#Liaxee probably met Kerall once when they were both younger and then never again
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📷 Hisham Tawfiq
Send 📷 + a faceclaim, and I will make up an OC I think would match the faceclaim
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'Zull' is the subject pronoun, used in place of 'he', 'she', 'they'. 'Zum' is the object pronoun, used in place of 'him', 'her', 'them'. 'Zuh' is the possessive pronoun, used in place of 'his', 'hers', 'theirs'.
Name: Kerall
Age: Unknown
Pronouns
Earth - Any, though most use neutral or typically masculine pronouns for zum.
Verrirmor - 'Zull/zum/zuh' (origins in the ancient language of Yourisll)
Pronunciations: The 'z' in all three is a softer sound, like when saying 'bzzzz'. Both 'zull' and 'zum' are pronounced with an 'er' sound in the u's position, like the long Swedish 'ö' as in 'öl' (beer). 'zerll' and 'zerm'. 'Zuh' is pronounced as it's written, with a short 'uh' sound.
Powers
Air Manipulation - Also known as aerokinesis, air manipulation is the ability to manipulate any form of air or gas. In Kerall's case, zull can only manipulate air that already exists in an area. Zull can change air currents, build a gale force wind, and suck air from an area. Zuh favourite way that zull've discovered to use the gale force capabilities of zuh manipulation power is to use that wind to force things back or away or just to form a fast moving cushion of air between zum and danger. It benefits zum greatly.
Kerall lived in Zonfer for much of zull life. Zull grew up in Zonfer and, as quickly as anyone else living in the frozen area, learned of the dangers of this place. Zuh parents were both involved with rescuing unfortunate people who were trapped in avalanches or lost, with zuh mother able to create portals. Zuh father would use his own ability to manipulate the air to provide more ability to breathe or prevent worse dangers while others worked.
Portal Creation - Portal creation is exactly what it sounds like; Kerall can form a portal anywhere to anywhere, provided zull know where zull are trying to end up. It can go badly, but zull have enough experience with creating portals that zull can do it with ease. There are still limitations; zull cannot create portals between realms, such as Earth and Verrirmores, for example, and zull have to be focused on what zull are doing to ensure that nothing goes wrong. Immensely useful, regardless of these limitations.
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Eventually, partially because the cold bothered zum a little too much for zum to be comfortable, zull moved to Yourisll. Yourisll is where zuh grandparents on zuh mother's side came from and the birthplace of zuh name, so it felt natural to Kerall that Yourisll should be where zull lived to escape the cold and ice and snow of Zonfer.
A few days after becoming settled, Kerall met an absolute bastard of a man called Tynite, who enjoyed speaking in whatever language he felt like. Dargene? Equite? Ancient Dargene? An obscure language from the place of Rirmor, where it is widely believed that no one has ever lived? All fair game.
As such, upon meeting Kerall, Tynite asked, 'how do I refer to you?' (or, 'ow od I fer ot oy?' because Tynite is fluent in too many languages, including Zonfer's). Zonfer doesn't have any way to refer to others than their names, though, as Zonfer's hostile climate and dangerous mountains require that everyone be able to communicate quickly and easily. It was through Tynite that Kerall began learning the language of Yourisll, a language learned primarily through writing and a language that holds tight links with the past.
It was through others in Yourisll that Kerall learned more about zuh ability to create portals, learned how to make it easier for zum, how to hone zuh skill somewhat. It was thanks to these lessons that zull has now joined zuh parents, helping to rescue others in the mountains of Zonfer, only to return to zuh home in Yourisll, because the cold really did bother zum.
Kerall is, overall, incredibly caring but somewhat cold. Zuh warmth is in zuh actions, not zuh words, but is not reserved for any specific person. It's not the ways of those born in Zonfer to treat others as anything but a potential friend, possibly family, and this is obvious in Kerall, too. Zull are, however, overwhelmingly curious. Zuh curiosity outweighs anything else. If given the opportunity to learn, zull will take it. There will be no hesitation, no chance of zull deciding not to do it, none of that. Curiosity will fuel zum through anything and everything, and is often an easy way for zum to become friends with others. It's an added benefit.
#ooc#ooc!ask#ooc!answer#backedagainstthewall#me gnawing at the chance to put more Verrirmores information on this blog in any way possible#I need to do aesthetics for the different places or smth so I get to ramble more#I have two (2) google docs documents with information#one is from like 10 years ago and the other is from like 2 years ago#I need to do a definitive document involving all of the information from both documents or smth#Kerall is canon in the lore of Verrirmores now#Liaxee probably met Kerall once when they were both younger and then never again#ty for this <3
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