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biancarogers · 5 months ago
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Should Kojima Return to Metal Gear? - Kinda Funny Games Daily LIVE 06.28.24 🎮🏳️‍🌈🎥 https://applevideos.co.uk/apple-arcade/should-kojima-return-to-metal-gear-kinda-funny-games-daily-live-062824
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govindhtech · 5 months ago
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Alan Wake 2: Night Springs with Ray Tracing And DLSS 3.5
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With over 500 games and apps utilising RTX technologies, as well as new games incorporating NVIDIA DLSS, NVIDIA Reflex, and sophisticated ray-traced effects being launched or announced every week, GeForce RTX gamers are provided with the best PC experience available.
Nvidia has a tonne of DLSS news this week. A new gameplay trailer for Star Wars Outlaws, which comes on 30th August with ray tracing and DLSS 3.5, has been released. Alan Wake 2: Night Springs is currently available with complete ray tracing and DLSS 3.5, while Black Myth: Wukong will launch on 20th August with both features.
In addition, DLSS 3 will be available for Pax Dei’s Early Access on June 18th, First Descendant’s July 2nd launch date, and DLSS 3 will be supported in a Dragon’s Dogma 2 game update.
Furthermore, with day-one DLSS 2 support, the Final Fantasy XIV Online: Dawntrail benchmark, Soulmask, and Killer Klowns from Outer Space: The Game are all currently playable.
Moving on, let’s talk about new RTX game releases that are optimised for GeForce RTX 40 Series desktops and laptops, as well as updates that bring support for NVIDIA leading-edge RTX technology.
Alan Wake 2: Night Springs Expansion
The Night Springs Extension for Alan Wake 2 is now available.
You can now download and play Night Springs, a new expansion for the critically acclaimed Alan Wake 2 game from Remedy Entertainment. By writing new scripts for a TV series he formerly wrote for, Night Springs, Alan Wake is attempting to find a way out of the Dark Place’s never-ending cycles.
Take on the roles of several people from the Alan Wake universe and discover the odd turned familiar in a number of stand-alone episodes.
You can experience the definitive Alan Wake 2 and the new Night Springs DLC by playing on a GeForce RTX 40 Series PC. With completely ray-traced graphics that are further enhanced by DLSS Ray Reconstruction, turn up the realism and immersion to eleven. With the help of NVIDIA’s AI-powered Frame Generation and DLSS Super Resolution technologies, play at over 80 frames per second in 4K, and utilize NVIDIA Reflex to optimize responsiveness.
Alan Wake 2 is one of the most vivid and immersive games out now, pushing the boundaries of atmosphere and storytelling with its unmatched performance provided by GeForce RTX 40 Series graphics cards and NVIDIA suite of proprietary, industry-leading technologies. Find out more by going here.
In the video below, which plays Alan Wake 2: Night Springs on a GeForce RTX 4090 with all settings maxed out, full ray tracing enabled, and DLSS 3.5 with Ray Reconstruction refining image quality while doubling performance by up to 4.5X, you can see how this game plays without fear of spoilers.
Release of the Black Myth: Wukong CG Trailer
Thanks to the emergence of stunning teasers in recent years, Unreal Engine 5-powered Black Myth: Wukong, which is based on the well-known Monkey King mythology and the 16th Century Journey To The West novel, is now the most anticipated film on many people’s wish lists.
The game’s creator, Game Science, upgraded Black Myth: Wukong to include Full Ray Tracing, which will be further enhanced on GeForce RTX PCs by NVIDIA DLSS 3.5 with Ray Reconstruction, providing GeForce players with the ultimate experience in this highly anticipated game.
A new computer-generated trailer says Black Myth: Wukong will launch on August 20. Steam and Epic Games Store accept pre-orders.
Pax Dei, Featuring Reflex & DLSS 3, Goes Live for Early Access on June 18
Pax Dei Release date
Early Access for the social sandbox MMO Pax Dei will begin on June 18. The game’s creators, Mainframe Industries, are urging players to join them in creating a virtual world that will be alive and well for years to come, along with their co-publishing partners, New Tales.
Step into a world where magic is accepted as true, ghosts are real, and myths are true. Identify your own objectives and difficulties. Together with thousands of other players, immerse yourself as you explore the area, construct your house, establish your reputation, and create your own tales.
With day-one support for NVIDIA DLSS 3 and NVIDIA Reflex, Pax Dei enters Early Access on June 18th, guaranteeing GeForce RTX fans the finest experience possible from the moment this eagerly awaited game opens.
