#Rules-Based Automation
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rightrev-revenuerecognition · 10 months ago
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Revolutionizing Revenue Recognition: The Power of Automation
The answer lies in automating the decision-making process itself.
Revenue accounting automation involves pre-defining rules based on policies and desired outcomes. These rules can then be applied directly to data sourced from sales contracts and various systems capturing orders, fulfillment, and billing. The result? Precise revenue calculations and forecast schedules over the contract term.
So, how does it actually work?
Imagine a revenue analyst reviewing a contract to identify critical components for revenue recognition. Similarly, automation software can be configured to identify these components through data mapping—things like contract number, customer name, contract term, deliverables, and pricing details.
Instead of relying on cumbersome spreadsheets, an automated revenue sub-ledger takes on the task of aggregating data, applying rules, and recognizing revenue based on predefined criteria.
Think of it as building a roadmap for revenue recognition—a set of rules and guidelines that automate the process from start to finish.
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lisafication · 1 year ago
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For those who might happen across this, I'm an administrator for the forum 'Sufficient Velocity', a large old-school forum oriented around Creative Writing. I originally posted this on there (and any reference to 'here' will mean the forum), but I felt I might as well throw it up here, as well, even if I don't actually have any followers.
This week, I've been reading fanfiction on Archive of Our Own (AO3), a site run by the Organisation for Transformative Works (OTW), a non-profit. This isn't particularly exceptional, in and of itself — like many others on the site, I read a lot of fanfiction, both on Sufficient Velocity (SV) and elsewhere — however what was bizarre to me was encountering a new prefix on certain works, that of 'End OTW Racism'. While I'm sure a number of people were already familiar with this, I was not, so I looked into it.
What I found... wasn't great. And I don't think anyone involved realises that.
To summarise the details, the #EndOTWRacism campaign, of which you may find their manifesto here, is a campaign oriented towards seeing hateful or discriminatory works removed from AO3 — and believe me, there is a lot of it. To whit, they want the OTW to moderate them. A laudable goal, on the face of it — certainly, we do something similar on Sufficient Velocity with Rule 2 and, to be clear, nothing I say here is a critique of Rule 2 (or, indeed, Rule 6) on SV.
But it's not that simple, not when you're the size of Archive of Our Own. So, let's talk about the vagaries and little-known pitfalls of content moderation, particularly as it applies to digital fiction and at scale. Let's dig into some of the details — as far as credentials go, I have, unfortunately, been in moderation and/or administration on SV for about six years and this is something we have to grapple with regularly, so I would like to say I can speak with some degree of expertise on the subject.
So, what are the problems with moderating bad works from a site? Let's start with discovery— that is to say, how you find rule-breaching works in the first place. There are more-or-less two different ways to approach manual content moderation of open submissions on a digital platform: review-based and report-based (you could also call them curation-based and flag-based), with various combinations of the two. Automated content moderation isn't something I'm going to cover here — I feel I can safely assume I'm preaching to the choir when I say it's a bad idea, and if I'm not, I'll just note that the least absurd outcome we had when simulating AI moderation (mostly for the sake of an academic exercise) on SV was banning all the staff.
In a review-based system, you check someone's work and approve it to the site upon verifying that it doesn't breach your content rules. Generally pretty simple, we used to do something like it on request. Unfortunately, if you do that, it can void your safe harbour protections in the US per Myeress vs. Buzzfeed Inc. This case, if you weren't aware, is why we stopped offering content review on SV. Suffice to say, it's not really a realistic option for anyone large enough for the courts to notice, and extremely clunky and unpleasant for the users, to boot.
Report-based systems, on the other hand, are something we use today — users find works they think are in breach and alert the moderation team to their presence with a report. On SV, this works pretty well — a user or users flag a work as potentially troublesome, moderation investigate it and either action it or reject the report. Unfortunately, AO3 is not SV. I'll get into the details of that dreadful beast known as scaling later, but thankfully we do have a much better comparison point — fanfiction.net (FFN).
FFN has had two great purges over the years, with a... mixed amount of content moderation applied in between: one in 2002 when the NC-17 rating was removed, and one in 2012. Both, ostensibly, were targeted at adult content. In practice, many fics that wouldn't raise an eye on Spacebattles today or Sufficient Velocity prior to 2018 were also removed; a number of reports suggest that something as simple as having a swearword in your title or summary was enough to get you hit, even if you were a 'T' rated work. Most disturbingly of all, there are a number of — impossible to substantiate — accounts of groups such as the infamous Critics United 'mass reporting' works to trigger a strike to get them removed. I would suggest reading further on places like Fanlore if you are unfamiliar and want to know more.
Despite its flaws however, report-based moderation is more-or-less the only option, and this segues neatly into the next piece of the puzzle that is content moderation, that is to say, the rubric. How do you decide what is, and what isn't against the rules of your site?
Anyone who's complained to the staff about how vague the rules are on SV may have had this explained to them, but as that is likely not many of you, I'll summarise: the more precise and clear-cut your chosen rubric is, the more it will inevitably need to resemble a legal document — and the less readable it is to the layman. We'll return to SV for an example here: many newer users will not be aware of this, but SV used to have a much more 'line by line, clearly delineated' set of rules and... people kind of hated it! An infraction would reference 'Community Compact III.15.5' rather than Rule 3, because it was more or less written in the same manner as the Terms of Service (sans the legal terms of art). While it was a more legible rubric from a certain perspective, from the perspective of communicating expectations to the users it was inferior to our current set of rules  — even less of them read it,  and we don't have great uptake right now.
And it still wasn't really an improvement over our current set-up when it comes to 'moderation consistency'. Even without getting into the nuts and bolts of "how do you define a racist work in a way that does not, at any point, say words to the effect of 'I know it when I see it'" — which is itself very, very difficult don't get me wrong I'm not dismissing this — you are stuck with finding an appropriate footing between a spectrum of 'the US penal code' and 'don't be a dick' as your rubric. Going for the penal code side doesn't help nearly as much as you might expect with moderation consistency, either — no matter what, you will never have a 100% correct call rate. You have the impossible task of writing a rubric that is easy for users to comprehend, extremely clear for moderation and capable of cleanly defining what is and what isn't racist without relying on moderator judgement, something which you cannot trust when operating at scale.
Speaking of scale, it's time to move on to the third prong — and the last covered in this ramble, which is more of a brief overview than anything truly in-depth — which is resources. Moderation is not a magic wand, you can't conjure it out of nowhere: you need to spend an enormous amount of time, effort and money on building, training and equipping a moderation staff, even a volunteer one, and it is far, far from an instant process. Our most recent tranche of moderators spent several months in training and it will likely be some months more before they're fully comfortable in the role — and that's with a relatively robust bureaucracy and a number of highly experienced mentors supporting them, something that is not going to be available to a new moderation branch with little to no experience. Beyond that, there's the matter of sheer numbers.
Combining both moderation and arbitration — because for volunteer staff, pure moderation is in actuality less efficient in my eyes, for a variety of reasons beyond the scope of this post, but we'll treat it as if they're both just 'moderators' — SV presently has 34 dedicated moderation volunteers. SV hosts ~785 million words of creative writing.
AO3 hosts ~32 billion.
These are some very rough and simplified figures, but if you completely ignore all the usual problems of scaling manpower in a business (or pseudo-business), such as (but not limited to) geometrically increasing bureaucratic complexity and administrative burden, along with all the particular issues of volunteer moderation... AO3 would still need well over one thousand volunteer moderators to be able to match SV's moderator-to-creative-wordcount ratio.
Paid moderation, of course, you can get away with less — my estimate is that you could fully moderate SV with, at best, ~8 full-time moderators, still ignoring administrative burden above the level of team leader. This leaves AO3 only needing a much more modest ~350 moderators. At the US minimum wage of ~$15k p.a. — which is, in my eyes, deeply unethical to pay moderators as full-time moderation is an intensely gruelling role with extremely high rates of PTSD and other stress-related conditions — that is approximately ~$5.25m p.a. costs on moderator wages. Their average annual budget is a bit over $500k.
So, that's obviously not on the table, and we return to volunteer staffing. Which... let's examine that scenario and the questions it leaves us with, as our conclusion.
Let's say, through some miracle, AO3 succeeds in finding those hundreds and hundreds and hundreds of volunteer moderators. We'll even say none of them are malicious actors or sufficiently incompetent as to be indistinguishable, and that they manage to replicate something on the level of or superior to our moderation tooling near-instantly at no cost. We still have several questions to be answered:
How are you maintaining consistency? Have you managed to define racism to the point that moderator judgment no longer enters the equation? And to be clear, you cannot allow moderator judgment to be a significant decision maker at this scale, or you will end with absurd results.
