#Monica Niers
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blackbutterflypriestess · 1 year ago
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Tag Game: 9 Favorite Characters
Every time I escape the hole @pillowfriendly is there to pull me back in. Stole her rules of sticking to one character per franchise.
Daeran Arendae - Wrath of the Righteous
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Hedonist. Ethically bankrupt. Walking problematic. I love him. Best romance subplot in an rpg as he actually tries to woo the player. Love doesn't change him but he changes for love. When he ascends to godhood he actively ignores prayers but smites those who talk any shit about his spouse. Has a traumatic backstory as expected but doesn't neuter his character or development.
Bayonetta - Bayonetta
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Tells all the gods above and the demons below to fuck off with a combination of high caliber and fem. There has always been a lot of discourse around her but I honest love that there's a female character whose femininity solely for herself and not in-spite of how much ass she kicks. She's an icon and I wish I could pull off purple eye shadow like that.
Raven - Gravity Rush
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Goth girl with the power to manipulate gravity's effect on her and the surrounding area. Not super complex as a character but something about her design and dead-pan personality has always stuck with me. Also has a great enemies to not-explicit-but-I-mean-come-on-it's-obviously-sapphic-coded relationship with the main character Kat.
A2 - Nier Automata
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Definition of suffering from success. The only survivor of the ill-fated YoRHa Pear Harbor descents and so good at her job that future YoRHa models were based on her. Absolutely lost her shit when her girlfriend died and began a one-woman crusade against the machine beings. We stan a woman with goals. When other characters are blowing themselves (and their skirts) up as their ultimate move, A2 just goes sicko mode. We're introduced to her when she murders a baby but does it count if the baby was also a robot and also super old? I will never forgive FFXIV for not including her in the Shadowbringers raid story.
Balalaika - Black Lagoon
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Afghan War USSR Sniper turned leader of the Russian mob in Thailand. Is and always will be my go to template for the "motherly villain" archetype. I believe that scientifically they are known as the "Dommy Mommy." Watching unambiguously evil characters still be humans is always fun.
Leon S. Kennedy - Resident Evil
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Our baby boy. Even when he's super-serious-government-agent-man he just serves so much golden retriever energy. Resident Evil is at its best when it treats the zombie survival scenario seriously but adds a dash of levity and one-liners to its characters. Leon embodies that.
Beatrice - Umineko no Naku Koro Ni
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Beatrice is the culmination of my weird addiction to characters with unhealthy love languages. Reality warping witch born from the existentialism that comes with trauma that plays horrific death games with the family of the man she loves all as a means to communicate with him where words fail? Yes please.
Faith Connors - Mirror's Edge
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Mirror's Edge is one of my favorite games of all time. The use of color, sound effects, and music always made me feel like I was seeing The City specifically as Faith sees it. This connection created a deeper bond and feeling of embodiment than other first-person games, especially at that time. Her story may not be the deepest or most complex but is so memorable. Plus I still really want her tattoo. The King in Yellow/Hastur - Various Horror Contexts
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There's something so fascinating about the horror of The King in Yellow. Consumption brought on by enui, the loss of an artist to unreality, the fear that a single, sound, word, symbol, or thought could poison and entire society. Remember! DONT. SAY. HIS. NAME. Honorable Mentions:
The Princess - Slay the Princess Eda - Black Lagoon Monica - Hooky Neon Red - Neon White I have now completed my eldritch bargain with @pillowfriendly. @gunkreads I don't know if you fully comprehend what you have awoken. @iwishtobeafish, @notimpossibell, @crowbandit your ritual sacrifices are required.
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ao3feed-danganronpa · 2 years ago
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Sexy Journal Entries After the End
read it on the AO3 at https://ift.tt/B23FT19
by BurstEdge
A cataclysmic event has transformed the world drastically, killing off all the men and transforming most women into busty and/or muscular futas, as well as the young girls. What, expecting a dark and gritty wasteland adventure? Well, look elsewhere, because these are diary entries showing the survivors' sexual escapades.
Words: 113, Chapters: 1/?, Language: English
Series: Part 25 of Futaverse
Fandoms: Dangan Ronpa Series, The Legend of Zelda: Breath of the Wild/Tears of the Kingdom, Dr. STONE (Manga), DARLING In The FRANXX (Anime), Suisei no Gargantia | Gargantia on the Verdurous Planet, Xenoblade Chronicles 2 (Video Game), Xenoblade Chronicles 3 (Video Game), NieR: Automata (Video Game), Virtual Streamer Animated Characters, Overwatch (Video Game)
Rating: Explicit
Warnings: Underage
Categories: F/F
Characters: Enoshima Junko, Kirigiri Kyouko, Riju (Legend of Zelda), Purah (Legend of Zelda), Kohaku (Dr. STONE), Ruri (Dr. STONE), Zero Two | 002, Klaxosaur Princess | 001, Bellows (Suisei no Gargantia), Ridget (Suisei no Gargantia), Amy (Suisei no Gargantia), Saaya (Suisei no Gargantia), Melty (Suisei no Gargantia), Pyra (Legend of Zelda), Hikari | Mythra, Nia (Xenoblade Chronicles 2), Kagutsuchi | Brighid, Meleph | Mòrag Ladair, Mio (Xenoblade Chronicles 3), Eunie (Xenoblade Chronicles 3), Sena (Xenoblade Chronicles 3), Ghondor | Monica's Daughter (Xenoblade Chronicles 3), Monica Vandham, 2B (NieR: Automata), Junker Queen | Odessa "Dez" Stone
Additional Tags: Futanari, Alternate Universe - Post-Apocalypse, Large Breasts, Large Cock, Prompt Fic
read it on the AO3 at https://ift.tt/B23FT19
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wannabecatwriter · 4 years ago
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“So you did know about the baby,” she inhaled sharply. “Even before I did.”
“Of course, how could I not? And if I knew, they would’ve known as well,“ Mitchell reasoned. “You were in danger while you were near me.”
“So you simply decided to play with my feeling the way you did to keep me safe,” Monica studied him. “How could you even know I’d keep the baby after the way you’ve talked to me? Did you even care?”
“What kind of a question is that?! Of course I cared!” he exclaimed. “I did what I did to keep you safe.”
“You know what would have kept me much more safe?” she told him. “Actually talking to me like a normal person. Telling me about the problem and letting me decide what to do next. But you took all those choices away from me with your actions.”
Monica knew he called her here to apologize, but she finally had a chance to let him hear it all and she was taking it.
“Should we mediate for them?” Terra whispered, observing the conversation. “It’s not going too smoothly, is it?”
“No, but he should’ve known better than to behave like a fool with her,” Matthew responded with a chuckle. “He wanted to talk to her - let him. For as long as necessary. But it sure won’t be a one-sided conversation.”
“Oh no,” Lakeisha agreed. “But a necessary one. Something tells me your mother has quite a bit to unload on him. I almost feel bad for him, but they both need this.”
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randomontheinternet · 4 years ago
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Our Life Voiced Names A-Z
I heard some people wanted a list of the voiced names so far, so I took the time to copy down all of the names from A to Z. The names are under the cut to not clutter.
A
Aaron
Aayria
Abby
Ace
Adrienne
Aeon
Aeriie
Aesilng
Aga
Aine
Aisha
Aisling
AJ
Aki
Akira
Akua
Alaina
Alex
Alexis
Alfonzo
Ali
Alice
Alijah
Alison
Alvis
Alyssa
Amanda
Amber
Amelia
Amy
Anaïs
Andra
Andre
Andrew
Andri
Angel
Angela
Angie
Anima
Anita
Anna
Anna-Maria
Anne
Annie
Annika
Anthony
Antoine
Aoife
Arabella
Aram
Ari
Arielle
Arrow
Arthur
Arturo
Arty
Ash
Asher
Ashla
Ashleigh
Ashlyn
Aspen
Asteria
Astrid
Athena
Atticus
Audrey
Aura
Aurora
Austin
Autumn
Ayanna
B
Barbie
Basil
Beach
Beata
Bec
Becky
Bee
Belen
Ben
Bethany
Bia
Blue
Bobbi
Bonnie
Boyd
Braden
Brian
Briana
Brielle
Brittany
Brooke
Brooklyn
Bryony
Bunni
C
Cadence
Cai
Cam
Cami
Cara
Carmine
Casey
Cassidy
Cato
Cecilia
Cecily
Celestia
Cerise
Chance
Chantal
Chara
Charlie
Charmaine
Chelle
Chris
Christie
Christina
Chuck
Ciara
Ciaran
Cillian
Claire
Cléo
Coco
Col
Conny
Cookie
Cora
Cori
Corrina
Cristal
Cristina
Crystal
Cygnus
Cyina
D
Dan
Dani
Dante
Daphne
Dara
Dayton
December
Denny
Deremy
Desiree
Desmond
Destiny
Devyn
Dexter
Diamond
Diana
Diane
Dorothy
Duane
E
Eddie
Eden
Elaine
Elda
Eleanor
Elegance
Elena
Elenus
Elissa
Eliza
Elle
Ellie
Eluned
Elysa
Ember
Emilith
Emily
Emma
Emmy
Enjel
Ennae
Eric
Erica
Erii
Erin
Ester
Eve
Evren
Ezekiel
Ezra
F
Felicia
Felicity
Felix
Fianna
Finist
Finn
Flynn
Francesco
Franklin
G
Gabrielle
Gaby
Gail
Garnet
Gavin
Gemma
Genevieve
Gerry
Gigi
Gin
Giulia
Glen
Grace
Gray
Gwen
H
Haley
Halima
Hana
Hannah
Hanni
Haru
Hazel
Heather
Helena
Héloïse
Hime
Hiyori
Hollis
Holly
Hon
Hunter
I
Ian
Iga
Illidan
Imani
Irene
Iris
Isabel
Ishan
Isla
Isolde
Issa-Kabeer
Ivy
J
J.R.
