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#Rosohna
critrolepolls · 5 months
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Note: the poll only allows for 12 options so this only has cities that are currently populated, reside on/in Exandria, and exist on the prime material plane. I'll do a separate poll for major cities outside of that criteria later, though!
[Please consider reblogging to help increase sample size! 🗳🐦‍⬛]
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idiosyncreant · 2 months
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SHADOWHAND - 560 yards Sport Art Yarn
Again, images not taken at the witching hour so this is desaturated from full glory but it's a yarn I've been working on for a while!
Doing a Xhorhas/Rosohna yarn has been on my list for a while. The angle of the twist and the way the darker gray is coming across brighter above hides that two of the four skeins have a lot of black/dark gray in them.
The dark gray is carbonized bamboo so unlike the bamboo rayon "silk" that is the sheen of teal in there, it's a matte fiber with a heavier drape.
The skeins are: Xhorhas, Dunamancy, Bright Queen, and Luxon (described in detail on the yarn page). Each have different proportions of light to dark, but the contrast strand only changes occasionally so there's no sudden jump in tone. Like the namesake, despite being tightly color-coordinated, this yarn has a lot of hidden depths.
I build my yarns by creating small batts with hand cards that I sort into a palette and progression. When the two strands come together in a yarn like this there are surprises but one of the things I love about working with just a few colors in different proportions is how much a tiny shade added impacts the color along the way.
This is a fine yarn that I think would pool in an interesting way if worked narrow, but have more gradual gradient in longer rows. One of my favorite ever customer projects used a yarn like this as an inset block in a solid color, which fascinated me!
Originally this post was gonna link to my shop with a Tumblr discount but we had a fire in our basement and I don’t know if any of my yarn is fit for sale anymore 😭 thus the ephemeral nature of beauty etc
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Final Round
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Nicodranas, Wildemount: Nicodranas is a bustling port city on the Menagerie Coast. It is the hometown of The Mighty Nein's Jester Lavorre, and the party visited multiple times. C2 NPC Yussa Erennis lives here.
image is official art by adragonswinging, from explorer's guide to wildemount
Zephrah, Tal'Dorei: Zephrah is the home of the Air Ashari. It is situated in western Tal’Dorei. It is the hometown of Keyleth of Vox Machina, and Orym of Bells Hells. Both parties have spent time there during their adventures.
image from tal'dorei campaign setting reborn / link
Rosohna, Wildemount: Rosohna is the capital of the Kryn Dynasty in Xhorhas. Due in part to the sunlight sensitivity of its majority-drow population, the city’s mages maintain a blanket of eternal night in the sky above the city. This magical effect is seen as a hallmark of the Kryn Dynasty, especially as it is also cast at contentious points along the Dwendalian border to reduce the disadvantage to drow soldiers fighting during the day. Rosohna is built on the ruins of the calamity-era city Ghor Dranas, the capital of the betrayer gods’ alliance during this conflict. Sometimes Rosohna is still erroneously called Ghor Dranas, especially by political opponents of the Dynasty. Rosohna is the centre of the Dynasty’s secret religion worshiping the Luxon.
image from the postcard merch by pretty useful co
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luolands · 2 years
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Essek's work and responsibilities
Essek, c2e135: I only ask because I've seen a great many prospective talents like yours grow unfocused in times of.. necessity, and decisive action.
Marisha, c2e136: Does he have War Caster? He does, right? Matt: He does.
EGtW: He is eager to use the conflict as an excuse to practice the deadlier aspects of dunamancy
Essek, c2e94: It prevents me from some of my capabilities throughout the day each time I do this, so while I'm here in my home and things are not requiring me to be elsewhere rapidly, thankfully this is a moment in time in which I am more useful here in the city.
c2e99: [You see one of them, a familiar visage of the Taskhand Adeen Tasithar.] Jester: Essek, did you ever talk to him? Did you hang out with him? Essek: We once knew each other. For a while. Jester: Does he suck? Essek: That is a word, yes.
(Taskhands are warriors: Taskhand Durth Mirimm, an elite warrior governing Jigow; Taskhand Verin Thelyss, an echo knight governing Bazzoxan. The Dynasty has dunamancers partnered with warriors: Thuron - the echo knight infiltrator in Zadash - was partnered with a drow who cast a graviturgy spell similar to gravity sinkhole. Lythir VaSuun, a high-level graviturgist, was partnered with a high-level echo knight to lead a border scouting party.)