How are you handling staff mental health? Some reading on the matter, to save me a lengthy and unrelated explanation of some of the steps involved in ensuring mental health for commercial-scale content moderators.
How are you handling your failures? No moderation in the world has ever succeeded in a 100% accuracy rate, what are you doing about that?
Using report-based discovery, how are you preventing 'report brigading', such as the theories surrounding Critics United mentioned above? It is a natural human response to take into account the amount and severity of feedback. While SV moderators are well trained on the matter, the rare times something is receiving enough reports to potentially be classified as a 'brigade' on that scale will nearly always be escalated to administration, something completely infeasible at (you're learning to hate this word, I'm sure) scale.
How are you communicating expectations to your user base? If you're relying on a flag-based system, your users' understanding of the rules is a critical facet of your moderation system — how have you managed to make them legible to a layman while still managing to somehow 'truly' define racism?
How are you managing over one thousand moderators? Like even beyond all the concerns with consistency, how are you keeping track of that many moving parts as a volunteer organisation without dozens or even hundreds of professional managers? I've ignored the scaling administrative burden up until now, but it has to be addressed in reality.
What are you doing to sweep through your archives? SV is more-or-less on-top of 'old' works as far as rule-breaking goes, with the occasional forgotten tidbit popping up every 18 months or so — and that's what we're extrapolating from. These thousand-plus moderators are mostly going to be addressing current or near-current content, are you going to spin up that many again to comb through the 32 billion words already posted?
I could go on for a fair bit here, but this has already stretched out to over two thousand words.
I think the people behind this movement have their hearts in the right place and the sentiment is laudable, but in practice it is simply 'won't someone think of the children' in a funny hat. It cannot be done.
Even if you could somehow meet the bare minimum thresholds, you are simply not going to manage a ruleset of sufficient clarity so as to prevent a much-worse repeat of the 2012 FF.net massacre, you are not going to be able to manage a moderation staff of that size and you are not going to be able to ensure a coherent understanding among all your users (we haven't managed that after nearly ten years and a much smaller and more engaged userbase). There's a serious number of other issues I haven't covered here as well, as this really is just an attempt at giving some insight into the sheer number of moving parts behind content moderation:  the movement wants off-site content to be policed which isn't so much its own barrel of fish as it is its own barrel of Cthulhu; AO3 is far from English-only and would in actuality need moderators for almost every language it supports — and most damning of all,  if Section 230 is wiped out by the Supreme Court  it is not unlikely that engaging in content moderation at all could simply see AO3 shut down.
As sucky as it seems, the current status quo really is the best situation possible. Sorry about that.
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brehaaorgana · 11 months ago
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ADHD money/budgeting system I'm currently using for my benefit is going well (I've been using it for like half a year now?), and I wanna recommend it.
You Need a Budget is EXCELLENT. 10/10 do recommend. Uhhh rambling about it and my generic disclaimers + gushing extensively under the cut but TL;DR I think it's great for ADHD ppl, I've used it for 6+ months now and I find it super SUPER helpful. also weirdly fun.
DISCLAIMERS:
Budgeting helps you understand/know your money, it can't make money appear where there is none.
Everyone should learn to budget even if you don't have much money (especially then)
This is NOT a magic trick solution. Just like everything else, it is an assistive tool. This is one of those adult things we can't simply opt out of without negative consequences, though.
My advice is based on something I am currently able to do. That is, I can spend an amount of money on this specific thing that works well for me. If you have no extra money to spend then previously I was tracking things in a notebook. So you can still do this.
I believe Dave Ramsey is a fundie fraud/hack and no one should listen to him about money.
DID YOU KNOW THEY CANCELLED MINT???
Okay? OKAY.
Ahem.
You Need a Budget is EXCELLENT.
It is called YNAB for short. The first 34 days are your free trial, and that is my referral link. If anyone uses it and then signs up for a subscription, we both get a month free. Also you can share a subscription with up to six people (account owner can see everything but individuals can pick and choose what they share amongst each other) so like...idk your whole polycule can be on one account. Or your kids. Whatever.
If you are a student, it's free for a year. If you aren't, a subscription is $99 for a year (paid all at once) or $14.99 monthly, which is equivalent to paying Amazon prime. Go cancel Prime and get this instead tbh.
They got a whole article just on ynab and ADHD. They also have like...a big variety of ways to access their info? They have a book, podcast episodes, YouTube videos, blog posts, q&A's, free live workshops you can join (you can request live captioning), emails they can send (if you want) a wiki, and so on. They got workshops on all kinds of topics!!
So whatever ends up working for your brain. It also has a matching app.
If you lost Mint this year they have a gajillion things for moving from Mint.
Also they have a "got five minutes?" Page which has a slider so you can decide how much attention/time you have before going on lol:
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They only have 4 rules of the budget, they're simple and practical, and it doesn't get judgey or like...mean about your spending.
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1. Give every dollar a job 2. Embrace your true expenses 3. Roll with the punches 4. Age your money.
THEN THEY BREAK THESE DOWN INTO SMALL STEPS FOR YOU! They even have a printable! Also these rules are great because there's built in expectations that things WILL HAPPEN and it's NOT all or nothing with a fear of total collapse into failure. Reality and The Plan don't always align, especially if you have ADHD. So it's directing our energy towards the true expenses and not clinging to The Plan!! over reality.
You can automate a lot of shit (you can sync with your bank accounts just like mint, but also automate tagging the categories of regular expenses/transactions). And if for whatever reason you accidentally do something that makes the budget look weird or wrong:
A) you can usually fix it somehow OR b) they have like, a button you can press that gives you a clean slate and archives the previous version of the budget for you.
So if you forget for a few weeks or months, or accidentally input something wildly wrong, or just don't want to look at a really terrible month anymore and feel like you need a fresh start you can usually either fix it or start fresh which is really nice.
The app also (for whatever reason) scratches my itch to have things like...have incentives or little game-like goals in a way mint never did? I don't know why. Filling up the bars or putting money into the categories to cover my expenses is satisfying lmao. You can also make a big wish expense category for all the fun shit you want, and fund it whenever you can and then you can see the little bar go up and that's fun.
Anyways I've been using it for like 6+ months now and I think it's really helped me when I use it.
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writers-potion · 7 months ago
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I'm writing a sci-fi story about a space freight hauler with a heavy focus on the economy. Any tips for writing a complex fictional economy and all of it's intricacies and inner-workings?
Constructing a Fictional Economy
The economy is all about: How is the limited financial/natural/human resources distributed between various parties?
So, the most important question you should be able to answer are:
Who are the "have"s and "have-not"s?
What's "expensive" and what's "commonplace"?
What are the rules(laws, taxes, trade) of this game?
Building Blocks of the Economic System
Type of economic system. Even if your fictional economy is made up, it will need to be based on the existing systems: capitalism, socialism, mixed economies, feudalism, barter, etc.
Currency and monetary systems: the currency can be in various forms like gols, silver, digital, fiat, other commodity, etc. Estalish a central bank (or equivalent) responsible for monetary policy
Exchange rates
Inflation
Domestic and International trade: Trade policies and treaties. Transportation, communication infrastructure
Labour and employment: labor force trends, employment opportunities, workers rights. Consider the role of education, training and skill development in the labour market
The government's role: Fiscal policy(tax rate?), market regulation, social welfare, pension plans, etc.
Impact of Technology: Examine the role of tech in productivity, automation and job displacement. How does the digital economy and e-commerce shape the world?
Economic history: what are some historical events (like The Great Depresion and the 2008 Housing Crisis) that left lasting impacts on the psychologial workings of your economy?
For a comprehensive economic system, you'll need to consider ideally all of the above. However, depending on the characteristics of your country, you will need to concentrate on some more than others. i.e. a country heavily dependent on exports will care a lot more about the exchange rate and how to keep it stable.
For Fantasy Economies:
Social status: The haves and have-nots in fantasy world will be much more clear-cut, often with little room for movement up and down the socioeconoic ladder.
Scaricity. What is a resource that is hard to come by?
Geographical Characteristics: The setting will play a huge role in deciding what your country has and doesn't. Mountains and seas will determine time and cost of trade. Climatic conditions will determine shelf life of food items.
Impact of Magic: Magic can determine the cost of obtaining certain commodities. How does teleportation magic impact trade?
