#I know you can just play guilty gear without engaging with the lore but that misses the point
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blubberquark · 3 days ago
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I made that observation previously here: (https://blubberquark.tumblr.com/post/626318840051171329/accessibility), because it's the same in German, and the German "Barrierefereiheit" even means the same, when translated literally.
But I took it in the completely opposite direction. "Barrierefreiheit"/accessibility-as-absence-of-obstacles often is a carve-out, a specific accommodation for people with a specific kind of disability: Ramps, screen readers, high contrast mode, braille, automatic doors...
"Accessibility", on the other hand, is this broad concept. Accessibility also means ease of use, ease of getting into the thing, whether a facility is open one day a week or five, and how long it takes for people (able-bodied or not) to drive there. Accessibility can mean mass appeal or how long it takes to explain the premise. In online discussions, people often talk about "accessible" hobbies versus inaccessible ones, or accessible books, or accessible TV shows. The accessibility of different anime shows is not about subs or dubs, or clearly mixed audio, but also about how many episodes it takes for each of them to get good.
Super Smash Bros is a fighting game/a franchise of fighting games where Nintendo characters you already know fight each other. Guilty Gear is a franchise of fighting games with deep lore. It makes intuitive sense when I describe that Guilty Gear is less accessible. You wouldn't think the controls of Smash are somehow harder to use for people with limited mobility. I mean, maybe they are, but you know I don't mean that.
People get tripped up when somebody talks about accessibility in the broad sense, but someone else interprets it in the narrow sense, or vice versa.
Case in point: https://blubberquark.tumblr.com/post/767406328572444672/saltiestgempearl-ot3-honestly-as-a-person-with-a
In the context of books, you know which kind of accessibility I mean. In the context of buildings, you know I mean what you call"esteettömyys" and what I'd call "Barrierefreiheit".
But in games, it could go either way...
I like how "accessibility" in finnish is esteettömyys, "obstacleless-ness". Having something be accessible is worded as the absence of obstacles. Obstacles as foreign objects that can and should be removed, instead of framing "access" as something that's specifically carved out of solid material for you as a special little treat.
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petitepistol · 4 years ago
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CHAIN OF SWEETNESS
5 THINGS YOU LOVE ABOUT YOUR CHARACTER.
this is hard because i have to separate elena from how she exists in canon from the elena i have built up for myself in my mind, so in the interest of brevity im choosing to focus on the canon aspects that deeply drew me to her to begin with and continue to feed my fascination and frustration with her to this day
ONE elena is a minor character. like, take her out of the story of the game and nobody would bat an eye. the writers dont really know what they are doing with her at any given moment, so she is this half formed mess of anachronistic traits. that can be really interesting and really challenging to try and flesh out, especially when you factor in how disconnected she is from even the characters closest to her and what those interpersonal dynamics must be like. even among the turks she is an outlier, new to the team and hellbent on diligently doing her job despite not having the same ghosts as the rest of them. before crisis tries to touch on that with her sister, but that just muddies the waters further providing conflicting motivations that they never really address. because, as stated initially, she is a minor character. and that means the exposition is something i have to do, not canon.
TWO despite being a minor character, from a mechanics standpoint she serves a purpose. her first appearance is there to give you an important lead on the big bad, her narrative purpose in the wutai subquest means you get both a party member and a forge fragile armistice with the turks. during the icicle portion if you get knocked out by her, she drops you off in gast’s house, which might mean the devs were using her to guide less skilled players into viewing missable but important lore. this extends to the compilation, where she is utilized off screen for the jenova head in a box debacle, and in before crisis to pad out the plot a little longer by getting kidnapped. from a game design perspective her existence is validated not by good writing but by being a deus ex machina and i have learned to love that as much as i hate it.
THREE she occupies a space where you can throw just about a billion tropes at her and it can work. people don’t usually realize this, but for such bit player you can do a lot with her. also if you wanna write snappy dialogue you can let this girl just say fucking anything. nothing is off limits coming out of her mouth, because there is so little to go off of and what data there is can be interpreted so broadly. that also means you can write her as downright sociopathic or as an unlikely altruist, leaning towards either of the extremes or staying dead center in the middle of the road. the only limitations are that of the perceptional biases of the writer.
