#IGMC News
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rightnewshindi · 28 days ago
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नाबालिग लड़की के साथ अज्ञात ने किया रेप, अस्पताल में बच्ची को दिया जन्म; पीड़िता की IGMC में हुई मौत
Shimla News: पुलिस थाना रामपुर में में एक अज्ञात व्यक्ति के खिलाफ एक नाबालिग लडक़ी के साथ दुष्कर्म करने के आरोप में पोस्को एक्ट के अंतर्गत मामला दर्ज हुआ है। दुष्कर्म की शिकार 16 वर्षीय नाबालिग लडक़ी ने अस्पताल में बच्ची को जन्म दिया। आरोपी का अभी तक पता नहीं मिल पाया है। मिली जानकारी के अनुसार परिजनों को पहले ही पीडि़ता के गर्भवती होने की जानकारी थी, लेकिन लोकलाज की वजह से उन्होंने इसका खुलासा…
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zmakesgames · 11 months ago
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Hello everyone, I wanted to let you all know that I am officially off of hiatus and have been hard at work on a new project. This project in particular will be a complete version of The Clockwork Prince, a very small project that I made for the IGMC in 2018.
Why this project?
The Clockwork Prince was always a project I was always a project I wanted to return to after it's creation for the game jam to make a full game. As I had other projects at the time I was creating, I wanted to focus on those before moving to another.
What engine will you be using for this project?
For this project, I will be creating it in Unreal Engine 5. I am still very new to the engine, but I have been doing my very best to learn all I can to make it enjoyable.
Will this have the same story as the game jam project?
No, it will have a completely reworked story, there are some characters that will make an appearance that were in the jam, such as Ian, but alot has been changed.
Why were you on haitus?
During Maneki's development, I was contracted to work for a publisher and was not allow to make personal projects during my employment. I was able to finish Maneki, but that was the extent my contract allowed.
I have been very hard at work creating this project already, but as I am also working a full time job, there is also only so much time I can dedicate at a time to it. I still hope that you will look forward to it and enjoy some of previews I have made.
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radiokiran · 1 year ago
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The Price of Love
How he wished he could turn back the clock, make the world spin against its motion, and take it to the point just before he had challenged her. Mayank was outside the intensive care unit of IGMC Shimla, praying fervently and choking on guilt.
Parul lay inside unconscious, with all her senses numb with medication.
He recalled his first meeting with this headstrong schoolgirl who would leap at any challenge thrown her way. Mayank had set his eyes upon her five years ago at the Shimla University Campus where he had come to submit his own form for admission in B.Tech. Parul was there too, standing in the queue with her friend Tanya- two young aspirants for the undergraduate Law course. 
Parul felt a gravitational pull towards the sprawling campus and then Mayank overheard her say to her bestie, “What a bore standing in the queue! Let’s pass it on to someone here and go hunting for some tall hunks.”
“What nonsense Parul! Be serious. We have to catch our bus back to Mandi at 2 o’clock.”
“Oh, come on! It's only 10 o’clock. You hold my form here. I’ll venture alone. See you at the University Main Gate after I’m done”, said Parul as she darted off.
Just one sight of this reckless Himachali lass clad in a printed pink salwar kameez with rosy apple cheeks, clear fair skin, two long braids, and almond eyes made Mayank’s heart skip a beat.
With his form submitted, he traced his route back to the sleepy town of Ludhiana where this handsome Punjabi lad, with well-chiselled features and a tall muscular frame, hailed from.
The admission forms found their way to the right place and a month later the successful aspirants, having secured a seat, were back on the campus to attend the new session.  Mayank was placed in Room 26 of the Neer Boys’ Hostel and within a week he was tagged as Parul’s lamb, for everywhere she went, he was sure to follow.
Cheeky but harmless ragging was still on the campus. At midnight, came a knock at his door.
