Tumgik
#Idaholly
balatrodnd · 2 years
Text
Tumblr media
Ritual Summoning! Calling to planes beyond and pulling creatures into this one. Never once has it been a bad idea! A battle map set in a ruined castle during a forbidden rite with 9 variations!
“Little unknown fact. Most evil summoning rituals are actually just teleportation spells. They just are open for a few moments and the portals are right in the worst possible place. Or best I suppose. Depending on how into monster invasions you are.” - Ida Holly.
Rain pelts the cobblestones as the characters approach the crumbling castle on the hill. The glowing light off the magical circles coloring the falling rain. All round standing astride fallen stones the cultists chant all their voices combining into one horrid hum, a call into the slowly opening window into the other realm. A call that is returned from the otherside.
This battlemap was originally inspired by the opening scene from Guillermo del Toro’s amazing 2004 Hellboy. One of my absolute favorite movies. The scene where Rasputin opens the portal seemed like it would make for an amazing D&D encounter. And I decided to make a whole series of maps inspired by similar Magical Evil Summonings! Including Calling to the Void, Demonic Resurrections, Eldritch far realms portals, Kraken Waking, And Fairy Circle rites. As well as a repaired version of the castle before it fell to ruin and a Dieselpunk Tank outpost! Check out all my work at balatro.carrd.co All of these maps are available tonight at patreon.com/balatroart
Tumblr media
14 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Erupting Volcano! A 7-phased battlemap set on a violently awakening mountain on an island deep at sea. As lava pours over the sides of its cliffs and into the ocean and volcanic lightning cracks overhead! “The temperament of nature is calm until it isn't.” - Ida Holly What sleeps below, The roiling powers of the earth that boil and churn away from our gaze. Inner chaos that hungers for release. The mountain waited for an age, far from mortals who would build their towers and fish the sea, where it could truly contemplate, and consider its turmoil alone, a few thousand years of thought. Interrupted, a band of misfits comes to disrupt the silence. And at long last, the choice of settle or erupt is made clear. The Mountain chose violence. This map was created for annex theater’s Kaiju battle arena, where each player in the stream played as a legendary monster and went toe to toe in PvP! This map was set it at the center of 9 50x50 battlemaps and forced them to explore the rest through the eruption! It was extremely fun and can still be watched, and perhaps even soon a second Kaiju battle will happen! You can grab it 10 pm tomorrow night over at patreon.com/balatroart Check out what else I’m up to over at balatro.carrd.co
16 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Airship Dogfight. A battle between two airships descends from high in the clouds and weaves through the narrow canyon below. Trading artillery, Smashing into walls, before ending in two crashes from a risky maneuver, allowing the battle to continue on foot. 9 Phased Battle map.
“Speaking from experience, Shipwrecking at sea isn't so bad when you’ve been shipwrecked in the sky. Though that's not one of my theories that I recommend testing.”
-Idia Holly
Our adventurers find themselves crossing a vast dryland on the HMS Affinity. A long journey cargo-merchant airship converted into a personal vessel by it’s captain. With many days of travel ahead they expect a fairly uneventful trip. That is before they reach the Canyon that marks a border to a nearby Tyrannical empire. One who doesn't take kindly to whom they have declared as Airship pirates. Which, it just so happens, was once true of the Affinity’s captain. Must have slipped her mind, She gives a wicked smile, and recommends you hang on tight, Those new Empire Airfrigates are fast. Look at the bright side, at least it's not pirates! This map, Gridless and shipless variants, and transparent airship tokens are available for download at Patreon.com/balatroart
9 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Airship Pirate Skyport! A floating tortuga rife with criminals and vagabonds. It hovers miles above the ground built of ramshackle wood walk walkways on a floating island. With 10 variations including the island under attack, a flying market festival and more!
“La Gaviota. Home of the Airship pirates who plague the skies from Prossporo to Daven. But you have to give it to them- Who wouldn't want a hideout that moves!” - Ida Holly.
The heart of the crews is the Covens. The mother matrons set the rules on the Mote here and all crews obey them. They may not have the mustering of our numbers or strength to fight us off but that isn't the point. Their power comes from the pirates, The hags set a rule and the crews all agree, That's the only way La Gaviota stays flying. That's the only way we stay free.
Aint nothing no merchant zep captain, nothing no Royal Areonavy admiral, and nothing no on the outs raff crew can do about it. On this crew mate, We respect the Hags. That or you take the short walk and the long drop to feed the hungry sky.
This map is a little bit of my own lore, The skyport of La Gaviota was invented for my setting Crudilex. It's a Floating Island mote “ruled” by a mysterious Hag called Granny who dotes upon her “Children '' the many superstitious airship pirate crews who call the island home. While it may not be how you choose to use the map I also included loads of variations, A flying Market on the backs of airships, An imperial Raid, The island ablaze, flying over seas, deserts, Two airships battling it out off the side of the island and more.
