#Iybraesil
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finchly-tintinnabulation · 6 months ago
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Shrinky dink activity night (I am insufferable)
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nightscalestudio · 1 year ago
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Iybraesil is structured around a largely matriarchal craftworld society, fostering many Howling Banshees shrines and female Autarchs. Craftworld Iybraesil includes more female warriors within its ranks than any other. painting tutorials: https://www.patreon.com/Nightscalestudio
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vezimira · 2 years ago
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nictanova · 1 year ago
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Corsair Princess Nenime, Shadow of Iybraesil
Commission art
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corsair-princess-nenime · 7 months ago
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So the Lexicanum Page for Iybraesil was updated fairly recently to add that Iybraesil name could be a reference to Hy Brasil, an Irish legend of a mysterious Island that disappears and reappears.
I had not heard of this before, but had found your previous post of Iybraesil being based on Yggdrasil of Norse Myth.
To which, what do we think is the most accurate? Hy Brasil is also referenced as the name of Brasil on Terra.
Ah an academic question :3
To my understanding (and maybe Gav Thorpe’s) the myth of Morai Heg was inspired by the Norse mythology of Odin hanging himself off, or otherwise mutilating himself on, Yggdrasil to obtain mystic knowledge.
Iybraesil - the name, with its connections to Morai Heg, is likely a reference to that mythology.
As for Hy-Brasils and Iybraesil, we haven’t really seen any thematic connections in the codexes or books; Iybraesil has never been described (period) as vanishing or being covered in mist or anything like that, so I would call it a tenuous connection for now. As far as we know, Iybraesil is peacefully sailing over segmentum solar.
The Terran Hy Brasil was just Brazil, right? I seem to recall that the last Siege book mentions the jungles of Hy Brasil had burned away.
We can come full circle though: In my notes, Nenime was born in the ‘Brazil equivalent’ of Iybraesil, for what that’s worth lol.
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tearofisha · 2 years ago
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Dear friend,
You are cordially invited to the summer celebrations at my beloved home away from home: Neni'Shelwe.
Among several festivities, I will be holding a competition to uncover the mysteries of a particularly inscrutable isle, with a corsair's boon awarded to whomsoever can decipher its provenance.
As per corsair tradition, arrive prepared for anything. Plus ones encouraged. Further details on the back.
With excitement and anticipation, Princess Nenime Arenan, Lady of the Heg Ravens, Shadow of Iybraesil.
Aelinor read the message with a barely repressed smile in her private quarters on Ulthwé. She had greatly admired Nenime for many years since their duel together at the Eldanesh memorial festival, back when she was a young and impressionable Farseer that always wished secretly she could spend more time in the Princesses company.
No doubt the Ranger would wish to attend too, if he had not received an invitation of his own already.
"Arrive prepared for everything." She read to herself out loud again. The temptation to throw her runes in the air tugged at her, but what good would a mystery be with the power of prognostication? She would attend with Rishaeron and win the boon, and enjoy the famed island of the Corsairs while she did so.
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pantmonger · 3 years ago
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The first of my Aeldari minis. After fussing for ages I finally went with craftworld Iybraesil. (I just love turquoise) I used a colour a little more desaturated and darker then common, plus extended the black to the shoulder and knees.
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jpminispace · 2 years ago
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Complete: 20 Howling Banshees for Craftworld Iybraesil
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I have been working away at these for a while now. In theory you could run 30 total banshees, but this should be plenty already. 
Craftworld Iybraesil is a matriarchal society, which is kinda strange and fascinating considering that Gender is not nessisarily rigid in their society. I wrote a think piece trying to explore that a while back, and I landed on the idea that their mostly female population is based off of societal expectations rather than how they are born.
https://www.reddit.com/r/Sigmarxism/comments/10vtaur/iybraesil_the_matriarchal_craftworld_ramblings/?utm_source=share&utm_medium=web2x&context=3 
The most popular Aspect Warrior Shrine is the Howling Banshee, which is important to the mythology of their patron god, Morai Heg. For that, I wanted a large group of Banshees, as in game, the custom Craftworld trait “Children of Morai Heg” benefits larger squads, as one someone dies, the rest get better stats. 