He staggered to the door with drooping eyelids that opened wide in a flash as he saw Parul at the door with an impish smile as she breathlessly hissed, “Good night fifty”, giggled, and made a dash from there, hastily exiting the boys’ hostel. Mayank needed someone to pinch him to tell him it was not a dream!
The next morning, the hotel mess was abuzz with the midnight episode. The daredevil newbie had knocked not just at his door but almost at everyone else’s too all to win a bet of five thousand bucks!
That sure skyrocketed her to fame and popularity and almost everyone got talking to her casually. So did Mayank as luck would have had it when she was chatting with his friend at the cafeteria.
Two months later they were again sitting in the cafeteria, but more closely drawn than before.
“Parul. I want to say something.”
“Yes, go on.”
 “It’s something to do with our relationship. Yes, I mean just that. I don’t believe in friendship. I am not your friend. I never was and will never be. From the day I first saw you, I felt an irresistible attraction. I can’t define it but I was sure I wanted you as mine,” he blurted out with all the guts he could muster and then felt a trifle sheepish.
Parul’s rosy apple cheeks turned crimson, she felt all flushed with fever and tore herself away. From then on, she started avoiding Mayank leaving him feeling so miserable and restless.  He approached her after four days of despondency.
“Why have you turned your back on me, Parul? What’s wrong with you?”
“Mayank, leave me alone. You said whatever you had to. Now let me tell you, I am here with a focus on my studies. So let me be,” Parul blurted and rushed towards her hostel.
The more she pulled herself away from him, the more he hankered for her. His heart teemed with love and pure love for her. He would hang around her hostel for hours together just to catch her glimpse while she appeared unmoved by it. 
One day Tanya approached him rather purposefully.
“Hello Mayank, how are you?”
“I am fine Tanya,” Mayank sulked. 
“Mayank, I really do feel so bad to see you like this. If you are so serious then make Parul understand your love.”
“But how?”
“Make her jealous. Ignore her and go for another girl. If Parul does feel any love for you at all, she won’t be able to take it.”
This sounded good but it left him feeling even more confused.
“But how can I toy some other girl? What would she think about me? And I don’t think anyone will be ready to be part of this crazy game plan, Tanya.”
Tanya smiled, “Mayank, I’ll do anything to help you. Parul is my bestie and I know her better than anyone else. She deserves to have a strong and bold guy like you.”
“Are you serious? How can I thank you?”
 “I kinda feel envious of Parul, now. Anyway, let’s begin our game,” she smiled and left.
The next day onwards Tanya and Mayank were always found together.
“Parul, did you notice that everyone is talking about Mayank and Tanya,” one of Parul’s friends ribbed.
“Why are you telling me?” Parul roared.
“Sorry, actually we all had thought that Mayank loved you. Tanya is so lucky. Everyone knows that a boy’s heart changes with the weather.”
Parul’s face fell.
The next day, Parul spotted Mayank and Tanya sharing a table in the cafe.
“Hey Parul come here,” Tanya screamed.
“Why should I come, you backstabber,” snapped Parul as she slapped Tanya on her cheek.
 “How dare you!” Mayank reacted.
“Mayank, how dare YOU! It’s me whom you love.  Everyone in the college knows this,” she cried.
Mayank was on cloud nine. “Tanya, if true love comes with a price, the price would be all worthwhile if I was spending it on Parul,” he said ecstatically.
 “This was one big act, my dear,” Tanya smiled at Parul who stood confused.
After a year, Parul asked Mayank to quit the hostel so that she could stay with him.
“Are you nuts? Just think what’ll happen if this news reaches our homes?”
“I have thought it over; they will learn about our relationship sooner or later. So why not start living together now?”
Soon they had moved in together in a cosy room near the hostel and their intense love and live-in relationship was the talk of the town. This setup was short-lived as Parul’s elder sister came to know about it and came all the way to pull her away to her native place and make Parul sever all contact with him.  
