#I want the mogma to show up in totk
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I love these Mogma so much, aldjskskks.
Bronzi: “Ha! Like I would actually tell you the secret to the treasure! My momma ain’t raised no patsy! Wait, those gloves… yo, you know my bro??! You saved him!??? Well, my momma ain’t raised no ungrateful, either. Here’s the secret!”
#skyward sword#I want the mogma to show up in totk#even if just for the very obvious Death Mountain dungeon bit#they’re adorable#also the robots. please give us the robots in the sky area 🥺
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Tears of the Kingdom, Master Works, and the Zelda Timeline
Okay! So the Tears of the Kingdom Master Works has dropped and some translations have popped up online, including the Hyrule Chronology section of the book.
Why am I making this post? Simply put, I just want to get my thoughts on how the lore presented here and other materials such as interviews have changed my perspective on how Breath of the Wild and Tears of the Kingdom fit into the greater Zelda timeline.
Before TotK's release, I was in the camp that Breath of the Wild was in one of two places; At the end of the Child Timeline long after Four Swords Adventures in the same Hyrule. Or in a convergent timeline. I leaned more towards the Child Timeline placement however, as there being no mention of an inciting event that would merge all three timelines didn't sit right with me. Furthermore, I didn't think that the old world—the Hyrule that was established after the Interloper War—would survive such an event, and everything we had up till that point suggested that this was the same Hyrule as the past games.
With Tears of the Kingdom's release, I no longer believe that to be the case.
This stance has only been backed up as more and more lore details have been released. Everything points to the Hyrule we see in Breath of the Wild and Tears of the Kingdom to be a separate kingdom than the one present in the old games. So what makes me think this?
Well to start, let's cover Hyrule's history as seen in the old games and compare it to the history that Tears of the Kingdom presents.
The Repopulation of the Surface and the Birth of Hyrule:
After the events of Skyward Sword, humans returned to the surface after millennia and began settling alongside the Goron, Parella, Kikwi, and Mogmas. These different groups end up developing and creating their own civilizations with the Triforce in the hands of the Hylians. Now, despite the defeat of Demise and the Era of the Sky having mostly faded into myth and legend, word of a powerful artifact still floated around the surface. These rumors fed into the greed present in some people, wishing for power to do with what they wish. Of course, the artifact in question was the Triforce. A group of sorcerers known as the Dark Interlopers began to organize and raged war against the Hylians in order to obtain the Triforce.
This is what is known as the Interloper War, and which led to the birth of the Kingdom of Hyrule.
To protect the Triforce, the Three Golden Goddesses sent in the Spirits of Light—Faron, Eldin, Lanayru, and Ordona—to use the Mirror of Twilight to banish the Interlopers into the Twilight Realm. After the Banishment of the Twili, the Hylian ancient Sage of Light Rauru hides the Triforce within the Temple of Light within the Sacred Realm, which could only be accessed from the Sealed Grounds within the Light World (Hyrule). Rauru then constructs the Temple of Time over the ruins of the Sealed Grounds and uses the Master Sword, the Pedestal of Time, and the Door of Time as a gateway and the Three Spiritual Stones serving as keys to opening that gateway.
To protect the Sacred Realm, the Master Sword, and the Temple of Time, the descendants of Skyward Sword Zelda—the Goddess Hylia reborn—then establish the Kingdom of Hyrule and entrust the Three Spiritual Stones to the Zora, Gorons, and Kokiri as a showing of trust between the groups.
This is the birth of Hyrule as we see it in every Zelda game prior to BotW/TotK. With the Kingdom being established long after the events of Skyward Sword, and before the events of The Minish Cap. So how does this compare to what Tears of the Kingdom and it's book Master Works presents?
The Zonai, The Imprisoning War, and the birth of Hyrule:
To start, we actually have to go back to the Creation of the World. The Creation Myth of the World presented here is pretty much identical to the one seen in Ocarina of Time and other Zelda games with one key addition: The Golden Goddesses also created the Secret Stones and put them in the care of the Goddess Hylia.
While the Triforce isn't mentioned here, I have no doubt that it exists as well in the same state as it did in the past games: Triforce imagery is seen all throughout Hyrule in both Breath of the Wild and Tears of the Kingdom. So while it isn't directly mentioned, I don't doubt that it exists as well.
Long after the Secret Stones and the Triforce were created and the Golden Goddesses left the world to the Heavens, Hylia entrusted the Secret Stones to the Zonai people to protect and use them wisely. The Zonai then populate the surface and the depths, beginning their own civilization and mining operations for Zonaite to power their machinery. Eventually the Zonai abandon the surface and ascend to the sky, however their mining operations in the depths continue. During this period many different tribes spring up and form communities on the surface; The Rito, Gorons, Zora, Gerudo, and Hylians.
Facing the danger of a collapse, the Zonai abandon the depths and begin mingling with the surface people. They help out where they can using their knowledge and powers, however their population rapidly declines. Eventually, Rauru of the Zonai people and a Hylian Priestess Sonia meet and fall in love. The pair get married and begin the Pilgrimage of Light, purging the surface demons and placing Shrines of Light over the demon's point of destruction to prevent its reappearance.
The two, having gained a lot of respect and trust for their efforts to protect the surface-dwellers from dark forces, ascend as King and Queen of the Hylian people in a new Kingdom known as Hyrule.
However, not everyone on the surface is happy about the cleansing of the demons: Ganondorf, King of the Gerudo, sees the change as the weakening of the surface-dwellers. He believed that only the strong had the right to exist, and that by exterminating the demons and dark spirits that terrorized the people of the surface that it would weaken the world and those within it. Thus he began a plot against Hyrule and the Zonai, which we see in Tears of the Kingdom as The Imprisoning War: Sonia is killed by Ganondorf—who takes her Secret Stone and becomes Demon King Ganondorf. The Gerudo split into two groups, those who are against Ganondorf and those who are with him. The Rito, Zora, Goron, and anti-Ganon Gerudo meet up with Rauru and the Hylians to stop the world from falling back into the war-filled, chaotic land it was before the Pilgrimage of Light. One member of each tribe becomes a Sage entrusted with a Secret Stone to help fight against Ganondorf. Rauru sacrifices his life to seal Ganondorf in the Temple of Light deep in the depths underneath the surface, and Zelda transforms into the Light Dragon to repair the decayed Master Sword that was sent back in time.
How does this connect?
So we have two very different origin stories for Hyrule that have some strong parallels: A Sage of Light named Rauru is alive to see the birth of the Kingdom and a war against dark forces; the war centers around mystical, powerful artifacts created by the Golden Goddesses; The Temple of Light plays a major role in the war; and stone-like artifacts are entrusted to different tribes across the land as a sign of trust and community.
What do I make of this? If one thing is clear, it is that these two origin stories parallel each other. One of the meta themes of the Zelda series at large is the idea of the cyclical nature of the world: The Curse of Demise, the rebirth of the Spirit of the Hero, the way Hyrule is locked in a cycle of prosperity and decline, etc.
It is my belief that the Hyrule we see in Tears of the Kingdom and Breath of the Wild are yet another example of this. It is a kingdom that mirrors the Hyrule from past games with a similar, yet notably different, history.
Under no circumstances can one claim that these are the same event. Even if you ignore all the differences between the origins themselves, the aftermath still shows that these two stories surround two different Hyrules: In TotK's Hyrule, after the Imprisoning War the Gerudo outright banned any male Gerudo from being king and established the Chieftain position to take over rule. This cannot happen if these two Hyrules are the same as in both Ocarina of Time and Four Swords Adventures, Ganondorf is the King of the Gerudo before becoming Ganon. Hyrule Castle was also built over the Temple of Light to hide away Ganondorf's sealed body and Rauru which survives over 10,000 years till the events of Breath of the Wild and Tears of the Kingdom. Whereas in the other Hyrule, there are several different Castles that are destroyed and built elsewhere. These cannot be the same origin story and these kingdoms cannot be the same Hyrule. But when what about the clear references to games such as Ocarina of Time, Twilight Princess, Wind Waker, A Link to the Past, and others? How can they be referenced as real events while also being in a different Hyrule?
Well that is when we turn to an interview with series director Eiji Aonuma and the director of Breath of the Wild/Tears of the Kingdom Hidemaro Fujibayashi. When asked about how this version of the Hyrule origin story connects to the version seen in the past games, Fujibayashi states that the lore and story of the series is meant to fit together and not to collapse on itself. He says that perhaps there was a Hyrule before the kingdom we see in Breath of the Wild and Tears of the Kingdom, that maybe it was destroyed and forgotten to time.
So is that it? Case closed? Maybe! But I'm hesitant to say so, what could've caused such an event? Why was it forgotten to time yet events that came before it wasn't? Well, it is this and Master Works that push me to two different ideas for how BotW/TotK fit into the overall Zelda timeline: A timeline convergence, and a new timeline split. Each with their own pros and cons and evidence.
The Timeline Convergence Theory
I think the Timeline convergence theory is the easiest one to articulate so lets start there.
It really is just as it sounds; Sometime long after Adventure of Link, Four Swords Adventures, and Spirit Tracks the three timelines converge into one, collapsing the civilizations of the Old Worlds and bringing things to a similar state seen back during the Era of the Sky. From there, everything we get in Breath of the Wild and Tears of the Kingdom occurs. Legends and myths of the world long past still persists, but no one is able to prove that these events actually occurred. I have made a graphic to show what the timeline would look like in this scenario.
