn't it?", }, WINONA_TELEBRELLA = { GENERIC = "Good. Let her ferry our supplies around.", OFF = "It's useless out here without power.", CHARGING = "Good. Let her ferry our supplies around.", CHARGED = "Good. Let her ferry our supplies around.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Not bad, for a parlour trick.", OFF = "It's useless out here without power.", BURNING = "I'm going to pretend I don't see it.", BURNT = "Oh. What a pity.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Honestly, I don't trust it.", OFF = "Sleeping on the job, I see.", SLEEP = "Honestly, I don't trust it.", CHARGING = "Sleeping on the job, I see.", CHARGED = "Sleeping on the job, I see.", }, INSPECTACLESHAT = "How long has that old fool been hiding his trash here?!", ROSEGLASSESHAT = "Are you prepared for what you'll find?",
-- Meta 4 / Ocean QoL OTTER = "Keep a distance, you crooked creature!", OTTERDEN = { GENERIC = "Nothing. Am I supposed to be sad for the smelly brigand?", HAS_LOOT = "Oh, goody.", }, OTTERDEN_DEAD = "I loathe swimming.", BOAT_ANCIENT_ITEM = "It's not old, it's \"classic.\"", BOAT_ANCIENT_CONTAINER = "Now those apes won't get their grubby hands on my loot.", WALKINGPLANK_ANCIENT = "Jumping off would ruin what's left of my suit.", ANCIENTTREE_SEED = "How mysterious.", ANCIENTTREE_GEM = { GENERIC = "I'm sure it will burn out eventually.", STUMP = "Close enough.", }, ANCIENTTREE_SAPLING_ITEM = "I suppose I have no choice but to get my hands dirty.", ANCIENTTREE_SAPLING = { GENERIC = "It's coming along nicely.", WRONG_TILE = "Impudent plant. This patch of ground isn't good enough for you?", WRONG_SEASON = "Patience. It's time will come.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It provides a lovely ambiance of dread, don't you think?", STUMP = "A pity.", }, ANCIENTFRUIT_GEM = "I sense magic at its core. Now, how to get it out...", ANCIENTFRUIT_NIGHTVISION = "Hm. Tangy.", ANCIENTFRUIT_NIGHTVISION_COOKED = "I prefer them raw.", BOATPATCH_KELP = "That won't keep the water at bay for long.", CRABKING_MOB = "I'd kill for a crab cake.", CRABKING_MOB_KNIGHT = "Middle management.", CRABKING_CANNONTOWER = "Watch it where you shoot those things!", CRABKING_ICEWALL = "Always something in the way.", SALTLICK_IMPROVED = "Blech, it's covered in beefalo spit.", OFFERING_POT = { GENERIC = "The fishheads are out of salad.", SOME_KELP = "Not enough? Where does it end?", LOTS_OF_KELP = "Satisfied?", }, OFFERING_POT_UPGRADED = { GENERIC = "The fishheads are out of salad.", SOME_KELP = "Not enough? Where does it end?", LOTS_OF_KELP = "Satisfied?", }, MERM_ARMORY = "Apparently, I'm not invited. Oh how shall I ever go on.", MERM_ARMORY_UPGRADED = "Apparently, I'm not invited. Oh how shall I ever go on.", MERM_TOOLSHED = "I'm certain there's nothing inside I'd want.", MERM_TOOLSHED_UPGRADED = "I'm certain there's nothing inside I'd want.", MERMARMORHAT = "The poor fools must think they look very dapper.", MERMARMORUPGRADEDHAT = "The poor fools must think they look very dapper.", MERM_TOOL = "Why specialize when you can be mediocre at everything, hm?", MERM_TOOL_UPGRADED = "Why specialize when you can be mediocre at everything, hm?", WURT_SWAMPITEM_SHADOW = "How heartwarming to see today's youth take an interest in shadow magic.", WURT_SWAMPITEM_LUNAR = "Stop mucking about with that lunar filth!", MERM_SHADOW = "Quite the improvement.", MERMGUARD_SHADOW = "Quite the improvement.", MERM_LUNAR = "They managed to get even uglier.", MERMGUARD_LUNAR = "They managed to get even uglier.", },
BOAT_BUMPER_CRABKING = "Looks heavy enough to sink us.", BOAT_BUMPER_CRABKING_KIT = "Ugh. These menial tasks do not suit me.",
MOSQUITOMUSK = "Do I have to touch it? What if I just stand near it?", MOSQUITOBOMB = "What sort of fiend would come up with this?", MOSQUITOFERTILIZER = "Nasty stuff.", MOSQUITOMERMSALVE = "Let's test it on one of those merms, shall we?",
Wigfrid:
--v3 Winona WINONA_REMOTE = { GENERIC = "The tinkerer commands her armaments with the touch of a button.", OFF = "It has no fighting spirit.", CHARGING = "The tinkerer commands her armaments with the touch of a button.", CHARGED = "The tinkerer commands her armaments with the touch of a button.", }, WINONA_TELEBRELLA = { GENERIC = "My ally is most resourceful.", OFF = "It has no fighting spirit.", CHARGING = "My ally is most resourceful.", CHARGED = "My ally is most resourceful.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Bring home the spoils of war!", OFF = "It has no fighting spirit.", BURNING = "Tis engulfed in flame!", BURNT = "'Twas devoured by Hel's fire!", }, WINONA_STORAGE_ROBOT = { GENERIC = "The tinkerer's mechanical page.", OFF = "Rest and regain your strength, little one.", SLEEP = "The tinkerer's mechanical page.", CHARGING = "Rest and regain your strength, little one.", CHARGED = "Rest and regain your strength, little one.", }, INSPECTACLESHAT = "A warrior hath no need for such things.", ROSEGLASSESHAT = "They reveal visions to my ally. I just hope she remains wary.",
-- Meta 4 / Ocean QoL OTTER = "A crafty pillager. I cannot help but respect it.", OTTERDEN = { GENERIC = "Empty, alas.", HAS_LOOT = "There is loot for the taking.", }, OTTERDEN_DEAD = "Then sink, wretched raft! A Viking hath no fear of the sea!", BOAT_ANCIENT_ITEM = "I shall build a vessel like the tales of old.", BOAT_ANCIENT_CONTAINER = "My stores are well defended 'neath the deck of my ship.", WALKINGPLANK_ANCIENT = "I shall never abandon my vessel!", ANCIENTTREE_SEED = "It must be returned to the earth.", ANCIENTTREE_GEM = { GENERIC = "A fire burns within, yet the tree lives?", STUMP = "It hath been felled.", }, ANCIENTTREE_SAPLING_ITEM = "Fear not, I shall find you a place to lay down your roots.", ANCIENTTREE_SAPLING = { GENERIC = "These lands seem to suit it well.", WRONG_TILE = "Why do you despair? Does this land not suit you?", WRONG_SEASON = "It may yet grow with the passing of another season.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "The sight of it doth send a terrible chill down my spine.", STUMP = "Perhaps 'tis for the best.", }, ANCIENTFRUIT_GEM = "I care not for any fruit, much less one as hard as stone!", ANCIENTFRUIT_NIGHTVISION = "It writhes upon the ground! Be it berry or beast?!", ANCIENTFRUIT_NIGHTVISION_COOKED = "The loathesome berry hath ceased its wriggling.", BOATPATCH_KELP = "It shall hold for now.", CRABKING_MOB = "Appetizer.", CRABKING_MOB_KNIGHT = "Finally. A clawed combatant worthy to die by my spear.", CRABKING_CANNONTOWER = "Now THIS is a battle.", CRABKING_ICEWALL = "Oh good. I worried it would be too easy.", SALTLICK_IMPROVED = "So the meat can season itself.", OFFERING_POT = { GENERIC = "The fish beasts hunger for that vile weed of the sea.", SOME_KELP = "More? They want more?!", LOTS_OF_KELP = "'Tis enough to gorge themselves to the gills!", }, OFFERING_POT_UPGRADED = { GENERIC = "The fish beasts hunger for that vile weed of the sea.", SOME_KELP = "More? They want more?!", LOTS_OF_KELP = "'Tis enough to gorge themselves to the gills!", }, MERM_ARMORY = "The armory of the fish beast warriors.", MERM_ARMORY_UPGRADED = "The armory of the fish beast warriors.", MERM_TOOLSHED = "'Tis a place for workers, not warriors.", MERM_TOOLSHED_UPGRADED = "'Tis a place for workers, not warriors.", MERMARMORHAT = "A rough-hewn helm, but a helm nonetheless.", MERMARMORUPGRADEDHAT = "A rough-hewn helm, but a helm nonetheless.", MERM_TOOL = "I suppose 'tis better than using one's hands.", MERM_TOOL_UPGRADED = "I suppose 'tis better than using one's hands.", WURT_SWAMPITEM_SHADOW = "The small beastie seems keen to expand her kingdom.", WURT_SWAMPITEM_LUNAR = "The small beastie seems keen to expand her kingdom.", MERM_SHADOW = "They are but shades.", MERMGUARD_SHADOW = "Warriors, denied their ascension to Valhalla...", MERM_LUNAR = "The fish beast is tinged with the essence of Mani.", MERMGUARD_LUNAR = "The fish beast is tinged with the essence of Mani.", },