For Sci-Fi Economies Related to Space Exploration
Thankfully, space exploitation is slowly becoming a reality, we can now identify the factors we'll need to consider:
Economics of space waste: How large is the space waste problem? Is it recycled or resold? Any regulations about disposing of space wste?
New Energy: Is there any new clean energy? Is energy scarce?
Investors: Who/which country are the giants of space travel?
Ownership: Who "owns" space? How do you draw the borders between territories in space?
New class of workers: How are people working in space treated? Skilled or unskilled?
Relationship between space and Earth: Are resources mined in space and brought back to Earth, or is there a plan to live in space permanently?
What are some new professional niches?
What's the military implication of space exploitation? What new weapons, networks and spying techniques?
Also, consider:
Impact of space travel on food security, gender equality, racial equality
Impact of space travel on education.
Impact of space travel on the entertainment industry. Perhaps shooting monters in space isn't just a virtual thing anymore?
What are some indsutries that decline due to space travel?
I suggest reading up the Economic Impact Report from NASA, and futuristic reports from business consultants like McKinsey.
If space exploitation is a relatiely new technology that not everyone has access to, the workings of the economy will be skewed to benefit large investors and tech giants. As more regulations appear and prices go down, it will be further be integrated into the various industries, eventually becoming a new style of living.
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fuck-customers · 18 days ago
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I work as an auto shop receptionist. Not even a big, like, chain company (like Jiffy Lube or the like), just a little shop that you'd drive past and not even realize it's there unless you were looking. And we get some of the most entitled customers, I swear. To list a couple of the most memorable ones:
1) A customer's vehicle totaled out by his insurance company. They would not pay for the repairs. The vehicle was in absolutely no condition to be driven (missing the whole front end, front axle busted, etc). The customer showed up at the shop, demanding his vehicle back, demanding to know why we weren't fixing it, and then called the cops on us when we would not just give the vehicle over without him paying checkout costs. He was complaining about needing his car back to drive Uber. My guy, you are not driving Uber in that piece of shit. Even the cop looked at the guy like "this isn't a 911 emergency, stop wasting our time".
2) A customer was told her vehicle would be done on XX date by our automated system. We explain, in great detail throughout communications, that the automated system is not a guaranteed date, but an estimated date that can fluctuate based on any number of variables (deliveries get delayed, wrong part comes in, additional damage gets found, insurance company twiddling their thumbs), and as a rule we cannot release a vehicle to a customer without some form of proof of payment. From insurance companies we get a pay screen (a screenshot showing payment is being issued) that gives us the okay. Well, she shows up at our shop on XX date...vehicle not only is not done, but we also don't have the payscreen. She proceeds to flip out like the raging Karen she is (she even had the haircut) and said we were "holding her car hostage". No amount of explaining that the vehicle was not fucking done yet would appease her, not even from the manager. When she came back when the car WAS done, she was unbelievably bitchy about it.
3) A customer who apparently thought he could just leave a completed vehicle on our lot for over a month and that storage charges were just a bluff. Needless to say, he got particularly irate when he came in and had nearly $2000 in storage on top of the cost of repairs because we called him and left him more messages than I can count warning him "hey, pick your shit up, you're accruing storage". Every vehicle that just sits here means one less spot for a vehicle we can work on.
4) A lady called our shop bitching about us not diagnosing her car properly. She neglected to tell us that her car was a diesel engine, and our system is not calibrated for diesel engines, so it would need to be taken up to a dealership for them to calibrate and we'd sublet the bill. She AND her dad then proceed to harass not only us but the dealership every hour, every day, demanding to know when her vehicle was going to be looked at. It got so bad the manager at the dealership called us like "you need to tell this bitch to chill".
5) Lady brings in a van that was damaged because a mouse got into the vehicle and chewed the hell out of the seats. We cannot get replacement seats (vehicle's like a 2011-2012, with specific colored seats, and they just plain don't make that shit anymore), so we arrange to get the existing seats reupholstered since the vehicle is getting detailed. She proceeds to call screaming "I DON'T WANT THEM REUPHOLSTERED I WANT NEW SEATS WHAT IF THEY STINK". Can't fucking win.
Posted by admin Rodney
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prokopetz · 1 year ago
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Hi, Mr Prokopetz, I'm a big fan. Apologies if you've answered this before, but I was wondering what software you use to create the pdf and epub layouts of your ttrpgs, and whether you'd recommend it to a hobbyist who wants to try putting together something more professional than a gdoc for their own ttrpg?
My workflow is unfortunately not terribly accessible unless you have a fair amount of technical know-how.
In brief, I write all of my games in Notepad++ as HTML documents, taking care to use only the subset of HTML5 tags which are supported by most popular EPUB readers. I then use Calibre (or, more, precisely, the command-line utility that comes with Calibre, though you can get mostly the same results via the GUI) to bundle the HTML document as an EPUB3 file. I typically distribute both the HTML and EPUB versions (the former in a zipfile with all of the fonts and images and such) because web browsers tend to have much better screen-reader support than EPUB apps do.
The PDF, meanwhile, is generated from the same master HTML document using CSS paged media extensions – the layout is all generated automatically based on rules specified in a big, gnarly CSS file, and is never touched by human hands. There are a number of software packages which can do this sort of CSS-driven HTML-to-PDF conversion, some of them free or open source; I use a commercial product called Prince because, to the best of my knowledge, it's the only such software which has out-of-the-box support for PDF/UA semantic tagging (i.e., the stuff you need to do in order to make your PDFs screen-reader friendly), but you have more options if you're willing to tag your PDFs manually. (I am not.)
As for whether I'd recommend doing it this way? Like I said, unless you're a proper gearhead, not really; it's super efficient once you get it all set up – the only version of the game I actually maintain is the master HTML document, and generating updated versions of all the other formats is a one-click affair – but it's really only feasible for me because I already knew how to all that workflow automation stuff for unrelated reasons. I can't imagine teaching yourself all that from scratch just to write elfgames!
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cupidzone · 1 year ago
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˚꒰ 🏹 DISCORD FORUMS TUTORIAL♡
i'm not sure if people have seen or tested out the forums on discord but i thought i'd make a tutorial on how i use it for roleplaying since i found it super fun and helpful for organization purposes!
so what are forums? discord describes it as "a space for organized discussions". much like threads, the discussions can be contained in one post which makes it easy to keep your topics in order. the part that i find most useful is that you can organize your post by tags and filter through them! now in order to get forums in your server, you will have to enable 'Community' on your server. so let's start!
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♡ . ) first thing you'll do is open your server setting. there will be an 'Enable Community' that you can click on and it will take you to a page like this
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♡ . ) once you click 'Get Started' it will take you through a series of questions and system settings. you will need at least one "default channel" where discord will send automated updates. this channel is necessary if you want to use forums.
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if you continue with the default settings, discord will automatically create two channels for you: one titled 'rules' and another titled 'moderators-only'. the announcements made whenever there's an update as mentioned above will be sent to the latter.
NOTE FROM CUPID ! i personally like to make a single channel titled something like 'updates' and keep it locked. this can be done before or after enabling community, you will just need to change the settings to go to the new channel first.
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♡ . ) once you have community enable, you're free to make all the forums you want! when you go to create a new channel, 'forums' will show up as an option like this
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for this example, i'm going to show how i set up my muses' profiles for 1x1 writing server like a roster, but you can also do this for single muse / threads / sms / etc.
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♡ . ) when you click into the forums channel you created, you will see a landing page like this. there are instructions on how to navigate the channel as well so feel free to read those as well! the first thing i like to do is create tags. you can open that setting by clicking either of these buttons.
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(navigate to the 'Tags' section and click 'Create Tag' if you need to) it will open a popup box like this. i like to create a tag for every muse that i want to add to my roster and you're able to add 20 tags!
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when you're finished, they will be listed as you see below. there are other options in forums settings that you can play around with including a 'default reaction' emoji, 'slowmode', layout and sorting option, age restriction and 'hide after inactivity'. all these are based on preference!
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♡ . ) once you've saved your setting changes, you can leave this page and are now able to make your posts by clicking 'New Post' on the upper right hand corner.
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this is where you're pretty much able to do whatever suits your style including formatting how you like and adding photos, all you need to make sure to do is add the corresponding tag to the post! once you're finished making it look how you want, you can click 'Post'
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they will appear in the channel like this!
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♡ . ) and by clicking on a post, you will be able to open it in a side view like this. if you want to see the post in full view, you will click the three dots in the upper right hand corner of the side view and then choose 'Open in Full View'.