Jacob
Jade
Jaden
Jaiet
Jake
Jan
Janice
Jas
Jasmine
Jasper
Jatin
Javi
Jax
Jay
Jaycie
Jazz
Jeannie
Jeff
Jemma
Jen
Jennifer
Jenny
Jess
Jesse
Jessica
Jessinia
Jill
Jinx
Joanie
Joanna
Joelle
Johanna
Jordan
Jordanna
Joseph
Josh
Josie
Joy
Juleyma
Juli
Julia
Julianne
Julien
June
Jupiter
Justina
K
Kaden
Kai
Kala
Kaleton
Kalina
Karat
Karen
Kat
Kate
Katelyn
Katrina
Kay
Kel
Kellie
Ken
Kendi
Kenton
Kevin
Kia
Kiara
Kiba
Kie
Kien
Kim
Kimberly
Kimory
Kira
Kirsty
Kisa
Kit
Knox
Kodie
Kozmo
Kra
Kristen
Kyan
L
Laëtitia
Lanz
Laura
Lauren
Lavender
Leaf
Leann
Leina
Leo
Leon
Leslie
Letty
Levi
Lex
Lexi
Lia
Libbi
Lidia
Lilith
Lillian
Lily
Lindsay
Lindt
Linley
Lisette
Liss
Livia
Lotus
Lucy
Luke
Luna
Lyla
Lyric
Lvsander
Lysella
M
Maddy
Madeline
Mae
Maggy
Mahari
Mai
Maia
Mali
Mallory
Malyia
Mandy
Marcel
Marcella
Marcia
Marco
Margaret
Mari
Maria
Marianne
Mariposa
Maris
Marissa
Marlene
Martina
Mary
Mary-Elizabeth
Mason
Matina
Matthew
Maus
Max
Maya
McKenzie
Megan
Mel
Melanie
Melissa
Melly
Melody
Merlin
Mia
Mich
Michael
Michelle
Michiko
Mickie
Mikaela
Mikey
Mimi
Mina
Minette
Mini
Mira
Miranda
Mishal
Missy
Mizuki
Molly
Monica
Mordaine
Morgan
Morgana
Moriah
Morina
Muriel
Mykaela
N
Nakira
Nancie
Natalie
Natasha
Nathaniel
Neelam
Nessa
Nessi
Niamh
Nicole
Nier
Night
Nikki
Nina
Noah
Noe
Noel
Nui
O
Oda
Oliver
Olivia
Ollie
Omar
Onyx
Opal
Ori
Osmond
Oumou
P
Paige
Parvati
Patience
Patrice
Patricia
Patrick
Peter
Philippe
Phoebe
Phoenix
Polly
Priya
Q
Querriana
Quinn
Quinniece
R
Rachel
Rain
Rainie
Ran
Randi
Raphaël
Raven
Rayne-Beau
Rayraye
Rebecca
Reed
Rei
Reina
Rémi
Ren
Revan
Rhiannon
Rhi-Rhi
Rhyne
Rika
Riley
Rini
Riona
Risa
Riven
Riza
Robyn
Rory
Rosa
Rose
Rosetta
Rosie
Rowan
Runa-Lucienne
Ruth
Ryan
Rye
S
Sabrina
Sage
Salem
Sam
Samantha
Sammi
Sandy
Sara
Saro
Sasha
Savannah
Season
Selena
Selkie
Serena
Shaelei
Shakyra
Shay
Shayla
Sheena
Shelbie
Sid
Sienna
Silvia
Simmy
Simon
Sinead
Skye
Skyla
Skylar
Soffia
Soleil
Sonja
Sora
Soraya
Stacey
Star
Stefan
Stevie
Stella
Steph
Stephanie
Stephen
Story
Susan
Suzy
Sydney
T
Tama
Tammy
Tanisha
Tanya
Taylor
Ted
Teddy
Terra
Terrence
Terry
Thomas
Thorgunna
Tiago
Tida
Tobias
Toki
Tokiko
Tom
Tommy
Tomoko
Trey
Tricia
Tristan
Twila
Tye
U
Uma
Undyne
V
V
Vaeril
Van
Vandy
Vaughn
Vaylin
Velise
Venla
Vera
Verly
Verv
Vesper
Vi
Vicky
Victor
Vina
Vincent
Violette
Vivi
Vivienne
W
Wendy
Westley
Whispthera
Winnie
Wonder
X
Xander
Xavier
Xiri
Y
Yasmin
Ylthin
Yon
Yoonie
Yuki
Yukino
Yuli
Yvette
Yvonne
Z
Zachary
Zack
Zae
Zariyah
Zayla
Zen
Ziya
Zo
Zoey
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leidemechanic · 6 years ago
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Get to know me
Rules: answer 20 questions then tag 20 (give or take) followers you wanna get to know better! Tagged by: @dragoonxdive and @lucianprincess​ (ty you two!)
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Name:   Nickname: Cora Height:  5′3′’  Nationality: Welsh Favorite Fruit: Mango & Pineapple Favorite Season: Winter Favorite Smell: Vanilla Favorite Color(s): Light blues Favorite Animal: Corvids Tea, Coffee, Hot Cocoa: Peach tea! Average Hours of Sleep: Depends if I want to sleep or not. 3-7 Dogs or Cats: Cats  Dream Trip: Japan, Italy When my blog was created: I originally made the ciindyaurum url back in August last year, but I made this new blog recently. (July 15)  # of Followers: 70 Random Fact: I can’t think of anything... so have this instead.  Favorite Food: Cheesecake Favorite TV show: Game of Thrones, Grey’s Anatomy, Station 19, RWBY Favorite Movie: Atlantis: The Lost Empire Favorite Vine: “Oh fuck. I can’t believe you’ve done this.” Not my favourite, but it’s the first that came to mind.  Sexuality: Asexual Lesbian  Gender: Female Favorite Book Series: The Raven Cycle, The Mortal Instruments Favorite Video Game(s): Final Fantasy XV, Final Fantasy XII, Nier: Automata Favorite Subject: Arts Favorite Fandom(s):  Don’t know her.  ¯\_(ツ)_/¯ Favorite Superhero: Thor Guys or Girls: Ladies *finger guns* Celebrity crush: Hana Song Chris Hemsworth Last time I cried: Early this year at my grandfather’s funeral Hair Color: Pink Eye Color: Brown What Should I Be Doing: Writing starters on Monica and replying on Cindy Q v Q  Tagging 20 people  @edenslostwallflower, @perdiditetconfusa
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majornelson · 7 years ago
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Major Nelson E3 Recap (10 June 2018)
Today was the Xbox At E3 briefing where we showcased a record 52 games on stage including 18 console launch exclusives and 15 world premieres. You can find a recap of the stories posted on Xbox Wire and videos posted on Xbox YouTube channel below + new releases and pre-orders for titles announced during E3.
Tomorrow we’ll be hosting another episode of Inside Xbox. Watch the teaser trailer here.
The big E3 sale is going on now with discounts on hundreds of games, accessories, Xbox Game Pass and Live Gold subscriptions, plus $50 off of ANY Xbox One. Read about the sale and see a list of discounted titles here – The Biggest Xbox Sale Of The Year Drops For E3 Week, Including $50 Off Xbox One X And Much More.
Xbox At E3 – Xbox Wire Articles posted on 10 June:
E3 2018: Everything We Announced at the Xbox E3 2018 Briefing
E3 2018: Announcing Devil May Cry 5 for Xbox One, an Insane, Over-the-top, Stylish Action Game Like No Other
E3 2018: Epic Fighting Game Mash-up Jump Force Leaps to Xbox One in 2019
E3 2018: NieR: Automata Become as Gods Edition Comes to Xbox One June 26
E3 2018: Announcing Just Cause 4 for Xbox One
E3 2018: The Awesome Adventures of Captain Spirit Releasing for Free June 26 on Xbox One
E3 2018: Tales of Vesperia, One of the Greatest Xbox 360 RPGs, Returns to Xbox One This Winter in HD
E3 2018: Launch was Just the Beginning for Sea of Thieves
E3 2018: Jump into Games Twice as Fast with FastStart
E3 2018: Compulsion Games Brings its Off-Kilter Worlds to Microsoft Studios
E3 2018: Experience Stunning Seasons and Open-World Adventure in Forza Horizon 4
E3 2018: Tripling-Down on Gears with Gears 5, Gears Pop!, and Gears Tactics
E3 2018: Microsoft Opens Brand New Game Studio The Initiative in Santa Monica
E3 2018: Undead Labs Joining Microsoft Studios
E3 2018: Ninja Theory Joins Microsoft Studios
E3 2018: Playground Games Joins Microsoft Studios
E3 2018: Commander Jaxon Welcomes You to The Agency in Crackdown 3
E3 2018: Ori and the Will of the Wisps Takes You Beyond the Forest of Nibel
E3 2018: World Premiere of Halo Infinite
Xbox At E3 – Videos posted on the Xbox YouTube channel on 10 June:
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New Pre-Orders and Releases from E3:
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Tomorrow we’ll have another busy day with an episode of Inside Xbox to discuss all of our E3 briefing announcements. Tune in and watch the show, and hit me up on Twitter and let me know what you think of E3 so far.