BOAT_BUMPER_CRABKING = "It doth look battleworthy.", BOAT_BUMPER_CRABKING_KIT = "It shall shield my vessel from harm.",
MOSQUITOMUSK = "'Tis rather useful for a foul little doll.", MOSQUITOBOMB = "There is little honor in using such a weapon, yet I am intrigued.", MOSQUITOFERTILIZER = "Leave it for the farmers.", MOSQUITOMERMSALVE = "'Tis the mark of a noble leader to care for her warriors so.",
Webber:
--v3 Winona WINONA_REMOTE = { GENERIC = "We didn't play with it. We swear.", OFF = "How come it's not on?", CHARGING = "We didn't play with it. We swear.", CHARGED = "We didn't play with it. We swear.", }, WINONA_TELEBRELLA = { GENERIC = "We don't think it would work very well in the rain.", OFF = "Hey Winona! How do we fix it?", CHARGING = "We don't think it would work very well in the rain.", CHARGED = "We don't think it would work very well in the rain.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Aww, it won't work on us.", OFF = "How come it's not on?", BURNING = "Oh, oh!", BURNT = "Oh no! It got burnt!", }, WINONA_STORAGE_ROBOT = { GENERIC = "Winona makes the best toys!", OFF = "Hello?", SLEEP = "Winona makes the best toys!", CHARGING = "Hello?", CHARGED = "Hello?", }, INSPECTACLESHAT = "Winona's been using those funny glasses a lot lately.", ROSEGLASSESHAT = "Winona wouldn't let us play with them. We've never seen her so stern...",
-- Meta 4 / Ocean QoL OTTER = "Hey don't touch our stuff!", OTTERDEN = { GENERIC = "We don't see anything.", HAS_LOOT = "We see treats inside!", }, OTTERDEN_DEAD = "We're in trouble.", BOAT_ANCIENT_ITEM = "Building a new boat to look old? We don't get it...", BOAT_ANCIENT_CONTAINER = "That's where we hide all our favorite toys.", WALKINGPLANK_ANCIENT = "It's the least fun diving board.", ANCIENTTREE_SEED = "We want to see what it grows into!", ANCIENTTREE_GEM = { GENERIC = "Aww, it's too hot to climb.", STUMP = "Poor Mr. Tree.", }, ANCIENTTREE_SAPLING_ITEM = "We're going to find a good home for you!", ANCIENTTREE_SAPLING = { GENERIC = "We think it likes its new home.", WRONG_TILE = "What's wrong? Don't you like it there?", WRONG_SEASON = "It's okay, you can grow when you're ready.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It looks scary, but that doesn't mean it's bad!", STUMP = "Poor Mr. Tree.", }, ANCIENTFRUIT_GEM = "It's too hard to take a bite out of.", ANCIENTFRUIT_NIGHTVISION = "Um... are we sure it's not full of baby spiders?", ANCIENTFRUIT_NIGHTVISION_COOKED = "It doesn't help our eyes, but it also doesn't hurt our tummy as much.", BOATPATCH_KELP = "It's for fixing up boat booboos!", CRABKING_MOB = "We really should be friends.", CRABKING_MOB_KNIGHT = "Not very friendly.", CRABKING_CANNONTOWER = "Oooh fun! Heads up!", CRABKING_ICEWALL = "Why can't we climb it?", SALTLICK_IMPROVED = "We know it's gross but we want to lick it anyway.", OFFERING_POT = { GENERIC = "They need kelp!", SOME_KELP = "We can get more!", LOTS_OF_KELP = "That's a lot of kelp!", }, OFFERING_POT_UPGRADED = { GENERIC = "They need kelp!", SOME_KELP = "We can get more!", LOTS_OF_KELP = "That's a lot of kelp!", }, MERM_ARMORY = "They don't seem to like sharing their toys.", MERM_ARMORY_UPGRADED = "They don't seem to like sharing their toys.", MERM_TOOLSHED = "Aww, how come we're not allowed inside?", MERM_TOOLSHED_UPGRADED = "Aww, how come we're not allowed inside?", MERMARMORHAT = "Wurt says it's armor, but it just looks like a funny hat to us.", MERMARMORUPGRADEDHAT = "Wurt says it's armor, but it just looks like a funny hat to us.", MERM_TOOL = "Wow, it does everything! Sort of.", MERM_TOOL_UPGRADED = "Wow, it does everything! Sort of.", WURT_SWAMPITEM_SHADOW = "Wurt won't let us play with her mud wand, even after we shared our snacks!", WURT_SWAMPITEM_LUNAR = "Wurt won't let us play with her mud wand, even after we shared our snacks!", MERM_SHADOW = "We've been starting to get a little worried about Wurt...", MERMGUARD_SHADOW = "We've been starting to get a little worried about Wurt...", MERM_LUNAR = "Um, Wurt? Are the merms sick?", MERMGUARD_LUNAR = "Um, Wurt? Are the merms sick?",
BOAT_BUMPER_CRABKING = "Now we will win bumper boats!", BOAT_BUMPER_CRABKING_KIT = "Now we can play bumper boats!",
MOSQUITOMUSK = "Can we keep it?", MOSQUITOBOMB = "It looks gross and yummy at the same time.", MOSQUITOFERTILIZER = "It will make the little plants grow big and strong!", MOSQUITOMERMSALVE = "We're just glad it's not for us.",
Winona:
-- Winona specific ROSEGLASSES_INVALID = "No signs of Charlie.", ROSEGLASSES_COOLDOWN = "Let's take a breather.", -- }, REMOTE_TELEPORT = { NOSKILL = "Huh. I ain't familiar with this model.", NODEST = "It's not gonna work without a receiving end.", },
-- Winona specific ANNOUNCE_ROSEGLASSES = { "Gotcha, sis!", "Charlie was here.", "I'm pickin' up traces of her magic.", }, ANNOUNCE_CHARLIESAVE = { "Yeesh! I can't tell if she's tryin' to help me or kill me.", }, ANNOUNCE_ENGINEERING_CAN_UPGRADE = "Easy peasy, my version is miles ahead.", ANNOUNCE_ENGINEERING_CAN_DOWNGRADE = "Whoa, this one is more advanced than my version.", ANNOUNCE_ENGINEERING_CAN_SIDEGRADE = "Interestin'. This version and mine are ahead in different ways.",
