#Marco (mikeyverse)
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teamskyappreciator · 11 months ago
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So I saw this post by Mewintheflesh-2 and decided to make a Pirate Mikey. So meet Marco.
A few things about him:
His team consists of Dhelmise, Sharpedo, Chatot, Dragalge, Cramorant, and Floatzel.
He is Bi.
Interpol does not like him very much.
He has the personality of a fresh out of jail uncle.
On one hand he is good with kids. On the other hand he will teach them how to do crime.
"Its not stealing if you don't get caught, just permanent borrowing."
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xerofresh · 4 months ago
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Yeah there are a lot uh I’ll add a couple more
Moss: Probably a 5, same reason as Marius, but I'd think he'd be a bit calmer. And he's much stronger so if there was a trap that needed heavy lifting he'd be fine.
Mellan: Like a 2. Idk I just think he'd not do well in that situation, mainly by not listening and doing his own thing.
Darklord: If he were in the same traps that were used in the movies, 10, he knows those inside and out. New ones, probably like a 7 since he has some good knowledge on like the basis of the traps.
Mantis: 3?? Idk he’s not as fleshed out as everyone else and I kinda feel bad about that.
Mallory: High af. -10
Marco: 7, he's a pirate, he’s been through some shit
rating every Mikey on how likely they are to survive a saw trap 1-10 1 being least likely and 10 being most likely because why not it’s like 5am
GB: I’d give him about a 7, he’s a slippery little dude
TS Mikey: 2. Unless god decided he wants to keep his little plaything alive and just disables the trap itself
Nightsky: 8, has experience with trying to be killed and doesn’t crack under pressure as easily as TS Mikey
Fuse: 10. No explanation needed.
Moro: 0 please help him
McCoy: 5, I don’t know that’s just how I feel about him. Doesn’t crack under pressure as easily as others but I feel like he could get stumped with a few traps and progressively get more and more agitated and anxious, which would probably cause him to mess up trying to brute force something and maybe just set off the trap.
Marius: 4. Can think on his feet decently well, but can’t keep his composure as easily as he’d like to be able to.
Merryweather: 1. No.
Vamps: 10 he can’t die
Mud: honestly 7. he seems like one to be able think rationally in very stress inducing situations.
Mrithun: Unless it’s something to do with poisons, 2.
Magnus: honestly don’t know if he has psychic abilities or not but if he does, 9, if he doesn’t, 2.
Marvin: Now I’m not sure what kind of robot he is exactly or how he works, but assuming he’s an AI inhabiting a physical body, it’s likely he’ll survive by merit of someone implanting him into another body. But disabling/succeeding in the trap wise? I’m sure he’s got a knack for machinery. 10 for surviving, 7 for disabling the trap.
Maharth: 8, same reasoning as Nightsky. He’s been in too many situations like this LMAOAAOO
i. Feel like I’m forgetting someone. Help. There’s so many of them
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teamskyappreciator · 10 months ago
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Mikeyverse phasmophobia ghosts part 2
This is the second batch of ghosts, headshots and blurbs under the cut.
{Intro post}|{previous}|{next}
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Mirthun: Poltergeist. Will throw several objects at high velocity to annoy/mess with the hunters. The poltergeist's evidences are: spirit box, UV, and ghost writing. Abilities: higher chance to throw objects. Disadvantages: none.
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Vamps: Mare. Mares prefer to hunt in darker spaces. The mare’s evidences are: spirit box, ghost orbs, ghost writing. Abilities: can hunt at higher percentages when the lights are off, can turn lights off quicker. Disadvantages: higher hunt percent when the lights are on, cannot turn on lights.
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Marvin: Raiju. Moves faster around electronics. The raiju’s evidences are: EMF 5, ghost orbs, DOTS. Abilities: increased speed and hunt percent when around electronics. Disadvantages: greater flicker distance for electronics.
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Maharth: Revenant. Is significantly faster with line of sight. The revenant’s evidences are: ghost orbs, ghost writing, freezing temps. Abilities: will speed up to be the fastest ghost with line of sight. Disadvantages: is one of the slowest ghost in the game without line of sight.
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Marigold/Orange: Thaye. Thayes are the only ghosts to age. The thaye’s evidences are: ghost orbs, ghost writing, and DOTS. Abilities: More active and has a greater hunt percentage when young. Disadvantages: less active and a lower hunt percent when old, does not speed up with line of sight.
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Mirri: Deogen. ALWAYS knows where you are. The deogen’s evidences are: spirit box, ghost writing and DOTS. Abilities: you cannot hide from a deogen. Disadvantages: becomes very slow when near its target.
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Mud: Goryo. Stays in one place no matter what. The goryo’s evidences are: EMF 5, UV, and DOTS. Abilities: will not show DOTS when any hunter is in its room. Disadvantages: cannot change rooms.
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Marco: Myling. Is super quiet when hunting. The myling’s evidences are: EMF 5, UV, and Ghost writing . Abilities: can only be heard when the ghost is super close to you. Disadvantages: makes more noises on the paramic.
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Mallory: Obake. Can shapeshift during hunts. The obake’s evidences are: EMF 5, UV, and ghost orbs. Abilities: can change models a minimum of once per hunt, and has a chance to either leave no fingerprints, or make them disappear faster. Disadvantages: has a special six fingered print that is unique to it.
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Moyo: The Mimic. Can do copy any ghost ability. The Mimic’s evidences are: spirit box, UV, freezing temps, and ghost orbs*. Abilities: can mimic any other ghost and changes ghosts anywhere from 30 seconds to 2 minutes. Disadvantages any disadvantages of the ghost it is mimicking.
*presents fake ghost orbs
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mewintheflesh-2 · 11 months ago
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YEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS 👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹👹
THESE ALL FIT THEM SO WELL AUGURRPFGRUHEIEGRURHRJN
YES!!!!!!!!
MIKEY AND NOCTURE SEMI SHARING A CLASS <3
FUSE BEING A FUCKING BITCH TO DEAL WITH <3
MORO AND MCCOY BEING TOTAL OPPOSITES <3
MARIGOLD BEING A BITCH IN GENERAL <3
ALSO MIRRI MENTION MIRRI MENTION MIRRI MENTION MIRRI MY BOY MY BELOVED <333333333333333333
AND A NEW GUY?!?!?!?!?!?!?!?! WHOS PROBABLY HIGH AS BALLS ALL THE TIME?!?!?!?! <33333333333333 YES.
ALSO Should we keep his name as Randomised or is that just temporary? 👀
Making move sets for a fighting game based on the Mikeyverse that will probably never happen is so fun.
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mewintheflesh-2 · 11 months ago
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I personally like the name Mallory for him!! Though that might change.
I think his wardrobe is just an amalgamation of like 15 different styles and aesthetics. You’d see him wearing a baggy black and white band t-shirt with a corset and a pastel crochet jacket with little crochet butterflies attached to it. Very goth makeup with the most blindingly bright eccentric platform boots in the world, meanwhile his pants are the most sleek, high-end pants you’ve ever seen. His fringes are grown out very long and dyed two different colors.
Making move sets for a fighting game based on the Mikeyverse that will probably never happen is so fun.
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