Essek, c2e91: And you believe that the individuals that make the laws and employ them across your empire are more capable than these mages? Do you not think there is perhaps a necessary balance between the two that maintains the order?
EGtW: The laws of the dynasty, which stem from the faith of the Luxon, are enforced by a network of trusted Aurora Watch captains and soldiers.
EGtW: Essek is both respected and feared for his intelligence and cunning.
c2e74: Now who you see arrived at the front: a male drow, short white hair, a perpetual soft smile, a similar mantle of armor to the soldiers that you saw exterior, but beneath it, a cloak of dark purple just drifts below and obscures the entirety of his body.
c2e57: A similar mantle to what you noticed Lythir wearing, but much more elaborate. You can see the robes that he's wearing that pretty much entirely obscure the body.
Essek, c2e90: We've investigated Adeen, found him already halfway across the Ghostlands on his own, shrouded and seeming to attempt escape. We ambushed and retrieved him, and have spent the better part of the past day interrogating him.
Essek, c2e77: There is indeed one beacon that still remains in the grasp of the Empire. We have.. numerous ways of pushing towards that goal. However, should you have been careful in your dealings, you have a little more reach within the Empire than someone such as I would, of course.
Twitter: Shadowhand is a title granted to those who focus on the dark mysteries of Exandria for the Bright Queen. This includes both subterfuge and arcana (like a specialist in the dangerous unknown). Spies, mages, and investigators that reach a certain station can be granted this title.
Essek, c2e131: I just know that I've also survived this long, weaving the intricacies of deceit like I have, by knowing how best to keep myself.. out of the complications as best as I can.
Essek, c2e80: I already have a few operatives looking to infiltrate- to locate and infiltrate the Cult of the Angel of Irons, you said it was, in hopes of gathering more information. Jester: You have? Essek: Yes, since you gave me this information a while back. ... I have a lot of plates I'm spinning at any given point in time. This is one, and I'm now giving it a bit more prominence, so.. I apologize to have misled you to think otherwise. And I also apologize for my attitude yesterday. I have been under some pressure.
Essek, c2e98: I mean, there has been a shadow war between the Dynasty and the Empire for.. decades. This is just the first time that it's brimmed out of the control of those that waged it.
Essek, c2e98: I just want to warn you about getting too close. I'm tied.. to a lot of dangerous individuals and teeter in the shadows at the crux of all of this conflict, intentional as it may not have been.
Essek, c2e131: I can find a place to go. I am capable of being slippery when I need to be.
Essek, c2e57: Take care of them and should you need anything, well... we'll know.
c2e79: [You made an additional deal for rapid transportation with your sponsor, Shadowhand Essek Thelyss. Who agreed, begrudgingly, for the very last time to do this.] Liam: The last, last time. Marisha: He keeps saying that. Travis: He can't say no. [Wow he's just racking up the debt points with you guys. He's going to make you do some fun stuff down the road.]
Essek, c2e78: I trust that your interests are forthright. I'll need your help soon anyway. Jester: He said he would need our help soon. He seemed like he would do it.
(Soon after) Jester, c2e81: Is there any news of the war? Allura: Yes. There has been a series of attacks on some of the military siege installations within the empire. There was an assault on some of the weapon creation factories in Hupperdook. This was about four days ago, as well as a counter assault by the empire within Xhorhas.
Jester, c2e63: Did you want to come, Essek? Essek: I have my own business to attend to, but I will vouch for their capabilities. And my tutelage.
Essek, c2e70: There is a lot of business I must attend to as well. As you've heard from the Bright Queen, a lot of things are moving and my interests lie elsewhere beyond a kiln.
EGtW: He is eager to use the conflict as an excuse to practice the deadlier aspects of dunamancy, and also curious to see what the powerful minds of the Cerberus Assembly may have gleaned from their research into the beacon they stole.
Leylas, c2e57: (turns and goes) Shadowhand, can we confirm that there has been some kind of imperial goblin capture? Nott: He's not a goblin like I am. (...) He's a halfling man. His name is Yeza Brenatto. He's a chemist. Essek: Yes, we do indeed have this figure in our Dungeon of Penance.
Leylas, c2e57: Well, first, I will say that this prisoner of yours that you're requesting could possibly be returned to you. I do not know the scope and depth of his involvement with the conflict to the west, but I'm certain the Shadowhand will inquire and if there is anything else required, we will attempt to close our interrogation and return him to you.
