#SPIES AND COUNTERSPIES
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spamtoon · 3 months ago
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DCRC Week 8. In week 10.
This is normal at this point, but this time I have an excuse for being late! Vacation! But everybody else is taking naps so like come on now's the perfect time to read Dangerous Disguise by Carl Barks, obviously. Oh wait hold on let me get on Club Pengui.n
First thought I like how they phrased it that the only reason he'd send them on a vacation is if he NEEDED them out of duckburg at the moment. alright donald your bad luck is only going to make things worse here lets get you and the boys out on holiday. Here, go ruin the mediteranian
im so mad i just like. looked down a textbox and thats literally what donald confirms help
Okay there we go I'm in now we can REALLY read this story, which I've heard is generally bonkers but I'm unaware of the extent
Lord the humans are uncanny. by now i've gotten used to some of the basically humans with dog noses but these are just. kinda humans. 50s comic style humans yes but they're sitll humans
i love how the triplets' gut reactions to remembering that spies exist is accusing every single person around them of being a spy. shoutout to that guy with a long beard though he's just here to have a good time
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needed to include the picture actually. he deserves to stand on the shore and gaze wistfully into the ocean
no don't worry guys donald flirting with real human woman is par for the course right now. for context i just came back from gran fiesta tour featuring the three cabs, a ride where like the movie donald goes after real human women
it might be cliche but madame triple x might just slap as a spy name. i thought about a certain friend's certain duck oc for a split second. you know the one
i like how the spy and the counter spy are complimentary colors. donald just sees a man shaking at the thought of a lady and he's like ok. i get it you don't even wanna deal with this right now
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i know this joke has been done to death but the fact they all have the same gun got a good chuckle out of me
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what if i started using this as a reaction image. maybe not because of the me but oo la la and that pose is speaking to me right now
chiliburgeria. chiliburgers probably are a thing but i've never exactly thought about one actively before
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tied with beard guy this is the best background character
THEY JUST KILLED A GUY OKAY we're not even that many pages in and the triplets have already killed a guy that they don't even know--that guy could have been working for the US government and they would have absolutely no idea because you literally cannot tell
donald just got a power rush after killing the guy he's like HELL YEAH . im a REAL SPY NOW no you're not
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this guy's fit slaps. i like to think the nevermind in his declaration speech means that he un-countered at some point. a rogue counterspy that decided to counterspy for a different spy organization.
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donald's fucking luck i'm giggling so much in public i'm so. this comic is great i think i needed a dumb fun read today
IM SO MAD great excuse to save him. labor unions saved donald duck everybody
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the way the stakes are escalating in these old cartoons i just. taking a concept and running with it
IM SO MAD the way donald is like "my bad luck! when are you gonna kick in!" and the universe was just like "lmao time to spend your vacation fighting a bull"
THE VERY SMALL PANEL everyone is utilizing the very small panel but its. the single best part of the comic they're so little. they're so teeny. carl barks knew it. the secret secret service. i'm so. this comic got my grandparent to ask me what i was laughing at so that's a really big compliemnt. im excited to read more of these random little duck stories in the future
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tj-van-heerden · 4 months ago
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Prophecy 90 by Raymond Aguilera.
Prophecy given to Raymond Aguilera on 12 June 1992 at 12:55 AM. in English.
I love you Ray. Since you can't sleep, let's talk. Let Me tell you a little bit about the War, the War of the future. The Saber tooth Tiger will be conquered but the Beast and the Boar will use a series of spies and counterspies to manipulate Governments. In such a manner that there is more corruption going on underneath the tables with these Political Officers who ran these Governments that you could ever have comprehended. When he gets control of the oil and the finances he will use this leverage and this blackmail. He will use anything that he can to get his way and he will get his way.
But I am preparing a place for him. He thinks he is going to have the World in his hands but all he will find is the Pit. The Antichrist is going to be one of the most fierce, the most dreaded tyrants the World has ever known. To you they are simple words that have no real meaning; outside of words. You have not experienced tyranny of such terror but that's how the end is going to come.
There are going to be explosions in the Big Capitals, in the Big Cities, all over the World. There is going to be a Police Force that will have no law. Only the law of the Antichrist, which is the law of Satan. He is going to develop a Kingdom, a source of Power where he can control what People buy, what they sell, who is living in their house, who and where their family members are, what they do for a living, where they go to church, where they don't go to church. He's going to have that kind of control.
Then he is going to implement the Seal which is going to be placed on the foreheads of his puppets; which He'll control and manipulate to do his bidding. If you value your Spiritual Life do not take the Seal of the Beast. For the Seal of the Beast will mean the end of the end for you. So beware of the Seal that will placed on your hand or on your forehead. It doesn't matter where, if you receive it you will never see the Kingdom of God, Jehovah, the Heaven, or the Mansion that I have prepared for you. Because My Son Died, for you for a reason, to bring the Flock home to Heaven. But the choice is yours.
DO NOT TAKE THE SIGN OF THE BEAST. This is Jehovah. This is Jehovah, the Creator, the Maker of the Universe. For I am bringing to a close a defiled Planet that has gone sour, which will be eliminated with everything else that is not Pure, Righteous, and in Line with My Word, Jehovah.
So make yourselves strong My Lambs, My Sheep. For the hour is at hand, go in that room, close that door and pray. Pray like you have never prayed before, for the hour and the day is right outside your door.
Protect yourself, get in the Body of Christ, and Jesus will Protect you, but you have to be Clean and Pure and Repent. Just because you call yourself a Christian means nothing. I want what's Clean and Pure, in Heart, in Spirit, in Mind, with their focus on Jesus Christ, the Holy Spirit and Me.
For the rewards are beyond your comprehension. So Just have Faith and Trust in your Lord and Savior. For He will Rule and Govern, and protect My Sheep, My Lambs. This is Jehovah. This is Jehovah the Creator, the Maker of the Universe. Peace be with you. Peace be with you. The love of My Heart. The love of My Son. The love of the Holy Spirit. Peace and love your fellow Sheep, your fellow Lambs. So saith Jehovah.
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kuronekonerochan · 1 year ago
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I though of a prompt. I don't write. I just need someone to write this exact work and then share it with the rest of the tumblerinas.
Story about a former chinese spy who is bribed into taking one last job that will ensure a very comfortable retirement:
What is the job? Is he to become a traitor selling chinese gov weapons' secrets?
