#Interactive Art
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moiraimyths · 6 months ago
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The Good People (Na Daoine Maithe) | Official Trailer
The Good People (Na Daoine Maithe) is a lore-rich and choice-driven historical fantasy visual novel inspired by Irish mythology and Celtic folklore. Play as a tenant farmer from mid-19th century Ireland, whose path becomes inexplicably entwined in fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape and return home with your stolen belongings? Or does fate have something else in mind?
🍃 STEAM 🍂 ITCH.IO 🍃PATREON 🍂DISCORD 🍃
Eager to play? Certain route content is available NOW in early access on Steam and Itch.io! For more information, click below👇
Meet the Cast
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Facts & Questions: The Game
🍃 The Good People (Na Daoine Maithe) is a Kickstarter-funded project currently in development. Due to the scope of the story, we will be releasing it serially over several years to Steam and Itch.io, and discounting it while in early access. The earlier it's bought, the cheaper it will be overall, and you'll only need to buy the game once!
🍂 Not all routes are currently available! As of Nov. 1, 2024, you can play half of Shae and Maeve's routes; both approximately 50k words. If you're not sure about paying for an unfinished game, feel free to check out our free demo first. It consists of Vol. 1, Book of the Traveller (the pre-route content). Differences between the demo's Vol. 1 and the paid game's Vol. 1 are marginal following our August 1, 2024 re-release of the demo.
🍃 The Good People (Na Daoine Maithe) has a recommended reading order (Vol. 1, then 2, then 3, etc.), which will correspond to the release order of the routes. For more information on our reasoning behind this, click here.
🍂 Due to its setting, The Good People (Na Daoine Maithe) will occasionally feature instances of characters speaking in Gaeilge, i.e. the Irish language. All instances of Gaeilge are linked to an internal translation tool, which is voiced by Nigel McKeon, a Gaeilgeoir.
🍃 The main character is yours to shape. At minimum, you must choose a nickname, pronouns, and one of four default appearances, the last of which can be your own artwork (instructions are included in the game's files). You may also choose to discard the True Name…
🍂 All routes, both current and upcoming, will have both romantic and platonic choice options. If you're uninterested in romance, feel free to make friends instead! No matter the nature of your relationship, you will still be able to reach the good end. (Want to learn more? Refer to this post!)
🍃 Our cast consists of two men, two women, and two non-binary characters. All are romancable no matter the MC, but some characters are asexual or on the aromantic spectrum, which may impact aspects of their romances.
🍂 If you are a Mac user and are having issues launching the game via the Itch direct download, refer to this guide for troubleshooting before sending us an ask. We strongly recommend purchasing the game through Steam instead of Itch if you are a Mac user; it is the best way to avoid issues with launching the game.
🍃 NDM is very intentionally set just prior to the onset of the Great Famine, which is both thematically and textually relevant to the leftist, anti-imperialist story we're aiming to tell. If you would like more insight into this, refer to this post.
🐎 There are secrets to be found in this game, with more yet to come. Prepare yourself for a lot of horse related shenanigans. 🐎
Facts & Questions: The Company
🧵 Moirai Myths is a five-person company based out of Canada. The core devs/founders go by Clotho, Lachesis, and Atropos. All writing and programming are done by this collective, i.e. the Fates.
🪡 Moirai Myths has a two person in-house artist team consisting of Kazane, our Character/UI Designer, and Melinoe, our Environmental Designer. In addition to them, though, we have had a number of guest artists assist us with the creation of sprites, CGs, and an assortment of other materials. If you'd like to meet them, check out our about page on our website!
✂️ Moirai Myths stands with the people of Palestine 🇵🇸
Disclaimer: This description will be updated periodically. If you're reading this in a reblog, you may want to check our current pinned post for potential changes.
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ichimakesart · 2 years ago
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During your exploration you stumble upon a shrine.
The electricity fills the air.
The Deity is present.
Would you like to leave an offering?
A sweet treat from a friend.
A paper star.
A broken pencil.
A piece of lint from your pocket.
Blood.
No.
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vidityavoleti · 1 year ago
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The thing about games is
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iztea · 7 months ago
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.
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the culprit
(there are hundreds of ways, yet)
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texaschainsawmascara · 9 months ago
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Lazy Boy Crucifix, Christopher Chiappa (1999)
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vividviverrid · 10 months ago
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NAME TAG: a piece of interactive art by kael knoxton martin
An interactive surreal game about the inner world of a DID system (I have DID myself). You play as a new alter navigating the inner world, conversing with other alters and, ultimately, picking a name for yourself and finding a place in this world.
This is my most complex twine piece yet and I'm proud. Please inform me of any bugs.
Trigger warning for gore, violence, unreality, implied child abuse, and suicide mentions.
Play here:
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romanthe · 16 days ago
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Public Diary 1 - 10. the bike co-op i volunteer at hosted an art show of art made by us volunteers and this was my contribution <3
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knotty-et-al · 8 months ago
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Front: 5 platonic solids and the 13 Archimedean solids
Back: Root-like structures, depicting some relationships between these 18 solids.