FOUR that she is the highest level of the turks in game will never not make me ridiculously happy. i love that this so called clumsy rookie is the most difficult to take out in a fight with the rarest gear. if you wanna hear more about aspect that go here.
FIVE hnnnnng pretty girl who can kick my ass please step on me unga bunga
5 10 PEOPLE ON HERE YOU LOVE, AND WHY.
there are so many wonderful people i want to give accolades too that i often find it hard to do these kind of daisy chains, and even now im cheating by doubling the number. that still isnt enough, so to those who arent on this list i have to say i love you too but the powers that be and my own shyness turned off the mic before the speech ended
ONE forever amused by how both @makeupandmateria and @madamdirectcr are not only incredible to me as a player, but elena as a character. we are in love with this surprising supportive mean ladies coterie. swiftie plays an elegantly dubious scarlet to the hilt and manages to bring out the best in everyone. lottie brings an uncanny sensitivity to scarlet that makes you think while being so sweet and engaging outside of play.
TWO speaking of girls muses supporting other girl muses @heavenlyfighter and @cultivatxr are a dynamic duo and im lucky enough to be in talks with both of them. jessica plays a lovely tifa who has such a melancholy imbued to her strength while not only tolerating my flakiness but being so understanding, while phoe has had a perfect grasp on aerith for what feels like an epoch always letting that same vibrancy spill out into reality.
THREE so @animus-inspire and @urbdev-assistant are two peas of positivity in a pod and i adore them for it. one them plays an understated hero who has the capacity to do great good even when aligned with evil and the other has taken the adage about there being a great woman behind every great man and elevated an npc into a brilliant character. both are fantastic.
FOUR shout out to @missionheartcd and @rude-at-your-service for being not only the best coworkers elena could ever had but being consistently delightful out of character. not only do i want to play more with their characters, i also appreciate their support.
FIVE thank you to @warofthebeasts​ and @inanisvitae​ for putting up with my inexplicable affection for sephiroth. kevin is so patient with my persistent poking and prodding and you could not find a more passionate advocate for either character development or friendship than maria.
5  SONGS EITHER YOU OR YOUR MUSE REGARD AS A ‘GUILTY PLEASURE’ THAT ALWAYS MAKES YOU SMILE.
these are mostly mine but may or may not apply to elena from some twisted meta perspective also this was hard because i have no guilty pleasures my tastes is flawless (this definitely applies to elena as well unless we are talking about her taste in men which is terrible lmao sorry im just bullying tseng he is actually pretty cool)
ONE you cannot have this type of lists without ABBA represented and while this is almost a lesser known track of theirs, i have liked it since i heard it in childhood playing through the records my mom owned. the lyrical content is very shinra-core and while i dont think elena ever dated a middle aged fat cat for money as a teen im certain she considered it
TWO as a kid i didnt like the indomitable miss spears because i bought into regressive attitudes towards female sexuality while not recognizing she was being exploited by the industry, but i have grown. elena agrees with the sentiment of “you better work, bitch”
THREE im not ashamed of my love of god queen shiina ringo but at the time i first saw this video i was not prepared for the gratuitous badass lady nurse on sexy female patient malpractice action it featured and that was what made it a guilty pleasure
FOUR everybody loves george michael and that includes me. this piece from his wham! era is almost too peppy, but i am an absolutely a sucker for imagining brutal fight scenes with anachronistically cheerful songs playing over the carnage
FIVE rounding things off is an obligatory recent weeb jam. well half of this combo is american but you know what i mean. i love the combination of classic funk and whispery vocals echoing into an unrepentant cry of “fuck you motherfucker.” coupled with the blonde in the video intercut with the OL being joyfully liberated by her train ride? elena vibes
Tagged: @madamdirectcr @animus-inspire Tagging: you!
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