Essek, c2e90: All of this has been given, elements of it, to attempt to force them to fill in the blanks, to prove our.. curiosity and let them prove that they were involved. But upon magical inquiries, forcing of one's will, and through physical... persuasion, we managed to excise the truth, and the Taskhand has given his hand, if you will.
Essek, c2e90: Trust me, there's been plenty of punching for two days, I do not think that you would maybe- Beau: But do they have magical punches that make people talk? Essek: We have magical means of forcing the truth, if that's what you're talking about.
Fjord, c2e90: Is there any reason why you haven't told her yet? Are you trying to confirm or gather, or? Essek: I was- if you're going to, in a point of extreme tensions in warfare in which the queen is impatiently waiting for any sort of concrete proof as to why the ceasefire was necessary, we wanted to make sure that we presented it as an entire package, as opposed to piecemeal. It is better.. and also we need to cross our Ts as well, in the instance that perhaps any of this information is incorrect.
c2e63: Previously, you had all the raised platforms with the chairs of the different den heads that were there and the five chairs that were on the main central raised portion of the platform where the Bright Queen was. Now, you can see maybe six individuals present. Two on one side, two on the other and there is the Bright Queen and the right hand there. It seems like this isn't a formal gathering of all hands on-deck, more just general matters. You see Essek is present on the left side, Mirimm is in the right up in her chair.
Leylas, c2e63: They've been assigned as your wards, you trust in this, yes? You believe them? Essek: [Essek's sitting there in the chair, you can see the hands just barely crossed poking through the cloak] I trust them. Leylas: [She gives a nod] Well, we shall plan accordingly. They will rue the day they tried to assail us on their terms.
c2e70: Already, you can hear voices bustling. It's a little more active than last time you were here, when it was somewhat half as intense. You can see all the seats are filled, both on the two opposing house sides as well as the central chairs that flank the Bright Queen's throne. ... You can see a troop of four individuals, three drow and one hobgoblin are carrying a table out past you. It seems to be a map of probably Xhorhas. The length of the table will probably lead it quite deeply into the Empire and Western Wynandir. Essek: [You look over and you can see across the way, Essek has been sitting down in one of the chairs] Well, if a safe and quick means of transportation is required, that would probably be my specialty.
Essek, c2e133: The pursuit of magic, in the ways that we know it, in the ways that we've been disparately, but in some ways similarly raised and studied. At a certain point, it becomes about the self. It becomes about what I can do.
Essek, c2e124: I was granted this post and for the time being I am enjoying the change of pace, strangely. Jester: So you really don't know very much about Aeor, then? Essek: I'm learning as we go, but I just asked to be sent far away. And from what I'd heard, there was quite a bit of competitive acquisition of relics. And if I'm to be honest, that is an intriguing thing. I mean, I'm a man of arcane study, and if there are things here that can continue to progress my- well, my personal studies, then that would be, that'd be perfect.
Essek, c2e124: (Discussing Aeor's ruins) Well, there's quite a bit down there. I've only been in myself a bit, but we can go over that.
Essek, c2e124: I should not leave this outpost, I have responsibilities here and people that rely on me.
Essek, c2e124: Starguide Uraya, Uraya Hythenos, perhaps. A goblin friend of mine, I believe they spoke to you when I was unable to reach out that day. They have returned to Rosohna to deliver reports.
c2e141: He eventually began to feel the possible prying eyes of Dynasty discomfort, and absconded from the Aeorian trade post. (...) He went there to continue his business for the time being, because at least it was far away and there were people there that relied on him, but even that he eventually left.
Talks, c2e89-90: But as a person of his training, his station, and just his general persona and how he likes to present himself, he would never openly show that concern at first.
c2e124: He's intently listening and seems to be genuinely disturbed by the information that he's received. He's taking it in, he's very controlled. Like he's used to listening and, you know. His demeanor since you met him has been very constructed. It is very much an element that he instinctually puts forward. But even in that space you could see him being very contemplative and trying to just take it all in, and nod.
Beau, c2e91: Does the Dynasty have us bugged in this house?  Essek: It would not surprise me if they, at times, chimed in. You have been under watch, here and there, since you've arrived as you were a.. challenging addition to the proximity of the Bastion Fjord: To be specific, we've seen ourselves being watched. We were hoping it was you? Essek: At times it was. No, but it was part of my assignment when you first came under my wing to ensure that there wasn't any chances of undue.. Empire business finding its way within the proximity of the Bastion.
