#NOT MY ART i am not that talented
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finniestoncrane · 1 year ago
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look at this marvellous commission from @march-harrigan who does the most amazing art and the cutest little plushie designs i am holding them all in my arms while i sleep THANK YOU MARCHIE!! 💚
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cronchy-baguette · 10 days ago
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finished severance in one night yesterday and i'm obsessed
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scribeofmorpheus · 2 months ago
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Why Dragon Age Veilguard isn't a "Cathedral"
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Concept art by Matt Rhodes
"To disinherit the storylines of past games goes directly against the notion of building cathedrals."
What is inherent with Veilguard that keeps bothering me is the fact that the world's choices truly didn't matter--and it doesn't simply bother me from a player perspective, it's not simply a grievance borne of frustration to what I (as a longtime fan) have lost. It's about the very culture of the arts under capitalism's new media habituation cycle [x][x].
Yes, I spent hours of my life playing and replaying each instalment of Dragon Age. Yes, I painstakingly curated a 'canon' world state by replaying what came before in preparation for Veilguard. Yes, I am even more unsatisfied with the end product--time hasn't helped, it's just widened the divide. But, and I can't stress this enough, these very personal gripes aren't what hit home the most. It's the inherent disregard of legacy. A legacy that the previous writers and game developers were building towards.
In the DAV artbook, "cathedral" is the word used to describe the process of making a game. Matt Rhodes' exact words are: "One artist can make a painting, but it takes a team to build a cathedral." Cathedrals took centuries to build. The architect who drafted the first blueprints would likely never see his work realised, he had to rely on those who came after him, like-minded and passionate, to see it through--for the culture, for the future, for legacy. Painters took on several apprentices for this reason too--giant frescoes were not completed by one man's hand, even if it is one man's name that immortalises them. Similarly, if you weave a narrative around choice, what good does it do to take it away at the final act if not to fall to caricature?
To disinherit the storylines of past games goes directly against the notion of building cathedrals.
Late-stage capitalism and profit-margin-obsessed game producers forcing developers to churn out meager content, to make a known brand into something it's not, to chase a fad or a popular trend... o, how reductive and cliche you've been forced to become Bioware. We have lost the cultural thought patterns relative to Cathedrals. We know only of barn-raised churches--done in a day but unlikely to last the turn of the seasons.
And don't even get me started on the music of Veilguard either. From Origins to World of Warcraft to Everquest to Baldur's Gate to Dungeon Siege, you can hear the intricate interconnected weave of sounds inspired by the Dungeons and Dragons-esque fantasy genre. You hear it in the repeated use of certain instruments, in the harmonic weeping notes of a bard-like singer or the foreboding echoes of drums as if of war. In tavern songs. But then, rather than hire someone who loves these worlds and this genre, who is a hungry artist looking to make a name, a legacy if you will, for themselves with a spectacular score, you hire any already sated composer, one well-into the encroaching years of career fatigue, whose notes repeat in countless projects, who feels less concise and more uninterested with each new project. One who has long since cemented his legacy. Someone in it for a paycheck and nothing else! And, to top it off, you let him compose something so minimalist? I am offended actually.
Cathedrals! We should have witnessed the final tile being placed on the Dragon Age cathedral. Instead, some architects walked up, tore down the interior and installed IKEA furniture and called it authentic before having to call the previous architects to come and fix the "load-bearing issues", forcing them to rush and add a coat of varnish and a few 'aged' details for authenticity.
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buttercuparry · 7 months ago
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Please pay attention to campaigns that are set up with the goal of rebuilding lives in Gaza. Gaza is not gone. Gaza won't be a ghost town for the occupation to set up their settlements in. When you ignore campaigns that explicitly state that they aim to rebuild lives back in Gaza, you are giving credibility to those nasty beach resort ads, Isn'treal had the audacity to air. I don't want to romanticize because it is dehumanizing in itself but do you know how much hope, how much strength there is in setting up a campaign that is explicitly stating " This money is going to go to rebuilding my life back in Gaza. " Don't disrespect it in this way, don't disrespect these campaigns.
Donate to @siraj2024 at least go through his blog. Go through his fundraiser. Boost! This is tumblr, the stupidest shitposts go viral and we can't get Siraj out to the wide number of people on here?? Help him keep his hope. Help him in rebuilding his life in Gaza. 10k that is all he is asking for his short term goal. Please help. Help.