via Xbox Live's Major Nelson https://ift.tt/2JLOQ0L
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superfluousstuckupitude · 7 years ago
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Tagged by @emakaylee​ and @hermionethequeen​
Rules: Tag people you want to know better
Relationship status: Single and happy that way
Favourite colour: red and blue
Lipstick or chapstick: Chapstick
Last song listened to: Night Riders by Major Lazer
Last movie watched: Moana
Top 3 TV shows: Don’t really watch that much TV anymore but some I can think of was Bones, Property Brothers, and anything on the Weather Channel
Top 5 characters: Temperance Brennan, Angela Montenegro, Moana, Nala (from the Lion King), and 2B (from Nier Automata)
Top 3 bands / artists: Monica, Selena, and John P. Kee
Books I’m reading: None
Podcasts I’m listening to: None
Uhh I tag @theworldaccordingtodee @sparkofinsanity81 @polarbearmorgan @findingtallahassee
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tak4hir0 · 5 years ago
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CUSTOM GAME ENGINES: A Small Study A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article. Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because developing a custom AAA-level engine requires lots of resources, so, I decided to list here some of the most popular custom engines with the team-sizes and notable titles released with those engines. Most of the engines listed here have been developed along the years with multiple iterations and multiple videogames, those engines have gone through several versions or even complete (or semi-complete) rewrites from scratch, with a consequent engine name change. Also, important to note, most of those engines use numerous middleware for specific functionalities (Platform, Physics, Network, Vegetation, UI, Rendering, Audio...). *NOTE: I tried to be as much accurate as possible with the information about the employees count (I checked the companies websites, Wikipedia or company LinkedIn) but take it with a grain of salt (some employees numbers could not be up to date). The BIG Companies *From left to right: Assassin's Creed Odyssey, Final Fantasy XV, Red Dead Redemption 2 Below list is for very big corporations, sometimes with complex corporate structures with several divisions (not only focused on videogames) and various studios/subsidiaries developing games. Some of them work with multiple engines, not only custom ones but also licensed ones. Company Employees Studios Engine(s) Notable Games Activision/Blizzard ~9200 ~9 custom engine(s) Call of Duty series, Overwatch, Starcraft II Electronic Arts ~9300 ~36 Frostbite 3 Star Wars Battlefront II, Anthem, Battlefield 1/V, FIFA 20, Need for Speed series Ubisoft ~16000 ~54 AnvilNext 2.0 Assassin's Creed series Disrupt engine Watch Dogs series UbiArt Framework Rayman Legends, Child of Light, Valiant Hearts Snowdrop Tom Clancy's The Division 2, The Settlers Dunia (CryEngine-based) FarCry series Silex (Anvil-based) Ghost Recon Wildlands LEAD engine Tom Clancy's Splinter Cell series Dunia-based The Crew Capcom +2800 ~15 MT Framework Monster Hunter: World RE Engine Resident Evil 7, Devil May Cry 5, RE2:Remake, RE3:Remake Konami +10000 ~30 Fox Engine Pro Evolution Soccer series, Metal Gear Solid V Square Enix +4600 ~18 Luminous Studio Final Fantasy XV Nintendo +6100 ~8 custom engine(s) Zelda: BOTW, Mario Odyssey Riot Games ~2500 ~3 custom engine League of Legends Rockstar +2000 ~9 RAGE engine GTA V, Red Dead Redemption 2 CD Projekt +1100 ~4 REDEngine 3 The Witcher 3 Epic +1000 ~11 Unreal Engine 4 Fortnite Usually those companies invest in custom engines to have full control over the technology and also avoid the revenue cut imposed by the licensed engines. Despite that fact, there are some big companies that in the latest years have chosen Unreal Engine for their productions, the most notable cases are: Capcom is using Unreal for the new Street Fighter IV/V titles. Bandai Namco latest big hits are using Unreal: Jump Force, Dragon Ball Fighter Z, Dragon Ball Z: Kakarot, Tales of Arise. Square Enix also moved to Unreal for several new titles: Dragon Quest XI, Kingdom Hearts III, Final Fantasy VII Remake It's interesting to see that those big three are Japanesse companies, I wonder if that's maybe a market trend for Japan. Also to note, the chinesse holding Tencent owns 40% of Epic Games, I bet it has some influence in the Asian market. Middle-size Studios *From left to right: Rise of the Tomb Raider, Uncharted 4, A Plague Tale Here we have the medium-small companies that decided to create their custom technology for their titles. The number of employees could be a nice reference to consider because a custom game engine is usually developed in-house (I mean, not outsourced) but note that some of those companies could have a big number of people due to in-house artist/audio teams, while other companies out-source those parts of the development. It would be really nice to know how many engineers are working on the engine division for each company, I'm sure there would be some big surprises, probably by the low number of engineers working in the engine and tools! Also interesting to know more info about the tooling included with those engines, it's really difficult to have access to that kind of information. Engines tooling is usually a hidden-secret (beside some GDC presentations or some quick showcase videos). *From left to right: Horizon Zero Dawn, God of War, Death Stranding Company Employees Engine Notable Games Creative Assembly +650 Warscape Engine Total War series Bungie ~600 Tiger Engine Destiny series Infinity Ward +500 IW 7.0 Call of Duty: Infinite Warfare Eidos-Montréal ~500 Dawn Engine (Glacier2-based) Deus Ex: Mankind Divided Paradox Interactive +400 Clausewitz Engine Imperator: Rome Bethesda ~400 Creation Engine Skyrim, Fallout 4, Fallout 76 Valve Corp. ~360 Source 2 Dota 2, Half-Life: Alyx Crystal Dynamics ~350 Foundation Engine Rise/Shadow of the Tomb Raider Avalanche Studios ~320 Apex engine Just Cause series, Renegade Ops, Mad Max, RAGE 2 Naughty Dog +300 Naughty Dog Game Engine Uncharted series, Last of Us Rebellion Developments ~300 Asura engine Alien vs. Predator series, Sniper Elite series Techland ~300 Chrome Engine 6 Dying Light Crytek ~290 CryEngine V The Climb, Hunt:Showdown From Software +280 Dark Souls engine Bloodborne, Dark Souls III, Sekiro Remedy +250 Northlight Engine Quantum Break, Control Guerrilla Games +250 Decima Killzone Shadow Fall, Until Dawn, Horizon Zero Dawn Platinum Games ~250 Platinum Engine NieR Automata, Bayonetta, Vanquish Santa Monica Studio +200 custom engine God Of War series id Software +200 idTech 6/7 Doom, Doom Eternal, Wolfenstein series Sucker Punch +200 custom engine Infamous Second Son, Ghost of Tsushima? Insomniac Games ~180 Insomniac Engine Rachet&Clank series, Marvel's Spider-Man Quantic Dreams ~180 custom engine Detroit: Become Human IO Interactive ~170 Glacier2 Hitman series Asobo Studio +140 Zouna A Plague Tale Ready At Dawn ~120 custom engine The Order: 1886, Lone Echo Mercury Steam ~110 custom engine Spacelords, Castlevania:Lords of Shadow series Monolith Productions +100 LithTech F.E.A.R. series, Condemned series, Shadow of Mordor/War 11 Bit Studios ~100 Liquid Engine Frostpunk Frozenbyte ~100 Storm3D Trine series, Shadowgrounds Kylotonn ~100 KtEngine WRC series, TT Isle of Man series, V-Rally 4 TaleWorlds Entertainment ~100 custom engine Mount & Blade II: Bannerlord Daedalic Entertainment ~90 Visionaire Studio The Whispered World, Deponia series Media Molecule ~80 Bubblebath Engine Dreams Deck13 ~70 Fledge Lords of the Fallen, The Surge, The Surge 2 Nihon Falcom ~60 Yamaneko Engine Ys VII, Ys VIII, Ys IX Croteam +40 Serious Engine The Talos Principle, Serious Sam series Some observations from this list: Rise of the Tomb Raider lists only 10 programmers working on Foundation engine in the credits, probably a good reference number to get an idea of the people working on the core engine. Kojima Productions use Decima engine, developed by Guerrilla Games, for Death Stranding, previously they used Fox Engine for Metal Gear Solid V. Media Molecule latest game/engine (Dreams) seems to have been developed by only ~15 coders, amazing! Companies targeting one single platform, usually have less restrictions and can push the limits of that platform. Unfortunately, that's a luxury that most companies can not afford. Asobo Studio, the company that originated this market study is not that small... but, like other companies, they seem to work in multiple titles in parallel. Very nice to see that some of the engines have entries in the Wikipedia with some details and titles released, it should be a must. Small-size Studios (Indie Studios) *From left to right: The Witness, No Man's Sky, X-Morph Defense Here we have some really small studios that also choose to develop a custom engine for their games. Note that most of those engines rely on other libraries/frameworks for certain parts of the game, the common choices we find are SDL (cross-platform graphics/input), OGRE (rendering engine), MonoGame (cross-platform game framework, also relyes on SDL, SharpDX, OpenTK, OpenAL-Soft...). One question many people could ask is, what parts of the engine are actually coded by the developers? Well, it depends, but usually coders take care of the screen-manager, entities-manager and content-manager as well as the wrappers/interfaces to the external libraries. Second question, what parts of the engine usually rely on external libraries/middleware? It also depends on the company resources but usually audio-system, physics, rendering, networking, ui-system, terrain-system, vegetation-system and some other pieces. *From left to right: Factorio, Thimbleweed Park, Owlboy On the following list (and the next one below) I added the publishing date (only +2012) and the link to Steam for all the games... there are not many games with custom engine from small studios out there and I think they deserve to be recognized and supported. Company Employees Engine Notable Games Shiro Games ~30 Heaps.io Northgard (2018), Evoland (2013), Evoland II (2015) Hello Games ~25 No Man's Sky Engine No Man's Sky (2016) Frictional Games ~25 HPL engine SOMA (2015), Amnesia series DrinkBox Studios ~25 custom engine Guacamelee (2013), Guacamelee! 