All GeForce RTX users will be able to increase frame rates thanks to DLSS Super Resolution, and owners of the GeForce RTX 40 Series will be able to multiply their frame rates for even quicker performance with DLSS Frame Generation.
Additionally, GeForce users may lower PC latency with NVIDIA Reflex, improving gameplay responsiveness.
More than 90% of GeForce gamers have used NVIDIA Reflex since its launch in September 2020, and it has decreased system latency in more than 100 titles. Along with highly regarded cooperative and single-player games, nine of the top ten competitive shooters support Reflex. GeForce gamers played over 10 billion hours of their favourite games with improved responsiveness in 2023 alone because of Reflex’s ground-breaking system latency reducing technology.
When enabled, DLSS 3 increases 4K frame rates on desktop GeForce RTX 40 Series graphics cards by an average of 3X. Owners of the GeForce RTX 4070 and faster cards can now play Pax Dei at up to 70 frames per second, which is the highest quality possible. Additionally, players can play at up to 145 frames per second if they have the fastest cards.
A 2.3X average performance multiplier at 2560×1440 enables many GeForce RTX 40 Series players to play at a frame rate of more than 100.
Additionally, every GeForce RTX 40 Series GPU can achieve over 80 frames per second at 1920×1080 thanks to an average performance improvement of 2.2X, while many others can achieve over 120 fps per second. Additionally, the fastest consumer graphics card in the world, the GeForce RTX 4090, achieves 230 frames per second.
You can download and install NVIDIA’s Pax Dei GeForce Game Ready Driver from GeForce.com, GeForce Experience, or the NVIDIA app beta to make sure your system is ready for Pax Dei’s June 18th Early Access.
July 2nd marks the launch of The First Descendant with DLSS 3
Free Unreal Engine 5-powered third-person cooperative action-RPG shooter The First Descendant. Strategic boss confrontations with a variety of characters, intense gunplay, and looting await in four-player cooperative mode. Fight your way through the captivating narrative and take on massive bosses in World Missions. View the latest Summer Game Fest 2024 gameplay trailer.
The First Descendant Release date
Launching on July 2nd, The First Descendant will include DLSS 3, which will boost performance for GeForce RTX 40 Series gamers and speed up frame rates for all other GeForce RTX players through DLSS 2. Create a wishlist right now to play among the first people.
Dawntrail Benchmark for Final Fantasy XIV Online is Now Available, Including DLSS 2 You may now download the official benchmark for FINAL FANTASY XIV Online: Dawntrail, which allows you to use DLSS 2 to speed up your performance. The benchmark highlights the fascinating novelties featured with the Dawntrail expansion and FINAL FANTASY XIV Online’s first graphical update, which opens alongside the expansion on July 2. It features new in-game areas, adversaries, and more.
Players can verify if their machine can run FINAL FANTASY XIV Online: Dawntrail using the new benchmark, and if necessary, upgrade to ensure a high frame rate, high detail experience. To boost performance without sacrificing image quality, if you’re using a GeForce RTX PC or laptop, navigate to Settings > Graphics Settings 1 > Graphics Upscaling and turn on NVIDIA DLSS.
Read more on Govindhtech.com
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techstartro · 2 years ago
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lazyajju · 3 years ago
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Derelicts - Upcoming Realistic Survival Game 😱😎
NVidia DLSS Hardware detection DirectX/Vulkan switch option much more
Game dev planning to release this game in first half of 2023
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chahrazedconsta · 4 years ago
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ?
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ? #Android #cartegraphique #hightech #jeuvidéo #jeuxvidéo #nvidia #nvidia8k #nvidiadlss #nvidiartx #nvidiartx3000 #nvidiartx3070 #nvidiartx3080 #nvidiartx3090 #nvidiartxio #pcgamer #pcgaming #playstation5 #ps5 #RayTracing #RTX3000 #rtx3060 #rtx3070 #rtx3080 #tech Read the full article
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meriembenmadjid · 4 years ago
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ?
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ? #Android #cartegraphique #hightech #jeuvidéo #jeuxvidéo #nvidia #nvidia8k #nvidiadlss #nvidiartx #nvidiartx3000 #nvidiartx3070 #nvidiartx3080 #nvidiartx3090 #nvidiartxio #pcgamer #pcgaming #playstation5 #ps5 #RayTracing #RTX3000 #rtx3060 #rtx3070 #rtx3080 #tech Read the full article
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inesbenoran · 4 years ago
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ?
