#Rabi ribi
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speckticuls · 2 months ago
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Dancing Fox — Fire Dance — Fire Fox
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hantokarakida · 10 months ago
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DAY 5 of @dreamgirllevil event: a character from an underrated media that no one edits OR a character that shares a birthday as you
Erina edits!!! | Free to use for carrds, rentry, etc, ONLY WITH CREDIT!
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Border 1 - 2 - 3 - 4 - 5 | Gems | Star | Heart | Bow 1 - 2 | Stickers
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pinkcatmaid · 4 months ago
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You guys are sleeping on rabi ribi and y'all should play it :'3
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cerastes · 2 years ago
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In my ideal world, there’s one of those mock crossover eyecatches of Pizza Tower level screens with Peppino and Erina Rabi-Ribi, one is an unstoppable beast barely kept hinged by purpose, and the other is Italian.
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aerospray-mg · 1 year ago
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Games i really enjoy :3!!!
(If you use -> credit is apriciated)
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drfrogphd · 1 year ago
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Erina - Published: May 12, 2018
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hardcoregamer · 1 year ago
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Back into Rabi-Ribis’s Metroidvania Bullet Hell with Tevi Demo
There’s a huge adventure ahead for a steampunk bunny girl, and honing her skills to survive the environments and eliminate the bullet-hell bosses will require careful exploration and personalizing her combat abilities for any and all situations.
Go see!
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ysrwii · 1 year ago
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Erina and Ribbon from "Rabi-Ribi".
Erina is a 6 months old rabbit who turned into human girl.
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icyfiretraveler · 2 years ago
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Title: "Last Command"
Released: Oct 25, 2022
Genre: Bullet Ocean
Playtime: 18 hours
Bullet Ocean fans will love this game! The story is beautiful, told thru dialog and challenging encounters. The 🐍 x bullet ocean 🌊 mechanics have loads of build variety and feel really really good! Snag this hit and go in blind (like I always do).
If you have hand limits (like I do) this game has lots of painful tiny micro movements, but the "story" difficulty allows you to knock down the stats on each encounter. Try your best! Dont give up!!!
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minakoni · 2 months ago
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Incredible game but holy hell are the characters generic looking
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onychaos · 9 months ago
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[Livestream clips] Rabi-Ribi | Keke Bunny | Normal
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randomsequence739 · 1 year ago
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ryunumber · 3 months ago
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Does Erina (of Rabi-Ribi) have a Ryu number?
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Erina has a Limited Ryu Number of 3.
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vgtrackbracket · 7 months ago
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Video Game Track Bracket Round 1
A Very Good Vintage Indeed from ROUNDS
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vs.
M.R. from Rabi-Ribi
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No propaganda was submitted for either track.
If you want your propaganda reblogged and added to future polls, please tag it as propaganda or otherwise indicate this!
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yumemochii · 5 months ago
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vanilla mewo 🐱
Character: Vanilla from Rabi-Ribi
Date: 16 Jun 2024
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zarenillia · 7 months ago
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[The following will NOT contain spoilers for TEVI, but is a lengthy rant with basically no direction. Viewer Discretion Is Advised]
There were issues with TEVI's story, and I fully enjoyed it regardless of them, and the music is really incredible.
But the gameplay. Oh boy the gameplay (somewhat affectionate).
To start with, I like the crafting system. Not only is it pretty good game-wise, but it really helps emphasize that component of Tevi as a character.
I like the orbitars, they have some really good options, and their whatever it is Burst Gauge thing is pretty neat too, although can be a bit confusing to try to switch around to the one you want while you're busy fighting, as it's desire to add more quality detail over Ribbon's ui actually kind of hurts it. In RR, Ribbons attack options are color coded, and while switching them not only does the bar near your health change but there's also a prompt near your character. In TEVI that's still pretty much the case but since they're icons that are color coded to the two orbitars themselves, trying to swap between them without looking near your health bar can be a bit frustrating when you use the wrong one. C1+C3, S1+S3 look functionally alike, though C2 and S2 are a little more distinct in terms of icon of the others of the same type. Granted you'll never really be confused on if you're on S or C (which I was on S for most of the time, holy fucking shit does S1 kick ass).
Supposedly ranged builds are pretty powerful, but I mostly used melee, using charged shots to add damage, as one generally did in RR outside of 0% runs, especially as that seems to be encouraged in TEVI due to the amount of sigils that change attacks at certain combo levels, and combos in general are a mostly melee thing, unless you're using basic shots and then you're probably using mana and depriving yourself of charged shots. But maybe magic sigils fix that problem, again I mostly did melee so I wouldn't know. Maybe I could try doing a magic run, it seems like a game I'd like to play again as I did with RR.
Speaking of which, Cocoa Mode 2.0 with Cocoa 2.0 in Vena. Please. I need this. I loved Cocoa's playstyle. I loved her bombs. I want it back. And I'm sure we'll probably get it back since they're working on DLC.
In terms of character design, while I do miss the very gay all girl cast of RR, I do love TEVI's characters (yes even the men, they're good characters), and I do find it hilarious (and comforting to an extent) that despite the changes in theming and in character aesthetics, TEVI continues RR's tradition of not allowing characters to wear pants. Well, quite a few do, but for the most part everyone is still pants-less. Yet also with significantly more details to off put that so the game also doesn't feel as sexualized as RR does. Like just compare Tevi to Erina. They're both wearing bunny suits and have ears, and yet Tevi has a lot of details that put that off to the point that you might not even realize that's what it's supposed to be, with the belt and pouches, the leg strap, whatever the hell she's doing with like some kind of coat or jacket. The characters also feel a lot more developed in TEVI. I mean RR's cast had character to them, but most of it was based on character tropes and "oh yeah she's hella gay, but for Character D, unlike Character C who's gay for Character B who seems gay for Character F but will probably come around to C eventually." But none of them have character moments like what happens throughout TEVI's story. Which I would love to go on a tangent about, and might on a separate post, but not yet (see: top of post).
Also, voice acting???? I do like it, even though I don't really understand Japanese at all, it does still add tonal indications that really emphasize the energy of not only what people are saying, but also of the character themselves. If a character is feeling really emotional, on the verge of crying, you can feel that in the VA, if they're starting to get annoyed, you can feel that. If they're very currently not taking their job seriously and are basically on a vacation, you can feel that in their energy. Along with the words themselves and the character sprites to go along with it, character dialogue feels so much more advanced than in RR. TEVI's story can be a little dark, and sometimes you can hear the effects the events are happening on the main 3 through their voices. There's times you can hear Tevi's voice cracking with just pure unadulterated rage and anguish, and I love that. You can hear characters falter as they realize the full scope of what was happening just outside of their vision all their lives, all the things they never knew, were never told. And I think the VA work really contributes positively to that, even if you don't listen to the full thing. You can hear it in just the first couple words of each dialogue.
I guess that kinda concludes my rant. Standard recommendation that you should play both TEVI and Rabi-Ribi, and I look forward to the DLC of TEVI and eventually when RR2 comes out. Unless you hate metroidvanias. Then they may not be for you. Ender Lilies and Ender Magnolias (which is still in EA during the posting of this) are also pretty good. Hollow Knight and Cave Story+ too. Also Dust: An Elysian Tail, Lost Ruins, Touhou Luna Nights.
Also BASED ROLEO BASED TRANS RIGHTS LMAO
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