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you're now able to add more messages within the post! for me, i like to add stats of my muses and headcanons that may be useful when i thread.
NOTE FROM CUPID ! one set back i found is that you are not able to use threads within a forum post so it may get a bit cluttered depending on what you send in a forum post. so if you are wanting multiple different sections for one topic, i suggest creating a forum instead. for example, if you are wanting to add musings, faceclaim pics, headcanons and stats all for one muse, i would create a single forum post just for that muse instead to avoid having important info getting lost!
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and that pretty much covers how i use forums for discord rp! i encourage you to play around with it to find a style and format that best works for you. and if you have any questions, you're more than welcome to send it to my inbox. happy writing everyone♡♡♡
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ackerifle · 11 months ago
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season of giving!
yan. fiancé captain levi ackerman x fiancée commander. reader
+ CW. — reverse power dynamics/power imbalance deadlock, forced relationship & forced marriage, coercion; can be perceived as the same timeline/sequel to paying the price in full; not proof-read
the soldiers of the survey corps are only granted leave twice a year: upon receiving ghastly injuries that render them ‘unfit,’ for work, and for the winter holidays. thankfully, today it is the latter. although the official holiday leave allegedly begins today, many — if not all — of the scouts made off the day prior. which you had so graciously allowed, seeing that you didn’t rule the corps with an iron fist; unlike your predecessor who you vaguely remembered writing up those who had fled from the headquarters at 23:59 on the eve of last year.
your comrades in arms were grateful, and those who did not run off the moment you informed them they could leave early were kind enough to bid you farewell and send their warmest wishes. the only requirement you listed was that the cadets clean their areas and barracks before they go, as soldiers were notorious for taking more than a mere few days off. and you’d rather them not return to find rats and roaches in their living quarters. and thus, the scouts could be seen preening and polishing the survey corps’ base throughout the day, up until evening, but the majority of them had left around the afternoon (which made you question how thorough they were).
only the ranked officials and a handful of your squadron had actually departed on the day of, but only because they had paperwork to complete before they could go. all of whom had given their last wishes to you intimately, one at a time. expectedly, the first to greet and first to say goodbye was erwin, who awoke promptly at the crack of dawn to knock on your office door. your section commander had turned in his neatly stacked pile of documents, and a wine bottle with ribbon around the neck (poorly tied, but you could only assume how long it had taken him to get the singular bow to sit correctly with how wrinkled it was, and imagining him re-tying it with a frustrated look brought a smile to your face). you thanked him, and told him to, “not bring alcohol into your office during working hours in the future,” but he was out the door before you could even finish your sentence.
less than a minute later, a far too lively hange opened, no, slammed, your door open. they were already rambling before they could step foot into the perimeters of your office, and you interrupted them to scold their loud tone and impertinent salutations. hange had apologized, waving their hand dismissively, excusing it with a, “there’s nobody in the damn building anyway!” as they dropped their papers — which appeared to be suspiciously bigger than the amount you had assigned them — on your desk, creating a loud thud once settled, and you swore you heard the wood crack. hange had read you like a book, because they quickly defended that they were also delivering moblit’s work, thus why they had such an ungodly amount of files, and not because they babbled and rambled in their notes.
unlike erwin, it seemed hange wanted to do anything but leave, chatting you up with all their newly found research and information on langnar’s journal. and eventually when you ushered them out under the pretense you were required to sift through all of their’s and the other captain’s and vice captain’s paperwork by midnight (which you were), they finally left. but they returned two seconds after the fact, apologizing profusely and throwing an assortment of small gift-wrapped objects at you, then hurriedly rushing out the door and slamming it shut, just as you instructed them not to.
when the sun had finally risen, there was another knock on your door. you had known it was mike when there was a long pause after the knock, and not the typical automated ‘commander, it’s cadet so-and-so,’ and the only form of acknowledgement you had gotten from him after permitting his entry was a subtle nod. mike was thoughtful enough to clip his papers together, setting them aside from erwin’s and hange’s onto what little open space was left on your overcrowded desk. however, the wine bottle caught his attention; it had been pushed to the corner, and he saved it from potentially falling, picking it up with both hands and inspecting it with a sniff. shaking your head with a disappointed sigh, you had asked if he wanted it, muttering something along the lines of how you didn’t drink, and erwin knew that very well. but mike set the bottle down at the center of the desk, responding with a simple, “but levi does.” you dismissed him after that comment, but gave him an honest and genuine goodbye.
as the day dragged on, you couldn’t help but let your mind wander. it was empty, and rightfully so, as you knew this may be the only day happy families could rejoice with their loved ones, reunited after months away before they return scornfully to their duty on the battlefield. perhaps if you cared more, you would have gone home like the rest of the soldiers; but the pursuit for your own life, and needs, and wants, and worldly desires has led you here. back to your office chair, the one you sit at for hours a day so you can placate the curiosity that has since been ignited by the anomalies and inconsistencies in (what is left of) humanity’s history. sometimes, you question if this valiant effort is worth it, it’s been years with little payoff, and you’re starting to think that—
“fuck, is it cold out there.” your head snapped up at the voice, and you see levi standing in the doorway. you don’t recall hearing the sound of the door opening, considering it was quite infamous for creaking anytime someone had so much as breathed near it. his hands are full, papers and all, but a tiny yet neatly sheathed package sat atop of the reports, a pretty ribbon and all to complete it. you catch yourself grinning, which you excuse as being happy that levi has finally turned in his work and not because he’s actually here, and a frown quickly settles onto your lips, “don’t curse, you know i don’t like it.”
he shoots you a look, raising a brow as kicks the door shut with the slight nudge of his boot, “really? because last night, i’m pretty sure you were the one cursing.” levi stops in front of your desk, unbothered by the clutter, and your stare blankly as he sets his paperwork on the empty spot you had just cleared, “screaming, ‘oh my fucking god, levi—”
“okay, enough. and i don’t sound like that.” you critique his voice pitch and horrendous imitation of you, mainly to preserve your dignity and pride, and to stop the heat you felt rise to your cheeks. you placed both of your hands flat on the edge of your desk, pushing yourself backwards in your chair, but with no effort to sit up, you let your head fall back. staring intensely at the ceiling felt much better on your eyes than reading over ink writings, some unintelligible, others with atrocious handwriting, and all too tiresome.
your eyes drop to levi, who has his arms crossed, as if waiting for you to acknowledge his presence, he huffs when you two finally make eye contact, “where have you been all day?” you can’t help but be curious, standing to retrieve the present on top of his paperwork-pile, and sitting back down, “busy. why? did you miss me?” you bite back a scoff.
“hardly, it’s just… odd that you weren’t around.” the box is light in weight and small in size, fitting nicely in the palm of your hand. without moving your head, your eyes wander towards levi, who is already looking at you, urging you to open the gift with the swift motion of his hand.
you must admit his wrapping skills are unmatched to all the presents you received for this year’s annual winter holiday. including the ones that had been shoved into your mail, all of which had difficulty fitting into the thin slot, cascading onto the floor and taking up an outrageous amount of space. most of them had been from the cadets before they left, and the rest were letters from the government, pestering you about legal papers and official business. but levi’s gift was darling, and the bow was certainly tied much better than erwin’s, even if that wasn’t saying much. tugging lightly at the end of the ribbon, and it falls apart in your grasp along with the wrapping paper. the naked box is black in color, and smooth to the touch, so you are careful to slide the lid without denting the box with your nails.
upon opening it, the glint of a jewel catches your eyes. parting your lips with an impressed gasp, you hook your hand under a silver chain, retrieving the necklace from its confines, “do you like it?” of course you do, it is undeniably beautiful. you unclasp the necklace, bringing it up to you and wrapping it around your neck. levi takes long strides to help you re-clasp it, placing his hands over yours and moving your hair aside, fidgeting until it clicks, “yes, it’s very lovely. thank you.”
you hold the centerpiece of the necklace in your hand, eyeing it carefully. the embellishment is the same one that belongs to the center stone on your engagement ring, that is why it’s so awfully familiar. it comes as a mystery to you as to when levi had time to go and buy it, especially when he’s practically glued to your side all day long. it only sinks in now that you hadn’t bothered to get him anything, not that you particularly owed him anything; not when levi decides he’ll take from you whenever he pleases. you feel guilty, even though you shouldn’t, you do. and it doesn’t help your regretful conscience when levi presses a chaste, but sweet, kiss to the crown of your head.
