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#I'll have to do some comparisons
fisheito · 6 months
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collab #2 with @xenole i was given a chibi yakumo and i.. i...... turned it into thiS
#I AM SO SORRY I DREW YAKUMO AGAIN ADFSJEIADKS LOOK OK so xenole gives me the tiny crying yakumo.#says DO WHATEVER YOU WANT and THUS i get to thinking#my immediate thought was#i'm going to make oli breast boobily while comforting him#bc i was determined to draw xenole's fave this time. i swore it to myself. i WILL stop being so self indulgent#but the chibi on chibi comforting scene didn't sit right with me. it was too straightforward. not something i would draw normally#it was hhhh as u say.... not on brand.? it did not inspire me. idea benched....#so days pass and i'm still pondering ideas on what to do to the sad spaghetti.#configurations of clan members danced in my head. some defending yaku. some comforting. some bullying#the ideas usually involved at least oli or kuya bc once again. xenole bias#then while i'm in the shower i got frustrated with my lack of ideas and thought#i'll jujst eat.him. just. chew on him. i'm tired of him#AND THE IMAGE OF KUYA EATING YAKUMO FOR BREAKFAST POPPED INTO MY MIND#originally it was going to be kuya eating yakuflakes and oli giving him serious side eye but then the brain went#WHAT IF IT'S YAKUMO WATCHING KUYA EAT YAKUMO. THAT IS FUNNY. IT MUMST HAPPEEN#BUT I REFUSED at first. i was angry at myself. this is not a competition to see how you can STILL sHOVE YAKUMO into a drawing.#plus the composition would shrink xenole's chibi down! i would take over so much space by comparison! THE DISRESPECT! TO THE COLLAB PROCESS#but once i get fixated on smth...well. i ended up doing the idea and just praying xenole wouldnt eviscerate me for it#i'm sorry my liege. my grip on the reins was weak. the goofy clown horses went stampeding#so idk now it's the two of em having a peaceful breakfast in kuya's cabin but only kuya is at peace and yakumo's this close to a breakdown#i feel like there should be something in the space between them. a speech bubble or something . something mean is being said#yakuya#nu carnival yakumo#nu carnival kuya
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maybe-boys-do-love · 1 month
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Atom and Thap bring a certain neurodiversity swag to the function...
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My Love Mix-Up Thailand
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thelivingautomaton · 11 months
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i started playing max payne 2 and was immediately so put off by how he no longer has sam lake's face that i decided to put together a collection of some of the max payne 1 panels that i really liked. enjoy <3
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non-un-topo · 1 year
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My Neekeys over the last two-odd years. I was curious to see the changes 🤔
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muninnhuginn · 4 months
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Writers tag game
Prompt: share some writing
Thanks for the tag, @miyamiwu!
So, I'll be honest, I don't actually have any WIPs I'm intending to do anything with, but I have some oldish abandoned stuff I managed to relocate. It's back from 2021 so in my Untamed era and this bit was specifically set during Fatal Journey*:
Nie Huaisang woke blearily, cold seeping into his clothes from the floor. It was dark and it took several seconds to remember where he was. He could hear the muffled sounds of clanging and voices. As he lifted his head off the ground, they slowly resolved themselves into the clash of swords and yelling. [...] He didn't know what to do. What would his brother do? Xichen-ge? San-ge? He had his flute with him– he could try Cleansing. This was what it was for, right? Before he could doubt himself further, he started playing, pouring all the qi he could muster into the tune. He'd practised for hours the night before, long after San-ge had left, but despite that, he hadn't truly thought then that he'd need to play so soon. Was that so naïve of him? As he watched, Da-ge began to slow in his movements and Nie Huaisang felt himself start to relax. He kept his lips to the flute, trying not to let his relief fool him into making mistakes. Still, he knew he only had to play a little longer and then they could all escape. Him, his brother, his cousin. They could flee far away from the darkness that haunted these halls. And then Nie Zonghui's head hit the floor. He stopped playing.
