#Redemptions
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geraldofallon · 3 months ago
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Fallen London Travel Guide:
Redemptions
A labour exchange. Of sorts.
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generalluxun · 29 days ago
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Insight in a CRPG
How can you not love Seelah? But seriously this quote:
'Say what you want, but we can't push her away. The fact that she's a demon only means her path to atonement started in the Abyss itself, and will be much longer than others'. It means she needs more help, not less.'
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loyesysbh · 1 year ago
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Loyesys: Redemption Capabilities That Boost Customer Loyalty
Loyesys is a loyalty platform based in Bahrain that helps businesses create and manage loyalty programs. One of the key features of Loyesys is its redemption capabilities. These capabilities allow businesses to offer a variety of rewards to their customers, and to make it easy for customers to redeem those rewards.
Types of Rewards
Loyesys allows businesses to offer a variety of rewards to their customers, including:
Discounts: Businesses can offer discounts on products or services. This is a popular type of reward because it allows customers to save money on their purchases.
Products: Businesses can offer products as rewards. This can be a good way to promote new products or to clear out inventory.
Services: Businesses can offer services as rewards. This can include things like free shipping, waived fees, or priority customer service.
Experiences: Businesses can offer experiences as rewards. This can include things like tickets to events, discounts on travel, or gift certificates for restaurants.
Redemption Methods
Loyesys offers a variety of redemption methods, so that businesses can make it easy for customers to redeem their rewards. These redemption methods include:
In-store: Customers can redeem their rewards in-store by presenting their loyalty card or by entering their loyalty number.
Online: Customers can redeem their rewards online by logging into their loyalty account.
Mobile: Customers can redeem their rewards through the Loyesys mobile app.
Personalization
Loyesys also allows businesses to personalize their redemption capabilities. This means that businesses can offer different rewards to different customers, based on their spending habits, interests, and other factors. This can help businesses to increase customer engagement and loyalty.
Benefits of Loyesys Redemption Capabilities
There are a number of benefits to using Loyesys redemption capabilities. These benefits include:
Increased customer loyalty: By offering a variety of rewards and making it easy for customers to redeem them, businesses can increase customer loyalty.
Improved customer experience: By personalizing their redemption capabilities, businesses can improve the customer experience and make it more likely that customers will return.
Increased sales: By offering rewards that are relevant to customers, businesses can increase sales.
Reduced churn: By making it easy for customers to redeem their rewards, businesses can reduce churn.
Conclusion
Loyesys redemption capabilities are a powerful tool that can help businesses increase customer loyalty, improve the customer experience, and increase sales. If you are looking for a way to boost your loyalty program, Loyesys is a great option.
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cronchy-baguette · 2 months ago
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caitlyn's garden of violets
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rookthebird · 1 year ago
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"redemption arcs are toxic, you shouldn't try to fix someone!"
actually it is so important to me that being in community and experiencing human connection can save people. thanks
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saelrum · 10 months ago
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"Was I sweet once?"
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inkskinned · 1 month ago
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you said you were stuck in a time loop, which was fine. i feel like late-stage capitalism has us all in a time loop, ammiright? you came barging in at 5:33. in the morning. i hadn't even processed the idea of coffee.
but you had this look of utter panic in your eyes. terror like the ocean. you grabbed my cheeks. im in a time loop.
i don't know why in movies the first reaction is to deny it. when someone is panicking like that, it's not appropriate to ask them to calm down. it didn't matter if i believed it, what mattered was that you believed it so much that it was consuming you.
so here we are. i pour you some of the dark roast. "you look like utter and entire hell," i say.
you push your fingers into your eyes. "you always say that."
i try to think of something funny to say that i wouldn't have said on previous time loops, but jokes don't land without the proper timing (lol). "remind me to think -"
"-yeah, of a joke that only works in the future. and before you say anything, i know you're pissed i just stole your punchline." you bolt the coffee, which is wild. it's very hot. you don't seem to notice.
i blow on mine to cool it down. i both am very pissed at you and also i can't see you in this amount of panic without wanting to help. but i'm also not really sure what we are, not since i saw you kiss her like that, no offense. it just was like, kind of rude when you knew i liked you.
and besides. i'm just like, barely a person. i write omegaverse fanfiction. i love the concept of a time loop, but what the fuck am i gonna do? send an alpha in there? i open my mouth.
you point at me. "you're about to ask why me. and then say some disparaging shit about yourself. i'm just a nerd who plays dnd or something. that self-own is slightly different each time." you sigh. "i know you think you can't really help me. i don't know who can help me. i only came to you because you fucking believe me." you check your watch, sigh, and throw your head back. you cover your eyes with one hand. "i've come here on 26 separate revolutions," you say. "you have believed me every time. and yeah, i have no idea how you fit into this but i just -" you sigh again. "i just like fucking talking to someone about it."