As he is contacted by the prospective handle and liason, also a former foreign spy turned mercenary nothing could have prepared him for this job request...
He is to infiltrate the Censorship Bureau's office and retrieve the original, uncensored version of every unaired danmei drama ever produced on behalf of an underground illegal streaming service for worldwide release. He is about to defect....and to become very, very rich.
But of course it couldn't be that easy. He and his handler must work together to provide counterspying knowledge to ensure that they leave no physical breadcrumbs leading to their employers who will in turn cover both the spies and their own digital trails.
The anarchist anonymous organization who hired him plans to release the content as membership only VIP access for a year so they can fund decades of environmental, animal's rights and political freedom movements activism. It is projected to make trillions in revenue. After a year they will make all of it available online for free, and the spies will receive the second half of their payment and also be free...and millionaires.
(PS: of course the spies are also gay and fall in love).
Behold the prompt of...
The Escapism Spy
HEA with our MCs sharing a daikiri on a far away beach at night 2 years later with a projection screen running the ending of 2ha for everyone to watch and enjoy.
(alternate ending version for the tragedy lovers out there... Camera zooms out as a tsunami hits the beach. It was foretold by the modern oracles that the release of the danmei adaptations would mean the end of the world was coming.
The last shot is a zoom in on the open water...
A floating cellphone with a malfunctioning screen showing a picture of a big red ball being thrown... With the screen finally shutting down.)
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U. N. C. L. E.
(United Network Command for Law and Enforcement)
The Man from U.N.C.L.E. is an American spy fiction television series[1] produced by Metro-Goldwyn-Mayer Television and first broadcast on NBC. The series follows secret agents Napoleon Solo, played by Robert Vaughn, and Illya Kuryakin, played by David McCallum, who work for a secret international counterespionage and law-enforcement agency called U.N.C.L.E. (United Network Command for Law and Enforcement). The series premiered on September 22, 1964, and completed its run on January 15, 1968. The program was part of the spy-fiction craze on television, and by 1966 there were nearly a dozen imitators. Several episodes were successfully released to theaters as B movies or double features. There was also a spin-off series, The Girl from U.N.C.L.E., a series of novels and comic books, and merchandising.
With few recurring characters, the series attracted many high-profile guest stars. Props from the series are exhibited at the Ronald Reagan Presidential Library and Museum and at the museums of the Central Intelligence Agency and other US intelligence agencies. The series won the Golden Globe Award for Best TV Show in 1966.
Originally, co-creator Sam Rolfe (of Have Gun, Will Travel fame) wanted to leave the meaning of U.N.C.L.E. ambiguous so it could refer to either "Uncle Sam" or the United Nations.[2]: 14  Concerns by the MGM legal department about using "U.N." for commercial purposes caused U.N.C.L.E. to become an acronym for the United Network Command for Law and Enforcement.[3] Each episode had a spurious "We wish to thank" acknowledgement to U.N.C.L.E. in the end titles.
Background
The series consists of 105 episodes originally broadcast between 1964 and 1968, produced by Metro-Goldwyn-Mayer and Arena productions. The first season was produced in black-and-white, the remaining in color.
The first episode was broadcast on September 22, 1964, as part of the Tuesday night NBC lineup, but moved to Monday nights, a half hour earlier, the following January.[4]
Ian Fleming contributed to the series after being approached by co-creator Norman Felton.[5] According to the book The James Bond Films, Fleming proposed two characters, Napoleon Solo and April Dancer (later appearing on the spin-off series The Girl from U.N.C.L.E.). The original name for the show was Ian Fleming's Solo.[6] Robert Towne, Sherman Yellen, and Harlan Ellison later wrote scripts for the series. Author Michael Avallone, who wrote the first original novelization based upon the series (see below), is sometimes incorrectly cited as the show's creator.
Originally, Solo was the focus of the series, but David McCallum as Russian agent Illya Kuryakin drew so much enthusiasm from fans, the agents became a team.[7]
Premise
Solo and Kuryakin
The series centered on a two-man troubleshooting team working for multi-national secret intelligence agency U.N.C.L.E. (United Network Command for Law and Enforcement): American Napoleon Solo (Robert Vaughn), and Russian Illya Kuryakin (David McCallum). Leo G. Carroll played Alexander Waverly, the British chief of the organization. Barbara Moore joined the cast as Lisa Rogers in the final season.
The series, though fictional, achieved such cultural prominence that props, costumes, documents, and a video clip are in the Ronald Reagan Presidential Library and Museum's exhibit on spies and counterspies. Similar exhibits are held by the museum of the Central Intelligence Agency.[8]
Thrush
U.N.C.L.E.'s primary adversary was Thrush (named WASP in the pilot film). The original series never divulged whom or what Thrush represented, nor was it ever used as an acronym. The novels written by David McDaniel explain that it stands for "Technological Hierarchy for the Removal of Undesirables and the Subjugation of Humanity",[9] described as having been founded by Colonel Sebastian Moran after the death of Professor Moriarty at the Reichenbach Falls in the Sherlock Holmes short story "The Final Problem". But in a second season episode, guest star Jessie Royce Landis plays a character who claims that she founded Thrush. Producer Felton always insisted that Thrush was not an acronym and stood for nothing.
Thrush's aim was to conquer the world. Thrush was considered so dangerous an organization that even governments who were ideologically opposed to each other – such as the United States and the Soviet Union – had cooperated in forming and operating the U.N.C.L.E. organization. Similarly, when Solo and Kuryakin held opposing political views, the friction between them in the story was held to a minimum. Although executive producer Norman Felton and Ian Fleming conceived Napoleon Solo, it was the producer Sam Rolfe who created the global U.N.C.L.E. hierarchy, and he included the Soviet agent, Illya Kuryakin. Unlike the CIA or the British SIS (Secret Intelligence Service), U.N.C.L.E. was a global organization of agents from many countries and cultures.
Innocent character
The creators decided an innocent character would be featured in each episode, giving the audience someone with whom to identify.[5] Despite many changes over four seasons, "innocents" remained a constant – from a suburban housewife in the pilot, "The Vulcan Affair" (film version: To Trap a Spy), to those kidnapped in the final episode, "The Seven Wonders of the World Affair".