And then I had this other bit:
He'd messed up. He must have played a wrong note. Maybe he'd misremembered the entire thing? And now Nie Zonghui was dead and his brother - what looked like his brother - was stood, Baxia dripping blood to the floor. [...] The sword was pointed at him. He tried to hold himself steady as he looked down the blade. Tried to blink away the tears that kept escaping without his permission. He could tell he was failing, unable to stop the trembling, but he forced himself to meet the eyes at the other end of the sword. He couldn't die here. He refused to die here. After all, he was the only family his brother had left.
*(it was meant to be part of a short time travel fic where post-canon characters went back not long before NMJ died. It would've had flashbacks to Fatal Journey interspersed with the "present" up until the point at which future NHS tipped off past NHS about the poisoned music. I actually got as far as figuring out where I wanted all the characters to be at the end of it, but I ran out of motivation pretty quickly so there's only this WIP stuff and the intro part written in the end.)
Ahh not sure who to tag when it comes to writing stuff. I know @roseofcards90 and @floofiestboy write some stuff? And anyone else who sees this who writes, feel free to consider yourself tagged ^^
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improbable-implosions · 5 months
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Time for another traditional embroidery mend! This time, we're trying out the Puncetto Valsesiano stitch, which, after I finished this up, I've found, is an entire style of needlelace! For this patch, though, we just did stitch after stitch after stitch, no fancy patterning. (I might do fancy patterning later, to be fair! been reading up on things, and I've got a few smaller repairs to make that would suit it quite nicely!)
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One row of stitches in, and I was thinking, oh this can't be so bad! this is actually quite soothing, all these repetitive actions, and with such a delightful, knitting-like texture!
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This many stitches in, and sure, I'm still having a good time, but mostly, I'm finding out how much thread this takes! Poor razz, @razzmatazic, I thought this was going to be a simple, small patch, so I borrowed her thread to work on this one! You can't quite tell in this shot, but I'm actually about to run out of thread!
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After likely much, much more fuss than was strictly necessary, including accidentally picking a slightly different color of floss because of some mislabeled strands, noticing I'd dropped enough stitches to need to throw some extra ceylon stitching in a gap, and a probably pretty noticable shift in texture because of single vs. double threading, we've got ourselves a patch that, even despite its shortcomings, I really dig the look of!
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Unfortunately, I didn't make this patch wide enough generally, so I've got a few more holes that'll be getting filled by a big 'ol sashiko patch that's going to layer overtop the puncetto, eventually! Stay tuned, I'm just as curious as you are as to how that'll look.
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feel like pure shit, just want her back
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#james talks#riverdale#miss the whole crew really but Betty especially bc Lili was so magnificent#god as perfect as the finale was (and it really was one of the greatest finales ever) i wish we had gotten another season#they had as good a run as a show on that network could hope for but there are few shows on there that eclipsed the network like Riverdale#like the list includes like. Crazy Ex-Girlfriend and Gossip Girl. and ig The Vampire Diaries. and that's it.#(that list is for shows almost exclusively produced by the CW. CXG DID have other producing companies but it was largely the CW).#no show will ever quite be like Riverdale ever again and no show will ever reach the heights it did.#especially not on their shoestring CW budget.#like honestly i just need more Riverdale in my life.#like RAS and the writing team found such a great way to turn their weaknesses into strengths.#as an article on the show once said [paraphrased]: it was a great show that was really good at pretending to be bad.#even now nobody gets the show like i do.#everyone thinks it's some silly little show about crazy shit with crazy plotlines and pretty lighting and aesthetics but no substance—#when in reality it's an incredible pulpy anti-fascist text questioning the role of authority using those aesthetics for a larger purpose#but i'll save the real analysis for whenever i get around to actually making the Riverdale video essay i need in my life#unless Quinton Reviews or SuperEyepatchWolf beat me to it first. they're the only people who i think will actually understand the show.#like SuperEyepatchWolf's video on the show is already pretty fun even if it's a little dismissive of the substance of the show—#(tbf to him it only covered up until the S05 mid-season finale and S06 hadn't released yet)#but like he at least feels like he gets the spirit of the show. especially with the wrestling comparison.#and i hope i don't need to explain why Quinton would get it.#anyway. i need the Riverdale crew back.
