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#I redesigned Kris’s armor that’s why it looks different
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Me when two of my interests combine to form something that kind of makes sense :
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I feel like I could have done better with the lettering but other than that I love it
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theyapper0 · 6 months
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THE HEAVEN CAST!!!!! WHOOOOOOO!!!!!
So first off, we got a redesign for the Exorcist Angel armor. I wanted to keep the colors light so they stand out when in Hell. I was also hugely inspired by Crusades armor, since the Crusades fought for religious territory, I thought taking inspo from there made sense.
Then we have Lute, Emily, Sera and Adam's designs. I'll explain it all under the cut if you're interested!!!
LUTE!!!!!!!!!! Sorry guys but she's basically a different character with the same name at this point
So I think that Lute was like a mentor figure to Vaggie, she was the closest thing Vaggie had to a (sorta) mom but it's defiantly like a student-master relationship.
I think that Vaggie trusted and cared for Lute deeply, she devoted all her time and energy into training in order to make not only Heaven better, but to make Lute proud. Lute was a HUGE driving force Vaggie's martyr complex.
But they were close!!!! The care wasn't just once sided, I think Lute did love Vaggie. I think they both care for each other SO much, that's why it will hurt SO MUCH when it's LUTE as the one to de-wing and banish Vaggie. She LOVED her, she TRUSTED HER!!!!!
Trust that I will be delving deeper into this in the future ✊✊✊
So Emily and Sera's designs and roles in the story are pretty much the same, I liked them in canon! They were fun and offered an interesting addition to the show!!!!
The main thing I chose to change was basically their hair and skin color tbh. I understand what the show was TRYING to do, w the fact that they're supposed to be black (and apparently those are supposed to be dreads in Sera????) but.......... It wasn't good.
With their canon skin color, I know a lot of angels have gray skin but to me, it looked like the designers didn't know whether to make Sera and Emily (especially Sera) gray or flesh colored, which then resulted in them trying to meet it in the middle and left us with this,,,, really ashy looking black skin in some shots which I didn't like.
I decided to just make them a darker gray so they can both be seen as black and also keep consistent with angels having gray skin :)
ALSO THAT ONE DOODLE WITH EMILY LOOKING AT CHAGGIE, I PROMISEEEEEE THAT SHE DOESN'T LIKE EITHER OF THEM LIKE THAT, I JUST DID IT TO BE FUNNY!!!!!!!!!!!!
(I think the ship is cute but personally, it's not for me ^^)
And finally..... ADAM!!!!!!!!!!!
So like Lute, Adam is basically a completely different character with that same name just slapped on.
I REALLY didn't like him in the show to be honest. I think we was an enjoyable character at times but he's totally like my second to last fav character (with my LEAST favorite being Lucifer LOL). I think it was an interesting take on Adam definitely!! To see him so cocky and full of himself bc of his title but....... It was just very...... Viziepop with the whole "original dick" thing......
Adam is the literal FATHER of humanity!!!? He is EVERYONE'S FATHER!!!!!! I don't understand the point of making him mean aside from the fact that he's supposed to be an opposing force in the show, but even then, just because he's the opposing force, doesn't mean he's gotta be a huge jerk!!!!!
I think it could be more interesting and add more nuisance to the story is Adam WAS this sweet, caring guy who, like the protagonists, is only doing what he thinks is right!
I'll delve more into Adam in my next post BUT everything he does is out of his trust in God and the Seraphims, he trusts them wholeheartedly and despite the fact that the Sinners of Hell were once his children too, he does what he must because his flaw isn't that he's egotistical or an asshole, it's that he cares and trusts with his entire being.
He's also best friends with Kris Kringle
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mayordea · 1 year
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sketches of female fe avatars (robin / corrin / byleth / alear. sorry kris 💔). the first 3 i’ve altered over the years due to hcs for my smash fanfic + redrawability (i really hate drawing corrin and byleth’s armor so.. i ignore it tee hee! 😁). more info under the cut cuz i realized i wrote a pretty fat text wall and i like condensing that shit
alear i threw in cuz i wanted to try drawing her funky hair. the design is growing on me (i don’t hate it nearly as much as i did when it was first revealed) but it’s hard 😭 curse intricate patterns, the bane of my lineart existence. made me remember why i altered the other girls’ designs in the first place. when i play engage and end up growing attached to its lord maybe i’ll get better at drawing the fit (i haven’t played engage yet and i plan to eventually. absolutely no engage spoilers in the notes please)
i know robin looks…. very different! if you’re at all interested in that fiasco i have a fat hc post dedicated to that fucking tactician somewhere in my page (here ya go). but the hcs i’ve stapled on her have made her drastically different and that’s how i like it! 😤
might do the male counterparts of these 4 eventually, though their redesigns i have for them are nowhere near as interesting (male robin and byleth are basically the same as their in-game counterpart). but again, perchance. hope you like em~
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writing-the-end · 4 years
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LoL 47- Puppet Strings
Masterpost
A Wizard Hermits tale (AU, designs, ideas belongs to @theguardiansofredland)
Three hermits leave Eremita on a mission. Only two return home.
