#SEGASonic Cosmo Fighter
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SEGA Sonic Cosmo Fighter's English version found and dumped online
SEGASonic Cosmo Fighter, a 1993 Sonic arcade space shooter title, was always a topic of interest between some fans due to its' extremely limited Japan-only run in the 90s. Now, an official English version has been recently released and dumped online.
Found by Twitter user Iamamazing100 around June 2021, the English version of the game recently got its ROM dumped, although while there's still no way to play it through the well known MAME emulator at the moment, some fans have already made some discoveries.
User FrideyNehgGuy shared the dialogue for the game in English, which featured never-heard-before voices for Sonic and Dr. Robotnik, and Sonic sporting a deeper than usual voice.
The fact that an English version for this game was originally planned was considered a significant discovery, and it'll be another landmark for those interested in preserving Sonic the Hedgehog history.
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![Tumblr media](https://64.media.tumblr.com/a51ddbf117bfcefd38707d08b566fab3/64d215e87de38402-9a/s540x810/6f567a208848466eb2189d6b0e73ed636dec6699.jpg)
The eff is this.
(Apparently this is a ROM dump of voice acting for SEGASonic Cosmo Fighter, mainly the English version. I can see why it never released)
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A rare English language version of the sit-in arcade game SEGA Sonic Cosmo Fighter has been dumped and released to the public. It's not currently playable, but fans can download the ROM in anticipation of the game being operable on the MAME emulator when it is next updated.
The ROM dump was provided by Twitter user "IAMAMAZING100" (which is, actually, an amazing name), who has reportedly been in possession of a legitimate SEGA Sonic Cosmo Fighter arcade cabinet since June 2021.
While there is currently no way to play the ROM once downloaded, eager Sonic fans have taken to run the file through audio software regardless to see what happens... and surprisingly enough you can hear the voices of Sonic and Eggman as the game runs.
SEGA Sonic Cosmo Fighter was already an incredibly rare piece of Sonic (and arcade) history, due to its extremely limited Japan-only run in the early 90s, but the fact that a legitimate English language version exists has been something of a legendary find. The fact that we have a dump that may soon be playable will go a long way for arcade game preservation efforts.
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there is no "other" option. choose one
edit: sonic 6 is NOT sonic 06 in this poll they are two seperate games.
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yknow considering the plot summary is barely a paragraph. i don't know too many people super worried about spoilers for SegaSonic Cosmo Fighter Galaxy Patrol
#sonic#this would be a great pitch for an ongoing tv series in 1999 however#i am subtweeting spiderman unlimited
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Do you consider the Waku Waku Sonic Patrol and SegaSonic Cosmo Fighter games canon?
I don't know enough about them to say one way or the other.
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Alright I’m posting the timeline in two parts or three, but here’s the first chunk of the sonic games for @z0nic and anyone else to reference!
NOTE: This is very rough; assume the dates are US unless otherwise stated; actually playing/watching a runthrough of the games are gonna give you better insight, these are just quick summaries
GUIDE:
** = Maybe don’t stress too hard about putting this one in lol, just had to add it jic
“…”/‘…’ = Quotes pulled straight from Speedia or Wiki, I can link Wiki's semi-complete list here > X
+ = Missing some details, synopsis might be rough lmaoo I’ll try to link websites to start your search so you can get a clearer picture of wth is happening here, my bad :(
{…} = Contains most of my asides and/or fun facts, feel free to skip these
SONIC TIMELINE:
Sonic (‘91) – 7 Zones, 6 Special Stages; Sonic chases down Eggman on South Island to free the flickies! Beat the game with all 6 emeralds and you get the good ending, without all 6, you get the bad ending where Eggman taunts you with the emeralds.
Sonic 2 (‘92) – 11 Zones, 7 Special Stages (Introduced Super Sonic and Tails); Sonic rides his biplane ‘The Tornado’ to West Side Island, meets Tails and together they stop Eggman from collecting all 7 emeralds to power his superweapon, the Death Egg! Without all the emeralds, you get the bad ending where Tails’ is implied to have died.
Sonic CD (SEPT. ‘93) – 7 Rounds, 7 Special Stages (Introduced Amy Rose and Metal Sonic); Implied to be before the events of Sonic 2 (due to ‘a hidden image unlocked through the Sound Test, shows Tails saying, “See you next game,” implying Sonic CD occurs BEFORE Sonic 2’); Sonic stops Eggman from collecting all 7 Time Stones from Little Planet (arrives only one month out of the year), meets Amy, saves her from Metal Sonic, and stops Eggman from creating a Bad Future. ‘In the good ending, Little Planet thanks Sonic with a shower of stars and leaves Never Lake; in the bad ending, Little Planet still leaves, but Robotnik uses the Time Stones to bring it back and the player is urged to replay the game to achieve the good ending.’