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ? #Android #cartegraphique #hightech #jeuvidéo #jeuxvidéo #nvidia #nvidia8k #nvidiadlss #nvidiartx #nvidiartx3000 #nvidiartx3070 #nvidiartx3080 #nvidiartx3090 #nvidiartxio #pcgamer #pcgaming #playstation5 #ps5 #RayTracing #RTX3000 #rtx3060 #rtx3070 #rtx3080 #tech Read the full article
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khadijaanonymoussa · 4 years ago
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ?
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Les NVIDIA RTX 3000 sont MONSTRUEUSES ! La PS5 déjà obsolète ? #Android #cartegraphique #hightech #jeuvidéo #jeuxvidéo #nvidia #nvidia8k #nvidiadlss #nvidiartx #nvidiartx3000 #nvidiartx3070 #nvidiartx3080 #nvidiartx3090 #nvidiartxio #pcgamer #pcgaming #playstation5 #ps5 #RayTracing #RTX3000 #rtx3060 #rtx3070 #rtx3080 #tech Read the full article
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elmundotech · 4 years ago
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No Man's Sky now supports Nvidia DLSS in VR mode
#NoMansSky now supports #NvidiaDLSS in #VR mode - #PCgames #VirtualReality #IntoTheRadius #Wrench #elmundotech
Nvidia announced today No Man’s Sky, Into The Radius, and Wrench will become the first PC titles to support Nvidia DLSS in VR mode. The announcement is great news for PC gamers who are fans of virtual reality. Along with the mentioned titles, six more non-VR games will have DLSS and Ray Tracing support. Those games are: AMID EVIL, Aron’s Adventure, Everspace 2, Redout: Space Assault, Scavengers,…
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thegamerstationn · 3 years ago
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GeForce Now’a Nisan Ayın da Eklenen 6 Yeni Oyun ve Dahası
GeForce Now’a Nisan Ayın da Eklenen 6 Yeni Oyun ve Dahası #thegamerstation #geforcenow #gameplus #nvidiadlss #nvidia
GeForce NOW bulut oyun servisine olan ilgi her gecen gün daha da artıyor. Bu ilginin korunması içinde Game Plus ekibi oyunların çeşitliliğini ve sayılarını geçtiğimiz her gün yeni birini ekliyor. Her yeni ay, GeForce NOW’a NVIDIA DLSS desteğiyle kütüphanesine yepyeni oyunların eklemeye devam ediyor.  Bu ay, GeForce NOW Kütüphanesin de 6 yeni iddialı oyun daha ekledi. Lafı uzatmadan oyunlara…
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and-systems · 3 years ago
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✅ Альтернатива Nvidia DLSS: что такое AMD FSR 🌀 Аббревиатура FSR значится как FidelityFX Super Resolution Это технология масштабирования, разработанная AMD в июне 2021 года для 3D игр. Она повышает разрешение картинок с низко��о уровня на более высокий. При этом, качество их сохраняется. Как только FSR ��оявилась на рынке, ее популярность и востребованность в области игровых проектов стала довольно высокой. Рассмотрим ключевые моменты этого процесса в данной статье. ✔️ Суть масштабирования На сегодняшний день потребляемый контент требует красивого визуального оформления. Это мы наблюдаем в соцсетях, на сайтах и прочих платформах. Обработка фотографий и видео сейчас является неотъемлемым процессом оформления. То же самое происходит и с игровым контентом. На практике частыми бывают ситуации, когда разрешение дисплея цифрового устройства (планшет, смартфон, ТВ, монитор ПК и т.д.) не совпадает с разрешением воспроизводимых на нем изображений. Чтобы установить необходимую взаимосвязь, пользователи применяют масштабирование. Видео с помощью него можно как уменьшить в размере до параметров экрана, так и увеличить. Фотоконтент в основном только уменьшают до нативного разрешения. Что касается 3D игр, то их также можно редактировать по увеличению и уменьшению. При уменьшении качество контента становится выше. Но такой процесс затрачивает много времени и дополнительных ресурсов, а в итоге подходит только для старых проектов. Современные игры в этом практически не нуждаются. Для них в основном используются увеличенные изображения с сохранением качества картинки. ✔️ Методы масштабирования в играх Если вы занимаетесь обработкой фото и видео, то в большинстве случаев подойдут и обычные стандартные методы. Работая с 3D картинками для игр, требуется намного больше ресурсов. Здесь необходимо качественное масштабирование, которое использует современные алгоритмы и оборудование. ⤵️ Полный текст в ��логе AND-Systems: http://amp.gs/jpIJt #andsystems #andpro #андсистемс #amd #3Dигры #FidelityFXSuperResolution #NvidiaDLSS #AMDFSR #полезныесоветы #масштабированиевиграх
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govindhtech · 6 months ago
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NVIDIA RTX Video HDR Revolutionises Creation with AI
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NVIDIA RTX Video HDR Technology
NVIDIA debuted NVIDIA Studio in 2019 at COMPUTEX. With a variety of new RTX technology integrations unveiled this week at COMPUTEX 2024, it’s delivering AI to even more creators after five years and more than 500 NVIDIA RTX-accelerated apps and games.
