#Pikuniku video game cartridge
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Pikuniku video game cartridge
#Pikuniku video game cartridge series#
#Pikuniku video game cartridge free#
Play it now, and spend the rest of the year wondering if anything else will be quite as amusingly peculiar. It’s like a half-remembered late-night Adult Swim cartoon or children’s book, with more going on under the surface than it seems. Pikuniku’s three or four hours of spaced-out adventuring doesn’t demand too much of you, and proffers plenty in return for your attention. It’s comedy is two-way, arising from how you interact with it as well as its script’s strange pronouncements. Pretty much everywhere you go, there’s something to find it’s a deceptively robust little world that rewards your curiosity and sense of humour. Characters have more than a single line of amusing dialogue. Villagers squawk when you kick them acorns and skulls and balls bounce around the place lamps and bells tinkle when you prod them. Pretty much everywhere you go there’s something to find. It’s a pleasant surprise how well Pikuniku holds up when you (literally) kick at its boundaries. Stick to what you’re supposed to be doing and Pikuniku is over too soon, but treat it like a little capsule world to dip into and it’s a satisfying couple of evenings. Talking to people, feeling out the edges of the collage-style world and barging your way into houses reveals hidden areas with meaty bonus puzzles, or bizarre hats for your blob, or in one case a game cartridge that I had to haul all the way from deep inside a mine to a nerd’s treetop abode to play.Įxploring and backtracking are optional, but fun.
#Pikuniku video game cartridge free#
Not really a spoiler: When robots turn up promising free money for everyone, there’s a catch.
#Pikuniku video game cartridge series#
There’s a gentle anti-corporate plot going on to tie together the series of surreal escapades. I mean, it’s hard to predict that you’re going to end up challenging a magic toaster, or playing basketball with your feet. They’re brief but perfect, and never once did I anticipate what was about to happen next. I can easily imagine its designers at the London-and-Paris-based studio Sectordub spent months on each of these little interludes. Fluid Mechanics affects everything from hydraulic pumps, to microorganisms, to jet engines An immersive UI enables you to directly interact with the model during setup for boundary conditions and post-processing for creating planes, contours, streamlines and more Simplicity Hydrostatic Fluid Change 3 ECTS Energy conversion processes. It guides you through a surreal assortment of puzzles, microgames and platformy bits, from dance-offs with robots to obstacle courses to a short tribute to Dig Dug. Search: Fluid Pump Immersive Engineering. It’s just as weird and aesthetically refreshing, but not so directionless. Pikuniku reminds me of Hohokum or Noby Noby Boy.
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