#LORD I THINK THE TAGS ARE DONE??
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seventh-district · 7 months ago
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Making Incorrect H:SR Quotes Until I Run Out of (hopefully) Original Ideas - Pt. 4 - Nuthin' but Boothill Edition
[Pt. 1] [Pt. 2] [Pt. 3] [Pt. 5] [Pt. 6]
#boothill#honkai star rail#hsr#hsr incorrect quotes#hsr memes#honkai star rail memes#hsr meme#honkai star rail meme#hsr textpost#hsr boothill#boothill hsr#hsr spoilers#hsr 2.2 spoilers#hmmm... don't think it's worth tagging the others in the 9th image. this ain't about them#still unsure abt how to do the alt text for these kinda posts properly but hopefully i'm improving#anyways. don't think i've ever seen heard and typed "cowboy' so many times in one day as i have while making this good lord#i did a bit of digging around and haven't Seen any of these done yet so. here's hoping that's the case!#i'm only ~3/4 of the way through the 2.2 main quest but the need to make these compelled me to put these out Now#i can already tell u that there Will be more of these for Boothill tho bc i'm crazy abt him. probably enough to make another dedicated post#but i'm gonna wait until i'm fully caught up on the plot (and will probably spoil myself for more of his character lore after that as well)#speaking of. i'm gonna go eat mac n' cheese and stay up too late playing through the rest of the main quest#i'm loving it so far. many thoughts head full abt it all but in a good way. hoping for more Boothill moments as we approach the end#he's def not the main character here but he is to Me okay. he is to me. i'm scarfing down every crumb he drops#i'm also suffering from Aventurine withdrawals out here. Argenti mentioning him was Interesting but i need More. Where Is He.#also. was Argenti intentionally not voiced or was it a game issue?? the hell was that. threw me off so hard when i couldn't hear him speak#anyways i'm getting off topic and wasting precious gaming time so i'll be takin' my leave now
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heartorbit · 10 months ago
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i'm sending this endless melody to a nameless you
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hypogryffin · 8 months ago
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Erina and Sophie....
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erina and sophie..... perhaps even sophie and erina....
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criminalflower · 5 months ago
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This is the face of a man who's mentally going through all of his exes to figure out which one he got pregnant.
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vellichorom · 1 month ago
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stop me if you've heard this one before; a tardigrade & condensed hot air get coffee & stroll the autumn-clad path... & they were both narrators 😳
COMMISSIONED BY @lilydoesdrawsometimes AWHILE BACK BUT I FINALLY FOUND AN APPROPRIATE TIME TO POST IT. HOORAY
// COMMISSIONS AREN'T PUBLICALLY AVAILABLE YET BUT CONSIDER D0NATING TO MY K0-FI FOR A DOODLE OF ANYTHING ( within reason ) YOU REQUEST!
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butwhatifidothis · 6 days ago
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I guess the ultimate thing that kills CF for me - or at least nudges it away from me saying I definitively like it - is just how much Edelgard is clearly written with the player in mind before she's written with her character in mind.
Because on all of the other routes, there's a power to Edelgard's presence. Even on BE, there's a sense that for as lonely as Edelgard might be, she still ultimately will do whatever it takes for her to get what she wants. Be that be killing her citizens (or otherwise letting them be killed), endangering her friends, assisting in kidnapping people, allowing Byleth to support her only when they have the Sword of the Creator, covering for TWS - no bar is too low for her to limbo under if doing so means she's even a step closer to her goals.
She's manipulative! She's deceitful! She doesn't care for the lives of her people! Even her friends are forfeit if they try to stand in her way! And this happens no matter how close you, the player, get to her, in the case of BE - C+ ain't stoppin' Remire, and going to the coronation ain't stopping the Holy Tomb.
And in the war phase, she is dominating the field. She has the Kingdom completely on the ropes, down to a few houses standing against Imperial rule, and the Alliance is stuck in neutrality - she may not be able to do much to it, but neither can they do anything to her (to say nothing of the Alliance houses who stand with her). She's far from the underdog in this race, and she shows off how threatening she can be.
CF? Her route?