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pine-arten · 1 year
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i spent all yesterday making a semi-realistic slugcat base. i used sphinx cats as a reference, so they’re pretty cat like here
 i imagine they hold themselves different than an actual cat though, plus more robust shoulders for bipedal-ism
this is the survivor btw :) i think i’ll do monk next
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waywardsalt · 1 year
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thoughts on totk now that i’ve beaten it
under the cut bc of length and bc there is honestly a fair bit of negative stuff
i don’t really think i can say that i liked totk.
it’s fine, it’s genuinely fucking incredible from a technical standpoint with ultrahand, recall, the three map layers and with how smoothly it ran for me. as a game it’s fine.
i’ll start with the things i dislike and end with what i actually liked
i honestly didn’t really like ultrahand? i disliked how much the game leaned on it, since so many puzzles and whatever just boiled down to ‘make something that’ll work’ and it just... it was far too clunky for me to really enjoy using it, outside of using some of the same few designs for traversal. there were a few times when i could see what the game wanted me to do with ultrahand and the given zonai parts and sometimes it just... didn’t work at all. more often than not ultrahand was frustrating for me to use so the game’s reliance on it just made it into a chore sometimes.
in a similar vein the dungeons were serious letdowns. i mean, don’t get me wrong, they’re fine, they had good themes and (mostly) had good aesthetics and general looks and identities to them, but the fact that they were just... basically twenty-ish minute little things was kind of disappointing. i hate that they all had the exact same ‘go hit x number of switches’ gimmick. it really limited what you could do and fucked with the dungeon design, too. the only one where that really worked for me was the fire temple, which was my favorite overall. the water temple was especially dismal, with the least inspired look and just being an astoundingly easy experience. the puzzles in those dungeons were so awfully easy, too, especially since half of the time they just hand you what you need so you barely need to really assess the situation and put a plan together
i hated the water dungeon’s little mini-areas where you do a single piss-easy puzzle to automatically get your prize, i hated the wind temple’s god damn ‘pull a lever and get your prize’ kind of puzzles, i hated how soul-crushingly disappointed i felt when i took a look at the lightning temple’s map and realized that every fucking floor had a singular room just for the switch puzzle. god forbid it’s as fun as the lowest level of that temple. i really miss stuff like mini-bosses or rooms where you have to do a puzzle in order to just... progress, i miss dungeons that i could get lost in or spend a while in or just had... something more interesting or some more substance so that i can’t just breeze through like it’s a glorified shrine. most of the puzzles in those dungeons were simpler than some shrines i did.
i didn’t care to do much exploration since there honestly isn’t much motivation to explore the surface map if you’ve already played botw, and the scarcity of materials this time really got to me, it took me a while to have a half-decent stock of materials, and i still had trouble not running out of stuff even though i was using amiibos to stock up on some things. the money situation was rough, too... a lot of things are cheaper to sell, but some armor is still really expensive plus you have to pay the great fairies to upgrade your equipment in addition to having the correct materials. that especially felt odd- having to grab a handful of (goddamn hard to get) lynel guts is hard enough to upgrade the soldier’s armor, but you want me to cough up 500 rupees, too??