Wrap-up: He immediately was like, "I'll take care of them, I'll work with their business, I'll figure out what they're going, and I'll be their chaperone," essentially. And so it was him just trying to cover his ass, while also trying to figure out what you were up to, what your connections were, how much you knew.
EGtW: Twelve hours of daylight each day can become painful and physically detrimental to those beings adapted to subterranean life. To mitigate this problem, powerful dunamancers have woven arcane shields to temporarily block out the sun above Rosohna. 
Wrap-up: (Verin) was like the brother that kind of got him, and they got along okay in a family that Essek did not get along with at all, and was surrounded by people he didn't get along with. He didn't get along with his parents, he didn't get along with most people in the Dynasty unless they helped him maintain and advance his position of power and influence and so.. you guys fucked him up!
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strwpup · 2 years
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god guys. I've been so obsessed with the way titmouse has built and colored and shaded places i never really knew about or had stock in but guys. the team that brought us motherfucking whitestone and vasselheim bringing us ZADASH??? REXXENTRUM???
ROSOHNA????? MOTHERFUCKING ROSOHNA????? i will not apologize for the person i become when we get titmouse's rosohna. you KNOW they are going to go apeshit with the lighting there. the lucid bastion???? the THRONE ROOM (leylas kryn animated incident every single person injured and dead because she's too fucking beautiful)????? essek's lab and tower 🥺🥺🥺 the markets 🥺🥺🥺 the marble tomes 🥺🥺🥺 THE XHORHAUS???????
like if they are having so much fun with vasselheim i cannot WAIT until we get their take on this city of perpetually night, half underground mushroom caverns, all lit by green magelight, the tree in the xhorhaus glimmering on the skyline like i KNOW i will be sobbing
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shrugsinchinese · 6 months
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Xhorhas…
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hemisphaericas · 4 months
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alone
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ariadne-mouse · 1 year
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Oh man if Essek makes an appearance in the liveshow they're going to have to pause for a few minutes due to all the screaming 😂
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yikes-ajax · 7 months
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I don't care if we've never seen Verin, this concept of a man would 100% steal Essek's people's silverware and bury them in his their backyards if let anywhere near a kitchen.
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balleater · 2 months
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vasselheim, my beloved, i've missed you
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blackmosscupcakes · 7 months
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Is there ever an indication in Campaign 2 that your average citizen of Rosohna knows about the beacon theft before the war breaks out (or even after)? Obviously there's tension between the dynasty and empire, but I can't remember if it's ever stated outright whether the Bright Queen is open with her citizens about why there's enmity or whether she's keeping that weakness on lockdown from the everyday people.
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aeoris4lovers · 1 year
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i know bazzoxan is supposed to be a place that most people fled because of the demons, but personally, i choose to imagine that it's still way more populated than it should be because its residents are equal parts infuriatingly stubborn and batshit fucking insane. just think about it:
people from elsewhere in xhorhas having the same visceral reaction to headlines about bazzoxan residents that we have to the words "florida man," and dynasty parents threatening to send their kids to bazzoxan when they misbehave.
locals telling visitors dropbear-style stories about the demons they might encounter (which absolutely do not actually exist) just to freak them out, because why deny the rumors that the town is constantly overrun with demons when they could have fun with leaning into it instead?
religious leaders and worshipers who openly give placatory offerings to betrayer gods and demon lords alongside the luxon and other gods/beings without persecution or even judgment, because no one's going to argue over the philosophy of it when the utility is so clear.
on that note, a general tolerance for religious deviations that most members of the dynasty would call heresy and mock or punish, because being so far from the seat of the theocracy and so deeply embroiled in a conflict that no amount of faith will solve makes it difficult to care much about how others choose (or refuse) to worship.
an abundance of abyssal tiefling children and low-level warlocks in pacts with demons, because in a place where demonic presence is so concentrated near where people are living, of course more of those people will be touched by it.
teenagers sneaking past the guards and into betrayer's rise to drink or smoke or make out or stay the night on a dare or leave graffiti or haze a newcomer to their group or just try to fuck with the demons the way kids at a sleepover might play with a ouija board.
wild conspiracy theories circulating about what's really down in betrayer's rise and what caused it, from "the demons aren't real at all" to "they were intentionally unleashed by a spy posing as one of the original miners to sabotage the town" to "the empire planted them to use up military resources".