--v3 Winona WINONA_REMOTE = { GENERIC = "It ain't magic, just some good engineering!", OFF = "Gotta hook it up to the generator.", CHARGING = "Needs some more time to charge.", CHARGED = "Charged and ready to go.", }, WINONA_TELEBRELLA = { GENERIC = "I made a few adjustments to the bossman's design.", OFF = "Gotta hook it up to the generator.", CHARGING = "Needs some more time to charge.", CHARGED = "Charged and ready to go.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Sure beats luggin' stuff around!", OFF = "I'd better hook it up to some power.", BURNING = "Quick! Put it out!", BURNT = "Aw, nuts and bolts!", }, WINONA_STORAGE_ROBOT = { GENERIC = "Nice to have a helpin' hand around here!", OFF = "Poor little guy, let's get you hooked up to some power.", SLEEP = "Take five, little guy!", CHARGING = "Needs some more time to charge.", CHARGED = "Charged and ready to go.", }, INSPECTACLESBOX = "Sure hope the bossman doesn't mind me borrowing a few things.", INSPECTACLESBOX2 = "Jackpot!", INSPECTACLESHAT = "Now I can track down the bossman's loot!", ROSEGLASSESHAT = "Alright, Charlie. Show me the way.", CHARLIERESIDUE = "I must've just missed her... but she left somethin' behind.", CHARLIEROSE = "Oh, Charlie. What are you gettin' me into now?", WINONA_MACHINEPARTS_1 = "You just can't get quality manufactured parts like this out here!", WINONA_MACHINEPARTS_2 = "Oh, I've got big plans for this.", WINONA_RECIPESCANNER = "One scan with this Calibrated Perceiver, and I'll know how somethin's built!", WINONA_HOLOTELEPAD = "Looks like one of the boss's old designs. I should give it a scan.", WINONA_HOLOTELEBRELLA = "I should give it a scan with the ol' Calibrated Perceiver.",
-- Meta 4 / Ocean QoL OTTER = "Nasty lil hoarder ain't it?", OTTERDEN = { GENERIC = "Looks tapped out.", HAS_LOOT = "It might have left us some goodies.", }, OTTERDEN_DEAD = "It was definitely holding it all together.", BOAT_ANCIENT_ITEM = "They sure don't build 'em like they used to.", BOAT_ANCIENT_CONTAINER = "Plenty of space for storage.", WALKINGPLANK_ANCIENT = "That thing don't look stable.", ANCIENTTREE_SEED = "I believe this goes in the dirt.", ANCIENTTREE_GEM = { GENERIC = "That tree has got fire in its belly.", STUMP = "Just a pile of rubble now.", }, ANCIENTTREE_SAPLING_ITEM = "This might be one of them finicky trees.", ANCIENTTREE_SAPLING = { GENERIC = "Looks like it's on its way.", WRONG_TILE = "Maybe it ain't in the right spot.", WRONG_SEASON = "I don't think the time is right.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "That is one gloomy tree.", STUMP = "Can't say I'm sad to see it gone.", }, ANCIENTFRUIT_GEM = "For a fruit, it's one tough nut to crack.", ANCIENTFRUIT_NIGHTVISION = "I don't think berries are supposed to do that.", ANCIENTFRUIT_NIGHTVISION_COOKED = "At least it ain't pulsin'.", BOATPATCH_KELP = "Just a quick fix until I can do some proper repairs.", CRABKING_MOB = "Just a hired hand. Er, claw.", CRABKING_MOB_KNIGHT = "I've had supervisors crabbier than him.", CRABKING_CANNONTOWER = "There's no way they've got a permit for that.", CRABKING_ICEWALL = "Heh. I think this guy's tryin' to ice me out!", SALTLICK_IMPROVED = "Do you sea salt?", OFFERING_POT = { GENERIC = "Shucks, I can't just leave it empty!", SOME_KELP = "I should add a little more, wouldn't want them to run out.", LOTS_OF_KELP = "That should keep'em well fed.", }, OFFERING_POT_UPGRADED = { GENERIC = "Shucks, I can't just leave it empty!", SOME_KELP = "I should add a little more, wouldn't want them to run out.", LOTS_OF_KELP = "That should keep'em well fed.", }, MERM_ARMORY = "Get your merm hats here!", MERM_ARMORY_UPGRADED = "Get your merm hats here!", MERM_TOOLSHED = "I know a toolshed when I see one.", MERM_TOOLSHED_UPGRADED = "I know a toolshed when I see one.", MERMARMORHAT = "Safety first, I guess.", MERMARMORUPGRADEDHAT = "I can tell a lot of effort went into this.", MERM_TOOL = "Should get the job done... I hope.", MERM_TOOL_UPGRADED = "It's an improvement.", WURT_SWAMPITEM_SHADOW = "Aw, she made a lil' shadow wand thing.", WURT_SWAMPITEM_LUNAR = "Wurt is tappin' into some weird stuff here.", MERM_SHADOW = "Can't seem to catch a break, can ya?", MERMGUARD_SHADOW = "Whoa, I'll just stay outta your way.", MERM_LUNAR = "You're a rather prickly one, ain't ya?", MERMGUARD_LUNAR = "I'm sure he's got a sparkling personality.", },
BOAT_BUMPER_CRABKING = "It sometimes pays to have a tough exterior.", BOAT_BUMPER_CRABKING_KIT = "Extra protection's always good, 'specially on water.",
MOSQUITOMUSK = "Somehow it's still not the creepiest doll I've seen.", MOSQUITOBOMB = "Talk about a buzz-kill. Ha!", MOSQUITOFERTILIZER = "Just throw a healthy dollop on the ground.", MOSQUITOMERMSALVE = "I almost feel sorry for the bloodsucker. Almost.",
Warly:
--v3 Winona WINONA_REMOTE = { GENERIC = "How convenient!", OFF = "It isn't working at the moment.", CHARGING = "How convenient!", CHARGED = "How convenient!", }, WINONA_TELEBRELLA = { GENERIC = "Perhaps I could ask Winona to pick up some ingredients for me.", OFF = "Perhaps it needs some power?", CHARGING = "Perhaps I could ask Winona to pick up some ingredients for me.", CHARGED = "Perhaps I could ask Winona to pick up some ingredients for me.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Incroyable!", OFF = "Is it out of power?", BURNING = "It, oh, it appears to be on fire.", BURNT = "Crisp, non?", }, WINONA_STORAGE_ROBOT = { GENERIC = "Winona's little sous chef.", OFF = "Between shifts, are we?", SLEEP = "Winona's little sous chef.", CHARGING = "Between shifts, are we?", CHARGED = "Between shifts, are we?", }, INSPECTACLESHAT = "Winona cooked it up with some help from that strange gentleman.", ROSEGLASSESHAT = "Rather pretty, non?",
-- Meta 4 / Ocean QoL OTTER = "Its meat must be both fishy and gamey.", OTTERDEN = { GENERIC = "I don't see anything there.", HAS_LOOT = "Shall we raid this pantry?", }, OTTERDEN_DEAD = "We are getting soggy.", BOAT_ANCIENT_ITEM = "Ah, a fine vintage.", BOAT_ANCIENT_CONTAINER = "A ship should always have a cargo hold stocked with provisions.", WALKINGPLANK_ANCIENT = "That doesn't look safe.", ANCIENTTREE_SEED = "I wonder what it might grow into?", ANCIENTTREE_GEM = { GENERIC = "Is there something cooking inside?", STUMP = "Nothing but a stump left.", }, ANCIENTTREE_SAPLING_ITEM = "Allons-y! I can't just leave this little tree uprooted!", ANCIENTTREE_SAPLING = { GENERIC = "Just a petite bébé.", WRONG_TILE = "This soil doesn't seem to fit its tastes.", WRONG_SEASON = "Ah, perhaps it is not yet in season.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Not exactly a friendly-looking tree, non?", STUMP = "Nothing but a stump left.", }, ANCIENTFRUIT_GEM = "I wonder if it's possible to cook such a stony fruit?", ANCIENTFRUIT_NIGHTVISION = "I think... I may have lost my appetite.", ANCIENTFRUIT_NIGHTVISION_COOKED = "Better, but now it's missing that certain je ne sais quoi.", BOATPATCH_KELP = "That should hold us over for now.", CRABKING_MOB = "You would go perfect with some lemon butter.", CRABKING_MOB_KNIGHT = "Wow. It's not even the main course.", CRABKING_CANNONTOWER = "It reminds me of a seafood tower, but more deadly.", CRABKING_ICEWALL = "The big crab built its own refridgerator.", SALTLICK_IMPROVED = "This is more than a dash.", OFFERING_POT = { GENERIC = "Nothing sadder than an empty dish!", SOME_KELP = "Feast, my fishy friends! Plenty more where that came from.", LOTS_OF_KELP = "That will do for now.", }, OFFERING_POT_UPGRADED = { GENERIC = "Nothing sadder than an empty dish!", SOME_KELP = "Feast, my fishy friends! Plenty more where that came from.", LOTS_OF_KELP = "That will do for now.", }, MERM_ARMORY = "The fishmongers seem to be doing quite well for themselves.", MERM_ARMORY_UPGRADED = "The fishmongers seem to be doing quite well for themselves.", MERM_TOOLSHED = "What have they cooked up in there?", MERM_TOOLSHED_UPGRADED = "What have they cooked up in there?", MERMARMORHAT = "Such an avant-garde chapeau!", MERMARMORUPGRADEDHAT = "Such an avant-garde chapeau!", MERM_TOOL = "The right tool for any job, non?", MERM_TOOL_UPGRADED = "The right tool for any job, non?", WURT_SWAMPITEM_SHADOW = "I fear something dark has stirred within our little friend.", WURT_SWAMPITEM_LUNAR = "There's something brewing in the mind of our little friend.", MERM_SHADOW = "Not exactly a comforting sight...", MERMGUARD_SHADOW = "Not exactly a comforting sight...", MERM_LUNAR = "The merms have been looking a little... different lately.", MERMGUARD_LUNAR = "The merms have been looking a little... different lately.",