"do you need more cof-" i start, but you're already holding the empty cup out. i frown at it. "you're not getting any more until you promise not to bolt this one like an animal."
you laugh a little and sit up, pushing your hair out of your face. "okay, that's new dialogue. but to be fair to you, i'm not usually this rude. i'm still pretty new at all of this." you check your watch again. another sigh. i guess you're cruising for a personal best in the Sigh Olympics.
i almost tell you im not an NPC but i've played enough video games to know i'm very much an NPC. i pour you another cup. "so what happens in the loop?"
"really bad explosion." you mutter into the mug. you put your elbows on the table (rude) and bury your face in your arms like an angsty teenager. one hand floats up while you talk, because evidently you literally can't talk without your hands. "i have to save the day and there's this bomb and i have no bomb training and it keeps moving, you know."
"do i die?"
you peek up from your arms. "yeah. bigtime. you keep trying to run or stay or do anything and you always super die."
"oh."
"to be fair, like, everyone dies in it though.... so you're in good company."
i hate that you make me laugh. i hate that being around you always feels tingly and strange, this electric tension between us. something that is evidently (given how you stuck your tongue down a stranger's throat literally 3 days ago) (well. 3 for me) super one-sided. i take a sip of my coffee and close my eyes.
i die today, i guess. a little spark of panic starts at the top of my hands and starts whipping up my wrists.
"shit," you say. you look at your watch and jump to your feet. "i have to go. if i can come back, i will. i am still trying to figure out when is best to do everything, you know? the order of stuff. maybe morning isn't good for us."
i look up at you and think about how you keep kissing me in the back of my car and in alleyways and in the dark. and i can never fucking get a read on you. and i also think about how incredibly panicked you look. how broken. how long have you been doing this? "i don't want to die," i say.
you glance downwards. "well, you're not really dead, you'll come back in the loop."
"but i will have died." my hands are shaking. i am trying really hard to stay calm.
you push your hands through your hair again. "i really have to go. i will have this discussion with the next version of you, though. it is like, something i am thinking about."
"but i don't get a next version," i say. i don't really have the language for this, because i haven't had 26 tries with you. i only have my memories: you, a week ago. drunk and telling me you loved me in my ear. you, kissing her anyway. you, months ago, throwing up on my birthday, whispering to me i ruin everything i touch, always, over and over. please don't ask. i can't ever fucking have that be you.
i run my finger along the rim of the mug. "i don't want to die in this one."
you seem baffled by this. "i get that but - time will reset, you'll be fine, you won't even remember we talked about this."
"but i know now." i stand up too. "i have to live the rest of this day knowing i could die. knowing i probably am going to."
"you could always die, to be fair."
i feel my hands get out of control. "earlier, you said i always say a different insult about myself. what if you're just going through different parallel universes and those are all just different - but real - versions of myself? what if you're not in a time loop, you're in a fucking universe loop?"
"if it helps, i've wondered this too. also, you're hot in all of them. if that helps."
i point at you. "no flirting. i'm trying to figure out if i die today."
"who's flirting?" you catch my wild hands and give me that long, perfect smile. like we're in this together. "i won't let ya die." you check your watch and sigh again. "well. maybe not this time."
i grit my teeth. you are so not making quips at me while i try to explain the existential dread i'm having. "does the time loop reset if i fucking kill you?"
"honestly i don't know how long it continues after i die, because i just wake up. it could be that the loop goes until the explosion for everyone, and we're all in the loop, or it could be that when i die, the loop restarts. when i die i wake up, is all."
i pull away from you and stalk into the kitchen and start doing all 3 of my dishes. "okay, first, you know i was joking. and secondly, this is exactly my point. you don't know if this is just a parallel universe. maybe in the ones where you died, the explosion happened and nobody reset and it's just you travelling." i have to stop and push the heel of my palm into my eyeball. "... how often have you died?"
i look at you. you look at me. you give me this very sad, halfway smile and a little what can ya do shrug. something in that action seems so old and weary that i want to burst into tears.
