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#I mean maybe??? It could be like??? Similar to the Vanny mask???
chipistrate · 9 months
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Cassie protag propaganda maybe her dad being so connected to Bonnie he could have this mask
Vanessa protag propaganda maybe bnuuy connection generally shrug
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quillsinkwell · 1 year
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Here's a post I've been drafting for a while!
So I was chatting with my brother about Ruin, explaining certain lore bits to him.
And he's not digging what they're doing with the Mimic, because he chooses not to read the other FNAF books and it doesn't make sense to put the next main villain in a book that's optional to read.
And I've been seeing similar thoughts while scrolling through the FNAF tag here
So I thought I'd share a theory me and my brother came up with one night that doesn't require the books!
Is this canon? Probably not? But it's more satisfying to me and my brother and maybe you'll like it more
Ok, so we're operating under the Princess Quest ending, meaning that Burntrap wasn't canon.
And we saw Glamrock Bonnie's body, so that also dispels the mini theory that Vanny had Bonnie destroyed to make Afton's new body.
So let's be hypothetical here and say Mimic doesn't exist.
So Afton's body has been mutilated and set on fire twice by this point. It wouldn't be too illogical to assume that the body at least was completely destroyed.
But Glitchtrap is a digital entity, given life through his scanned circuit boards.
What if since Vanessa got freed, he couldn't make a new full suit for himself and was limited to just an endoskeleton.
Plus, Glitchtrap is a digital entity, so it makes sense that he could pull recordings of Gregory's voice and mimic them.
Plus it would explain how the endoskeleton had some power over the V.A.N.N.I network, enough to jam it's signal.
I'm supposing that Glitchtrap, using his technical prowess, created the V.A.N.N.I network to have control over the Pizzaplex.
But since Gregory freed Vanessa, she created M.X.E.S and used the same network to lock Glitchtrap underground.
(That's why it was hovering over the Princess Quest arcade cabinet)
It also gives an explanation for our ending that doesn't involve Gregory betraying Cassie.
Glitchtrap might have lost control over Vanessa, but it wasn't confirmed he was washed out of the system.
He could have hacked the elevator and mimicked Gregory's voice to make Cassie think her friend left her for dead, and since Cassie has had plenty of face time with the Vanny mask, he could be trying to turn Cassie against Gregory, and into his new minion.
Is this canon? Probably not.
I just thought it would be cool to share it with folks who weren't satisfied with the books and the canon.
Heck, I kinda like this more than the canon, and I like the books being somewhat canon.
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asccrearad · 9 months
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Vanny is The Entity (AKA MXES).
... I know how that sounds, but here me out-
(Long (Maybe?) post. HW2 Spoilers below!)
(This theory assumes that GlitchMimic is true.)
((Also, sorry if this is hard to understand, I'm just trying to get my thoughts out))
So. The secret ending of Help Wanted 2 is pretty out of left field.
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After collecting a glitching, purple coin from Mystic Hippo, the player inserts it into a Princess Quest 4 arcade machine, which the player finds earlier in their playthrough. After playing the game, and later navigating through the castle, the Player encounters the old man from the previous 3 games. The player gives their VANNI mask, and receives a Glitchtrap plushie, while the old man says that it is a fair trade.
The player then enters the Elevator from Sister Location, and rides it into a claw machine, where they have to give up their plush to Vanny. When Vanny gets the plush, she holds Glitchtrap in her hand, then squished him, causing a red cloud to billow out from her hand.
What interested me was the achievement which is connected with this ending:
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The wording there is.. Strange, no? It kind of reads like a program giving an output on something, instead of something a human would say.
Almost like an Antivirus giving a report after scanning a computer.
So then, I was reminded of MXES, the entity created by Gregory and Vanessa, whose main purpose is to keep the Mimic contained. I started looking between Vanny and MXES, and noticed many design similarities.
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The shape of the head, being unlike any other rabbit characters in this franchise, the similar eye-shapes, and the similar ear styles. They also share similar mannerisms to Glitchtrap, even if they are opposed to him. They even both share connections to Princess Quest (MXES sharing similarities in design to the Goopbunnies, and Vanny showing up at the end of PQ4.)
But how could Vanny be MXES? Isn't she just an alter ego of Vanessa's?
.. You'd be correct. That doesn't mean she couldn't split off from her, and become her own entity, though.
