#Sega Logo Font
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Text treatments / logotypes for the "Sega Vision" projection TV, circa 1976.
#typography#design#logo#text#text treatment#typeface#font#1976#japan#sega#sega vision#japanese#thank you internet archive#セガ • ビジョン#セガ#logotype
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Project DIVA Arcade Future Tone wallpaper featuring Hatsune Miku.
#Project DIVA#VOCALOID#Hatsune Miku#SEGA#Project DIVA Arcade Future Tone#dave: 'im in love with me too'#the amount of fonts on that logo though
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Kamen Rider Chaleon - Logo
Hey! Guess who’s out of the hospital and back on their bullshit? I decided today I’d make a new header for my blog. This almost immediately turned into me making a logo for my Kamen Rider OC, Kamen Rider Chaleon. So here’s that.
Here’s the logo I came up with. It, like every other Chaleon-related thing, is inspired by Kid Chameleon on the Sega Genesis/Mega Drive. In this case, it’s more or less a recreation of the logo used on the game’s North American box art, as seen here:
As you can see, it’s the same font, same gradient, same… pretty much everything, really, except the words. Is it lazy? Maybe a bit, but why fix what isn’t broken? I did mess around with the kerning (i.e. the spacing between letters) and the size, placement, height, and width of the words to give it some originality but that’s about it. Massive thank you and shoutout to the SEGA fansite Act Select for their uploads of the Kid Chameleon font as well as several other SEGA fonts I considered using. You can find their website here, and the specific font I used here.
If you’re wondering why the quality is so different between the words “Kamen Rider” and “Chaleon”, I did this entire thing on my phone with the preview image on Act Select that shows the upper and lowercase letters in the font (plus numbers and some other characters). Would it have been easier to just download the font and screenshot the words “Kamen Rider” and “Chaleon” typed out and edit them that way? Oh, absolutely. But I feel like it wouldn’t have turned out the same, and I’m proud of how it did turn out so… yeah.
Anyway, you know the drill. Comments, questions, suggestions, etc. are welcome as always. Have a good day.
#kamen rider chaleon#kid chameleon#kamen rider oc#chaleon#graphic design#graphic design is my passion#but like unironically
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SLUTS in the Sega logo font is the one with the most aesthetic value, right?
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i mean i don't know about most but i'm definitely a huge fan
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These are the first concept logos for what I plan on developing for the FMP, titled Aphrodite, created using Illustrator. The logos all use a custom font that I created, inspired by sci-fi and pixel art, used in varying positions and accent colours, as well as a wireframe variation similar to that of the Sega logo. Whilst I don’t hate the logo, I don’t think it’s unique and exciting enough for the ideas I had in mind, so I ended up making a new logo.
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The font is called Monoton! I chose it because it looks like the font the SEGA logo uses. It's a free TTF you can download from Google fonts.
In addition, I used SigmarOne plus a dark outline for the names and Jost-Medium for regular text.
RenPy lets you do a lot with text, such as resizing:
Slowing down, stopping, or speeding up the flow of text, and inserting small images into text, provided it's roughly the same size as the text:
I recently downloaded a beta text effect patch from RenPy that lets you do even cooler stuff with moving text, such as letters that "explode" after a set time and fly offscreen, or text that rolls up and down in waves:
Also, rainbow gradients! It won't show in a static screenshot, of course, but this line changes gradients like a flashing rainbow:
me tinkering with the transforms in RenPy
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Sega Logo Font
Sega is a free vintage sans display font that looks like it has been designed with a feeling of optimism. It’s a great mix of modern & classic styles that are cleanly designed to remain functional, legible, and universal. Sega Techon Font Postscript type name: Sega-Font Font subfamily identification: Font tags: Techno, Logo, SCi Unique identifier: Font Version: Trademark notice: License: Free…
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#sega saturn#trans#trans rights#queer#fake logos#my art#having some fun w/ these sega-themed fonts I found online#any console that has nights into dreams on it isn't cis that's a fact
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Leveling Up Fonts
Image 2: 1975 NASA Worm Logo In the movie Helvetica director Hustwit shows how societal preferences around fonts reflect the larger cultural movements of that time period (Helvetica). While Helvetica takes center stage throughout the movie, some of the more interesting parts are when designers revolted against Helvetica. One of the more amazing interviews was with a designer who discussed how the font Helvetica represented corporate America and corporate America supported the Vietnam War and that meant Helvetica, the font, embodied all the horrible values of the Vietnam War (Helvetica). While the readings from Benton and Gutjar & Benton primarily focused on how typeface can enhance, detract, or influence interpretation of written text (Gutjahr), Helvetica highlighted examples of corporate logos and how font impacted the corporate image (Helvetica). Since our design project this week is to produce a font to be used for advertising a spooky Polar Express escape themed room that evokes the 1910 – 1915 era, I decided to look at how fonts have changed over time for company logos.