Content warning: battle scene, knife fight, general wounds
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Scar didn’t really understand most of what was going on around him, the machines and automations that fired and hissed all down the streets of Darlon. But Doc asked for his help, and of course he was going to say yes to an adventure. And besides, he may have no clue what’s going on around him, but seeing Doc and Mumbo bouncing around the engineering town like children was worth whatever they were here for. 
Doc explained it to Scar at least five times on their journey here, but Scar still didn’t understand. He doesn’t really need to, he’s just here to help his friends get the goods and stay out of trouble. 
The latter, however, is getting harder to do. With the bounty on their heads, their notoriety has risen as well. Everyone knows about the hermits, either from stories fabricated by the Council and guard, or passed along from those they’ve helped. Dolios tried to silence them by making them wanted fugitives, but he’s only made them louder. 
Beside that, the Arcane Guard has become a thorn in their side. They patrol what seems to be anywhere and everywhere the hermits are. Most of the time, they can avoid them simply by keeping an eye out, and going a different route. Other times, they have to hide. Behind bushes, barrels, buildings, duck and cover before the halberd clad soldiers can see them. Sometimes they have no choice but to run, chased off from their plans and forced to reconvene, recuperate, and redesign their plot. And every once in awhile, they end up fighting them. It’s not their preferred choice, but sometimes they have no other option. 
But maybe they should’ve brought along a more observant hermit, because between the three of them, they’re narrowly seen multiple times. It’s Doc that grabs Mumbo, too much of a spoon to notice patrol ahead, and Scar, who’s focused on just about everything except the road before them. Yanking them into a tavern, Doc waits until the clanking and clattering of the armed patrol passes, and another beat longer until they return to the streets. 
“Hey couldn’t have met us at the outskirts of Darlon? It’s not like he has to carry an entire machine across the town.” Doc mumbles, gaze lowered and jaw set. He always walks with intent, purpose. Like he’s on his way to murder someone- sometimes he is. He knew from his time a criminal that no one will ask you questions or get in your way when he’s walking with purpose. 
“He said that he wasn’t safe to leave the town, not with all this guard.” Mumbo reminds Doc, his own stature much less sure as Doc’s. He’s not sure if it’s just Mumbo’s constant nervous, fearful presence, or the fact that he always looks scared, even when he’s not, that makes the newest hermit seem so much more vulnerable. Everything about Mumbo, from how he holds his head to the spooked flick of his eyes across the crowd, including the fact that he has the least amount of scars- compared to Doc’s mechanical half of his body- makes him seem weaker. Act weaker. 
Completely different from Doc. But part of that is why Doc loves being a hermit. Even when he was a criminal, everyone was the same gruff, hardlined person. With the hermits, the kindest hearts like Stress can work beside felons who’ve been to jail, and work together as a group. A family. 
Doc spits out all the feelings and wandering thoughts in his head. He doesn’t have time for any of that. They need to get the information and leave. Back to Eremita, back to taking out the husk storms and corrupted crystals. But one last thought seeps through, and he can’t help but remind the other two, if just to queel his worries in his mind. “No matter what, the team is more important than the mission. If your own safety is coming under fire, retreat.” 
Scar and Mumbo glance at one another, eyes squinting. That may be the closest they’ve ever gotten to Doc saying he cares about them, that it’s more important to him to have his family than whatever mission, whatever endeavour he’s on. Scar gives a soft, sweet hum, opening his mouth to coo over Doc’s words, but the stoic puppeteer keeps Scar from saying anything. And Scar listens, if just to keep up his friend’s bad boy air. 
Doc glances up from his hellbent pace, and mismatched eyes widen, his heartbeat picking up. Guards, their metal armor and sharp weapons gleaming in the sunlight, perfectly matched with the metallic city around them, were on a steady march in their direction. Mumbo and Scar are too distracted to see the incoming patrol. Only Doc is vigilant enough to see the danger- and to get them out of it. 
He grabs both wizards by the collars, yanking them free from the sidewalk before Scar can run headfirst into the guard. His grip stays tight, holding them close to his body. He doesn’t breathe, doesn’t move until he’s absolutely sure the arcane guard has passed. Only then do they return to their own journey, albeit much more hurried. 