Mayank sunk into despondency. His heart ached for her and everyone on the campus was concerned about him.  Their second-year final exams were approaching and one day Tanya came to him with a letter.  It recognized Parul’s handwriting.  Grabbing it, he darted towards a secluded place and his head spun as he read.  
“Dear Mayank
I know you must have been badly jolted by the way we were torn apart. Things are bad for me here. I have become the butt of everyone’s taunts. My mother too did not understand and slapped me. But I care for no one except you.
My father wants me to sit for the second-year exams. I’ll let him have his way. But I want you to put an application at the registrar’s office to book our marriage on the same date. I plan to quietly sneak out of the examination hall 15-20 minutes after the paper starts. I will meet you outside the registrar’s office. It’s a matter of life and death for me and the last chance for us to unite, or else my parents will marry me off to somebody else. See you there!
Yours lovingly
Parul”
Mayank thought hard. He knew his family was just as adamant as Parul’s. Had they known, he too would have been dragged to Punjab by now.  too. He saw his world, his future in Parul.  He said to himself, “Love is the true price of love,” and found himself tracing his way to the registrar’s office.
The date came and there he stood with Raj and Tanya, waiting for his ladylove to show up.  
“Hello sweetheart”, she cooed from a distance and rushed to hug him. “I can’t believe this; so we are getting married. Hurry up.”
Mayank was over the moon and his confidence was teeming. Within half an hour they came out of the registrar’s office, a newlywed couple.
This news sure got home to both their families and the daggers were drawn.
Mayank’s father boomed, “You don’t exist for us from today.”
“I’ll believe I had no girl named Parul,” Parul’s mother whimpered, finding it difficult to control her tears.
Mayank and Parul were left with no choice but to go on with their lives in unison. It was a struggle, to carry on with their studies and do part-time jobs to make ends meet. Love held them together and after a bumpy ride of four long years, Mayank got a regular job in the Military Engineering Service; he was posted at Dagshai. Things started to look up for them and they tried again to reconcile with their parents but more curses came their way.
Standing outside the ICU, Mayank recalled how he had planned a grand 5th-anniversary party for Parul.
“Parul, I’ll send Bhanu Bhai by car to Solan to get all the things needed for the party.” Bhanu was a Nepalese whom he had recently employed.
“I will also go”, Parul said.
“Why? There is no need for you to go. You manage the preparations at home,” Mayank said calmly.
“Mayank, you always act arrogant and don’t allow me to be independent.”
“If you had known driving, I would have sent you alone,” Mayank tried to reason. But this enraged her further.
“Are you challenging me, Mayank? Just wait and see, I’ll learn to drive from Bhanu within the next six days.”
“It takes about 6 months to learn to drive properly, and you dream of it in six days,” Mayank laughed.
Parul kept to her resolve and her progress surprised everyone. She had understood the whole mechanism of driving in four days. Bhanu informed Mayank, “Sir, Bhabhi is a wonderful learner. She has picked up very fast.”
Finally, the D-day came and Mayank reluctantly allowed Parul to accompany Bhanu, adding a word of caution. “The way from Dagshai to Solan is very tricky so don’t you think of driving, okay?” He turned to the driver and spoke firmly, “Bhanu, don’t give the steering wheel in your Bhabhi’s hands.”
“Of course, not, Sir”, reassured Bhanu and set off with Parul. It had been only two hours since they had left, and Mayank began to feel restless. He came out of his office and heard some commotion in Dagshai. A voice came from the distance, “A Maruti Zen car has fallen in the gorge.”
“What colour was it,” Mayank shouted.
“Grey, Sir, A lady was driving it”, the man replied and moved away.
Mayank’s heart sank, and he made a quick dart at the accident site with his colleagues. Rescue operations were going on. The Maruti Zen had nose-dived in a gorge 150 meters down. Survival seemed dismal and all Mayank could do was pray.