Check it out at patreon.com/balatroart See the rest of my work at balatro.carrd.co
7 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Boarding action! The Kraken Wakes variant. This 9 phased battle map sets the party against an enemy when a greater foe arrives forcing you to work together or die alone!
The tides are callous and unkind to those who disrespect them. There is a reason “Here there be monsters” is only marked over the ocean. - Idia Holly, Balatro’s Cartographer.
Two ships, both equally matched in crew and firepower meet on the tides among a small shallows. Closing the gap they unleash their cannons as soon as they are within range at nearly the same moment, Between blasts, our heroes and villains alike board the other ship and begin to engage in melee combat!
This map includes 3 variants, I’ll be sharing them separately but the simplest breakdown is that in one version the top ship wins, another the bottom, and in the third they both sink from a surprise third-party attack!
available for download at patreon.com/balatroart
3 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Atop the Cardillo Express, an 11 phased battle map that puts our heroes on top of a munitions train heading into a station, but not before being attacked by three Skiffs and a large, powerful airship!
“The city is completely locked down. There is no way in or out. I mean other than their supply trains but the airships guide them in from the farms… why are you looking at me like that?” - Ida Holly
riding atop a wartime cargo train, the skies turn dark, and a storm rolls in. The rain hits you like bullets due to the speed the train is traveling towards The Factory. Cardillo's forces close in boarding the train from small skiffs to stop you, monsters and soldiers alike, The distinction between them grows blurrier every day as the mad machinist experiments bring the dead back to life. Machine guns posted on bridges fire down the tracks as your train passes under. 
The storm only grows more and more violent as from the clouds above a massive, black airship descends and casts the train in an ominous shadow.
The second time the Iron frigate gets a feature in one of my maps! This one is pretty specific to settings but that's the joy of fantasy, It can really be whatever you like, no need to hold ourselves to medieval alone. I went with 11 phases on this one, which is over my normal amount but I had to get that climatic explosion in at the end, If you’ve followed my content you know I love to spend hours upon hours building the most beautiful settings I can than hours more absolutely destroying them!If you dig this map check out my other maps Monster Factory and Clash with the Colossus, which are meant to be played in sequence. 
Get this map now at patreon.com/balatroart
Check out my other content at balatro.carrd.co
4 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Escape to the ONE place not corrupted by Capitalism! SPACE! Across Wildspace is a 13 Phased battlemap where you take a tour through a swarm of space guppies, A cloud of Ethereum, Past the docks of the Rock of Bral, and into the Astral Sea and its dead gods!
“I consider myself something of a multi-versal explorer. I wrote the book on it. But I draw the line at “Space Clowns” - Ida Holly, Autor of Ida’s Guide to Worlds Beyond Our Own.
The Vale to at the edge of Wildspace pushes right up against the docks, and rumor has it there drifts a massive skeletal dead god. I don’t want to say it’s valuable without having seen one, But I know the Dohwar are sending a merchant fleet to scour it. So- I’m not saying we STEAL anything, I'm just saying we’re closer…
Do with that what you will captain. As a completely unrelated aside, I’ve upgraded our Spelljammer’s forward thrust.
To celebrate the release of Spelljammer I decided to make a phased map that tour some of the locations we’ve heard about in interviews! I’m super excited to dive and really play with those good good Treasure Planet vibes! I was super inspired by the art we’ve seen so far. I have no idea if everything here will make sense once we know more about the new cannon lore for spell jammer but I knew I had to make something to release in tandem!
Grab it at patreon.com/balatroart
Check out my other content, lore, and my book all at https://balatro.carrd.co/
4 notes · View notes
balatrodnd · 2 years
Text
Tumblr media
Atop the Colossus, 9 phased battle map where our adventurers find themselves astride a titan of steel and death as it marches towards a coastal castle. To turn it into a crater. I have read of wars and plagues. Of the horrors of man and monster. But I have never known the meaning of devastation until today. ~ Idia Holly Artificers have built golems of Iron, bone, and clay but the ability to build a Colossus is lost to a forgotten area, and with good reason. A lone standing Goliath whose shadow blocks the sun for a mile from its foot has stood silent vigil on the coast for centuries. But something horrible has awoken it. Something with intentions to change the face of this world forever. The Colossus marches its unstoppable march forward. Forcing the Castle’s soldiers to attack as best they can, Leaping the 100s foot plummet to reach its shoulders and do what they can to return it to its eon’s slumber before it’s too late. This map was a labor of love, My patrons asked for it and I put everything I had into making it. It was- well it was a lot more work than I realized. It required well over 100 hours and two full weeks to get to where it is now. I intended to include a “Win” phase where the Colossus falls before delivering the final blow, and maybe I will. But I hope artists out there can agree that sometimes it is better to just say “I need to be done”. I hope it’s well-received by the TTRPG community, but even if this dies in new, I’ll be proud I took the leap to make something, way out of my comfort zone, something I think is truly epic. If you like this map, You can get it on Patreon.com/balatroart If you hate it tell your enemies about it, really stick it to them.
1 note · View note