#Mega man Zerker
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jack-shadow · 2 months ago
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Day 5- Berserk
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Was wondering what to do for the longest time when I remembered that starforce literally has a group called Zerker, so I drew am ancient Zerker warrior (totally not because Omega-xis is hard to draw)
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seakerzx · 11 months ago
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The Last Survivor of Mu - Rouge ✨Mega Man Star Force 2 ✨
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rockmiyabideusexmachina · 1 year ago
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Megaman Production Art Scan of the Day #762:
Shingo Adachi's Story of Meteor Artbook: Page 27
No, those weird dark line cuts are not from my scanner, it really was printed that way. It's more noticeable at full view in this resolution, so it appears his scans of Hayaya and the Tribe art were on multiple pieces of paper and they weren't aligned perfectly before being captured for this book.
While I haven't fully cleaned it up for Scan of the Day, you can still see a cleaner scan of Hayaya's settei here, that I have already posted.
Tribe key art for clarification on his missing Subaru and Rockman:
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And yes, Adachi, I liked that other idol rival of Misora's, too...
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*ahem*...I mean, who? (thanks, Ian! LOL)
Full Resolution Scan: https://imgbox.com/R3oUimYR
English Translation Scan: https://imgbox.com/xeSKO7UY
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sonicasura · 4 months ago
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Hey just had a quick idea what do you think of a Mega Man StarForce and Digimon crossover?
It's been years since I last played Megaman Starforce. Beaten Leo and Zerker/Striker but haven't defeated the really annoying final boss for Red Joker yet. Seriously need to beat that boss. Gonna need a refresher before I go into Starforce or Battle Network related plot. A crossover between either with Digimon would definitely fit when you consider Cyber Sleuth/Hacker's Memory.
I did begin playing Super Mario RPG and just gotten Bowser. Also Melody Bay music puzzles are the bane of my existence. Tempted to drop Kafka in that particular game for my Mario/KN8 crossover honestly. Well that or the whole Fawful Trilogy.
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the-bad-taste-aquarium · 1 year ago
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Sky Wave | Mega Man Star Force 2: Zerker x Ninja & Zerker x Saurian | Marika Suzuki, Yoshino Aoki
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sentient-rift · 3 years ago
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About Geo Stelar and Omega-xis
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Human: Geo Stelar
EM Being: Omega-xis (Mega)
EM Wave Change: Megaman (SF)
Abilities: Noise Change, (Black Ace and Red Joker), Tribe On, Wood Ninja, Thunder Zerker, Fire Saurian, Aqua Pirate (Made by Welch), Light Angelus (Made by Welch) Tribe King, Star Force, Ice Pegasus, Fire Leo, Green Dragon.
Background: Geo Stelar and Omega-xis are heroes of the future more advanced than Lan and Hub's. When fused together, they form Megaman (SF).
In celebration of their addition to Mega Man X DiVE, RiCO invited them to join the team. Since they helped Lan and Megaman on different occasions, the two were welcomed immediately.
Welch took the opportunity to upgrade Megaman SF by creating artificial OOPArts to help Geo use Tribe On again.
Geo and Starman get along very well. Geo even operates him whenever he needs a break being Megaman and needs a Net Navi to do the job instead.
Mega really likes the tough guys like Bass and Zero, but is also fascinated by Duo since he's also an Extraterrestrial being.
(Click here to see their introduction.)
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fivzen · 5 years ago
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May-Gaman - Mega Man 3: Fly On A Dog And Slide With The Punches
Welcome to the first review of May-gaman! (It’s like Mega Man May, but I like cruddy puns.) I’ll have various posts throughout the month, such as a couple reviews (which is code for me rambling about a game until I think I’m done), and other things. Alas, for now, let’s focus on my personal favorite of the NES Hexology: Mega Man 3!
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Oh heck yeah, listen to that song and feel yourself get pumped.
Personal Background: I have been in love with everything Blue Bomber since about 2009 or so, but it wasn’t until 2013 that I would actually get to play the series with my first ever Mega Man game... Mega Man Star Force 2 Zerker X Ninja. Yeah, turns out I didn’t actually get to play a Classic Mega Man game until about, 2014, which is when I actually got Mega Man 3 on the 3DS e shop. 
