#It's pointless! || Misc.
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sanemistar · 2 months ago
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tbh those twt links posts make me so mad bc they provide absolutely no content whatsoever, they’re literally just random p links with character names…. how come they get much more interactions and attention than actual pieces of work (writings/fanarts) made by content creators on here who spend hours and days coming up with them…. it just baffles me so much
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soulofamy · 5 months ago
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so im thinking i might do this thing for my writing where i post "pilots" of some things i want to work on just to gauge interest since i have so many things on my list but like im afraid of burning myself out. i have a few for soulcalibur and for mk. i might post snippets under readmores here to see what people are feeling about each.
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leavethepuddle · 3 months ago
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I always feel so bad voting in character tournaments when I only know one of the characters... feels so dishonest... the popular fandoms will always win...
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youredreamingofroo · 6 months ago
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I keep sitting here thinking "yea. today's the day that i finish my character pages so I can make my intro shorter" and then i contemplate. and brood. and monologue. and realize I have to write a small/med bio for over 15 characters and end up sighing and going "maybe another day" 😭
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pizzaqueen · 2 years ago
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I have the perfect title for a Valentine’s fic but no solid idea :(
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emeryleewho · 1 year ago
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People on Tumblr are so quick to fight but so slow to research.
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revvetha · 1 year ago
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You can delay the start of a terrible work day by just staying up really late the night before. But watch out
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ardate · 2 years ago
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Lies down. Over 1k followers on my art blog but 7 reblogs on a piece of art I spent so many hours on and actually had hopes for... punches the ground
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teawithmyfriends · 25 days ago
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The "Michael Shannon" Instagram for some reason followed me, and I don't know why! Help!
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hmstckpanels · 4 months ago
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> Terezi: Remove Midnight Crew record.
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gachaparadise · 5 months ago
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i am not feeling the love for Na/tlan so far. kinda looks a bit shit.
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r3dblccd · 7 months ago
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Not gonna lie, The Trial by Kafka is one of the most boring shit I've ever read.
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divorcedyaoi · 1 year ago
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ayato 🤝🏽 blade 🤝🏽 kiriko
characters I do not give a shit abt in lore but are some of my faves to play in their respective games
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pizzaqueen · 2 years ago
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Keep thinking about Steve and anger and how Joe does such a great job of showing different ways it manifests for Steve depending on where it comes from (like when he’s hurt, he gets cold, as one example) but I’m so bad at articulating my thoughts if I ever tried to write something longer it would be a mess
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icys-junkyard · 6 months ago
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Unova Battle Subway maps
My personal preferred map of the railways (one with blue markers, one with color coded markers)
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An alternate map, taking the in-game subway map slightly more literally. (Bonus map with a few non-canon markers I added purely to help myself make sense of the seemingly pointless shapes of some of the routes)
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Bonus extra map of the routes taken by Ingo, Emmet, or both of them, for those who want a more specific visual of those routes on their own. (Of course Emmet's line goes through the Pokémon World Tournament lmao)
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Misc notes/thoughts under the cut
I'm not a train person, take all these musings with a grain of salt lol
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Canon map note: I imagine this map only shows the large, intercity railways. Cities like Nimbasa, Castelia, etc likely have smaller, more complex subway lines all over the city like we tend to see IRL.
Canon map note 2: In an IRL setting, these rail lines are likely far less straight and angular than on these maps and could probably make a lot more sense if drawn with a freer hand and consideration for the landscape, but I tried sticking somewhat close to how it's presented in the game.
International (wi-fi) line: In the game it's the wi-fi line. In a non-game context I imagine this line is one that actually leaves Unova and goes to a neighboring region.
Subwayness: While not all of these lines are 100% underground like they might be in the cities, I like to think quite a few of them are partially or primarily in tunnels. Many lines go across water without a major bridge* on the map, or straight through harsh environments like mountains or deserts, some of which may be more convenient long term to go under rather than through. With the technology of the Pokémon universe, I imagine large stretches of underground train tunnels are entirely possible. (*Maybe there's smaller unshown bridges for the trains, but at least the line that goes right through Castelia's port to an island I'd like to believe could be underground under water)
Battle Subway: The Battle Subway itself likely only runs on these intercity lines.Assuming IRL distances rather than in game walking distances, depending on the length of the line, a lap or two could be a full days work for the bosses. Non-battle trains likely use these same tracks.
Anville Town: The branching path on the Anville line is strange, as it doesn't seem to point toward any known location. It could be pointing toward some unlabelled town or landmark, though I've seen some people posit that it stops at the Celestial or Dragonspiral towers (though they seem too far away for me to agree). My personal headcanon is that rather than the large branch shown on the original map, it's actually two branches going to Anville Town; a large alternate rail to help with rotating/moving trains going in and out of the rail yard there.
Pokémon World Tournament: Located in or very near Driftveil City, it was added in BW2 by Driftveil gym leader Clay. Considering Driftveil is a city, it could have multiple subway stations, one of which just happens to be close to the PWT. Alternatively, it could be a bit of a distance away and thus have it's own station.
PokéStar Studios: Located in or very near Virbank City. As the major intercity lines don't quite hit Virbank itself, I imagine Virbank only has one intercity station near the studio if it's within Virbank itself. That, or it has no intercity stations and one must travel the distance between Virbank and the studio to travel further.