BOAT_BUMPER_CRABKING = "Now our boat has a hard rocky shell.", BOAT_BUMPER_CRABKING_KIT = "I will feel a bit safer with an extra layer wrapped around my boat.",
MOSQUITOMUSK = "In case of uninvited pests.", MOSQUITOBOMB = "So fresh, they are still squirming.", MOSQUITOFERTILIZER = "For a bountiful harvest.", MOSQUITOMERMSALVE = "Thankfully, it's not for me.",
Wortox:
--v3 Winona WINONA_REMOTE = { GENERIC = "Give that button a press, see what happens next!", OFF = "Doesn't look too lively!", CHARGING = "Give that button a press, see what happens next!", CHARGED = "Give that button a press, see what happens next!", }, WINONA_TELEBRELLA = { GENERIC = "I'm not a fella who needs a metal umbrella.", OFF = "Doesn't look too lively!", CHARGING = "I'm not a fella who needs a metal umbrella.", CHARGED = "I'm not a fella who needs a metal umbrella.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Imitation in the sincerest form of flattery, hyuyu!", OFF = "Playtime's over!", BURNING = "Hoohoohoo!", BURNT = "How hilarious!", }, WINONA_STORAGE_ROBOT = { GENERIC = "Here I am trying to make a lovely mess, and you keep cleaning it up!", OFF = "Rest those gears, my dear.", SLEEP = "See? Stop tidying and appreciate the chaos around you!", CHARGING = "Rest those gears, my dear.", CHARGED = "Rest those gears, my dear.", }, INSPECTACLESBOX = "only_used_by_winona", INSPECTACLESBOX2 = "only_used_by_winona", INSPECTACLESHAT = "She's made the decision to follow his vision?", ROSEGLASSESHAT = "What have we here? A dark magic seer?",
- Meta 4 / Ocean QoL OTTER = "Furry fish-tailed freeloader!", OTTERDEN = { GENERIC = "Nada? Another otter den then.", HAS_LOOT = "Let's clean out this clawed klepto.", }, OTTERDEN_DEAD = "We'll soon be sunk.", BOAT_ANCIENT_ITEM = "This old boat will surely float!", BOAT_ANCIENT_CONTAINER = "To hide my prize from prying primate eyes.", WALKINGPLANK_ANCIENT = "It's just a last resort, worrywart!", ANCIENTTREE_SEED = "I see a seed to sow, hyuyu!", ANCIENTTREE_GEM = { GENERIC = "The tree furnace burns in earnest.", STUMP = "Once a tree, now debris.", }, ANCIENTTREE_SAPLING_ITEM = "It's tricky with a tree so picky.", ANCIENTTREE_SAPLING = { GENERIC = "Not to get sappy, I'm glad it's happy.", WRONG_TILE = "Not the picky plant's preferred placement?", WRONG_SEASON = "What now? Oh, not now.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Is it so scary for a tree to be hairy?", STUMP = "It's leafy life was cut short.", }, ANCIENTFRUIT_GEM = "Don't try to eat it, better to heat it!", ANCIENTFRUIT_NIGHTVISION = "Just one bite to help my sight at night.", ANCIENTFRUIT_NIGHTVISION_COOKED = "I miss the wriggle, it made me giggle.", BOATPATCH_KELP = "This kelp should help!", CRABKING_MOB = "Stay back, bottom feeder!", CRABKING_MOB_KNIGHT = "I'm surely shell-shocked!", CRABKING_CANNONTOWER = "Well don't go ballistic, hyuyu!", CRABKING_ICEWALL = "Nothing nice about a wall of ice.", SALTLICK_IMPROVED = "I sea salt!", OFFERING_POT = { GENERIC = "A saddening scarcity of seaweed, I see.", SOME_KELP = "Would it be such a chore to add some more?", LOTS_OF_KELP = "Heaping helpings of kelp!", }, OFFERING_POT_UPGRADED = { GENERIC = "A saddening scarcity of seaweed, I see.", SOME_KELP = "Would it be such a chore to add some more?", LOTS_OF_KELP = "Heaping helpings of kelp!", }, MERM_ARMORY = "A Merm millinery.", MERM_ARMORY_UPGRADED = "A Merm millinery.", MERM_TOOLSHED = "Does appear we're not welcome here.", MERM_TOOLSHED_UPGRADED = "Does appear we're not welcome here.", MERMARMORHAT = "I confirm that is a Merm hat.", MERMARMORUPGRADEDHAT = "Made-to-measure for militant Merms.", MERM_TOOL = "A Merm's multi-tool.", MERM_TOOL_UPGRADED = "Meticulously manufactured for Merms.", WURT_SWAMPITEM_SHADOW = "Crafted by her scaly hand, to bring the swamp to any land.", WURT_SWAMPITEM_LUNAR = "Don't be fooled by its shine so bright, what rains down is sure to fright.", MERM_SHADOW = "I'm afraid retirement will have to wait.", MERMGUARD_SHADOW = "And they say there are no second chances, hyuyu!", MERM_LUNAR = "Ah, the latest from young Wurt. I wonder if those spikes hurt.", MERMGUARD_LUNAR = "An ugly mutant from the Marsh. Pardon me, was that too harsh?",
BOAT_BUMPER_CRABKING = "A princely reward for a battle endured.", BOAT_BUMPER_CRABKING_KIT = "But idle hands are such good playthings!",
MOSQUITOMUSK = "A cuddly creepy-crawly!", MOSQUITOBOMB = "A bombastic bag of blood-suckers!", MOSQUITOFERTILIZER = "Methinks it stinks.", MOSQUITOMERMSALVE = "No need to squirm, it's made for a Merm.",
Wormwood:
--v3 Winona WINONA_REMOTE = { GENERIC = "Clicker", OFF = "Not working", CHARGING = "Clicker", CHARGED = "Clicker", }, WINONA_TELEBRELLA = { GENERIC = "Hmm. Not real Rain Taker", OFF = "Not working", CHARGING = "Hmm. Not real Rain Taker", CHARGED = "Hmm. Not real Rain Taker", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Poof machine!", OFF = "Oh. No poof", BURNING = "Stop fire!", BURNT = "Oh...", }, WINONA_STORAGE_ROBOT = { GENERIC = "Metal helper", OFF = "Sleeping?", SLEEP = "Metal helper", CHARGING = "Sleeping?", CHARGED = "Sleeping?", }, INSPECTACLESHAT = "Funny eye hat", ROSEGLASSESHAT = "Friends show Fixer friend secret things",