Yet, my first non-playing experience with Mega Man 3 was actually a review of it from, I don’t even remember when. I just know that everything in the review was my kind of stuff at the time. Don’t even remember who the reviewer was... Moreover, MM3 was what stuck with me. The sliding, the jumping, the shooting, the dog, the fights, the MUSIC, oh my god the music, just so... SO GOOD. I digress, music stuff comes later. But not soon enough...
Premise: Dr. Wily, pretending to have made up for his past sins, helps Dr. Light in creating a giant peace keeping robot named: Gamma. However, upon primary completion of Gamma, surprise surprise, Dr. Wily betrays Light, and steal Gamma to make it into a weapon of mass destruction. Mega Man, with a new slide ability and new robot dog compatriot, Rush, head off to defeat the 8 mining(?) based Robot Masters and stop Wily. However, a mysterious red robot, going by the name of Breakman, is after you, repeatedly trying to stop you in your advancing of beating the mad scientist.
Gameplay: It... It’s Mega Man. Fun blue robot, jump over hazards and shoot lemons till you win. Well, that’s how it would be in the previous two entries (I’ll get to those some day don’t worry). See, in the third entry of the Blue Bomber’s journey, you get a new, amazing, revolutionary, groundbreaking mechanic, that will change the landscape of Videos Game... Forever.
You can slide under obstacles and some attacks. Okay, don’t roll your eyes, I’m being serious when I say this stuff was important for the day and age. When Mega Man 3 first came out in 1990, it would still be a long time until the advent of Parkour everywhere, and sliding would just be a mainstay in most action games. Sonic, in all his ball rolling glory wouldn’t show up to revolutionize it as an attack until the next. Sliding as a mechanic such as this, was pretty novel, and to this day, I’m still glad this is the game to introduce it.
Don’t forget about Rush! Such an upgrade compared to the Items from MM2. Such a good boy too.
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Good boy. Please make your function like it was in this game again. Please, your mobility was so good in Mega Man 3, please, please, I just want to be able to move through levels like I used to.
And you can’t forget about the special weapons! (I’m speedrunning these descriptions) Magnet Missile = Homing Shot. Hard Knuckle = POWER FIST. Search Snake = COLONEL I’M MOVING ON ALL THE WALLS. Shadow Blade = Eh, it’s not as good as the Metal Blade, but it’ll do. Spark Shock = Actually kinda good, it stuns enemies a bit. Gemini Laser = PLEASE HIT THE TARGET PLEASE JUST HIT THE F-. Needle Cannon = Oh sweet, rapid fire. Top Spin= DON’T SHOOT ME, I’M DANCING.
Presentation: Okay, looking at the game is always good, but you know what I’m about to focus on in here.
MUSIC TIME LET’S GO
Yasuaki Fujita (the composer for Mega Man 3(exception of Needle Man, Gemini Man, and part of the Staff Roll), and also goes by the name Bun Bun?! What?! Yes, I love it!) decided to flex on all of us, with this killer soundtrack. I’m not joking when I say I can listen to this soundtrack at any time, and it will always fit the mood for me. Listening to the title theme alone, makes me want to go do something.
Shadow Man’s theme? I’m sneaking around this place, but now I’m spotted and I have to take the boss out, NOW. You put me in Magnet Man’s stage, and I end up just sitting there, listening to the music for like a good five minutes before I actually do anything.
Do I need to mention The Megas History Repeating? I feel like I should mention The Megas History Repeating... Listen to The Megas History Repeating.
Oh, but how I could forget... The Whistle Concert...
 End Of The Game: You storm Wily’s castle, having taken care of the worst bosses in the games (I hate you Doc Robots, just go away), and defeat the hijacked Gamma. The castle begins to break apart, and Wily escapes from the exploding palace. Breakman appears, searching for Wily, but sees he’s too late. Seeing the now covered in rubble form of Mega Man, he free’s the hero from the wreckage, and brings him back to Dr. Lights Lab.
Upon waking up, Mega Man confused as to how he arrived at the lab, he and Dr. Light hear Breakman’s familiar whistle, where upon, the good doctor reveals that this is Mega Man, Rock’s, older brother: Protoman/Blues.