He learned that on the opposite hill, an Army Unit was on exercise and the moment they had seen the car fall, they rushed to help. The Army was trained for such exigencies; for a civilian, this would have been impossible. After a six-hour rescue operation, Parul was pulled out all soaked in blood, and rushed to Indira Gandhi Medical College (IGMC) Shimla. Mayank told the army personnel to continue the search operation for Bhanu. He was informed that Parul had been found stuck between the branches of a tree 50 meters above the base while the car had gone spiralling down and hit rock bottom.
Mayank had gathered his wits and called up Parul’s father.
 “How dare you dial my number? Parul is dead for us.”
“Sir, please don’t disconnect the phone. I just wanted to tell you that with your blessings Parul is truly on the brink of death”, Mayank cried bitterly.
After a moment's silence, Parul’s father asked,” What’s wrong with Parul? She was so happy with you or so she said. We want to see her!”
Mayank told them about what had happened.
He then called his own father and lamented, “Papa, Parul is dying. How right you were! I will never prosper with Parul. I’ll also kill myself rather than live without her.”
“Mayank, what has happened to Parul? Where is she?” He discerned his father’s concern for Parul for the first time ever.
Parul had been in the ICU for the last 45 hours. It was heart-wrenching for both the parents when they reached there. They prayed feverishly, blessing her countlessly, regretting bitterly the curses they had heaped on her in the past. One of Mayank’s friends came on the scene and took him aside to break the news. Bhanu’s dead body had been brought up after ten hours.
Parul asked about Bhanu as soon as she gained consciousness. “I’ll never be able to forgive myself if something goes wrong with him. It was I who had coerced him into letting me drive the car. I saw a cow in front and tried to avoid it…” Parul began to cry.
“Bhanu is fine Parul. He had some minor injuries and after treatment, he went back to Nepal. And see who has come to see you!”
Parul broke into tears seeing her parents after five long years and received blessings from Mayank’s parents. After a week, she was declared out of danger and doctors recommended one year’s bed rest as she had multiple fractures which would take time to heal.
Mayank thought he would wait to unfold the truth about Bhanu to Parul till the time she could be strong enough to handle that devastating news. He was broken from the inside and begged like a child for forgiveness for Parul and himself from Bhanu’s family. He assured them of all possible monetary help for them till he was alive.
Ever since he first set his eyes on Parul, he had often mused about the price one has to pay for true love. He stood in anguish and remorse and realized, grief was the price love had paid for being in the same world as death.
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nirwandadevelopsgames · 7 years ago
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Project Absence devlog and such
I’ve decided to remake and finish a game I had made for the IGMC contest. Project absence is sort of a mish mash of some of my best ideas. 
The core theme of this game will be (while it may sound cliched) friendship and how opening up to others can change a person for the better.
I may not be the best artist or game maker but I feel that by sharing it this project may grow.
For now i leave you with a video of the first two minutes of gameplay,most of the stuff shown here is still subject to change.
