#MC O'River
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🎮 Sonic Wings (Super Nintendo)
Complete Gameplay: https://youtu.be/zswfm9Q78cs
#SonicWings #AeroFighters #SNES #VideoSystem #MCoRiver #Shooter #Shmup #ShootEmUp #Gradius #Rtype #SuperNes #SuperNintendo #SuperFamicom #Nintendo #ソニックウィングス #TurboForce #F14 #F15 #F18 #Aircraft #Airplane #Plane #Jet #スーパーファミコン #任天堂 #Viciogame #Gameplay #Walkthrough #Playthrough #Longplay #LetsPlay #Game #Videogames #Games
#Sonic Wings#Aero Fighters#SNES#Video System#MC O'River#Shooter#Shmup#Shoot Em Up#Gradius#R-Type#Super Nes#Super Nintendo#Super Famicom#Nintendo#ソニックウィングス#Turbo Force#F-14#F-15#F-18#Aircraft#Airplane#Plane#Jet#スーパーファミコン#任天堂#Viciogame#Gameplay#Walkthrough#Playthrough#Longplay
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Aero Fighters (SNES)
Aero Fighters was developed by Video Systems and published for the SNES by Mc O'River in 1993. It's a port of the arcade top-down shooter, wherein one or two players can select a pilot from four different parts of the globe, all of whom have different power-ups and screen clearing bomb attacks. The rest of the game is a pretty stand, straight forward shoot'em up spanning seven stages. It's a pretty short game, and kind of easy by most shoot 'em up standards, especially now that we live in the era of bullet hell games. If you've conquered Enter the Gungeon, you should have no problem with this, although continues are limited, so don't get too careless. The graphics are good, the frame rate is decent for the SNES (which notoriously has slow down issues with fast-paced shooters), and I like how well-balanced the different pilot abilities are. It's a shame there's not more of a story to make the game more compelling, but overall Aero Fighters is a pretty decent game.
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Player Review-Aero Fighters/Sonic Wings- ソニックウィングス (1992) Developers-Video System Publishers-JP: Tecmo (Arcade), JP: Video System (SNES), NA: Mc O'River (Arcade, SNES) Designers-Shin Nakamura Composers-Naoki Itamura Series-Aero Fighters Platforms-Arcade, Super NES Genres-Scrolling Shooter Modes-Single Player, 2 player Co-op The first Aero Fighters/Sonic Wings game is good but I didn't really fall in love with the series until the second installment. This one has basically all of the same elements that I loved in the other games just toned down. Aero Fighters came out in 1992 and it was also ported to the SNES so it's not exactly the pinnacle of what type of content this genre can produce.
My favorite part of the Aero Fighters/Sonic Wings series has always been the atmosphere they were able to build around it. The game has kind of a Top Gun feel with a hint of Street Fighter. You can choose machines from 4 different countries, each with a Player 1 and a Player 2 pilot option but players are bound to fighting for the same country. The enemies range from pretty standard fighter jets, space shuttles, warships and massive tanks to armed satellites & a giant cyborg monkey. They didn't stay in the standard modern warfare box, this game not only has a sense of humor but also it's own unique identity.
There are only seven levels in the game which seems extremely short but actually that's fine because games in the vertical-scrolling shooter genre that go for too long eventually start dragging and then you don't want to play any more. There isn't a whole lot going on here and that's not necessarily a bad thing. You can experience the game within a fairly short time and it's fun enough to play again, although the following entries in the series are a lot more advanced; and therefore, better games...you probably won't come back to this one unless you're on some type of gaming marathon and you're going to play through all of them.
THE GOOD -The style of this game is probably the most intriguing thing about it. The designs of the machines, the individual characters & overall aesthetic of the game is what I take away from it most.
-It's not a very long game but short & sweet is a plus sometimes. When I completed it, I didn't feel like I wanted more. I enjoyed the sense of accomplishment from beating it and I moved on, there is definitely room for a sequel and those are very good as well but this is a good start.
THE BAD -You don't do much in the game besides destroy enemy machines. There aren't a lot of bells & whistles and added gameplay elements that enhance your enjoyment of this game. It pretty much follows the same basic blueprint as most games in the genre. You shoot down enemies, you collect power-ups, you get your fire power to MAX, you maybe collect some objects for extra points and then you face-off with the boss.
I give this game a 7.9 out of 10 NOT BAD
#Aero Fighters#Sonic Wings#ソニックウィングス#1992#Video System#Tecmo#SNK#Neo-Geo#Arcade#Super NES#SNES#Super Nintendo#Super Nintendo Entertainment System#Vertical-Scrolling Shooter#Keaton#Blaster Keaton#Kowful & River#Mao-Mao#Keith Bishop#River N.White#Villiam Sid Pride#Hien#Hi-en#Tee-Bee 10#Player Review#Video Game Review
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Karate Blazers arcade flyer, from Mc O'River. In the eyes of the man at the bottom, you can really see the grief of facing the loss of his master, and the urgency to defend his slain master's honor as only he can do. While also finding the secret scrolls of course.
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