"i have to go," you say. "really. for real. there's this family of five i save from getting into a car crash. and i know it's like oh but we're all gonna die in the explosion anyway, what's the point. and..." you shrug again. "it matters to me, is all. at least i saved them for now. at least i saved anything."
you pad over to me and wrap me in a tight hug. you always seem so tall against me. i feel your cheek rest against the top of my head for a moment. for a second, it's just us, and the space is warm, and my heart is a little broken hare.
you leave me there, and i stand in my stupid badly lit kitchen with my stupid mugs. i think about you. i start texting my mom that she needs to get out of the city, but it feels pointless.
i don't know what to do. tomorrow is the same day for you. but i have to prepare to die in my today.
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angiechia · 4 months ago
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My situation rn
im to lazy to look up for references
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coldalbion · 9 months ago
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As a disabled person who's loved LEVERAGE and LEVERAGE REDEMPTION since the beginning - for the characters but also the whole ethos of performing acts that help people against crap systems, it's wonderful to be reminded that it springs from reality.
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notherpuppet · 10 months ago
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Role reversal AU
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thebookbutterfly · 6 months ago
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fanfiction isn’t enough, I need to chew on him
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generalluxun · 7 months ago
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About that discussion you had about Scarlet Lady. If one apologises and repents, only to relapse later on, does that make the apology pretty insignificant?
If a druggie quits for two years but relapses, does it make their time clean meaningless?
If a deadbeat parent scrapes together the money and willpower to be a good part of their child's life for four years but ends up leaving again, does that make the time spent insignificant?
Do you mock someone with depression if they fall back into self-defeating habits after fighting their way briefly free?
If we judge all efforts short of perfection insignificant, then most of us do nothing 'significant' with our lives.
Tl;dr- No it does not.
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conkreetmonkey · 3 months ago
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Red Dead Redemption 2 was so real for creating the most in-depth, realistic clothing system I've ever seen in any game, and exclusively using it on burly, unhygienic men.
You choose every layer, every accessory, with dozens to hundreds of each to choose from. You can go in and fine-tune minute details like whether or not to roll up the shirt sleeves, or button the collar, or whether to wear your pants under your boots. These clothes get dirty in real time depending on what you do in the game. Mud, dust and blood linger unless washed off. Every garment has a warmth rating based on its material, and the game calculates what temperatures an outfit is suitable for based on the combined total. Dressing too cold or warm for the weather causes health debuffs.
You can choose which way he parts his hair, and whether he gels it. If you eat too much he gets bulkier and gains a double chin, and if you eat too little he can go underweight and get all bony and sallow. Both of these states come with stat changes. His hair and beard grow in real game time, and you need to routinely style and shave his facial hair if you want any style other than a full Santa. You need to bathe him regularly or people will start commenting on his BO, and he'll start visibly appearing filthy long before that. He sunburns in the sun, and in the heat he becomes slick and glossy with sweat.
This shit is IN DEPTH. It blows the customization systems of actual fashion-centric games like tf2, Monster Hunter and Splatoon out of the water in every regard. They honestly look basic in comparison. It's a paradigm shift for sure once you experience RDR2's level of customization. Everything else starts to feel smaller.
The player character all this customization is applied to, and I simply cannot stress this enough, is a 36 year old, 6'3" smoker weighing well over 200 pounds, with facial hair thicker than a sheepdogs, forearms like gnarled tree trunks and a dark, dense forest of body hair covering every reasonable surface. His skin is pocked and marred with scars from a rugged, nomadic lifestyle, and his teeth are the colour of cornbread. He has a thick southern accent, is a known mean drunk and knows how to skin pretty much any North American animal. He has never worn deodorant, flossed or moisturized. He eats canned beans, fruit and the like by simply pouring them into his mouth and gulping, often while walking or riding a horse at full gallop.
I can think of NO better use case for such customization. Not some fresh-faced little twink, not some busty anime babe. Just a gross, hairy, unwashed homeless dude with crippling self esteem issues and a chest broader than a barrel laid lengthwise. A non fashion-centric game, certainly a non-fashion centric character, but for some reason the best clothing and customization system ever concieved, bar none. What the fuck.
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thesunpapaya · 17 days ago
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"the honor of a man"
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dystopiansocietystraw · 2 years ago
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when i tell you i had an aneurysm
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