The trio slips down a dark alleyway, the trash filled with scrap metal and discarded projects. Mumbo is drawn to the half made machines, his mind kicking into high gear. “Well, the problem here is they just wired the control plate and optical sensors wrong. If I just…” 
Mumbo runs a finger from the camera lens to the cpu, redstone appearing and connecting the two. The robot lights up, eyes whirling and flickering around. A soft beeping permeates the silence of the back alley, where not even the busy, mechanical streets can be heard. 
“You have quite the knack for mechanics, kid.” A voice joins the beeping, although louder and higher pitched. At the end of the alley, seemingly appearing from nowhere, an insectia stands, the spider person’s arms crossed in front of their torso and many eyes. A haphazard top knot sits at the crown of the insectia, clothes and hands stained with oil. “A redstone mage, I can only assume you’re here for my shop?”
“What kind of wares are you selling?” Doc watches the many eyes as they observe the entire alleyway. The three hermits, the trash heaps, the city beyond. Not a single inch left unseen.
“Secondhand machines.... And secondhand information on our beloved magistrate.” The last two words drip from the shop owner’s mandibles like a sickly sweet poison. The second set of arms reach behind, one pressing a button and another pulling a lever simultaneously. The brick wall separates, revealing the shop. 
Doc doesn’t waste a second. He doesn’t linger where they can be seen, marching into the menagerie of mechanics. Scar skitters in after him, with Mumbo behind. The tall arachnid looms at the rear, all eyes on those caught in their web. Machine parts hang from spider silk on the ceiling, creating a maze to walk in and around. Scar yelps when a web of wires brushes against his head, stumbling backwards and causing a ruckus as he knocks over a pile of parts. 
“Be careful with those, that’s good scrap.” The shopkeep hums, passing by without offering their many arms for Scar. But Doc does, leaning down and clasping hands with his friend. Easily hauling him to his feet. Mumbo looks over his shoulder, wondering when the door will close. Surely it’s timer activated, right? He feels exposed, while treason goes on within. “Would any of you like some tea? I’m sure you’re quite thirsty from your journey to Darlon.” 
“That sounds lo-” Mumbo starts, but Doc cuts him off.
“We don’t have time for formalities.” Doc stands across the desk, leaning in slightly towards the insectia. “We were informed you knew of a place that was being drained of energy?”
The shopkeep gives a slow nod, leaning back in their chair. The pregnant pause goes on and on, as if the informant is struggling to remember the details. “Yes, you were fed that news quite well. It brought you right into my web of lies.” 
A clang of gears dangling at the doorway is all the warning the hermits get. Until the shop is swarmed, metal and magic aimed at the prey caught within. Doc turns, knife already in hand, but the insectia is gone. “You bastard!” 
Doc doesn’t have time to dwell on the trap. He grabs the nearest opponent, and pitches him directly into a pile of rusted metal scrap. The heap collapses, just like Scar’s did, sending the shadowed figures scattering. “We have to get out of here.” 
“They’ve blocked the doorway!” Mumbo squeaks, ducking just seconds before a moro kris would have beheaded him. He scrambles over gears in the tight shop. Scar slaps his hands against the cobblestone ground, a shuddering wave toppling metal and enemies alike. 
A battle ensues. Bodies flood the dark, dank store. Doc easily counts at least twenty opponents berating the separated hermits. Too tight, too many for him to use his magic. But he doesn’t need magic to kill a man. He kicks a mechanical leg into the gut of an attacker, and like dominoes three more fall. With his knife, he cuts through skin, fur, metal and web. He’ll carve his way to freedom. 
But first he needs to retrieve the others. He’ll be damned before he leaves without them. Damn that stupid spider, he never should have been so trustworthy! It’s stupid mistakes like this that got him in prison. It’s stupid mistakes like this that could hurt his friends. 
“Scar! Mumbo!” His heavy, gravelly voice raises above the crowd. He feels like he’s in a bar fight, but instead of glass it’s metal. He uses his metal limbs to his advantage, shoving one soldier before stabbing another. He raises his knife over his head, and slashes across the chest of a burly man. 
And realizes these aren’t the arcane guard. His knife intersects with a part of the uniform already torn. A sleeve pre-ripped, as if the wearer was in a fight already. In fact, all of those within the confines of this space share a torn sleeve. 
These aren’t guards. This is the Guild of Gedeon. 
Which makes this fight much worse. He roars, eyes narrowing. His mechanical eyes scour the dark room, until he spots Mumbo’s coat and Scar’s poncho. Scar is trapped in the sticky webbing that drapes the shop, and Mumbo’s magic has failed him. They’re quickly being overwhelmed by the Gedeons. 