(You may have noticed that I put Echoes of Wisdom—a game that has not released—on the timeline after Four Swords Adventures. I'll make a comment thread on this post explaining why I think that the game might take place there. That too is just a theory.)
What does this theory have going for it? Well it seemingly explains any contradictory evidence: A Link to the Past, Twilight Princess, and Wind Waker are all heavily referenced despite all three of those games taking place in separate timelines? Not a problem if all of those merged back into one! An event such as that wouldn't be smooth sailing for the people alive during it either, Hyrule is in such a different state in all three branches of the timeline that if they were to converge again it would be akin to a universal reset. It also follows the series trend of death and rebirth and story parallels: The convergence—which I have called "The Great Consolidation"—would be a parallel to the three Golden Goddesses creating the world. The event would have killed off the Old Worlds, yes, but it allows for something new to spring up in its place—which the series again is no stranger to with the Adult Timeline.
Things like the Rito and Zora coexisting, the Tunics of past heroes found in the depths, locations referencing characters across the series; It can all be explained if it all simply happened.
But my biggest issue with that theory was this; Why would the timelines converge? What event could cause this and why is there not even a hint of such a thing occurring? It just doesn't make sense to me that three timelines with hundreds of years worth of history would all be remembered and passed down through legend, yet the incident that brought them together with such force and chaos would be completely forgotten.
That just doesn't sit right with me, and I have no answers to any of those questions even though it is what I had settled on for the past year or so.
Which leads me to the next theory.
The Era of the Goddess Hylia Timeline Split Theory
This theory proposes that the events of Skyward Sword—much like that of Ocarina of Time—create a timeline split. This one however as a result of Link's use of the Triforce at the end of the game.
Just like with the timeline convergence theory, I made a little graphic of what the Zelda timeline would look like if this theory would end up being true.
Like I said earlier, this theory centers around the idea that a timeline split occurs during the events of Skyward Sword when Link uses the Triforce to kill Demise in the present day. Now to be honest, before recently I did not subscribe to the idea. I just didn't think there was much merit to it. But recently I had thought about it a bit more, and I'm much more open to the idea now.
It isn't killing Demise in the present with the Triforce that is the cause of the split, but rather the aftermath. To recap the end of Skyward Sword for anyone who hasn't played it or may have forgotten; After using the Triforce to eradicate Demise, Zelda awakens from her slumber and reunites with Link, Groose, and Impa. Ghirahim however is pissed that his Master is dead and thus swiftly incapacitates the four before taking Zelda through the Gate of Time and thousands of years into the past during the Era of the Goddess Hylia, shortly after Demise was imprisoned in the Sealed Grounds.
It is here that Ghirahim uses Zelda's soul to bring back Demise, freeing him from his prison and revitalizing him. Groose and Link follow Ghirahim and Link fights Demise. Using the Master Sword, Link kills Demise in the past—freeing Zelda's soul—before returning with Zelda and Groose to the present day.
The theory is pretty self-explanatory now isn't it? It is a similar premise to the Child/Adult Era split in Ocarina of Time; Something happens in the future, and characters do something in the past that would stop that future from occurring—splitting the timeline as a result. In this case, rather than closing the Door of Time and then warning the Royal Family of Ganondorf's plans, it is the killing of the Demon King Demise in the past that splits the timeline. He can't die in the present if he's already dead after all.
This would then lead to a completely different history, one that mirrors the one that we have come to know in love over the past 38 years of this series. Hyrule is established—this time by the Zonai—Ganondorf threatens the Kingdom, and the Princess and Hero group up to stop him time and time again. It allows for both the TotK Hyrule origin story to occur as well as the original Hyrule origin story without having the big massive question of how the timelines could converge and not be remembered.
But what about the Twilight Princess references? Or the Wind Waker references? Or the Tunics we can find? What about the "Whether Skyward Bound, Adrift in Time, or Steeped in the Glowing Embers of Twilight" line from Breath of the Wild? This theory doesn't explain why the past games are referenced time and time again, it only explains the two different Hyrules...right? Well that's where we return to the idea that this series likes to tell stories that parallel each other. With TotK's Master Works again confirming that there were many appearances of Calamity Ganon before the creation of the Divine Beasts, I believe that the past games did also happen in this timeline—or at least, a version of them.
Let's go back to the beginning when I was comparing how similar the two versions of Hyrule's origin story are and how they're distinctly different enough to clearly be two different events despite their broad similarities. Well, the story of The Imprisoning War doesn't just reflect the Interloper War; It also reflects the story of Ocarina of Time.
After a failed attack on Hyrule, King of the Gerudo—Ganondorf—swears fealty to the Royal Family of Hyrule. This is a ruse, however. One that conceals his true plan to betray the Royal Family and steal a mystic artifact that the Royal Family safeguards to gain godlike power and to take the land for himself, shaping it with his own views. Zelda sees through this ruse, and tries warning the King of Hyrule to Ganondorf's plan. The King of Hyrule doesn't take action however, leading to Ganondorf taking the artifact and gaining immense power. Ganondorf with his newfound power wreaks havoc across the land, forcing other groups living in Hyrule—including the Gerudo—to band together and form the Seven Sages and defeat Ganondorf. There is also the Master Sword traveling through time.
Which story did I just explain? The answer is both Tears of the Kingdom's Imprisoning War and Ocarina of Time. Of course, there are some differences; The Sages in OoT are Light, Forest, Fire, Water, Shadow, Spirit, and Zelda (implied to be time). In TotK the Sages are Light, Time, Wind, Fire, Water, Lightning, and Spirit. Notably there is no Hero present during the Imprisoning War, which is likely a reason why the Sages were getting their asses handed to them until Rauru sacrificed himself. Not much time travel happens beyond Zelda getting sent to this era from the future before the War broke out and the decayed Master Sword being sent to Zelda from the future shortly after the War. And King Rauru is also aware that Ganondorf is not to be trusted, while the King of Hyrule in OoT outright rejects the idea.
But the broad strokes still remain, and it cannot be denied that Ocarina of Time was a major influence on the story of the Imprisoning War.
So if these major events can be paralleled, then why not others? Again, we know that there were many appearances of Calamity Ganon; Perhaps one of those appearances broke the barrier between the Light world and the Twilight Realm? Maybe another caused the Hero to have to traverse the seas beyond Hyrule to try to stop it? Maybe another caused the Royal Family and the Hero to journey to the Sacred Realm? Under this theory there is still a Hero of Twilight, a Hero of Winds, a Hero of Legend, etc. But they aren't the ones we're familiar with. All the references to past characters and events are still canon, though the stories surrounding them might be a little different.
It could explain why the Rito and Zora can coexist; In this timeline, they simply evolved separately rather than the Rito evolving from the Zora. Perhaps they shared a common ancestor in the Parella in this timeline rather than just the Zora evolving from them.
Now there are a few issues with this theory as well.
For starters, I admit the idea of the references to the past games not actually being the past games but rather some similar version of the past games kind of feels like a cop-out and likely wasn't the original idea when making Breath of the Wild (whether that changed later on is to be debated).
Furthermore, the Gate of Time was opened when Link killed Demise in the past, and we know that the Door of Time was constructed over the Sealed Grounds where the Gate of Time used to be. So it could be argued that it follows similar rules to the Door of Time in which if the Door/Gate is opened, then one can freely do what they need in the past and the future that has already been created would then reflect that. But I don't think that alone disproves this theory. If that is the case, then Demise being killed in the past should then completely change everything that happens after. Skyward Sword as it is occurs because Demise isn't dead and is Imprisoned in the Sealed Grounds.
Killing Demise in the past means that Link then wouldn't need to go on the journey to find Zelda in the present because she never would've been captured to begin with.
It's a paradox.
And while the series isn't new to tackling paradoxes (The Song of Storms and the events of BotW/TotK are both examples of Bootstrap paradoxes; With Adult Link learning the Song of Storms from Guru-Guru and then going back in time to teach Guru-Guru the same song; and Zelda in TotK going back in time to help imprison Ganondorf which led to the creation of Calamity Ganon and the events of BotW which then led to Zelda finding Ganondorf and getting sent back in time), I don't think that this aligns with those paradoxes. The two deaths of Demise is much more similar to Link preventing Ganondorf's rise to power at the end of OoT, thus preventing much of OoT from happening. And yes, that happened after Link closed the Door of Time so it can be argued that it wouldn't have caused a timeline split if he did it beforehand. I just think that it makes a bit more sense that a reality following Demise's death in the past would be created separate from the reality we follow throughout most of Skyward Sword.
However there is another issue with this idea: At the end of Skyward Sword, Link puts the Master Sword in her pedestal in the past before returning to the present, where the Master Sword still stands in the very same pedestal—suggesting that it is the same continuity as the one in which Demise was killed in the past.
This one I admittedly have no answer for.
All I can say is that we again see a similar thing in Ocarina of Time. Link takes the Master Sword back to the past and puts her in the Pedestal of Time and then the timeline splits, yet the Master Sword still exists in the Adult era. Maybe the sword's status as The Sword of Time means that she isn't bound by time and is a constant in every timeline? I'm not sure.
The TotK Master Works book is also ambiguous as to how long after the Creation of the Secret Stones by the Golden Goddesses it took for the Zonai to then populate the surface and the depths. It could be a few hundred years, or a few hundred-thousand years. There just isn't enough to say.