Image 1: History of Sega Logo
The first company I explored was Sega. In looking at the font development, I learned quite a lot about Sega’s history. For example, I was surprised to learn that SEGA was founded by Americans who provided products such as slot machines to the US milatary bases (Sega Retro). It is this history that explains, why the first logo, for what was then called Service Games, appears to look like the American ads from the 1940s and 1950s that Hevetica showcased. The 1945 Service Games font (Image 1) shows the same sort of script font that Helvetica showed in a Coca Cola Ad. The next iteration of the SEGA font comes in 1956 when Service Games could no longer sell products within the United States and its territories due to a ban on gambling devices at which point the company pivoted to sell the devices to soldiers stationed in Asia (Sega Retro). The new logo reflected this change as the letters appear to be reminiscent of 3D origami (Image 1). The company was briefly a Japanese based company, but in 1974, SEGA once again became and American company and SEGA Japan was a subsidiary (Sega Retro). With this change, the logo once again changed and was more reflective of American tastes as seen in logos such as NASA (Image 1, 2).
Image 2: 1975 NASA Worm Logo
Works Cited
Gutjahr, Paul C., & Megan L. Benton. Illuminating Letter: Typography & literary Interpretation. Ed. Paul C. Gutjahr & Megan Banton. Amherst: U of Massachusetts P, 2001.
Helvetica. Dir. Gary Hustwit. 2007.
Prisco, Jacopo. “NASA's 'Worm' Logo Is Back. but Why Did It Disappear?” CNN, Cable News Network, 27 Apr. 2020, https://www.cnn.com/style/article/nasa-worm-logo-scn/index.html.
“Sega Logo.” 1000 Logos, DMCA Information, 10 May 2021, https://host.io/1000logos.net.
Sega Retro. “History of Sega.” Sega Retro, Sega Retro, 2021, https://segaretro.org/History_of_Sega.
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Sonichu Issue Zero: Cover
As a primer for this, whether it becomes a thing or not, I’d like to begin with what started it all: this cover.
Analysiswise, not much to say that hasn’t been said by others. For the sake of this, we will not be mocking the artstyle unless it gets actually troublesome for the analysis. There’s just...there’s just too much goddamn material there man, there’s so fucking much material. It’s a mock-up of old comic covers that could work if it weren’t for the speech bubbles that give a decidedly “silver age Batman” feel that is, unfortunately, not carried over ever in the rest of the comic. Kind of hilarious that it has the comics code authority boxes there I the upper left honestly.
I wish I could see the clearly custom pokeball in better view but that might just be the kid in me speaking from experience of designing my own Pokeballs back when my art style looked like this but chunkier.
Speaking of artstyle, I WILL speak on that logo. It took awhile for me myself to learn that lightning lettering NEVER looks good but..it doesn’t. Especially not like that. A big SONICHU in one of the Sega fonts, maybe block letters with the left-end of the S and right-end of the U jagged like lightning...there’s a lot of ways to go about it better than that.
One last th in g to speak on is the fact it’s an Issue Zero. This trend began in the nineties with Rob Liefeld’s comics, as did many travesties of the 90s. it was a marketing strategy: issue one makes sense without issue zero, but issue zero is there if you want setup. The best example of this is Yugioh Season 0, but honestly without spoilers I think this comic does setup the rest of Sonichu pretty well, plotwise AND problemswise.