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spicyraeman · 1 year ago
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SHAR's favorite bassist and the most interesting girl in the world
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egophiliac · 1 year ago
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just thinking about hair and faces
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inumbrapugnabimus-maybe · 6 months ago
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This is a Blue’s Fabulous Expressions Appreciation Post
Aka I was struck with sudden inspiration and drew Blue in every @linkeduniverse panel from @luna-lovegreat’s post
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Also here is the lineart XD
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ricky-mortis · 8 months ago
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Hatchetfield @femslashfortnight Day 1: Make It Sapphic AU
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lokiusmybeloveds · 12 days ago
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Me opening the Stobotnik tag every morning and seeing the most heartbreaking and gorgeous artwork at 5 in the A M.
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hballegro · 7 months ago
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"It's more than something. It's everything."
s8e11 "Life Time"
painted screenshot. cannot give a time estimate, i lost track long ago. still gouache brush, my beloved, with blur tools to fade edges and so on
i have to go to the zoo now and will be making the version with the clock later [i cannot express how long ive been battling with hawkeye's face, gamers]. background went very fast like i said it would lol
version 2 [as in, w/ clock] will probably be done later today, and i will edit this and add it when that happens [and prolly make a separate post too, for celebration purposes, and will link them]. i will also compile progress pics for that post. they are terrifying early on lmao
"A lot of very touching songs came outta that war" previous painting
"It was pink, and perfect, and I tossed it in the scrap bucket" previous painting
everyone say thank you to bj to being a perfect painting subject today he was very polite and he looks about how i wanted unlike SOME PEOPLE
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that was me to my sibling last night, and i stayed up til 1:10ish and still didnt finish the final pass over hawkeye's eye. everything else took like 5ish minutes
also everyone say thank you to margaret and nurse kellye for also being perfect and lovely and pleasant to work with
photo used blatantly stolen from this post thank you again @remyfire i owe you my life
update edit;
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clock back
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babooshkart · 1 year ago
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save a horse, ride a man who can inspire homicidal tendencies simply by breathing
some capri cowboys for my sweet @nv-md 💕 happy birthday, angel 😘🤠
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marlynnofmany · 7 months ago
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Not A Pest
I kept a hand on the pallet of boxes on the hoversled, making sure it didn't wobble while Blip and Blop pushed it up the ramp. It was all held in place solidly enough by high-tech netting much fancier than the kind we used, and I didn't need to worry much. So when we reached the cargo bay and Zhee called for my assistance back on the ground, I didn't feel bad about leaving the Frillians to finish loading it. They were strong enough to muscle anything into place if needed anyway. 
“What's up?” I asked as I trotted back down the ramp.
“Thought you might weigh in on their pest problem before we go,” Zhee said with a twitch of his antennae towards the clients whose stuff we were delivering. More Frillians today: not as beefy as Blip and Blop, but with waving frills everywhere that just made Zhee look like a praying mantis among flowers. He also looked smug, but that was nothing new. “I mentioned an animal expert, and they mentioned payment,” he told me.
I came to a stop beside him. “You know I don't know everything, right? Just putting that out there. My vet training was on Earth.” 
“Yes yes, I gave them the disclaimers,” Zhee said. 
The client in front, a tall female with colors like a Siamese Fighting Fish, said, “That’s better than anyone on our ship has. Something's getting into boxes in our cargo hold, and we can't find it. Tore into some food and made a mess of the animal fibers.” 
The shorter male behind her in salmon-peach tones held out a lumpy handful of what looked like brown wool. "My guess is it's making a nest somewhere, but it's being wasteful with the stuff too. Tangled it up something fierce."
My response died on my lips as I got a good look at it. Among the stray fibers was the exact shape of a teddy bear. 
“Can I see that?” I asked. 
He handed it over. I plucked off the extra bits and yes, it was definitely meant to be a teddy bear, made by hand from the wool in the cargo hold. There were even little twists for eyes.
I looked up at them. “You don’t have a pest. You have a stowaway.”
They blustered and pooh-poohed the idea: nonsense, how could there possibly be an intelligent creature onboard without their knowledge?
“We’ve been in space a long time,” said the tall one. “Only stopping at uninhabited locations for resources.”
“And at the—” put in the pink one, then stopped at a sharp look from his teammate.
I wasn’t about to let that go. “The what?” I asked.
The tall one sighed. “We salvaged some fuel from a wreck,” she admitted. “But there was no one on it. We checked. And with the tow ship we saw in the distance, it seemed likely enough that the owner had jetted away in a life preserver rather than sticking around. It was a single-person ship.”
Somebody else piped up from between the many crates in their cargo hold. “It couldn’t be a person! There’s nowhere big enough to hide!”
I held up the teddy bear. “This is a child’s toy from my planet.” I looked up at the maze of pipes on the ceiling. “And my people like to climb.”