Conclusion:
As of right now, these two theories are what I operate around when it comes to the placement of Breath of the Wild and Tears of the Kingdom in the Zelda timeline. I've been a massive fan of this series for most of my life, and it really sparked my love for storytelling and lore. So while the contradictions and confusion that Tears of the Kingdom's lore and story has caused in the Zelda community has admittedly been terrifying, I do think that it still has its place and that the Zelda universe is still in one cohesive piece.
I'll definitely be making adjustments to this when Echoes of Wisdom releases and I can really dive deep into that game! There are already parts in the trailers that has me questioning if this game has any lore connections to Tears of the Kingdom and Breath of the Wild and I'm excited to learn more about the Zelda universe when that game releases. Maybe it'll completely change my stance once again.
#long post#The Legend of Zelda#Legend of Zelda#LoZ#Zelda#Zelda lore#Zelda timeline#Tears of the Kingdom#Breath of the Wild#Ocarina of Time#Interloper War#Imprisoning War#King Rauru#Sage of LIght#Sage of Light Rauru#Sonia#Queen Sonia#secret stones#triforce#golden goddesses#hylia#Skyward Sword#Demon King Demise#Ganondorf
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We know their thoughts on the Hylians specifically, but what about Hyruleans? As in, general residents of Hyrule. The Zora, the Gorons, the Rito, the Sheikah.
For Demise, specifically, Sheikah, the Gorons, the Mogmas (as that’s the only time they appear, dangit), the Parella, & the Kikwi.
And, in other cases, the Fairies, Great Fairies & Fairy Queens (of which, there are only 2; Venus of the Spring of Happiness & the one from Mother & Child Isles, who I’m calling Anavitya; though, I think he’d have only heard of them in myths, not met them & maybe doesn’t even know for sure if they exist, which could be fun to play with), the Keatons (as a myth), the Minish (as a myth), the Kokiri (for Demise, OoT, TP, & WW), & the Koroks (for TP, WW, HW, & TotK).
And for WW, specifically, his thoughts regarding the fact that the Kokiri abandoned their more Hylian-adjacent forms in order to be able to roam the wider world without dying. (Also, special note: tell you about the kinda angsty, but very interesting lore I thought up regarding their origins! 😈) And the fact that the Deku Tree is attempting to use them to plant trees in order to sort of… Reconstruct the land below above the waves. (Which is what I think ultimately allow for Wild’s Hyrule to exist with the Depths being the remains of Old Hyrule.)
For TP, his thoughts & feelings regarding the 4 Light Spirits: Ordona the Calopus (horned wolf of Celtic myth), Faron the Bushy-Tailed Monkey, Eldin the Bird of Prey, & Lanayru the Gator Serpent.
Also, the dragons! For TotK, the 3 Zonai Dragons & possibly even the Light Dragon (though, he may not even know that she’s… ya know… spoilers, but it’s possible that he has an inkling). Like, can he actually see them? And, if he can, does he know that they were once Zonai who'd given up their personhood by swallowing their secret stone? Had he, perhaps, known them as mortals or heard of them? (I tend to believe that, for these Stones, if you had gone through Buddhist-like spiritual training beforehand, then they would've been able to retain more of themselves upon transforming. And that what takes that from them is having the full weight of an immortal mind or possibly even the memories of the Stones themselves, inside their unprepared & untrained minds. Which ends up being more than a mortal can bear. However, I believe that they do retain a central goal or need of some sort. For the Light Dragon, it was “help/protect husband,” for Gan is basically amounted to “fuck that twink in particular (non-sexual in this specific case)” or “fuck reality & all life, all of you die,” & I believe that the 3 Zonai Dragons’ were something along the line of “guard/watch over Hyrule.” But that's all irrelevant to this ask.)
But for Demise, the 3 Great Dragons appointed by Hylia: Firona the Great Water Dragon of Faron, Eridin the Great Fire Dragon of Eldin, & Lanello the Great Lightning Dragon of Lanayru. (I know that their names were also Faron, Eldin, & Lanayru, but those names were already taken by the Light Spirits & I wanted to give them something more unique. As such, I just fiddled with their Japanese & French names a bit.) Like, I think he'd hate all 3 equally, but I also think that his hatred for them would be tailored. Like, obviously, he hates them for being servants of the goddess(es) & for acting as obstacles, but I also think he'd also hate Firona for how uptight & "persnickety” (XD) that she is. He likely thinks that she believes herself superior, especially to him, which would likely make him despise her on a very specific level.
I could see him despising Lanello for being a doddering old fool. And, I honestly don't know much in regards to Eridin.
A long, multi part one I can do! Neat! Let's see what I can do here. It may take a hot minute, so please enjoy the show! ^w^
Each part is separated by stars, and I included everyone each time, be it they actually know the races or hypothetically. Im curious what they would think too!
THIS IS AN EXTREMELY LONG ONE SO HANG ON TIGHT!
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Wind Waker Ganondorf
Zora: He views the Zora with a mixture of respect and indifference. Their adaptability and grace in water impress him, but he sees their peaceful nature as a weakness.
Gorons: Ganondorf respects their strength and resilience. He admires their tenacity and endurance but considers them too simple-minded to be significant threats or allies.
Rito: He is intrigued by their ability to fly and their unique culture. However, he sees them as inconsequential in his grand scheme, more as potential spies or messengers than warriors.
Sheikah: Ganondorf has a wary respect for the Sheikah due to their stealth and intelligence. He considers them dangerous adversaries and potential threats to his plans, but also recognizes their value as skilled spies and assassins.
Ocarina of Time Ganondorf
Zora: He sees the Zora as graceful but ultimately unthreatening. Their pacifism makes them easy to manipulate or ignore in his pursuit of power.
Gorons: Ganondorf respects their brute strength and mining skills. He considers them useful tools for his plans but underestimates their resilience and loyalty.
Rito: Though the Rito are not present in his timeline, he would likely view them as potential assets for reconnaissance and aerial superiority, underestimating their combat capabilities.
Sheikah: He views the Sheikah with a mix of fear and respect. Their loyalty to the Royal Family and their shadowy abilities make them formidable enemies he keeps a close eye on.
Twilight Princess Ganondorf
Zora: He sees the Zora as elegant but weak. Their dependency on water makes them vulnerable, and he views them as pawns to be used or discarded.
Gorons: Ganondorf respects their physical prowess and resilience. He sees them as potential enforcers or heavy infantry in his armies but underestimates their strategic acumen.
Rito: Not present in his timeline, but he would likely consider their aerial capabilities and reconnaissance potential useful, while underestimating their combat effectiveness.
Sheikah: He has a deep-seated mistrust and fear of the Sheikah. Their loyalty to Hyrule and their abilities to operate in the shadows make them dangerous enemies he seeks to eliminate or control.
Hyrule Warriors Ganondorf
Zora: Ganondorf sees the Zora as graceful and agile, but ultimately weak due to their pacifist tendencies. He views them as potential spies or scouts rather than frontline fighters.
Gorons: He respects their immense strength and durability. Ganondorf sees them as formidable warriors and potential allies, though he underestimates their loyalty and intelligence.
Rito: He views the Rito's flight abilities with interest, considering their potential for aerial reconnaissance and surprise attacks. However, he sees them as secondary to the more powerful ground forces.
Sheikah: Ganondorf has a wary respect for the Sheikah. Their loyalty to the Royal Family and their shadowy abilities make them dangerous adversaries, and he constantly seeks ways to undermine or control them.
Tears of the Kingdom Ganondorf
Zora: He sees the Zora as elegant but ultimately fragile. Their dependency on water makes them vulnerable, and he views them as pawns to be manipulated.
Gorons: Ganondorf respects their physical strength and resilience. He sees them as valuable heavy infantry or shock troops but underestimates their strategic thinking and loyalty.
Rito: He is intrigued by their ability to fly and considers their aerial capabilities useful for reconnaissance and surprise attacks. However, he still views them as secondary to more powerful ground forces.
Sheikah: Ganondorf views the Sheikah with a mix of respect and fear. Their loyalty to the Royal Family and their stealth abilities make them formidable enemies he seeks to neutralize or control.
Demise
Zora: Demise views the Zora as insignificant. Their peaceful nature and dependency on water make them easy targets in his eyes, and he dismisses them as weak.
Gorons: He respects their brute strength and durability. Demise sees them as worthy opponents in battle but considers them too simple-minded to be serious threats.
Rito: Not present in his timeline, but Demise would likely see their flight abilities as intriguing yet ultimately irrelevant. He values raw power over agility.
Sheikah: Demise has a deep mistrust and fear of the Sheikah. Their stealth and intelligence make them dangerous enemies, and he would seek to eliminate them to prevent any threats to his dominance.
Overall, the Ganondorfs and Demise exhibit a range of respect, indifference, and fear towards the various races of Hyrule. Their views are shaped by their respective timelines and experiences, with common threads of underestimation and a focus on power and control.
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Wind Waker Ganondorf
Mogmas: Ganondorf finds the Mogmas' tunneling skills intriguing but ultimately sees them as insignificant. Their underground lifestyle and treasure-seeking nature make them more nuisances than threats or allies.
Parella: He views the Parella as entirely irrelevant. Their underwater existence and lack of combat prowess mean they hold no interest or value to him.
Kikwi: Ganondorf dismisses the Kikwi as weak and inconsequential. Their timid nature and lack of any substantial power make them completely unimportant in his eyes.