The ASUS ProArt PX13 and P16 and MSI Stealth 16 AI+ laptops, among other recently announced NVIDIA GeForce RTX AI laptops, will have dedicated RTX Tensor Cores to speed up AI performance and power-efficient systems-on-a-chip with Windows 11 AI PC capabilities. They join the more than 200 laptops that RTX AI technology has already enhanced.
The free VLC Media Player will soon support NVIDIA RTX Video, a set of features that improves video content streamed in browsers like Microsoft Edge, Mozilla Firefox, and Google Chrome. These features include RTX Video Super Resolution and NVIDIA RTX Video HDR. Additionally, makers can take advantage of these AI-enhanced video effects in well-known creative apps like Wondershare Filmora and DaVinci Resolve for the first time in June.
NVIDIA’s new H.265 Ultra-High-Quality (UHQ) mode has been added to DaVinci Resolve and Cyberlink PowerDirector. This mode increases encoding efficiency and high-efficiency video coding (HEVC) by 10% by utilising the NVIDIA NVENC.
Amazing Detail Is Delivered with RTX Video HDR
NVIDIA RTX Video HDR enables producers and gamers to optimise the dynamic colour reproduction of their HDR panels while retaining fine details that could be accidentally lost as a result of video compression. This is achieved by using the power of Tensor Cores on GeForce RTX GPUs.
The clearest streamed video can be produced anywhere, at any time, by combining NVIDIA RTX Video HDR and RTX Video Super Resolution. Chromium-based browsers like Microsoft Edge and Google Chrome support these functionalities.
Soon to be released as open source, NVIDIA RTX Remix is a modding tool that lets users recreate vintage games using RTX. This will make it easier for modders to alter objects and replay scenarios. In order to integrate RTX Remix with other modding tools like Blender and Hammer, a new REST application programming interface (API) will also be made available.
The latest creative software to use NVIDIA DLSS 3.5 with Ray Reconstruction is Womp, a 3D modelling tool. AI-powered DLSS provides higher-quality ray-traced graphics in the viewport.
Project G-Assist, an RTX-powered AI assistant technology demo from NVIDIA, offers PC games and apps context-aware assistance.
One-click performance adjustment and 120 frames per second AV1 video capture are new features of the latest NVIDIA app beta release.
Additionally, you can install the most recent versions of the NVIDIA Studio and Game Ready drivers right now.
NVIDIA RTX Video Super Resolution
RTX GPUs with AI Tensor Cores are the source of NVIDIA RTX Video, a suite of real-time artificial intelligence (AI) video upgrades that significantly boost video quality.
Included in it are two upscaling technologies NVIDIA RTX Video HDR, which turns normal dynamic range videos into breathtaking high-dynamic range on HDR10 televisions, and RTX Video Super Resolution, which eliminates compression artefacts and creates extra pixels to boost video sharpness and clarity up to 4K.
The NVIDIA RTX Video software development kit, made available by NVIDIA, enables app developers to integrate NVIDIA RTX Video effects into their creator processes.
One of the first applications to use NVIDIA RTX Video is Blackmagic Design’s DaVinci Resolve, a potent video editing programme featuring colour correction, visual effects, graphics, and audio post-production capabilities. On the COMPUTEX show floor, an integration demonstration is taking place.
Soon, Wondershare Filmora, an AI-powered video editing app with advanced social media video editing capabilities, will support NVIDIA RTX Video HDR.
In addition to adding support for Mozilla Firefox, the open-source, cross-platform media player VLC Media Player has now added NVIDIA RTX Video HDR in its most recent beta edition.
