#RockandStone
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2xmdm · 1 year ago
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Damn leaflovers! Can I get a Rock and Stone?!
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thespoonlagoon · 1 year ago
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This weekend will mark over 700 items sold, so THANK YOU to everyone who has kept me busy in this laser engraving passion. Recently got to tick off Czech Republic and New Zealand in the countries served.
Here's some recent feedback snippets. It always brightens the mood hearing how my laser beaming creations have brought happiness into lives around the world.
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Keep continuing to Treat yo'selves! Head over to the Spoon Lagoon Etsy. Over 60 products to choose from and the range continues to grow each and every week.
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You can always reach out if you would like me to potentially work on a custom idea too.
Much ❤️ Skateboarding Pigeon --
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mysticdreamscreations · 2 years ago
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I’m sharing this because my Gobbo Husband doesn't use Tumblr! *STINKY*
His Re-Debut is at 1:30PM EST on Twitch!  
We both put a lot of work into everything, I designed the model & had it rigged by the lovely @/StellaLunaVT ! Tweek has been putting out teasers all month & lore drops in his Deep Rock Galactic Tweek, The Goblin Intern mod !  So come join us for a celebration of Gob! Fun games & Twitch Integration Madness!! 
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datcheesyboi445-blog · 1 year ago
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#leaflovers #knifeears #rockandstone #fuckelves #TED #treehuggers
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geekfx · 2 years ago
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<krrzk> One small step for squat, one pulse-jump for the Votann.<kzkrrzk>🤘🏼👨‍🚀🌕 c: u/ManyOtter (aka "Rock & Stone Bros" aka "League of Voltage" proxies 😜) #warhammer #votann #leagueofvotann #warhammercommunity #3Dprinting #proxy #squats #classic #nasa #nasapunk #raypunk #space #dwarf #deeprockgalactic #rockandstone #minipaintinggeek #paintmoreminis (at Portland, Oregon) https://www.instagram.com/p/CjbEsj9OEbk/?igshid=NGJjMDIxMWI=
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mister-maiden · 4 years ago
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Deep Rock Galactic Review
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Within the darkest confines of mines full of arachnoid aliens the only comfort you shall find are your fellow dwarves, a mobile minecart named Molly...and gold. Mountains and mountains of gold. Spend your time completing missions on a wide variety of planets. Each with unique fauna and structures for the boons to spend on upgrades and alcoholic celebrations as you carry onto the next mining expedition. Be you and your relationships you build with your fellow dwarves be as durable as rock and stone in this wonderful cooperative 1st person shooter known as Deep Rock Galactic. 
Playing as one of four classes, your mission as a Galactic Miner is to secure the valuable ores and fauna on a planet, destroy hostile creatures threatening the company’s main objective, and whatever else the bossman may throw your way. Through the vast odysseys of adventure venturing into the darkest caverns, you’ll find boon galore which you can spend at your leisure for upgrades to your weapons, cosmetics to further express your dwarfiness, and alcohol for your fellow miners. Your paycheck is for you to spend on whatever your heart desires. This gives a long lasting progression line to the player that is rewarding, consistently entertaining, and a reason to continue your tenure with the company. If a class’ weapon doesn’t feel satisfactory, you can find upgrades and features that can change the way it feels and looks to further adapt your game plan. If this doesn’t suit you, then you have access to new weapons after completing several missions as a class, so it’s quite easy to find a class that truly suits your playstyle. 
Each class carries a specialty, the scout with his grappling hook, the driller with the expected drill, the engineer with turrets and a platform gun, and the gunner with a defensive shield. You always have the chance to play any class so try to experiment with what you enjoy. If you do find a class you fall in love with, you can specialize in it. Completing several missions with a class grants promotions, allowing more upgrades to be bought and gear to be obtained before finally prestiging. This allows you to upgrade your character further and show all of your co-workers how dedicated an employee you are. If teamplay isn’t your forte, you can always team up with a little robot named Bosco who can shed light on the caverns, shoot missiles, and assist with hostile lifeforms. 