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anamon-book · 8 years ago
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世界スパイ小説傑作選1・2・3 講談社文庫 1=丸谷才一[編] カバーデザイン:菊池薫 2=丸谷才一・常盤新平[編] カバー装画:山藤章二 3=丸谷才一・常盤新平【編】 カバー装画:山藤章二
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spaceintruderdetector · 2 years ago
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https://archive.org/details/Dreamland_201801/mode/2up
Dreamland zooms in on Area 51–the nearly four million acres of Nevada airspace that has been a base for experimental military aircraft, the fount of UFO rumors, and the alleged site of alien insurrection. How this real-life legend came to exist is Phil Patton’s tale. He explores the mystery and fantasy surrounding the place, peeks over the edge of paranoia, and tracks strange objects in the air above this country of the mind. He visits spies and counterspies, test pilots and secret agents, and tunnels into the subcultures of true believers and conspiracy buffs.
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I remember in some random books, like the leeran one, that they hinted at the yeerks infiltrating into the andalite world. Traitors among the andalites on the Leeran war, and visser 3 turning into a bird native to Andal. Did that ever go anywhere?
No, not quite.  *shakes fists at sky in frustrated rage because that could’ve been so cool*
We get brief mentions from Alloran in #8 and Andalite Chronicles that there are traitor andalites.  HOWEVER, since this is War-Prince-of-Imperialism Alloran-Semitur-Hardass speaking, it’s entirely possible that his definition of “traitor” is not that of normal people.
The most definitive proof we see of andalites actually working for yeerks is in #18, when the captain (and some of the crew presumably) of the Asculan deliberately tries to sabotage the mission on Leeran.  They’re killed in the resultant explosion, and that’s the last we get of andalites working for yeerks.
There’s also the whole thread in #38, #46, and #51 - #54 of the Andalite War Council being willing to sacrifice most or all of humanity in order to contain the yeerks on Earth.  Again, it depends on your definition of “traitor,” and even post-Esplin Alloran probably wouldn’t consider that treason, but Ax most definitely considers it a betrayal of all the andalites claim to stand for.
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[Image ID: Screenshot from #52 that says “The orders would say to quarantine. But what everyone would understand is that a quarantine would be impossible to sustain. To enforce a quarantine, the Andalite fleet would be forced to engage. And once they engaged, they would annihilate the planet and every living thing on it. Yeerk and human. Quarantine was the first step toward genocide.”]
Again, it depends on the definition of “treason” we’re working with.  But the nasty underbelly of the War Council, one it works hard to conceal from the Andalite Electorate, could definitely count.
Is it the super-interesting political intrigue with spies and counterspies between andalite and yeerk forces we get hinted at in #8 and #18?  Nah.  But it’s definitely something, and the turn the andalites take in the late series — toward being even bigger antagonists than the yeerks — gets foreshadowed by those early moments in the series.
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dontmeantobepoliticalbut · 4 years ago
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William Evanina, chief of the National Counterintelligence and Security Center (NCSC), said that with just over 100 days to the election, it was "imperative" his agency share with voters some of the information about possible interference that U.S. spies have given to campaigns and legislators.
"The American public has a role to play in securing the election, particularly in maintaining vigilance against foreign influence," said Evanina, who directs the counterintelligence branch of the U.S. Office the Director of National Intelligence.
"At the most basic level, we encourage Americans to consume information with a critical eye, check out sources before reposting or spreading messages, practice good cyber hygiene and media literacy, and report suspicious election-related activity to authorities," he added in a written statement.
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oh-shut-it-nerd · 4 years ago
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Dear Lord, I recently joined a play-by-chat gdr on GOT (after the neverending invites from brother, his girlfriend and friends of all sort that play it) and it IS incredibly well structured and cured and interesting
But also
Is a whole McFucking Mess
I have been in there for less than 3 weeks and it just so happened that:
My sister married with the literal "best friend" of the current king dropping on me the whole "protector" thing and I Am 15
I met two of the Blessed from the Cult of the Seven Gods and, like, one of them straight up told me "I will take it in my own hands, fuck that Septon"
The other blessed one saw her own father die in front of her in a literal kill-show that happened the day after the mentioned marriage, in a legit CARNAGE along the Mander
One dude did so many dumb things that the literal King lost it and condamned him to be sentenced by the fucking GODS and like, 2 days later said: jkjk u r free
(The poor man cried so much those 2 days my dudes he legit though he was gonna die)
Fucking PIRATES that simp for Shazura are messing around the country and No One Has Idea How To Stop Them
In, like… 3 kingdoms of Westeros out of 9 there are legit civil wars in act and I say 3 just because a fourth resolved itself very very recently
So uhhh people are lowkey doing sacrifices for the Red God™ in secret and it is creating Issues®
I have just been picked by the dude that did messes around, along other men, to help him attack his own land and conqueer it for the king because of fucking course he did not pledge alliance to the king beforehand, why would he be in such a mess with the man
He picked me because I, 0 jokes, offered to fight for him at the process he was condamned to and he cried (now we are??? Friends?? I did it for the alliance and character development my dudes)
My BROTHER IN LAW spied THIS SAME DUDE but he busted his spy so he sent another spy in a counterspionage and his own spy got busted and so my brother in law sent another spy to counter-counterspy the spy of the other and now they both know the are being busted spying the other but have virtually 0 idea who knows what, and my brain is melting on this crap
There is, like, one dude that is hilarious and I unironically fomented him to commit a fratricide, and he did (it was for the greater good I swear)
…there's- there's a literal dragon egg hidden somewhere in the land and like maybe 2 or 3 people know about it top, and this is a Problem
Did I mention that the king talks like Yoda? No? Good
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istherewafflefries · 5 years ago
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For The My True Crime Folks Who Are Tired of Ted Bundy.
Warning: The site I’m about to recommend tries to make you get a paid membership and stuff so if you’re not into that R.I.P. man ;-; I can’t pay either.
While I was always fascinated in unsolved murders, the crimes that had me on the edge of my seat were the scams, scandals, and spies. And, as you can probably tell, there isn’t much of that on Tumblr. So, I was looking around the internet and found something a little more to my liking. Maybe everybody knows this but for the people who don’t, there’s a site called Medium that talks about pretty much anything. The True Crime section is, in my opinion, pretty damn interesting, but not in a bad way. One of the stories I’m reading is called “Counterspy: The Russian Plot to Take Over Hollywood”. Which is really good. There’s still an overwhelming amount of murder stories compared to other crimes, but there are still other things there if you know where to look.