She scweams at scawy rats. She gets embawwassed when you find her dwawings. She's just so wonewy, and she's just so gwad that you chose her. She somehow fails to capture Rhea, or frame Dimitri for regicide, and so now has to deal with that on the Kingdom's side of the war. But that doesn't stop Elly Welly-kins fwom twying to find her pwecious teacher, because you're just so important to her. She cwies and hugs you when you meet her in the Goddess Tower!! Because she missed you so much!!
It's like... Dimitri and Claude certainly show different sides of themselves on their respective routes. It's the whole point! You grow closer to them and thus see how they treat those close to them, as opposed to being the Kinda Neat Teacher they see run along every now and then. But, like... Claude doesn't become a blushing maiden whenever Byleth speaks with him on VW. Dimitri doesn't scream at scary rats and get called cute for it on AM. They don't get Basic Bitch Gap Moe Traits slapped onto them that are only ever shown to the player and only on their routes. Unlike Edelgard.
Dimitri's endearing trait is that he's this big huge dude who can bench-press forests and arm-wrestle god who still wants to learn to sew and who teaches kids to protect themselves and who buys candies for his friends. Claude's endearing trait is that he's this mastermind planner who has contingency and lie and obfuscation as three separate legal government names who still wants everyone to be safe and happy and hold hands and be friends.
Edelgard is strong, confident, and willing to do some of the shittiest things known to man for her goals. Her endearing trait is that her screams are cute. She's shy about her drawings of the player character. She blushes over the player potentially joking about having sex with her per her JPN version of her C support; you know, the one about how Byleth walks in on Edelgard muttering in her sleep from a nightmare about her tortured family? Perfect time to joke about fucking her! Dimitri and Claude's endearments are, well, endearing; Edelgard's are all straight up embarrassing for her.
Hell, even the smaller stuff is affected! Claude's passion for poisons and mushrooms are things he has no qualms about having others know about, despite how weird they are. Dimitri laughing at shitty jokes brings him no personal discomfort or embarrassment, despite just how loudly he laughs at them. They have traits to them that can easily be uwu worthy, and they don't care! Of the lords, only Edelgard does! Because, it feels like, the only way for a strong, resolute female character to come off as approachable is if she's knocked down a few pegs for specifically and only you, the player.
And that sucks ass! I'm sorry, but when I'm playing Edelgard's route I don't want to deal with her hiding herself away in her room for a month IN THE MIDDLE OF HER FUCKING WAR because she's just so embawwassed! It is so fucking insensitive that Edelgard is literally the only lord of the three who can have her trauma openly belittled at any point in the story by Byleth, all to have some cheap cutesy uwu moment about her fear of rats (calling her screaming in fear cute and INSISTING that it's really cute which is just. Fucking ew man)! Why can we fucking mock Edelgard's manner of speech during the MASSACRE OF REMIRE?
This shit doesn't happen to Claude or Dimitri! And saying "oh just don't pick those options then" is bullshit because no equivalent options exist for the male lords! It's piss-boilingly annoying that the second you choose to see things from the strong confident villainous ambitious female lord's perspective you can reduce her down to this bumbling moeblob just for you (sometimes unavoidably!) like!! Dude!
#legit not even sure what to tag this because for once I'm going to bat for Edelgard LMAO her writing treats her BAD when it comes to this#this is also a huge thing that fucks me off from liking Edel/eth because Byleth can be SUCH a huge fucking dick to her for no reason#and can be UNIQUELY mean to her for no reason. off the cuff i can't think of another character you can have Byleth act like this to#and most of this shit is well before Byleth as a character has any real reason to actively dislike her so they're just.#bullying Edelgard for fun?? I guess??#among uh. other reasons the ship doesn't exactly Work Out lmao#but yeah for CF it really REALLY brings down my ability to enjoy it fully despite me REALLY wanting to#because it encapsulates just how like. shallowly Edelgard can be written?#because it's not just that no character can meaningfully react to everything she's done (though that is a huge factor too)#but also as SOON as the writing wants you to REALLY like her it goes out of its way to diminish her powerful presence and UwU her#and not to say that she doesn't have her powerful moments - she does! and they're really great to see!#but that her cutesy moments stand out SO much BECAUSE the other two lords very noticeably have nothing akin to that for them#like. you can't jokingly call Claude a loser for having no friends growing up due to the racism he faced#you can't pretend to be one of voices Dimitri hears to fuck with him#you straight up CANNOT joke about their trauma which like. duh?? why would you??#but Edelgard just woke up from a horrible nightmare and that's just the perfect setup for a sex joke#and it's perfectly fine to joke about forgetting what Edelgard said about her trauma she opened up to them about cuz ''she said to forget''#and it's a-okay for Byleth to brush off her opening up about why she has a rat phobia to embarrass her over drawing them#WHY CAN YOU DO THIS. or better yet WHY *CAN'T* YOU DO THIS TO THE OTHER TWO.#it is just so brazenly sexist and i hate it every time i think about it 😭
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minionwater · 4 months ago
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🌀know me by name, shepherd of fire🌀
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twiinarmagedonss · 11 days ago
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my hear me out cake which con2ii2t2 of, eriidan ampora, diirk 2triider, dave 2triider, @8lue8looded s dad, dark red acryliic paiint, a computer, a blowdryer, miindfang, mon2ter energy, and a 2haver thiing
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northwest-cryptid · 5 months ago
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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rowanisawriter · 1 month ago
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thought too hard about thanatos repeating “what are you waiting for” in zags room
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ninjagirlstar5 · 1 day ago
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can I request… chodarking/chocolate orange….