Unity Tower: Literally this train goes through a port and right into the ocean to reach an island. This island is only accessible by boat. I'm convinced this train goes under the seafloor. That or it has a super cool Marine Tube situation where it's a subway tunnel, but the tunnel is transparent and the ocean and water pokémon can be seen out the train windows.
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norcani · 3 months ago
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DAI MOD GUIDE (for the first time player)
I made one of those for origins for newcomers for veilgaurd, and this is the dai version (da2 doesn't get one because there really aren't enough mods I'd rec for a first play)
preamble aim of this guide is to turn dai into a game that respects your time more and tries your patience less. There are both major and minor changes, and you can pick and chose what to use. I used all of those mods together so there should be no conflict between anything on the list. There are two major mod managers for dai, but for this guide you have to use frosty mod manager.
It should be ok to use all of those as a first time player, as while they change the experience, I'd argue you're not really missing out on anything beyond annoyance.
Note on frosty mod manager: people will swear up and down it is hard to use, increases loading times, and adds crashes. None of this is remotely my experience. There are dozens of both video and text guides, so I won't elaborate further here. However one important note is load order. Mods loaded LAST overwrite the rest. If I say load x after y that means y should be further to the bottom in the mod manager.
Note on hair mods and retextures: I won't recommend any as it is subjective, but you should know dai is very finicky with them, especially in the dlc where they can cause the game to crash. I will add a section to alleviate issues as much as possible under misc if you chose to use hair mods/retextures.
Bug Fixes skip section if: you love bugs?
https://www.nexusmods.com/dragonageinquisition/mods/1992 -> misc bug fixes
https://www.nexusmods.com/dragonageinquisition/mods/3603?tab=files -> dai is notoriously bad with triggering party banter, in some cases it not triggering at all the whole game. You can select any of the files in main file to change the trigger rate (personally using 10 min). Also grab the level fixes.
Fixing Wicked Hearts skip section if: you enjoy pointless time limits and item hunts. at the same time. Or if you're too concerned about changing the experience too much (for the better).
https://www.nexusmods.com/dragonageinquisition/mods/3309?tab=files -> makes the doors the plot is hiding behind that are only accessible via random collectibles you are punished for searching for just open from the start. It also removes "court approval drain" which if you are a first time player, essentially is a mechanic that disallows you to take your time while exploring in this quest. (note: there are mods that do only one or the other of what this mod does, but I have not tested them and I can't recommend)
https://www.nexusmods.com/dragonageinquisition/mods/1528 -> allows your whole party to be in the non-combat portion of the quest
~immersion~ skip this section if: this is all very subjective, Essential as far as I am concerned, but ymmw
https://www.nexusmods.com/dragonageinquisition/mods/3561 -> show full lines in the dialogue wheel instead of paraphrases.
https://www.nexusmods.com/dragonageinquisition/mods/2220 -> conversation camera zoom. There is a LOT of dialogue in the game and most conversations don't get dedicated cutscenes. The camera remains in the zoomed out exploration position during them. This mod zooms the camera in during the talks to give a more origins style talking head feeling. There is still no animations (besides lip sync) of course, it only zooms the camera.
https://www.nexusmods.com/dragonageinquisition/mods/3482 for some reason the default expression all characters have is pissed the fuck off. This mod makes the default face neutral instead. That's all.
Open world fixes: Skip section if: you enjoy open world gathering missions….very much.
https://www.nexusmods.com/dragonageinquisition/mods/1442 -> search radius increase. you will spend a lot of time in the open world frantically spamming your search key to find a random piece of trash. This increases your search radius so you can find your random piece of trash with less clicks of the button.
https://www.nexusmods.com/dragonageinquisition/mods/3528 -> less shards. Makes it so you need to find slightly less of the pieces of trash mentioned above.
https://www.nexusmods.com/dragonageinquisition/mods/788 -> quicker looting with several options. so you can pick up your pieces of trash faster.
War Table fixes: (war table operations are text missions that are essentially small chose your own adventure sections, where you chose how to deal with off-screen conflicts) Skip section if: you like the idea of real world timer based text only sections.
https://www.nexusmods.com/dragonageinquisition/mods/2755 -> complete war table operations instantly. Dai has a real time timer based on war table operations, which you can only access from your base. Which means most often you will get the operation complete notification while youre in the open world, then you will have to go back to your base and to your war room and then read the report and send them to the next mission. This is a massive waste of your time. (note: load this last after any other mods modifying war table missions)
https://www.nexusmods.com/dragonageinquisition/mods/4127 -> better war table gather operations. By default "gather" operations give you a laughable amount of resources like 6 pieces. This increases the amount found in each, but also adds back the time limit removed by the above for those specific operations. To avoid this load this BEFORE the instant mod above.
Misc: https://www.nexusmods.com/dragonageinquisition/mods/2051 -> speed launch. Because you probably already know who made the game and don't need a reminder every time you launch.
https://www.nexusmods.com/dragonageinquisition/mods/2712 , https://www.nexusmods.com/dragonageinquisition/mods/3439 -> hair and texture fixes (only necessary if you use retexture or hair mods) note that I still experienced texture glitches with these, though no dlc crashes.
https://www.nexusmods.com/dragonageinquisition/mods/2120?tab=description -> adds all crafting materials to a shop in your base. now this is basically a cheat, but sometimes you DON'T want to go out and search for random material for an hour because you are 1 short for the armor you wanted to make.
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