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bookwhats-blog · 8 years ago
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New Post has been published on Books What
New Post has been published on http://bookswhat.com/archives/37091
Fortune's Whelp
Set within the 17th century in the course of the heyday of privateering and the decline of buccaneering, Fortune’s Whelp is a brash, swords-out sea-going journey. Scotsman Edward MacNaughton, a former privateer captain, twice accused and acquitted of piracy and at p...
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michaelgrasso · 6 years ago
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The Fall of Delta Green: JM/WAVE: 1962/1977
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A few years ago, well before the announcement (let alone the release) of The Fall of Delta Green, I had an idea for a two-phase GUMSHOE game set in the Cold War. At the time I had posited using Night’s Black Agents as the setting, mainly for the game’s excellent espionage system bolt-ons (like Cover and Network; I guess I ended up slightly prophetic on the eventual coming of a Cold War-era GUMSHOE setting set in the intel community). When The Fall of Delta Green was announced a couple of years ago, it became clear this was the system and setting the game idea was always meant to live in.
The first half of this mini-campaign would consist of a Delta Green team/cell embedded in JM/WAVE, the post-Bay of Pigs think tank/CIA op set on the campus of the University of Miami in 1962. The scenario would revolve around Delta Green's interest in the supernatural/Mythos in the waters in and around Cuba, as well as the rich vein of conspiracy lore around the JFK assassination and its relationship to Cuba. The holy trinity of hard-boiled Kennedy-era Bad Men: Ellroy's American Tabloid, DeLillo's Libra, Stone’s JFK. Throw in Cthulhu and you’ve got it made. A grand slam, I thought.
The second phase of the mini-campaign would take place roughly 15 years later, in the Ford/Carter era in Washington DC (and maybe elsewhere), and would revolve around the aftermath of that 1962 Delta Green op as it related to the intelligence reform investigations in Congress post-Watergate: specifically, to the Church Committee and the House Select Committee on Assassinations.
The initial idea was that the players could maybe play older versions of some of the 1962 characters, or other reform-minded investigators/ex-intel whistleblowers set on finding out what really happened in 1962. Given the fact that between ‘62 and ‘77, Delta Green falls apart, this ended up being really fitting when this game became a Delta Green concept. But instead of the 1977 PCs being Delta Green agents, cleaning up the messes of their predecessors from the Kennedy era, I now realize that I need to hit the zeitgeist hard, and to make the '77 player characters real heroes.*
Therefore, the 1977 PCs will work completely outside the system. Not only will you have the option to play an underground journalist looking to bust the American espiocracy (say, like the ones from CounterSpy magazine or even High Times?), or perhaps a conspiracy writer toiling in the first generation of the JFK conspiracy literature complex, you'll also be able to play paranormal investigators. UFO nut? Sure! (I have Moon Dust Men right here, let’s do it.) Atlantis freak? Absolutely (you’ll see why in a bit). Documentarian from Hollywood putting together a new syndicated TV series on conspiracies and the paranormal? Hell yes. And given the 1962 op's location near Cuba, the Bermuda Triangle (which is at this point in '76/'77 still a relatively new and hot eliptonic meme) will loom very large.
This continuum in the 1970s---underground journalists, conspiracy writers, paranormal nuts---really were all of a piece. Hey, they still are, right? Throw in maybe one or two PCs who are military veterans/ex-spies/government informants (as envisioned in my original 1977 setting conception)** and you've got a tight group of Investigators ready to find out what the government is *really* hiding about the Kennedy assassination, Communist Cuba, UFOs, American adventurism abroad, and the Bermuda Triangle.
So yeah. It's DeLillo's Running Dog meets In Search Of... Bermuda Triangle mania and the first generation of JFK conspiracy-mongering collide head-on. It's the most fuckin' Mike game ever. And I wanna run it.
*The main reason I want to run a straight Fall of Delta Green at this point in my political evolution is that being the Handler would mean I'd get the chance to psychologically annihilate a bunch of American military officers and spies and that sounds like a hell of a lot of fun.
**Honestly there’s no reason you couldn’t combine the Delta Green concept with one from the journalist/investigator spectrum. Lots of ex-Air Force folks ended up being UFO investigators, for example.
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tomsecker · 6 years ago
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NEW ARTICLE - The CIA, the National Reconnaissance Office and Ice Station Zebra - The 1968 spy and counterspy classic Ice Station Zebra was inspired by a real life event during the CIA/Air Force Corona spy satellite program. In April 1959 the satellite Discoverer 2 became the first to send a recovery capsule containing satellite surveillance imagery back to earth, but there was a problem. The capsule landed somewhere near Svalbard, Norway, but was never found. It is believed by some to have been scooped up by the Soviets, and an NRO report released decades later says this mystery was the basis for Ice Station Zebra. #NRO #CIA #usairforce #corona #satellite #surveillance #spies #icestationzebra #hollywood https://www.instagram.com/p/BvT1U0NhtOJ/?utm_source=ig_tumblr_share&igshid=1tz89d7kus5ey
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timelesstimesgoneby · 2 years ago
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Episode
Season 1
Disc 1
S01E01 The First Meeting
S01E02 The Ventriloquist
S01E03 Busy Wife
S01E04 Kiddy Park
S01E05 Stable for Three
S01E06 Sorority House
S01E07 Ed The Lover
S01E08 The Pageant Show
Disc 2
S01E09 The Aunt
S01E09 The Missing Statue
S01E11 Ed The Witness
S01E12 Ed's Mother
S01E13 Ed the Tout
S01E14 Ed The Songwriter
S01E15 Ed The Staolpigeon
S01E16 Psychoanalyst Show
Disc 3
S01E17 A Man For Velma
S01E18 Ed's New Shoes
S01E19 Little Boy
S01E20 Ed Agrees To Talk
S01E21 The Mustache
S01E22 The Other Woman
S01E23 Ed Cries Wolf
S01E24 The Contest
Disc 4
S01E25 Pine Lake Lodge
S01E26 Wilbur Sells Ed
Season 2
S02E01 My Son, My Son
S02E02 The Horsetronaut
S02E03 Ed The Redecorator
S02E04 Ed The Jumper
S02E05 Ed the Voter
S02E07 Ed The Hunter (aka Hunting Show)
S02E08 Mister Ed's Blues
Disc 2
S02E09 Ed The Hero
S02E10 ED The Salesman
S02E11 Ed And The Elephant
S02E12 The Wrestler
S02E13 Ed's Bed
S02E14 Ed The Beneficiary
S02E15 Zsa Zsa
S02E16 Horse Wash
Disc 3
S02E17 Ed The Horse Doctor
S02E18 George Burns Meets Mister Ed (a.k.a.) Ed Finally Talks
S02E19 Ed’s Word Of Honor
S02E20 No Horses Allowed
S02E21 Bald Horse
S02E22 Ed's New Neighbors
S02E23 Ed The Beachcomber
S02E24 The Lie Detector
Disc 4
S02E25 Clint Eastwood Meets Mister Ed
S02E26 Ed The Matchmaker
Season 3
Disc 1
S03E01 Ed Get Amnesio.