Sonic Chaos (OCT. ‘93) – 6 Zones, 6 Special Stages, and considered to be a ‘follow-up’ to Sonic 2; Eggman has one chaos emerald and is looking to collect all 6 for ‘nuclear weapons,’ but in his search has caused South Island to sink. Sonic and Tails stop him.
Sonic Spinball (NOV. ’93) – Considered a Spin-off from SatAM, there are 4 Zones, 4 Bonus Stages; Find all 16, BLUE chaos emeralds! Eggman is trying to take over the volcanic ‘Mt. Mobius’ to turn it into a base, ‘The Veg-O-Fortress.’ Tails is also here, but the Tornado is shot down and Sonic is left to climb up the base ‘pinball style.’ GOAT behavior.
Dr. Robotnik’s Mean Bean Machine (DEC. ’93) – “The game is set on the planet Mobius, which is inhabited by bean-like creatures. Dr. Robotnik conceives a plan to bring terror to the world by kidnapping the citizens of Beanville and turning them into robot slaves, and eventually creating an army that will help him rid the planet of fun and joy. To achieve this, he creates the "Mean Bean-Steaming Machine" in order to transform the bean-like creatures into robots. Putting his plan into motion, Robotnik sends out his Henchbots to gather all the bean-like creatures and group them together in dark dungeons so they can be sent to the Mean Bean-Steaming Machine. The rest of the game's story revolves around the player character, "Has Bean", and their journey to stop Robotnik's henchmen by breaking into the dungeons and freeing the bean-like creatures.”
+**Sonic Drift (MAR. ’94) – 3 Grand Prixs, 6 Tracks; This was only released in Japan. Technically first racing game? {We aren’t counting the arcade games that are super rare, but I’ll list them here: Sega Arcade Classics [Japan, DEC ‘91], Segasonic Cosmo Fighter [JP, APR. ‘93], Segasonic Arcade [US, SEPT. ‘93], Segasonic Popcorn Shop [JP, APR. ‘93]} And you can drive as Amy! Win!
+Sonic 3 (FEB. ‘94) – 6 Zones, 7 Special Stages, and Right after Sonic 2; Death Egg crashes into the mountains of Angel Island. Eggman meets Knuckles, last echidna of Angel Island and Master Emerald guardian, (Master Emerald keeps the island afloat and is as strong as the 7 chaos emeralds), and convinces him that Sonic is going to steal the Master Emerald. Sonic and Tails show up, Sonic is Super (presumably from the events of Sonic 2), Knuckles punches the emeralds out of him, takes them, and gets out of dodge. They make it to the launch base, ‘where the death egg is under repair,’ fight Knuckles, but then the Death Egg relaunches and they defeat Eggman for it to crash. Again. Launch Base is the final zone from this game. {Probably best if you had your own look at this since it’s important, here you go ;-; (x)}
+& Knuckles (OCT. ‘94) - 8 Zones, 7 Special Stages (but this time you seek out the Super Emeralds to get Hyper Sonic, Hyper Knuckles, and Super Tails); First Zone, after Launch Base zone from Sonic 3, is Flying Battery Zone. Sonic attempts to stop Eggman from relaunching his Death Egg while Knuckles fights off the EggRobo. Ngl it’s hard to quickly give a rundown on it since there’s a good amount of IMPORTANT lore that’ll be a mouse-ka-tool that will help us later :) so I’ll leave this (x)
+** Tails and the Music Maker (OCT. ’94) – Music teaching game. It’s cute, and idk how you’d fit it into the lore but it’d be pretty fkn sick if you did. (15min vid)
Sonic Triple Trouble (NOV. ’94) – 6 Zones, 7 Stages; Sequel to Sonic Chaos, Introduced Nack the Weasel (Fang the Sniper) and has Sonic and Tails stop Eggman’s plans by getting all 6 chaos emeralds (after he loses them from a ‘test misfire’ that send them across the ‘island’ idk which island it doesn’t specify) Knuckles helps Eggman, again. I’m pretty sure Fang is just in it for himself lol, either way he isn’t on Sonic’s side. {Also did you know Fang’s bike is called the Marvelous Queen?? Very cash money of him}
Tails’ Skypatrol (JP, APR. ’95) – 5 Areas(?); Tails comes to a ruined, remote island. Witchcart “uses the island’s railways to travel to all points and trap its inhabitants with enchanted crystal magic.” Tails saves the island from Witchcart and her minions.