Issue Zero is the easy ground. This comic gets heavy, gets analysis-worthy and gets complicated. We will have a breeze with this but...gird your loins.
Sonichu and all related media belongs to @ cwcsonichu. I will not be covering the issues released on her patreon as I do not have money and will not steal from a creator. I will continue to refer to her by her pronouns and by the name that isn’t her dead name, no matter how prominent her deadname gets in the story or how pissed off at her writing I may become.
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Download Free sega logo fonts at FontsLake.com Our site carries PC fonts and Mac fonts. You can personalize your experience with live font previews.
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Hello from Tokyo!
A late good evening from Ikebukuro, Tokyo!
It’s the final lap of my journey, although I still have a full week left to spend in the capital city. I definitely intend to make the most of it, haha.
Anyway, today was a travel day, so I don’t have a lot of pictures to share. I still like to babble, so below follows my report for today.
So, traveling! I had long since reserved a seat for the shinkansen from Okayama to Tokyo, and so I could take it easy in the morning, zipping up my suitcase again. Pff, it’s getting heavy and I haven’t even bought that much yet… Anyway! It all worked out, even if I carried my home made fan in a separate bag for now, and I lugged everything downstairs after breakfast to hand in my key and walk to the station.
I caught a glimpse of a bright pink tram, promoting the Hello Kitty shinkansen which is still riding, haha. I had a ride on that one last year, so it was fun to see a reminder of it. Anyway, at the station I went to the platform immediately so I could take off my heavy backpack for a bit. The train arrived quickly (I think Okayama was the starting point), and so I settled in easily before departure. I had my suitcase in front of me, but this Hikari shinkansen had even more leg space than previous ones: I still had space for my legs without much trouble. The seat next to me was empty and my car was pretty empty, but well, it was also a Sunday morning and I’d still pass Osaka and Kyoto. It would probably get busier.
The train ride was very relaxing. I got some matcha ice cream from the vendor and watched the scenery outside: Himeji castle, the ever impressive Kyoto tower (that’s a joke), and what turns out to be Kiyosu castle right before Nagoya… Of course, I was hyped up for the Fuji, but it seems my weather related luck is finally running out. That illusive mountain was hiding behind the clouds again, though I must say it’s very suspicious how it’s almost always cloudy around the Fuji and nowhere else, hmm…
It did indeed get busier in the train from Osaka onward, but the seat next to me stayed empty, so I didn’t have to disturb anyone after 4 hours to get all my belongings on me again and hop off at Shinagawa station. From here, it was a walk from the very back of the station to track 1 and 2, to catch the good old Yamanote loop line to Ikebukuro, a half hour trip. I walked on for a while so I could get into one of the later cars, which meant I still had to stand, but there was plenty of space still. I didn’t mind standing after sitting for four hours, haha. This is the first time I was actually noticing typhoon damages, as the in-car screens kept displaying train lines that were down due to typhoon damage.
Once I made it to Ikebukuro, I just – shut off my brain and walked to my hotel by muscle memory, haha. I’ve been here so often, it’s almost like knowing my home town now. (Oh, I can still get lost – but that also happens in my actual home town. It’s a special talent.) After dropping off my heavy luggage and having delicious and big lunch at the station, I made way for the Yamanote line again to go to Shibuya!
Here, I really noticed an increase of foreigners due to the rugby championship and general tourism. Tokyo is already very international, but it was clear that there were a lot of people sightseeing for the first time here. I must say, the amount of English is growing steadily, I assume in preparation for the Olympics and Paralympics next year. They sure love promoting those at least, haha.