2 (2018), Severed (2016) Supergiant Games ~20 MonoGame-based Hades (2019), Pyre (2017), Transistor (2014) Wube Software ~20 Allegro/SDL-based Factorio (2019) Chucklefish ~20 Halley Engine Wargroove (2019), Starbound (2016) Ronimo Games ~17 RoniTech Engine (SDL) Awesomenauts (2017) Runic Games ~17 OGRE-based Hob (2017), Tochlight II (2012) Lab Zero Games ~17 Z-Engine Indivisible (2019), Skullgirls (2013) Introversion Software ~14 SystemIV (SDL) Prison Architect (2015) Exor Studios ~14 OGRE-based Schmetterling The Riftbreaker (2020), X-Morph: Defense (2017) Tribute Games ~11 MonoGame-based Flinthook (2017), Mercenary Kings (2014) Thekla Inc. (Jonathan Blow) ~10 custom engine The Witness (2016) Terrible Toybox (Ron Gilbert) 9 custom engine (SDL) Thimbleweed Park (2017) Matt Makes Games (Matt Thorson) ~7 MonoGame-based Celeste (2018), TowerFall Ascension (2014) Coilworks ~7 custom engine Super Cloudbuilt (2017), Cloudbuilt (2014) Lo-fi Games (Chris Hunt) 6 OGRE-based Kenshi (2018) D-Pad Studio 6 MonoGame-based Owlboy (2016) BitKid, Inc. 6 MonoGame-based CHASM (2020) Double Damage Games 5 OGRE-based Rebel Galaxy Outlaw (2019), Rebel Galaxy (2015) Almost Human Games 4 custom engine Legend of Grimrock (2012), Legend of Grimrock 2 (2014) Wolfire Games 4 Phoenix Engine Overgrowth (2017) Some observations from this list: Nicolas Cannasse, co-founder of Shiro Games, is the the developer of Haxe programming language and Heaps engine, used by Motion Twin for Dead Cells (2017). Hello Games is a very small studio considering the size of No Man's Sky and that they use a custom engine. Really impressive! Runic Games was dissolved in November 2017, the founders created Double Damage, now they are working on Echtra Games on Torchlight III. Rodrigo Braz Monteiro, Chucklefish CTO, is the person in charge of Halley engine, actually the engine is open-source! In most of those studios the people in charge of creating the game engine it's only 1-3 persons! Lo-fi Games was a one-man team (Chris Hunt) for more than 6 years! Some of the games in this list took +5 years of development! Not many games... a couple of hits per year... One-man custom engines *From left to right: Stardew Valley, ScourgeBringer, Eagle Island Finally, the list of the heroes. Games developed by 1-2 people with custom game engines, engines mostly coded by one person! Respect. Creating an engine and a game from scratch to the point of publishing it is an extraordinary accomplishment, not many people in the world is ready for that. Almost all of them are 2D games, usually with very small budgets and developed along multiple years. Congratulations to the developers! *From left to right: Axiom Verge, Ghost 1.0, Remnants of Naezith Some observations from this list: Some of those teams are formed by 1-2 people but probably grew at some point and/or outsourced some parts of the development (art, audio...). Usually the publisher also helps with some resources (localization, marketing...). Omar Cornut from Lizardcube is the main programmer for Wonder Boy: The Dragon's Trap engine and also the developer of Dear ImGui, a free and open-source immediate-mode gui library used by lots of AAA custom engines. Ben Fiquet from Lizardcube is also the main artist for Streets of Rage 4, the custom engine of Guard Crush Games is written by Cyrille Lagarigue. Marc Flury programmed Thumper game engine rejecting the OOP paradigm in favor of a procedural programming approach. Christian Whitehead is the creator of Star Engine used in Sonic Mania but Headcannon (Simon Thomley) and PagodaWest Games (Jared Kasl and Tom Fry) were also involved in the development of the game. Some of the games in this list took +5 years of development! Not many games... a couple of hits per year... There are some other remarkable games using custom engines (usually XNA/MonoGame) that worth mentioning: Minecraft (2011), Braid (2009), Super Meat Boy (2010), Terraria (2011), Dustforce (2012), Sword and Sorcery EP (2012), FEZ (2013), Dust: An Elysian Tail (2013), Rogue Legacy (2013), Dyad (2012), SpaceChem (2013). Conclusions I'll start saying I'm biased, I'm really passionate about videogames-making technologies and I admire custom engines and game-making tools. I also contributed to custom engines ecosystem with my grain of salt: raylib and several game-making tools. I prefer a custom engine over a licensed one, I consider that the extra amount of effort put into the product usually translates into some specific great mechanic or some amazing in-game details. Said that, I must admit that creating a custom engine is a big endeavour and not many people are ready for that. I recognize Unity (and Unreal to less extend) have really democratized videogames development, lots of small-medium size companies can use Unity today to develop games quicly and put them on the market, sometimes with very low budgets... But, still, lots of big companies prefer to rely on their own custom technologies. From my gamedev-teacher perspective, I think students must learn how engines work internally with as much detail as possible. Relying only on engines like Unity/Unreal for education to allow students develop eye-candy project in short-time is not the way to go. At the end of the day, someone has to write the engine and the tools! NOTE: Feedback and improvements are welcome! :)
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wardensantoineandevka · 6 years ago
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To add a couple more:
The Stillness of the Wind (2019), Memory of God / Lambic Studios
Graveyard Keeper (2018), tinyBuild
Slime Rancher (2017), Monomi Park
Cultist Simulator (2018), Weather Factory (alright little loose on rpg definition here, but if you like Sunless Sea, this is also by its creator)
Pyre (2017), Supergiant Games
Hades (upcoming, early access 2018), Supergiant Games
Monster Prom (2018), Beautiful Glitch
Return of the Obra Dinn (2018), Lucas Pope
Celeste (2018), Matt Makes Games / Noel Berry
West of Loathing (2017), Asymmetric
Deltarune (2018, ongoing), Toby Fox
Hollow Knight (2017), Team Cherry
Hollow Knight: Silksong (TBA), Team Cherry
Dead Cells (2018), Motion Twin
In the Valley of the Gods (TBA), Campo Santo
Firewatch (2016), Campo Santo
Night in the Woods (2017), Infinite Fall / Secret Labs
Gris (2018), Nomada Studio
Minit (2018), JW, Kitty, Jukio, and Dom
The Red Strings Club (2018), Deconstructeam
Hyper Light Drifter (2016), Heart Machine
Pathologic 2 (TBA, in public alpha since late 2018), Ice-Pick Lodge
Draugen (TBA), Red Thread Games
Dreamfall Chapters (was released between 2014 and 2016, collected into a Final Cut 2017), Red Thread Games
Moonlighter (2018), 11 bit studios
And from AAA devs because people keep saying they don’t make them anymore:
Red Dead Redemption 2 (2018), Rockstar
Horizon Zero Dawn (2017), Guerilla Games
Spyro Reignited Trilogy (2018), Toys for Bob
Spider-Man (2018), Insomniac Games
God of War (2018), SIE Santa Monica
Thronebreaker: The Witcher Tales (2018), CD PROJEKT RED
Death Stranding (TBA), Kojima Productions
Yakuza Kiwami (2016, worldwide 2017), Sega
Judgment, a Yakuza spinoff (2018, worldwide upcoming 2019), Sega
Devil May Cry 5 (2019), Capcom
Beyond Good and Evil 2 (TBA), Ubisoft
Resident Evil 2 remake (2019), Capcom
Shadow of the Tomb Raider (2018), Eidos Montreal
The Legend of Zelda: Breath of the Wild (2017), Nintendo
Nier: Automata (2017), Platinum Games
Prey (2017), Arkane Studios
Far Cry 5 (2018), Ubisoft
Like, I understand the frustration that much of game development now focuses on multiplayer games and the frustration that online multiplayers are valued much more highly by many developers and publishers, that it feels like online multiplayers are all anyone talks about, and that is a real frustration I share. But singleplayer RPGs are being made all the time, one doesn't even need to look that hard, and 2017 and 2018 especially were good years for them.
when will single player rpgs return from war
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chocobro-hijinks · 8 years ago
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Chocobros + Ardyn + Ravus and video games
Noctis:
loves story-driven games with a decent amount of action
plays all the popular JRPGS and platformers, with the occasional puzzle  mobile game when they’re on the road
was obsessed with Undertale for a bit and then moved on, still randomly whispers “nyeh heh heh” when it’s too quiet
loves legend of Zelda and Final Fantasy games, harps about Nier Automata every waking moment because YOU CAN FISH WITH THE LITTLE ROBOT DUDE
if Prompto is into something competitive he will play with him just to win
YES PICK ME I WILL WIN I LOVE WINNING FITE ME
Prompto:
is a total masochist when it comes to rage games
he will play King’s Knight and I Wanna Be the Guy until he’s cleared them
gets SUPER DUPER INTO THEM and it’s impossible to make him notice anything else while he’s in the zone
doesn’t care about the story or tutorials JUST LET ME PLAY IT ALREADY I KNOW HOW TO PLAY VIDEO G- how do i sit?