(the scarcity of monster guts also got on my nerves, but i’ll just chalk that up to just some kind of really weird difficulty thing. it was annoying until i tracked down the stronger monsters.)
the story is probably the weakest part of the game to me. it’s really hard to have a baseline investment when you don’t care about these characters, anyway, and what i saw in this game’s story still failed to endear me to hardly any of them. link’s role frustrated me; he just comes off like a tool rather than a character this time through, he barely has any actual relevancy to the story segments beyond being the guy who can use the master sword and being the player’s vehicle to get from point a to b in the story. the blank stare and limited emoting worked in botw because... there’s a given reason for his lack of outward emotion in the past, plus he has no memory in the present. it makes sense. but this time around, he’s gotten memories in the years between this and the last game, but he just feels like a background character in most of the story beats. 
he has no role in the memories and in the present just exists to gather some stuff for other people, he gets the master sword from zelda and then helps the other sages get their secret stones, but he’s barely addressed as his own character in the grand scheme of things unless he’s being directly spoken to. he’s just the swordsman capable of wielding the master sword and zelda’s chosen protector as far as the story is concerned. he has no opinions outside of doing what he’s told and looking for zelda. at least not as far as i could really tell. at least in botw, the story directly concerns him, and it’s his story we’re following. this time around zelda and the sages seem like the most important characters, link’s just... there, doing what he’s been told to.
the new sages are fine, none of them really endeared themselves to me, and i will say that making the player watch essentially the exact same cutscene each time you finish a dungeon was BAFFLING. they were long and you learned almost nothing new after the first one, and there was nothing done to make them very distinct to each individual pair of sages or their respective regions; at the very least, it could have been interesting to meet the ancient sages not in the exact same stone garden, but perhaps at the top of a snowy mountain for the rito, near a volcano or something for the goron, maybe in a shallow pool of water for the zora, and in the desert for the gerudo- but no, they’re all effectively the same thing just with the speaking character swapped out with some minor changes.
(the sages themselves are a pain in the ass to use, having to chase them down to activate their power or accidentally activating a power when you don’t want it; yunobo was honestly my favorite, but because i generally defaulted to having them all activated at all times, i had a lot of trouble with tulin blowing shit away from me when i was trying to grab it while midair. they’re half-decent for combat)
i didn’t really care for rauru or sonia, either. rauru in the present as a ghost was fine, he was kind of interesting and seemed to have changed from his time in the past, but he never managed to be a character i particularly liked. i wasn’t really a fan of his... arrogance? or something in the past scenes, and he never really came off as very interesting. sonia was nearly completely uninteresting which is a shame since she has an interesting design, she just felt delegated to the role of supporting rauru and zelda and then dying to motivate them.
ganondorf is a character i was really looking forward to seeing, and it really fucking sucks that he’s so god damn one-dimensional this time! the story can’t be fucked to delve into him beyond just giving us scenes that just tell us that he’s evil and wants to rule hyrule and get the secret stones and nothing else because fuck having complex villains, i guess. especially frustrating because within the game itself you can draw more interesting motivations up for him, but the game really just doubles-down on him being evil for the fuck of it and wanting to end the world because uhhhh... he’s evil don’t fucking worry about it
the ignoring of the triforce in this game sucks in that way, too, because the way the triforce works and how it can grant wishes made it a much more interesting goal for ganondorf to attain, rather than some poorly-named ‘secret stones’ that do nothing more than just amplify power or something. it sucks how black-and-white this damn story is and how it seems like it just wants to do away with any possible nuance or gray area. no one but the bad guys or side characters are flawed in any actually interesting or significant way.
at least ganondorf was still the most interesting character in the flashbacks.
and then zelda, oh god ZELDA. i honestly really liked her in botw. i liked how you saw her as a flawed, insecure, pressured teen, and how you saw her struggles to relate to link and how she eventually warmed up to him. you saw her as a flawed person who develops and as someone who cares deeply about her friends and her duties and gets frustrated by her failings.
and then in totk a lot of her more interesting traits- her interest in sheikah tech, her excitement over field study and research, her more defining traits as this incarnation of zelda- are basically sanded down and she’s just this perfect flawless princess with great power and an insanely passive role in the past beyond finally taking some kind of action after one of her friends dies and she’s pushed to the brink. cool. great.