Zhee was being smug behind me while I made a quick circuit of the room, looking for likely spots. One corner was particularly dark, and it had a series of crates below the pipes, stacked into a perfect ramp. I flashed back to the time a litter of kittens had found a similar hidey-hole on my own ship. This spaceship was made by a different group of aliens altogether, but they never seemed to expect anyone to pay attention to nooks and crannies in the ceiling.
“Hello?” I called, climbing onto the first crate with the wool bear in hand. “Anybody up there?” I continued in every language I knew greetings in, which included the galaxy’s favorite trade language (which I knew well), several minor trade languages (which I did not), and a smattering of languages from Earth (which I knew not at all), plus English. Despite my efforts, I didn’t hear a thing until I got all the way to the top.
“Jambo?” I tried, peering into the dark crevice. “Uh, sprechen sie deutsch?” I held out the wool bear. “Is this yours?”
A quiet gasp echoed off the pipes, then two small arms reached out to grab the bear. With further coaxing, the girl clambered forward to where I could see her: dark skin, wide eyes, artfully braided hair, and clothes that looked fancy, if very dusty. I’m not great at kid ages, but she was young. Old enough to push buttons on her parents’ spaceship maybe, not old enough to steer.
I still didn’t know what language she spoke, but it was hard to go wrong with body language. I held out my arms for a hug. “Want to go home?”
She sniffled and climbed forward into the embrace, clinging tight. That made it a bit of a challenge to get back down to floor level, but I managed. A crowd of Frillians and one smug Mesmer waited there.
“See?” Zhee said to the tall Frillian. “Exactly the animal expert you needed.”
I shook my head in amusement. “For all the wrong reasons, you’re exactly right.” The girl didn’t want to be put down, so I hoisted her onto one hip and stood carefully. “How far away was that crash site? Can you send a message to the planet or station the tow ship came from?”
“Yeah, we’re on it,” the tall Frillian said, her frills flattened in what might have been shame. She directed a couple of the others to do that, and also to gather the fuel they’d scavenged.
Zhee cheered her up with talk of a probable finder’s fee. “Humans get very attached to their offspring,” he said. “There is a strong chance this one’s parents are already advertising a reward.”
While they talked money (and Zhee got our ship that promised fee for pest control), someone with sense arrived with a bottle of water and questions about what food would be suitable.
The girl drank the water eagerly, not letting go of her bear, and didn’t answer any of my questions about food allergies. She accepted some protein cubes and chewed them with determination.
By then, a reply had already come from the nearest space station, and a ship was on the way. Full of authority figures and very anxious parents, by the sounds of it.
While the Frillians discussed that and the little kid quietly refused to be put down, Zhee held up his communicator so I could talk to Captain Sunlight back on our ship. Zhee had already explained the situation.
The captain asked me, “How long do they expect until arrival?”
“I think they said about half an hour,” I said. “Hopefully that won’t put us behind schedule.”
“No, we’ll be fine,” she said. “Given that the young one is so taken with you, we might as well stay to make sure everything gets resolved. Does she need to visit the medical bay?”
“I don’t think so. She hasn’t said anything yet, but she doesn’t look injured. Couldn’t hurt to give her a once-over with the hand scanner just in case. We’ve got time.” I looked down at her thoughtfully, then had a bright idea. “And I bet she’d love to meet Telly. After we check her for allergies, of course.”
The captain agreed that was a fine idea. Zhee took over the conversation while I asked the girl, in a mix of Earth languages and pantomime, if she wanted to see my cat.
Her eyes lit up and she started talking in a spill of words that I didn’t catch in the slightest. Spanish, maybe French? Portuguese? Ah, it didn’t matter. The language of kitty ears and “meow meow” is almost as universally recognized as hugs. We walked from one ship to another, and waited for her parents in the company of a medical scanner, human food, and a very friendly cat.
~~~
These are the ongoing backstory adventures of the main character from this book.
Shared early on Patreon! There’s even a free tier to get them on the same day as the rest of the world.
The sequel novel is in progress (and will include characters from these stories. I hadn’t thought all of them up when I wrote the first book, but they’re too much fun to leave out of the second).
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spkyart · 1 day ago
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Hello guys apparently I forgot how to draw
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formulanni · 7 months ago
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Joshua Pearce ‼️‼️ the man that you are!!
I don’t even know if I should tag list this…. I’m so sorry guys : @st-leclerc @rubywingsracing @saviour-of-lord @three-days-time
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artbysarf · 1 year ago
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My take on the whole "That Magic Was Not Yours to Give" trend
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lightseoul · 1 month ago
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this one is extra special to me because i wore this exact kimono and had my hair up this way back when i visited japan in autumn 2023, so the realism is flooring. thank you @/samir0tt for making my wishes come true with your immense talent. i'll be cherishing this piece forever 🍂
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