#Man. The ant motive was cute. I should have kept it for the final version. Oh well
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If you don't mind asking, what was the longest time you ever spend in a drawing? -๐ฆ
Oh jeez, I think it must be this one commission I did for a friend that took me like 19-20 hours (painted background, detailed shading, all that jazz). But it's very possible that it's actually a different commission for the same friend that was all painting, but unfortunately, I don't have the raw file anymore to check the time. But I think it'd also be around 20 hours
These are the extremes though, most of my fully finished artworks take around 3-7 hours to complete, depending on the polish and the detail. The longest I took on a non-painting drawing is 9 hours, and it's this one
Didn't even do the background, lol, it's just an edited photo I took. I fully blame the jacket for that time
If we're counting other art projects, my Brutus animatic, Poplar St MAP part, She Wants Me (To Be Loved) MAP part and Spiral of Ants MAP part 22 triumph over anything else. I can't give you the exact numbers but I can make an estimate
Brutus I made in 3 days, barely sleeping and just chugging through that bad boy like my life depended on it. It was fully made in FlipaClip so I'm not sure about the exact time but excluding the time I slept, rested and ate, it probably took like around 12-18 hours. Which is insane considering how unfinished it is compared to the other projects on this list LMAO. I just remember it took a long time and I was exhausted by the end.
She Wants Me (To Be Loved) took me around 6 hours and 35 minutes to draw character references, then 15 hours and 35 minutes on all the frames, then putting it all together in FlipaClip and tweening it probably took me like another hour? So around 23 hours total.
Poplar ST was my first fully lines and coloured frame by frame animation. The references for the characters took me 4 hours and 15 seconds, and all of the scenes combined took me 26 hours and 12 minutes, then I had to put it all into FlipaClip and animate it which I'd again estimate to around an hour of work, makes it an around 31 hours long project.
Spiral of Ants part 22 was a massive beast, but not even because of the finished product but mostly because I almost finished a different version of that part before losing momentum and deciding on something else entirely. The three frames (one of which is lost to time) of this original concept took 12 hours and 27 minutes to make. Unfortunately, the reference sheets were on my old phone so I don't know how long they took, but seeing how long the other references took me and considering the amount of characters in this, I'd say 4-5 hours is a fair estimate. Then after that didn't pan out, I made two storyboards for my ideas for this part, which took me 3 hours and 54 minutes. Then the references for that took me 4 hours and 51 minutes. Then making the frames for that took me 11 hours and 30 minutes, and tweening I'd say took me around 2 hours in total. In total, that's roughly 40 hours of work for one MAP part.
But these are all animations, so it's a given that they'll take way longer than a singular artwork
As a bonus, have these frames for the original Spiral of Ants concept that never was and some of the refs that survived Nuking (phone change)
(that fire frame alone took me 6 hours)
#asks#thylacines can talk#spooky arts#Sorry I went into a ramble#It just got me interested in how long certain projects might have taken me and I decided to add them all up#Man. The ant motive was cute. I should have kept it for the final version. Oh well#You sly dog you got me monologuing#Also. Lilith's name has been since changed to Asmodeus. Because bastardising a mainly Jewish figure and shoving her into a mainly christian#Story is a yikes from me chief.
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