+Knuckles Chaotix (APR. ’95) – 6 Attractions, 6 Special Stages, and you’re collecting 6 Chaos Rings this time :), and also Mighty makes an ‘official debut,’ {despite being introduced prior to this game alongside Ray in the arcade game Segasonic the hedgehog [JP, ‘93].} “A mysterious island” comes out of nowhere ig bc of the events of S3&K. Eggman finds out about these Chaos Rings by going through a Giant Ring/Ring Portal that leads you to the special stages in previous sonic games. The six Chaos Rings are described as “crystallized power of the Master Emerald.” Eggman makes his own Dark Rings to power his robots, and takes over this new island. Knuckles shows up to figure out what the connection is between this island and Angel Island, saves Espio from Eggman and Metal Sonic, and then together they work to rescue the others to take down Eggman… {you should read this jic I missed smth}
Tails Adventure (NOV. ’95) – Good luck understanding this one, I’m getting contradicting notes (from the Speedia) saying that “the English language manuals {state that} the story is set after Sonic 2,” and that our boy is on “vacation.” But I’m also reading on the wiki that this shit happened BEFORE he even met Sonic sooo…. Let’s just stick with Chronology ig?? Here’s the link chief.
+Sonic Labyrinth (NOV. ’95) – 4 Zones, 4(?) Bonus Rounds; Eggman tricks Sonic into wearing special shoes that make him go slow as all hell, and they’re called “Speed Down Boots.” Find three keys in each stages to escape the zones within the labyrinth and stop Eggman. (x)
+**Sonic Drift 2 (NOV. ’95) – 3(?) Grand Prixs, and a Final Road; Sonic Drift 1, but ‘bigger’ and ‘better.’ Playable Amy, Knuckles, Fang, and Metal Sonic, let’s fkn gooo.
Sonic The Fighters (JULY ’96) – 10 Arenas; Introduced Honey the Cat, Bean and Bark! Sonic and friends all have a chaos emerald (8 this time lol) and they have a tournament to figure out who will use all 8 emeralds ‘to power a spaceship’ and stop Dr. Robotnik and Metal Sonic ‘from building an evil fortress in space.’
+**Sonic Schoolhouse (OCT. ’96) – FIRST FEMALE VA FOR SONIC LETS FKNGOO. Anyways, Sonic teaches you math, reading, and spelling through fun minigames :) (schoolhouse playthrough)
Sonic Blast (NOV. ‘96) – 5 Zones, 5(?) Bonus Stages; Eggman shatters a chaos emerald into 5 shards ‘with a laser,’ Sonic and Knuckles team up to keep him from collecting the shards and ‘fortifying his island base.’
Sonic 3D Blast (NOV. ’96) – 8(?) Zones, 7 Special Stages; Before you ask, no, unfortunately for me, they are not the same thing. In this one, Sonic has to save these flickies that live on Flickie Island, but they aren’t just any flickies, they’re special bc of their ability to move freely between dimensions “via the Dimensional Rings.” Eggman is the one endangering these flickies bc he’s using them to ‘further his research.’ Pretty much to find chaos emeralds. (x)
*(please add her in I beg of you idk how you’d do this but you’d be a legend I’m trying to figure this out too)* Learning With Sonic (NOV. ’96) – “Dr. Eggman has built Gameworld, a carnival-like tower.” Amy, Sonic, and Tails have to overcome the games to get the chaos emeralds.
Sonic R (NOV. ’97) – 5 Tracks; Sonic and Tails join in on this World Grand Prix when they find out Eggman is participating. Knuckles and Amy join in. Eggman was using the race as a way to distract Sonic while he ‘hunts for the chaos emeralds.’ {Fun fact: If you owned the game and popped it into a cd player, it would play just the music :) pretty neat! One of the best soundtracks of all time and you’re able to listen to it or play the actual game… society has fallen.}
+(?)**Sonic Pocket Adventure (’99) – Pretty much ‘dumbed down vers. of Sonic 2’
Sonic Adventure (SEPT. ’99) – You got this.