she has practically no flaw in totk. if anyone in the present talks about her, they have nothing bad to say and just want to please her and follow her orders, she is right in telling the gerudo how to train their troops she is right even when misheard to tell people to put themselves in danger and she is hardly meaningfully questioned when her imposter is doing very clearly suspicious shit. neither the story nor any of the characters wants to let her be flawed. she’s just perfect in damn near every way and barely retains any interesting characterization she got in botw. there are some interesting snippets in her being a teacher and setting up memorials to those who died in the calamity, but there’s hardly any more than that, and it makes it really hard for me to give a damn about her. she’s not interesting this time.
the whole thing with zelda becoming a dragon too, is... it’s fine. it’s ok. but the fact that she turns back at the end with no problem whatsoever is one hell of a fucking misstep. why talk about draconification being forbidden for a good reason anyways if it doesn’t actually matter anyways??? if you never actually see any of those fucking repercussions why even bring them up??? i really feel like it would have been more effective for there to have been actual consequences for zelda beyond just fucking flying around half-conscious for a millennium or whatever- have her lose her memory when she’s brought back! there you go! there’s the reason why draconification is forbidden! there’s the thing about losing yourself! plus, zelda losing her memories as a result would mirror link having lost his memories in botw! that has so much more weight and significance then ‘oh uh ignore the warnings from a while back she’s completely fine dw abt it’ i hate that she’s back just like that without any of the consequences that the game suggests.
the dragon’s tears in general kinda just felt weaker than botw’s memories anyways bc you’re more just. watching stuff happen then actually learning anything. it has less characters and yet i feel like you only get to know like half of the important ones. like three of them are all about the same event. a few times they just replay parts of old memories in new ones. if they ever reference a past memory they just show you what they’re referencing instead of leaving you to piece it together. just play the voices or something don’t break the flow of things to play a clip of something i’ve already seen.
plus the fact that totk... barely acknowledges that it’s a sequel to botw really rubs me the wrong way. i understand that loz is extremely loose with its lore, but totk is a direct sequel set in the same world a few years later, and yet the events and characters of botw have might as well been forgotten and its all either ignored, brushed aside, or straight up replaced by something else for no good reason. the continuity between these games is absolutely dismal and to see the different ways in which the events and concepts or botw are just... disregarded really just left a bad taste in my mouth.
just- i love good stories and worlds in video games, and while some games can coast by for me by feeling good to play, having a good and engaging story and characters is usually essential to my enjoyment of a game, and when i don’t care about to the point of disliking the story and characters, and when none of the important areas are fascinating or distinct enough from each other, and when the game even fails to really reel me in with the gameplay...
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i wanted to like totk, but it really just did not work for me. i just ended up feeling frustrated and disappointed and even sometimes bored with all of the major stuff and man. totk is really, REALLY, not for me, and it just left me wanting to play older zelda games instead.
...
HOWEVER! there were actually some things i really loved about totk! it’s not all doom and gloom! (well, not all doom, at least)
so! the music was great! not all of it really fit or made a lot of sense with the context in which they played or failed to evoke the feeling they were meant to, but the new tracks in this game were great! i especially love the first two phases of the fire temple’s theme, the depths music, and most of the new battle and boss themes. zelda games almost never fail when it comes to the music.
i did genuinely like the fire temple- yunobo’s ability was used the best in this dungeon, and it had the best five switches gimmick, i loved how you had to hit the gongs (sometimes having to construct a path to account for the weaknesses of yunobo’s ability) and how it then ‘scared’ each of the five statues holding a part of the gate- it was very cute and fit in very well with the general feel of that part of the story. it was the best in terms of difficulty and complexity, but it didn’t have the best boss- the lightning temple had the best boss, and i will admit that even if most of them were easy, i really enjoyed the mirror puzzles, as well as the process to unlocking the dungeon. the wind temple had my favorite visual identity and aesthetic, though, i liked it being a part of this old rito song, and how it was the most distinct in looks from the other dungeons.