-- Meta 4 / Ocean QoL OTTER = "Hi, Stealy Friend", OTTERDEN = { GENERIC = "No things", HAS_LOOT = "Steal from Stealy Friend?", }, OTTERDEN_DEAD = "Broken! Uh oh...", BOAT_ANCIENT_ITEM = "Needs water", BOAT_ANCIENT_CONTAINER = "Put stuff in Floaty's belly", WALKINGPLANK_ANCIENT = "Splashy jump spot", ANCIENTTREE_SEED = "Hello, baby friend!", ANCIENTTREE_GEM = { GENERIC = "Firerock Friend!", STUMP = "Will miss friend", }, ANCIENTTREE_SAPLING_ITEM = "Where young friend want to live?", ANCIENTTREE_SAPLING = { GENERIC = "Happy young friend!", WRONG_TILE = "Young friend not like it here", WRONG_SEASON = "Young friend not ready become big friend", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Pretty hair, friend", STUMP = "Will miss friend", }, ANCIENTFRUIT_GEM = "Hmm. Something inside", ANCIENTFRUIT_NIGHTVISION = "Friend make eyes and head feel funny", ANCIENTFRUIT_NIGHTVISION_COOKED = "Friend cooked", BOATPATCH_KELP = "Thanks friends!", CRABKING_MOB = "Pinchy", CRABKING_MOB_KNIGHT = "Spiky Pinchy", CRABKING_CANNONTOWER = "Boom Tower", CRABKING_ICEWALL = "Cold wall. Brrrr...", SALTLICK_IMPROVED = "Licking Rock!", OFFERING_POT = { GENERIC = "Empty. Aww...", SOME_KELP = "Sea friends make Glub Glub Men happy", LOTS_OF_KELP = "All full!", }, OFFERING_POT_UPGRADED = { GENERIC = "Empty. Aww...", SOME_KELP = "Sea friends make Glub Glub Men happy", LOTS_OF_KELP = "All full!", }, MERM_ARMORY = "Glub Glub only", MERM_ARMORY_UPGRADED = "Glub Glub only", MERM_TOOLSHED = "Glub Glub sticks inside", MERM_TOOLSHED_UPGRADED = "Glub Glub sticks inside", MERMARMORHAT = "Glub Glub hat", MERMARMORUPGRADEDHAT = "Oooh. Nice Glub Glub hat", MERM_TOOL = "Glub Glub stick", MERM_TOOL_UPGRADED = "Fancy Glub Glub stick", WURT_SWAMPITEM_SHADOW = "Scaly friend's sparkly stick", WURT_SWAMPITEM_LUNAR = "Pretty!", MERM_SHADOW = "Dark Glub Glub", MERMGUARD_SHADOW = "Dark Glub Glub", MERM_LUNAR = "Spiky Glub Glub", MERMGUARD_LUNAR = "Spiky Glub Glub",
BOAT_BUMPER_CRABKING = "Keeps Floaty safe", BOAT_BUMPER_CRABKING_KIT = "Will help protect Floaty",
MOSQUITOMUSK = "Huggy bug", MOSQUITOBOMB = "Bzzt bag", MOSQUITOFERTILIZER = "Yum sauce", MOSQUITOMERMSALVE = "Bzzt juice",
Wurt:
--v3 Winona WINONA_REMOTE = { GENERIC = "Glurph. But it not even look like a hand?", OFF = "Why it not work?", CHARGING = "Glurph. But it not even look like a hand?", CHARGED = "Glurph. But it not even look like a hand?", }, WINONA_TELEBRELLA = { GENERIC = "Wonder where it make the stuff go?", OFF = "It supposed to be doing something?", CHARGING = "Wonder where it make the stuff go?", CHARGED = "Wonder where it make the stuff go?", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "Sometimes free stuff appear!", OFF = "Not working, florp.", BURNING = "Don't think that how it supposed to look, florp.", BURNT = "Oh well. Gone now.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Weenowna-lady make Ironfolk?", OFF = "Hey! Wake up, flort!", SLEEP = "Weenowna-lady make Ironfolk?", CHARGING = "Hey! Wake up, flort!", CHARGED = "Hey! Wake up, flort!", }, INSPECTACLESBOX = "only_used_by_winona", INSPECTACLESBOX2 = "only_used_by_winona", INSPECTACLESHAT = "Weenowna-lady Ironfolk eyes!", ROSEGLASSESHAT = "It Weenonwna-lady's plant eyes!",
-- Meta 4 / Ocean QoL OTTER = "Fishrat!", OTTERDEN = { GENERIC = "Glorp! No fishrat stuff!", HAS_LOOT = "Play stealing game with fishrat, flort!", }, OTTERDEN_DEAD = "Uh oh... that a lot of water.", BOAT_ANCIENT_ITEM = "Why make boat that already old, florp?", BOAT_ANCIENT_CONTAINER = "Hidey-hole for stuff.", WALKINGPLANK_ANCIENT = "Jumpy board!", ANCIENTTREE_SEED = "Don't know if too tasty to plant.", ANCIENTTREE_GEM = { GENERIC = "Even Wicker-lady don't know if rock or tree.", STUMP = "Just rocks now.", }, ANCIENTTREE_SAPLING_ITEM = "Where put Plant's friend?", ANCIENTTREE_SAPLING = { GENERIC = "Plant's friend growing!", WRONG_TILE = "Glorp! Who put Plant's friend wrong place?", WRONG_SEASON = "Wrong when, florp!", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "Nice horns, florp!", STUMP = "Glorp. Horn tree gone.", }, ANCIENTFRUIT_GEM = "Grrrr, too hard to eat!", ANCIENTFRUIT_NIGHTVISION = "Squirminess add more flavor, florp.", ANCIENTFRUIT_NIGHTVISION_COOKED = "Glorp! Why not squirmy anymore?", BOATPATCH_KELP = "Maybe fix boat for now, be snack for later?", CRABKING_MOB = "Glurgh. Crabfolk so pinchy.", CRABKING_MOB_KNIGHT = "Another cranky Crabfolk! Glorp!", CRABKING_CANNONTOWER = "Hate skyrocks.", CRABKING_ICEWALL = "Why not wait for melt?", SALTLICK_IMPROVED = "Mmm, salty!", OFFERING_POT = { GENERIC = "Hey!! There no sea snacks in here!", SOME_KELP = "Not full yet, need more yummies!", LOTS_OF_KELP = "Enough for all Mermfolk to share, florp.", }, OFFERING_POT_UPGRADED = { GENERIC = "Hey!! There no sea snacks in here!", SOME_KELP = "Not full yet, need more yummies!", LOTS_OF_KELP = "Enough for all Mermfolk to share, florp.", }, MERM_ARMORY = "Making Mermfolk fighting hat.", MERM_ARMORY_UPGRADED = "Best Mermfolk fighting hat here!", MERM_TOOLSHED = "Mermfolk tools inside.", MERM_TOOLSHED_UPGRADED = "These Mermfolk tools better.", MERMARMORHAT = "Protect Mermfolk head.", MERMARMORUPGRADEDHAT = "Fight for glory of Mermfolk!", MERM_TOOL = "Made for hardworking Mermfolk!", MERM_TOOL_UPGRADED = "Made for hardest working Mermfolk!", WURT_SWAMPITEM_SHADOW = "Pretty stick!", WURT_SWAMPITEM_LUNAR = "Bright stick!", MERM_SHADOW = "Mermfolk came back!", MERMGUARD_SHADOW = "Hello again, Mermfolk guard!", MERM_LUNAR = "Spiky Mermfolk!", MERMGUARD_LUNAR = "Floooorp... you most strong, most pretty Mermfolk.",
BOAT_BUMPER_CRABKING = "Pretty decorations!", BOAT_BUMPER_CRABKING_KIT = "Gonna decorate boat, florp.",
MOSQUITOMUSK = "Lil' Itchy wanna play with friends?", MOSQUITOBOMB = "Hee-hee-hee... catch!", MOSQUITOFERTILIZER = "Made dirt snack for plants, florp!", MOSQUITOMERMSALVE = "Mermfolk medicine, florp!",
Walter:
--v3 Winona WINONA_REMOTE = { GENERIC = "That's what Winona uses to control her machines.", OFF = "It's not working.", CHARGING = "That's what Winona uses to control her machines.", CHARGED = "That's what Winona uses to control her machines.", }, WINONA_TELEBRELLA = { GENERIC = "It probably wouldn't be a good idea to use it in a thunderstorm.", OFF = "It must be out of power.", CHARGING = "It probably wouldn't be a good idea to use it in a thunderstorm.", CHARGED = "It probably wouldn't be a good idea to use it in a thunderstorm.", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "We can bring all sorts of stuff back to camp!", OFF = "Did someone unplug it?", BURNING = "Ah!! That's how forest fires start!", BURNT = "Well... I guess Winona'll have to build a new one.", }, WINONA_STORAGE_ROBOT = { GENERIC = "Woby, look! Winona made her own robot!", OFF = "I think it's out of power.", SLEEP = "Woby, look! Winona made her own robot!", CHARGING = "Is it ready yet?", CHARGED = "Is it ready yet?", }, INSPECTACLESHAT = "Winona's been using them to find lots of neat stuff!", ROSEGLASSESHAT = "Winona's been wearing those a lot lately.",