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Damn, Chosen, how come you get TWO partners? (reference)(light-hearted)
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slitheringghost · 7 months ago
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Hermione As Teacher And Connections To Lily
An interesting narrative thread is how often Hermione's magic and teaching influences other characters' and how often it goes unrecognized, and particularly how it parallels a lot of Lily's own magic saving Harry from Voldemort. (Read on Ao3)
1. Triwizard Tournament
Summoning Charm
he did so badly at Summoning Charms in Professor Flitwick’s class that he was given extra homework — the only person to get any, apart from Neville. “It’s really not that difficult, Harry,” Hermione tried to reassure him [...] — she had been making objects zoom across the room to her all lesson, as though she were some sort of weird magnet [...] “You just weren’t concentrating properly —” (Ch 18, GoF)
Harry still hadn’t mastered Summoning Charms, he seemed to have developed something of a block about them, and Hermione insisted that learning the theory would help. They consequently spent a lot of time poring over books during their lunchtimes (Ch 19, GoF)
“Hermione, I need to learn how to do a Summoning Charm properly by tomorrow afternoon.” And so they practiced. They didn’t have lunch, but headed for a free classroom [...] At two o’clock in the morning, Harry stood near the fireplace, surrounded by heaps of objects [...] Only in the last hour had Harry really got the hang of the Summoning Charm. “That’s better, Harry, that’s loads better,” Hermione said, looking exhausted but very pleased. (Ch 20, GoF)
Flitwick then spends most of a lesson "talking to Harry about the perfect Summoning Charm Harry had used during the First Task".
1.2 Shield Charm
(Full analysis of the Shield Charm and how it's textually linked to Lily is in my meta When Lily Cast Her Life As A Shield)
He was still having trouble with the Shield Charm, though. This was supposed to cast a temporary, invisible wall around himself that deflected minor curses [...] “You’re still doing really well, though,” Hermione said encouragingly, looking down her list and crossing off those spells they had already learned. “Some of these are bound to come in handy.” [...] Come on, Harry,” she added briskly [...] “let’s try that Shield Charm again.” (Ch 31, GoF)
Which Harry then teaches the DA:
He was improving so fast it was quite unnerving and when Harry taught them the Shield Charm, [...] only Hermione mastered the charm faster than Neville. (Ch 25, OoTP)
Then, what Fred and George say makes the real money in the joke shop:
“We’ve just developed this more serious line,” said Fred. “Funny how it happened...” “You wouldn’t believe how many people, even people who work at the Ministry, can’t do a decent Shield Charm,” said George. “’Course, they didn’t have you teaching them, Harry.” “That’s right... Well, we thought Shield Hats were a bit of a laugh, you know, challenge your mate to jinx you while wearing it and watch his face when the jinx just bounces off. But the Ministry bought five hundred for all its support staff! And we’re still getting massive orders!” “So we’ve expanded into a range of Shield Cloaks, Shield Gloves...” “...I mean, they wouldn’t help much against the Unforgivable Curses, but for minor to moderate hexes or jinxes...” (Ch 6, HBP) Although Snape did not know it, Harry had taught at least half the class (everyone who had been a member of the D.A.) how to perform a Shield Charm the previous year. None of them had ever cast the charm without speaking, however. A reasonable amount of cheating ensued [...] Typically, ten minutes into the lesson Hermione managed to repel Neville’s muttered Jelly-Legs Jinx without uttering a single word (Ch 9, HBP)
I love that Harry is then the one to teach Hermione the Patronus Charm - which Remus tells Harry is "a kind of anti-dementor - a guardian that acts as a shield between you and the dementor".
