#I might color the art if you do
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starrysharks · 7 months ago
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poids
comparison with the original from last year:
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arttsuka · 7 months ago
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Request: Jed and octavius dancing on/playing the piano like in that scene from the movie Big.
(Your art is amazing)
Like this? 🎹🎵🎶
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Maybe they can have an iPad too
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heartorbit · 6 months ago
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heartbeat
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klbzplb · 2 months ago
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t. the fallers
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untimelybones · 8 months ago
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might come back someday to clean him up or do a better piece for him but. here's what i have for now??
eastern dragon doesn't make sense canonically but this is already so far from canon i don't care anymore
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how do you even attach a bird to an eastern dragon they’re just noodles (i settle for neck fluff)
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ganondoodle · 7 months ago
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(totk rewritten)
finally, all the arm and spirit abilities- for the first half of the game (rauru) and for the second half with the shiekah arm replacing links arms instead and the spirit abilities gained through ganondorf
(please excuse my handwriting and sometimes repeated info on the first two, i lost motivation/patience at the end and couldnt get myself to basically redo it all from scratch just to make it a bit more cleaner)
note, the camera rune is unconnected to the arm, its the shiekah stone copy link has (zelda carries the one from botw, a copy was attempted to be made for link but it lacks all runes except the camera, the map and its teleportation, and journal/archive)
note for the heal effects of some spirit abilities- im also reworking the healing system, making it more like the older games, so healing isnt as easy and much more restricted, thus making those effects of spirit abilities more valuable ( lil potion icon on the d pad will act a little bit like in skyward sword, opens your limited selection of healing items and if chosen link switches to holding it and letting you consume it with -a- while walking around in real time- to avoid more pausing and mass healing on regular items while in menu)
additional note, the automatic recharging of the magic meter depending on the environment gives you a reliable but less abusable way of using abilities and allows for even more creative dungeon/challenge design by using it effectively- it works by absorbing magic from its surroundings, so if its an area with little magic it recharges slower, if its a very spiritual or healthy place it will recharge faster, it can be used to make things more challenging and also as subtle storytelling (example, theres a graveyard with the magic energy around being off the charts, even if there are no spirits to see, it could hint at the people buried not having died peacefully, no matter what their gravestone says...)
the usage of magic and how much the different abilities cost also allows for a much more dynamic fighting style for players to choose and try out, balancing them all out with their cost instead of a fixed timer, and the recharging beign affected by the environment perhaps forcing players that favor high cost magic abilities to use the lower cost ones for example, or not being able to charge one up bc the enemy is too fast and doesnt give you enough time to charge it
about half of the small overworld dungeons (not shrines) are also locked/inaccessible for the first half and new quests appear as the second half commences- together with the additional changes raurus return brings with it (sonau buildings, enemies being mostly cosntructs that he summoned etc) and whole set of new abilities giving you a fresh new way to play while (hopefully) not making you feel too restricted for the first half
... making these detailed concepts took me longer than id like to admit q-q
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chalkeater · 10 months ago
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i have NOT drawn enough talk sprite redraws. Heres some warm ups!! RAAHH 🦖
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babykittenteach · 11 months ago
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🌔
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canisalbus · 9 months ago
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i've returned for 2 seconds to tell you that they're not leaving my head. (sort of unrelated but i've been thinking as well. what if vasco died before machete ? what would go down)
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lemon-wedges · 2 months ago
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an attempt to use a different kind of color pallete than im use to
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cinnamon-flame · 8 months ago
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I'm trying to figure out a Winter design that I like, this one is okay but I feel like I can do better
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demonir · 3 months ago
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She did not understand the assignment
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vermwerm · 2 months ago
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im tired
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desultory-novice · 3 months ago
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[The Duality of Marx] Psst! Magolor, look out...!
Had a joyous time talking Marxolor with the wonderful @clown--bunny last night, who was tempting me to the side of bat-eared Marx...! XD
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mazken · 12 days ago
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brush test slash rendering practice with ayem
#morrowind#almalexia#the elder scrolls#tes#tes fanart#art#id in alt#ok that's all the tags this needs ANYWAY#i started this 1. for experimenting with coloring from dark to light#2. because i wanted to draw someone kind of back turned to the camera#3. rendering practice for hair particularly#4. to go from sketch to rendering rather than doing lines to see if that doesn't smooth out my workflow a bit#5. because i've never actually used this brush past flat coloring#and out of those 1. i don't think i had enough of an idea of the palette or process to jump into dark to light painting so i did scrap that#and go with my usual “flat color with one of the mid shadow tones add shadows add light”#i do think that painting from shadows out is a thing people do digitally i just think this wasn't the drawing to test it on for me#i think i'd need to look at some other peoples processes and start with a more fleshed out idea of where to go#2 and 3 i think worked out. i'm gradually figuring hair out which i think is sick#4 i also think worked out for me which is also sick because i do get caught on lines a lot. they're fun sometimes but i think some drawings#benefit better from not having them and that it might be a bit faster#and of course everything i do is so that i can draw slightly faster and better for next artfight#as for 5. i have mixed feelings on this brush but that might be because i hate change. and also because i started this drawing on the 15th#of november and finished it yesterday. so im kind of just sick of working on and looking at it#it was a valuable learning experience and i think it came out well! i am also going to drop to my knees and rejoice when i can finally#close this file out and free medibang paint from under it so i can work on Literally Anything Else#thank you almalexia for being my test subject i should've used a reference for your armor when i did the sketch but i didn't#maybe the crown looks weird because of it maybe it doesn't. not my problem anymore i can draw other elves again#my art#iiii think i forgot a my art tag last time
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peasant-player · 3 months ago
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Elrond with dramborleg
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"His hair was dark as the shadows of twilight, and upon it was set a circlet of silver; his eyes were grey as a clear evening, and in them was a light like the light of stars."
This drawing was for @armenelols and @polutrope post about elrond using a family heirloom "dramborleg".
Oh boy I had so much fun.
My main thought while painting this was " what would be different about elrond?"
And the answer is alot but a the same time nothing.
Elrond is in a way a sad character he kind of lost everything and the only constance in his life is the heralded past of his ancestors/family and friends.
He almost can't remember his parents but he can read about them even maglor is ,despite being a kindslayer, described as strong imposing and a mighty warrior.
His own brother,who chooses mortality,is a revered king!
This elrond that I depicted here is not the lord of Riverdale. Not married yet.
This is a elrond who will stand between evil and his folk.
Just like his ancestors did.
He is holding a legacy of strong unrelenting men who did change the tides of war who done the impossible no one else did before them!.
This is also elrond who found out that his brothers legacy Numenor is at the bottom of the sea - because of sauron.
This is a elrond who becomes a lord for many different kind of elves because he is a different kind of elve.
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