#holy shit this took me a while#shitposts#smoreal sonic scrolls#sonic timeline#mmm ill refrain from putting this in my lore tag bc this def needs more editting#um ill hopefully have te rest out soon. this is everything pre 2000s#next post will be post 2000s#and if i do a third one that one will be 2010s ig
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decided to make a timeline of the classic* sonic games, in case anyone cares
(to be clear, this is just a headcanon. i will vibe with what official sources say whenever i Feel Like It)
tails adventure [sonic and tails have not met. i suppose this could also take place after/during sonic 1]
sonic 1 (genesis)/sonic 1 (8-bit) [if these are indeed 2 different stories, i dont rly think itd matter which came first]
sonic 2 (8-bit) [sonic knows tails but has not yet learned the spindash]
sonic cd [sonic has learned to spindash, but tails is not yet capable enuf to accompany him (also sonics sprite is still the one from the first game but that probably doesnt actually mean anything)]
sonic chaos/sonic & tails 1 [sonic feels comfy bringing tails alogn with him and has learned to spindash, but the 7th chaos emerald doesnt seem to be a Known Thing yet]
sonic triple trouble/sonic & tails 2 [i suppose you could argue this takes place after 3&k since knuckles is present and the 7th chaos emerald is a factor but its meant as a sequel to chaos/s&t1 so im putting it here]
sonic 2 (genesis) [sonic can spindash and fully trusts tails, 7th emerald is a factor, death egg is A Thing now]
sonic 3&k (sonic & tails's story) [sonic still has the emeralds from 2 at the start, death egg is still A Thing]
sonic 3&k (knuckles's story) [death egg is gone, knuckles & robotnik are enemies now. maybe the reason you dont actually fight robotnik directly is bc hes still recovering from his last defeat]
heres all the games that go Somewhere in my timeline but idk where:
sonic blast takes place sometime after 3&k [knuckles helps sonic, maybe the reason robotnik's plan isnt as grandiose is bc yet again hes still recovering from his last defeat]
tails sky patrol happens sometime after he meets sonic [hes described as wanting to go on an adventure without sonic, if he hadnt met sonic yet that part wouldnt occur to him]
sonic labyrinth takes place at the same time as tails sky patrol [sonic has defeated robotnik multiple times at this point, tails has met sonic but is absent]
knuckles chaotix takes place sometime after 3&k [knuckles tries to defeat robotnik, metal sonic has been repaired which means this probably takes place a decent amount of time after cd]
sonic the fighters takes place sometime after knuckles chaotix [death egg 2, espio is there, metal sonic has been repaired again]
sonic 3d blast takes place sometime after 3&k [sonic, tails, and knuckles are friends]
sonic mania takes place sometime after sonic the fighters [heavy magician disguises as bark & bean which wouldnt make as much sense if the cast hadnt already met them in stf]
and heres a list of all the games i know i didnt include:
sonic generations
sonic forces
sonic drift 1 & 2
sonic r
sonic spinball
sonic jam (game.com)
mean bean machine
segasonic the hedgehog
segasonic cosmo fighter
sonics schoolhouse
sonic x vapor
sonics bonus game
the lcd games
waku waku sonic patrol car
segasonic popcorn shop
sonic eraser
unreleased games
blue sphere [i dont even think this counts but i have a feeling someone would bring it up if i didnt]
knuckles in sonic 2 [ditto]
flicky [ditto]
dynamite bros [ditto]
sonic 4 [ditto]
*"classic" is defined based on Vibes, not when the game was released (hence the presence of generations, forces, and mania)
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Kiddie Ride: SegaSonic Cosmo Fighter (1993 Sega)
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Is funny that IDW fans is going crazy on Tangle and Starline plush on Ohshima pictures. Saying " See! SEGA have plushies of them meaning IDW sonic comic is Canon characters that own by them and IDW sonic comic is going to be save!" Like? How long it take for SEGA to make them? Is little too late for " IDW sonic comic is save" when Starline is dead by " Flynn said so" and he not coming back in any way in comic. And they only made two of them? Where the rest of IDW Oc? If SEGA would have made more of them then comic book to be this popular like the rest of the main cast characters has? I mean Highlights didn't have made any new costume of Whisper or Tangle or even have Surge or Kit or even Starlight in mobile games? They made more Prime toys ( even that show is going to be gone as well) then IDW sonic comic had. I don't think SEGA care of IDW sonic comic and I think they are waiting to see if IDW publisher is going to continue paying their IP until they can't anymore.
https://twitter.com/NaotoOhshima/status/1668752629185527810?s=20
Always hilarious that one can tell the state of a franchise by its merchandising quirks.
By the logic of those in the IDW camp, the space craft from SegaSonic Cosmo Fighter was released as merchandise way back in 2003-05 in Japan, and was referenced in Team Sonic Racing. Does that make Cosmo Fighter canon? Expect their responses to be as predictable as they've ever been.
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Ew! The English voice acting for cosmo fighter sounds like a cheesy superhero/50s space opera show . They didn't even try to fit Sonic's Character. No wonder it was never released
To me, it feels more like a demo reel than an actual attempt. There's no way Dr. Eggman (or Robotnik, as he's called in the voice over) would have that reedy voice that sounds more like Sonic in the final product.
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Need to catch up on Sonic news in just a few minutes? Jump into HedgeLines, our rapid recap of this week in news!
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