1.3 Four-Point Spell
and the Four-Point Spell, a useful discovery of Hermione’s that would make his wand point due north, therefore enabling him to check whether he was going in the right direction within the maze. (Ch 31, GoF)
“Point Me,” he whispered to his wand, holding it flat in his palm. The wand spun around once and pointed toward his right, into solid hedge. (Ch 31, GoF)
It's reasonable to extrapolate that the spell is Hermione's invention, given that it's the only spell with an English incantation, and inventions are referred to as "discoveries" several times - Remus wrt the Wolfsbane Potion in PoA, Dumbledore's work ("the discovery of the twelve uses of dragon’s blood", "does Skeeter deny the brilliance that led to Dumbledore’s many magical discoveries?"), Harry has to "memorize the dates of magical discoveries and goblin rebellions" and mentions books titled "Important Modern Magical Discoveries and A Study of Recent Developments in Wizardry", Fred says they "spent six months developing" the Ton-Tongue Toffees, etc.
Hermione inventing this is particularly compelling given that it's similar to what Harry's wand does in DH (related to Lily's spellwork deflecting the Killing Curse), and Harry's conflict with her after she breaks his wand.
[...] his wand acted of its own accord. He felt it drag his hand around like some great magnet, saw a spurt of golden fire through his half-closed eyelids, heard a crack and a scream of fury. (Ch 4, DH) He knew exactly what Hermione would say if he expressed any of this: The wand is only as good as the wizard. But she was wrong, his case was different. She had not felt the wand spin like the needle of a compass and shoot golden flames at his enemy. (Ch 18, DH)
Also notable is Hermione solving Snape's Potions riddle, and Harry echoing this with solving the Sphinx riddle during the Third Task (Harry thinking “it was Hermione who was good at this sort of thing, not him” and then “amazed at his own brilliance” when he solves it).
2. Other examples
2.1 Impervius Charm
“I’ve got no chance with these on,” Harry said exasperatedly, waving his glasses. At that very moment, Hermione appeared at his shoulder; she was holding her cloak over her head and was, inexplicably, beaming. “I’ve had an idea, Harry! Give me your glasses, quick!” He handed them to her, and as the team watched in amazement, Hermione tapped them with her wand and said, “Impervius!” “There!” she said [...] “They’ll repel water!” Wood looked as though he could have kissed her. “Brilliant!” he called hoarsely after her [...] Hermione’s spell had done the trick. (Ch 9, PoA) "Harry, didn’t you do something to your glasses to stop the rain fogging them up when we played Hufflepuff in that storm?” “Hermione did it,” said Harry. He pulled out his wand, tapped his glasses and said, “Impervius!” “I think we all ought to try that,” said Angelina. “[...] all together, come on — Impervius!" (Ch 18, OoTP)
Additionally, when Padfoot comes to watch during that PoA match and dementors swarm the field, making Harry hear Lily's murder for the first time, Harry falls from his broom, his Nimbus crashes into the Whomping Willow, others say they thought he was dead and "Lucky the ground was so soft" - of course, it wasn't luck, it was Dumbledore; Hermione then repeats these actions in DH - during the waterfall in the Thief's Downfall (evokes the drowning feeling from dementors; and Hermione additionally uses the Shield Charm there) and immediately after they escape LV in Godric’s Hollow and Harry finally gets the full memory of Lily's death (Hermione’s eyes being emphasized):