Ocarina of Time Ganondorf
Mogmas: Ganondorf respects the Mogmas' ability to tunnel and their resourcefulness. He sees potential in using their skills for his own purposes but doubts their loyalty or usefulness in battle.
Parella: He considers the Parella as irrelevant. Their peaceful, underwater existence renders them useless to his plans, and he pays them no mind.
Kikwi: Ganondorf sees the Kikwi as utterly insignificant. Their timid, forest-dwelling nature and lack of combat ability make them entirely unimportant.
Twilight Princess Ganondorf
Mogmas: Ganondorf respects the Mogmas for their tunneling skills and resourcefulness. He sees potential in exploiting their abilities for his own gain but is skeptical of their loyalty and combat effectiveness.
Parella: He dismisses the Parella as inconsequential. Their peaceful nature and underwater lifestyle mean they have no value to him in his quest for power.
Kikwi: Ganondorf finds the Kikwi to be completely insignificant. Their timid nature and lack of any substantial abilities make them unworthy of his attention.
Hyrule Warriors Ganondorf
Mogmas: Ganondorf finds the Mogmas' tunneling abilities intriguing and sees potential in using them to further his plans. However, he doubts their loyalty and considers them too self-serving to be reliable allies.
Parella: He views the Parella as entirely irrelevant. Their underwater existence and lack of combat prowess mean they hold no interest or value to him.
Kikwi: Ganondorf dismisses the Kikwi as weak and inconsequential. Their timid nature and lack of any substantial power make them completely unimportant in his eyes.
Tears of the Kingdom Ganondorf
Mogmas: Ganondorf sees the Mogmas' tunneling skills as potentially useful. He might consider using their abilities for his own purposes but remains skeptical of their loyalty and usefulness in battle.
Parella: He considers the Parella as irrelevant. Their peaceful, underwater existence renders them useless to his plans, and he pays them no mind.
Kikwi: Ganondorf views the Kikwi as utterly insignificant. Their timid, forest-dwelling nature and lack of combat ability make them entirely unimportant.
Demise
Mogmas: Demise finds the Mogmas' tunneling abilities mildly interesting but ultimately sees them as insignificant. Their treasure-seeking nature does not align with his quest for domination, and he dismisses them as unimportant.
Parella: He views the Parella as entirely irrelevant. Their underwater existence and peaceful nature mean they hold no value or interest to him.
Kikwi: Demise dismisses the Kikwi as weak and inconsequential. Their timid nature and lack of any substantial power make them completely unimportant in his eyes.
Overall, the Ganondorfs and Demise exhibit a range of dismissal and mild curiosity towards the ancient races of the Surface. They generally see the Mogmas, Parella, and Kikwi as insignificant and unimportant, with a few exceptions where they find some potential utility in the Mogmas' tunneling abilities. Their views are shaped by their respective timelines and experiences, with a common focus on power and control.
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Wind Waker Ganondorf
Fairies: Ganondorf respects the fairies for their healing powers but ultimately sees them as tools rather than allies. He would seek to harness their abilities for his own gain.
Great Fairies & Fairy Queens: Ganondorf is aware of the Great Fairies and the legends of the Fairy Queens, Venus and Anavitya. While he respects their immense power, he views them with a mixture of curiosity and caution. Their power could be both a threat and an opportunity if he could control or manipulate them.
Keatons: He considers the Keatons as mere myths and doesn't waste much thought on them. If they did exist, he would be curious about their abilities and potential uses.
Minish: The Minish are also seen as myths by Ganondorf. He dismisses them as insignificant, but a part of him remains intrigued by the possibility of their existence and the power they might hold.
Kokiri: Ganondorf views the Kokiri as harmless and irrelevant. Their childlike nature and forest-bound existence mean they pose no threat to him and are of no use.
Koroks: Similar to the Kokiri, he sees the Koroks as insignificant forest spirits. Their connection to nature and the Great Deku Tree does not concern him, as he believes they lack the power to challenge him.
Ocarina of Time Ganondorf
Fairies: Ganondorf respects the fairies for their healing powers but sees them primarily as tools to be exploited. He is aware of their potential to aid him in his conquests.
Great Fairies & Fairy Queens: He respects the power of the Great Fairies and is intrigued by the myths of the Fairy Queens. He views them as potential threats but also as possible sources of immense power if he could control them.
Keatons: Ganondorf dismisses the Keatons as myths. He considers them irrelevant to his plans, but the idea of their existence piques his curiosity.
Minish: The Minish are also regarded as myths by Ganondorf. He doesn't give them much thought but acknowledges that if they did exist, they could possess useful powers or knowledge.
Kokiri: Ganondorf views the Kokiri as weak and insignificant. Their childlike nature and protection by the Great Deku Tree make them of little concern to him.
Koroks: He sees the Koroks as insignificant forest spirits. Their connection to the Great Deku Tree does not interest him, as he believes they lack the power to oppose him.
Twilight Princess Ganondorf
Fairies: Ganondorf acknowledges the fairies for their healing abilities but sees them as resources to be controlled. He respects their power but ultimately views them as means to an end.
Great Fairies & Fairy Queens: He respects the Great Fairies and the legends of the Fairy Queens. He sees them as powerful entities that could either be threats or sources of power if he could dominate them.
Keatons: Ganondorf regards the Keatons as myths and doesn't invest much thought into them. If they were real, he would be interested in their abilities and potential usefulness.
Minish: The Minish are also seen as myths. Ganondorf dismisses them but remains somewhat intrigued by the possibility of their existence and what powers they might hold.
Kokiri: He views the Kokiri as insignificant and weak. Their protected status by the Great Deku Tree makes them irrelevant to his plans.
Koroks: Ganondorf sees the Koroks as unimportant forest spirits. Their connection to nature and the Great Deku Tree does not concern him, as he believes they are powerless to stop him.
Hyrule Warriors Ganondorf
Fairies: Ganondorf respects the fairies for their healing powers but primarily sees them as tools to be controlled and used to his advantage.
Great Fairies & Fairy Queens: He acknowledges the power of the Great Fairies and is intrigued by the myths of the Fairy Queens. He sees them as potential sources of immense power and would seek to dominate them if possible.
Keatons: Ganondorf dismisses the Keatons as myths but remains curious about their potential abilities and usefulness if they were real.
Minish: The Minish are regarded as myths. Ganondorf doesn't invest much thought into them but acknowledges that their existence could mean hidden powers or knowledge.
Kokiri: He views the Kokiri as weak and insignificant. Their childlike nature and protection by the Great Deku Tree make them of little concern to him.
Koroks: Ganondorf sees the Koroks as insignificant forest spirits. Their connection to the Great Deku Tree does not interest him, as he believes they are powerless to oppose him.
Tears of the Kingdom Ganondorf
Fairies: Ganondorf respects the fairies for their healing abilities but sees them as resources to be controlled. He views their power as something to be harnessed for his own ends.
Great Fairies & Fairy Queens: He respects the Great Fairies and is intrigued by the legends of the Fairy Queens. He sees them as powerful entities that could either be threats or sources of power if he could dominate them.
Keatons: Ganondorf regards the Keatons as myths. He doesn't invest much thought into them but is curious about their potential abilities and usefulness if they were real.
Minish: The Minish are seen as myths. Ganondorf dismisses them but remains intrigued by the possibility of their existence and what powers they might hold.
Kokiri: He views the Kokiri as insignificant and weak. Their protected status by the Great Deku Tree makes them irrelevant to his plans.
Koroks: Ganondorf sees the Koroks as unimportant forest spirits. Their connection to nature and the Great Deku Tree does not concern him, as he believes they are powerless to stop him.
Demise
Fairies: Demise views the fairies with a mixture of respect and disdain. He acknowledges their healing powers but ultimately sees them as tools to be controlled.
Great Fairies & Fairy Queens: He respects the power of the Great Fairies and the legends of the Fairy Queens. He views them as potential threats but also as sources of immense power if he could control them.
Keatons: Demise dismisses the Keatons as myths. He considers them irrelevant to his plans but remains curious about their potential abilities if they did exist.
Minish: The Minish are also regarded as myths by Demise. He doesn't give them much thought but acknowledges that if they did exist, they could possess useful powers or knowledge.
Kokiri: Demise views the Kokiri as weak and insignificant. Their childlike nature and protection by the Great Deku Tree make them of little concern to him.
Koroks: He sees the Koroks as insignificant forest spirits. Their connection to the Great Deku Tree does not interest him, as he believes they lack the power to oppose him.
Overall, the Ganondorfs and Demise exhibit a mix of curiosity, respect, and dismissal towards the other beings of Hyrule. They generally see the fairies and Great Fairies as potential tools or threats, the Keatons and Minish as intriguing myths, and the Kokiri and Koroks as insignificant forest dwellers. Their views are shaped by their respective timelines and experiences, with a common focus on power and control.
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Wind Waker Ganondorf
Thoughts on the Kokiri's Transformation: Wind Waker Ganondorf is a complex character, driven by his deep resentment towards Hyrule and his desire to reclaim what he sees as his rightful kingdom. When he learns that the Kokiri have abandoned their more Hylian-adjacent forms to survive in the world above the waves, his reaction is a mix of contempt and grudging respect.
Contempt: He sees the transformation as a sign of weakness and desperation. The Kokiri, once resembling Hylians and tied to the forest under the protection of the Great Deku Tree, now appear as small, plant-like Koroks to survive in the harsh environment of the Great Sea. Ganondorf views this change as an admission of their inability to withstand the world’s challenges in their original forms.