“i never did get you anything. did you… did you want anything for your birthday?” you hesitantly query, almost like it pained you to ask in the first place; because it does. you can only bend your will so much, after all, “marriage.”
eyes wide with surprise, you shut your eyes with a grimace, “can’t you request something more reasonable? we only have a day off, and it’s what?” you raise your head and take a glance towards the window, and a blend of bright orange and yellow hues can be seen illuminating the stuffy room, “late in the evening? the registrar’s office is likely closed by now, if not closing as we speak.” turning your head to face levi, you gauge his reaction, which isn’t immediate, but he seems almost too calm to a response he would otherwise argue with you for hours on end about.
“i went earlier, they don’t close until midnight,” reaching into the pocket of his green long coat (which he hadn’t bothered to take off due to the ill-suited weather), he retrieved a scroll tied with a single red string. he held it out for you to take, and you apprehensively take it, unfurling the paper. the first thing you see is the big bold letters that read, certificate of marriage, you don’t bother looking at the rest, “i filled everything in for you, all you need to do is sign it, and we’ll go before the day ends.”
you’re pretty sure this is far from legal, and it concerns you that he memorized all of your information down to a t. dismayed at your delayed reply, levi places a heavy hand on your shoulder, hand clenching onto your body with such force you think he’s trying to rip your arm from its socket, “lest you need some more convincing, that is.”
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makapatag · 10 months ago
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dagger-and-blowgun-fused-into-spear pamaagi
or: the transfer from dice pool to the violence dice in GUBAT BANWA
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i've written about this in a longer devlog, but i wanted to take a secondary abridged (and personal) dive into the change. also i'll probably start releasing devlogs and essays back on my patreon soon because damn if that place isn't barren
gubat banwa is a game of larger than life martial heroes fighting for their convictions in a setting rooted on southeast asian folklores and cultures. before december, and even during its kickstarter, i was pretty set on the game being a dice pool system. i felt it accurately conveyed the feeling of that sekiro-esque back and forth: one attacks, the other defends. every dice is an attack launched, a sword swing, a gun breath to aim or part of a gun's loading sequence, an arrow trained on an enemy. every defense dice is an attempt at a parry. it was a cool concept! and there's definitely ways to make it sing and shine
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unfortunately as with all game design choices, not every cool idea fits snugly into the greater whole--if i wanted my game to sing and shine, each component must work in tandem with the other components. it's a choir, or a puzzle--one mechanic slightly off is fine, one that's completely off kinda wrecks the entire thing
i found that the dice pool back and forth interaction more or less worked better for a more non-grid based combat game. one that works perhaps with zones and rules. one where the fiction zooms in to a specific exchange between the attacker and the defender. while this is also a game design objective of gubat banwa, it had to be in tandem with the fact that it is a tactical grid game as well. it had to put in mind that the mechanics were also focused on forced movement, collisions, reactive moments from other players, etc.
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in a non-grid based combat game, where the focus is on that flurrious exchange only, then it might have worked. but that is unfortunately not the only important thing in gubat banwa's design goals.
additionally, sussing out and feeling out one's own tactical consequences were hugely obfuscated by the dice pool. the probabilities weren't as clear, the attack forecast was esoteric, and was even hard to properly model in an automated system. this detracted from the simple and tactical design of the game.
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so the Violence Die was established. Each technique had a die or a number of dice that was rolled--this determined whether the attack hit and how much damage was. it was the attack roll and damage roll in one.
Essentially, making an attack goes like this: Roll Violence Dice (can add any bonuses to the Violence Die here) -> if higher than target's EVADE, keep going. Otherwise, the attack is avoided -> Add the defined attack Prowess (FEROCITY for physical attacks, SPIRIT magick attacks) and any other damage modifiers, including any additional damage dice -> the target then reduces that damage by their Defense (PARRY or RESILIENCE, as defined by the Technique) -> Apply the final damage to the target. This keeps going until the target gains Damage equal to or greater than their POSTURE, in which caste they are defeated as they are struck with a decisive blow.
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The process of adding damage replaces the process of counting Hits. The process of reducing damage replaces the process of counting Parries and cancelling Hits. They reside in similar design mindspaces, and so with a simpler rolling mechanic I was more or less able to transfer the math to a more linear math while keeping the "exchange" feel of an attack. All because of the forced processes one must go down when rolling an attack that strikes home and is not avoided.
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In the fiction, rolling Violence Dice is the attack attempt. The swinging of halberds, the lightning arrows loosed from the bow, the sword swings as the swordsman advances. If it is avoided, the target manages to back away, use the environment to avoid the attack, flip away, vault over, or otherwise completely avoid the attack.
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If it hits home however, the target is forced to reckon: the damage applied and the bonus damage is the number of attack launched in the assault, or perhaps the precision of an attack, or perhaps the number of mantras and mudras uttered to cast a spell. They must attempt to PARRY it away, or they must test their RESILIENCE as the attack washes over them. Fireballs they block, with their armor or their shields or their bare forearms. Sword strikes they quickly move to meet with their own strikes, parrying and ducking and flipping over them.
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Then, their Posture is shaken of course as they receive Damage. As they gain more Damage, the more they know that they are going to be open to a Decisive Blow, and so they must be tactical.
In physical play, rolling a single die has made things much snappier (and even in online play). The excitement of the roll is still there: there's a chance you might EVADE the attack completely, after all! the change has become beneficial for everyone--for those that like to describe their attacks, for those that just interface directly with the mechanics, and much more. this piece of tech arose after a particularly grueling game of D&D Onslaught.
before this, i even played with an attack - counterattack system, kind of like pbta "if you roll mid you also suffer harm", but it felt pretty counterintuitive for a tactics game where you're already using up a lot of resources to do things, and also one where the initiative is alternating (which already does the whole, you act the world reacts feel pretty well). attacking becomes a dangerous proposition for any fighter, which does not feel well when you're martial heroes.
the dice pool was a good idea but it was detrimental to the larger process of the tactics game. i had to balance that to really achieve the "martial arts tactics fantasy" that gubat banwa really wanted to achieve with its fighting mechanics.
i called this blowgun and dagger to spear because in seasian martial ways their blowguns were long enough to be shafts and their daggers were often placed on top of staffs to make spears. i combined the fictional sensibilities of the dice pool system with the easier and more transparent math of the Violence Die system to create a veritable spear of a mechanic
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liure00 · 1 year ago
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Mixing Stuff Masterpost for Vocal Synth Users
i'll say a few things here and there on how i approach mixing based on a set of guidelines i've been giving thru learning. i won't go 100% and i encourage you research further on your own as everyone has a different perspective of certain concepts. whats important is that you understand the concept so that you are able to interpolate on it with your own liberties. yeah. please read the links before looking at my commentary or you won't understand what im saying.
Some DAWs, Their Guides, & Some Freebies: One of the first things you should do is pick a DAW and learn how to use it and its functions to streamline your mixing process.
Free DAWs: The Best Available in 2023 by Produce Like A Pro
Audacity / DarkAudacity (i like darkaudacity): has a section of the site dedicated to tutorials on using Audacity!
Reaper: has a 3 hour course FREE course on mixing!
FL Studio: has a demo version you can pretty much use forever with a few.........exceptions. I won't be linking any cracked versions though. Here's a manual for this program since many people use it!
Free VST Plugins by Bedroom Producers Blog
37 Best Free Mixing VST Plugins by hiphopmakers
ORDER IN THE COURT!: The order of plugins is more important than you think. These links should also introduce some terms we use in the audio production world (like "gain staging" or "EQing")
WHAT'S THE BEST EFFECTS CHAIN ORDER FOR MIXING? by Icon Collective:
The Order Of Things: Audio Plug-ins by AskAudio
Plugin order is viewed from "top to bottom". BASICALLY... most like to gain stage -> EQ -> compress -> saturate -> MORE EQing -> whatever else at this point, but i do my process a bit differently. don't be afraid to bend the rules a little bit. but the guidelines are there for a reason.....based on what they do
Basics: I'll link to some tutorials to elaborate on what was listed by Icon Collective's list.