The game excels in its ability to enforce team unity as a necessity, from various hazards such as insects that can carry you off, to creatures which shall grab you from the ceiling and leave you helpless as you are devoured, all aspects of this game supports teamwork.  Since the mission objective and rewards are shared amongst the group, there are no benefits of being a stingy dwarf. In fact, all mechanics of this game revolve around being a teamplayer to the organization. The Scout has difficulty truly mining from the walls without the assistance of the Engineer’s platform gun. The Driller is weak in traversal across large gaps in the Earth in which the Gunner’s zip line gun can solve. Even the core ammo which can be called in by using the team’s resources called Nitra in each cave is limited to four packs, one for each dwarf. With this in mind, it’s best to let your fellow employees grab a single pack of ammunition each since there is no reward for having a dwarf without ammo. Each class solves an issue with another class, and it is pertinent to try playing with a full group to fully round the strengths of each with their unique resources. 
The worlds and strategies explored outside of the Orbital Space Rig vary vastly in each new mission. Some planets have large portions of the ground covered in flaming stone while others shall contain massive blizzards which obscure your vision and take away your heat. This, alongside the procedurally changing environment, guarantees the player a different adventure each time they venture out of the station. Speaking of the station, the federation provides its miners with quite the amount of benefits! Barrel kicking games and dancing parties await in the lobby with a wonderful AI barkeep eager to serve only the best alcohol credits can buy. The beers regularly go on sale for events and give buffs to the upcoming missions such as extra gold or stronger pickaxe damage. Nothing like a cold brew after a long mission to celebrate a great success. Just as each world is different, new employees shall be tasked with constantly changing, but similar missions. From mining Morkite on the walls to escorting a giant drill through a cavern. The one feature that remains similar amongst all the missions is the end: once the mission is complete, you have 5 minutes to return to a dropship while insects spawn from all crevices of the map to stop you. Goodluck. 
 The generous boons stuck to the walls of these beautiful caves do not come without price. A swarm of insectoids defend their territory with claw and acidic spittle against your lead. You’ll fight arachnids which crawl from the ceiling, flying creatures that shall carry you away, and more. Each come with their own weaknesses and strengths, and it’s up to you knowledgeable miners to find out first hand the ferocious beasts which dwell below. Shooting off the armor, ripping into the glowing gel sacks, or tearing into eyeballs, you’ll find it all down here. The swarm is a vast species with a singular hive mind purpose of halting your progress. It’s a strong antagonist which shall constantly challenge you and your teammates. Compared to other four person cooperatives with a similar premise such as Left 4 Dead, the swarm succeeds in staying as both a foe that is ferocious, yet is capable of being held back by a competent miner. It doesn’t place far too much stress on being stuck together in a team like GTFO...but it does it well enough to the point swarms are nearly unbearable to face alone. 
The art style is cunningly simple yet expressive. Using voxels and polys, the game’s visuals succeed to give the player a brilliant amount of information without taking too much computer memory. This allows even low end rigs to play the game without a drop of sweat. In combination to using simple voxels, it allows the player to carve out the world quickly and easily with their pickaxe to show where the player has been and allows a smart dwarf to make shortcuts, arenas, and more with their surroundings. The art truly emphasizes the stone of each cave, fully immersing the player in an empty cavern full of the biggest crawlies and shiniest loot. This voxel style also assists in creating easily noticeable weak points and armor on insects. Alongside a wonderful visuals with no slowdown, the soundtrack is top notch, fully encapsulating the mood of a dwarven looter shooter. The music ramps up with each swarm and continues to push the miner forward to adventure as they carry on through the abyss. The sounds of the ambient bugs and strong guns also make for a killer impact and makes the guns truly feel heavy and effective. 
Stick together with your fellow miners in this grand rendition of a four person cooperative shooter. Grab a beer, dance with your fellow employees, and most importantly: Rock and Stone. 
9/10
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triplejy2k · 2 years ago
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I feel like DRG’s weapon philosophies are damn near unassailable because of how cleanly distinct yet open each of the classes function. Its all a mix of hardline “How it works” combined with “How it feels”
Scout for example is the most “standard weaponry” type of class, but the thing is that this is a Sci Fi universe so standard guns can stick out, classical rifles, the iconic double barrel shotgun, dual SMG’s, and a crossbow feel right for him since he is light on his feet. Driller on the opposite side of the spectrum is all about weapons that feel right out of a mad chemists laboratory, and why not! the man is obsessed with decimating not just the bugs he fights but the very ground around him. His weapons all lean heavily into elemental manipulation. Even though his secondary's have always been a bit iffy the recent tweaks seem to be leaning each one into being much more of an elemental combo weapon with his primary.