S03E02 Wibar The Good Samaritan
S03E03 Wilb 'And Ed In Show Biz
S03E04 The Bashful Clipper
S03E05 Ed And The Allergy
S03E06 Horse Sense
S03E07 Wilbur In The Lion's Den
S03E08 Horse Party
Disc 2
S03E09 Ed The Pilgrim
S03E10 Disappearing Horse
S03E11 Ed And Paul Revere
S03E12 Wilbur The Masher
S03E13 Horse Of A Different Color
S03E14 Ed And The Bicycle
S03E15 Ol' Rockin' Chair
S03E16 Big Pine Lodge
Disc 3
S03E17 Unemployment Skow
S03E18 Horse Talk
S03E19 Ed Bad The Secret Service
S03E20 Working Wives
S03E21 Wilbur’s Father
S03E22 The Price Of Apples
S03E23 Ed The Zebra
S03E24 Ed The Emancipator
Disc 4
S03E25 Doctor Ed
S03E26 The Blessed Event
Season 4
Disc 1
S04E01 Leo Durocher Moets Mister Ed
S04E02 Wilber Post, Honorary Horse
S04E03 Ed Parovers America
S04E04 Patter Of Little Hooves
S04E05 Be Kind to Humans
S04E06 Don't Laugh At Horses
S04E07 Getting Ed's Goat
Disc 2
S04E08 Oh Those Hats!
S04E09 Taller Than She
S04E10 Home Sweet Trailer
S04E11 Love Thy New Neighbor
S04E12 Ed's Christmas Story
S04E13 Ed Gets The Mumps
Disc 3
S04E14 Ed's Dentist
S04E15 Ed The Shish Kebab
S04E16 Ed In Tre Peace Corps
S04E17 Ed The Desert Rat
S04E18 Ed The Donkey
S04E19 Ed Visits A Gypsy
S04E20 Ol' Swayback
Disc 4
S04E21 Moe West Meets Mister Ed
S04E22 Ed The Chauffeur
S04E23 Ed the Musician
S04E24 The Prowler
S04E25 Saddles And Gowns
S04E26 Moko
Season 5
Disc 1
S05E01 Hi-ExHorse
S05E02 Ed The Pool Player
S05E03 Ed Writes Dear Abby
S05E04 Ed's Tunnel To Freedom
S05E05 The Heavy Rider
S05E06 Ed The Pilot
S05E07 Animal Jury
Disc 2
S05E08 What Kind Of Foal AmI ?
S05E09 Ed The Race Horse
S05E10 Ed's JOke Stand
S05E11 Like Father, Like Horse
S05E12 Ed The Stowaway
S05E13 Never Ride Horse
Disc 3
S05E14 Ed The Sentry
S05E15 Eds Diction Teacher
S05E16 Ed THe Godfather
S05E17 Ed Contact Lenses
S05E18 The Dragon Horse
S05E19 Eds Cold Tail
S05E20 The Bank Robber
Disc 4
S05E21 My Horse, The Mailman
S05E22 Whiskers And Tails
S05E23 Robin Hood Ed
S05E24 Ed The Artist
S05E25 John Provost Meets Mister Ed
S05E26 My Horse, the Ranger
Season 6
Disc 1
S06E01 Ed The Counterspy
S06E02 Ed-a-Go-Go
S06E03 Ed Sniffs Out a Cold Clue aka coldfinger
S06E04 Ed Breaks The Hip Code - a.k.a. - Spies Strike Back
S06E05 Love And The Single Horse
S06E06 Anybody Got A Zebra?
S06E07 TV Or Not TV
Disc 2
S06E08 The Horse And The Pussycat
S06E09 Don’t 'Skin That Bear
S06E10 Ed The Bridegroom
S06E11 Ed And The Motorcycle
S06E12 Cherokee Ed
S06E13 Ed Goes To College
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lie-detector-test-uk-blog · 2 years ago
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Here’s Where To Use A Lie Detector Test
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A lie detector test, also known as a polygraph, is a device that measures and records several physiological indices such as blood pressure, pulse, respiration, and skin conductivity while the subject is asked questions. The theory is that deceptive answers will produce physiological responses that can be differentiated from those associated with non-deceptive answers.
There are several circumstances in which a lie detector test from Lie Detector Eye Test Newcastle may be used:
Employee Qualification
Polygraph examinations might be an important component of your hiring process if you run a company and want to employ the greatest individuals for your job openings. Some businesses utilise a lie detector test UK company to screen potential employees before they are hired. This is done to help the firm determine whether or not the applicant is telling the truth and that they aren't hiring someone with bad ethics.
It's typical for pre-employment examinations to include a set of questions that inquire about a person's educational level, employment history, and any illegal activities they've been involved in. Polygraph results can be used to eliminate people who don't satisfy the company's integrity standards, so they aren't hired.
Partner-Related Domestic Problems
Many couples cheat on one other, whether they are married or not. Lie detection examinations from reliable lie detector test UK companies are utilised to assist men and women find out the truth about each other. This is especially true if they have a lot of issues with trust.
Most people who take polygraph tests have issues in their relationships because they don't trust each other. You might use a polygraph test to show that you aren't guilty or to learn how your partner is cheating. When it comes to resolving domestic problems, confidentiality is critical. It will assist you in determining what course of action you should pursue following the lie detector examination. To find the "best lie detector test near me", ensure they have a great track record.
Catching Criminals
Cops and government attorneys also use polygraphs to interrogate suspects. While the findings of a polygraph test aren't admissible in court, they may aid investigators in narrowing down their search for offenders. For example, if a suspect displays physiological stress throughout the exam after confirming or denying specific queries, it might indicate his guilt.