Gain Staging: Gain Staging Like a Pro by Sweetwater
Saturation: Saturation in Mixing – Instant Warmth, Glue and Fullness with One Plugin by Tough Tones (soundgoodizer fans make some fucking noise i guess)
EQ: SUBTRACTIVE VS ADDITIVE EQ (WHEN TO USE EACH & WHY) by Producer Hive
Compression: THE COMPLETE GUIDE TO AUDIO COMPRESSION by Icon Collective + Audio Compression Basics by Universal Audio
Modulation: Modulation Effects: Flanging, Phase Shifting, and More by Universal Audio
Time Based Effects: Reverb Vs. Delay: Complete Guide To 3D Mixing by Mastering.com
Audio Busing/Routing/Sending Tracks: Your guide to busing and routing audio tracks like a pro by Splice
Limiters: 10 BEST LIMITER PLUGINS FOR MIXING AND MASTERING by Icon Collective
Sidechaining: Sidechain compression demystified: what it is and how to use it by Native Instruments (i dont know anything about this lol)
Automation: Mix Automation 101: How to Automate Your Sound For a Better Mix by Landr (p.s learn how to write automation in your respective programs)
Last note: great. these are the main things you should focus on understanding in mixing. now you are FREE my friend!
youtube
Bonus: Tempo Mapping in Reaper (if you want to learn how to midi songs with bpm changes!!!)
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zaynsalbumsficfest · 6 months ago
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Happy Album Release Day!
With the celebration of Zayn's new album, sign-ups for the second round of the Zayn’s Albums Fic Fest are now officially opened! Just like last time sign-ups will stay open for the duration of the fest.
To sign up, simply select your song (you can view the list of eligible songs here) and then fill in this form. 
For anyone who needs it, here is a quick reminder of the rules:
the fic must be inspired by one of the songs from Zayn’s albums or singles. This does not mean that Zayn needs to be part of the primary pairing (though it is encouraged), but he does need to be an important character in the fic.
one of the members of One Direction does have to be a part of the main pairing if there is one. However, gen fics are also welcome!
there is no minimum or maximum wordcount
fics must be completed by the time of posting
there is a maximum of 2 fics per song
there is no maximum to the amount of fics you can write, however you may only claim a second prompt once you’ve finished your first fic
we will not moderate for content, however we do ask you to tag your work appropriately
when posting your fic, we expect you to make a fic post on Tumblr. Use of AI is not allowed for the images in the moodboard.
this fest is not anonymous, so feel free to share snippets and tag us in your posts!
And here are the important dates:
there will be a check in on December 12th. 
fics are due January 12th at 11:59 PM CET, posting will start January 13th at 2PM CET
the exact posting dates will be decided based on the amount of fics in the collection
After filling in the form you will get an automated reply, confirming you have successfully signed up. We will reach out as soon as possible after that to manually confirm your prompt and give you access to the fest discord. Please note that the mods are in the CEST timezone, so it might take a while to get a reply. If you haven’t received anything in the 24 hours after you have signed up, please contact the mods!
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mariacallous · 3 months ago
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Stories about AI-generated political content are like stories about people drunkenly setting off fireworks: There’s a good chance they’ll end in disaster. WIRED is tracking AI usage in political campaigns across the world, and so far examples include pornographic deepfakes and misinformation-spewing chatbots. It’s gotten to the point where the US Federal Communications Commission has proposed mandatory disclosures for AI use in television and radio ads.
Despite concerns, some US political campaigns are embracing generative AI tools. There’s a growing category of AI-generated political content flying under the radar this election cycle, developed by startups including Denver-based BattlegroundAI, which uses generative AI to come up with digital advertising copy at a rapid clip. “Hundreds of ads in minutes,” its website proclaims.
BattlegroundAI positions itself as a tool specifically for progressive campaigns—no MAGA types allowed. And it is moving fast: It launched a private beta only six weeks ago and a public beta just last week. Cofounder and CEO Maya Hutchinson is currently at the Democratic National Convention trying to attract more clients. So far, the company has around 60, she says. (The service has a freemium model, with an upgraded option for $19 a month.)
“It’s kind of like having an extra intern on your team,” Hutchinson, a marketer who got her start on the digital team for President Obama’s reelection campaign, tells WIRED. We’re sitting at a picnic table inside the McCormick Place Convention Center in Chicago, and she’s raising her voice to be heard over music blasting from a nearby speaker. “If you’re running ads on Facebook or Google, or developing YouTube scripts, we help you do that in a very structured fashion.”
BattlegroundAI’s interface asks users to select from five different popular large language models—including ChatGPT, Claude, and Anthropic—to generate answers; it then asks users to further customize their results by selecting for tone and “creativity level,” as well as how many variations on a single prompt they might want. It also offers guidance on whom to target and helps craft messages geared toward specialized audiences for a variety of preselected issues, including infrastructure, women’s health, and public safety.
BattlegroundAI declined to provide any examples of actual political ads created using its services. However, WIRED tested the product by creating a campaign aimed at extremely left-leaning adults aged 88 to 99 on the issue of media freedom. “Don't let fake news pull the wool over your bifocals!” one of the suggested ads began.
BattlegroundAI offers only text generation—no AI images or audio. The company adheres to various regulations around the use of AI in political ads.
“What makes Battleground so well suited for politics is it’s very much built with those rules in mind,” says Andy Barr, managing director for Uplift, a Democratic digital ad agency. Barr says Uplift has been testing the BattlegroundAI beta for a few weeks. “It’s helpful with idea generation,” he says. The agency hasn’t yet released any ads using Battleground copy yet, but it has already used it to develop concepts, Barr adds.
I confess to Hutchinson that if I were a politician, I would be scared to use BattlegroundAI. Generative AI tools are known to “hallucinate,” a polite way of saying that they sometimes make things up out of whole cloth. (They bullshit, to use academic parlance.) I ask how she’s ensuring that the political content BattlegroundAI generates is accurate.
“Nothing is automated,” she replies. Hutchinson notes that BattlegroundAI’s copy is a starting-off point, and that humans from campaigns are meant to review and approve it before it goes out. “You might not have a lot of time, or a huge team, but you’re definitely reviewing it.”
Of course, there’s a rising movement opposing how AI companies train their products on art, writing, and other creative work without asking for permission. I ask Hutchinson what she’d say to people who might oppose how tools like ChatGPT are trained. “Those are incredibly valid concerns,” she says. “We need to talk to Congress. We need to talk to our elected officials.”
I ask whether BattlegroundAI is looking at offering language models that train on only public domain or licensed data. “Always open to that,” she says. “We also need to give folks, especially those who are under time constraints, in resource-constrained environments, the best tools that are available to them, too. We want to have consistent results for users and high-quality information—so the more models that are available, I think the better for everybody.”
And how would Hutchinson respond to people in the progressive movement—who generally align themselves with the labor movement—objecting to automating ad copywriting? “Obviously valid concerns,” she says. “Fears that come with the advent of any new technology—we’re afraid of the computer, of the light bulb.”
Hutchinson lays out her stance: She doesn’t see this as a replacement for human labor so much as a way to reduce grunt work. “I worked in advertising for a very long time, and there's so many elements of it that are repetitive, that are honestly draining of creativity,” she says. “AI takes away the boring elements.” She sees BattlegroundAI as a helpmeet for overstretched and underfunded teams.
Taylor Coots, a Kentucky-based political strategist who recently began using the service, describes it as “very sophisticated,” and says it helps identify groups of target voters and ways to tailor messaging to reach them in a way that would otherwise be difficult for small campaigns. In battleground races in gerrymandered districts, where progressive candidates are major underdogs, budgets are tight. “We don’t have millions of dollars,” he says. “Any opportunities we have for efficiencies, we’re looking for those.”
Will voters care if the writing in digital political ads they see is generated with the help of AI? “I'm not sure there is anything more unethical about having AI generate content than there is having unnamed staff or interns generate content,” says Peter Loge, an associate professor and program director at George Washington University who founded a project on ethics in political communication.
“If one could mandate that all political writing done with the help of AI be disclosed, then logically you would have to mandate that all political writing”—such as emails, ads, and op-eds—“not done by the candidate be disclosed,” he adds.
Still, Loge has concerns about what AI does to public trust on a macro level, and how it might impact the way people respond to political messaging going forward. “One risk of AI is less what the technology does, and more how people feel about what it does,” he says. “People have been faking images and making stuff up for as long as we've had politics. The recent attention on generative AI has increased peoples' already incredibly high levels of cynicism and distrust. If everything can be fake, then maybe nothing is true.”
Hutchinson, meanwhile, is focused on her company’s shorter-term impact. “We really want to help people now,” she says. “We’re trying to move as fast as we can.”