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Here are my Exarchs, lost on the path of the Warrior. Morai Heg’s symbol is a severed hand, so along with the bone armor, I gave them either one or two teal arms, to signify their dedication. They also get a little greying hair, to signify their age and experience.
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I also have already a huge number of Storm Guadians painted. I am so glad the new Guardian kits come with 4 women bodies instead of just 2 like the originals, as that made this a lot easier. I also did some tricks on my rangers to get more women in the squad too, 
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I love my Tau with how complete they are, and my Emperors Children are also gorgeous, but I think my Iybraesil army is the one I am the most proud of painting wise. 
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warsmith-wolf · 8 years ago
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Perfidious Eldar...
Mymeara and Iybraesil are Craftworlds that both have excellent fluff and lovely colour schemes. As a result, I've painted these two as test models, but once again I can't decide which to go for...
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lewdcookies · 5 years ago
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Alarielle, Howling Banshee Exarch of the Twin Bladed Maidens shrine of Craftworld Iybraesil. Close friend to Farseer Asheriel and Faedra Shadowstrike.
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A quick weekend project that I grabbed from a bits store. My only disappointment is that the body turned out to be going in the wrong direction as I did want a very similar pose to what is shown on the store page for them. But that’s the downside of buying things in bots and without any decent reference pictures to go from. In hindsight I should’ve probably gone for a more white armor but fat chance I was going to try to use Pallid Wych Flesh as a layer paint. Yeah no.
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nightscalestudio · 1 year ago
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Aeldari Guardian from Craftworld Iybraesil. painting tutorials: https://www.patreon.com/Nightscalestudio
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vezimira · 2 years ago
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thinking of doing a lil iybraesil series
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solaria-the-seer · 3 years ago
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I was expecting more from the LVO, but these new aeldari models e making me tempted to make an Iybraesil-ian Exodite army.
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corsair-princess-nenime · 2 years ago
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PROLOGUE
By the Steward Sulime Arenan, with notes by the Lady Y'pollea.
Before spring comes the longest night of winter.
It began in tragedy. Nenime had returned from wild space and taken a commanding role beside our mother, Matriarch Yavannie [1]. Their first expedition took them and a mighty force of a hundred and nine warriors to what had seemed like a miracle.
Beforehand, the Crone-Council of Iybraesil had been battered by visions of a wonder born from the elder days, a time when the newborn aeldari race had fought against the devourer gods of the Necrontyr. Some called it a shrine to lost powers. Others, an altar of martial resurrection. A few understood it as a workshop to engineer an empire. It was a jewel in the skeins. It came to be called the Nexus of Fate [2].
Such had been the potency and headiness of those visions that Matriarch Yavannie was persuaded to gather her forces in haste. An influential autarch along the southern habitats of Iybraesil, Matriarch Yavannie did not wait for further reinforcements. So it was that a reclamation force composed of aspect warriors and militia sworn to the House of Arenan was readied to traverse the most treacherous spars of the webway.
Only Nenime spoke out against the expedition.
The Crone-Council was emminently wise, Nenime argued, but the treasures of the past were seldom so benign [3]. She knew as much. Great treasures often came at a great cost. Turn away, this promised wonder, she said, was simply another weapon. Our Fall had damned our foreseeable fate, but so too had it cursed the remnants of our past.
Slowly, strangely, the council began speaking of the imminent restoration of the grand Aeldari Dominion.
They had become fixed and intolerant of dissent. To speak of tools of war was one thing, but to take it a step further... Nenime called it delusional. Foolish. Evil.
First, Nenime tried to charm. Then she begged. Finally, she threatened. It was only when the Council suggested that Matriarch Yavannie would be sent into the impossible labyrinth without her youngest daughter that Nenime seemed to relent. It was Nenime who led Iybraesil's forces through the webway, making use of all the skills she had developed as a Voidscarred. What Matriarch Yavannie thought of Nenime's disquiet, we do not know. Mother and daughter keep their secrets. What is known is that the expedition continued without further delay; the reclamation force arrived at the Nexus of Fate, and all went wrong [4].