challenges Noct in any way possible and they are always comparing their trophies and times
is an absolute completionist, will play a game 2572 times to get that bar to go to 100% and get the completion trophy
also plays Nintendogs recreationally
Gladio:
when Iris was a kid she asked him for games she could play and they stumbled on elouai and dressupgames
Iris now plays FPS and tomb raider, Gladio still plays dress up games because they’re relaxing and there’s no wrong way to do it
but actually gets competitive when there IS a winning option
calls Iris in the middle of the night yelling: MONICA FINALLY WENT OUT WITH BRAD I FINALLY FOUND THE RIGHT ACCESSORY FOR THE BLUE PROM DRESS
Iris gently puts the phone down and goes back to sleep
spends hours creating his sailor scout and gemsona but never saves it
Ignis:
fell in love with Harvest Moon the moment he played it as a kid
plays the mobile version even now, has spent 99 years in-game and finished everything there is to do
still waters his crops and brushes the cows and horse every day
occasionally dabbles in Cooking Mama
fights with his game because YOU DON'T SLICE ZUCCHINI THAT THICK FOR RATATOUILLE!
plays puzzle games and Phoenix Wright on his phone and asks the other bros for suggestions when he’s stuck, but never looks for an online guide because “that defeats the purpose of the mental exercise”
Ardyn:
can’t stop himself from seeking dat good mexican drama feel because of the grandma that he is
played dating sims ironically but seriously DEVOURED Mystic Messenger
doesn’t understand how the payment system works so he plays it hourly like it’s supposed to be played and the waiting is A G O N Y
accidentally got Yoosung’s yandere ending four times in a row because he can’t stop himself from selecting corrupting choices
sends screenshots to Aranea asking her what she would do about choices on Jaehee’s route, she tells him to go the fuck to sleep it’s 3 AM
his favorite character is Unknown and Vanderwood
"Rika is faking it” he insists with a knowing smile
Ravus:
isn’t much into gaming but was bullied into installing Mystic Messenger on his phone by Ardyn
got emotionally invested because Zen has white hair and Jumin has the life he should’ve had as the prince of Tenebrae
can’t be bothered to pay so he plays hourly like Ardyn
has disabled notifications so he misses whole days if not pestered to check his phone for them
they threaten each other with spoilers when they have a disagreement during war counsels, it works
nobody knows he even partakes in any entertainment save for Ardyn and Aranea who he has serious conversations with about the hard choices
“But isn’t she safer in the cage?!?!?!"
 V DID NOTHING WRONG !!!!
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wannabecatwriter · 4 years ago
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“Thank you for telling me all this.” Matthew understood why she didn’t want to discuss the events that led to his birth. Monica was always a proud woman and she didn’t like being bamboozled like this, especially by someone she had strong feelings for. But this gave him another pause. What about his aunt? Harper really seemed nice. Would it be wrong of him to really talk to her? 
He wanted to, but he felt like he would be betraying his mother if he did.
“You should talk to her,” she told him, seemingly reading his mind. “Whatever happened between me and Mitchell happened between us. If she’s family, I won’t keep you from her. What’s she like, anyways?”
“Harper? I don’t know, but she’s a firefighter. Must be a decent person if that’s her work choice.”
“According to Adelia, she and Damon are good people,” Terra told them.
“Damon? Not Damon Bishop?” Monica asked for clarification.
“Him. They’re married.”
“I remember him,” Monica nodded. “He was one of Mitchell’s closest buddies. Huh… so much for that rule that forbade werewolves and witches to intermarry.”
“Rule? Never heard of it,” Terra admitted. She knew several intermixed couples like them.
“I know, dear. I took it at face value back then, but in the years past, I’ve never seen any mention of such rules anywhere.”
All this talk was making Terra’s stomach churn in the worst of ways. “Excuse me,” she apologized, running to the nearest bathroom.
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“Is she alright?” Monica asked.
“I’m not sure. She hasn’t been feeling well for a few days now,” he paused. “I’m sorry for digging all this up. I didn’t mean to bring up bad memories, but I just had to know.”
“I understand. I should’ve told you earlier.”
“Sorry about that,” Terra returned, only to run to the bathroom again, when the nausea returned.
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It was just as good that Matthew wanted to know about his father, thought Monica. He might need lessons in parenting rather soon, if she was right about what was bothering Terra.
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bestgirlhanako-stan · 8 years ago
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Tagged Again
by @frenziedgem1 (thank you :D), though honestly the only thing this list will tell you is that i’m a fucking geek who (usually) only listens to weeb and vidya game music. “Put your playlist on shuffle and list the first 10 songs”
1) The Witcher 3 Soundtrack - Wolven Storm (Polish)
2) Evangelion - A Cruel Angel’s Thesis
3) Agnus and Julia Stone - Santa Monica Dream
4) Coraline Soundtrack - Exploration
5) Death Parade ED - Last Theatre
6) Florence + the Machine - Stand By Me
7) The Witcher 3 Soundtrack - The Trail
8) NieR Replicant Soundtrack - Kaine Salvation
9) Florence + the Machine - I’m Not Calling You A Liar
10) Schoolboy Q ft. Kendrick Lamar - Collared Greens
I tag anyone who wants yo do it! :3
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techbarcelona · 7 years ago
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Microsoft pushes special features, debuts at pre-E3 public interview Apparatuses of War, Forza, and some astonishing declarations from the Xbox creator.
Microsoft utilized its pre-E3 public interview today to pressure that, in spite of late inconveniences anchoring prominent restrictive substance, the Xbox One can run toe-to-toe with the PlayStation 4 with regards to diversions and substance accessible on no other support.
A large number of those comfort special features will originate from recently acquired designers that are presently part of the Microsoft Studios family. The buys of Undead Labs (State of Decay), and Playground Games (Forza Horizon) were not too astonishing, given their past work on Xbox special features. Be that as it may, Microsoft's securing of Ninja Theory (Hellblade) and Compulsion Games (We Happy Few, now coming August 10) were more astonishing and a sign Microsoft is hoping to get new ability house.
Those four acquired studios will be joined by The Initiative, another Santa Monica-based push to get new ability and make new "world-class amusement encounters" only to Microsoft stages.
"We realize that select recreations from our Microsoft Studios are what initially transformed such huge numbers of us into Xbox fans," Microsoft Head of Xbox Phil Spencer said from the LA Live stage. "This is the reason we're expanding our interest in our current establishments you as of now love and this is the reason we are enhancing our interest in new universes that will extend your affection for gaming on Xbox."
Draw out your special features
Of course, Microsoft will dunk into its stable of first-individual shooters to help round out its selective inventory. Radiance Infinite was prodded in a concise trailer demonstrating "in-motor film" from the new Slipspace motor however prominently did not have any gameplay or discharge date points of interest.
A story-centered trailer for Gears of War 5, in the interim, focused on the baffling physical and mental changes beginning to show in hero Kate by means of an abnormal family legacy neckband. Microsoft likewise declared Gears Tactics, a turn-construct system take in light of the recognizable Gears universe, a still-baffling portable gaming joint effort with Funko called Gears Pop!
Forza Horizon 4, coming October 2, will take the natural hustling establishment to Britain, with a dynamic season-evolving framework. Snow and ice in winter can change the way you drive and furthermore let you get to new territories by means of solidified over waters. Ori and the Will of the Wisps, in the interim, resembles a capable follow-up to the painterly 2D platforming enterprise Ori and the Blind Forest, which propelled close by the Xbox One.
A portion of the Xbox-select declarations were somewhat less anticipated. The main new Battletoads amusement in years, due in 2019, got a short bother including a toon drawing of the commonplace, baffling speeder bicycle grouping however very little else. What's more, Finji's Tunic—a cute, isometric, low-polygon go up against the Zelda recipe by method for a Fox hero—will hit Xbox One first.
Session, in the mean time, is a "support dispatch select" for Xbox that promptly infers EA's torpid Skate arrangement in a short, rap-implanted mystery. Dark Desert, then again, resembles an amazingly non specific dream MMO that will likewise be coming to Xbox before different consoles.
Other diversion debuts
Microsoft additionally utilized its eye catching exhibit to debut film of some different titles that won't be select to the Xbox One.
Bethesda's Todd Howard was close by to flaunt the already reported Fallout 76, a prequel "four times the measure of Fallout 4." Taking spot in the slopes of West Virginia, it takes after a portion of the principal survivors rising up out of the vaults and into the no man's land.
A voiceover indicated at the base-centered gameplay that will expect you to "reconstruct, not simply dividers, not simply structures, but rather hearts, landmarks, and at last, America itself." More points of interest will presumably need to hold up until the point that Bethesda's own press introduction tonight, however.
Sekiro: Shadows Die Twice, originating from Dark Souls and Bloodborne creator From Software in 2019, resembles a marginally speedier paced go up against the studio's past rock solid scuffle battle amusements. A short trailer demonstrated a considerable measure of hopping crosswise over housetops and two-gave weapon battle against climbable monsters, multi-portioned centipedes, and a mounted lance employing enemy.