the sky islands were honestly fun, even if they weren’t all that interesting. getting to some of the harder-to-reach islands were some of my favorite times i had to use ultrahand, and stuff like the zonai forge island and the one orblike island with the mirror puzzle, and pretty much all of the more complicated parts of the sky islands were a lot of fun to explore and figure out.
being able to ride on the dragons was just really cool, and the fact that they come out of the chasms was fun.
the new horns for the monsters were cool, it helps differentiate the different monster strengths and i just thought they were really neat.
the quest with lurelin village was fun, even if the pirates just being monsters was a real let-down.
the stable trotters were also a fun bunch of characters, that was a good, new way to open up fairy fountains.
all of the new stuff with the yiga was really fun, like getting their outfit and being able to pretend to be one of them and learning the blademaster attack- so much fun it was so cute.
most of the new outfits are really good and useful, and while a bit janky and not that great, the house-building bit near tarrey was endearing.
while none of the main characters interested me, i really, especially liked tauro and yona and penn. for some reason they just appealed to me and i really wish they had bigger parts in the game because they’re interesting and they have good designs and i’d really like to know more about them.
the underground gerudo shelter was pretty cool, to be honest, and the look of the caves was really cool.
i adored the proving grounds shrines- easily my favorite shrines in the entire game, i had no problem spending a decent amount of time in those kinds of shrines, they were fantastic.
the new ingredients and recipes and new weapons were cool.
the way you basically return to the area you started at on your way to ganondorf is pretty cool, that whole path is really neat.
ganondorf in general was a pretty cool boss, even if he ended up being kind of easy for me. the whole final boss sequence was neat.
by FAR, though, my absolute favorite part of this game was 100% the depths. the fact that there was just an entire second layer to the map that was the same size as the surface, just inverted and dark and filled with new bosses and locations... i spent hours down there without going back up to the surface and absolutely had a BLAST screwing around in the dark, lighting up my path with brightblooms and tossing together little vehicles with lights so that i could get to the next lightroot off in the distance. the depths was probably where i ended up using zonai vehicles the most, and it was honestly pretty fun to go around spotting and reaching every lightroot, coming across different mines and weird little landforms and coliseums and yiga camps. the music and plantlife and look of the depths were so good, and it really felt distinct from the rest of the game in a very good way. doing all of the lightroots and getting enough zonaite to max out link’s energy cells was definitely a good move since it made finding shrines and dealing with later zonai machine stuff easier.
overall, tears of the kingdom was a severely mixed bag for me, and while there was stuff i did like, i don’t think it’s enough to really get me to say that i really liked this game overall- after all most of the stuff i disliked was unavoidable parts of the games, and it definitely put a hamper on my interest in the rest of the time. totk is fine, but it’s really not my thing. 
#i just- *slams head into brick wall* bro i did not have a good time with this game#going back to my silly little comparison point; totk was $70 and my copy of phantom hourglass was $70#$70 is a bullshit amount for a game but thats no the point here#totk from a technical baseline standpoint as a GAME is worth $70#its story and the amount of enjoyment it gave me was not worth $70 tho. the story and enjoyment i got from ph was more worth $70 to me#salty talks#loz#legend of zelda#totk#'zelda games almost never fail when it comes to the music' if you talk shit abt ph's soundtrack i'll kill you. i like the dungeon track#i partially have the shinji chair image saved for this but i did also initally save it yesterday when i finished nge#listen this was fine on a surface level but it just wore me the fuck down#link was just some flavor of stonefaced or surprised or determined in any given cutscene and like. idk. wasnt too interested in him either#look i know about the silly little dialogue options. still didnt do it for me#link getting his arm back only makes sense to me bc i got every last light of blessing and heart container and stamina vessel#the gloom in his body is 100% gone hes squeaky clean for me. whyd you take his shirt off tho. at least keep his hat. cant take it seriously#put him in the archaic set or smth his arm is fully visible that way at least and its full circle thats what he wears at the start#couldnt take the whole grabbing zelda sequence seriously bc i missed the (hold) prompt and link flew away lol#totk spoilers#also wasnt really a fan of most of the voice acting yeah sorry. kinda rough all around aside from like ganondorf and dimitri- i mean rauru#mineru and the rito sage were fine too ig. im not going to bother watching any vids or whatever to check again#riju and sidon were fine too#sonia was cool too but everyone else was a lil rough tbh esp with having to say 'secret stone' that name sucks shit#my switch died in the middle of the credits. i had like 25% when i started fighting ganondorf.#it died twice actually cuz i charged it for a few minutes and what like yeah 5% should be good and nope. died again#anyways whatever. im not giving it a rating im tired of this game i dont think i'll be replaying or even just touching it any time soon#music was top notch again tho. made me feel stuff more than the actual story did. cool ig#bitching abt totk
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starfruitsomething · 5 months
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It's officially been a year since I got procreate, so I decided to re-draw the first thing I ever made on it, a self portrait!