It was like a dark diamond, feeding parasitically on the star it orbited. Further words fail to encompass what Matriarch Yavannie's force discovered, but it can be said that the Nexus was not unlike a vault. Charged aether-crystal assemblies lay in darkness, starsteel forges lay silent. There were armaments, precursors to high aeldari art, and towering constructs armed with the same. That was not all. There were other, stranger weapons, clearly meant for different beings. The wonder could not have lasted long. For a moment, the hopes of the Crone-Council seemed realized, but as the force delved deeper and scattered throughout the vault, not all was as it seemed. The Nexus would be no birthplace of glory. Honor would never be drawn from that place. The Dominion would never rise again.
The Great Enemy, Chaos, nested at the heart of the Nexus.
Whatever polarity wards had shielded the Nexus from the energies it fed upon had been shattered, inverted by the psychic backlash of the Fall. Matriarch Yavannie's arrival had at long last awoken the ancient evil slumbering at its heart. Nenime had been right, alas. Yet even she could not have imagined the extent of the horror.
More predators loomed in the shadows of the Nexus.
Led by the haruspicy of Dark City Heg-Crones and the tortured visions of psychic medusae, a substantial party of kabalite trueborn and incubi sworn to the Kabal of the Dying Sun had lingered in the shadowed hull of the Nexus, awaiting the glory and terror that came from hunting their own kin. The Dracon at their head had promised his followers ample opportunity to sate their inherent murder-lust. Above all, he offered his starveling killers the chance to claim waystones from those they felled, for a shattered waystone is a vaunted status symbol among the warrior cults of Commorragh.
Their intent was not to claim the Nexus, but to use it as a hunting ground. The Drukhari either did not know, or did not care for the weapons within. They waited in the shadows, eager for the moment in which they could strike the most dolorous blow.
It is impossible to say how or when the attack began. We know the constructs shivered to life, revealing a corruption that had lain dormant and concealed but a moment before. Pale creations, maliciously possessed by the archenemy, fell upon the reclamation force with mighty weapons of old, horn, and claw. Six herald daemonettes screamed light into the dark in rapturous revelry. Daemonic trills and the cloying scent of ancient doom filled the air as the true master of the Nexus stepped forth from the vault's warp-tainted heart: The hymns of lamentation refer to this entity as the Sorrowsister, servant of Sai'lanthresh, the exalted Keeper of Secrets, Ni'nui. Her daemonic legion had infested the Nexus eons before and fate had at last delivered playthings onto her cruel playground.
It was as Matriarch Yavannie's forces reeled, and surely sought to extricate themselves from the unfolding disaster, that the Drukhari revealed themselves. The ambush had been well planned; null-slaves had been placed throughout the nearest webway accesses as to prevent the withdrawal of their Asuryani prey. Incubi prowled with with klaives as preening kabalites roamed in packs, all intent on the foulest murder [5]. A vicious three-way battle ensued.
It can only be said with certainty that the mother sought to keep the forces of the archenemy at bay whilst the daughter sought an exit through the Drukhari, or some way, any way, to get her sisters in arms out. In time, Nenime came across her counterpart, the Dracon of the Dying Sun [6]. There was no glory in this encounter. The raiders had lingered less than a fortnight, but that had been enough for their Dracon to fall victim to a particular kind of madness. The Dracon, it seems, had become obsessed with the dominance the Nexus held over its star. So apparent had been his deterioration that, as the Iybraesil strike-force arrived, his warlords had wrested command of the ambush and abandoned their master to his own obsessions.
As the ambush began, the Dracon looked upon the emaciated star from some chamber, heatshields lowered, visual filters drawn. He had even removed his armor, to feel the heat upon his flesh. The Nexus was so close to its star that the light within was blinding, the heat blistering. That was when Nenime faced the Dracon.
Unbeknownst to all, as the atrocity raged, the mad Dracon had set the Nexus on a plummeting dive into its star, so that all might be consumed in dying, solar glory. Nenime slew him, and took from his remains a remote that would detonate the collars of the scattered null-slaves. At last, the survivors could attempt an escape.