Additionally, NVIDIA announced the release of a new UHQ mode for the HEVC video compression standard (also known as H.265) in NVENC, a hardware encoder specifically designed for RTX GPUs. Compared to the commonly used x264 Medium compression standard, NVENC HEVC is 34% more efficient due to the new mode, which boosts compression by 10% without sacrificing quality.
The upcoming updates for Cyberlink PowerDirector and DaVinci Resolve video editing software will include support for the new UHQ mode. Check back soon for the official launch dates.
Toolkit for RTX Remix Open Sources Creation
With the help of generative AI technologies, modders can effortlessly acquire game assets, automatically improve materials, and produce gorgeous RTX remasters with complete ray tracing thanks to NVIDIA RTX Remix.
Recently, DLSS 3.5 support with Ray Reconstruction an AI model that produces better graphics for demanding ray-traced games and apps was added to the RTX Remix open beta.
NVIDIA plans to release the RTX Remix Toolkit as open source later this month, enabling more modders to simplify the process of swapping out assets and lighting scenarios. Additionally, the business is adding additional models to RTX Remix’s AI Texture Tools and expanding the file types that its asset ingestor supports.
Additionally, NVIDIA is opening up RTX Remix’s capabilities with a new, robust REST API, enabling modders to livelink RTX Remix to other DCC programmes like Blender and modding tools like Hammer. In order to enable modders to integrate the renderer of RTX Remix into games and applications other than the DirectX 8 and 9 classics, NVIDIA is now offering an SDK for the RTX Remix runtime.
Take a Look at Some Rays
With NVIDIA DLSS 3.5 with Ray Reconstruction, hand-tuned denoisers are replaced with an NVIDIA supercomputer-trained AI network that produces higher-quality pixels in between sampled rays, improving the quality of ray-traced images on NVIDIA RTX and GeForce RTX GPUs.
Even with top-of-the-line technology, previewing content in the viewport can occasionally result in less-than-ideal image quality because traditional denoisers need to be manually adjusted for each scene. The AI neural network can identify a large range of scenes with DLSS 3.5, resulting in high-quality preview photos and significantly cutting down on rendering time.
DLSS 3.5 has been integrated to Womp, a free browser-based 3D modelling tool, to improve interactive, photorealistic modelling in the viewport.
With DLSS 3.5, users of two well-known professional-grade 3D applications with real-time preview modes and ray tracing, Chaos Vantage and D5 Render, have also experienced significant speed gains of up to 60% from Ray Reconstruction and 4x from all DLSS technologies.
AI App Acceleration Tools
The great majority of the currently available open-source AI models are pretrained for widespread use and executed in data centres.
NVIDIA has released the RTX AI Toolkit, an end-to-end workflow for the customisation, optimisation, and deployment of AI models on RTX AI PCs, in order to develop more efficient app-specific AI tools that operate on local PCs.
Read more on Govindhtech.com
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gaming-grounds-de · 3 years ago
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Red Dead Online Bloody Money-Update mit NVIDIA DLSS erschienen
Mit dem Bloody Money Update für Red Dead Online könnt ihr jetzt auf Ganoventour gehen. Außerdem bringt das Update NVIDIA DLSS-Unterstützung ins Spiel. #rdr2 #rdo #rockstar #rockstargames #nvidia #nvidiadlss #bloodymoney
Rockstar Games hat das neue Bloody Money-Update für Red Dead Online veröffentlicht. Inhaltlich lässt dies euch auf die Seite der Kriminellen wechseln und erhöht die Möglichkeiten von verbrecherischen Aktivitäten. Neben den Gameplay-Erweiterungen bringt das Update auch technisch eine spannende Neuerung. Mit Bloody Money unterstützt das Spiel jetzt auch NVIDIA DLSS. Dies gilt sowohl für Red Dead…
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elmundotech · 3 years ago
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Valve agrega soporte para más juegos de Windows y Nvidia DLSS para Proton
#Valve agrega soporte para más juegos de #Windows y #NvidiaDLSS para #Proton - #videojuegos #elmundotech
Como se vio en Phoronix (a través del hardware de Tom), Valve finalmente ha actualizado su capa de compatibilidad de Proton para que los juegos de Windows funcionen en sistemas operativos basados ​​en Linux. Este anuncio se produce después de que la compañía mencionara un retraso en el lanzamiento de su dispositivo de juego portátil Steam Deck. Con la última actualización, se han anunciado…
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govindhtech · 6 months ago
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NVIDIA Project G-Assist, RTX-powered AI assistant showcase
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AI assistant
Project G-Assist, an RTX-powered AI assistant technology showcase from NVIDIA, offers PC gamers and apps context-aware assistance. Through ARK: Survival Ascended from Studio Wildcard, the Project G-Assist tech demo had its premiere. For the NVIDIA ACE digital human platform, NVIDIA also unveiled the first PC-based NVIDIA NIM inference microservices.