Techland's Dying Light 2 refocuses the primary individual, zombie-battling parkour activity of decisions that influence how the diversion's "practical biological system" looks and plays. Designer Chris Avellone featured an illustration where you could take out an opponent group to anchor a solid water supply for the battling individuals in the city or join forces with them and corner the bootleg market for the important, nurturing asset.
Ubisoft staff turned out to flaunt a painstakingly pre-scripted area of The Division 2, with four players cooperating to take out contradicting groups in a torment assaulted Washington, DC. What's more, CD Projekt Red demonstrated a short, non-playable take a gander at the wonderful, dystopic, body-alteration and-expanded reality-filled universe of Cyberpunk 2077.
Some other prominent declarations and features from the meeting:
"War Mode" will go to the Xbox One form of Playerunknown's Battlegrounds as a "Reassure Launch Exclusive" in Winter 2018.
Crackdown 3, which was as of late deferred into mid 2019, presented Brooklyn 99's Terry Crews as a playable character.
"Cuphead: The Delicious Last Course" (get it? DLC?) will include another island, new managers, and new playable character Ms. Cup in 2019.
Two new extensions are seeking Sea of Thieves: Cursed Sails in July and Forsaken Shores in September.
Philosophical PS4 robot-shooter Nier Automata is coming to Xbox One on June 26. The "Move toward becoming as Gods" release will accompany Xbox One X upgrades and all current DLC included.
Kingdom Hearts III, the main establishment title on a Xbox framework, flaunted another territory consolidating Frozen's Elsa and Olaf into the broad dream universe.
Fallen angel May Cry 5 from Capcom looks somewhat reminiscent of Dead Rising, with Dante currently "kicking evil spirit ass" in urban conditions with the help of a mechanical arm.
Bandai Namco's Jump Force will unite characters from the Naruto, Dragon Ball, and One Piece universes, now "joined to battle for our survival." Due in 2019.
A short bother for Just Cause 4 influenced it to look a great deal like a continuation of Just Cause 3.
The Division, Fallout 4, and The Elder Scrolls Online are generally accessible as a component of Microsoft's Xbox Games Pass membership design beginning today.
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freemoreviews · 7 years ago
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Xbox E3 Press Conference Recap and Review
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Recap:
Halo Infinite was announced with a cinematic trailer. It is being developed by 343 Industries and is running on a new engine.
New trailer for Ori and the will of the Wisps. It will be released in 2019.
Sekiro: Shadows Die Twice is announced with a gameplay trailer. It is developed by From Software and will be Published by Activision. This is the full reveal of the game From Software teased at The Game Awards in December last year. 
Fallout 4 is now available on Xbox Game Pass.
Fallout 76 gets a new trailer. Like the first trailer it is cut to Take Me Home, Country Roads. It is confirmed to be a prequel, four times the size of Fallout 4, and set in West Virginia.
The Awesome Adventures of Captain Spirit is announced. A new narrative game from Don’t Nod set in the life is strange universe. It will be released on June 26th and will be free.
Crackdown 3 gets another trailer starring Terry Crews. It will release on February 29th.
Nier Automata is coming to Xbox One one June 26th. It features Xbox One X support and includes all the DLC for the game.
New Metro Exodus trailer that shows a lot of gameplay.
Kingdom Hearts III gets a new trailer that confirms the long rumoured Frozen world. Launches 29th of January 2019.
Sea of Thieves gets a new trailer teasing two upcoming expansions. The first expansion Cursed Sails will release in July, with the second expansion Forsaken Shores releasing in September.
Battlefield V had a very short trailer for one of it’s campaign War Stories.
Forza Horizon 4 is announced with a trailer. It will be set in Britain. Changing between the four seasons will have a large impact on the gameplay. With certain events occurring in different seasons.
Microsoft has acquired/ opened 5 new studios: The Initiative is a new Studio based out of Santa Monica. Microsoft have acquired Undead Labs (State of Decay games), Playground Games (Forza Horizon), Ninja Theory (Hellblade: Senua’s Sacrifice) and Compulsion Games (We Happy Few).
A new trailer for We Happy Few was shown. The games story mode will release on August 10th.
Player Unknown’s Battle ground will be getting the Sanhok map will be coming to Xbox One this summer. There will be a new mode called “War” added to the game, which will be a death match like mode. A fourth map will be coming to PUBG and will be the first to feature snow.
Tales of Vesperia Definitive Edition was announced with a trailer, It will contain content never released in the west and will be releasing in winter.
The Division 2 received a trailer as well as a four player gameplay demonstration. It will be released on March 15th 2019.
Game Pass will receive a new feature called “Fast Play”. It will allow you to start games that you download from Game Pass faster. It will begin rolling out on select titles later this month. Halo Master Chief collection will be coming to Game Pass along with every Microsoft studios game going forward.
Ashen, Warhammer Vermintide 2, After Party and Phoenix point will all be available on Xbox Game Pass at launch.
The Division, Elder Scrolls Online: Tamriel Unlimited Edition, and Fallout 4 are all available on Game Pass today. All three support 4K on Xbox One X.
ID@Xbox sizzle reel showed brief glimpses at many upcoming indie games coming to Xbox.
Shadow of the Tomb Raider received a dark new trailer in keeping with the tone the game is setting. It will be out September 14th.
Session, an upcoming skateboarding game received a new trailer, and is confirmed to be an Xbox One console launch exclusive.
Black Desert online received a new trailer. It will be an Xbox One console launch exclusive.
Devil May Cry 5 is announced with a very stylish trailer. Nero is seemingly the protagonist as he is shown in the gameplay. Although the trailer does end with the reveal of Dante. It will be coming out in Spring 2019. 
A trailer revealed that Cuphead will be receiving a DLC expansion called “The Delicious Last Course”. It will feature a new isle, new bosses and new weapons. It is coming in 2019.
Tunic an upcoming isometric Zelda-like with a beautiful art style received a new trailer, and was confirmed as an Xbox console launch exclusive.
Jump Force this Shonen Jump crossover 3D fighter was announced with an explosive trailer. The trailer showed characters from Naruto, One Piece, Dragon Ball. The trailer concludes with a stinger showing Light and Ryuk from Death Note. It will be released in 2019.
Dying Light 2 is revealed. Gameplay showcased combat with humans as well as the fluid parkour movement that made the first game so popular. It will have much more of an emphasis on choice than the first game so “Each players experience is unique”.
A new Battletoads game is coming in 2019. It will feature hand drawn 2.5d visuals, but no gameplay was show.
Just Cause 4 announced with a trailer. It features all the ridiculous action we’ve come to expect from the series. It will release on the 4th of December.
Gears Pop! A Gears of War game in the style of Funko Pop! figures will be coming to mobile in 2019.
Gears Tactics. A new tactics game was revealed for PC with gameplay footage. The gameplay looked reminiscent of XCOM.
Gears 5 is announced with trailers showcasing both gameplay and cinematic’s. It will star Kate from Gears of War 4 as the protagonist, other returning characters include Marcus, J.D and Del.
The showcase concluded with a new Cyberpunk 2077 cinematic trailer.
Review: 
Microsoft knocked it out the park with this showcase. It was excellently paced, and filled with new trailers. There were a lot of surprises and some very exciting game reveals. I loved getting to see what Shadows Die Twice is as I absolutely love From Software’s games. The reveal of Devil May Cry 5 was great, and genuinely surprising. I thought if we saw DMC 5 it would be in the Playstation showcase. Xbox also continue to support Game Pass with a plethora of great titles. Halo’s reveal was great, as it came in the form of a trailer that looked nothing like the previous games, but it’s hard to get too excited when we know so little about what it even is yet. I was also very happy to see the reveal of Dying Light 2. Gears of War 5 looks great, and I think it’s a good choice to have Kate as the star. She was easily my favourite character in 4. It’s also great to see Microsoft commit to expanding their first party in such a strong way with the acquisition of several great studios. 
Was it better than their showcase last year:
 Yes. I would say this was better than last years showcase. I liked their presentation last year, but there were a lot of games that felt like padding. This year the games overall slate of games all looked to be of a higher quality level. This was the best showcase Microsoft have had in quite some time.
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an0thernoob · 7 years ago
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Anoche se realizó la entrega anual de The Game Awards, donde The Legend of Zelda: Breath of the Wild se llevó el premio más importante de la noche. Aquí tienes la lista completa de nominados y ganadores:
Juego del Año
The Legend of Zelda: Breath of the Wild (Nintendo EPD/Nintendo)
Super Mario Odyssey (Nintendo EPD/Nintendo)
PlayerUnknown's Battlegrounds (PUBG Corp.)