youtube
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apnahimachalapnishaan · 4 years ago
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IGMC में हंगामा, मरे हुए व्यक्ति को ऑक्सीजन देकर वेंटिलेटर पर डालने का आरोप
शिमला। हिमाचल प्रदेश में जारी कोरोना वायरस के कहर के बीच सूबे के अलग-अलग जिलों के अस्पतालों से लापरवाही के ढेरों मामले अबतक सामने आ चुके हैं। इस सब के बीच प्रदेश की राजधानी शिमला स्थित सूबे के सबसे बड़े अस्पताल IGMC से लापरवाही का एक ऐसा मामला सामने आया है, जिसे जानने के बाद आप खुद हैरान हो जाएंगे। यहां पर एक कोरोना संक्रमित शख्स की मौत के बाद परिजनों ने हंगामा कर दिया। परिजनों ने संक्रमित की मौत…
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informational-king · 4 years ago
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Top 5 Government News March 19, 2021 RCFL, PSPCL, IGMC, UPSEB, OFDC, DHFW Punjab
Top 5 Government News March 19, 2021 RCFL, PSPCL, IGMC, UPSEB, OFDC, DHFW Punjab
Punjab State Power Corporation Limited (PSPCL), Indira Gandhi Medical College (IGMC), Uttar Pradesh Medium Education Services Board (UPSESB), Allahabad and Odisha Forest Development Corporation (OFDC) Ltd. will be employed by the government and the family. According to the Department (DHFW), young people can apply today for their jobs in Punjab and elsewhere and make their dreams come true.…
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vilaspatelvlogs · 4 years ago
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Himachal Pradesh: Corona Vaccine की पहली डोज के बाद IGMC के 3 डॉक्टर कोरोना संक्रमित
Himachal Pradesh: Corona Vaccine की पहली डोज के बाद IGMC के 3 डॉक्टर कोरोना संक्रमित
Coronavirus IGMC Shimla Update: तीनों डॉक्टर किसी संक्रमित व्यक्ति के संपर्क में आने की वजह से कोरोना पॉजिटिव हुए हैं. कोरोना वैक्सीन (Corona Vaccine) की पहली खुराक म���लने के बाद से ये सभी डॉक्टर रुटीन हॉस्पिटल में ड्यूटी कर रहे थे.  वैक्सीनेशन के बावजूद तीन डॉक्टर कोरोना संक्रमित हो गए…. Source link
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rightnewshindi · 2 months ago
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IGMC से तामीरदार का सामान और पैसा लेकर फरार हुआ चोर, सीसीटीवी में कैद हुई घटना
IGMC से तामीरदार का सामान और पैसा लेकर फरार हुआ चोर, सीसीटीवी में कैद हुई घटना #Shimla #IGMC
Shimla News: इंदिरा गांधी मेडिकल कालेज व अस्पताल में गुरुवार को एक चोरी का मामला सामने आया है, जिसकी सीसीटीवी फुटेज सामने आई है। इसमें साफ-साफ देखा जा सकता है कि बलवीर नाम का तीमारदार नए ओपीडी भवन के ग्यारहवीं मंजिल पर ओपीडी के बाहर बिस्तर लगाकर सो रहा था और 11 बजे के करीब एक शातिर चोर आया और तीमारदार का डॉक्यूमेंटस, कुछ पैसों और कपड़ों से भरा बैग लेकर फरार हो गया। सीसीटीवी कैमरा मे चोर को साफ…
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scitydreamer · 3 years ago
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content warnings: cults, homophobia, child abuse, suicide
So. It’s been a long time since I made an earnest post on here. The IGMC has returned, and so I finally properly return to this site to show off my new game, Hand of the Goddess.
Hand of the Goddess is an RPG adventure on fast forward, showing brief glimpses of the journey of a devout boy trying to stop the resurrection of a dark god so that he may revive his own. It’s a short yet harrowing RPG that can be played in under an hour.
May he find peace of mind.
Play here.
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eigwayne · 2 years ago
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A lot of the problems I’m encountering with the IGMC games stem from the lack of introductions. Story or characters were not set up well, and perhaps worse, vital gameplay systems were not described. Even the games that use the default battle system as a base try to add new features but then don’t explain how to use them.
I get this was a 4-5 week development limit, but it makes them stressful or annoying to play. And that means it’s not a very good game for the player.
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rpgmgames · 5 years ago
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March’s Featured Game: acai cOrner
DEVELOPER(S): moca & Mitty ENGINE: RPG Maker 2003 GENRE: RPG, Adventure, Surreal SUMMARY: acai cOrner is about Mizuki, someone who has fallen into the sewers and who happens to find their favorite electric guitar! Upon obtaining the guitar, Mizuki turns into a magical girl who must defend herself against spooky sewer creatures using the guitar's magical powers.
Download the game here! Our Interview With The Dev Team Below The Cut!