It's by no means anything crazy but it is really cool to see how far I've come
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dogwhizzer · 2 years
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straight men really fascinate me. why do they love being gay with each other
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miodiodavinci · 8 months
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writing out my to-do list for the semester and feeling an overwhelming wave of terrified nausea like ohhhhh this is going to suck so so bad huh
#and i haven't even gotten to writing down the weekly responsibilities of my actual Internship yet#this is just the university and state deadlines ! ! ! !#(and not even all of them because my professors have not released all their due dates yet)#lads i think i am going to be crying and having many a panic attack this spring unless i can forcibly shift myself into a dissociative stat#that craves neither rest nor pleasure nor any other state beyond being hunched over a computer and writing for my life#(face in hands) i'll survive it for sure but. god.#the really frustrating thing is that the department that is supposed to be preparing me for The Big Test has.#created artificial deadlines for each component of The Big Test that. do not include the final component of The Big Test.#they really just said 'oh yeah and fit that last on in there somewhere when you get the chance :)'#'yes we plan for you to be ready to submit the second to last part within days of the submission deadline'#'but just remember to also fit in that last part somewhere'#'during your free time probably lol'#anyway skfdgjkhdf#i'll survive i'll survive#i have survived literally everything the education system has thrown at me thus far and none of it has resulted in physical harm#i am pushing the boundaries of my body's stress tolerance and that means that everything in the future#will be that much less stressful in comparison#just gotta get through it and then i never have to do it again . . . . . . . . . . . . . .#(unless i go back for my masters or something which i will. probably do at some point unfortunately.)#(this user is prone to suffering)
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lollitree · 2 years
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So my switch finally says how many hours I have in Scarlet (my in game profile isn't accurate because of a couple of crashes I had with auto save turned off) and it's 80 and I thought woah! And then I compared it to X on my 3DS which I only played this year and it's 292 skdfjs (which has now beaten the total time I had for Y over the past 9 years)
I know I took extra long to play through it to make sure I wrote down enough info on the story and other info, did the pokedex as I went, AND I've been opening it up to run around the towns and stuff for reference but wow that's a lot!
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leatherbookmark · 1 year
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picked up my given books, started reading vol5 then took a break to flick through the other volumes and man it is with the HEAVIEST heart that i must announce i kinda hate the style change
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winter-spark · 1 year
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I notice that even though Citron's my fave, I spend more time here talking about Orange and Navel.
I think it's fear of being wrong.