I did my usual route here in Shibuya before anything else: a picture of the statue of Hachiko (who sported a cute bow today), the scramble crossing (the 109 building has gotten a new font for its logo!) and my favourite, the little Miyamasu Mitake shrine. It’s a tiny shrine with wolf statues, right in between all the skyscrapers, and there are never more than a handful of people whenever I visit. It’s such a little oasis in the middle of the organized chaos that is Shibuya, so I have taken to visiting it since 2017, do my prayers and get some peace of mind before wandering back into the noise. It really is a peculiar place. Although it’d be cool if more people discovered it, I kind of hope that it stays like this, haha. Then again, it would be nice if the store would open, I still need to hand in my expired charm and get a new one…
After that, it was time to shop! Well, I contained myself today, but when I wanted to walk out of a store with just a single, I made the mistake to walk through the art books section, and, uh, I have a very heavy but gorgeous book now, haha. I might not be joking anymore about needing to get extra luggage on the way home…
I made my way back to Ikebukuro before I could spend more here and checked into my room. I’m fairly sure I had the same room back in December 2017, which is great, because it is very spacious and at a corner, so only neighbors on one side. With all the windows and a proper desk, I almost feel like I have a studio apartment in the middle of Tokyo now, haha.
Anyway! I still had to have dinner, so I went into Ikebukuro, although I first hit some stores here too. I had some comics I wanted to pick up, which I always do at the same store. Luckily they’re a lot lighter than my art book, haha. After eating, I wanted to check out Tokyu Hands (a store that sells – basically everything), but I walked past the SEGA mega store and uh, got very sidetracked, haha. I allowed myself a couple of tries at the crane game and also tried out for a rhythm game. Yeah, I have the same game on my phone, but you have to play it with fingertips on your phone. Here, you get to smash buttons with your whole hand, haha. It was very fun, and I got to play 2 songs for my 100 yen coin plus a mini game, so that was actually a pretty good deal! I thought it would be just one song.
It, uh, got so late that Tokyu Hands was closed, so I went back to the station and made a turn to go through Don Quijote, a store that also has literally everything, but is known for being cheap. I found some sturdy bags here that are a good option in case the extra luggage thing will happen…
I kept my money in my pocket for now and went back to the hotel, where I settled in more and started prepping for tomorrow.
I can get up a bit later since I have a dinner reservation (whoo!), so I can’t take a long day trip today anyway. I think I might go to Tokyu Hands as yet, and maybe Harajuku to see if they have nice coats, and maybe also Akihabara, because I accidentally started collecting figurines last year and honestly, it’s a trap, don’t do it, haha. But I’m here now, so I wanted to see if they have nice accessories. Oh, and of course I’ll have to reserve a seat for the train to the airport, meh…
Let’s not think of that for now though. Time to go to bed, and to have a nice Tokyo day tomorrow!
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I don’t know why I didn’t really notice this until now, but the logo for SEARS looks allot like the type of font Sega uses for there’s, only more pointy and jagged and it looks like more like the strict, tight ass business person type.
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You may of noticed the logo changed a bit recently! With the re-branding to Animated AF I wanted to create something new again. With that in mind who wants to see how the logo of my main website has changed over the last 18 years? Well keep on reading and I will take you on a long winded journey!
Oh boy! We start of way back in 2001 when I got my first PC and only really had MSpaint to work with! This logo is just a wonky re-draw of the old Manga Entertainment logo, as my website at the time mainly focused on talking about anime videos I picked up. The website started out in 2000 with mostly text and URL copy-pasted animated GIFs, hosted on Angelfire and edited on a Sega Dreamcast browser!
The debut of the un-named face thing! I first drew this creature with green tufts of hair as graffiti in a Sonic fan game the year prior and it’s inspired by the Japanese facial gesture called Akanbe which can be used as sarcasm or as a taunt. If you can’t tell in this MSpaint version it is pulling it’s eyelid down. I didn’t have a scanner at the time either so this was all mouse drawn.
Over the next couple years I got copies of Adobe software and a scanner so this was roughly around the time the webcomic started and my website was far more elaborate as I was learning all sorts of HTML coding. This version of the face was my first ever attempt at Illustrator vector art.
The website went under a minimalist low-kb redesign the same year mostly consisting of pixel art and fonts. This animated pixel version of the face was made back in 2003 among a host of other expressions for the message board but ended up becoming the main logo right up until Manga-Gaga was closed in 2006.