-- Meta 4 / Ocean QoL OTTER = "Whatch out, Woby. I think it wants our stuff.", OTTERDEN = { GENERIC = "Looks like nothing. Oh well!", HAS_LOOT = "I think we have a winner, Woby!", }, OTTERDEN_DEAD = "Woby, prepare to abandon ship.", BOAT_ANCIENT_ITEM = "Is this really how they used to build boats in the olden days?", BOAT_ANCIENT_CONTAINER = "This should keep our supplies safe, Woby.", WALKINGPLANK_ANCIENT = "Oh, I'm good at diving! I got a badge for it!", ANCIENTTREE_SEED = "I need to find just the right spot for this.", ANCIENTTREE_GEM = { GENERIC = "Neat! I wonder how the tree keeps from catching fire?", STUMP = "Is that a rock? No wait, it's a stump!", }, ANCIENTTREE_SAPLING_ITEM = "Sniff out a good spot for us to plant the tree, Woby!", ANCIENTTREE_SAPLING = { GENERIC = "I can't wait to see what kind of tree it grows into!", WRONG_TILE = "It just doesn't seem to want to grow here.", WRONG_SEASON = "It seems happy there, I guess now I just need to be patient.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "It looks kind of like a monster... but I think it's just a tree.", STUMP = "Aww, I liked that tree...", }, ANCIENTFRUIT_GEM = "Is this really a fruit? It's as hard as a rock!", ANCIENTFRUIT_NIGHTVISION = "Did you ever hear the story about the disembodied heart that kept beating?", ANCIENTFRUIT_NIGHTVISION_COOKED = "It was more exciting when it was moving.", BOATPATCH_KELP = "I knew it was a good idea to pick all that kelp!", CRABKING_MOB = "Watch out for those pinchers, Woby!", CRABKING_MOB_KNIGHT = "Whoa! Cool crab!", CRABKING_CANNONTOWER = "Incoming!", CRABKING_ICEWALL = "Just have to chip away at it.", SALTLICK_IMPROVED = "You're not a beefalo, Woby.", OFFERING_POT = { GENERIC = "Need a little kelp? Heh. Good one, Walter.", SOME_KELP = "More kelp is on the way! Get it, Woby?", LOTS_OF_KELP = "This is kelpful. Hah! Where are you getting this stuff, Walter?", }, OFFERING_POT_UPGRADED = { GENERIC = "Need a little kelp? Heh. Good one, Walter.", SOME_KELP = "More kelp is on the way! Get it, Woby?", LOTS_OF_KELP = "This is kelpful. Hah! Where are you getting this stuff, Walter?", }, MERM_ARMORY = "Aww, can't I just take a little peek inside?", MERM_ARMORY_UPGRADED = "Aww, can't I just take a little peek inside?", MERM_TOOLSHED = "I wonder what kind of bog monster secrets they're hiding in there...", MERM_TOOLSHED_UPGRADED = "I wonder what kind of bog monster secrets they're hiding in there...", MERMARMORHAT = "I wish they had one in my size...", MERMARMORUPGRADEDHAT = "I wish they had one in my size...", MERM_TOOL = "It must be really hard to make things when you have claws for hands.", MERM_TOOL_UPGRADED = "It must be really hard to make things when you have claws for hands.", WURT_SWAMPITEM_SHADOW = "It must be some kind of swamp witchcraft!", WURT_SWAMPITEM_LUNAR = "It must be some kind of swamp witchcraft!", MERM_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!", MERMGUARD_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!", MERM_LUNAR = "Bog monsters from the moon!", MERMGUARD_LUNAR = "Bog monsters from the moon!",
BOAT_BUMPER_CRABKING = "Don't worry Woby, I'm really good at sailing. That's just a precaution!", BOAT_BUMPER_CRABKING_KIT = "It's always best to be prepared!",
MOSQUITOMUSK = "That's not a chew toy, Woby!", MOSQUITOBOMB = "Watch out, Woby! We don't wanna get caught up in the buzz!", MOSQUITOFERTILIZER = "Plants love this stuff.", MOSQUITOMERMSALVE = "That poor mosquito...",
Wanda:
--v3 Winona WINONA_REMOTE = { GENERIC = "Winona's living in the future.", OFF = "Maybe it needs winding?", CHARGING = "Winona's living in the future.", CHARGED = "Winona's living in the future.", }, WINONA_TELEBRELLA = { GENERIC = "How wonderfully efficient!", OFF = "Maybe it needs winding?", CHARGING = "How wonderfully efficient!", CHARGED = "How wonderfully efficient!", }, WINONA_TELEPORT_PAD_ITEM = { GENERIC = "I like this very much.", OFF = "Maybe it needs winding?", BURNING = "That doesn't bode well for us.", BURNT = "I wonder how quickly she can build a new one...", }, WINONA_STORAGE_ROBOT = { GENERIC = "Aren't you a good little helper?", OFF = "It sure takes a lot of breaks.", SLEEP = "Aren't you a good little helper?", CHARGING = "It sure takes a lot of breaks.", CHARGED = "It sure takes a lot of breaks.", }, INSPECTACLESHAT = "It seems to be locked onto a very particular temporal wavelength.", ROSEGLASSESHAT = "More roses... there's been quite a few popping up lately.",
-- Meta 4 / Ocean QoL OTTER = "It's obviously up to no good.", OTTERDEN = { GENERIC = "Empty. Let's move on.", HAS_LOOT = "There's something. Hope it's worthwhile.", }, OTTERDEN_DEAD = "Just a matter of time now.", BOAT_ANCIENT_ITEM = "This old thing better be seaworthy...", BOAT_ANCIENT_CONTAINER = "It's probably a good idea not to leave all my valuables out on the deck.", WALKINGPLANK_ANCIENT = "Well that's ominous.", ANCIENTTREE_SEED = "Maybe I could skip ahead and take a peek at what it grows into...", ANCIENTTREE_GEM = { GENERIC = "It burns with an everlasting fire... how inspiring.", STUMP = "Ah. I suppose that fire wasn't so everlasting after all.", }, ANCIENTTREE_SAPLING_ITEM = "Now, if I could only remember what type of soil it likes...", ANCIENTTREE_SAPLING = { GENERIC = "Only marginally more exciting than watching grass grow.", WRONG_TILE = "Oh botheration, it doesn't seem to like this type of soil.", WRONG_SEASON = "I suppose I'll just have to... ugh... wait.", }, ANCIENTTREE_NIGHTVISION = { GENERIC = "What a terribly off-putting tree.", STUMP = "Good riddance.", }, ANCIENTFRUIT_GEM = "I'd rather not break my teeth on that, thank you.", ANCIENTFRUIT_NIGHTVISION = "Not exactly appetizing, but useful in the dark.", ANCIENTFRUIT_NIGHTVISION_COOKED = "That's a bit better. I think.", BOATPATCH_KELP = "That won't hold forever...", CRABKING_MOB = "Quit wasting my time, crab!", CRABKING_MOB_KNIGHT = "Remember me?", CRABKING_CANNONTOWER = "All this fuss!", CRABKING_ICEWALL = "I won't let it slow me down.", SALTLICK_IMPROVED = "Whatever keeps the beefalo busy.", OFFERING_POT = { GENERIC = "Are they incapable of gathering their own kelp?", SOME_KELP = "How much kelp do they need?", LOTS_OF_KELP = "That must be enough.", }, OFFERING_POT_UPGRADED = { GENERIC = "Are they incapable of gathering their own kelp?", SOME_KELP = "How much kelp do they need?", LOTS_OF_KELP = "That must be enough.", }, MERM_ARMORY = "I doubt there's anything in there worth my time.", MERM_ARMORY_UPGRADED = "I doubt there's anything in there worth my time.", MERM_TOOLSHED = "I doubt there's anything in there worth my time.", MERM_TOOLSHED_UPGRADED = "I doubt there's anything in there worth my time.", MERMARMORHAT = "Everyone likes a good hat.", MERMARMORUPGRADEDHAT = "Everyone likes a good hat.", MERM_TOOL = "I doubt it'll stand the test of time.", MERM_TOOL_UPGRADED = "I doubt it'll stand the test of time.", WURT_SWAMPITEM_SHADOW = "The dark merm kingdom timeline? Again?", WURT_SWAMPITEM_LUNAR = "Ah, the \"enlightened\" merm kingdom timeline. We're doomed.", MERM_SHADOW = "It was a merm once. Not anymore.", MERMGUARD_SHADOW = "It was a merm once. Not anymore.", MERM_LUNAR = "Did they always look like that?", MERMGUARD_LUNAR = "Did they always look like that?",
BOAT_BUMPER_CRABKING = "It looks like it will outlive the boat.", BOAT_BUMPER_CRABKING_KIT = "It'll make me feel slightly safer at sea. Slightly.",
MOSQUITOMUSK = "This had better work...", MOSQUITOBOMB = "I hope it's as effective as it is disgusting.", MOSQUITOFERTILIZER = "This should expedite the growth of my garden, at least.", MOSQUITOMERMSALVE = "No thank you.",
Wonkey:
And that's all of the quotes (I HOPE.)