“Dumbledore was really angry,” Hermione said in a quaking voice. “I’ve never seen him like that before. He ran onto the field as you fell, waved his wand, and you sort of slowed down before you hit the ground. Then he whirled his wand at the dementors. Shot silver stuff at them. They left the stadium right away [...]" “Then he magicked you onto a stretcher,” said Ron. “And walked up to school with you floating on it. Everyone thought you were...” (Ch 9, PoA) “Yes,” said Hermione. “I had to use a Hover Charm to get you into your bunk, I couldn't lift you [...]" There were purple shadows under her brown eyes and he noticed a small sponge in her hand: She had been wiping his face. (Ch 17, DH) Water filled Harry’s eyes and mouth: He could not see or breathe: [...] Harry heard the cart smash into pieces against the passage wall, heard Hermione shriek something, and felt himself glide back toward the ground as though weightless, landing painlessly on the rocky passage floor. “C-Cushioning Charm,” Hermione spluttered (Ch 26, DH)
2.2 Murtlap Essence
During that PoA practice, Fred and George were debating using Fever Fudge to get out of flying:
“— but you get these massive pus-filled boils too,” said George, “and we haven’t worked out how to get rid of them yet.” “I can’t see any boils,” said Ron, staring at the twins. “No, well, you wouldn’t,” said Fred darkly, “they’re not in a place we generally display to the public —” “— but they make sitting on a broom a right pain in the —” (Ch 18, OoTP)
The knowledge Hermione uses to heal the I must not tell lies scar on Harry's hand helps the twins finish the Snackboxes:
“Here,” she said anxiously, pushing a small bowl of yellow liquid toward him, “soak your hand in that, it’s a solution of strained and pickled murtlap tentacles, it should help.” Harry placed his bleeding, aching hand into the bowl and experienced a wonderful feeling of relief. (Ch 15, OoTP) When Harry next saw Lee, the back of his hand was bleeding rather badly. Harry recommended essence of murtlap. (Ch 25, OoTP) Hermione cast him a stern look. “You’ve got exams coming!” “Told you already, we’re not fussed about N.E.W.T.s,” said Fred. “The Snackboxes are ready to roll, we found out how to get rid of those boils, just a couple of drops of murtlap essence sorts them, Lee put us onto it...” (Ch 26, OoTP)
2.3 Magical Eavesdropping Methods
Harry frankly marveled at the fact that Hermione could research magical methods of eavesdropping as well as everything else they had to do. (Ch 28, GoF)
People have theorized that Hermione’s research while she was taking revenge against Rita Skeeter may have aided Fred and George develop the Extendable Ears, esp. since she was staying at 12GP that summer.
2.4 DA Galleons
Hermione's inspired by Voldemort's magic to invent the DA's communication method; Draco then gets the idea from that to carry out his Death Eater mission, enchanting his own coins to secretly communicate with Rosmerta, and also gets the idea to poison the mead from Hermione, having "heard her talking in the library about Filch not recognizing potions".
“You know what these remind me of?” “No, what’s that?” “The Death Eaters’ scars. Voldemort touches one of them, and all their scars burn, and they know they’ve got to join him.” “Well... yes,” said Hermione quietly. “That is where I got the idea... but you’ll notice I decided to engrave the date on bits of metal rather than on our members’ skin...” “Yeah... I prefer your way,” said Harry, grinning, as he slipped his Galleon into his pocket. (Ch 19, OoTP)
Notably, Lily's blood magic - unlike Hermione's and very like Voldemort's - does burn Voldemort's skin.
Similarly significant is Hermione's invention of the SNEAK curse - where the DA members all sign the binding contract in the Hog's Head, the same establishment where Trelawney gave the prophecy, and the binding contract incorporated in Lily's magic. Hermione enchants ~28 coins for the whole DA and creates the curse within the span of ~a month.