Introduce yourself! *moca: Hi, I'm moca, a Starbucks barista aspiring to be a writer and game developer. I have been making RPG Maker games for about six years now, with my first two projects being a Pokémon fan-game and a Corpse Party fan-game. Those two happen to be my two favorite franchises as well! I have also created the RPG Maker game MOMOKA (IGMC 2018). I have founded a group called 'Team Shibu!' dedicated to making horror games! Our current project is a RPG Maker survival horror game named 'Katharsis'.
*Mitty: Hey there, I'm Mitty! I've been working with Moca on several games for a while now, helping with mostly graphics! Please support him, as he is very kind and hardworking!! I'm also the main developer of a game called "Marinette", so I hope you'll check that one out too, when the demo is released!
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What is your project about? What inspired you to create this game initially? *moca: acai cOrner is an experimental spooky RPG Maker game that only uses 4 colors! You are a magical girl with a just-as-magical electric guitar that you use to fend off spooky sewer slimes and other weird enemies you find in the surreal sewer system. It's half exploration and half RPG battles. What inspired me to create acai cOrner initially was to actually get myself back into the groove of making games again. I had just recently came back from a hiatus and found myself having trouble getting back into the development of 'Katharsis'. That's when I decided to make a short, experimental game to get the juices flowing.
How long did you work on your project? *moca: acai cOrner was finished in just about under a month!
Did any other games or media influence aspects of your project? *moca: I had always wanted to make a Yume Nikki-like game and thought this was the perfect opportunity to try. So for the more surreal parts of acai cOrner, I took inspiration from Yume Nikki and a Homestuck random planet generator. Gameplay wise though, I took inspiration from a RPG Maker game called Ghost Suburb 0! I really loved how unique it was, especially with the timer and no dialogue aspect. I knew I wanted to do something with a timer, so I tried a rogue-like approach with the gameplay.
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Have you come across any challenges during development? How have you overcome or worked around them? *moca: If you played any of my previous projects, you know that acai cOrner is vastly different than anything that I have ever done. I'm so used to using words to describe the violence in my games, so when it came to making the story, I had a lot of trouble. It wasn't until I looked deeper into why people like these types of games that I had realized that people like to interpret the story on their own, guided by exploration, to enjoy these games. After that, I let loose a bit and made something more open-ended. Another challenge was the difficulty. I was the only one playtesting the game, and since I knew the game front and back, and had no trouble getting the ending. That's why when I sent out demos to friends, I was really discouraged to hear that the experience was mostly frustrating and rage quitting-inducing haha. I worked closely with their feedback and made changes accordingly to make the experience less frustrating but still difficult. *Mitty: I think I was going through a weird artblock during the development of the game, so for some of the illustrations and backdrops for each area's fights, Moca sketched out the basic idea of what it could look like, and I just put my spin on it! It made the work much easier and faster!
Did any aspects of your project change over time? How does your current project differ from your initial concept? *moca: Well, the game was meant to be short so there wasn't room for any big changes. Sure there are a couple gameplay changes and enemy tweaks, but not anything mindblowing. I added in the idea of making four surreal worlds kinda last minute, if that counts, haha.
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What was your team like at the beginning? How did people join the team? If you don’t have a team, do you wish you had one or do you prefer working alone? *moca: In the beginning, it was just me! I didn't think I was gonna need any outside help since this was supposed to be a relatively easy project to release, but the further in development I got, the more I realized the game needed pizazz. The four color limitation wasn't enough for my lack of graphical talent. That's when I contacted Mitty about helping with the games battle backdrops and sprite animations! She is also a member of Team Shibu!, but we have collabed together even before that. Her art really made the project shine and I enjoy working with them on games! *Mitty: Moca contacted me, and I wanted to help! We are working together on another game called Katharsis, so we are quite familiar with each other. I like working with other people, especially if I'm not in the lead, it releases a bit of the pressure I feel sometimes ahaha
What is the best part of developing a game? *moca: To me, it's seeing everything come together and just... working exactly the way you envisioned it. As a game developer, you section the game off into parts to make development much more organized and faster but seeing it all come together in the end. Pure bliss *chefs kiss*. *Mitty: I like a bit of everything, but currently I've been enjoying animating and spritework, as well as map assets' designs a little more than usual!
Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *moca: Mm... not really! I have an idea of what the engine can do, so when I do go out of my way to player other RPG Maker games, it's usually for writing inspiration rather than gameplay inspiration. Ghost Suburb 0 is something that I accidentally stumbled upon and immediately fell in love with it the minute I played it haha. (Fun fact: the developer of Ghost Suburb 0 is apart of Team Shibu! and is in charge of monster design!)
Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *moca: There is a rat in the game that is internally called 'Ratthew' who leads you into a funky room. I relate them the most. *Mitty: I relate to the land sharks the most on a spiritual level. They are pretty much confused beans, and that's very relatable.
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Looking back now, is there anything that regret/wish you had done differently? *moca: I wish I added more random spooky events and trap rooms. But the game was also supposed to be short and I knew that if I kept adding more and more things, development was never gonna end haha.
Do you plan to explore the game’s universe and characters further in subsequent projects, or leave it as-is? *moca: Well, by the time this interview comes out, there should be a new update for the game. The update should include 100% custom music by a talented composer, and a nerf in difficulty. As for sequels, who knows! The next time you see acai cOrner may be in 3D.
What do you most look forward to upon finishing the game? *moca: Definitely the fan reaction! The satisfaction of seeing your work being noticed by people and actually enjoying makes me happy. It's also the relief of just... finishing something! *Mitty: For this particular project I was obviously looking forward to seeing what people said about the little animations and such ahaha! I also was curious about the reaction to the timed difficulty mechanic, I had never seen anything like that before Moca presented it to me, so I had no idea on what people's feedback would be.
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Is there something you’re afraid of concerning the development or the release of your game? *moca: How people will handle the difficulty. The game isn't supposed to be completed on your first playthrough, but in 2-3 playthroughs. There are rooms and places that are meant to waste your time that you should ideally skip the more you play. By later playthroughs, you should be shaving time and be better. I understand that it's not handled as best I could, but I think the experience should still be challenging and hopefully fun! *Mitty: I was a little conflicted on the timed mechanic, I loved it because it's pretty original and helps set an interesting athmosphere of worry and unease, and also seems to tell a bit of the vague story; and at the same time I don't like it much because I prefer more story-driven games and the vagueness mixed with the mechanic feels different from what I'm used to playing! I think it's more of a personal taste kind of thing, it was an experimental jam game, after all!
Do you have any advice for upcoming devs? *moca: Take it easy! Take short breaks throughout development. And most importantly, have fun. If it's a hobby and it's making you overly stressed, just take a step back!
Question from last month's featured dev @ressurflection: What would you say is the weakest part of your game development? *moca: Procrastination. I'm so bad at sticking to my own schedule, it's something that I try to keep in check when working with a team especially.
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We mods would like to thank moca & Mitty for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved!
Remember to check out acai cOrner if you haven’t already! See you next month! 
- Mods Gold & Platinum
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bun-bunmuse · 5 years ago
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Hi bunny bunny! Please tell me more about your current project! I’m checking your blog everyday and I’m always thrilled to see an art from you, I’m deeply interested about what you are working on! Would you accept to tell one of your biggest fan pls? Ily nwn
well how about we say current projects~ most of them small and can be done in a matter of a day if I really commit myself to it and not be tired. For example, finally working on a height reference sheet to Mechanik and Corrupted!Mechanik design because of the rp with @waterdragonangel (their height is all over the place so I want a solid reference to go by should I use them again). I have a Stat sheet I’m working on for each NewTales character to help me with the comic.... (possibility of rebooting the NewTales comic) Then their are my other blog project as an OC’s...those will take time
working on a small comic strip on Oliver.... you can guess what it might be about..