extreme circumstances leading to more extremist sentiments weaving through the town – survivalists who insist on preparing for a catastrophic incursion exponentially more deadly than even the worst so far and zealots who claim that one such grand incursion will kickstart an apocalypse of calamity-level proportions, secessionists who insist the town should leave the dynasty entirely and insurrectionists who encourage more drastic action against a political hierarchy that they feel has failed to properly address the gravity of the town's situation.
legends and ghost stories about what happens to people who go down into the tunnels – how they might be trapped or transformed by it, or what the demons might use them for – that are used to scare children into not running off alone or told around fires just for the thrill of the fear.
numerous research outposts from knowledge-seeking groups across exandria, most with research groups at least a dozen scholars strong living there year-round to do their work, and at least one relatively high-level wizard there to study the abyssal magic out of personal interest, all of whom are given protection on their trips into the tunnels in return for presenting their findings (and any solutions those findings reveal) to the military.
tons of drow who finally figured out sunscreen and sunglasses and other sun protection, because everyone knows none of the rich wizard fucks in rosohna are going to bother giving them the safety of constant darkness and the town's own mages have far bigger things to spend their arcane reserves on than the sun.
a general sense of casual disinterest and disregard for the brewing war and the politics of dynasty vs empire in general because they live on the defensive side of a very different fight, which is far more real and urgent than a bunch of powerful people's bickering as far as they're concerned.
streets decorated and full of music and laughter on festival days, with all the games and food and other pleasures you would expect anywhere else, including on festival days that only they celebrate, like the anniversaries of famous victories against the demons or improvised events thrown together with the sole purpose of lifting the townspeople’s spirits in harder times.
cuisine specific to the town, known for unique features like its much heavier incorporation of sun-grown crops than most kryn food and its utilization of enough spices to make even demon flesh taste good (a feat that many people living elsewhere would think is impossible, but when you have more access to abyssal corpses than livestock, you learn to make it work).
despite its lack of a true inn (because frankly, very few people ever think to visit), the town having a variety of places to eat and drink and shop and relax and be entertained, because no one needs leisure more than people who live their entire lives on the brink of very immediate mortal peril.
logically, of course it would make sense for people to flee when they realized how dangerous bazzoxan truly is, but are people ever really logical when it comes to their home? how many would truly be willing to leave after devoting themselves to building something there, and how many would insist on staying and adapting and eventually outlasting the demonic presence there?
canon bazzoxan may be a village populated largely by a skeleton crew of military personnel and the people who keep them alive, but the bazzoxan in my heart is a fully populated and improbably lively town full of people with the balls of steel required to live in an abyssal hot spot for the rest of their lives.
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Round 4 Poll 5
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Rosohna, Wildemount: Rosohna is the capital of the Kryn Dynasty in Xhorhas. Due in part to the sunlight sensitivity of its majority-drow population, the city’s mages maintain a blanket of eternal night in the sky above the city. This magical effect is seen as a hallmark of the Kryn Dynasty, especially as it is also cast at contentious points along the Dwendalian border to reduce the disadvantage to drow soldiers fighting during the day. Rosohna is built on the ruins of the calamity-era city Ghor Dranas, the capital of the betrayer gods’ alliance during this conflict. Sometimes Rosohna is still erroneously called Ghor Dranas, especially by political opponents of the Dynasty. Rosohna is the centre of the Dynasty’s secret religion worshiping the Luxon.
image from the postcard merch by pretty useful co
Aeor: Aeor was a pre-calamity flying city known for its anti-god sentiments and military aggression. It was destroyed in the war, and its ruins landed scattered on the inhospitable islands of Eiselcross. The Mighty Nein explored the ruins extensively during the Weird Magic arc towards the end of their story. In recent years, artifacts dug out of the ruins have been traded around Exandria, including sentient automatons Devexian, FRIDA, and Fresh Cut Grass of Bells Hells. 
image is from the postcard merch by pretty useful co
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luolands · 2 years
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Essek's Home in Rosohna
Essek, c2e62: Most of my den live within the Lucid Bastion.
EGtW, Rosohna: Its tall, dusky spires and beautiful buildings rise from the broken shards of the Calamity. Crystalline halls of glass and quartz glow with interior light in the traditional Kryn hues of green and purple. A vast medley of bright and wondrous structures, grandiose towers, and crystalline cathedrals soar into the sky.