Grudging Respect: Despite his disdain, he cannot entirely dismiss the resourcefulness and adaptability of the Kokiri. Their transformation and continued existence demonstrate a certain resilience and ingenuity, qualities that he can grudgingly respect even if he does not value them.
Thoughts on the Deku Tree's Plan: The Great Deku Tree's initiative to use the Koroks to plant trees and reconstruct the land below the waves is an effort that Ganondorf views with a mixture of skepticism and strategic interest.
Skepticism: Ganondorf is inherently cynical about any efforts to restore the old Hyrule, believing that the kingdom's time has passed and that such attempts are futile. He doubts the success of the Deku Tree's plan, considering it a naive endeavor to revive a land that has been submerged and lost to time.
Strategic Interest: However, he cannot ignore the potential implications of the Deku Tree's efforts. If the plan were to succeed, it could mean the eventual resurfacing of the land he once sought to rule. This could either be a threat or an opportunity for him, depending on how he chooses to react. If he could find a way to control or influence the outcome, it might serve his long-term goals.
Overall Reaction: Ganondorf's overall reaction is characterized by a complex interplay of emotions and strategic calculations. While he feels contempt for the Kokiri's transformation and skepticism towards the Deku Tree's plan, he cannot entirely dismiss the resilience and potential impact of these developments. His ultimate response would likely be shaped by his broader goals and the immediate opportunities or threats these changes present to his quest for power and control over Hyrule.
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Wind Waker Ganondorf
Ordona, Faron, Eldin, Lanayru:
Ordona the Calopus (Horned Wolf of Celtic Myth): Wind Waker Ganondorf might find Ordona intriguing due to its mythic origins and the fierce, noble nature of a horned wolf. He would likely dismiss it as irrelevant to his plans, seeing it as just another ancient spirit of a land that no longer exists in his world of the Great Sea.
Faron the Bushy-Tailed Monkey: Ganondorf might view Faron with a mix of amusement and disdain. A bushy-tailed monkey would seem insignificant and weak in his eyes, and he would likely consider Faron's influence trivial.
Eldin the Bird of Prey: The bird of prey, symbolizing power and freedom, might earn a measure of respect from Ganondorf. However, he would still consider it an adversary to be conquered or manipulated.
Lanayru the Gator Serpent: The gator serpent, with its menacing presence, might resonate with Ganondorf's own dark nature. He would see Lanayru as a potential ally if he could harness its power, but ultimately, he would view it as another obstacle to his dominion.
Ocarina of Time Ganondorf
Ordona, Faron, Eldin, Lanayru:
Ordona the Calopus: Ocarina of Time Ganondorf would likely see Ordona as a minor spirit with limited influence. He would not pay much attention to it unless it directly opposed his plans.
Faron the Bushy-Tailed Monkey: He would dismiss Faron as insignificant and not worth his time. A bushy-tailed monkey would be seen as a weak and inconsequential spirit.
Eldin the Bird of Prey: The bird of prey might garner some respect due to its power and majesty. However, Ganondorf would still consider it an enemy to be overcome.
Lanayru the Gator Serpent: Lanayru would interest Ganondorf due to its fearsome nature. He might seek to subjugate or destroy it to eliminate any potential threats to his rule.
Twilight Princess Ganondorf
Ordona, Faron, Eldin, Lanayru:
Ordona the Calopus: Twilight Princess Ganondorf might see Ordona as a potential threat due to its ancient and powerful nature. He would likely seek to dominate or destroy it.
Faron the Bushy-Tailed Monkey: He would dismiss Faron as weak and inconsequential, not worth his concern.
Eldin the Bird of Prey: Eldin would be seen as a formidable opponent. Ganondorf might respect its power but would ultimately seek to conquer it.
Lanayru the Gator Serpent: The gator serpent would be viewed with a mix of respect and wariness. Ganondorf might see it as a potential ally or a significant threat, depending on how their paths crossed.
Hyrule Warriors Ganondorf
Ordona, Faron, Eldin, Lanayru:
Ordona the Calopus: Hyrule Warriors Ganondorf would see Ordona as a minor spirit to be crushed or controlled. He would not view it as a major threat.
Faron the Bushy-Tailed Monkey: He would dismiss Faron as insignificant, seeing a bushy-tailed monkey as unworthy of his attention.
Eldin the Bird of Prey: Eldin would be respected for its power, but Ganondorf would still seek to dominate it.
Lanayru the Gator Serpent: Lanayru would be viewed as a potential ally or a powerful enemy. Ganondorf might attempt to harness its power for his own ends.
Tears of the Kingdom Ganondorf
Ordona, Faron, Eldin, Lanayru:
Ordona the Calopus: Tears of the Kingdom Ganondorf might view Ordona as a relic of the past, not worth his time unless it directly opposed him.
Faron the Bushy-Tailed Monkey: He would see Faron as weak and not worth his attention.
Eldin the Bird of Prey: Eldin might be respected for its power, but Ganondorf would still seek to conquer or control it.
Lanayru the Gator Serpent: Lanayru would be viewed with a mix of respect and caution. Ganondorf might see it as a potential ally or a significant threat.
Demise
Ordona, Faron, Eldin, Lanayru:
Ordona the Calopus: Demise would see Ordona as a minor spirit, not worth his time or concern. He would view it as weak and inconsequential.
Faron the Bushy-Tailed Monkey: Demise would dismiss Faron as insignificant. A bushy-tailed monkey would not pose any threat to him.
Eldin the Bird of Prey: Eldin might be respected for its power, but Demise would still see it as an opponent to be crushed.
Lanayru the Gator Serpent: Lanayru would be viewed with a mix of respect and disdain. Demise might see it as a potential ally or a significant threat, but ultimately, he would seek to dominate or destroy it.
Overall, each version of Ganondorf and Demise would view the Light Spirits through the lens of their own ambitions and power. They would see the spirits as either potential allies to be controlled or obstacles to be crushed in their quest for dominance.
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Wind Waker Ganondorf
Firona, Eridin, Lanello:
Firona the Great Water Dragon of Faron: Wind Waker Ganondorf might view Firona with disdain. To him, her role as a protector of water might seem trivial in the grand scheme of his oceanic dominion. He could perceive her as an annoyance or a minor obstacle, given that he focuses more on the sea and its resources.
Eridin the Great Fire Dragon of Eldin: Eridin could earn some begrudging respect from Ganondorf due to the elemental power associated with fire. However, he might still view Eridin as an adversary to be conquered or controlled rather than a worthy ally.
Lanello the Great Lightning Dragon of Lanayru: Lanello might be seen as another obstacle. Ganondorf would likely respect Lanello’s lightning abilities but would still view him as an enemy to be subdued. The notion of a dragon wielding such power would intrigue him, but he’d see it as a challenge to overcome.
Ocarina of Time Ganondorf
Firona, Eridin, Lanello:
Firona the Great Water Dragon of Faron: Ocarina of Time Ganondorf might view Firona as a significant nuisance. He could see her as a minor obstacle in his quest for domination, perceiving her role as a guardian of water to be of limited importance in his schemes.
Eridin the Great Fire Dragon of Eldin: Eridin could be seen as a more formidable opponent due to his association with fire. Ganondorf would likely respect Eridin’s power but still see him as a challenge to be defeated in his pursuit of ultimate control.
Lanello the Great Lightning Dragon of Lanayru: Lanello might be viewed with a mix of respect and annoyance. Ganondorf would see Lanello’s lightning abilities as both a threat and a potential asset, but ultimately, he’d aim to subjugate or destroy him.
Twilight Princess Ganondorf
Firona, Eridin, Lanello:
Firona the Great Water Dragon of Faron: Twilight Princess Ganondorf might have a more nuanced view of Firona. He could see her as a symbol of the natural world that opposes his reign. Her role as a water guardian might be viewed with contempt or as a challenge to be overcome.
Eridin the Great Fire Dragon of Eldin: Eridin would be seen as a significant threat due to his association with fire and the power it represents. Ganondorf might respect Eridin’s strength but would view him as an adversary to be defeated.
Lanello the Great Lightning Dragon of Lanayru: Lanello might be seen as another formidable opponent. Ganondorf could perceive him as an obstacle to be eliminated, respecting his power while plotting to subdue or destroy him.
Hyrule Warriors Ganondorf
Firona, Eridin, Lanello:
Firona the Great Water Dragon of Faron: Hyrule Warriors Ganondorf might see Firona as a minor inconvenience. Her role as a guardian of water might not pose a significant threat to him, and he would likely focus on more pressing matters.
Eridin the Great Fire Dragon of Eldin: Eridin would be respected for his fiery power. Ganondorf might see him as a worthy opponent but would still seek to conquer or neutralize him as part of his grand plans.
Lanello the Great Lightning Dragon of Lanayru: Lanello might be viewed with a mix of respect and irritation. Ganondorf could see Lanello’s lightning abilities as both a challenge and a potential asset, but he would ultimately aim to subdue or destroy him.
Tears of the Kingdom Ganondorf
Firona, Eridin, Lanello:
Firona the Great Water Dragon of Faron: Tears of the Kingdom Ganondorf might regard Firona with a sense of dismissal or disdain. Her role as a water guardian might seem irrelevant in the face of his broader ambitions, and he might view her as an obstacle to be overcome.