Mega Man walks outside and looks upon the sky, thinking of where his brother might be.
Finishing Thoughts:
It should be no surprise when I say, that I love Mega Man 3. I honestly have no clue what to put here. It’s not the best Mega Man game, not in my opinion, but it is my favorite of the NES titles. I just think it’s neat. 
Okay, have a good May-gaman everyone. See you in the next one!
Fight on Mega Man! For everlasting peace!
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heatphoenix · 7 years ago
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Thunder Zerker Mega Man (beta Mega Man Starforce 2)
Time spent: 24h
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mmbn3d · 7 years ago
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Working on the beta Thunder Zerker Starforce Mega Man live! Mic’s on, as well! Come chat! http://picarto.tv/heatphoenix
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darkartsfart · 5 years ago
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Mega Man: Star Force 2 - Zerker x Ninja
list ur favorite nintendo DS game that isn’t one of the like obvious mega popular ones 
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gamephd-wallpapers · 6 years ago
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Play Mega Man Star Force 2 - Zerker x Saurian (USA)
Play Mega Man Star Force 2 – Zerker x Saurian (USA)
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Nominate for Retro Game of the Day!
Play Mega Man Star Force 2 – Zerker x Saurian (USA) Online
Play this NDS game in your web browser, here on GamePhD! Use Chrome/Firefox if Internet Explorer doesn’t load the game.
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gamepcrip · 7 years ago
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Mega Man Star Force 2 Zerker X Ninja NDS. Esta vez, usted juega como Geo Stelar, un salón típico niño en 20XX. Mover de un tirón en el activador de gafas.
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allcheatscodes · 8 years ago
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mega man star force 2 zerker x saurian nintendo ds
http://allcheatscodes.com/mega-man-star-force-2-zerker-x-saurian-nintendo-ds/
mega man star force 2 zerker x saurian nintendo ds
Mega Man Star Force 2: Zerker x Saurian cheats & more for Nintendo DS (DS)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Get the updated and latest Mega Man Star Force 2: Zerker x Saurian cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, guides, hints, FAQs, walkthroughs, and more for Nintendo DS (DS). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the Nintendo DS cheats we have available for Mega Man Star Force 2: Zerker x Saurian.
Genre: Role-Playing, First-Person Action RPG Developer: Capcom Publisher: Capcom ESRB Rating: Everyone Release Date: June 26, 2008
Hints
Walk And Save
When you are on the level where you have to beat lee mu go through the gaurdians without getting caught to save up your health, and then when you get to the stairs edit your deck.
Cheats
Currently we have no cheats or codes for Mega Man Star Force 2: Zerker x Saurian yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
Currently we have no unlockables for Mega Man Star Force 2: Zerker x Saurian yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Mega Man Star Force 2: Zerker x Saurian yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Mega Man Star Force 2: Zerker x Saurian yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently we have no guides or FAQs for Mega Man Star Force 2: Zerker x Saurian yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
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rockmiyabideusexmachina · 4 years ago
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Megaman Production Art Scan of the Day #121:
Thunder Zerker Mega Man Head Shot Expressions Sheet [Thunder Berserk Rockman ②]
Notations include:
- Color transparency for his visor
Full Resolution Scan: https://imgbox.com/isYcVNJX
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rockmiyabideusexmachina · 4 years ago
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Megaman Production Art Scan of the Day #77:
Thunder Zerker Mega Man Full Body Character Sheet [Thunder Berserk Rockman ①]
Notations include:
- Color transparency for his visor
- Color transparency for the EM mane of the Omega-Xis buster head
- Color transparency for the electric blade of the Sword of Zerker
- There are two stripes visible on his leg from the side view 
I really was trying to get through more of the first season sheets before jumping into Tribe, but X DiVE forced my hand today. So I figured I’d go with something relevant for the occasion, with this sword’s release. 
Full Resolution Scan: https://imgbox.com/vUldbSVk
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rockmiyabideusexmachina · 4 years ago
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Megaman Production Art Scan of the Day #118:
Sword of Zerker OOpart Item Design Sheet [#01 Berserker OOpart]
Notations include:
- There are no notations on this sheet
Full Resolution Scan: https://imgbox.com/a3MX8TJS
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