The NVIDIA RTX AI Toolkit, a new collection of tools and software development kits that let developers optimise and implement massive generative AI models on Windows PCs, makes these technologies possible. They complement the full-stack RTX AI advances from NVIDIA that are speeding up more than 500 PC games and apps as well as 200 laptop designs from OEMs.
Furthermore, ASUS and MSI have just unveiled RTX AI PC laptops that come with up to GeForce RTX 4070 GPUs and energy-efficient systems-on-a-chip that support Windows 11 AI PC. When it becomes available, a free update to Copilot+ PC experiences will be given to these Windows 11 AI PCs.
“In 2018, NVIDIA ushered in the era of AI PCs with the introduction of NVIDIA DLSS and RTX Tensor Core GPUs,” stated Jason Paul, NVIDIA’s vice president of consumer AI. “Now, NVIDIA is opening up the next generation of AI-powered experiences for over 100 million RTX AI PC users with Project G-Assist and NVIDIA ACE.”
Best AI Assistant
GeForce AI Assistant Project G-Assist
AI assistants are poised to revolutionise in-app and gaming experiences by helping with intricate creative workflows and providing gaming techniques, as well as by analysing multiplayer replays. NVIDIA can see a peek of this future with Project G-Assist.
Even the most devoted players will find it difficult and time-consuming to grasp the complex mechanics and expansive universes found in PC games. With generative AI, Project G-Assist seeks to provide players with instant access to game expertise.
Project G-Assist uses AI vision models to process player speech or text inputs, contextual data from the game screen, and other inputs. These models improve a large language model (LLM) connected to a game knowledge database in terms of contextual awareness and app-specific comprehension, and then produce a customised answer that may be spoken or sent via text.
NVIDIA and Studio Wildcard collaborated to showcase the technology through ARK: Survival Ascended. If you have any queries concerning monsters, gear, lore, goals, challenging bosses, or anything else, Project G-Assist can help. Project G-Assist adapts its responses to the player’s game session since it is aware of the context.
Project G-Assist can also set up the player’s gaming system to run as efficiently and effectively as possible. It may apply a safe overclock, optimise graphics settings based on the user’s hardware, offer insights into performance indicators, and even automatically lower power usage while meeting performance targets.
Initial ACE PC NIM Releases
RTX AI PCs and workstations will soon be equipped with NVIDIA ACE technology, which powers digital people. With NVIDIA NIM inference microservices, developers can cut down deployment timeframes from weeks to minutes. High-quality inference for speech synthesis, face animation, natural language comprehension, and other applications is provided locally on devices using ACE NIM microservices.
The Covert Protocol tech demo, created in association with Inworld AI, will showcase the PC gaming premiere of NVIDIA ACE NIM at COMPUTEX. It now features locally operating NVIDIA Riva and Audio2Face automatic speech recognition on devices.
Installing GPU Acceleration for Local PC SLMs Using Windows Copilot Runtime
In order to assist developers in adding new generative AI features to their Windows native and web programmes, Microsoft and NVIDIA are working together. Through this partnership, application developers will have simple application programming interface (API) access to GPU-accelerated short language models (SLMs), which allow Windows Copilot Runtime to run on-device and support retrieval-augmented generation (RAG).
For Windows developers, SLMs offer a plethora of opportunities, such as task automation, content production, and content summarising. By providing the AI models with access to domain-specific data that is underrepresented in base models, RAG capabilities enhance SLMs. By using RAG APIs, developers can customise SLM capabilities and behaviour to meet individual application requirements and leverage application-specific data sources.
NVIDIA RTX GPUs and other hardware makers’ AI accelerators will speed up these AI capabilities, giving end users quick, responsive AI experiences throughout the Windows ecosystem.
Later this year, the developer preview of the API will be made available.