In Tales From The Pizzaplex, the stories B-7, and B-7 2 tell us the story of a boy named Billy who, after watching a (strange, to me) advertisement for Freddy Fazbear's, was convinced he wanted to be a robot. He later realized that this wasn't what he actually wanted. He wound up in the hospital, where all of the modifications he made to himself were removed. However, the mass still had life in it, and was essentially its own personality.
The rest of the story doesn't matter to this theory, it just shows that what I described with Vanny could happen.
However, Vanessa didn't have any kind of modifications made to her, like Billy had. So where would Vanny end up, if she became her own entity after PQ3 was completed?
I think that she ended up in the VANNI mask/network. When Vanessa and Gregory returned to contain Glitchtrap/Mimic, they discovered that she was still there, and gave her a new purpose as MXES.
I'm not sure if I actually believe this, but I thought it was interesting to think about, and wanted to share it. If anyone has anything to say about it, please do!
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m1st1x · 1 year
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RUIN Theory! - Entity
Spoilers for RUIN up ahead about some coincidences that might not be so coincidental. .
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So the bunny entity, what—or who—is it? Because it doesn’t act like Glitchtrap, who wanted to trap you so it could get out. In fact, it only attacks when you’re trying to deactivate the security nodes. I think it would’ve been quite peaceful if Cassie didn’t try to deactivate everything. It’s against the animatronic in the basement getting out, so it’s probably on Gregory’s side (the enemy of my enemy is my friend…ish). That wouldn’t make any sense for Glitchtrap.
While I was watching a second play through, I noticed something. There were two Nightmarionne plushies that I’ve seen, one of those being a collectable. The collectable is found right after you see the electric door and Gregory says to turn off all the security nodes, and the sitting plush is in a maintenance area after unlocking a security node (sometimes the Entity is there, sometimes it isn’t). The sitting plush is a child node itself, which is a strange and seemingly purposeful choice. So that’s odd, right? Two plushies that are connected to the security nodes. And as you probably know, Nightmarionne is connected to the Puppet, who is connected to Charlie.
Looking at the Entity, it has the same main colors as the Puppet—all black with white markings. And the energy (?) that pulses along its arms looks kind of like the Puppet’s stripes in some instances. The Entity looks like a bunny, it’s made to remind you of Glitchtrap, but what if that’s the point? Helpi, who is working with the animatronic in the basement, can control what you see to a degree. What if he’s using that to make the Entity seem more intimidating, but still keeping some aspects like the color? We’ve seen both purple and green glitches on it in the trailer, so maybe that’s an indicator. Plus, the security nodes are themed around bunnies as well. What if the VANNI security mask just makes things look like that?
The Entity was “destroyed” with golden glitches, which could be a parallel to Princess Quest, but Helpi’s eyes turn a similar golden color when the veins are present. In addition, his little visor thing (that isn’t present at the cutout ending, but his outfit is entirely different so I’m not sure how much that means. Maybe it’s the best version of him?) is golden too. Who knows?
EDIT: there is an arcade machine that’s called “Clowntown Throwdown” in the hallway to the daycare entrance. If we’re following my last theory, could this be a reference to CB and Charlie battling?
EDIT II: the Entity doesn’t necessarily stop you while you’re helping Sun and Moon, it only watches when you’re in the play structures even though it could definitely go through to get Cassie. Now that could be because it can’t do anything since no animatronics are able to get there soon enough, but it could also be that it wants you to help them, for better or for worse. And there are AR blockers in front of the generators, possibly to discourage the lights being turned on by anyone from the animatronic in the basement’s side. The Entity also seems to guard the room above the daycare (Sun and Moon’s room presumably) despite there being nothing in there that would trigger it. What’s that about?
EDIT III: looking at the Entity’s design again, it kind of looks like it has Puppet’s smile. Both of their mouths are wide open and smiling, and it’s especially obvious when you see it in the purple digital world. Just looking at both their faces, you can see some similarities in their face shape and overall design. Puppet was probably once called “Security Puppet,” after all.
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purrpletiger · 5 months
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Interesting parallel I noticed between the Help Wanted tapes and Retro CDs
Hey! I noticed this recently and wanted to point it out, somebody else probably has before but... whatevs!
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In tape 9, Tape Girl points out something that looked like a halloween mask, and mentions ink multiple times... I know some people theorize the ink as blood and the mask as a face, and I'm in the same boat on the face sliced theory, but I do actually think this was a halloween mask because of the halloween update following it and Vanny's mask being the most lore-important collectable within.
