#Initiator Fhiaskko
Explore tagged Tumblr posts
Text
Should you fight my characters? Asura Flavor!
Mhonde
Battle music: My Algo - I am Robot and Proud
Should you fight Mhonde? Let me get this perfectly clear, you want to fight MHONDE? The two foot tall, mostly blind engineer who names all his golems like they were dogs and is a walking, unceasing hype machine for his giant girlfriend? Okay just checking. So you should you fight him - absolutely not what is wrong with you. He's a good person, kind-hearted, friendly, and will try to diffuse all situations.
Who initiates the fight? By initiate, I mean you would honestly have to just attack him, he will try reasoning and compromise for anything. Maybe if you talked poorly about Raj, he would rewire your house out of spite and make it turn the power off just to the alarms, clocks, electronics so you are late for everything. But no fights would happen.
Who would win? ...he can't see hardly anything, he's maybe the size of a toddler, and he's distracted by tinkering with golems. You could crumple him like an aluminum can with one good hit. But also don't.
Fhiaskko
Battle music: Flight of the Bumblebee - (feat. Nikolai Rimsky-Korsakov) (Gravel Dubstep Remix)
Should you fight Fhia? For an entirely different reason than Mhonde, no you should not fight Fhia. She is actively cursed and you are liable to die to weird things even before you try to actually fight her. Meteor, heart attack, combustion, getting hit by a car, you name it, it could happen. So no, avoid her at all costs.
Who initiates the fight? I mean she's former Priory, so would rather talk you to death than fight you. You would initiate it but regret it given the nature of her curse.
Who would win? Fhia but not because she tries, just because something fell on you and killed you before you get a swing in on her. Huh! Another statistical improbability for the books!
Bhruizz
Battle music: Roygbiv - Boards of Canada
Should you fight Bhruizz? For yet another entirely different reason, no. Xe is very laid back and chill, not one for getting stirred up easily, and not one for starting drama. However, xe fights unpredictably being a berzerker so it's easy to get caught off guard. Morally, xe isn't a bad person just kinda keeps to xemself so there's not really a reason to.
Who initiates the fight? Yet again it would have to be you, xe doesn't have energy or inclination to fight.
Who would win? It's a 50/50. If you fight xem and they don't enrage, you win. Xe would honestly forfeit like 5 seconds into the fight - letting you win. Don't have energy for that. If xe does enrage, xe is absolutely winning. Bhruizz goes all in when xe does choose to fight and is good at both ranged, melee, and mid - so you're up shits creek there.
Mhunizz
Battle music:
(When you first encounter him) Not a Word, O My Friend - Peter Cavallo
(When he realizes you aren't buying his act and he's trying to escape)
Perchin'- Louie Zong
Should you fight Mhunizz? Yes. He's a slimy little asshole who tries (and usually succeeds in) UWUing his way through life and guilt tripping people to get what he wants. Or stealing it if it doesn't work. Mhunizz is extremely selfish and arrogant. While at his core he isn't a bad person, he also just thinks of himself, and an ass kicking might mellow him out for a while.
Who would initiate the fight? You would because he tries to sob story his way through any form of conflict. Once you get past the puppy dog eyes, he will realize that he can't cry and lip quiver his way out of this one.
Who would win? Oh if it was an actual fight you would for sure win, he's a Guardian but most of his magic is defensive and healing based to make people rely on him and trust him. However, it's far more likely that he's gonna run away as soon as he finds out the 🥺didn't work.
Khenazzi
Battle music: Authority - Vondkreistan
Should you fight Khenazzi? From a moral standpoint, yes. She's made her way high in the Inquest ranks through cruel ingenuity. However, from an actual combat standpoint, I might argue against it. She uses custom poisons she's engineered herself and honestly even if you win against her now - you will be having issues for the rest of your life because of the slow acting side effects. It's her last laugh, she plays the slow game.
Who would initiate the fight? She would. Khenazzi is of the belief that Asura are the natural rulers of Tyria given their intellectual superiority and thus everyone else needs to comply or die. Given that she's higher rank, it would be hard to find her though, you would have had to be looking. Which, is an invitation for death, in her book.
Who would win? She's not physically the strongest but she's great at evading. And while if you can catch her it will be game over, she poisons the dickens out of everything. She would even let you catch her just so she can make sure to be able to stab you at least once with her daggers so you get a taste of the poisons. So yeah, you can kill her, but you will be suffering for the rest of your life. Poisons leading to blindness, organ failure, cognitive deterioration and chronic pain.
Dhizzi
Battle Music: Held - Holy Other
Should you fight Dhizzi? There's nothing to fight about her? She's already stuck in the Mists, you can't kill her. Chances are she wouldn't kill you either, so not real point. Morally, she may be strong willed, but she does what she can to cheat the inevitable for others. Giving everyone more than a fighting chance. She helps, in her own way. So no, it would amount to nothing.