Using the RTX AI Toolkit, Models Are 4x Faster and 3x Smaller
Hundreds of thousands of open-source models have been developed by the AI ecosystem and are available for use by app developers; however, the majority of these models are pretrained for public use and designed to run in a data centre.
NVIDIA is announcing RTX AI Toolkit, a collection of tools and SDKs for model customisation, optimisation, and deployment on RTX AI PCs, to assist developers in creating application-specific AI models that run on PCs. Later this month, RTX AI Toolkit will be made accessible to developers on a larger scale.
Developers can use open-source QLoRa tools to customise a pretrained model. After that, they can quantize models to use up to three times less RAM by using the NVIDIA TensorRT model optimizer. After that, NVIDIA TensorRT Cloud refines the model to achieve the best possible performance on all RTX GPU lineups. When compared to the pretrained model, the outcome is up to 4 times faster performance.
The process of deploying ACE to PCs is made easier by the recently released early access version of the NVIDIA AI Inference Manager SDK. It orchestrates AI inference across PCs and the cloud with ease and preconfigures the PC with the required AI models, engines, and dependencies.
To improve AI performance on RTX PCs, software partners including Adobe, Blackmagic Design, and Topaz are incorporating RTX AI Toolkit components into their well-known creative applications.
According to Deepa Subramaniam, vice president of product marketing for Adobe Creative Cloud, “Adobe and NVIDIA continue to collaborate to deliver breakthrough customer experiences across all creative workflows, from video to imaging, design, 3D, and beyond.” “TensorRT 10.0 on RTX PCs unlocks new creative possibilities for content creation in industry-leading creative tools like Photoshop, delivering unparalleled performance and AI-powered capabilities for creators, designers, and developers.”
TensorRT-LLM, one of the RTX AI Toolkit’s components, is included into well-known generative AI development frameworks and apps, such as Automatic1111, ComfyUI, Jan.AI, LangChain, LlamaIndex, Oobabooga, and Sanctum.AI.
Using AI in Content Creation
Additionally, NVIDIA is adding RTX AI acceleration to programmes designed for modders, makers, and video fans.
NVIDIA debuted TensorRT-based RTX acceleration for Automatic1111, one of the most well-liked Stable Diffusion user interfaces, last year. Beginning this week, RTX will also speed up the widely-liked ComfyUI, offering performance gains of up to 60% over the version that is already in shipping, and a performance boost of 7x when compared to the MacBook Pro M3 Max.
With full ray tracing, NVIDIA DLSS 3.5, and physically correct materials, classic DirectX 8 and DirectX 9 games may be remastered using the NVIDIA RTX Remix modding platform. The RTX Remix Toolkit programme and a runtime renderer are included in RTX Remix, making it easier to modify game materials and objects.
When NVIDIA released RTX Remix Runtime as open source last year, it enabled modders to increase rendering power and game compatibility.
Over 100 RTX remasters are currently being developed on the RTX Remix Showcase Discord, thanks to the 20,000 modders who have utilised the RTX Remix Toolkit since its inception earlier this year to modify vintage games.
This month, NVIDIA will release the RTX Remix Toolkit as open source, enabling modders to improve the speed at which scenes are relit and assets are replaced, expand the file formats that RTX Remix’s asset ingestor can handle, and add additional models to the AI Texture Tools.
Furthermore, NVIDIA is enabling modders to livelink RTX Remix to digital content creation tools like Blender, modding tools like Hammer, and generative AI programmes like ComfyUI by providing access to the capabilities of RTX Remix Toolkit through a REST API. In order to enable modders to integrate the renderer of RTX Remix into games and applications other than the DirectX 8 and 9 classics, NVIDIA is now offering an SDK for RTX Remix Runtime.
More of the RTX Remix platform is becoming open source, enabling modders anywhere to create even more amazing RTX remasters.
All developers now have access to the SDK for NVIDIA RTX Video, the well-liked AI-powered super-resolution feature that is supported by the Mozilla Firefox, Microsoft Edge, and Google Chrome browsers. This allows developers to natively integrate AI for tasks like upscaling, sharpening, compression artefact reduction, and high-dynamic range (HDR) conversion.
Video editors will soon be able to up-sample lower-quality video files to 4K resolution and transform standard dynamic range source files into HDR thanks to RTX Video, which will be available for Wondershare Filmora and Blackmagic Design’s DaVinci Resolve video editing software. Furthermore, the free media player VLC media will shortly enhance its current super-resolution capabilities with RTX Video HDR.
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