Doc plunges his knife into the person before him, ripping through savagely. Clawing his way to his friends. To be their defender. 
Until claws grab him. Sharp nails dig into the flesh of his cheek, throwing him to the ground. Amber eyes gleam in the darkness, hungry for the blood that beats in Doc’s ears. “I’ll rip your guts out if you make a single move, criminal.” 
Sidero looms above Doc, the guildmaster’s brown fur in haggard tufts. Matted with old, dried blood. Doc tries to roll away, but Sidero has him trapped. “Get off of me you stupid oversized teddy bear!” 
A low growl, followed by pain. Doc is wrenched from the ground by his hair, thrown across the small shop. Metal falls like an avalanche around him. He doesn’t give up, standing and brandishing the wicked blade in a way Sidero can’t escape. Pressed right against the guildmaster’s throat.  “I could kill you. I want to kill you. You and every last one of your stupid gang of weaklings. But the magistrate wants to make an example of you all.” 
Despite the approaching beast, Doc glances beyond Sidero. Searching for his friends. Sidero notices he doesn’t have Doc’s full attention, and growls at his team. “Would you wretched mongrels all do your job? Hold the weakest down, make sure they cannot cast.” Sidero turns, and a bloodied grin mocks Doc. “You know… you can save your friends from my wrath.” 
Sidero steps aside- Doc’s knife follows, but his eyes do not. Because, across the shop, his friends are the ones trapped. Tears prick at the corner of Mumbo’s eyes and blood swells from a nasty cut on his forehead, his hair disheveled as he’s pinned to the floor. Scar has become ensnared in the spider’s web, unable to touch or control the ground at his feet. Hanging upside down. “Let them go.” 
“I can do that.” Sidero muses. He waves furry paws, and the Gedeons disappear as quickly as they arrived. Only the ones holding Scar and Mumbo down remain. “If you stay. Here’s your choice, criminal. Turn yourself in, and they get to live. Or fight, and all three of you will be little more than blood and guts across these walls. And you get to watch.” 
Silence once more fills the shop. The scrap metal is the only sound that breaks the emptiness. Except for a whimper from Mumbo, followed by a gasp from Scar. One of the Gedeon’s has punctured Scar’s skin, following the aged wounds that mar his face. That gave him his name. The blade threatens to slit Scar’s throat. 
To kill them all. Doc closes his eyes, remembering what he told them. The team is more important than the mission. His shoulders fall. His head hangs. A knife joins the scrap metal at his feet. 
And two mismatched arms reach skyward in surrender. “Doc, don’t-” 
Scar’s words are silenced by a swift smack, the sound causing Doc to wince. In front of him, the amber stare sharpens with the viscous bite of teeth. “Too easy. You’ve gotten weak, Doc Monster.” 
Sidero grabs Doc’s arms, twisting them roughly against his back and forcing him to move. Doc stays put. “Let go of my friends first.” 
“They’ll be freed once you’re in chains.” All three hermits are led outside, into the bright sun. Blinded, Doc stumbles forward. He trips, but quickly rights himself. Behind him, a tear of fabric, followed by a rasping cry. 
“Doc! Doc they’re gonna kill you!” Scar’s voice cracks, and the terraforming mage attempts to get between Sidero and Doc. The guildmaster tosses Scar away like he’s a ragdoll, Mumbo catching him from smacking his head against the brick walls. 
“It’d be in all your best interests not to interfere with the work of the Council.” Sidero warns. Mumbo wraps his arms around Scar. Holding him back. 
A patrol of guards appear in the alleyway, cuffs already in hand. Unlike Scar, Doc doesn’t resist as they arrest him. He doesn’t fight when they yank his arms behind his back, cuffing him. He doesn’t flinch when the chains are tied to a halberd at each side, the sharp curve of the blade inches from killing him if he attempts escape. Even when Sidero pushes him forward, a low ‘move’ growling from his lips, Doc doesn’t fight back. 
But he does look back. 
Turning to gaze over his shoulder, he sees Scar and Mumbo. Tears streak down Scar’s face, his poncho discarded when he tried to reach Doc before. Mumbo barely holds him back as he screams, one arm pinned back while the other reaches out, reaches forward. Reaches for Doc. 
Doc’s face remains calm, tempered. But in his eyes, a hint of sadness. He did this for them. He’ll do it again in a heartbeat. They’re his family. He locks eyes with Scar and Mumbo one last time, and nods silently.  
Then he’s gone. And when he’s sure they can’t see him, he lets his facade break. And a single tear falls.
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