Eridin the Great Fire Dragon of Eldin: Eridin could earn some respect from Ganondorf for his fiery power. However, he would still see him as an adversary to be subdued or conquered in his quest for dominance.
Lanello the Great Lightning Dragon of Lanayru: Lanello might be seen as a formidable opponent. Ganondorf could respect his lightning abilities but would ultimately view him as another obstacle to overcome in his pursuit of power.
Demise
Firona, Eridin, Lanello:
Firona the Great Water Dragon of Faron: Demise would likely despise Firona for her perceived arrogance and her role as a guardian of the goddesses. Her persnickety nature would fuel his disdain, and he would see her as an affront to his own grand designs.
Eridin the Great Fire Dragon of Eldin: Eridin might be seen with a mix of irritation and respect. Demise could view him as a powerful but ultimately expendable obstacle in his quest for vengeance and control.
Lanello the Great Lightning Dragon of Lanayru: Lanello would be despised for his role as an obstacle and his perceived foolishness. Demise might see him as a doddering old fool whose presence he finds particularly galling, adding to his overall resentment.
Overall, each version of Ganondorf and Demise would view the Great Dragons through the lens of their own ambitions, with varying degrees of respect, disdain, or irritation depending on how the dragons' attributes and roles intersect with their goals and personalities.
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Wind Waker Ganondorf
Dinraal, Farosh, Naydra, and the Light Dragon:
Dinraal: Wind Waker Ganondorf would likely view Dinraal with curiosity and a degree of irritation. His focus is primarily on the ocean and its control, so he might see Dinraal’s presence as a disruption or as an obstacle in his grand scheme, but not a major concern. If he can see Dinraal, he might be intrigued by the dragon’s fiery nature but would be more focused on his own pursuits.
Farosh: Farosh might be seen as an annoyance or a minor hindrance. Ganondorf could respect the dragon’s power but would not be overly concerned about it, especially given his more ocean-centric focus. If he can see Farosh, he might regard it with a mix of respect and irritation.
Naydra: Naydra would likely be viewed as a more intriguing but ultimately secondary concern. Ganondorf might see the ice dragon’s presence as a curiosity but would not let it detract from his larger goals. If he can see Naydra, he would likely view it as an interesting challenge but not a significant threat.
Light Dragon: The Light Dragon might be seen as a significant entity, but one that Ganondorf would likely dismiss as irrelevant to his plans. He might be intrigued by the dragon’s ethereal nature but would not consider it a major obstacle.
Visibility and Knowledge: Wind Waker Ganondorf would have difficulty seeing these dragons due to his corrupt and malevolent nature. If he could see them, he would likely not know about their past as Zonai. His focus on the ocean and his schemes would mean he is less concerned with the details of the dragons' origins.
Ocarina of Time Ganondorf
Dinraal, Farosh, Naydra, and the Light Dragon:
Dinraal: Ocarina of Time Ganondorf would be somewhat interested in Dinraal, seeing it as a powerful entity that could potentially be harnessed or defeated. He might view the dragon’s fiery attributes as both a challenge and an asset. If he can see Dinraal, he might recognize it as a formidable opponent.
Farosh: Farosh would be perceived with respect and annoyance. Ganondorf might see the dragon’s lightning abilities as both a threat and a potential tool for his purposes. If he can see Farosh, he would likely see it as an obstacle to overcome.
Naydra: Naydra would be regarded with intrigue and caution. Ganondorf might see the ice dragon as a powerful entity to be dealt with carefully. If he can see Naydra, he might view it as an interesting challenge but not a primary concern.
Light Dragon: The Light Dragon would be seen as a significant but ultimately secondary entity. Ganondorf might regard it with a mixture of curiosity and disdain, focusing more on his own plans rather than the dragon’s presence.
Visibility and Knowledge: Ocarina of Time Ganondorf might have some difficulty seeing these dragons due to his malevolent nature. If he could see them, he might be unaware of their origins as Zonai. His primary focus would remain on his quest for power and dominance.
Twilight Princess Ganondorf
Dinraal, Farosh, Naydra, and the Light Dragon:
Dinraal: Twilight Princess Ganondorf would view Dinraal as a powerful but manageable entity. He would likely see the dragon’s fiery attributes as both a potential asset and a challenge. If he can see Dinraal, he might respect its power but would still consider it an obstacle to be dealt with.
Farosh: Farosh would be seen as a formidable opponent. Ganondorf might view the dragon’s lightning abilities with a mix of respect and irritation. If he can see Farosh, he would likely see it as a significant threat.
Naydra: Naydra would be perceived with intrigue and caution. Ganondorf might see the ice dragon as a powerful entity but would not be overly concerned about it. If he can see Naydra, he would view it as a challenging but secondary obstacle.
Light Dragon: The Light Dragon would be seen as a major entity, but one that Ganondorf might regard with disdain. He could see it as an obstacle that is not directly relevant to his goals.
Visibility and Knowledge: Twilight Princess Ganondorf would have some difficulty seeing these dragons due to his dark nature. If he could see them, he would likely be unaware of their past as Zonai, focusing more on his own plans and schemes.
Hyrule Warriors Ganondorf
Dinraal, Farosh, Naydra, and the Light Dragon:
Dinraal: Hyrule Warriors Ganondorf would respect Dinraal for its fiery power. He might view the dragon as a significant opponent but one that he could potentially harness or defeat. If he can see Dinraal, he would regard it with both respect and strategic interest.
Farosh: Farosh would be seen as a powerful entity. Ganondorf might respect its lightning abilities but would consider it a challenge to be overcome. If he can see Farosh, he would view it as a significant but manageable obstacle.
Naydra: Naydra would be viewed with caution and curiosity. Ganondorf might see the ice dragon as a formidable opponent but not a primary concern. If he can see Naydra, he would likely regard it as an interesting challenge.
Light Dragon: The Light Dragon would be perceived as a major entity. Ganondorf might see it as an obstacle or a challenge but would not consider it a primary focus in his plans.
Visibility and Knowledge: Hyrule Warriors Ganondorf might be able to see these dragons due to his status as a powerful warrior. However, if he knows of their origins as Zonai, he would likely not consider it a major factor in his strategies.
Tears of the Kingdom Ganondorf
Dinraal, Farosh, Naydra, and the Light Dragon:
Dinraal: Tears of the Kingdom Ganondorf would view Dinraal with a mixture of respect and disdain. He might see the dragon’s fiery attributes as both a threat and a potential asset. If he can see Dinraal, he might be intrigued by its power but would not be overly concerned.
Farosh: Farosh would be seen as a significant opponent. Ganondorf might respect its lightning abilities but would view it as a challenge to be overcome. If he can see Farosh, he would regard it with both caution and strategic interest.
Naydra: Naydra would be perceived with curiosity and caution. Ganondorf might see the ice dragon as a powerful entity but not a primary concern. If he can see Naydra, he would view it as an interesting but secondary obstacle.
Light Dragon: The Light Dragon would be seen as a major entity but not directly relevant to Ganondorf’s plans. He might view it with a mixture of curiosity and disdain.
Visibility and Knowledge: Tears of the Kingdom Ganondorf might be able to see these dragons due to his own powerful nature. If he knows about their origins as Zonai, he might be aware of their past but would likely be more focused on their current roles and how they impact his plans.
Demise
Dinraal, Farosh, Naydra, and the Light Dragon:
Dinraal: Demise would view Dinraal with disdain and anger. The dragon’s role as a guardian and its association with the goddesses would be a source of irritation. If he can see Dinraal, he would likely see it as an obstacle to be eliminated.
Farosh: Farosh would be seen with similar contempt. Demise might view the lightning dragon as another obstacle and would likely be focused on its defeat rather than its attributes.
Naydra: Naydra would be perceived with a mix of irritation and frustration. Demise might see the ice dragon as a formidable opponent but not a major focus. If he can see Naydra, he would likely view it as an enemy to be vanquished.
Light Dragon: The Light Dragon would be despised for its role in supporting the goddesses. Demise might see it as a significant but ultimately surmountable obstacle. If he can see the Light Dragon, he would likely view it with deep-seated contempt.
Visibility and Knowledge: Demise might have some difficulty seeing these dragons due to his dark nature. If he can see them, he would likely not know about their past as Zonai but would focus on their roles as obstacles to his plans.
#mallowresponse#legend of zelda#ganon#ganondorf#demise#ocarina of time#hyrule warriors#twilight princess#wind waker#tears of the kingdom#skyward sword#ai use#use of chatgpt#Races of Hyrule#Rito#Zora#Goron#Light Spirits#mythical creatures#Thoughts and Feelings#Extremely Long Post
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Totally fine! You got life to get back to!
But, yeah! That's basically what I'm doing, making a consolidated map using the BotW map as a base!
I'm actually kinda hoping that Nintendo will do a remaster of Zelda 1-2 & the the Oracle Games, possibly even one on the Four Swords games that actually feel more like a collaborative game rather than a competitive one. I especially would like to see Four Swords be made more like Four Swords Adventures in that FSA was more like an actual Zelda game with a real story.
But, what I want more than that is the Oracle games to be remastered or, heck! Maybe do sequels of them in the same way that ALBW was a sequel to aLttP! Possibly even take the opportunity to finally create & release that missing 3rd in the series that they never got to. They announced it before with the original 2 & the land in it was named "Falsia," but it was an April Fool's joke. Which is the big thing I'm curious to see more of, more of non-Hyrule lands. Like, we've seen so much of Hyrule, let's see more of the rest of Hyrule's Earth!