Anyway, on to the similarity:
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The final therapist asks Patient 46 (who the books pretty much confirmed as being Gregory) about an INKblot test, and 46 calls it a MASK, not just looking at it but holding it in his hands... he doesn't speak in the recording, so maybe he held it up to his face to show his interpretation of it as a mask?
Anyways what I'm trying to say is... this association of ink and masks... Does this mean Patient 46 was aware of what Tape Girl said about Jeremy? How? Did he play the fazbear virtual experience or something? I don't know but it's interesting to think about.
Also something else I noticed while wrriting this:
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It's impossible to tell if it's the same inkblot 46 saw as a mask, and all of Vanessa's answers express some sortve desire to be outside in nature and escape whatever's going on with her (evil digital bunny manipulation)... Patient 46 expresses many opposite desires, wanting to be in the dark and wanting to hide the truth, while Vanessa seems a lot more forced to... it's like this is just a funny game to Patient 46
Back from my tangent- one of the inkblots Vanessa looks at she calls a beetle, but the therapist sees it differently as a face. Could it be the same inkblot? Is this some elaborate joke about the "is it really a mask or really a face" debacle??? DOES ANY OF THIS CONNECT AT ALL OR AM I JUST GOING LORE-CRAZY!?
Uh I don't really have a conclusion to this, my brain just loosely connected these things like "Oh does Gregory know something about Jeremy??". Thanks for reading hgsvsgdcvgsd
Would you be interested in me making a separate FNAF blog and postin Fresh stuff here instead? Lemme know B')
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illusionlockarchive · 4 years
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romeos huge rant on comedy, horror, and how they interlap
ok, so. full disclosure, what got me to make this post was this joke post right here.
so the initial premise is funny, haha okay. yeah. oh youre a kid and your punishment at school is that you have to stay at a room full of wasps. its funny because its absurd. it couldnt happen irl. youd think it wouldnt happen irl. youd hope so.
the thing about comedy and horror though? is that they actually operate on very similar concepts.
and that is, the absurd. the uncanny valley. what youre expecting the least. what youre not seeing and not registering. jumpscares are effective if at least to get you to jump, even if they are cheap. meanwhile, jokes where they completely twist your expectations to get you to laugh do the same thing.
it may be hard for you to believe me, but in the end, the bad ending of tattletail is the other side of the same coin as a joke that goes “i swallowed a tablet with some water. everyone on the apple store was terrified of me.”
i have not read the wasp story, but i can guaranteee you, i CAN imagine it being scary, if the right tones are used and suspense is built up nicely. with the right twists and turns, knowing when to keep things quiet and when to blow things out of proportion.
OR it can end up being unintentionally hilarious, if the characters in it are way too cliche to be real and feel more like caricatures of teachers and students, if things are rushed and details lose their meaning and value, if we are just to focus on being an audience watching a kid get chased around by a swarm of wasps, instead of putting ourselves in their place.
im neglecting to mention something though. horror is not the TRUE other side of the coin to comedy. no, thats tragedy. and im sure many more people have heard of that. the two masks used in theater, one happy, the other sad.
and now we come to two very interesting modifiers. im sure youve heard of the term ‘horror comedy’ to refer to a subgenre of horror that does have jokes and silly things still happening, and may not take itself all that seriously. but why is it a specified subgenre? because MOST horror is tragedy.
this is why, despite liking many horror games or even stories, in the end i still dont consider myself someone who actually likes horror as a general genre. most horror focuses on the seriousness of the faults of humans, on our fragility, on all we can lose or are even bound to lose, on the fear that what we feel so confident about having close to us can be snatched away in a second, that our sense of reality can crumble. most horror? doesnt end well.
comedies in general tend to focus on the absurdity of life, on how many silly, strange, or even uncanny situations can happen that can challenge us, but not in a harsh way, but in a way that, despite so many bad things happening, we still get to point and laugh it off and be okay at the end of the day.
literally, all it takes for a tragedy to become a comedy, and vice versa, is a tonal shift. when i told of my idea to create this post to my boyfriend, he backed me up, and told me “the difference between horror and comedy is in the soundtrack and silly sound effects”. hes right.
of course, there are things that you should have the decency to not laugh at, still. to keep your mouth shut and know when to reject. but good comedy knows how to stray away from that, and good tragedy knows how to handle it respectfully without making it torture porn.
so, as horror hinges on tragedy, on the fear that we all know we must face in our lives, because a scream is as natural as laughter, so horror comedies are born as an interesting paradox.
a year or so ago, i got the opportunity to watch the banana splits syfy movie. i was a huge fan of the banana splits as a kid, and would often watch their reruns. those silly furries meant a lot to me. but im not stupid, i know thats a horror movie, i went in kinda knowing what to expect.
it was a gore fest, and for about two or three nights i had trouble getting to sleep. i wasnt actually scared of my childhood friends in animal costumes, as i knew how absurd and irrational my fear was, but just the images of the massacre being fresh in my mind were enough to send me into a panic if i lingered for too long, which can happen, you know, when youre about to sleep.
