Hi everyone! This is a call for feedback from all of you.
The product team here at JSTOR is wondering what user insights you'd like to see as part of your personal profile pages that you currently aren't able to see on the JSTOR platform.
Feel free to let us know: What would y'all like to know about your activity on JSTOR?
If you’re running a SaaS business, then a review website should be a crucial part of your SaaS marketing strategy.
Online reviews are critical. If you find yourself neglecting this fact, just remember that around 93% of consumers claim that reviews they found on the internet influenced their decision to buy something. It’s also interesting to note that over 90% of consumers aged 18-34 say that they trust online reviews just as much as personal recommendations. These numbers show that online reviews are essential for a SaaS product.
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Gather valuable insights with our Product Feedback Tool, Not8. Elevate customer satisfaction by listening to user opinions and adapting your products based on real feedback.
firstkhao: we make each other comfortable... i can feel the energy he gives me when we're acting... i always know how he'll act... when we touch we connect
I turned Vox and Feedback into Disassembly Drones!
It was so troubling to think about their hairstyles, I had to make a weird beanie for Feedback to make his tendrils, and I just realized I just turned them into a different version of J and V from how I made Feedback’s design
But I’d say I nailed it
Plus I put the Omnitrix symbol on Feedback’s chest like how the Worker and Murder Drones have a symbol on their chest. I think the WiFi symbol would be good on Vox
i want to play a game like facade again. i want to be able to destroy the relationship between two barely cobbled together ais. i want to be able to type random bullshit and have them stare blankly at me to try to process it. ign said the walking dead games was like facade fuck off telltale could never be facade
On reflection I have mixed feelings about my childhood involvement in professional performing arts, but there are some very, very important things I got out of it, including the capacity to easily receive critical feedback on my work (whether professional or artistic) without either collapsing in insecurity or responding defensively.
I don't think I realized until reaching adulthood both how important a skill that would be and how rare it is for people to actually be given the opportunity to develop it.
Gather valuable insights with our Product Feedback Tool, Not8. Elevate customer satisfaction by listening to user opinions and adapting your products based on real feedback. Visit now !!
I'm starting to think I probably have some passive ADHD so I end up always admiring ppl who can just constantly do stuff, it's like a dream, your art is also like a dream, Vasco is also a sweet dream, I really like Vasco, he looks really sweet
I set aside a little bit of time every evening just to draw, it's become almost like a wind down routine for me. It helps if I don't treat it as serious 100% effort hard mode art time, I usually multitask a little on the side, watch a movie or take breaks to do little chores around the house and art just sort of happens if it happens. Lately I've been making mostly personal low pressure feel-good pieces.
What better time to come to start a new life project that is filling up all my spare time and is likely to span over several years. No that sounds a bit too exaggerated. It's really making me happy right now and I want to get it out there.
Okay I know they're still naked. But I'm working on an equipment system for interchangeability. Feedback welcome!
I'll talk about the game and my ideas in later posts, but I'm not revealing too much when I'm telling you it's going to be a cozy farming sim about goblins in the woods.
I really started it last week and as I'm crazy I started with composing music to motivate myself. I know I needed something to push me over the doubts of only creating bad things. But I managed to finish 3 tracks I really love.
I don't know if I should publish them yet, because I never done something like it and I don't know if it's smart. Maybe it's better to get a trailer ready and publish it within.
For documentation and devlogs I use obsidian, which I set up to fill my needs.
However. I'm not 100% sure yet, but I decided to use godot for now. Here we go 😉 byee
"i like to packbond with everything" is um. a really fucking concerning statement to make when discussing AI, especially the question of if AI can reach sentience. that really should be the very first alarm bell you learn to watch for when you get into studying AI 😬