Did you know that BotW's Hyrule was based on the creator's hometown of Kyoto within the Kyoto Province of Japan? This means that, despite being the largest iteration of Hyrule to date, it's still no bigger than a speck when compared to the rest of Hyrule's world.
And we only know about 4 other very tiny countries & a small archipelago besides them. Which is pretty sad if you think about it!
And, I'm not kidding about this BTW, I literally compared sizes & have an actual infograph to show just how insane the amount of uncharted land still out there on Hyrule's Earth is!
Like, just look at this nonesense:
![Tumblr media](https://64.media.tumblr.com/f7c555c30489eb95adce1008116b6d36/524dd3eace7b890a-98/s1280x1920/71f312dc2347c77fda5c0999fb8a76cde7c74fa6.jpg)
Also, Vendettas is an LU-style nickname that I've given to TotK's Ganondorf. I need to go back & fix that...
So, yeah, that's just crazy pants to me!
As for what I have for the consolidated map so far, if ya wanna see, here it is:
Funny you should mention Highland Stable!! That's actually EXACTLY where I think that Ordon would be located!! 😁
As for the Hidden Village, I renamed it after another hidden village from a different game, Hidden Kasuto Village. Though, I also sort of made it a kind of hidden training camp for the Sheikah. And, if you recall, there's this little cluster of ruined buildings in Trillby Plain. And, I used that as a sort of marker for the hidden entrance.
And, as for the location of aLttP's Castle Town, I believe it to have been in the same general location as MC's Castle Town! Which, if you look at the Depths Map, I marked as being in the same location as Trillby Valley on the Surface, which is not too terribly far from what I've marked as Tierno Mogcast. Which, I am making part of a 2-tier Mogma settlement with Downtown Mogburg being the lower tier.
Also, I have marked the actual ruins of a number of the temples from previous games in the Depths & you can spot their mirrors on the Surface Map. The ruins of Snowhead Temple are mirrored on the Surface as Snowhead Parish, where I'm putting a small settlement of Yeti not unlike Yeta, Yeto, & Condé.
And, I even think that the Temple of Spirits in TotK takes up the same place as where the Ancient Cistern would've once been.
Similarly, I believe that the canyon separating Hebra from the rest of Hyrule was once the Zora River from Twilight Princess, which would line up really well with Snowpeak actually being Hebra!
Similarly, I never thought that the Forbidden Temple was the Sealed Temple. Not only is the location completely wrong, but so is the height of the Goddess Statue inside.
If anything, I actually think that the true location of the Sealed Temple was in Faron Woods & that the location where Skyloft touched down would've actually been Ordon. Which, if you notice, the 2 settlements definitely showcase a number of similarities in terms of architecture & fashion. Both live in smials & both have that interesting little band around their waist. As such, I actually think that the location that was the true birth of Hyrule was Ordon.
And, I say that the Goddess Statue in the Forgotten Temple isn't the same one from the Sealed Temple, not only because of the vastly different locations, but also the vastly different sizes.
Like, look at this mess:
![Tumblr media](https://64.media.tumblr.com/e5e4036a98e085dba30744441f6f4ff3/524dd3eace7b890a-61/s540x810/b7510996ece335249b7d78a76f717f09ffa0aade.jpg)
This is the statue from the Forgotten Temple.
And this:
Is the one from the Sealed Temple.
See those 2 little specks in missy's outstretched hands?
Those are Link & Zelda.
Because of this, I actually think that the statue inside the Forgotten Temple was actually one of the statues from the Isle of Song, which is in a much closer approximation to the Forgotten Temple.
And, as for the EoW locations, I think that Jabul Waters is where you'd find Lanayru Bay, with Seesyde Village being on the Brynna Plain & Horon Lagoon being about where the River Zora Village would've been. And, I also think that Holy Mount Lanayru & EoW's Hebra Mountain is actually in a similar location to the Zora's Domain in BotW. But this would make Faron Wetlands around where BotW's Mount Lanayru is...
Except that, in a universe where BotW IS what I theorize, then it means that EoW's Faron Wetlands would've been at a lower elevation, so it's entirely possible that the Deku Tree simply built that area up taller than it originally was. And if you look, the Faron Temple in EoW would've been around where the Spring of Wisdom is in BotW.
But, if this is the case, then this would mean that EoW's Gerudo Desert would be around where the Lanayru Wetlands would be in BotW. And, "But Aikoiya," I hear you saying. "How can a swamp & a desert be the same location?" Because a swamp can become a desert if the swamp is drained! 😁
Which, if you look at the map of the Dark World in aLttP, right where the Desert of Mystery would be is a swamp called Misery Mire! And one of the things you do in order to get to the Swamp Palace, you have to drain the water from the Light World, I believe! As such, I think that it's absolutely possible for these 2 locations to actually be the same! And, I actually very much believe that it is also the location of Castor Wilds in Minish Cap & that Mt. Crenel is Crenel Peak in BotW, that Trillby Plain is the Trillby Highlands from MC, & that the area of Zorana Highlands in BotW's Zora's Domain is the area of MC's Veil Falls!
However, if so, then this implies that, after OoT, not only did the Hylians move back to where MC's Castle Town once was, the Gerudo also moved as well. By why would they? Well, in the Downfall Timeline, Ganon won. And, who are his subjects? The Gerudo. So, I think that the citizens of Hyrule fled to a stronghold of the past to rebuild & that this is what we see in the Dowfall Timeline. Which allowed the Gerudo to relocate.
But then, why is it that in Zelda 1 & 2, that the Hyruleans are living in another place entirely? And where is it, exactly?
I say that with each subsequent return of Ganon, he essentially chased them further & further until they reached what would be called the Akkala Highlands in BotW. And, I even have an idea of some of those locations as well. If I were a bettin' woman, I'd say that Miruge Swamp would be around where the Torin Wetlands are in BotW, that Lake Akkaka is approximately the same location as Midoro Swamp is, & that the ruined building right at the entrance to the Wrist Peninsula is about where the Parapa Palace would be! 😁
So, if you're sitting there, thinking that I'm obsessed & thinking too deeply about the geography of a high-fantasy adventure puzzle game series, the answer is yes. Yes, I am! 😆
But, if I'm right, then the suggested migration route that this information creates, I honestly believe that Ganon was legit trying to exterminate the Hylians. If not, then he's at least trying to entirely displace them from their native land because it absolutely looks like he's attempting to drive them out of Hyrule entirely. And I will avoid making any suggestions that might bring to mind a certain real-world conflict that this act brings to mind, but I'm sure you can see an eerie similarity there if you look.
Anyway, here's the map in the Forbidden Temple alongside my attempt to recreate it as an actual map.
![Tumblr media](https://64.media.tumblr.com/d4877ff8038197c4066e0300b0c05723/524dd3eace7b890a-40/s540x810/f1dcce26bbd050911106177fb82f7935faaee254.jpg)
And actually! I do think it's possible for Hyrule to come back in the Adult Timeline, but more so in a "second coming of" type of way.
But, the reason for this, I think, is because of the Deku Tree along with a number of other things. And, in fact, I actually think that there are now 2 Hyrules existing at once. This being BotW's Hyrule (which is at a higher elevation) & the New Hyrule of Spirit Tracks. So, something like Great Britain & America. But I don't think they are aware of each other. After all, who says that all the citizens of the Great Sea moved over to New Hyrule? I wouldn't be surprised if a number of them would decide to remain there & the descendants of those islanders would eventually lead into the Wild Era's Hyrulean residents. And, unless the Royal Family only ever has 1 kid, which we know they don't based on Zelda 2, then there's likely other Great Islanders with royal blood in them. And, if so, then this would allow for the perfect opportunity to create a second Hyrule Royal Family. One with the divine gifts of the goddesss, which would've been where Sonia got her capabilities! Though, this is mostly just my perspective on it.
In my mind, Lullaby sending Time back wasn't something that was supposed to happen at all. Like, the Downfall Timeline? Yeah, that was always a possibility. And, though the Child Timeline was possible, it was only supposed to be either the Child Timeline or the Adult Timeline. Time wasn't supposed to be "sent back." And my quotations there are because, I don't actually think she did. Because he didn't ever timetravel to begin with. If he had, he would've looked the same as when he was a child in the Adult Timeline. In reality, he was put into a coma & what the Master Sword did was allow Time's mind to switch perspectives between the 2 versions of his body.
But, this then brings to mind what Lullaby actually did. Because both timelines exist alongside each other as parallels. But here's the thing, when Lullaby "sent Time back," he comes back... still a child... but if that's the case, then where did Teen Time's body go in the Adult Timeline?
It didn't travel back in time, because then, even if Lullaby's gambit had also caused Time to age down, then there'd be 2 Times existing in the same timeline.
So, what happened to Adult Time's body? I only really see 3 possibilities here. A) The Ocarina just outright sent his soul & mind back in time, leaving Adult Link to fall lifeless to the ground within the Sacred Realm & utterly traumatizing poor Lullaby, making her believe that she'd killed him. (Bad End) B) Again, the Ocarina sent Time's mind & soul back, but in the process, disintegrated Adult Time's body when it did so, essentially killing him, but also creating the illusion that Time was physically sent there, thus tricking Lullaby into believing that all was well. (So-so End) Or C) The Ocarina duplicated his memories & sent THOSE back in time, sending them back to the past, but allowing Adult Time to keep the original memories, thus allowing him to continue to live as a separate Time. (Best End?)