Persona 5 (Atlus)
Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
Mejor Dirección de Juego
Wolfenstein II (MachineGames / Bethesda)
Resident Evil 7: Biohazard (Capcom)
The Legend of Zelda: Breath of the Wild (Nintendo EPD/Nintendo)
Super Mario Odyssey (Nintendo EPD/Nintendo)
Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
Mejor Narrativa
What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive)
NieR: Automata (Platinum Games / Square Enix)
Hellblade: Senua’s Sacrifice (Ninja Theory)
Wolfenstein II (MachineGames / Bethesda)
Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
Mejor Dirección de Arte
Destiny 2 (Bungie/Activision)
Cuphead (Studio MDHR)
The Legend of Zelda: Breath of the Wild (Nintendo EPD/Nintendo)
Persona 5 (Atlus)
Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
Mejor Música/Sonido
Destiny 2 (Bungie/Activision)
Cuphead (Studio MDHR)
NieR: Automata (Platinum Games / Square Enix)
The Legend of Zelda: Breath of the Wild (Nintendo EPD/Nintendo)
Super Mario Odyssey (Nintendo EPD/Nintendo)
Persona 5 (Atlus)
Mejor Diseño de Audio
Destiny 2 (Bungie/Activision)
Hellblade: Senua’s Sacrifice (Ninja Theory)
Resident Evil 7: Biohazard (Capcom)
The Legend of Zelda: Breath of the Wild (Nintendo EPD/Nintendo)
Super Mario Odyssey (Nintendo EPD/Nintendo)
Mejor Actuación
Melina Juergens, Hellblade (Senua)
Laura Bailey, Uncharted: The Lost Legacy (Nadine Ross)
Claudia Black, Uncharted: The Lost Legacy (Chloe Frazer)
Brian Bloom, Wolfenstein II (BJ Blazkowicz)
Ashly Burch, Horizon: Zero Dawn (Aloy)
Games for Impact
Please Knock on My Door (Levall Games)
Night in the Woods (Infinite Fall)
Life is Strange: Before the Storm (Deck Nine / Square Enix)
Bury Me, My Love (The Pixel Hunt/Figs, ARTE)
What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive)
Hellblade: Senua’s Sacrifice (Ninja Theory)
Mejor Juego En Marcha
Warframe (Digital Extremes)
Rainbow Six: Siege (Ubisoft Montreal / Ubisoft)
Overwatch (Blizzard)
Grand Theft Auto Online (Rockstar Games)
Destiny 2 (Bungie/Activision)
PlayerUnknown’s Battlegrounds (PUBG Corp.)
Mejor Juego Móvil
Fire Emblem Heroes (Intelligent Systems/Nintendo)
Super Mario Run (Nintendo)
Old Man’s Journey (Broken Rules)
Monument Valley 2 (ustwo games)
Hidden Folks (Adriaan de Jongh / Sylvain Tegroeg)
Mejor Juego Portátil
Poochy and Yoshi’s Woolly World (Good-Feel / Nintendo)
Monster Hunter Stories (Marvelous / Nintendo)
Metroid: Samus Returns (MercurySteam / Nintendo)
Ever Oasis (Grezzo / Nintendo)
Fire Emblem Heroes: Shadows of Valentia (Intelligent Systems/Nintendo)
Mejor Juego VR/AR
Superhot VR (SUPERHOT Team)
Star Trek: Bridge Crew (Red Storm Entertainment / Ubisoft)
Lone Echo / Echo Arena (Ready at Dawn / Oculus Studios)
Farpoint (Impuse Gear / Sony Interactive Entertainment)
Resident Evil 7: Biohazard (Capcom)
Mejor Juego de Acción
Prey (Arkane / Bethesda)
Nioh (Team Ninja / Sony Interactive Entertainment)
Destiny 2 (Bungie/Activision)
Cuphead (Studio MDHR)
Wolfenstein II: The New Colossus (MachineGames / Bethesda)
Mejor Juego de Acción/Aventura
Uncharted: The Lost Legacy (Naughty Dog / Sony Interactive Ent)
Assassin’s Creed: Origins (Ubisoft Montreal / Ubisoft)
The Legend of Zelda: Breath of the Wild (Nintendo EPD/Nintendo)
Super Mario Odyssey (Nintendo EPD/Nintendo)
Horizon Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
Mejor RPG
South Park: The Fractured But Whole (Ubisoft San Francisco / Ubisoft)
Final Fantasy XV (Square-Enix Business Division 2 / Square-Enix)
Divinity: Original Sin 2 (Larian Studios)
NieR: Automata (Platinum Games / Square Enix)
Persona 5 (Atlus)
Mejor Juego de Lucha
Tekken 7 (Bandai Namco Studios / Bandai Namco Entertainment)
Nidhogg 2 (Messhof Games)
Marvel vs. Capcom: Infinite (Capcom)
Injustice 2 (NetherRealm Studios / Warner Bros. Interactive Ent)
ARMS (Nintendo EPD / Nintendo)
Mejor Juego Familiar
Splatoon 2 (Nintendo EPD / Nintendo)
Sonic Mania (PagodaWest Games + Headcannon / Sega)
Mario + Rabbids Kingdom Battle (Ubisoft Paris + Milan / Ubisoft)
Mario Kart 8 Deluxe (Nintendo EAD / Nintendo)
Super Mario Odyssey (Nintendo EPD/Nintendo)
Mejor Juego de Estrategia
XCOM 2: War of the Chosen (Firaxis Games / 2K)
Tooth and Tail (Pocketwatch Games)
Total War: Warhammer II (Creative Assembly / Sega)
Halo Wars 2 (Creative Assembly + 343 / Microsoft Studios)
Mario + Rabbids Kingdom Battle (Ubisoft Paris + Milan / Ubisoft)
Mejor Juego de Deportes/Conducción
Project Cars 2 (Slightly Mad Studios / Bandai Namco Entertainment)
Pro Evolution Soccer 2018 (PES Productions / Konami)
NBA 2K18 (Visual Concepts / 2K Sports)
GT Sport (Polyphony Digital / Sony Intetactive Entertainment)
Forza Motorsport 7 (Turn 10 Studios / Microsoft Studios)
FIFA 18 (EA Vancouver / EA)
Mejor Multijugador
Fortnite (Epic Games)
Call of Duty: World War II (Sledgehammer Games / Activision)
Splatoon 2 (Nintendo EPD / Nintendo)
Mario Kart 8 Deluxe (Nintendo EAD / Nintendo)
Destiny 2 (Bungie/Activision)
PlayerUnknown’s Battlegrounds (PUBG Corp.)
Juego Más Esperado
The Last of Us Part II (Naughty Dog / Sony Interactive Ent.)
Red Dead Redemption II (Rockstar Games)
Monster Hunter: World (Capcom)
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Ent.)
God of War (Santa Monica Studio / Sony Interactive Ent)
Mejor Juego Independiente
Pyre (Supergiant Games)
Night in the Woods (Infinite Fall)
Cuphead (Studio MDHR)
What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive)
Hellblade: Senua’s Sacrifice (Ninja Theory)
Ícono de la Industria
Carol Shaw (Primera mujer diseñadora de videojuegos)
Mejor Juego de Estudiantes
Meaning (Hariz Yet; DigiPen Institute of Technology Singapore)
Level Squared (Kip Brennan, Stephen Scoglio, Dane Perry Svendsen; Swinburne University of Technology)
Impulsion (Hugo Verger, Rémi Bertrand, Maxime Lupinski; IIM – Institut de l’Internet et du Multimédia)
Falling Sky (Jonathan Nielssen, Nikolay Savov, Mohsen Shah; National Film and Television School)
Hollowed (Erin Marek, Jerrick Flores, Charley Choucard; University of Central Florida- Florida Interactive Entertainment Academy)
From Light (Alejandro Grossman, Steven Li, Sherveen Uduwana; University of Southern California)
Trending Gamer
Steven Spohn (AbleGamers)
Mike Grzesiek (Shroud)
Guy Beahm (Dr. DisRespect)
Clint Lexa (“Halfcoordinated”)
Andrea Rene (What’s Good Games)
Mejor Juego eSports
Rocket League (Psyonix)
League of Legends (Riot)
DOTA2 (Valve)
Counter-Strike: Global Offensive (Valve)
Overwatch (Blizzard)
Mejor Jugador eSport
Kuro “KuroKy” Salehi Takhasomi (Team Liquid, DOTA 2)
Je-hong “ryujehong” Ryu (Seoul Dynasty, Overwatch)
Nikola ‘NiKo’ Kovac (FaZE Clan, Counter-Strike: GO)
Marcelo ‘coldzera’ David (SK Gaming, Counter-Strike: GO)
Lee sang-hyeok “Faker” (SK Telecom 1, League of Legends)
Mejor Equipo eSport
Team Liquid
SK Telecom 1
Lunatic-Hai
FaZe Clan
Cloud9
Mejor Juego Indie Debut
Slime Rancher (Monomi Park)
Mr. Shifty (Team Shifty)
Hollow Knight (Team Cherry)
Golf Story (Sidebar Games)
Cuphead (Studio MDHR)
Mejor Juego Chino
Monument Valley 2(《纪念碑谷2》) (ustwo)
jx3 HD(《���网3》重制版 (Kingsoft Corporation)
Gumballs(《不思议迷宫》) (QcPlay Limited)
ICEY(《艾希》) (FantaBlade Network)
King Of Glory(《王者荣耀》 (Timi Studio Group)
Encontrarás más noticias en http://bit.ly/1k2bLyG
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cellerityweb · 7 years ago
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The Game Awards 2017: Nominees revealed
The Game Awards 2017 Game Of The Year nominees include: Wolfenstein 2, Horizon: Zero Dawn, PUBG, and The Legend of Zelda: Breath of the Wild.
    The nominees for the fourth anual Game Awards have been revealed. Once again, fans can vote for their favorite games through several categories. The winners will be revealed live on Thursday, December 7, at the Microsoft Theater in Los Angeles.
The event’s organizers have introduced two new categories: Best Mobile and Best Ongoing Game. The latter is awarded “to a game for outstanding development of ongoing content that evolves the player experience over time.”
This year, four games have received a total of 6 nominations each: Bungie and Activision’s Destiny 2, Guerrilla Games and Sony Interactive Entertainment’s Horizon: Zero Dawn, and Nintendo’s The Legend of Zelda: Breath of the Wild and Super Mario Odyssey.