Trapped in its headlong plunge, the Nexus could not be saved.
By now, breaking apart and suffused with unbearable heat and brilliance, it had become apparent that the farce was at an end. The Drukhari were sated; their warlords gathered what forces they cared to save and slinked away to safety. Even the heralds of the Sorrowsister fled with their own favorites. Nenime rallied what forces she could, saving what waystones she could, and found Matriarch Yavannie locked in mortal combat against the Sorrowsister.
Matriarch Yavannie, head of the House of Arenan, Mother to three, had already been wounded half a dozen times. The Matriarch plunged her blade through the creature's heart even as she was speared through her side.
Accounts fail us. Nenime added her own blade to her mother's and the Sorrowsister was banished for a thousand years, until the seasons wheeled and the creature once again brought sorrow to Iybraesil [7].
The disaster was complete. Nenime returned home with ten other survivors and our mother's remains [8].
All of Iybraesil mourned. Our father decided Nenime would be the first to walk the path of grief, followed by her elder sisters. House and craftworld came together to celebrate the life of Yavannie Arenan, faithful and dauntless, but Nenime remained as a woman in a nightmare.
What shades lay in her heart then none could say. Many believed that it was the longest night of winter in her soul. Doubtless it was so, but when Nenime looked out into the night she wondered at a deeper darkness. What was her fate, if not to stand beside our mother? So too did she yearn for justice. The Sorrowsister's heralds were still out there; the Drukhari warlords were still at large.
An age had come to and end. Neniwe, the Springsong, yet remained in silence and ruin.
Telling no one, Nenime strayed from the sorrow-path and set plans into motion. For even after the longest night comes morning, when shadows grow long.
~🧿~
[1]: Thankfully, Nenime's first forays into corsairhood lie beyond the purview of this account. Suffice it to say, she made the right friends and sucked up to the right people. You gotta give it to her. She's got guts and a killer form with sword and pistol. Nenime had risen respectably high among the corsairs of Math'lannor when she got homesick and decided it was time to go home.
[2]: Nenime rarely speaks of it, but when she does, she calls it a farce.
[3] This has to be the nicest thing Nenime has ever said about those old hags, plainly.
[4]: How did Nenime foresee that particular calamity? Most kinda guess that it was her corsair's instinct, the one she had earned during her service to Princess Math'elenna. Nenime had indeed walked on many Croneworlds and fetched her fair share of soulstones. But that's just caution. Too simple. When I imagine Nenime before Iybraesil's mummified council, I sense a certain omniscient horror in her voice as she speaks. They drag her out and she cries, 'You don't know what you're doing!'. Maybe that's just me. Something was screaming in her, right? Perhaps she felt the touch of Ynnead even then.
[5]: Nenime thrice reached out to the raiding party's six warlords, sybarites and hierarchs both, with entreaties once it became apparent doom would envelop them all. Her offers were rudely rejected.
[6]: His name goes unrecorded. Nenime claims she genuinely can't remember.
[7]: The archenemy attacked Iybraesil as the Dathedain tore the galaxy a new one. Nenime’s role during this - can’t we talk about that instead? (S: No. Please adhere to the standards discussed) Whatever.
[8]: Would you believe it? They follow her to this day.
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archon-skourna · 4 years ago
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I did a thing!
The T’au Blog is here! @ghosts-of-oni Please go check it out and send an ask my way. I’m really interested to see these two T’au muses grow.
And just a reminder on the other rp blogs I run there is also:
@solaria-the-seer (A Warlock from Iybraesil)
@hierarch-murtair (Skourna’s long suffering bodyguard, former craftworlder and albino)
@cadian-remnant (Sergeant Veronika Reeve, Cadian)
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pantmonger · 5 years ago
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Trying to decide on a colour scheme for my new Eldar. Narrowed it down to 4 and am now stumped on the final call. Edit: Thank you all for the feedback! It was a difficult call for me but the winner is... Iybraesil! It came down to it or the purple Altansar, but their pale as death and whisper voices made them too close to my Anvils of the Heldenhammer So Iybraesil with harlequin allies. Gonna need some Banshees.
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