This Flash animated version of the face debuted in the ‘Manga-Gaga Issue 200′ animation that was treated as the final installment of the webcomic. The website had one final redesign in 2005 and I stopped updating it in 2006, but left it live for several years before closing it. It was also used for showreels and my Blog for many more years.
As Manga-Gaga was wrapping up, I was working on a new portfolio website as my final college course project called Tea N Crumpets, which was entirely made in Flash featuring a host of new characters I made up. No sign of the Akanbe face here as it was mainly associated with MGGG, though I still used it on social spaces and my blog.
Version 2 of the Tea N Crumpets website was in development on and off for several years from 2009 in which I planned to completely re-design the Flash based layouts. In the end only one of the new pages was publicilly launched as well as this new version of the logo using some photography elements.
With Tea N Crumpets gathering dust for years I finally decided to re-brand to what I was known best for: my username The Gagaman. The new version of the logo was completely re-designed and re-animated for my showreel and a new text logo was also created. Looking back at it now the graffiti style text is a bit hard to read, but I'm still proud of the new akabe face and color scheme/background so I still use it to this day.
Two years later I dumped the weird old text and used something that was easier to read. This was from the end of my showreel back in 2012. From 2012 to here my main focus was on Lucky Hit.
For ages I had wanted to rename my main website from the Gagaman to something else, and while this logo brought about the name ‘AAF!’ all the URLs were still ‘thegagaman’. This logo is based on my signature on all artwork I do of my full initials. I still really like the simplicity of this one though I was worried that it would be confused with the Alliance of American Football ‘AAF’. I will still use it on artwork though.
Where I’m at now. I finally bit the bullet and renamed all my accounts to AnimatedAF and got a new e-mail address to match. I wanted to design a font that is bold, easily read but also still has my style ingrained in it. I might continue to tinker with it in future but for now I’m happy with it and I’m going to create a font for it for various new pages I want to add to the website.
If anyone has any other feedback on how I could make this website look more appealing let me know!
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Okay, just to catch everybody up...
Introducing two cartridges for the intel64 Cartridge Computing System. These are actually real and actually work. I had a problem to solve with a multiboot system and after a lot of other things did not work, I realised just using multiple physical SSD drives and an external eSata docking station that doesn't cost me any drive speed in actual use would solve it, in possibly the dumbest way possible.
And that's when I realised I had basically reinvented cartridges. Just, you know, dramatically better ones.
The rest, well... it kind of just happened. Because it had to.
Branding is a mix of Commodore 8-bit era fonts (because they had cartridges), Atari 8-bit fonts (particularly 2600 and 5200, also cartridges), Sega Genesis graphics layout (they did that L-of-colour thing), and an old lower-case i for iNTEL. It's 64 because this is x64 code, obviously, and the big rainbow logo comes from both Apple and Commodore of the cartridge era, with the middle bar in the old Atari logo changed into an i, for, of course, iNTEL.
(I have no idea why the orange came out red in that one photo. Same lighting, same series of shots, same everything. Phone camera is just off on its own, I guess.)
It is so stupid, and yet, it actually solves an actual work problem, and I am so pleased with myself about it. (⌒▽⌒)
i'm solarbirdy on twitter, will be opening a pillowfort.io account, and have a long-term presence at dreamwidth
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This is the SEGA logo which again, has similarities to others 70s game fonts. This font to use now is called ‘Yogi Double’. The curves flowing with the harsh geometric edges signifies technology and computer aesthetics. Also the use of negative space makes the font interesting and adds a modern feel, almost denoting the wires used in technology. This was very purposeful from the designers themselves, it was used to ensure the recognizability of the logo when used in different languages such as Arabic and Chinese. The successfulness successfullness of SEGA using Yogi Double inspired many other companies to implement this typeface including CNN.
Coles, S. (2021). Sega Logo (1976–present). [online] Fonts in Use. Available at: https://fontsinuse.com/uses/41825/sega-logo-1976-present [Accessed 5 Nov. 2022].
image source: segaretro.org
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