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lilacthebooklover · 6 months ago
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@staff after thoroughly reading and examining tumblr's terms of service and community guidelines, i can say with absolute certainty that @theinkbunny has done nothing at all that's worthy of being banned.
you claim that tumblr is not for:
Terrorism
Hate Speech
Harm to minors
Promotion or glorification of self-harm
Sexually explicit material
Violent Content and Threats, Gore and Mutilation
Non-Genuine Social Gesture Schemes
Deceptive or Fraudulent Links
Misattribution or Non-Attribution
Username/URL Abuse or Squatting
Account Dormancy
Spam
Mass Registration or Automation
Illegitimate Promotions
Themes Distributed by Third Parties
Copyright or Trademark Infringement
Impersonation and Non-Genuine Behavior
Harassment
Privacy Violations
Disruptions, Exploits, or Resource Abuse
Unlawful Uses or Content
Election Interference
Human Trafficking and Prostitution
i understand this, and agree wholeheartedly. and that is precisely why it is impossible to understand why @theinkbunny's blog has been suspended.
inky is one of the sweetest people on here, and has never once promoted terrorism or hate speech. he is himself a minor and has done nothing to harm anyone else on here, underage or adult. any mention of self-harm on his page is treated with the seriousness it warrants, and is appropriately tagged to prevent users from viewing it where they have no desire to.
he has been harrassed for months by anonymous askers intent on sending him sexually explicit material despite the fact that he is a minor. he has never once posted any of those asks as he is aware that it is against the community guidelines, and despite reporting it, the abuse has continued. his blog is entirely sfw, and i am certain that it is in no way whatsoever disobeying the terms of this site.
again: any mention of violence or threats he's posted has been frustration and upset over the stream of vicious anons intent on sending such things to him. it is by no means his intention to expose violent material such as gore to those who do not wish to see it, especially as he too does not want to see it in the slightest.
his asks are infrequent and sent to people he already follows/is mutuals with. there are no "follow trains" or excessive asks, and as his blog is oc and fandom based, there are very few sources needed to be provided (those which are are reliable, and with no malicious intent). his posts are original & he consistently reblogs rather than reposts.
he has one username (excluding side blogs with very different handles) and has not done anything as ridiculous as hoarding those similar to it. i find that he posts almost every single day, as well as using tumblr as a way to message those he has befriended here by being such a genuinely wonderful presence here.
ink's blog has never been used as a platform to promote anything, his tags are accurate and relevant. his ocs are his own, he gives fandom content full recognition & appreciation to its owners/creators. he has never claimed to be anyone other than his brilliant self, even posting occasional pictures of himself on here. there is no imitation involved, and there is nothing about him or his content that would incur a ban.
i reiterate: all and any harassment on his blog is the result of others (hiding behind anonymity) harassing him. he has no ill intent and has continuously proved himself to be a respectful individual. he makes use of tumblr to befriend and encourage people & to share his phenomenal artwork: all of which is firmly within community guidelines and completely legal.
he is too young to vote and is a canadian citizen with no intent or attempt to interfere with u.s. elections. finally, it goes without saying that he has never once promoted sex trafficking or illegal prostitution. his blog content is wonderful, innocent and obeys every rule put in place by your staff.
your terms of service say directly, and i quote, "If we conclude that you are violating these guidelines, you may receive a notice via email. If you don't explain or correct your behavior, we may take action against your account. Repeat violations of our Community Guidelines may result in permanent blog or account suspension. We do our best to ensure fair outcomes, but in all cases we reserve the right to suspend accounts, or remove content, without notice, for any reason, but particularly to protect our services, infrastructure, users, and community. We reserve the right to enforce, or not enforc, these guidelines in our sole discretion, and these guidelines don't create a duty or contractual obligation for us to act in any particular manner".
despite having absolved yourself of the obligation to justify your decisions in banning without notice, you have also stated that it is for "any reason". however, for this to apply, it is necessary that there must be a reason in the first place. ink has not received any notice, nor has he violated any guidelines; let alone on repeat occurances. you claim to ban blogs to protect your users, and yet situations such as this are arising more and more frequently- in which said users are being suspended for seemingly no reason and with no explanation.
i, among many others, have begun to notice a disturbing pattern in the banning of transgender individuals on tumblr who have done nothing that would even imply that they have violated this site's guidelines. tumblr is supposed to be a platform open to everyone, not only cisgender users.
having read the terms of service in full, i understand that users are able to "report violations of these guidelines to [you] directly". however, having taken into account the persistent influx of hateful asks inky receives on a regular basis, presuming that those transphobic, discriminatory anons were the ones to report him is a more than reasonable conclusion to make. they do violate the community guidelines due to their persistent harassment, hate speech, sexually explicit material and violent content & threats.
i am aware that you most likely receive many reports per day, and that it must take a while to go through them all. on the other hand, there is far more harm than good done when not even the most basic of fact-checking is done to ensure that reports are valid and warranted. i'm sure the tumblr staff placed in charge of such matters possess enough rational thought to understand how jumping to conclusions about whether or not a trans minor may have violated the terms of service without even checking their blog would create the wrong impression.
i am appalled, disappointed and shocked at what is demonstrably unfair and unwarranted condemnation towards a user who has done nothing in violation of your terms. i urge you to rectify your mistake and focus more on suspending those who are actually causing harm than on causing undue stress and dismay to people who are just trying to enjoy using your platform. a reputation of suspending people with no due cause is hardly going to make for a welcoming site, i promise you.
restore inky's account (@theinkbunny if you needed a reminder) and return it to him lest further action be taken. it is the only correct and reasonable response here, and as you have assured in your TOS that your intention is to make users' experiences here enjoyable, i am sure that you will be eager to fix this issue before it becomes even more prominent. tumblr ought to be a safe place for people everywhere to connect over topics they enjoy. as conditions are at the moment, it seems like nothing more than a cesspool of discrimination, ignorance and unreliability.
i thank you in advance for taking my words into account and returning ink's blog to him.
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kabutoden · 6 months ago
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for your gold rule setting can goldbloods do art classes too? what colours can they use if yellow is forbidden?
Art is considered a trade and isn't an acceptable career for goldbloods. After all, golds are too IMPORTANT for doing trades--they're the SMARTEST of the castes, so of COURSE they should be taking on some kind of scientific, technological or mathematics field. Architecture is a big thing for them too. They might be allowed to do art to 'cultivate taste' but it'd probably be in only black ink or graphite as a hobby. There might be pens with yellow ink for them to write with, but it'd be tightly controlled and probably be seen as a waste to use as art. I don't think the goldblood school would have art or music classes, as they'd be considered 'above' such a base trade. Artists are probably invited from the main planet to do portraits for them. (I had to take a ton of art history in college, this is based on the behavior of royalty in the east and west.) For these portraits, perhaps a goldblood would carefully add a few yellow hues to needed areas once the artist has finished their work
By the way, the yellowbloods in their gated city still need trolls to do like. laundry. janitorial services, cooking. guarding. They probably have a lot of it automated or have robots working, but they generally use the lowest-tested non-psiionics for these tasks. It really sucks to be a non-psiionic goldblood up there--they're still not permitted to leave, to ensure the concept that the goldbloods are this exclusive caste is maintained, but they're forever a second-class citizen. The fact that they rank above the rest of the hemospectrum doesn't change that.
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wainswright · 6 months ago
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Re bans:
- it’d be great if at least the person banned knew the specific post that they were banned for and for what reason
- why is it so easy to trigger an automated termination for anyone’s blog
- maybe like some sort of strike or warning system may lessen the load?
- if possible, temporary bans such as fb and twitter use- 30 days or a few hours depending on violation. That way, people can be held to standards without wiping out all interaction with the site and frankly people will probably be less bitter- bc right now is just instant inexplicable deletions.
- a wistful thought- maybe a way to download archive before being banned, what with the type of website this is - where you create original blog posts. They do this for photo archive sites.
It makes it difficult to put effort into posts if I know it can be suddenly deleted forever without warning because it offended some discord who mass reports something enough it triggers a termination based off of unclear criteria and then there’s no response from a presumably overworked tech support.
Brief scroll says a lot of people get terminated for tripping bot filters: something to do with mass tagging, link redirects?, or putting tu mblr in the blog url(?), or accessing through vpn. Toss up for if they get restored.
For actual community rule violations; rbing a nude photo(?), talking about another user(?) not quite clear.
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theoretically-questionable · 6 months ago
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Moderation is a Sucker's Game
Longpost time - tl;dr: the concept of moderation is totally beefed on a fundamental level everywhere and recent anti-trans bans indicate Tumblr has only made the problem harder for itself by making bad staff choices. No solution, not absolving Tumblr of responsibility, but also I think it's an interesting systemic issue on top of genuine incompetence.