#I can say with upmost confidence that everything I say about Orange and Navel is accurate#that's a joke but I do feel like I can say “whatever I want” and not feel like I'll be horribly wrong about it#I've even discussed with myself why if it turned out Orange and Navel were actually born the same year as Citron it'd still make sense#that's not my fave age breakdown but if someone else or the game said they were I'd be like a'ight that's fine I guess#I don't want to say something wrong/inaccurate about Citron tho because the thing is that no matter where I go I'm the odd one out somehow#and I don't want to know what I think on Citron might be wrong I love him and so I'm extra sensitive there#I even have a whole partial joke post that no one reacted to (okay it's a ship post but he's half the ship so...)#that shows me no one agrees with me so I should keep to myself#also tho Orange and Navel are just easier to come up with headcanons for lol#But like like like when I write Citron he's actually the least independent to himself brother if that makes sense#(I'm not sure it does... it's explained better a couple tags down but I'm not saying he doesn't have his own interests#but rather some of his interests/opinions are somewhat influenced by his brothers & he's like that the most out of the four of them)#I mean I haven't written enough Tangerine to compare him here so he might be more but then again he's very opinionated and sure of things#so who can say yet#(I say as if I've written any of them much at all. Genuinely this might not be an entirely fair comparison but still.)#Citron & his brothers#as for how I write Citron he like like has approximate knowledge & mild interest in certain things bcuz he knows his brothers are into them#which is kinda the reverse of SenriMono huh?#but to me it makes sense for Citron because he doesn't want to be fighting with his brothers he wants to be on good terms with them#so I think in the back of his mind he takes interests in things and has thoughts like: 'maybe I can talk to them about these things one day#or 'if there's a point when we're not fighting I'll ask ____ about ___'#you know?#these tags are too long#sorry for rambling#I legit could've just made a separate post with them#but then I'd be putting my thoughts on Citron on display and that'd be scary so I won't move them#I'm almost certain no one reads my tags anyway#still. sorry to the person who actually does and had to read through all this#idk why you didn't stop but I appreciate you regardless :3#by the way did you know there was a 30 tags tag limit? I just found out lol
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aberooski · 1 year
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Okay so, if y'all know me you know I adore tmnt. It was my obsession before I ever watched even the original YGO much less GX. And now I'm watching tmnt 2012 for the first time, I'm about halfway through season 2 and honestly you guys are so lucky I'm not live blogging it because well.... I don't like it 💀
I will say I'm enjoying season 2 more than season 1 so far but still 💀
#I'm trying so hard I really am#as a don stan I hate all the april stuff#as a lover of april I hate what they've done and will do with this one#I hate the whole karai is really splinter's daughter thing#the kraang make me want to die every time they speak they're so annoying#I dunno a lot of the humor is just not landing with me either for some reason#i never liked the 3d cg animation style i always thought it was super ugly which is part of why i never watched it until now tbh#I kinda resent just how childish mikey is which is silly of me I'll admit that but still#leo has always been my least favorite that hasn't changed#don always was my favorite so I really hate that so much of his character revolves around april it really adds nothing and holds him back#raph is fine it's hard to mess him up tbh i don't have any issues with him so that's a win 👍#plus I adore sean astin so bonus points#I do actually like splinter and casey though#historically I love casey the most of the human characters though so if they end up messing him up later I'll never forgive them#karai is fine I just hate the her being splinter's daughter thing. I also don't like her design at all. at all. they did her dirty af.#I don't like to compare the other shows to 2003 since nothing ~really~ compares imo but karai's 2003 design > every other karai design#I know there's some 2003 storylines and characters they do in 2012 so I know the comparison is inevitable but I think I've done well#so far in keeping them separate. i haven't had that issue with 87 or rise so I trust myself#but honestly my intense love and admitted bias for 2003 has never interfered with my enjoyment or opinions of other turtle media#-so that's not an issue here#I just genuinely don't care for 2012 so far. I didn't particularly care for rise either but tbh atm I like it more than 2012#the rise movie was great though I loved that legitimately. the show itself though? not really for me.#I'm gonna watch 2012 to completion and I really hope I change my mind but it's looking bleak so far#plus I already know a lot of the big story beats so there goes that lol#oh yeah I lied#I also like ice cream kitty 🤭#tmnt#abby's just rambling don't mind her#abby chooses violence#wake up babe new tag dropped
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