Who would initiate the fight? You would and she would promptly laugh. You're gonna fight her? Really? Don't you have something better to do? She's already broken all the rules regarding death by sneaking people out of various planes of the Mists. Fisticuffs with the forbidden ferryman doesn't seem like a bright idea.
Who would win? No one is. She's unkillable in her current state, more of a force than a person at times, and doesn't have time for skirmishes with people. She's got countless dead to keep track of and make sure they get back into the fight. Maybe if you wanted to see what dying felt like but didn't want to commit to it - she'd oblige you.
#gw2#asura#ocs#my ocs#gw2 asura#Mechanist Mhonde#Mhonde#Initiator Fhiaskko#Fhiaskko#Bhruizz#Mhunizz#Khenazzi#Psychopomp Dhizzi#The gangs all here#the whole rat family
17 notes
·
View notes
Text
General Character Overview:
Idiot Squad
Nightmare Troop
Primary Characters:
(Notes: for any of them that have 'voice claims' it's just examples of voices I've found that get pretty close to how I hear the characters speak, not claiming that it's the exact person in question. That would be a little creepy.)
Ruby Aenn (any pronouns, usually she/her), Current Commander of the Pact. (Interview)
Riaghael (he/him), Former Commander of the Pact. (Interview) (Otome Route - unfinished) (Scar map) (Voice claim) (Commissioned Art) (Commissioned Art 2) (Commissioned Art 3) (Commissioned Art 4)
Deiliús (they/he), Nightmare Convert. (Interview) (Otome Route) (Voice claim) (Scar map) (Commissioned Art) (Commissioned Art 2)(Commissioned Art 3) (Commissioned Art 4)
Secondary Characters:
Forge Warband
Sigilis Forgemuzzle (she/her) - Legionnaire, Head Engineer of the Pact.(Interview) (Commissioned Art)
Galla Strangleforge (she/her)- Pact Combat Instructor.
Ordia Sprintforge (she/her) - Freelance consultant.
Valens Forgedance (she/they) - Olmakhan Runaway.
Naechdion (he/him), Swamp dwelling nomad. (Interview) (Otome Route: here and here)
Glanaim (he/him), Hired Sniper for the Pact. (Interview) (Voice claim)
Warden Cálguais (they/them), Warden Captain.
Madrúil (he/him), Nightmare Kennelmaster. (Interview) (Voice Claim) (Otome Route) (Commissioned Art)
Countess Diamhasla (she/her), Countess of Blasphemy. (Interview) (Voice claim) (Commissioned Art)
Caonaí (she/her), Shiverpeaks Sylvari, first to Awaken. (Interview)
Árgiúis *Storyverse*, Shiverpeaks Sylvari - seventh to Awaken.
Mhonde (he/him), Retired Lightforge Calibrator. (Interview) (Commissioned Art)
Raja the Vehement (she/her), a very unorthodox Raven Shaman.
Elder Parteira (she/her), an Olmakhan midwife. (Interview)
Toraedh (he/she/they), a questionable 'Courtier'
Semni Keensnare (she/her), an ancient Gladium who outlived all her warband by tenacity alone.
Philetus Hearthmend (he/him), a Fire Shaman who currently uses his magic to fix peoples stoves and fireplaces.
Larthi Glimmerforge (it/its), a Chronomancer who has a hard time controlling where it ends up.
Initiator Fhiaskko (she/her), an Asuran Reaper who is absolutely not cursed, not even in the slightest.
Bhruizz (xe/xem), one of Mhonde's older siblings, a skilled warrior who knows xe's way around a sword.
Ships:
Unburiable (Riaghael / Trahearne)
Warcat Wives (Sigilis / Galla)
Raven's Jest (Mhonde/Raja)
Warden's Nightmare (Toraedh/ Shoilieru @moonlit-grove )
Campfire Cats (Philetus / Crecia)
Writing:
Most of my drabbles with be tagged with #squadstories for the main Idiot Squad or #nightmaretales for the Nightmare Troop.
La • Maison • Dieu (Nightmare Troop Canon)
The Star (Nightmare Troop Canon pt 2)
Ossify (Post HoT explanation for Riaghael)
Affairs of the Heart (-on pause- Ongoing Canon)
#gw2#ocs#gw2 oc#charr#sylvari#Ruby Aenn#Riaghael#Naechdion#galla Strangleforge#sigilis forgemuzzle#Ordia Sprintforge#valens forgedance#my characters#does not work on mobile sorry!#madrúil#Countess Diamhasla#Deiliús#Glanaim#Caonai#Mhonde#Raja#Elder Parteira#Toraedh
16 notes
·
View notes