Tumblr has a running history of screwing up moderation hard enough to either drive entire communities off the site or allow rule-breaking harassment to persist and drive them off.
As such, I think Tumblr will definitely cease at some point, because it is handling the problem of moderation much worse than most other big platforms and this is a major barrier to its financial sustainability - they cannot say "we put our users first and refuse to use relatively profitable Unethical Data-Harvesting Tricks" and expect to pivot to a user-supported financing model if they're widely perceived as repeatedly spurning said userbase.
The prior 'Porn Ban' (and subsequent smug tone of Staff communications) and the 'we had a moderator on staff accepting payments for making anti-trans moderation decisions' reveal stand out, as well as the (iirc) 2016-era peak of racist harassment (not that it ever *stopped*) which went largely unmoderated; instead, black users responding to, pointing out, or sometimes literally just screenshotting the deluge of harassment were permabanned.
There has also, of course, been the whole "over-moderation of queer- and specifically trans-related tags and terms in Search" - something that has also, repeatedly, affected Palestinian and pro-Palestine blogs.
Right now, of course, we have the current wave of anti-transfem "everything you do, selfies and textposts alike, can and will be marked as mature", compounded by instant permabans handed out without notice or appeal, all based on automod decisions from bad-faith reports and bizzarely cursory/biased human reviews.
This is all contrasted by semi-regular waves of fresh kinds of porn-related advertisements and spam blogs, which often go entirely unmoderated, automated or otherwise, for months upon months. Also the explicitly ToS-breaking harassment that gets reported and returned as "fine, actually".
Why is this happening? Beyond the inherent problem of "many Tumblr staff have had and currently have biases and open bigotry" (@photomatt springs to mind), you'd think that boring business sense would come first - diversity is Tumblr's brand, fandom is Tumblr's brand, so "not specifically driving off those groups" should have been an *essential* part of monetization efforts. Right?
Trouble is, even a lawsuit settled not-in-Tumblr's-favour can't solve the core problem, which seems to be the same one every user-generated-content platform faces: reasonable moderation isn't feasible for real-time, user-generated content at scale.
Straight-up, that is the largest problem Tumblr faces. Nobody knows how to do it fairly or reasonably. Content moderation has long been the writhing tar-pit horror sitting at the core of all large-scale social media. Increasingly, this unsolvable problem looks like it might be the reason the entire format is structurally doomed - or at least, doomed to a cycle of new platform -> rise in popularity -> failures in moderation and financing -> user exodus and platform collapse.
Meta (Facebook and Instagram) tackle moderation by being totally opaque and overzealous - often you won't even be told your reach has been limited. Or, if you're told, you might not know *what* post triggered it, or why. If you do, you won't be told what effect being 'limited' has, or how long it will last. There is no reliable appeal process, but that doesn't matter. They are too big to be affected by people being unhappy about moderation on an individual or community level.
Twitter 'solved' the problem by leaning more and more on pure automation - which wasn't working great, sure, but once it was bought and most of those measures scrapped for 'limiting free speech', Twitter got *much, much worse*. It is now a cesspool of unavoidable spams and spam-for-scams. Also, harassment.
Tiktok also does a lot of automated moderation - not as much as people seem to think, but also not as efficiently as other platforms, given that it's video content. They also make heavier use of de-prioritizing content algorithmically rather than just banning or deleting videos. Twitch and YouTube follow along in this bucket, being very willing to use automated systems to suspend, de-rank, and de-monetize hard, early, and arbitrarily.
Mastodon and similar 'decentralised' networks offload the problem onto whoever runs each local server/instance. You set up social.horse.mastodon or whatever? Great - moderation of posts on there is your problem. Some instances are great! Some instances are full of petty tyrants over-moderating their little fiefdoms. Some instances are godawful. Usually, nobody is being paid, which isn't great.
Unfortunately, instance-to-instance communication sometimes means that you can be harassed by a group of people from those godawful servers who are functionally unreportable and who cannot be stopped from spinning up dozens of sockpuppets on said servers to evade your blocks of individual accounts. This is also a problem with the concept of "email", so, you know, not strictly a new problem.
Google can't moderate its search results, and is overtaken by SEO spam and generative misinformation (even prior to their "AI answers" integration).
Amazon, as a storefront, is overrun by scams. Some of them are, functionally, directly run and facilitated by Amazon's own staff, facilities, and even manufacturing processes.
We seethe at Adobe insisting they have the right to moderate (automated or otherwise) the content we put on their cloud services, but chances are they would largely *rather not* - but legal obligations, advertiser/partner dollars, payment processors, and technical requirements are involved, so they're screwed and so are users.
Nobody can "do" content moderation of any kind at scale without being too lax or too overzealous, and probably both at the same time. If the billions of dollars of these corporate giants can't hack the problem, the rinkydink tens of millions of Automattic ain't gonna cut it.
None of this is "working" or "fair" or even "reasonable".
And that's fine by these companies! Their main moderation concern is "not being found liable for horrific and illegal shit users do", followed by "being pleasant *enough* to be used profitably, regardless of actual user experience or sentiment".
Good moderation is hard. Think about the obscenely small teacher–student ratio you need for a good, safe, productive classroom experience. You're not going to push more than a hundred students to one or two lecturers before you lose the ability to meaningfully grade their exams and give feedback, let alone have insight into their real-time behaviour for a dozen hours a week.
Now, imagine that but 24/7. A perpetual whorl of short-form essays being handed in at random times of day, wildly multimedia projects of totally inconsistent sizes from dozens of countries. What sort of ratio of moderators to users would even *plausibly* keep things under control? How do you *pay* for that? How do you have meaningful *oversight* over the mods? Fuck, how do you even *begin* to compensate for the fact that they'll be inevitably be exposed to a subset of your users posting criminally heinous content for laughs?
The answer is that you don't manage to balance it reasonably. You use keywords to auto-filter certain posts so they'll be seen less, lowering the chance of anyone reporting them. You use basic network models to auto-approve or auto-deny some reported content based on what's *probably* in the images or text, and call a 70% success rate an exemplary success, because that's 70% of those reported posts your human moderators will correctly never see and a further 25% fewer posts that are incorrectly ruled on but never get appealed! Huge reduction in workload - fantastic news!
You try your damndest to make sure that advertisers feel like their content is never posted next to or in association with "bad" content, even if it's not ToS-breaking, because that's where the dollars are and without those all you've got are good intentions and that's not a currency you can pay your moderators in. You hope to hell that you fall on the side of "overzealous", because right-wing single-issue ideologues have the ears of payment processors and lawmakers the world over, and they'll cut you the hell off if you get a reputation, fair or otherwise, for being the sort of platform that might "facilitate harm" to kids, or women, or Jesus. Mostly Jesus.
Hence, the uncomfortable tension stretching taut the façade of every major platform - on the one hand, 'shifting moderation burdens to your users' is universally regarded as a shitty and unethical cost-cutting move ripe for exploitation by bad actors. On the other, despite having a surplus of capital and benefitting from the efficiencies of scale (and, arguably, having an unshiftable responsibility to moderate their own platforms), companies aren't managing to wield moderation in a way that works for their users.
In Tumblr's case, it's not profitable. In *Twitter's* case, it's not even profitable.
Obviously, I don't have a solution to this. Tumblr has chosen to fight the dual battles of "moderation is hard" and *ALSO* "some of our staff, including moderators, are inarguably biased/bigoted against core user groups". That's on them. Not going to pretend it isn't, not going to make excuses for it.
The best answer I have is to archive your shit and hop onto smaller networks with staff, communities, and rules that you can vibe with, and hope you will be in a position to help directly and monetarily contribute to their continued existence in a sustainable way.
We're here for the community and a broad set of fairly straightforward features (and lack of other, worse features). Those can, will, and often *do* exist elsewhere. If you stick around and one of these 'elsewhere' platforms finds a size that's sustainable and a moderation approach that actually works for the vast majority of users, then you've hit the jackpot.
If not? Well, archive everything you can and hop ships to new networks. These aren't public institutions designed to last lifetimes - these are passion projects (or cash grabs) bloated beyond initial scope and inevitably riddled with the biases, oversights, and straight-up skill issues of their creators. They were never going to last, and their insistence on pretending they're immortal and behaving in accordance is part of the problem.
Also, you should support laws that would mandate user access to their own data in an exportable and preferably cross-platform-compatible format. Part of what keeps people on networks is lock-in and effort. Making it legally mandatory to make those transitions between networks easy is probably one of the only bits of social media-related law that would actually curb malfeasance (from users and platforms themselves).
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