For the Defense
Although the police are not required to take a lie detector test, they may if they choose. They can also advise their clients to find the "best lie detector test near me" and take polygraph examinations from opposing firms on the other side of the court. If the results are positive, a suspect might be able to have a government official reconsider them, which might assist the defense's case forward. Alternatively, if a suspect's polygraph test results are negative, which does not necessarily indicate that he is guilty, the defense can simply disregard them.
Military
The military is one of the most demanding workplaces on the planet. Each nation has an army that protects its citizens. In addition, soldiers must go to war and keep the enemy out. It may be useful in a fight if there are spies and information battles are fought. As a result, maintaining secure information is increasingly important in today's governments. Once the enemy learns about these secrets, they have a good chance of leveraging them to their benefit.
The lie detector test has long been utilised to try to determine what military officials and spies might be hiding. If a soldier is caught, they will certainly be questioned. The other side will want to know what information they have so that they can benefit from it. A polygraph may assist the nation in determining this as quickly as possible when it comes to this topic.
This is one of the major reasons that counterspies must be trained to fight back. To guarantee that the opposition does not gain access to their secrets, they'll have to go through a lot of training. This is not an unfavorable development because modern militaries continue to use lie detectors.
A lie detector test used to help couples find out the truth about each other, catch criminals, and screen employees. The military may also use them to try to determine what soldiers or spies might be hiding. Lie detectors from service providers like Lie Detector Eye Test Newcastle can be valuable tools in helping organisations better understand their employees or suspects.
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kirain · 7 years ago
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Indie Game Reviews
Hello, everyone! After I posted about the games I’ve platinumed I received a few asks about the Indie games I’ve played, so I figured: “Why not review my favourites?” Below is a list of Indie games I’ve played that I consider above average. Hopefully this list will help people decide if they’re worth playing or not. Keep in mind, though, that these are my opinions. If anyone would like to discuss the games further, please feel free to message me or send me another ask specifying the game you’re interested in. I’m always happy to discuss games. XD
Whispering Willows
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Whispering Willows is like a throwback to the 90s computer games that we all loved and played when we were kids. With a spooky atmosphere and almost game board-ish feel, the story takes place on an old mansion property where a young girl named Elena Elkhorn must depend on her Native American roots to find her missing father. Switch between human and soul to solve puzzles, overcome obstacles, and attack enemies. Though a bit slow-paced, the story and gameplay are solid and definitely worth a try. 6/10
CounterSpy
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CounterSpy is a fun little platformer that's almost comedic in nature. You play as a (possibly) British spy during the Cold War, who spies on the Russian and American forces to prevent nuclear detonation on both sides. The missions are pretty straight forward, with you shooting or sneaking your way through enemy territory to discover their plans of attack. If you fail to thwart them ... it's the end of the world! While it isn't really anything too special, its in-your-face 1970s James Bond style music and gameplay are entertaining as hell, and if you set it to the hardest difficulty, it is a fun challenge. I'd recommend it as a good time-waster. 6/10
Assemblance
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Assemblance is a psychological first person thriller, where you play as a man who is forced to repeat a time paradox over and over until you figure out a way to move on. The story is subpar at best, but it's not terrible. The graphics are beautiful and very relaxing, as is the music. I've heard this game be described as a "mind fuck" too, but I'm not sure if I'd give it quite that much credit. Either way, it is a good game if you're looking for something to pass the time, and if you're looking for a light challenge. 6/10
Velocibox
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Velocibox is a pure challenge game where you control a tiny square that zooms through various obstacle courses. It doesn't sound like much, but the levels can be extremely frustrating and the trophies are so hard to attain that they've only been awarded to a ridiculously small percentage of players-- we're talking hardcore gamers with no life (like me). If you're looking for a fun challenge, this is the game for you. 6/10
The Park
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The Park is a first person, mostly cinematic horror game, where you play as a schizophrenic mother who chases her son through a theme park that she used to visit when she was a child. As you play, you begin to ask yourself if what you're seeing is real or if it's just the result of the mother's mental illness. There are a few jump scares and puzzles to solve, but all and all it's basically a horror movie, with a child so un-likable he makes you miss the boy from Babadook. The story is worth exploring, however, and the graphics and voice work are topnotch. I'd give it a chance, unless you scare easily. 6/10
Race the Sun
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Race the Sun is a meticulous challenger game where you steer a tiny plane through an endless field of obstacles. The objective of the game, aside from collecting trophies, is to simply beat your own record before you crash or run down. You collect extra points by hitting rings, which eventually allows you to upgrade your plane for future levels. While I will admit that at first the game is fairly addictive, it can get a little boring. You can't memorize the fields because they change and randomize every 24 hours, which is a neat idea, but it still does little to keep players interested. But if you're looking for a decent challenge, then I highly recommend this game. Personally, I've come to use it as a fun time-waster while I download other games. 6.5/10
Everybody's Gone to the Rapture
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Everybody's Gone to the Rapture is a story-based video game where you divulge the disappearance of an entire town. I wouldn't suggest this game to people who prefer action-packed shooters or tricky platformers, because aside from walking around and watching a beautiful cinematic story unfold, there isn't much else to do. Don't get me wrong, though; the game is still highly enjoyable. You play from a first person point of view and collect clues that give you insight to the missing townspeople. Each clue reveals a short story that helps you arrive at the conclusion, in the form of several astral projections. Aside from the creative story and stunning graphics, the voice acting is also incomparable. Definitely worth a play through if you're into cinematic game play. 6.5/10
The Unfinished Swan
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The Unfinished Swan is a first person puzzle game where you play as a young orphaned boy named Monroe. The game is relaxing and wacky, as paint your way through various levels to help Monroe finish his recently deceased mother's favourite painting. As you play, a world of imagination unfolds, and the air of innocence reminds you what it was like to be a child. Definitely worth a try if you're looking for something light-hearted. 7/10
The Fall
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The Fall is a puzzle platformer where you play as an advanced robotic spacesuit AI named Arid. The game begins with you crash-landing on a seemingly abandoned planet, with your pilot injured and unresponsive inside you. In order to save him, you search the planet for medical supplies, but soon find that the robotic inhabitants are dangerously malfunctioning. To save your pilot, you must succumb to several tests, forced on you by the head AI, and defeat an army of homicidal robots. The puzzles are fun and challenging, the story is wholly original, and the twist ending makes you think you're watching The Sixth Sense. If you're looking for an intelligent Sci-Fi Indie game, you're looking for The Fall. 7/10