(TW FOR DESCRIPTION OF A MANS DEATH AND GORE, IF YOURE SQUEAMISH JUMP TO NEXT PARAGRAPH)
i think a scene that perfectly blurs the lines between comedy and tragedy, as well as just plain horror in it, is the scene where a man gets killed by being put in a magicians box and sliced in half as a ‘magic trick’ by fleegle, the dog. as he pleads for his life, and his soon to be wife watches in horror and pleads for the robot dog to stop (yeah theyre robots in this, weird), fleegle continues to slice him in half and blood spurts out, until he is dead, and fleegle just happily and proudly showcases what he has done, as if he just did a real magic trick.
(END TW FOR DEATH AND GORE DESCRIPTION)
watching that was horrifying, of course it was. but at the same time, it was what i wanted and expected when i thought about “banana splits horror movie”. fleegle just did something completely absurd and entirely uncalled for. and what doubles the uncaniness of it is that it was supposed to be something harmless, a magic trick. think about this if it was in an adult swim cartoon. the same thing could still happen, but be treated as just a weird, gross joke. fleegle could even swear, say ‘heres your fucking magic trick damnit! oh you dont like it, well i quit!’ n then throw his hat on the ground and step on it.
they are essentially the same scene, but the cartoon version of it is presented in a way that shows full on just how absurd and unexpected it is, without any seriousness to it, probably without any moody music to accompany it. meanwhile the movie one focuses on the fear, grief, and horror of putting us in the shoes of a woman who just watched the man she loved be killed, with the shots being extra impactful.
in the end, the banana splits syfy movie is a horror comedy though, because most of the movie is spent finding the most creative, absurd, borderline funny ways for people to be killed off. as you watch it along, you dont know whether to laugh at the weirdness and absurdity of the events or to genuinely feel grief and fear over the bodies piling up.
i could also just go over a million other examples available to me right now. in fact, as of the time im writing this, i have the latest vinesauce corruption stream pulled on youtube. during corruptions, the most bizarre and absurd things happen, and often times, things get scary. we see the video game characters we love be deformed and twisted in ways that you can only imagine hurt, but they still act as if thats normal! so you cant help but laugh.
earlier today, i watched a gameplay video of bonbon. its a short horror game, with a very... different antagonist. i wont spoil much, because, i dont want to deter people from buying it. but i will say, there is a reveal at the end, which slaps you in the face with the realization that you have been played for a fool all along, and the developers would probably laughing at you if they saw you after youve beat the game. its a joke, and the fear that they cultivated so lovingly, is the punchline. your fear becomes a punchline. to me thats one of the highest forms of blurring horror and comedy, and one i prefer to some more gory and harsh attempts.
and i mean, i have to mention fnaf here, dont i? its a great example too, particularly because, if you look at the games by themselves, they generally take themselves pretty seriously as horror stories, minus a few odd cases or references. but they just have enough wiggle room that, if you look at them from afar, as an audience, you can take these characters youre supposed to be afraid of, and have fun with them, because it is pretty damn absurd, and even funny at the end of the day, that youre expected to be afraid of essentially big, robotic childrens toys. and thats when many fun, fan renditions that focus on lighthearted situations pop up. vanny herself is pretty funny even! the idea of a person who dresses up in a full fursuit to do crimes is pretty hilarious.
all in all, i think i just really appreciate how horror and comedy can converse with each other and how that says something about how we, as humans, are easily made impressed, made to be surprised and shocked, to jump or to laugh. and we are always looking for that thrill, it just depends on if youre looking for laughs or screams.
so yeah, maybe ‘wasp room’ can be a pretty good story. is it a horror story or a comedy? we wont know until we read it. (also if you made it to the end reading this holy shit i love you , i fully recognize i talked way too much)
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m1st1x · 1 year
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RUIN Theory! - AR
As always, spoilers for the RUIN dlc. Don’t say I didn’t warn you. We’re going into the AR aspects today.