Overall, Nintendo is the most nominated publisher with 23 nominations, followed by Sony Interactive Entertainment with 15 and Activision with 7.
  The complete list of nominees, which features 102 games and individuals, reads as follows:
Game of the Year
Horizon: Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo)
Persona 5 (Atlus)
PlayerUnknown’s Battlegrounds (PUBG Corp.)
Super Mario Odyssey (Nintendo EPD / Nintendo)
Best Game Direction
Horizon: Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo)
Resident Evil 7: biohazard (Capcom)
Super Mario Odyssey (Nintendo EPD / Nintendo)
Wolfenstein 2: The New Colossus (MachineGames / Bethesda)
Best Narrative
Hellblade: Senua’s Sacrifice (Ninja Theory)
Horizon: Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
Nier: Automata (Platinum Games / Square Enix)
What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive)
Wolfenstein 2: The New Colossus (MachineGames / Bethesda)
Best Art Direction
Cuphead (Studio MDHR)
Destiny 2 (Bungie / Activision)
Horizon: Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo)
Persona 5 (Atlus)
Best Score / Music
Cuphead (Studio MDHR)
Destiny 2 (Bungie / Activision)
The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo)
Nier: Automata (Platinum Games / Square Enix)
Persona 5 (Atlus)
Super Mario Odyssey (Nintendo EPD / Nintendo)
Best Audio Design
Destiny 2 (Bungie / Activision)
Hellblade: Senua’s Sacrifice (Ninja Theory)
The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo)
Resident Evil 7: biohazard (Capcom)
Super Mario Odyssey (Nintendo EPD / Nintendo)
Best Performance
Ashly Burch as Aloy in Horizon: Zero Dawn
Brian Bloom as BJ Blazkowicz in Wolfenstein 2: The New Colossus
Claudia Black as Chloe Frazer in Uncharted: The Lost Legacy
Laura Bailey as Nadine Ross in Uncharted: The Lost Legacy
Melina Juergens as Senua in Hellblade: Senua’s Sacrifice
Games for Impact Award
Bury Me, My Love (The Pixel Hunt / Figs, ARTE)
Hellblade: Senua’s Sacrifice (Ninja Theory)
Life is Strange: Before the Storm (Deck Nine / Square Enix)
Night in the Woods (Infinite Fall)
Please Knock on my Door (Levall Games)
What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive)
Best Ongoing Game
Destiny 2 (Bungie / Activision)
GTA Online (Rockstar Games)
Overwatch (Blizzard)
PlayerUnknown’s Battlegrounds (PUBG Corp.)
Rainbow Six: Siege (Ubisoft Montreal / Ubisoft)
Warframe (Digital Extremes)
Best Mobile Game
Fire Emblem Heroes (Intelligent Systems / Nintendo)
Hidden Folks (Adriaan de Jongh / Sylvain Tegroeg)
Monument Valley 2 (Ustwo Games)
Old Man’s Journey (Broken Rules)
Super Mario Run (Nintendo)
Best Handheld Game
Ever Oasis (Grezzo / Nintendo)
Fire Emblem Echoes: Shadows of Valentia (Intelligent Systems / Nintendo)
Metroid: Samus Returns (MercurySteam / Nintendo)
Monster Hunter Stories (Capcom / Nintendo)
Poochy and Yoshi’s Woolly World (Good-Feel / Nintendo)
Best VR Game
Farpoint (Impulse Gear / Sony Interactive Entertainment)
Lone Echo / Echo Arena (Ready at Dawn / Oculus Studios)
Resident Evil 7: biohazard (Capcom)
Star Trek: Bridge Crew (Red Storm Entertainment / Ubisoft)
Superhot VR (Superhot Team)
Best Action Game
Cuphead (Studio MDHR)
Destiny 2 (Bungie / Activison)
Nioh (Team Ninja / Sony Interactive Entertainment)
Prey (Arkane Studios / Bethesda Softworks)
Wolfenstein 2: The New Colossus (MachineGames / Bethesda Softworks)
Best Action/Adventure Game
Assassin’s Creed: Origins (Ubisoft Montreal / Ubisoft)
Horizon: Zero Dawn (Guerrilla Games / Sony Interactive Entertainment)
The Legend of Zelda: Breath of the Wild (Nintendo EPD / Nintendo)
Super Mario Odyssey (Nintendo EPD / Nintendo)
Uncharted: The Lost Legacy (Naughty Dog / Sony Interactive Entertainment)
Best RPG
Divinity: Original Sin 2 (Larian Studios)
Final Fantasy 15 (Square Enix Business Division 2 / Square Enix)
Nier: Automata (Platinum Games / Square Enix)
Persona 5 (Atlus)
South Park: The Fractured But Whole (Ubisoft San Francisco / Ubisot)
Best Fighting Game
ARMS (Nintendo EPD / Nintendo)
Injustice 2 (NetherRealm Studios / Warner Bros. Interactive Entertainment)
Marvel vs Capcom: Infinite (Capcom)
Nidhogg 2 (Messhof Games)
Tekken 7 (Bandai Namco Studios / Bandai Namco Entertainment)
Best Family Game
Mario Kart 8 Deluxe (Nintendo EPD / Nintendo)
Mario + Rabbids Kingdom Battle (Ubisoft Paris + Milan / Ubisoft)
Sonic Mania (PagodaWest Games + Headcannon / Sega)
Splatoon 2 (Nintendo EPD / Nintendo)
Super Mario Odyssey (Nintendo EPD / Nintendo)
Best Strategy Game
Halo Wars 2 (Creative Assembly + 343 Industries / Microsoft Studios)
Mario + Rabbids Kingdom Battle (Ubisoft Paris + Milan / Ubisoft)
Total War: Warhammer 2(Creative Assembly / Sega)
Tooth and Tail (Pocketwatch Games)
XCOM 2: War of the Chosen (Firaxis Games / 2K Games)
Best Sports / Racing Game
Gran Turismo Sport (Polyphony Digital / Sony Interactive Entertainment)
FIFA 18 (EA Vancouver / EA)
Forza Motorsport 7 (Turn 10 Studios / Microsoft Studios)
NBA 2K18 (Visual Concepts / 2K Sports)
Pro Evolution Soccer 2018 (PES Productions / Konami)
Project Cars 2 (Slightly Mad Studios / Bandai Namco Entertainment)
Best Multiplayer Game
Call of Duty: WW2 (Sledgehammer Games / Activision)
Destiny 2 (Bungie / Activision)
Fortnite (Epic Games)
Mario Kart 8 Deluxe (Nintendo EPD / Nintendo)
PlayerUnknown’s Battlegrounds (PUBG Corp.)
Splatoon 2 (Nintendo EPD / Nintendo)
Most Anticipated Game
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
The Last of Us Part 2 (Naughty Dog / Sony Interactive Entertainment)
Monster Hunter: World (Capcom)
Red Dead Redemption 2 (Rockstar Games)
Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Best Independent Game
Cuphead (Studio MDHR)
Hellblade: Senua’s Sacrifice (Ninja Theory)
Night in the Woods (Infinite Fall)
Pyre (Supergiant Games)
What Remains of Edith Finch (Giant Sparrow / Annapurna Interactive)
Best Student Game
Falling Sky (Jonathan Nielssen, Nikolay Savov, Mohsen Shah; National Film and Television School)
From Light (Alejandro Grossman, Steven Li, Sherveen Uduwana; University of Southern California)
Hollowed (Erin Marek, Jerrick Flores, Charley Choucard; University of Central Florida – Florida Interactive Entertainment Academy)
Impulsuon (Hugo Verger, Rémi Bertrand, Maxime Lupinski; IIM – Institut de l’Internet et du Multimédia)
Level Squared (Kip Brennan, Stephen Scoglio, Dane Perry Svendsen; Swinburne University of Technology)
Meaning (Hariz Yet; DigiPen Institute of Technology Singapore)
Trending Gamer
Andrea Rene (What’s Good Games)
Clint Lexa (“Halfcoordinated”)
Guy Beahm (Dr. Disrespect)
Mike Grzesiek (Shroud)
Steve Spohn (AbleGamers)
Best eSports Game
Counter-Strike: Global Offensive (Valve)
Dota 2 (Valve)
League of Legends (Riot)
Overwatch (Blizzard)
Rocket League (Psyonix)
Best eSpots Player
Je-hong “ryujehong” Ryu (Seoul Dynasty, Overwatch)
Kuro “KuroKy” Salehi Takhasomi (Team Liquid, Dota 2)
Lee sang-hyeok “Faker” (SK Telecom 1, League of Legends)
Marcelo ‘coldzera’ David (SK Gaming, Counter-Strike: Global Offensive)
Nikola ‘NiKo’ Kovac (FaZE Clan, Counter-Strike: Global Offensive)
Best eSports Team
Cloud 9
FaZE Clan
Lunatic-Hai
SK Telecom 1
Team Liquid
Best Debut Indie Game
Cuphead (Studio MDHR)
Golf Story (Sidebar Games)
Hollow Knight (Team Cherry)
Mr. Shifty (Team Shifty)
Slime Rancher (Monomi Park)
Best Chinese Game
Gumballs (QcPlay Limited)
Icey (FantaBlade Network)
Jx3 HD (Kingsoft Corporation)
King of Glory (Timi Studio Group)
Monument Valley 2 (Ustwo)
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