White Night
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White Night is a horror survival game where you play as an unnamed man who crashes outside of a haunted estate. Injured and in need of help, he hobbles to the mansion and breaks in, desperate when no one answers the door. Once inside the house, certain events transpire and horror ensues. I won't spoil the plot, but there is a twist ending and a story worth experiencing. The game has a very noir-type feel to it on top of the horror genre, which I thought was very unique. To beat the game, you must outwit the ghosts that hunt you, solve puzzles, and discover clues that eventually prompt the ending. The game also does an excellent job at making you feel helpless and vulnerable, as your only defences are running, hiding, and depending on matches for light. I personally didn't have this problem, but I have heard people complain about their eyes hurting after a few hours of gameplay-- so as a warning, the game is almost entirely black and white. If you're not sure if you can handle that, then I'd highly suggest watching a spoiler-free video on YouTube before buying, just to see how well you adjust. Overall, it's a great game that I highly recommend. 7/10
Contrast
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Contrast is a platformer clearly meant for the PC, but it is playable on consol. If I had to describe the setting, I'd say it's almost Tim Burton-y in nature. You play as a voiceless woman named Dawn, who watches over and guards a little girl named Didi. Didi lives with her poverty-stricken mother in a tiny house in a town filled with corruption and debauchery. With no friends and nowhere to go during the day, Didi sneaks out at night to play; therefore, it is your job to make sure she stays safe. When her father starts meddling with some dangerous loan sharks, however, events transpire and you must help her save her family. Aside from some irritating controls on consol, the game is great and the story, obstacles, and puzzles are magnificent. The voice acting is also highly commendable, which was a pleasant surprise. Didi is actually voiced by a little girl, not an adult playing a child, and she did such an excellent job I thought Disney hired the cast. I definitely recommend this game, especially if you play on PC. 7.5/10
The Vanishing of Ethan Carter
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The Vanishing of Ethan Carter is another story-based game in which you play as a first person detective searching for a missing boy named Ethan Carter. Much like Everybody's Gone to the Rapture, the game is almost entirely cinematic with a gripping story and stunning graphics. While exploring various locations, you will find clues and solve intricate puzzles in order to piece together what happened to Ethan. Without spoiling the plot, I can only say that the mystery turns very dark and engaging. Definitely worth a penny or two. 7.5/10
SOMA
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SOMA has repeatedly been praised by fans for its "mind-blowing" original story and designs, but I personally took issue with some aspects of the game. I will agree first and foremost that the story is fresh beyond belief: it begins with you, Ethan, booking an appointment with a famous neurologist after viewing a flashback of a car crash. It becomes apparent that Ethan suffered a brain contusion during the accident, which could, at any given moment, kill him. The next day you visit the doctor and agree to an experiment that could help Ethan and others like him. After a long conversation, you get strapped into a machine, then wake up in an underwater, apocalyptic hell. SOMA has also been described as a "mind fuck", and you might agree, especially when it comes to certain choices you're forced to make. I personally found the game to be a bit buggy, which is apparently common, slightly slow, and somewhat boring at times. The bulk of the game consists of you exploring a huge map and evading "monsters", which can be rather irritating when they get too close. There are some horror elements to the game, but nothing spectacular. All and all, it's worth a quick run through, if not for the story alone. 7.5/10
Type:Rider
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Type:Rider is an educational platformer where you play as a colon (two dots) and work your way through several levels to learn about the origins of various forms of print. If you'd rather just play the game you can easily skip the information-- but I promise you, it's fascinating. You can learn about Script, Gothic, Times New Roman, etc. The game itself is a blast, but the history lessons work as an added bonus. 7.5/10
Oxenfree
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Oxenfree is an intriguing supernatural mystery graphic adventure where you play as a teenager trapped on a costal island. What at first seems like a harmless trip with friends, it quickly turns into a living nightmare when strange events begin to occur. The story itself is distinctive and gripping, where certain decisions you make help determine the outcome. The game has several endings and multiple puzzles that require independent success or teamwork with the other NPCs. The gameplay is smooth and soothing, the visuals are clean, and the story is outstanding. Highly recommend. 8/10
Feist
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Feist is an adorable platformer with some of the most intelligent enemies I've ever seen. If you're up for a challenge, they'll make sure you're not disappointed. Though a mostly dark game, with the main character, the enemies, and much of the levels being a black silhouette, the game is fun and endearing. You play as a cute, unidentifiable creature that fights through obstacles to save his abducted partner. The game has a very primordial feel to it, with a sort of "survival of the fittest" connotation. Without the strength or biological advantages that your enemies have, you must rely on your superior intellect. The trophies are also incredibly difficult to achieve, half of them being speed runs, with almost no players having platinumed it. Aside from a few glitches that occur every now and then, the game is definitely worth buying. 8/10
The Swapper
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The Swapper is a platformer where you must solve various puzzles by making and erasing copies of your own character. There is a story to follow, set in space, where you begin to experience weird occurrences. Each new area offers harder and harder puzzles, but nothing unmanageable. For me, the true wonders of this game are the graphics and music. The soundtrack is so beautiful and ambient that I found myself downloading the whole score halfway through the game. The map is relatively confusing when you get a bit further in, so you might find yourself lost every now and then. You do have to backtrack to some levels, so I suggest learning the layout early on. All and all, it's a fun challenge well worth your time. 8/10
Wick
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Wick isn't a game I would recommend to anyone who frightens easily. The game is riddled with jump scares and portrays a haunting story about five dead children and their psychotic killer. Despite being a survival horror, there is a story to explore through certain clues that you can collect while playing. The game has several challenges, including a DLC that answers a lingering question that looms over you throughout the original levels. In order to beat the DLC, though, great memorization of the map and clue locations is required. Wick also holds some of the hardest trophies I've ever achieved for an Indie. The game itself takes place in a very small campground at night, where you are pursued by the five dead children. Your only source of light is a candle, which burns out if you don't locate more. Each level runs longer and longer and introduces a new child every time, each with their own unique form of hunting you. If you decide to brave this game, prepare for a long night. (Game is not as slow as the gif suggest) 8/10
Octodad: Dadliest Catch