The weapon that Pencil brings up is PERFECT as a secondary weapon for Engie, only fear is it slightly cutting into the function of his turrets and being maybe similar to the rocket salvo launcher. However the engineer thrives around setup, his primary being a “oh shit i need something to get these bugs off me” and his secondary being fantastic weapons for crowds too big for your sentries to pick away at.  Finally gunner having routinely the biggest weapons with the most punch is pretty self explanatory, I only feel like his secondaries are still being tweaked a bit, but it seems that they are going for a bit of a more “smaller size with a big punch” given the coilgun and the pistol with only the BRT being the odd gun out (then again given lead spray its a SHREDDING machine that can outpace his primaries lmao) I have spent too many hours playing this game and analyzing how the devs work through each guns implementation lmao. Rock and Stone PencilBrony I love the art!
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Dude make some weapons design for deep rock galactic 👀
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DRG has very specific niches and design limits for their classes and weapons. Each class has a pretty good balance of gear that makes it hard to slot new pieces of equipment/ideas into without breaking the design limitations of the overall puzzle. Nevertheless, here's my take on a potential weapon.
Engineer primary: Drone Platform
Sends out three drones that orbit/follow the engineer around. Holding fire allows the engineer to set targets for the drones.
Drones have limited ammunition, and will return to the handheld platform to reload.
Upgrades may allow the drones to passive target low health glyphids, or retaliate when rhe engineer is hit.
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coveredinmetaldust · 3 years ago
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I couldn't find a pin for a game I really like, so I made one for myself out of bronze. #deeprockgalactic #bronze #pin #handmade #jeweler #metalsmith #rockandstone (at Waltham, Massachusetts) https://www.instagram.com/p/CbQCx0xgubU/?utm_medium=tumblr
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nunoxaviermoreira · 6 years ago
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St Marys Ipswich Queensland December 2018. by Lance CASTLE https://flic.kr/p/2chHX7D
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yourgamestv · 2 years ago
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Deep Rock Galactic Tips, Guide & Secrets to Master Your Mining
Rock and Stone! Let the drilling and mining begin. No, we are not too greedy, but let's dig deeper. #DeepRockGalactic #RockAndStone #Dwarves #Caves #Mining #Guide #Tips #Tricks #Secrets #GhostShipGames
In this survival Co-op sandbox shooter, there are countless valuable resources to mine in procedurally generated cave systems. To make your dwarf expeditions a success, we have put together a guide with Deep Rock Galactic tips and secrets for you.   The mining went into the third round. Developer Ghost Ship Games has just released Deep Rock Galactic’s Season 3 “Plaguefall” on November 3rd. One…
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thespoonlagoon · 1 year ago
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That's it lads! Rock and Stone!
2 orders of these super cool Deep Rock Galactic inspired fan bundles are preparing for launch (international post)!
Get your own gamertag + class coaster today, or go all out and get yourself the coasters and bottle opener bundle.
Available on the Spoon Lagoon Etsy!
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Follow for more cool gaming household blends.
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songedunenuitdete · 8 years ago
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Le Valentin littéraire idéal des Songeuses
[Emy] En ce 14 février, nous vous proposons de découvrir les personnages ou romans qui ont fait chavirer nos coeurs !
Le Valentin littéraire idéal des Songeuses
Aujourd’hui c’est la Saint Valentin, et que l’on soit en couple ou non, qu’on le fête ou pas, il est toujours bon de se plonger dans un bon livre et de s’abandonner aux bras de ce personnage qui nous fait tant fondre. C’est pourquoi, nous avons choisi de partager avec vous, notre sélection de book boyfriends. Laissez-vous séduire mesdames !!
Rockandstone
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ihsu · 11 years ago
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Touché @thejayarea
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thespoonlagoon · 1 year ago
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Attention Miners! Can't get enough Deep Rock? Then nab yourself a custom coaster with your player name and class or an Oily Oaf giftset.
Click here -- Follow for more gamer gift type stuffs Happy gaming, and have a Rock and Stone! day
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