2.5 O.W.L. exam
Three rows to his right and four seats ahead, Hermione was already scribbling… He lowered his eyes to the first question: a) Give the incantation, and b) describe the wand movement required to make objects fly... Harry had a fleeting memory of a club soaring high into the air and landing loudly on the thick skull of a troll... Smiling slightly, he bent over the paper and began to write
On the whole Harry thought it went rather well; his Levitation Charm was certainly much better than Malfoy’s had been, though he wished he had not mixed up the incantations for Color-Change and Growth Charms (Ch 31, OoTP) the exam to which Harry was looking forward least and which he was sure would be the one that would be the downfall of his ambitions to become an Auror. Sure enough, he found the written exam difficult, though he thought he might have got full marks on the question about Polyjuice Potion: He could describe its effects extremely accurately, having taken it illegally in his second year. (Ch 31, OoTP)
Hermione is linked to Harry's Charms and Potions exams, the subjects most directly tied to Lily. Important to note that Professor Marchbanks praises Dumbledore for having “done things with a wand I’d never seen before” during his Charms and Transfiguration N.E.W.T.s - which Hermione didn't get to take 'cause of the war; and Harry and Neville are acknowledged as doing better in Potions without Snape's presence - clearly true of Hermione's potential too as her best accomplishment was brewing a N.E.W.T. level potion second year, outside Snape's supervision (which took a month, and then she spent 2 months in the hospital due to petrification/Polyjuice turning her into a cat).
2.6 Body Bind Curse
Harry turned to Hermione. “Do something,” he said desperately. [...] “Neville,” she said, “I’m really, really sorry about this.” “Petrificus Totalus!” she cried [...] Neville’s arms snapped to his sides. His legs sprang together. His whole body rigid, he swayed where he stood and then fell flat on his face, stiff as a board. [...] “What’ve you done to him?” Harry whispered. “It’s the full Body-Bind,” said Hermione miserably. (PS)
Interestingly, Harry instinctively copies what he saw of Sirius in SWM during the DoM sequence, using the full Body Bind for the first time (at least, that we see on screen). Hermione compliments Harry on it, calling back to her being the first one to show him first year - and her being cursed right after echoes the description of Sirius falling through the veil: "the second jet of light hit him squarely on the chest", his eyes widening in shock and the "look of mingled fear and surprise".
Sirius said, “Petrificus Totalus!” and Snape keeled over again at once, rigid as a board. “LEAVE HIM ALONE!” Lily shouted. She had her own wand out now. James and Sirius eyed it warily. (Ch 28, OoTP) “Petrificus Totalus!” shouted Harry, as the second Death Eater raised his wand [...] “Well done, Ha —” But the Death Eater Hermione had just struck dumb made a sudden slashing movement with his wand from which flew a streak of what looked like purple flame. It passed right across Hermione’s chest; she gave a tiny “oh!” as though of surprise and then crumpled onto the floor (Ch 35, OoTP) Harry seized his chance: “PETRIFICUS TOTALUS!” The spell hit Dolohov before he could block it, and he toppled forward across his comrade, both of them rigid as boards and unable to move an inch. (Ch 35, OoTP) Springing up, Harry yelled, “Petrificus Totalus!” Once again, Dolohov’s arms and legs snapped together and he keeled over backward, landing with a crash on his back. “Nice one!” shouted Sirius, forcing Harry’s head down [...] (Ch 35, OoTP)
2.7 Unbreakable Charm
Not something Hermione specifically taught, but also interesting is Hermione mirroring Barty Crouch Jr. during his Unforgivables lesson (and saying Harry gave her the idea when he mentioned "bugging").
Moody got heavily to his mismatched feet, opened his desk drawer, and took out a glass jar. Three large black spiders were scuttling around inside it. (Ch 14, GoF)
“Oh not electronic bugs [...] Rita Skeeter [...] is an unregistered Animagus. She can turn —” Hermione pulled a small sealed glass jar out of her bag. “— into a beetle.” [...] Inside were a few twigs and leaves and one large, fat beetle [...] Hermione took the glass jar back from Ron and smiled at the beetle, which buzzed angrily against the glass. [...] “I’ve put an Unbreakable Charm on the jar, you see, so she can’t transform. And I’ve told her she’s to keep her quill to herself for a whole year. See if she can’t break the habit of writing horrible lies about people.” (Ch 37, GoF)
Hermione imprisoning Rita Skeeter in a jar vaguely references Lily and Harry's actions in 1981 leading to an "imprisoned" LV in Albania; this also happens a few chapters after Priori Incantatem, and Harry and LV under the web of light evokes insects trapped underneath glass:
The golden thread connecting Harry and Voldemort splintered; though the wands remained connected, a thousand more beams arced high over Harry and Voldemort, crisscrossing all around them, until they were enclosed in a golden, dome-shaped web, a cage of light, beyond which the Death Eaters circled like jackals, their cries strangely muffled now... “Do nothing!” Voldemort shrieked to the Death Eaters, and Harry saw his red eyes wide with astonishment at what was happening, saw him fighting to break the thread of light [...] and the golden thread remained unbroken. “Do nothing unless I command you!” (Ch 34, GoF)
Then the phoenix song comes from "every thread of the light-spun web vibrating around Harry and Voldemort", and a voice saying Don't break the connection (elaborated here).