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AR stands for Augmented Reality, which is different from VR (Virtual Reality). Augmented means to make something greater in value or size, which is what we see throughout the game. Helpi even says that “Fazbear has just made it better,” which matches up. No discrepancies here. Here I’m going to write down some observations and tell you what I think, but feel free to come to your own conclusions with the information I present.
The first thing I noticed is that Prototype Freddy doesn’t show up, which I’m sure you already know. He also can’t see you, which would line up with what we see in Security Breach. I suspect that this is because he isn’t in the Network, whether that’s because he’s in safe mode or just too broken to count is up for debate. I mean he is missing his head and seems to be out for mindless revenge as well as all the graffiti art leading into Fazerblast, but then again, Monty is doing that as well and still shows up on the Network. Speaking of Monty, he, Chica, and all the Endos show up as pink outlines. Monty and Chica can see you from what I understand, but the Endos won’t bother you. That might be because they’re broken enough to not recognize that you’re wearing the mask, AKA presumably not a threat, but I don’t have much of an idea on why the Endos ignore you. I feel like Vanny would’ve wanted them to see her if she was feeding them information on how to be Afton, but then again, maybe she just managed them while invisible. It would be safer for her. And the last main animatronic, Roxy, has green holograms (?) over her body to make up for the lack of material there. My first thought was that it was due to her being something we can deactivate, but the other nodes aren’t green like that. Now that I’m looking at it again after my previous theories, I think that it might just be the animatronic in the basement manipulating our view. It’s already been established that it can puppeteer Helpi with the purple vein things and yellow eyes, so who’s to say it couldn’t make her look different? But the real question is why. It couldn’t be to create an emotional attachment stronger, that would just lower the possibility of Cassie actually deactivating her. The only possible benefit I see from doing it is the extra agony that could come of it when the animatronic kills Cassie, but even then I feel like the risk outweighs the reward. It could also be the Entity trying to guilt trip Cassie, but that seems unlikely to me.
Onto the other bots. We don’t get to see Eclipse in AR, but we do see both Sun and Moon. One super odd but intriguing thing I found was that Sun only shows up in AR, while Moon is only present in the real world. Even their lines match up. This suggests that they’re both present, but only Moon can technically be out since it’s dark. There’s probably some symbolism that I’m not picking up on, but it’s interesting. Also you can only reboot Moon, it won’t let you do it with Sun. And, Sun is able to speak in the real world after you reboot them. (Side note: Sun’s side when in AR looks like the wet floor bots—you know, the ones you deactivate. Just thought it was something interesting to point out.) For the mini music men, some show up and some don’t. That probably means that some aren’t connected to the Network, which suggests that not all of them belonged to Vanny. Were they controlled by the Blob? Someone else? Maybe DJ was behind it. He can’t get out of the arcade, so maybe he got some friends to help him out. Who knows. His arcade seems to have a similar layout to the purple AR world that were brought to, so maybe he’s more connected to the main lore than we think.
I’m guessing that everything that we can walk through in AR is made by high tech illusion discs, but I have no real basis for that other than the fact that I’m pretty sure the animatronics can walk through them without issue. But someone must have come in after the destruction to put in some of the things, because there is an AR bridge (that you can fall through out of AR, oddly enough. One less point for illusion discs) over a destroyed portion of the catwalks in Gator Golf. I don’t see why Vanny (/Vanessa) would come back after escaping, but maybe she isn’t as nice (or as free) as I’m thinking. I will say this now though, I’m not even going to touch the portal stuff. Matpat and FuhNaff can figure that out. But I will say that Monty Golf is right next to the Daycare on the map, so the screen thing is just getting rid of an obstacle, not traveling through a portal. 
The environment is interesting in AR. Some things appear differently in AR, including but not limited to, some vending machines showing Roxy instead of whichever animatronic was there, Cassie being on cutouts, and the voice lines that you hear, with the ones from Gregory being new. Cassie being there was the most confusing for me. The voice lines seem to just be memories and the animatronic in the basement leading you to the correct outcomes (a bit frantically, might I add), most likely just mimicking what it heard the animatronics say (there are eyes everywhere after all). But the cutouts suggest that there was some sort of plan for her. Then again, it could just be the animatronic pushing her towards saving it. Adding more fuel to the fire, as they say. But what if it means that whoever was controlling Vanessa and Gregory (see Escape Plan Theory) was somehow responsible for sparking the friendship between Gregory and Cassie?
EDIT: adding on to the mention of eyes, Sun says “the googly eyes just stare,” which could be a reference to the animatronic watching, listening, and learning.
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