Both simultaneously (Holding it against light source):
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night-fa1r · 1 month ago
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ADAMANDI FANWEEK DAY 1 : Comedy / Tragedy
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guess who couldn’t pick between one
WIP under the cut
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Not a lot this time whoops
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marsuro · 2 years ago
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They’re making roasted chestnuts
(And eating them)
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arik-fonarik · 1 year ago
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And here are the others
In fact, I would like to thank you all! I've never had so many followers and so many comments. It warms the heart and soul, but also gives some reasons for concern. In any case, this is a new experience that constantly pleasantly surprises me. You all surprise me :)
@the-ultimate-goblin-lord
@clethythecat
@celestriakle
@alurk-r
@westaysilly
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moiraimyths · 2 years ago
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FEB 1, 2023: KICKSTARTER FOR THE GOOD PEOPLE (NA DAOINE MAITHE) HAS ENDED!
Thank you to our 776 backers for allowing us to bring this project to life, and reach our side stories stretch goal! We hope that you love what we have in store! Stay tuned, fateful friends!
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The Good People (Na Daoine Maithe) is a lore-rich and choice-driven historical fantasy visual novel inspired by Irish mythology and Celtic folklore. Play as a tenant farmer from mid-19th century Ireland, whose path becomes inexplicably entwined in fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape and return home with your stolen belongings? Or does fate have something else in mind?
Our Full Game will Feature:
Six Character Routes: There will be six character routes in total, each one exploring the individual stories of our diverse cast of Love Interests (LIs)! There are two men, two women, and two non-binary folk to choose from. Half of our cast is aspec, as well!
Secret Story Route: If you play through all six character routes, you'll unlock the secret story route! It's designed to tie up the broader narrative aspects of the game, and you can choose which character route is "canon" to your play through!
Flexible MC: Choose your preferred name and pronouns (including neo pronouns) and romance whomever you please! (We even have a stretch goal to customize MC's sprite appearance, too!)
Platonic Options: Not into romance, or don't want to romance them all? Not to worry! All routes can be played platonically.
Multiple Endings: Each route has two endings based on the health of your relationship with the LI, regardless of whether it's romantic or platonic.
English-Gaeilge Lexicon: Our game features translatable Gaeilge (Irish) words and phrases, and in the full game, translations will be voiced for ease of pronunciation!
Voice Acting: The main cast will have limited voice acting in the full game. Check our Kickstarter page periodically for voice actor reveals and samples!
Other Features (Stretch Goals): Side stories in-between route releases.
While we develop the full game, be sure to try out our FREE DEMO out now on Steam and Itch.io! Make sure to Wishlist our game on Steam as well!
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ichimakesart · 2 years ago
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The labyrinth streaches infront of you. You are lost. Which way do you choose?
Go into the light.
To the weird squeaking from the right.
Is someone there at the left corridor?
…are those whispers?
Venture into the dark.
Stay.
Warning.
Entering the labyrinth can be too fearsome for some people. If you cannot stand dark or tight places please do not go forth. No sounds, mild jumpscares ahead.
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notokra · 3 months ago
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InterCommunication’91 “The Museum Inside The Telephone Network”
Tokyo's 1991 museum show only accessible by telephone, fax and modem, with works by Laurie Anderson, J.G. Ballard, John Cage, Merce Cunningham, Félix Guattari, Derek Jarman, Ryuichi Sakamoto, & many more https://monoskop.org/log/?p=19463
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The exhibition organised by the Project InterCommunication Center (ICC), founded by the Japanese telecom NTT, was a pioneering project investigating the implications of networked communication for the museum institution. The exhibition was only accessible to home users by means of the telephone, fax, and in a limited sense computer networking. It was meant as a model for a new kind of an “invisible” museum. Later it was followed up by another ICC exhibition The Museum Inside the Network (1995). The ICC opened its exhibition space in 1997.
The works and messages from almost 100 artists, writers, and cultural figures were available through five channels. The works in “Voice & sound channel” such as talks and readings on the theme of communication could be listened to by telephone. The “Interactive channel” offered participants to create musical tunes by pushing buttons on a telephone. Works of art, novels, comics and essays could be received at home through “Fax channel”. The “Live channel” offered artists’ live performances and telephone dialogues between invited intellectuals to be heard by telephone. Additionally, computer graphics works could be accessed by modem and downloaded to one’s personal computer screen for viewing.
Contributors include Laurie Anderson, J.G. Ballard, Christian Boltanski, Pierre Boulez, William S. Burroughs, Merce Cunningham, Daniel Buren, John Cage, Jacques Derrida, Allen Ginsberg, Philip Glass, Félix Guattari, Pontus Hultén, Derek Jarman, Jeff Koons, Daniel Libeskind, Jackson Mac Low, Judith Malina, Renzo Piano, Steve Reich, Ryuichi Sakamoto, Akira Sakata, Paul Virilio, Robert Wilson, Tadanori Yokoo, John Zorn, a.o.
Edited by Urban Design Research Introduction by Akira Asada, Yutaka Hikosaka, and Toshiharu Itou Publisher NTT, Tokyo, 1991 259 pages
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blumin-onion · 5 months ago
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Daily Doodle Day 344
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<- Day 343 | All Days | Day 345 ->
Forgive me for drawing Bo the day after drawing Bow
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