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Before I get into this game, I must be sure to tell everyone that it is likely a game for children, so I'll be judging it from a child's perspective. While I don't see it winning a ton of awards, even as an adult I'll admit it's fun as hell. You play as an octopus with a wife and two children, so already the theme is ridiculous. To make matters worse, your family doesn't know that you're an octopus, so you have to do your best to keep it a secret. Throughout the game you must perform various mundane tasks, but as an octopus the controls are intentionally wonky, which makes for some hilarious accidents. There is also a story to follow with a rather adorable ending. The game is colourful, cartoonish, original, and warm-hearted. Perfect for anyone who's looking for something soft and enjoyable. 8/10
She Wants Me Dead
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She Wants Me Dead is a noir-type platformer, possibly set in New York City, where you play as a man trying to outsmart his homicidal cat. The cat, after being neglected by her owner, forces you to work your way through various traps and obstacles. The levels naturally get more and more challenging as you progress, but the game itself is incredibly fun. Additionally, only one song is played throughout every level, but it's one of the most kickin' songs I've ever heard in a platformer-- "She Wants Me Dead" by CAZZETTE vs. AronChupa ft. The High. The beat of the music actually helps you determine when it's safe to jump, which I thought was really cool. If you're looking for a decent challenge, I'd highly recommend this game. 8/10
Layers of Fear
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Much like Wick, Layers of Fear is a first person horror game filled with jump scares and a recurring theme of helplessness. Nothing scares me, but when I had my sister play this game she got a headache and threw me the controller-- it scared her that badly. The game does a stellar job at recounting the story of a painter gone mad as you explore his house and piece together his past. Aside from the spooky atmosphere and wonderful graphics, Layers of Fear also includes one of the most hauntingly beautiful soundtracks I've ever heard. If you're looking for a good mystery/horror game, Layers of Fear would be my first recommendation. 9/10
ABZÛ
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ABZÛ is an adventure art video game where you play as a female diver who silently uncovers the ruins of an ancient civilization. The entire game takes place in the ocean, where the eco system seems to be terribly damaged and unbalanced. As you swim through each beautifully crafted level, you discover the reason for the imbalance and work to revitalize the ocean. The graphics are spectacular, the story is new, and, if desired, the game is also educational with nods to marine biology. The overall control of the character takes some getting used to, but I highly recommend this game to anyone looking for something uplifting and peaceful. 9/10
Typoman
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Typoman is an adorable little platformer where you play as an all-black typographical character made up of the letters H E R O. The game itself is particularly unique, with every enemy and almost every level being made primarily of letters. The story sports a creative battle of good versus evil in the form of words, with "good" words having positive effects and "bad" words having negative effects. As the hero, you must solve puzzles and traverse through a post-apocalyptic wasteland to defeat the evil running rampant through the streets. The graphics are gorgeous, the story is amazing, and if not for the game's unfortunate tendency to crash during the mini games and mild glitches, I would have given it a perfect ten. 9/10
Unravel
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Buy it. Just buy it. I shouldn't have to say anything else, but I will. Unravel is a beautiful Swedish platformer where you play as a little red character named Yarny. As you may have already guessed, Yarny is made of yarn, and as you control him you embark on a journey to find multiple missing ornaments for a photo album. Each ornament produces a page of pictures that "unravels” the story of Yarny's family (humans who don't know that he can move). Each level presents a menagerie of fun obstacles and atmospheres. Aside from the flawless controls and beautiful story line, Unravel impresses players with gorgeous graphics and a soundtrack that could put Mozart to shame. Highly, highly recommend. 10/10
Inside
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Inside is a puzzle-platformer adventure game that really tugs at your imagination. The story is multi-layered and brilliantly crafted without a single word of dialogue. Without knowing or understanding where the story is headed, you play as a nameless boy who traverses through many psychological puzzles, with danger lurking around every corner. Since the game's release, no one has been able to decipher what the story is truly about, but if I had to guess, I'd say it presents an Orwellian dystopia that forces mind control on the masses and foreshadows our eventual future. I believe the entire game is a controlled experiment, wrought by the facility that you're trying to escape-- but really, who's to say for sure? The controls, story, and graphics are crisp, seasoned, and endearing, and they convey a uniqueness of the highest calibre. Highly recommend. 10/10
Limbo
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Limbo is a two-dimensional puzzle-platformer designed by the same company that produced Inside. Much like Inside, you play as a nameless boy who awakens in the middle of a forest on "the edge of hell". How the boy died or if he's even truly dead is a mystery. While searching for your sister, you encounter other hostile children, mechanical traps, murderous creatures, and all around unfriendly environments. As you play, you begin to wonder if anyone is trustworthy and if there's a way out of the forest at all. The game does not hold your hand, so it is up to you to depend on your wits to succeed. Besides being pleasantly enigmatic, the gameplay is also awesome and I highly recommend it to anyone who enjoys peaceful but challenging platformers. 10/10
Journey
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Journey is an interactive adventure game where you assume the role of a figure clad in robes. While able to play alone, online gameplay allows other players to connect with you, which enables you to share the adventure. The story is silently narrated through cut scenes that you unlock as you venture through the desert, eventually ending up at a snowy mountain. This game is definitely meant as a "feel good" type of platformer, with music and graphics that put some mainstream games to shame. The story consists of you, the character, realizing the fall of an ancient civilization while avoiding the giant automatons left over from the war that destroyed it. I would also argue that the journey you embark on is a quest to find your ancestors, who later guide you to paradise. While I couldn't confirm this and it might not be true, I personally believe that this game was also heavily inspired by the Hinduism. For anyone looking for a relaxing, family-friendly adventure, this is the game I would recommend. 10/10
Little Nightmares
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I'm sure that by now most of you have heard of Little Nightmares. Personally, my sister and I were looking forward to this game long before it hit the mainstream, and I'm happy to say we were not disappointed. Ironically enough, Little Nightmares ended up being one of the best Indie games I've ever played. With a Spirited Away meets Tim Burton feel, Little Nightmares gives us a puzzle-platformer horror adventure game superior to all others. No one knows the true plot of the story, which has sprung theory after theory after theory from fans, as you work your way through the mysterious Maw and avoid being eaten. I also have my own theories, but if I went into that we'd be here forever. I'll simply say this: Little Nightmares triggers your imagination and keeps you on the edge of your seat. While some people have complained about the slow load times, the only complaint I have is that it's relatively short. I could have played this game for days without getting bored. The horror element is almost kid-friendly, the graphics are stupendous, and the character designs are out of this world. I might even start collecting the comics. 10/10
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