3.0 Blasting Curse
All this comes full circle in the Godric's Hollow graveyard in DH (a deeper analysis also for another post), where Hermione mirrors what Harry did because of Lily as a baby (and also Harry's actions at the start of DH while flying during the Battle of the Seven Potters): blows up the house (“Confringo") and enrages Voldemort as she and Harry fly out the window - fly from death - together.
#reposting this now that my posts are showing up in tags#hermione granger#hermione jean granger#lily evans#lily evans potter#harry james potter#tom riddle#tom marvolo riddle#lord voldemort#voldemort#harry potter meta#hp meta#i don't like everything the narrative does in this area as a lot of it definitely also shows jkr's gender essentialism and misogyny#that combined with jkr weaving this in so subtly most people don't notice#makes it... certainly not the feminist flex she thought it was lol. and well. despite this post i'm not actually a hermione girl lmao#i'm frankly not a ron girl either i only care about harry. but i dislike the way it does ron dirty#RON was given a willow wand in poa and shields harry with his body. where's my follow through on that!!!#lol @ harry being like 'but did he want to be like his father anymore?'#and yet instinctively using the spell his godfather used on snape thrice. all in the beyond the veil chapter too ;_;#anyways. so many criticisms on fanon hermione and fans ~writing movie super genius hermione~#are ‘she’s being written as brilliant/powerful as dumbledore/LV/etc.’#hermione IS a young dumbledore. she was doing what dumbledore was doing much younger than him and while it was her humanity under attack#and the majority of her hogwarts years were taken up directly dealing with/undoing tom riddle's bullshit. no offense to tom and all.#she even clearly gets god figure status like lily and All Those Men (hermione's 'fiery crosses' in the DoM sequence)#which would be fine but well. jkr Didn't Have To Do That To Ron#also. i kept thinking how strange it was that people kept saying harry's the only person ever/first person#to survive the killing curse. i was like - but horcruxes? voldemort's done it too??? what????#now i realize it's intentional that harry takes the credit for it while LV gets no credit LOL
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satirn · 8 months ago
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this is stuff for the full timeline google slides project im working on !! the context for these specific people i cannot reveal currently but i will once I finish this. designing for them was very very fun :3
fun fact this is already like 75 slides long and i have way more to do.... god rest my mortal soul. </3🙏
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the-worms-in-your-bones · 26 days ago
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I may have ‘put your character in the torture nexus’ed too close to the sun because this is genuinely making my uncomfortable to think about
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kanamesengoku · 10 months ago
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till all the seas run dry
"Oi! Are you Shimotsuki?" Turning to his left, he squinted a bit against the sun and leaned over the railing to see a young man around his own age, dark hair mussed and a huge duffel bag slung over his shoulder. His face was open and friendly and his bright eyes stared up at Zoro expectantly. "No, uh… she's in the shop," he offered, gesturing vaguely downwards towards the door. Then, his brain catching up, he continued, "are you… Garp's… new tenant?" Apparently the boy found the question amusing, because his face split into a huge grin and he broke into a peal of laughter. "Haha, yeah, I guess that's me!" he stated, still smiling up at Zoro. For some reason, it made Zoro want to smile back.
Roronoa Zoro, university student and florist, meets someone for the first time that he already knows.
-- relationship: monkey d. luffy/roronoa zoro rating: explicit word count: 27,976 chapter count: 7 tags: modern au, flower shop au, zoro is good at math, too many hidden references, mentioned nami/vivi, mvp sanji, developing relationship, angst and fluff and smut, most of the strawhats are just cameos so don't read specifically for them lmao, minor spoilers through wano act 1
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why-the-heck-not · 8 months ago
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my thesis advisor asking me to send them my current draft, and me suddenly realizing I somehow haven’t written a single fucking sentence in 2 weeks, dudes it’s a pr nightmare (been hella unproductive the past weeks idk what tf happened)
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