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schmem14 · 2 years ago
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Kinkuary 2023 Masterlist
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This collection is now COMPLETE. Read the whole thing HERE on AO3
Day 1: Accidental stimulation/Arousal
Summary: Ginny cuts wood to keep in shape. Hermione watches, only to find she's unexpectedly aroused.
Pairing: Hermione Granger/Ginny Weasley, Hermione Granger/Ron Weasley
CW: Infidelity
Day 2: Gloryhole/ Anonymous
Summary: Harry and Ron have an unspoken arrangement. What will it take for them to break free?
Pairing: Harry Potter/Ron Weasley
CW: None
Day 3: Medical Play
Summary: As captain of the Gryffindor Quidditch team, Minerva has many excuses to visit the hospital wing…
Pairing: Minerva McGonagall/Poppy Pomfrey
CW: Student/Staff relationship (everyone is of age)
Day 4: Genderbend
Summary: Severine Snape hates her face, her job, and her hideous body. Most of all, she hates the way bimbo dream boat Professor Lockhart makes her weak at the knees.
Pairing: Severus Snape/Gilderoy Lockhart (Fem Severine/Gilda)
CW: see end notes
Day 5: Consensual non-consent
Summary: Minerva wakes to find an unwelcome visitor in her room…
Pairing: Minerva McGonagall/Dolores Umbridge
CW: triggering non-con role-play, unethical behavior
Day 6: Begging
Summary: Neville is as pleasant a man as people assume… until he demands more than Pansy can give in the bedroom.
Pairing: Pansy/Neville
CW: Mild Dom/Sub vibes
Day 7: Somnophilia
Summary: Rita Skeeter has her revenge
Pairing: Hermione Granger/Rita Skeeter
CW:DD/DNE, Non-con/Rape, underage
Day 8: Intercrural
Summary: Lucius has a half-giant to save—The only problem is, he's already sold his soul.
Pairing: Lucius Malfoy/Rubeus Hagrid
CW: Student/Staff relationship, Age gap romance, ethically questionable, UHEA
Day 9: Hair/Hair-Pulling
Summary: A hair growth chew, a maiden atop a tall tower, and a Prince Charming who is willing to make the climb… Et voila, a Rapunzel tale to curl your toes (and hair!)
Pairing: Luna Lovegood/Ginny Weasley
CW: None
Day 10: Fisting
Summary: Hermione has a secret… will discovering it spur Ron into action, or make him wish he’d never found out?
Pairing: Hermione Granger/Lavender Brown, (Hermione Granger/Ron Weasley)
CW: Accidental Voyeurism
Day 11: Roleplay
Summary: Remus sees the ghost of the man he used to love, and he’s so far gone that he would do anything for another night of passion…
Pairing: Remus Lupin/Sirius Black
CW: Dubcon, Brief suicidal thoughts, Manipulation, HBP compliant, Knotting
Day 12: First Time
Summary: On the eve of her wedding, Narcissa has a few things left to learn…
Pairing: Bellatrix Lestrange/Narcissa Black, (Narcissa Black/Lucius Malfoy)
CW: Incest, Infidelity, references past sexual assault
Day 13: Dacryphilia
Summary: Cho cries all the time. Luna doesn’t mind in the least…
Pairing: Luna Lovegood/Cho Chang
CW: Brief mention of canon-compliant minor character death
Day 14: Fabric Play
Summary: Princess Pansy decides to pamper her lady’s maid Hermione for the day… (Royalty AU)
Pairing: Pansy Parkinson/Hermione Granger
CW: None
Day 15: Possessiveness
Summary: Pansy stays out late for drinks even though she knows how jealous her girlfriend will be…
Pairing: Pansy Parkinson/Millicent Bulstrode
CW: Rough Play/Discipline, Dom/Sub vibes, Vampire, biting/blood
Day 16: Size kink
Summary: Harry and Draco are on the hunt for the perfect tiny snack…
Pairing: Draco Malfoy/Harry Potter/Dennis Creevy, Draco Malfoy/Harry Potter
CW: Anal DP
Day 17: Wax Play
Summary: Werewolf Lavender has long ago given up hopes of being with the one she loves, but might be willing to let the spirits decide…
Pairing: Lavender Brown/Parvati Patil
CW: Previous reference of war trauma, brief mention of werewolf savagery
Day 18: Exhibitionism
Summary: Hermione and Fleur go on a picnic… they hope they’ll have an audience.
Pairing: Hermione Granger/Fleur Delacour and a secret watcher from the house...
CW: pseudo-incest, infidelity, voyeurism, age-difference romance if you squint
Day 19: Hate Sex
Summary: Draco and Harry are getting married… but Ginny and Pansy are not happy about it.
Pairing: Ginny Weasley/Pansy Parkinson, Background Draco Malfoy/Harry Potter
CW: Rough Play, Profanity
Day 20: Overstimulation
Summary: Luna will stop at nothing to get Hermione to see things her way.
Pairing: Luna Lovegood/Hermione Granger
CW: DD:DNE, sex as torture, non-con/rape, drugging, Horror
Day 21: Chastity
Summary: Father Harry must take all the confessionals upon himself—even the ones that threaten his resolve
Pairing: Harry Potter/Draco Malfoy
CW: Priest AU, hints of homophobia and racism/colorism
Day 22: Piercings
Summary: Pansy can’t stop staring at what Hermione’s wearing… or rather, what she isn’t wearing…
Pairing: Pansy Parkinson/Hermione Granger
CW: public indecency
Day 23: Praise Kink
Summary: Pansy has been starved for love her whole life. All she needs is someone who will give her the approval she craves.
Pairing: Pansy Parkinson/Narcissa Black Malfoy
CW: referenced violence/emotional abuse, child neglect, age-gap romance
Day 24: Feet
Summary: After years of writing off Eloise Midgen as unremarkable, Ron finds something of hers to love. Too bad she’s not making it easy…
Pairing: Ron Weasley/Eloise Midgen, background Draco/Harry
CW: None
Day 25: Comeplay
Summary: Cormac won’t leave Hermione alone. She and Ron hatch a devious plan…
Pairing: Ron Weasley/Hermione Granger/Cormac McLaggen
CW: dubcon, workplace harassment, workplace sexism, revenge
Day 26: Humiliation
Summary: Oliver Wood loses a bet with Marcus Flint and now he has to pay up.
Pairing: Oliver Wood/Marcus Flint
CW: Semi-public, rough sex/spanking
Day 27: Cockwarming
Summary: Molly is determined to get Arthur something different for Christmas this year... she hopes he'll like what she came up with
Pairing: Molly Weasley/Arthur Weasley
CW: None
Day 28: Wildcard- Cunnilingus
Summary: Andromeda might be ready to fall in love again.