The question mark is because, this Adult Time would be stuck in this new world & unable to experience his childhood. Keep in mind that it's heavily implied that all the Sages besides Zelda had died. And, this Adult Time sort of lost his family too because, remember, the Kokiri didn't recognize him. And it's likely that if he went back into the Kokiri Woods, that he'd be turned into a Stalfos. As such, he sort of lost everyone.
And, because of this, I think that, not having the experience that would allow him to regulate his own emotions, Adult Time would've lashed out & even just left Hyrule entirely in his bitterness. Possibly even eventually going on to break the Triforce of Courage apart, then hide his weapons like WW said he did.
Anyway, from my perspective, the Zelda timeline is only really possible if there was a merging of timelines. And the Deku Tree rebuilding the land on top of itself is just one part of it. I also think that, in order to merge the 3 of them together, it would require 1) a butt-load of magic that likely would've given even a goddess of time issue. And 2) an inevitable event at the end of all 3 timelines.
And, I think that the actual Great Sea itself may have been part of a multi-step plan by the Goddess of Time to merge those 3 timelines. See, no fish live there besides monsters & Fishmen. It's magic water meant to prevent anything from reaching the sealed away Hyrule.
Then, & I'm sure that this isn't gonna go over well, but I just figure that it's super convenient, so why not?
If I was allowed to use Zelda spin-offs to fill in some of the blanks, then I'd say that the War of Eras would've been the exact sort of situation that I would use to facilitate this inevitable event. Because, suddenly, there's evidence of bits & pieces of all 3 timelines in each one.
So, I think that a smart time deity would've utilized these facts & would've used the magical waters of the Adult Timeline as fuel to weave the 3 together like twine or rope to unite the 3 into a single timeline using the 3 versions of the Master Sword & the Triforce in all 3 as anchors. Thus allowing for 4 different Hyrules to exist alongside each other with the 2 from the Downfall Timeline & the Adult Timeline to sort of crash together in the Depths, but linking the Depths with the Surface to create this sort of liminal space that changes to reflect the Surface or the Surface to reflect the Depths. (Because even if you didn't like the Zonai, I personally found the Depths to be really cool & interesting & would've loved to see them be inhabited with, like, Mogma & maybe even a different subrace of Gorons that hadn't gone to the Surface. And I am beyond disappointed that they didn't bring back poes as an enemy & that there were any chances to, like, help ghosts to move on. That was the only part I didn't like: the fact that you could just run up & collect Poe Souls like any other collectible material in the game!)
Anyway, in my mind, if this happened, then it was likely the Ancient Sheikah of BotW that refound the Master Sword & brought it to the Surface, because it would've just been located in the Depths somewhere. I mean, it would not in any way shock me if the petrified remains of WW Ganondorf had eventually just crumbled over time, leaving the Master Sword just sort of lying there. If not, then it's also possible that the Ancient Hero was the one who located it &, after the first Calamity, he just sort of entrusted it to the Deku Tree.
Actually... that would be a pretty sick scene, wouldn't it? The Ancient Hero coming upon the petrified remains of WW Ganondorf & him just sort of standing on the guy's shoulders. As he draws the blade out, the statue... crumbles to pieces. Leaving the Ancient Hero completely unaware of what took place...
Oh! Also, something that I think supports the idea of the Wild Era being at the end of at least one of the other timelines is the Arbiter's Grounds.
I actually think it's the same place as in TP, but if I'm right, then those pillars we see?
I think it's the top of TP's Arbiter's Grounds. And that's in BotW. And, I think that Aonuma said something about the Wild Era being so far down the timeline that all the other games were now considered little more than myth? But, ya know. Whatever.
So, that's just the sort of weird stuff that I love to think about.
But, yeah, I can understand. Though, I do wonder why it is that you don't like the Zonai? Mind filling me in?
Hmm... Perhaps we could just go with Paludanémones? Or just keep Marais des Anémones & call Goponga something else... 🤔
And what do you think of Place de Confluans or Confluances? Like, I know it's just a very strange mix of the actual French word & the bastardization that you gave, but still. I kinda liked the end part of it.
To be fair, this would essentially be an alternate universe version of actual French, so it's entirely within reason to create a bit of a shift in linguistics that would be entirely plausible to occur.
I mean, just look at how America & Great Britain both spell color. In America, its color, but across the pond, its colour. So, I think that something like confluences becoming confluans or confluances is entirely within the realm of possibility. But that's just my perspective.
Hi, sorry if this is a bit rude. 😅 I guess that I was just wondering. How would Jabul Waters, Zora Cove, & Crossflows Plaza be named in French?
I'm trying to give Jabul Waters an interesting name that works to go with my hc & I came up with "Jabuleaux." And Google Translate tells me that Crossflows Plaza would be Place des Flux Croisés. And, I'm seeing that Anse is the term to refer to a cove &, if that's true, then would Zora Cove be Zoranse? At the same time, somewhere else, it said that Anse actually means beach.
And, I believe that a town by a swamp would have cher, quier, bren, brin, or Hor- in it?
I'm sorry if this is weird... 😅
Hi! Don't worry it's not rude or weird at all! I offered to help and I'm happy to do so :D
Did you check the official French translations? I had a surprisingly hard time finding the French version of the map online so here's a screenshot I took myself:
![Tumblr media](https://64.media.tumblr.com/d637d2f2d52ad4704f4f9362e8425066/2d70d5dd1ce2789e-2f/s540x810/3f11573811c9edf668db1a98f2c37a5d6be71cb9.jpg)
Jabul Waters = Eaux de Jabule (this one only appears when I zoom out)
Zora Cove = Baie Zora
Crossflows Plaza = Place de l'Estuaire
In case you didn't know the Zelda Wiki often lists names for places or characters in various languages in the "Nomenclature" section of its pages. It's very helpful especially if you're searching for the original Japanese names. If we look at at the different names for Crossflows Plaza we can see that a literal translation from Japanese would be something like "Exchanging Place". I checked the Jisho dictionary and it seems to be an accurate translation, though "Place for Cultural Exchanges" would be more meaningful.
It's not exactly a good name in English so it makes sense that the localization team would come up with something like Crossflows Plaza instead, which in my opinion does a very good job of stating that this is both the place where the river meets the sea and where the two Zora tribes traditionally meet each other.
Other European languages all settled for variations of "Estuary Plaza" ("Place de l'Estuaire" in French), which is fine but looses the "cultural exchanges" aspect of both the original name and the English translation.
I've been trying to come up with a French translation of "Crossflows Plaza" but it's not that easy. To me "Place des Flots Croisés" or "Place Flots-Croisés" would sound better than "Place des Flux Croisés", but I still find it a bit weird ("flot" meaning flow, tide or stream). "La Croisée des Flots" is another option if you agree to get rid of Plaza/Place (it means "the intersection/junction of streams"), but I don't think it works very well as a name.
You could also mix words to create a name the same way it was done in English, something like "Place Croiseaux" (croiser/cross + eau/waters). If any of my French speaking followers is feeling inspired, please share your ideas! :)
(I just thought of "Place Cruciflot" and found it too funny not to mention 😆 maybe it sounds too much like crucifix)
In French we also have the word "confluence" that has the exact same meaning as it does in English: either the meeting of two rivers or a gathering of some kind. So to me the most obvious translation would be something like "Place des Confluences" or maybe "Place Confluence", as it would preserve the dual meaning, but it's not very fancy or creative. Maybe we could simply change the spelling to something like Place Konfluans, the same way "Village Côtier" (Seaside Village) is spelled "Village Kothié" (Seesyde Village). But it doesn't look like a French word anymore so I'm not sure that's something you'd like.
As for Jabuleaux, it can work but I prefer the official translation "Eaux de Jabule". Same thing for Zoranse, we would say "Anse Zora" or "Anse des Zora". The official French translation is "Baie Zora" (Zora Bay), which I think is more appropriate given the size of the sea inlet (in my understanding an anse/cove is a small baie/bay and isn't very deep). I think maybe it should have been bay in English as well instead of cove, but I might be wrong! Also I believe "anse" isn't used as often as "baie" and might be confusing for most people, so I would go with "Baie Zora".
I'm not sure where you found this information about swamps and town names? I didn't find anything to confirm it but I might not have looked in the right places.
French towns are often ancient and their names can derive from other languages such as Celtic, Occitan, Flemish, or regional dialects, so that's a very difficult question and I'm not sure I can give you a satisfying answer ^^
I still did a little search and found an Old French word for swamp, "palud" or "palu", that still appears in some town names such as La Palud-sur-Verdon, Saint-Pierre-la-Palud, Lapalud, etc. (today we say "marais" or "marécage"). You might be right about "bren", it could be something like muddy in Gallic.
There's also "vign" or "mign" (from Celtic), as in Mignéville or Lévignac, or l'Île de Migneaux on the Seine river (this one's in my city!).
Near where I grew up is a town named Hazebrouck, it literally means "hare swamp" (brouck/broek = swamp in Flemish). For a bit more French flavor you could maybe use -broucq or -breucq instead of -brouck.
I think the vast majority of French people have no clue about all of that (I didn't except for the last one and it's more Flemish than French), so I'd say don't oversweat it ;)
And that's all! I hope you'll find this helpful ^^
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