Exterior: You're used to the Candles, this large, elaborate, you know, wizard towers. His estate is three towers that are shorter, but they're all connected by walkways and they're different heights. You can see the brick exterior of it looks gray, but what little bit of light there is as you walk past, you can see now there's a slight almost iridescent quality to the exterior of the bricks that are laid at the base of the towers.
Atop of the tallest one, you can see there what looks at first like a weather vane. Instead, you can see it's a contraption that seems to have a series of metallic rings inside that all are smaller and smaller and smaller within that slowly, rotate on its own in a way that you don't understand its purpose or really what it does but it's unique and it's engineered to be strangely pretty.
There are almost ley lines of energy that themselves span like a net across all of Exandria and these ley lines sometimes shift and swell and expand and reduce based on the seasons, based on the time of year, based on celestial gatherings and alignments. This is part of a device that just keeps track of it.
The First Tower, First Floor Entry Chamber: In the chamber you're in right here, you can see plainly most of it's just furniture, it's a hosting chamber it seems, though a lot of it's dusty. It's generally just furniture and décor.
The smell when you come inside is very strangely herbal, like it has a very earthy, herbal smell to the air there with a bit of- only thing to describe it is like a hint of electrical fire, something like that sort of smell.
There are these beautiful almost glass-like stairs that emerge from the wall that don't have a hard-set connecting pivot, they're just free-floating, it seems, outside of the stone wall and they're just translucent steps that lead up the spiral of the tower you're in.
You go towards where you think the kitchen might be and the door is locked.
The First Tower, Second Floor: This one has a window that overlooks that part of the neighborhood. There are a number of shelves of books, there are some small glass cases that contain what looks to be keepsakes or objects that are just out of view.
There are bookshelves aligned in this area, there are the two doorways, they're closed, that lead out of the tower to those walkways you thought you had seen. Neither of the doors open. They are closed and they are locked. There are a couple of small glass cases that are off to the side.
One of them contains a rod, maybe about a foot and a half long. The other one, glancing inside, you can see there's two books that are locked with a actual physical lock holding them closed.
Only one of them has a title, the other one is just a plain leather binding, like a deep, deep leather, but there's no actual top. The first one you look over and it says in Undercommon the equivalent of 'The Connecting Nether Between the Elements.'
The bookshelves, it's all manner of collection, all in Undercommon for the most part, a couple of spattering of Common books. Some of them are history, some of them deal with studies of alchemical compounds, some of them deal with historical recollections of the Age of Arcanum and what elements have been collected from what ruins have been found and uncovered. Writings of prominent figures during that time period. You see one that deals with the various societies and races of Xhorhas and the social dynamics pre- and post-Dynasty involvement. It's a wide variety of books.
The Second Tower, Second Floor: He leads you to one of two doors that opens up into one of those pathways that connects towers and leads you to the tallest tower and from there, you go into a mid-chamber of this next structure. Within here, the smell is almost saccharine-sweet, but has a very chemical smell to it.
There are a lot of elements here that remind you of very sweet but caustic chemicals that are used in the creation of potions, that are used in the creation of compounds that can break down metals and other such things. It's a mixture of some alchemy or elements close to it are done in here.
The Second Tower, Third Floor: He leads you up another set of stairs to a tall chamber beneath where you imagine that strange moving spherical series of rings were on the top. As you head into this final room the entire chamber itself has these deep grooves dug into stone across and edge to edge. It is hundreds and hundreds of lines. It looks like someone has dug every possible line path connecting element here and for certain magicians or sorcerers, practitioners of magic, this is essentially a bunch of pre-set grooves where most basic and advanced runic circles can be drawn within here with whatever materials very quickly.
All the candles immediately light as you all step inside.
He walks over to his shelf and starts thumbing through different compounds and pulling out elements and taking out some additional books under his arm.
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strwpup · 2 years
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okay so i missed the first half of this episode but I'm so 😬 about this mass dispel
first of all, is the darkness over rosohna gone?
did the average person assume it's an impromptu day of light? did they go about their day in supplication, having some holy experience?
if the luxon isn't a god, did no one feel it pull away? with the children of malice fucking with the divine gate and lolth shit happening on another continent, did the dynasty as a whole even know anything was wrong for the first like 30 hours? what were they thinking when they realized on the second morning that the darkness hadn't returned?
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cardboardfisher · 2 years
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So Flori’s actually got a younger brother ghjkl;
Elias, a Half-Drow Cleric of The Luxon
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