Pairing: Andromeda Black Tonks/Ronald Weasley
CW: Age-gap romance, death/grief
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racfoam · 2 years ago
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Some things to know that happened in 4th Year of nynn
Harry gets a scratching 'I think I heard that name before' the first time Bertha Jorkins is involved
Harry and Cedric walk together around the woords searching for the Portkey while talking about Quidditch, they dance together at the World Cup Celebrations
Harry freezes solid when she sees the Dark Mark
Harry feels like she is being watched by Moody during his entrance (she is)
Harry has tea with Moody after the Unforgivables class, he gives her the book Seeker Tactics that's fifty galleons, told to be gifted to him by an 'old friend'
Harry cheers Cedric on when he gets chosen as Champion (her clapping is the loudest on the Gryffindor table)
this silly writer still hasn't decided whether to have Ron & Harry argue as in the books because their dynamic is different, might make a poll
Skeeter is nosy and asks Harry about her soulmate. Harry tells her to piss off. Voldemort reads the newspaper of that article with a bit of amusement
Triwizard Champions get their outfits tailored especially for them to keep them safe and all are equal in quality; it is paid by the Department of Magical Sports
Voldemort listens to the wizarding radio that covers the triwizard tournament during the First Task, Sirius sneaks into a wizarding pub in his dog form to watch it across wizarding television (it isn't exactly a television, more like a big prophecy ball projecting in the air)
upon hearing Harry doesn't know how to dance Professor McGonagall organizes the dance lesson for the entire House and other Heads follow this, too
Harry helps Ron finally pluck up the courage to ask Hermione to the Yule Ball
Harry gets asked by a Beauxbatons boy and a Durmstrang boy who are perfect gentlemen and politely accept when Harry declines them. Harry decides to go with the twins if she doesn't find anyone
Harry and Cedric practice dancing in the kitchens while the elves encourage them (the elves have a betting pool)
after dancing a few dances with Cedric (more than three) Harry dances with the Beaxbatons boy and later the Durmstrang boy who both asked her for the Yule Ball prior. Harry also dances with Hermione (Hermione leads), Hermione dances with Krum, Harry dances with the twins
Hermione is the thing Harry will miss most, Ron doesn't get taken
The lake is 2°C in February, they wear insulated long-sleeved swimsuits magicked with layers of warming charms. The fabric itself has runes stitched on them.
the champions take the boats to the center of the lake and Moody pushes Harry in
Harry & Cedric go on a date in Hogsmeade on Valentine's Day
Harry freezes again when a seemingly crazy Mr Crouch mentions the Dark Lord
Barty gets too many heart attacks for his own good, somebody help the poor man
The Cave Trip with Sirius is interesting, Sirius is dangerously close to figuring it out
Addition, I can’t believe I forgot to mention this because it's pretty important for Harry/Cedric
after the World Cup, Cedric visits the Weasleys asking Harry if she wants to go flying with him. He and Harry go flying (they fly low and race) to the top of Stoatshead Hill where they sit together under a tree (I have yet to decide what tree) with a great view on the horizon. They start doing this every day until the end of summer, spending the early morning together, watching the sun rise. Mrs Weasley starts packing Harry sandwiches — they have big picnics under that tree. This is a pretty important thing because it builds their friendship. Also, the food I think I went for are strawberries.
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allthemusic · 15 days ago
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Week ending: 19th October
I'm constantly surprised by just how popular country music actually is in the UK charts. Like, it's not a genre I associate with wide-scale British listenership, and on a personal level, it's not one I have any instinctive love or hatred of. I like some of it, I don't like other songs. I don't feel particularly strongly about it, either way, though it's not music I'll often choose to listen to. And yet, here we are.
Please Help Me, I'm Falling - Hank Locklin (peaked at Number 9)
This is the most country song. I feel like if you distilled everything "country", you'd get something a bit like this. There's lots of vaguely bluesy, plaintive wailing, a strong Southern twang to Hank's voice, backing fiddles and what sounds like banjo, and even some vaguely religious lyrics. It's slick, and it's sweet, but it's not quite that lush, pop-styled production that you also seem to get at this point - it's kept its country-ness, and honestly, I think the song's the better for it? It certainly makes it feel more distinct from everything else we've been hearing lately.
I also think there's an interesting nuance to the lyrics, as Hank sings about the feeling of falling in love, but from the perspective of a man who's already in a committed relationship, hence the repeated call for his love to close the door to temptation don't let me walk through / Turn away from me darling I'm begging you to. This isn't in and of itself too wild - you could imagine a song with the same premise today - but the interesting twist is that Hank's current relationship sounds like it isn't actually satisfying him, all that much. I belong to another whose arms have grown cold, he sings, but I promised forever to have and to hold. You heard that right! It's a song about honouring your marriage vows, even when that marriage is hard. Which I think is honestly a really unusual, intersting take - it would be one think if Hank was singing about the good stuff he was giving up by cheating on his current woman. But this is about integrity, more than anything, and about keeping your word. It speaks of a world where divorce was perhaps less common, or at least less socially acceptable, particularly in religious circles - because Hank is speaking in explicitly religious terms, now, in the second half of the song, again singing about how cheating would be sin / Close the door to temptation don't let me walk in. Which is just such an interesting way to inject a bit of tension and tragedy into the song. I think regardless of your views on divorce, Hank probably comes off quite sympathetically, here, as a man of principle, albeit one who recognises his own weaknesses and predilections.
Amazingly, the song got an answer, the same year, sung by one Skeeter Davis, titled I Can't Help You (I'm Falling Too). Which I mention here, because it does add even more nuance, as Skeeter sings about her side of it. The song's almost an identical steal from Hank, but I like that she also doesn't try to suggest that Hank just ignore his wedding vows - she's clear that he can't be hers, but it doesn't mean she loves him any less. Taken together, it's a picture of two lovers tragically separated by Hank's loveless marriage: we could never be happy, she sings, living in sin / Our love's a temptation / But we just can't win. There's a real melancholy to that, a sort of acknowledgement of lost possibilies. And I also like how she rejects the idea that she can help - she's in the same boat as him, the burden of helping him not to be tempted can't fall solely on her. I don't know, just feels like there's a lot of shades of gray all round. I like it.
I really did enjoy this one! I didn't expect to when it started - like I said, country's not a genre that I always enjoy, and this seemed like the most stereotypical, mopey country out there. But I was won over by the unusual situation in the lyrics, and the focus it creates on the need for integrity for doing the honourable thing, even if that creates a tragic situtation down the line.
Favourite song of the refreshingly principled bunch: Please Help Me, I'm Falling
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brettbowden · 1 month ago
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eddystshirts · 5 months ago
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Check out this listing I just added to my Poshmark closet: Skeeter Fishing Boats T Shirt Vintage 90s Medium M White Graphic Tee.
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impact-newswire · 7 months ago
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Skeeter Products, Inc., a Yamaha boat company and leader of performance fishing boats, is proud to support America’s fishing consumer since 1948.
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popsrvsandboats · 8 months ago
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2011 Skeeter FX21 Well Maintained! boat with Dual 1042xsv Garmin
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ourdennism · 8 months ago
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2021 Skeeter ZXR20 250 HP Yamaha. Dual console Minn Kota Ultrex 36v. 2 Humminbird units, and Garmin with Livescope!
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fishingcharterpensacola · 1 year ago
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Gulf Bay Charters
With Gulf Bay Charters, you are guaranteed to catch plenty of fish and have a good time while doing it. Not only are these captains good at what they do, they are passionate about doing it.
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We have two boats we captain a 2021, 2550XX skeeter which is operated by Jake Durant and our 2021, 33ft World Cat operated by Rick Durant. Both our boats operate out of Southwind Marina in Perdido Key, FL and are able to serve travelers in Pensacola, FL and Orange Beach, AL.
If you are looking for an experienced captain, who loves a great day out on the water, this is the outfit for you!
Address: 10121 Sinton Dr, Pensacola, FL 32507, USA
Phone: (850) 341-5068
Website: https://www.fishingcharterpensacola.com/
Follow Us: https://www.facebook.com/GulfBayCharters
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poke-entomology · 1 year ago
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(continued from last post, Skeeter and Cindy, their self appointed rival, had just concluded their battle. Their first since visiting Alola! And unfortunately, not their last...)
"No fair! That's totally unfair! How is that wimpy little thing stronger than MY specially trained by the FINEST experts?!?" Before the bratty "former" actress goes off on yet another tirade, I raise a hand.
"So fer starters, pokemon ain't tools. Ya can't expect em ta fight the same way every singe lime, especially if you ain't even the one who's been trainin em. My pal Cheer, we've fought together loads over the years, so we can rightly expect what the other wants ta do in a fight.
And two, ya kept spamming "Return" on a pokemon that clearly don't like ya."
*gasp* "How dare! My little Togi LOVES me! You just cheated! Ooh, just wait, this won't go the same way next time we meet!"
Oh great, she's planning to follow me. Well, here's hoping they give that Togepi of theirs some actual training and not just pushing them off on some poor intern like back in Unova.
Anyways, I've still got my vacation to think about. Also need to pick up Raquaza (Caterpie) from his visit over by the Kahuna. Something about them flirting with a Gorybess on the boat ride over and not wanting to leave? Ah well, what can ya do, should have the little Romeo all calmed down by the time I get back to town.
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brv-priestess · 1 year ago
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Well maintained 2019 Skeeter FX21 with only 104 hours! Ready to hit the water!
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