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Title: A Happy Day...
and for those who follow my OC blog would of seen a certain Techno kid that would be a possible Valiant Souls OC....well I finally decided to work on a background story for him and a his... friend. Wether they will still be apart of the world of Valiant Souls is unsure. But I’m still gonna do a small story on them. Possible a mini comic. Here is a small sketch 
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working titles for comic ideas/ stories: Welcome to IGMC, Dirty CAT, The Friendemy of my enemy...., A NEW START
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fleetingdreamgames · 6 years ago
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Hello everyone, some time has passed since our last update.
This is because progress has been going slow enough to be halted, either due to one of the members, @zmakesgames joining the IGMC 2018 and for personal reasons.
We're not sure if we will be able to post something new at the end of the month, but until then, we will still be on hiatus with ATSE's development.
We want to thank you though for your support, and hopefully, we'll be back soon!
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erilex · 6 years ago
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After dragging my feet around game making for what feels like nearly a decade, starting and dropping projects like the quintessential rpg maker user, I'm finally working on a thing that I will finish even if it kills me. This is it! This is a game about living the ultimate nerd power fantasy: Being a JRPG final boss (let's gloss over the part were we get our asses kicked by the heroes for now). I originally started working on it hoping to submit it to RPGmakerweb's 2017 IGMC edition, but during the one month development window I focused on the wrong things and as a result I was only able to deliver a very pretty but barely functional demo. While I'm increasing the scope of the original one-month project considerably, it will still aim to be a relatively short game, one that I can hopefully finish before the year is over (I'm terrible with deadlines, so expect me to fail utterly at this). I'm planning to introduce more variety to the environments and flesh out the story, among other things. Last but not least: I will try to update the blog at least once a week with new information about the development of the game. If I run out of material, I will just shitpost something that is still at least tangentially related to the game. I'm trying to kick my habit of disappearing from the internet to the curb. Please look forward to the finished game!
Also, here’s a link to rpgmaker.net’s gamepage, from where I copied this blog post almost verbatim. Yeah, I promised I would update at least once a week, but never did I say I wouldn’t put the absolute minimum amount of effort into it!
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rightnewshindi · 2 months ago
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दर्दनाक हादसा; घुमारवीं में चूल्हे की आग से झुलसी 21 वर्षीय दिव्यांग युवती, आईजीएमसी में हुई मौत
Bilaspur News: बिलासपुर जिला के तहत घुमारवीं नगर परिषद के साथ लगती पंचायत मंझेड़वां में चूल्हे की आग से झुलसने के दौरान एक युवती की मौत हो गई। पंचायत प्रधान पंकज चंदेल ने बताया कि गांव बाड़ी मंझेड़वां की 21 वर्षीय दिव्यांग युवती जब चूल्हे की आग सेंक रही थी तो अचानक उसके कपड़ों में आग लग गई, जिससे लड़की चूल्हे के पास से उठकर बिस्तर पर चली गई और बिस्तर पर भी आग लग गई। जब लड़की के साथ ये हादसा…
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plueschkatzeart · 6 years ago
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IGMC 2018
So, I had to catch up on some sleep, but here we go! For everyone interested, I participated in IGMC 2018, together with the amazing people from last year!
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You can find it here: https://lazybumstudio.itch.io/fading-remnants
Summary The earth has changed these past few years. Humanity is a lonely shell of what it once was, and the world is a very different place. In the face of such hardship, how does one cope with loss, and how far would you go for family? In a small country town overcome by nature, Lia and her friends are on the trail of someone they hold very dear. Journey with them as they meet strange new people, solve puzzles, and search for answers in a world that has forgotten mankind.  If Lia can push through the haunting memories of her past, perhaps she'll discover a path toward something that feels closer to home.  
Team: Gabrelik, Futrchamp, Hiddenone and Plueschkatze (me).
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